New in Town | The Settler's Experience Data PackСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (42)
release
2.26 | The 26.3 Update
2.2615 сент. 2026 г.1,4 тыс.Minecraft: 26.3datapack
Что нового
This update should be compatible with exiting worlds using New in Town v2.25, but a backup is strongly recommended.
**General:**
- **Updated Pack Format to 121 for Minecraft 26.3**
release
2.25 | The 26.2 Update
2.2516 июн. 2026 г.2,8 тыс.Minecraft: 26.2datapack
Что нового
This update should be compatible with exiting worlds using New in Town v2.24.1, but a backup is strongly recommended.
**General:**
- **Updated Pack Format to 107 for Minecraft 26.2**
- **Updated advancements, predicates, and loot tables to use the new syntax**
release
2.24.1 | Banker Hotfix
2.24.14 апр. 2026 г.2,4 тыс.Minecraft: 26.1, 26.1.1, 26.1.2datapack
Что нового
**Kingdoms:**
- **Fixed the Banker not having his recipe book set up correctly.** To fix an existing Banker after installing this version, just use `/function nitk:debug/update_all`
release
2.24 | The 26.1 Update
2.2425 мар. 2026 г.302Minecraft: 26.1datapack
Что нового
This update should be compatible with exiting worlds using New in Town v2.23, but a backup is strongly recommended.
**General:**
- **Updated Pack Format to 101 for Minecraft 26.1**
**Kingdoms:**
- **Added the Brick Masonry, based on a suggestion by hunter____!** This structure has a Bricklayer Villager that will trade Clay Balls, Netherrack, or Resin Clumps into their associated Brick Blocks without requiring fuel, and produces assorted Brick items and blocks at noon every day
- **Fixed a bug that caused the Undead Soul sold by Harold to not display properly**
**Refugee:**
- **Made it so Invasion Portals can be shot with most projectiles,** including Spectral Arrows, Firework Rockets, and even Snowballs
- **Fixed a bug that caused Invasion Portals to spawn regular lit TNT** when shot, rather than simply exploding
- **Fixed the Dragonologist's behavior.** He now correctly tracks how much research you've supplied, removes Research Books, and grants rewards accordingly
release
2.23 | The 1.21.11 Update
2.239 дек. 2025 г.6,1 тыс.Minecraft: 1.21.11datapack
Что нового
This update should be compatible with exiting worlds using New in Town v2.22.1, but a backup is strongly recommended.
**General:**
- **Updated Pack Format to 94**
**Kingdoms:**
- **Fixed text on Town Representative's Trades**
**Optional Resource Pack:**
- **Updated the model and texture for the End Invasion Plans** due to a change in how models are allowed to use atlases
release
2.22.1
2.22.14 окт. 2025 г.2,6 тыс.Minecraft: 1.21.9, 1.21.10datapack
Что нового
This update should be compatible with exiting worlds using New in Town v2.22, but a backup is strongly recommended.
**General:**
- **Fixed a bug that caused many daily resources to not work.** Somehow, many Villagers seemed to have lost their required tags. New worlds should have no problems, but existing worlds may have to make liberal use of `/function nitk:debug/fix_villagers`
release
2.22 | The 1.21.9 Update
2.2230 сент. 2025 г.392Minecraft: 1.21.9, 1.21.10datapack
Что нового
This update should be compatible with exiting worlds using New in Town v2.21, but as it is made for a new version of Minecraft, a backup is strongly recommended.
**General:**
- **Updated Pack format to 88 for Minecraft 1.21.9**
- **The old system of detecting whether Command Blocks were enabled has been removed.** Instead, starting a town or fortress will automatically enable the commandBlocksEnabled gamerule
**Kingdoms:**
- **The Floating Island's waterfall no longer freezes in cold biomes**
- **Wall Ramp structures have been adjusted to prevent mobs from climbing over them**
**Optional Resource Pack:**
- **Updated Pack format to 69 for Minecraft 1.21.9**
release
2.21 | The 1.21.6 Update
2.2117 июн. 2025 г.5,3 тыс.Minecraft: 1.21.6, 1.21.7, 1.21.8datapack
Что нового
This update should be compatible with exiting worlds using New in Town v2.20, but as it is made for a new version of Minecraft, a backup is strongly recommended.
**General:**
- **Updated Pack format to 79 for Minecraft 1.21.6**
**Kingdoms:**
- **Fixed a minor bug that caused links shared by the Town Planner to not work**
release
Update 2.20 | The 1.21.5 Update
2.2025 мар. 2025 г.4,6 тыс.Minecraft: 1.21.5datapack
Что нового
Due to changes to how Minecraft handles certain text components, this version is considered not compatible with exiting worlds using New in Town v2.19.1 or older, and is only for Minecraft 1.21.5.
**General:**
- **Updated Pack format to 71 for Minecraft 1.21.5**
- **Updated all NBT and text components to new 1.21.5 format.** This will break existing recipe books, among other things, in an existing world
- **Removed many NBT checks in favor of more optimized predicates**
**Kingdoms:**
- **Made it so that if the Town Planner is turned into a Witch, that Witch becomes killable and does not interfere with Town Planner respawning.** This was an unintended behavior that resulted from changes to how Minecraft handles mobs converting into other mobs
- **Updated the Recipe Book and Sign in the Mayor's Office**
**Refugee:**
- **Fixed one of the Enchanted Book trades in the Hall of Heroes**
release
Update 2.19.1
2.19.131 дек. 2024 г.5,9 тыс.Minecraft: 1.21.4datapack
Что нового
This update should be compatible with worlds that were using New in Town version 2.19, with no additional changes. As always, a backup is still recommended.
**Kingdoms:**
- **Fixed a bug that caused the Zombie Villager inside Harold's Cage to not receive the special trades upon being cured.** This was caused by a Minecraft change to how Zombie Villagers convert into Villagers.
