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Neruina - Ticking Entity Fixer

A Mod that prevents ticking-related crashes from bricking worlds

Автор: Bawnorton10,7 млн366обновлён 17 окт. 2026 г.
Утилиты

Описание

Neruina

This is a mod that prevents ticking crashes from bricking worlds.

Modrinth CurseForge

When an Entity, Block or Item causes a ticking crash:

  • That Entity will be suspended and no longer tick, you can still interact with the entity but cannot attack it.
  • That Block Entity / Tile Entity or Block State (for random ticks) will no longer tick, you can still access the block inventory if it has one.
  • That Item will stop ticking in the inventory but will still persist and function in recipes and most uses, nothing is lost.
  • If another mod causes the Player to crash on tick, the Player will be kicked instead.

Actions:

  • What Is This?: Opens the Neruina wiki page on what Neruina is and what it does
  • Copy Crash: Copies the cause of the ticking exception to your clipboard
  • Teleport: Teleports you to the location of the ticking entity
  • Try Resume: Attempts to resume the ticking of the ticking entity
  • Kill: Immediately kills and removes the ticking entity
  • Report (1.19+): Opens a new issue on the NeruinaAutoReports GitHub repository and any mods that opt-in to the reporting system

Persitance:

  • Ticking entity tracking will now persist across server restarts
  • When the world is first started Neruina will broadcast namespaces tracked ticking entities that need addressing

Ticking Threshold:

  • When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in order to prevent the server from becoming unusable.
  • A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next.
  • The default threshold is 10 exceptions within 5 minutes, this can be changed in the config.

Config

  • min_permission_level_for_messages
    • The minimum permission level a player must have to recieve neruina broadcasts
    • Default is 0
  • min_permission_level_for_commands
    • The minimum permission level a player must have to run neruina actions (commands)
    • Default is 2
  • ticking_exception_threshold
    • The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately crash
    • Default is 10
    • -1 will disable the threshold
  • auto_kill_ticking_entities
    • If true, ticking entities will be immediately killed and removed rather than suspended
    • Default is false
  • handle_ticking_<type>
    • If false, ticking will not be handled and neruina will allow the game to crash
    • Default is true

Последние версии

Все версии →
release

Neruina Neoforge 3.3.5 for 26.3

3.3.5
17 окт. 2026