**Optional Resource Pack:**
- **Fixed the Castle Permit accidentally using the Tyrant Locus texture.**
release
Update 2.19 | The 1.21.4 Update
2.193 дек. 2024 г.1,8 тыс.Minecraft: 1.21.4datapack
Что нового
This update should be mostly compatible with worlds that were using New in Town version 2.18, as long as you also upgrade the world to Minecraft 1.21.4, however some custom items added by New in Town may lose their textures if you're using the Optional Resources, due to changes to Custom Model Data. As always, a backup is still recommended.
**General:**
- **Updated to Pack Format 61 for Minecraft 1.21.4.**
- **Updated Custom Model Data components of all items** to 1.21.4 format
- **Updated the Optional Resource Pack** to use the new 1.21.4 Item Model Definitions
**Counteroffensive:**
- **Fixed the Blaze Reactor not generating daily resources.**
- **Modified the Paradox Box's loot table.** It was working fine before, but was throwing an error in the output logs.
**Refugee:**
- **Added particles to the Portal Banners that appear during the End Invasion,** to help indicate where to shoot arrows (including after players mistakenly destroy the Banners by hand).
release
Update 2.18 | The 1.21.2 Update
2.1823 окт. 2024 г.2,7 тыс.Minecraft: 1.21.2, 1.21.3datapack
Что нового
This update should be compatible with worlds that were using New in Town version 2.17.3, as long as you also upgrade the world to Minecraft 1.21.2. This is due to some syntax changes regarding Attributes. As always, a backup is still recommended.
**General:**
- **Updated to Pack Format 57 for Minecraft 1.21.2.**
- **Updated all attributes to remove prefixes** per 1.21.2 syntax
release
Update 2.17.3
2.17.31 окт. 2024 г.7,5 тыс.Minecraft: 1.21, 1.21.1datapack
Что нового
**General:**
- **Updated and fixed the Chinese Language support** in the Optional Resource Pack, courtesy of Discord User ZeroIceBear.
**Counteroffensive:**
- **Fixed a bug that caused the Trophy Room to not award Trophies.** Also waxed the signs in the Trophy Room so right-clicking them to earn your trophies does not open the sign GUI.
release
Update v2.17.2
2.17.223 сент. 2024 г.1,1 тыс.Minecraft: 1.21, 1.21.1datapack
Что нового
This version should be compatible with towns started in 2.17.1, but not 2.17c and below. And, as always, it's recommended you make a backup of your world first anyway just in case.
**General:**
- **Updated the Chinese language support** thanks to GitHub user yzklpaa.
- **Updated the Uninstall function.** It was missing a few scoreboards to be cleaned up.
**Kingdoms:**
- **Added bees back to the Castle Courtyard.**
- **Made the Mooshroom Habitat correctly return empty Buckets when built.**
- **Modified Mining Drill's daily output loot table.** It should produce a better variety of ores and stones, and features somewhat increased odds of producing Diamonds to make up for the investment.
**Counteroffensive:**
- **Fixed the Doompump not generating resources.**
- **Made the Forbidden Steeple correctly return an empty Bucket when built.**
**Refugee:**
- **Added a Tutorial Tip when interacting with a Tower Planner,** that suggests building an Intersection before building any Roof structures.
- **Fixed a syntax error in the Dragon Armor loot tables** that caused them to not spawn.
release
Update 2.17.1
2.17.120 июл. 2024 г.5,5 тыс.Minecraft: 1.21, 1.21.1datapack
Что нового
**General:**
- **Optimized how New in Town handles entity ticking somewhat.** This should result in improved performance, especially for larger towns. Unfortunately this also means the version of New in Town is not compatible with towns started in previous versions. You must start a new world to update to this New in Town version.
- **Fixed how New in Town loot tables select Enchantments.** It will now use the same rules as vanilla loot tables when enchanting books or gear held/dropped by mobs. Primarily, this means that enchantments added by other data packs like Dragonkind Evolved, that are not supposed to be obtainable in this way, stay that way.
**Kingdoms:**
- **Updated the Mayor's Charter Books** in anticipation for the Dimensions Expansion's 1.21 release.
**Counteroffensive:**
- **Ghasts spawned at Tyrant's Bases are now about 65% their normal size,** to reduce frequency of suffocation as well as increase general mobility in this structures.
**Refugee:**
- **Fixed Dragonscale Chestplate, Leggings, and Boots only applying attribute changes when worn on the head.**
release
Update v2.17c | Tricky Trials Hotfix
2.17c14 июн. 2024 г.3,7 тыс.Minecraft: 1.21datapack
Что нового
This is a quick hotfix update. Updating to this from either v2.17, or 2.16.1 (if also updating to Minecraft 1.21 from 1.20.6), should present no issues, however in the case of the latter, a backup is still recommended.
**General:**
- **Updated some Attributes of mobs to the new syntax,** which had slipped through the cracks in the last update.
**Kingdoms:**
- **Actually included the updated Wall structures.**
release
Update 2.17 | The Tricky Trials Update
2.1713 июн. 2024 г.355Minecraft: 1.21datapack
Что нового
**General:**
- **Updated to pack format 48 for Minecraft version 1.21.** Minecraft worlds using an older version of New in Town should be able to update to this one without issue, but as always, a backup is recommended.
- **Prevented players from founding additional towns, fortresses, or cities**, for edge cases where a player may gain access to an extra Charter Book, such as stealing it from another player.
**Kingdoms:**
- **Changed the dirt paths on Wall structures** so they tile more nicely.
- **The Town Square now only invites visitors and/or begins raids if a player is within 100 blocks at the appropriate time.** This is done to minimize the issue of raids being started repeatedly if a town is in loaded chunks on an otherwise empty server, such as by being in spawn chunks or otherwise forceloaded by another data pack.
**Counteroffensive:**
- **Adjusted the way Tyrant's Bases and naturally generating features are spread when a Fortress is started,** to more strongly reduce the liklihood of a structure overwriting the Portal Platform.
**Refugee:**
- **Fixed the Dragonologist's trades** to require Dragon Scales and given Dragon Research, rather than regular Flint and Knowledge Books.
**Custom Recipe Tools:**
- **Updated to pack format 48 for Minecraft version 1.21.** This will require some minor changes to addon packs looking to update--specifically, folder names have changed.
- **Fixed the template advancements,** which had not been fully updated.
release
Update 2.16.1
2.16.127 мая 2024 г.2,1 тыс.Minecraft: 1.20.5, 1.20.6datapack
Что нового
**Kingdoms:**
- **Fixed the Librarian not updating trades** at noon each day. This was due to some missed usage of the former item stack formatting.
release
Update 2.16 | The 1.20.5 Update
2.1623 апр. 2024 г.2,7 тыс.Minecraft: 1.20.5, 1.20.6datapack
Что нового
Due to the extensive nature of 1.20.5, upgrading New in Town worlds made in 1.20.4 to 1.20.5 is not possible, even when also updating to this version of New in Town. To play New in Town in 1.20.5, you will need to start a new world with this version.
**General:**
- **Updated Pack format to 41 for Minecraft version 1.20.5.**
- **Updated all advancements to use the new display item syntax.**
- **Updated all custom items to use new components format and syntax.**
- **Some backend changes to recipe books** that shouldn't be noticeable or detrimental to the player experience.
- **Reduced volume of sounds that play when a new site is built.**
**Kingdoms:**
- **Somewhat improved the way the Town Planner checks for when to get the End Portal Recipe Book.**
- **When the Tyrant is defeated in the Overworld, it now grants the Tyrantfall advancement to the nearest player that doesn't already have it.** This should help prevent players from getting softlocked because a player who had already defeated the Tyrant for their own town helped out with another town's Tyrant fight.
- **Updated the Lunar Client Tutorial Tip given by the Town Planner to also acknowledge that it may cause recipes to not work at all.** Time will tell if this remains an issue, or if the changes to items in 1.20.5 will eliminate this conflict.
**Counteroffensive:**
- **Fixed War and/or Keep Planners sometimes being left behind** when building new Keep sites, or Fortress Sites around a Keep.
- **Made the Magical Farm not transmute items dropped by the player.**
**Refugee:**
- **The Slime Den can now spawn a Domesticated Slime as long as there is no Domesticated Slime already,** even if there are regular Slimes.
- **Reduced the range that the Slime Den's spawner checks for players to 4 blocks,** and also reduced the number of regular Slimes it spawns.
- **Made the Golden Carrot Farm not transmute items dropped by the player.**
**Custom Recipe Tools:**
- **Updated the Custom Recipe Tools Pack format to 41 for Minecraft Version 1.20.5.**
- **Updated all Template recipe advancements to use the new display item syntax.**
- **Updated the Town, Keep, and City Template Advancements to use item component format and syntax for the custom items used in their recipes.**
- **All of the above changes will require those with custom addons to update their packs.** If you need help, you can reach out to me in the Discord.
release
Update 2.15.10
2.15.1020 янв. 2024 г.8,7 тыс.Minecraft: 1.20.3, 1.20.4datapack
Что нового
**Kingdoms:**
- **Slightly changed the behavior of the Star Dial.** It now won't increase your day count incredibly high incredibly quickly. The timer rewind feature does still increase the day count, but less dramatically. As a byproduct, its effects are now slower and arguably more balanced.
- **Fixed the Town Planner floating above the ground** after upgrading the Settler's Wagon to a Town Hall.
**Counteroffensive:**
- **Fixed an error in the Doompump Operator's loot table** for Incendium's Infernal Dunes.
**Refugee:**
- **Fixed Dragonkind Evolved compatibility** to always guarantee a Dragon Tyrant for the next-respawned Dragon, and future proofed in the event more dragons are added to that pack.
release
Update 2.15.9
2.15.922 дек. 2023 г.1,8 тыс.Minecraft: 1.20.3, 1.20.4datapack
Что нового
**Counteroffensive:**
- **Reworked the Doompump back-end to be in-line with the Regional Outpost update** from some time ago. It's now a lot cleaner and has had resources shuffled around/added to certain biomes, including Incendium biomes.
**Refugee:**
- **Added some minor cross-compatibility with [Dragonkind Evolved](https://modrinth.com/datapack/dragonkind-evolved).** Now, the first Dragon you respawn after the End Invasion will be a Dragon Tyrant.
release
Update 2.15.8 | The 1.20.3 Update
2.15.86 дек. 2023 г.761Minecraft: 1.20.3datapack
Что нового
This is just a simple update to remain compatible with Minecraft version 1.20.3. None of these changes should cause any issue to worlds updating from a previous New in Town version and/or Minecraft version, but a backup is always recommended when doing so.
**General:**
- **Updated pack format to 26** for Minecraft 1.20.3
- **Edited all uses of "minecraft:grass"** to use the new "minecraft:short_grass id.
release
Update 2.15.7 | Major Bugfix
2.15.718 нояб. 2023 г.2,3 тыс.Minecraft: 1.20.2datapack
Что нового
This update features a major bugfix for the End Invasion, allowing players to progress. If you are updating from 2.15.6, you can safely update to this version, and the Invasion will begin to work correctly. If you (for some reason) destroyed the Banners or Portals by hand, shooting where the Banners were will still progress the event normally.
**Kingdoms:**
- **Changed the description of the Castle Frame** in the recipe book. It no longer states that you need to build all 6 Castle Frames before upgrading them.
**Refugee:**
- **Fixed the End Portal Banners not exploding when shot with arrows.** Somehow an entire line got straight up deleted in the last version, causing them to not detect arrows.
release
Update 2.15.6
2.15.616 окт. 2023 г.3,7 тыс.Minecraft: 1.20.2datapack
Что нового
**Counteroffensive:**
- **Fixed Keep Planners** mistakenly generating facing directions where sites already exist.
**Refugee:**
- **Altered the way Enderman peace is handled.**
- **You now join the team** (and therefore become peaceful with Endermen that are in the End) by talking to a City Planner, not when the End City is started. This will allow players who are working together to become peaceful with the Endermen even if they were not present for the End City's founding.
- **There is now a Tutorial Tip when you start your End City** informing you that talking to the City Planner will make the Endermean peaceful towards you.
- **Endermen are no longer made invulnerable by players who are at peace with them.** Instead, Endermen that are near friendly players will be given extreme Resistance and Regeneration. This will still prevent friendly players from being able to kill Endermen, while not preventing with players who are not friends with the Endermen from defending themselves.
- **Fixed the Golden Carrot Farm not producing Golden Carrots.**
**Optional Resource Pack:**
- **New text has been added to both the template and the official RP** for the Tutorial Tip when starting an End City, and when talking to the City Planner to become friends with the Endermen. (nitk.tutorial.start_city.desc.1, nitk.tutorial.start_city.desc.2, nitk.tutorial.start_city.desc.3, nitk.tutorial.city_planner.hover, and nitref.join_team)
release
Update 2.15.5 | The 1.20.2 Update
2.15.521 сент. 2023 г.1,2 тыс.Minecraft: 1.20.2datapack
Что нового
This version is not compatible with Minecraft version 1.20.1 or older. It should be compatible with New in Town worlds upgraded from 1.20.1 and to this New in Town version, but you should still create a backup of your world first, just in case.
**General:**
- **Updated Pack Format to 18.**
- **Updated all mobs that get summoned with Potion Effects** to use the new 1.20.2 format.
- **Updated most methods of randomness to use the new /random command.** A few use-cases still use older methods, primarily those that are intended to be randomly based on UUIDs, such as the player's wagon color.
**Optional Resource Pack:**
- **Updated Pack Format to 18.** This is also the case for the Template RP inside the data pack.
release
Update 2.15.4
2.15.413 сент. 2023 г.31,4 тыс.Minecraft: 1.20, 1.20.1datapack
Что нового
All changes to the lang file, specificallly adding new translation keys, are reflected in the Template inside the zip folder, as well as to the official RP.
**General:**
- **Added translation support for the contents of all Contract Books.** Like all the other books, titles do not support translation keys, but the contents and the hovering text inside now do. These keys in the lang file are *nitk.contract_book.hover, nitk.contract_book.contents, nitco.contract_book.contents, nitref.contract_book.contents*.
**Kingdoms:**
- **Added translation support for the text that displays when defeating the Tyrant in the Overworld.** This key in the lang file is *nitk.hell_attack.tyrant_arena.defeat*.
- **Added translation support for the text that displays when you return to your town after defeating the Tyrant in the Nether.** This key in the lang file is *nitref.invasion_plans.inform*.
- **Fixed the translation keys for the New in Town Quests root advancement.** No changes to the lang file, they just weren't being correctly applied in the data pack.
**Counteroffensive:**
- **Fixed the translation key for the Scout Spylgass and Demolitions Bridge recipe book descriptions.** No changes to the lang file, these just weren't being correctly applied in the data pack.
**Refugee:**
- **Fixed the translation key for the Lava Chamber recipe book description.** No changes to the lang file, this just wasn't being correctly applied in the data pack.
release
Update 2.15.3
2.15.329 авг. 2023 г.1,1 тыс.Minecraft: 1.20, 1.20.1datapack
Что нового
**Kingdoms:**
- **Fixed the Mooshroom Habitat Recipe** not displaying the Building Permit with the correct texture if using the Optional Resource Pack.
- **Fixed the Mooshroom Habitat not informing the player** that there isn't a Mooshroom Herd nearby, and adjusted the text that appears when this is the case.
**Counteroffensive:**
- **Fixed the War Planner used to build the first Nether Keep structure** dropping all its items upon construction (for realsies this time).
**Optional RP:**
- **Changed text that appears when trying to Mooshroom Habitat** while no visiting Mooshroom Herd is in range.
- **Added some artwork for upcoming Dimensions content.**
release
Update 2.15.2
2.15.25 авг. 2023 г.2,6 тыс.Minecraft: 1.20, 1.20.1datapack
Что нового
**Kingdoms:**
- **Fixed the Pasture** not returning a bucket upon construction.
**Counteroffensive:**
- **Fixed Downward Stairs** not generating with the support pillar.
release
Update 2.15.1
2.15.123 июл. 2023 г.1,2 тыс.Minecraft: 1.20, 1.20.1datapack
Что нового
**Kingdoms:**
- **Fixed a bug with the Bank** that caused the Bank Planner to not be present. If you already built a Bank and encountered this bug, you will need to build a new Bank. Of course, you can just use Creative Mode to get the ingredients.
release
Update 2.15 | The Warfare Update
2.1520 июл. 2023 г.520Minecraft: 1.20, 1.20.1datapack
Что нового
This update, dubbed the Warfare Update, brings a much needed overhaul to the Nether, and specifically to the attacks upon the Tyrant's Bases as you launch your Counteroffensive. Due to the nature of the changes, this version is not backwards compatible with any worlds that have already started a Nether Fortress. Any worlds that have not yet reached that stage in the story may be able to update safely, but this is never guaranteed.
**General:**
- **Reduced the volume of the Tyrant's hurt sound effects.**
- **Stopped output logs from helpfully, if falsely, spitting warnings regarding mob loot tables.** These were a result of some loot tables being used in contexts where a killer wouldn't be specified, and only served to be annoying rather than indicate that anything was broken.
**Kingdoms:**
- **Added the Pasture, a new Large Site.** When it's built, it will have a full Water Cauldron and a Hay Bale in the middle trough area, and starts with no farm animals. Every day at noon, it will consume the Water and Hay, and produce one matching offspring for every pair of Cows, Pigs, Sheep, or Chickens within the enclosure. If there are no pairs, it won't consume the resources, and vice versa.
- **Updated the look of the Guard Tower** to better match the castle's aesthetic, and made it taller.
- **Updated the look of the Wizard Tower** to better match the castle's aesthetic, and added a new magical method of ascending and descending.
- **Added Block of Bamboo to the Lumberer's trades.**
- **Fixed the Mooshroom Habitat building one block higher than expected.**
- **Fixed the Festival Grounds not tracking time correctly.**
- **Added a Site Planner model to the Bank Planner** and fixed it not restoring itself correctly.
**Counteroffensive:**
- **Overhauled the Tyrant's Bases.** This is the biggest change of the update, and one that I hope was well worth the wait! There are simply too many changes to list out completely, but here's the gist, and there are more details in the new Ultimate Strategy Guide inside the .zip folder!
- **The intervals at which your scouts discover bases have changed** to be when you build your 1st, 2nd, 4th, 6th, 7th, and 9th structures.
- **Attacks now occur the next (overworld) evening** after you build the appropriate structure number, rather than immediately on construction.
- **Attacks are now more like events or mini-raids.** They are all objective-based, and need to be taken out by force before discovering new bases.
- **Rewards for all bases have been improved.**
- **Added new advancements for dispatching each base.**
- **Added three new unique bases:** The Ghast Nursery, the Black Barracks, and the Eternity Beacon.
- **Made the Portal Factory the new final base.**
- **Changed the Tyrant's spawn condition at the Portal Factory.** Now, rather than building a Wither yourself, he will simply spawn naturally after the objectives at the Portal Factory have been destroyed.
- **Redistributed Loot Barrels.** Now all bases have some, but there's fewer at each individual one.
- **Removed Wither Skulls and Ancient Debris from each base.** Wither Skulls are no longer necessary to progress the story, and Ancient Debris now has a chance to drop from destroying objectives.
- **Tyrant Mobs no longer glow.** Instead, the objectives do.
- **Added the Heart Mechanist.** This structure has a villager that will exchange your Tyrannical Hearts for redstone machinery such as Pistons, Observers, and Hoppers. You'll end up getting a lot more Tyrannical Hearts, so this gives you something additional to do with them. You can still also sell Tyrannical Hearts to the War Strategist for Gold Ingots.
- **Added the Scout Spyglass.** As the Tyrant's Bases are revealed, their approximate locations will be plotted on a 3D map inside this structure, centered on your Nether Fortress. It will always show the accurate direction from your Fortress it is located, and an approximately correct height, but the distance is not to scale.
- **Removed the Tyranny Spotter.** It's job has been taken over by the Scout Spyglass.
- **Added Tutorial Tips** for building a Scout Spyglass, and discovering the Trawler Ship's engine.
- **Added Upward and Downward Staircases.** You can now have your Nether Fortress span multiple levels, in increments of 6. New Downward Staircases cannot be built below Y=49, and new Upward Staircases cannot be built above Y=127. You can however use these to pierce the Bedrock ceiling.
- **Fixed a translation error with the Basalter recipe.**
- **Fixed the initial Nether Keep's War Planner returning some or all of its items.**
- **Removed Bedrock from all Nether Fortress structures.**
**Refugee:**
- **Updated the Electrician's trades in the Redstone Dome.** They're now a little better and have more variety, but don't overlap much with the Heart Mechanist.
- **Updated the Slime Tamer's trades in the Slime Den.** They're now a little more powerful.
- **Made the Spawner in the Slime Den spawn a domesticated Slime at noon each Overworld Day.** It can't attack or damage you, and will drop considerably more slime balls than normal, especially if killed by a Frog. A new slime will only spawn if there isn't already one nearby.
- **Fixed the Portal Reactor dropping some or all of its items** into the Completed End Portal, where they can be picked up on the other side.
- **Actually fixed the Dragon Scales obtained from dragonology structures and loot.** The Dragonologist will now accept them properly.
**Optional RP:**
- **Added new models for the objectives at the Tyrant's Bases.**
- **Several Translation Key additions, changes, and removals.** These have also been applied to the Template RP inside the data pack.
**Custom Recipe Tools:**
- **Updated the Template structures for the Fortress Platforms and Nether Keeps** to remove the Bedrock block, previously used internally for War Planner placement. You can update your existing custom structures by going to the Bedrock block in the middle of your custom Nether structure and using this command in its location: "/function nitk:debug/replace_bedrock"
release
Update 2.14.6
2.14.626 июн. 2023 г.2,2 тыс.Minecraft: 1.20, 1.20.1datapack
Что нового
**Refugee:**
- **Fixed the Dragon Scales obtained from performing Dragonology Research tasks.** They will now be accepted by the Dragonologist. If you already have some Dragon Scales, you can use "/loot give @s loot nitk:items/dragon_scale" to get a new one, and then duplicate it to the amount you have obtained or beyond, then delete the old ones.
**Optional RP:**
- **Added Chinese language translations** courtesy of Discord user ZeroIceBear. Note that as new major updates are released, fan translations like these may need to be updated periodically, or otherwise may fall partly out of date.
- **Moved the lang files to the nitk namespace from the minecraft namespace.** Unsure if this is necessary or helpful, but may help to reduce conflicts.
release
Update 2.14.5
2.14.516 июн. 2023 г.847Minecraft: 1.20, 1.20.1datapack
Что нового
**Kingdoms:**
- **Fixed the Translation text for the Left Corner Wall Recipe's description.**
- **Fixed the Royal Librarian not updating his strong Enchanted Book trade daily.**
**Counteroffensive:**
- **Fixed the Doompump not having a Dropper.**
release
Update 2.14.4 | The 1.20 Update
2.14.47 июн. 2023 г.896Minecraft: 1.20, 1.20.1datapack
Что нового
Because of the changes here, specifically with regards to translation keys, this version of New in Town is not gauranteed backwards compatible with existing worlds running New in Town 2.14.3 or lower. Most things, like building structures, will work, but other features, specifically trades that require a custom item (Like Building Permits in exchange for Castle Permits) won't work--you'll need to start a new world to use this version to the fullest.
**General:**
- **Updated Pack Format to 15.** This version of New in Town is only compatible with 1.20+
- **Updated recipe advancements to use new 1.20 formatting.**
- **Added Translation Keys to all text in the data pack.** All text now has a fallback for the original English text, but can now support Resource Packs that include a translation file for different languages.
**Kingdoms:**
- **Fixed Mangrove Log entries in Regional outpost loot tables.** They had a minor typo that was producing errors and not generating mangrove logs.
- **Added Cherry Logs to the Lumberer's trades.**
- **Fixed the Miner's Tuff trade running out of stock** and never restocking. It now works like all other trades.
- **The Adventurer will now sometimes give a random Armor Trim Smithing Template upon completing your quest.** Not all Armor Trims are available in this way. There's a 70% chance he will give exactly one, in addition to the usual rewards.
**Counteroffensive:**
- **Added a Tutorial Tip for the Soulforge.**
- **Mobs that spawn at the Tyrant's Bases will vary rarely drop Rib Armor Trim Smithing Templates,** about 10% of the time.
- **Loot barrels at the Tyrant's Bases will now have exactly one Smithing Template about 20% of the time.** Rib Armor Trim Smithing Templates are slightly more common than Netherite Upgrade Smithing Templates.
**Custom Recipe Tools:**
- **Updated template recipe advancements to use new 1.20 formatting.** Custom Structure Addons will have to update as well.
**Optional and Template Resource Pack:**
- **Updated Pack format to 15.**
- **Added en_us language translation file.** You can use the file from inside the Data Pack or in the Official RP to create translation resource packs for other languages. Be warned, there's over 700 lines of text. Dimensions Expansion Pack text is not yet included.
release
Update 2.14.3
2.14.317 мар. 2023 г.5 тыс.Minecraft: 1.19.4datapack
Что нового
**Kingdoms:**
- **Fixed a bug where Mines and Lumber Mills built after a Resource Silo would not produce double yield.** New Silos will not have this problem, but if you experienced this issue, you can run `/function nitk:debug/update_all` to fix it.
release
Update 2.14.2 | The 1.19.4 Update
2.14.214 мар. 2023 г.844Minecraft: 1.19.4datapack
Что нового
This update is a minor version update, since it falls under the Accessibility update moniker and intentionality. However, due to the changes it necessitates and the new 1.19.4 features it utilizes, this version is not backwards compatible with previous New in Town versions, and is only compatible with Minecraft version 1.19.4+.
**General:**
- **Updated pack format to 12**
- **Contract Books now inform the user** of the specific distance you must be from any other settlements/fortresses/cities if they're too close to an existing one.
- **All naturally generating features and Tyrant's Bases now spawn with 100% consistency.** Rather than generating when the town or fortress is founded, they get spread as normal, but wait to generate until the chunks they are in are loaded.
- **All bosses now use /damage for their damage output,** rather than various Wither strengths. The Tyrant still also uses Wither effects where appropriate.
- **All Custom Items used in the pack now have CustomModelData associated with them.** These CMD values, and their base items, are listed in the zip file in "cmd.json"
- **All Site Planners now use Item Display entities instead of markers.** This produces a couple results:
- **All Site Planners will appear as Crafting Tables,** or if a supported Resource Pack is enabled, with a custom texture.
- **All Custom Structure Addon packs will need to be updated,** as the position of the Site Planner entities has shifted, meaning relative coordinates are slightly altered.
- **The zip file now contains a Template Resource Pack,** to easily create custom textures for the various unique items in New in Town, from Building Permits, to Site Planners, to the Piece of Infinity.
**Kingdoms:**
- **Removed the Town Charter's tip to increase render distance,** since no recommended render distance is required anymore.
- **Reverted naturally generating features' spawn distance back to 300 blocks.**
- **Made Ghasts that appear during the second Nether Attack above your town more aggressive.** They have more dynamic movement, will generally stay closer to the ground and to the player, and as such are easier to hit but also more prone to becoming hostile. This also affects Blaze Jockeys during the End Invasion.
- **Updated the Mayor's trades for adjusted Dimensions Contract Books**
- **Updated Regional Outpost mechanics to be up-to-date with Terralith,** and also slightly changed how biome selections are made. There's now the ability for some overlap, allowing for larger pools to draw the items from.
**Counteroffensive:**
- **Updated Doompump to be up-to-date with Incendium,** at least mostly. Changes similar to the Regional Outpost have not yet been implemented, but will be in the future.
**Custom Recipe Tools:**
- **The Template init files have been updated to account for the new Site Planner positioning.** If you're updating an existing Custom Structure Addon, you just need to add "positioned ~ ~-1 ~" to one of the lines in all of your init files.
Additionally, you can now check out the official New in Town Resource Pack, with custom textures for all of New in Town's items! This Resource Pack is fully optional--all of the items will appear as their base items if you play without it.
release
Update 2.8.3 | Archived 1.17.1-1.18.1-Compatible
2.8.314 мар. 2023 г.685Minecraft: 1.17.1, 1.18, 1.18.1datapack
Что нового
This is the last archived 1.17.1-1.18.1-compatible version of New in Town.
release
Update 2.5.2b | Archived 1.16.5-Compatible
2.5.2b14 мар. 2023 г.1,7 тыс.Minecraft: 1.16.5datapack
Что нового
This is the last archived New in Town version compatible with Minecraft 1.16.5. Original changelog below.
**Kingdoms:**
- **The Royal Librarian now correctly rotates all three enchanted book trades at noon each day,** once again.
- **The nitContract scoreboard objective is now created only when a player receives a Town Charter,** instead of every tick that a player is holding any Contract Book.
**Counteroffensive and Refugee:**
- **The War Strategy and Refugee Plans are no longer thrown on the ground when given to the player, unless their inventory is full.** This will prevent the War Strategy in particular from traveling back through the Nether Portal and into the Overworld when given, unless the player's inventory is full.
release
Update 2.14.1
2.14.116 февр. 2023 г.5,2 тыс.Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
**Kingdoms:**
- **Increased distance of Mooshroom Habitat visitor check.**
- **Improved Nether Attack and Meteor site avoidance.**
release
Update 2.14.0 | The Accessibility Update
2.14.07 февр. 2023 г.6,3 тыс.Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
This update aims to improve the available in-game information, and improve the user experience, for what has become a very large content-heavy pack, which can be daunting to new players. Although it does include some quality of life features and changes, it primarily aims to provide more and better information in-game, particularly towards the start, as we prepare for an influx of new settlers. I expect this update to have several minor version updates as I gather feedback on current or missing tips, and because Minecraft 1.19.4 offers new features to further improve this major version's goal of accessibility.
As always, it is recommended you make a backup of your world of updating from a previous New in Town version.
**General:**
- **Added custom Wagon Colors for new Patron supporter TposePolarBear!** If you want a custom Wagon color, consider supporting me on Patreon!
- **Significant code optimizations,** some of the biggest I've done in a while.
- **All Contract Books now project an outline of particles** to indicate the area they will fill/replace. It isn't 100% accurate in order to optimize for helpful visuals, but should help prepare new settlers for the positioning of their Wagon, and beyond.
- **All recipes that used Buckets of either Water or Lava now return empty buckets.**
- **All Site Planners will now replace themselves if broken,** such as by Creepers, Ghasts, or player actions. If you do want to permanently remove a Site Planner, you can light a fire on top of it.
- **Added the Tutorial Mode system,** an advancement-driven system that provides helpful, introductory information to the player when it becomes relevant.
- **Tutorial Mode can be initiated by talking to the Town Planner** for the first time. It can be enabled or disabled on a player-by-player basis, and toggled later with /trigger nitTutorial
- **Once the player obtains a recipe book,** the Town Planner will cycle through several pieces of information that didn't fit elsewhere, such as what to do if you can't see recipes.
- **With Tutorial Mode enabled,** the player will be given tips when interacting with or unlocking new featrures, such as info regarding Site Planners, or how structures like the Observatory work.
- **The sendCommandFeedback gamerule is no longer re-enabled** after a Town, Fortress, or End City is started. You can still re-enable it manually if you need it, and it will still only be disabled when a player holds a Contract Book.
- **Updated the Command Block Warning system** to be global rather than individual, eliminating the possibility of false-positives.
**Kingdoms:**
- **The Town Charter now issues a brief warning when first used,** letting the player know to ensure their Render Distance is 12 or more, and to beware settling in an ocean. Using the Town Charter again spawns the town regardless of if the player followed this advice.
- **The Settlement Site Recipe Book has been re-ordered.** Indices are now broken up into groups based on the complexity of the structures' purpose, ranging from Basic, Intermediate, Advanced, Plain, and Special. This should make it easier to find structures you're interested in based on utility and resource value. Additionally, the Basic category is in essentially a "recommended order," that reasonably prepares the player for when the Tyrant arrives if followed to the letter.
- **Tyrant Attacks now try to move if they would spawn too close to a town site.** If there isn't enough land nearby, or it has trouble finding any space that's undeveloped by town sites, they can still fail to move and damage part of your town.
- **Meteors spawned by the Observatory will now also try to avoid town sites,** but can still fail if there isn't enough land or undeveloped space.
- **Changed descriptions for all Ramps and Stairs** to specify how many blocks up or down they go.
- **Fixed Tap Mines and Sawmills** not upgrading centered on their respective sites.
- **Fixed the description for the Guard Tower.** It no longer incorrectly states that it doesn't work on Nether mobs.
- **Slightly improved the Meteor smoke signal visibility.**
- **Adjusted the nitContract values** to restrict accidental or harmful use of the trigger outside of the Contract Books.
- **Fixed Harold's Cage and the Sandstone Sundial** sometimes generating in trees. This was due to a missed line when optimizing some code/changing the Crucible's spawning in the last update.
- **Added a new trade to the Miner,** exchanging Tuff for Cobblestone.
**Counteroffensive:**
- **Prevented the Bridge structure from mistakenly advancing the Nether Attacks,** desynching from the advancements.
- **Fixed a bug that caused Bridges built facing south to not be offset correctly.**
- **Adjusted the offset of the Nether Keep.**
- **Fixed the Withermaw getting stuck in a loop** of starting and resetting if the arena, and the Soul Fire there, gets flooded with Lava.
- **Updated story advancement names,** mostly for cleaner backend purposes
**Refugee:**
- **Updated story advancement names,** mostly for cleaner backend purposes
release
Update 2.13 | The Boss Rush Update
2.13.013 янв. 2023 г.1,7 тыс.Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
This update introduces proper boss battles to New in Town, all of which are overhauls of existing "special encounters." Due to the new code used here, which is of a higher standard than the existing boss code for those bosses in New in Town: Dimensions, some conflicts between the two were inevitable. As such, this data pack can only be used with New in Town: Dimensions v0.32 or higher, which fixes these conflicts.
**EDIT:** This version of New in Town is not necessarily compatible with New in Town v2.12 or below. Please make a backup of your world before updating--depending on your progress, you may not be able to experience some of the new features, and others may not work at all.
**General:**
- **Optimized Site Planner cleanup functions** a little bit.
- **Overhauled all Tyrant boss fights.**
- **The Tyrant is now a fully-custom boss fight,** borrowing very little vanilla Wither behavior.
- **Adjusted Health values** for Counteroffensive and Refugee fights
- **Removed normal Wither Skull shooting,** preventing fights from progressing into a desparate attempt to get close in a giant crater.
- **The Tyrant will now randomly select between 3-5 attacks every few seconds.** During Kingdoms, he has 3 possible attacks, with a new one being added each successive fight.
- **The Tyrant's attacks have a wind-up period,** allowing the player to learn the patterns and dodge each attack. This wind-up period is reduced with each successive fight. Attacks are as follows:
- **Wither Wave:** After some harmless waves of smoke, the Tyrant will release a wave of souls that will give the Wither effect to any players within reach.
- **Wither Skulls:** The Tyrant will hold 1-3 skulls (based on fight difficulty) before launching them with reasonable accuracy. They are a little faster with each successive fight.
- **Shockwave:** The Tyrant will charge up with lots of particles around him, then explode, launching any players that are on the ground into the air and giving them Wither.
- **Portal Spikes:** In the second and third fights, the Tyrant will spread 5 spike-traps around the arena, which if stepped in, will give the player extreme slowness and Wither. They last a few seconds, and the Tyrant has the chance to use another attack before they expire.
- **Summon Minions:** In the third fight, the Tyrant will summon 4 Skeletons from improptu portals on the arena. They are relatively weak but can stack up if not dealt with.
- **The Tyrant now has a voice!** Every so often, he has a chance of saying a line in chat. Each fight has up to 6 unique lines that can appear no sooner than every 10 seconds.
**Kingdoms:**
- **Fixed the extra line skip in the Recipe Book's table of contents**
- **Reduced the spawning range of naturally generating features.** The recommended render distance is still 12.
- **Changed the Crucible spawning condition. It will now generate with the pool starting on the surface, rather than hurying itself under terrain to start at sea level.
- **Overhauled the Banished King to be a fully-custom boss fight.**
- **The Banished King is now spawned** by breaking the Diamond Block floating in the Crucible.
- **The Banished King has no vanilla AI** and will not shoot its normal lasers, however it will still hurt you when damaged due to its thorns.
- **During the fight, players are given Water Breathing** and lose Mining Fatigue, so they can enjoy the fight for what it is.
- **The Banished King has a bossbar** that is visible to all nearby players.
- **If no players are nearby (including if they all die during the fight), the Banished King will despawn** and the Crucible will reset. You must defeat the boss from start to finish.
- **The Banished King will now randomly select between 3 attacks every few seconds,** but no longer than every five seconds.
- **Each attack has a wind-up period,** allowing the player to learn the patterns and dodge each attack. Attacks are as follows:
- **Summon Minions:** The Banished King will summon two Guardians at its side from two bubble portals, with full AI. They don't have much health, but can stack up if not dealt with.
- **Blindness Curse:** The Banished King will surround itself with particles before cursing all nearby players with Blindness, which not only makes it harder to see the next attack, but also prevents the player from swimming efficiently.
- **Royal Laser:** The Banished King will charge up a powerful laser, which will persist for 3 seconds once fired, damaging players caught in it. It can pierce through solid blocks in the way, but can't reach the very edges of the Crucible.
- **The Banished King now has a voice!** Every so often, he has a chance of saying up to 6 unique lines that can appear in chat, no sooner than every 10 seconds.
- **Added an advancement for defeating the Banished King.**
**Counteroffensive:**
- **The Withermaw has been rebuilt to be about twice as large.** It still has the same spawning range and height.
- **Overhauled the [Redacted] found at the Withermaw to be a fully-custom boss fight.**
- **This boss is now spawned by putting out the Soul Fire** found on the Withermaw's sternum.
- **It retains its normal AI and spawning equipment** in addition to all other changes.
- **The [Redacted] has a bossbar that is visible to all nearby players,** and its health has been increased dramatically. This is a fairly challenging fight.
- **If no players are nearby (including if they all die during the fight), the boss will despawn** and the Withermaw will reset. You must defeat the boss from start to finish.
- **The boss will now randomly select between 3 attacks every few seconds,** but no longer than every five seconds.
- **Each attack has a wind-up period,** allowing the player to learn the patterns and dodge each attack. Attacks are as follows:
- **Flaming Dash:** Charges up a flaming dash attack, then rushes straight forward, hurting players it runs into. If it runs into a wall, it will escape by moving towards the player.
- **Mighty Swing:** The [Redacted] will turn all the way around harmlessly, then swing a long sword-sweep all the way around itself, damaging any players that don't jump over it.
- **Body Slam:** It will immediately jump into the air. When it lands, it will create a shockwave of particles and inflict Wither on all nearby players on the ground. Note that instead of a traditional wind-up period, the jump itself is the wind-up.
- **The [Redacted] now has a voice!** Every so often, it has a chance of saying up to 6 unique lines that can appear in chat, no sooner than every 10 seconds.
- **If the [Redacted] uses its [Redacted]** it will restore quite a lot of health.
- **Added an advancement for defeating the [Redacted].**
**Refugee:**
- **Fixed the Invasion Portals not playing the message** to shoot the banners.
release
Update 2.12.5
2.12.54 янв. 2023 г.576Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
**Kingdoms:**
- **Removed the New in Town Wiki** link book from the Royal Librarian's Trades. The New in Town Wiki is officially retired due to the difficulty of updating via Fandom's garbage UI. I hope to bring it back someday on something like GitHub.
release
Update 2.12.4
2.12.429 дек. 2022 г.143Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
Refugee:
Fixed the Large Dragon Eggs found in the end not contributing towards Dragonology research. This was due to a typo that snuck into the advancement at some point, weird.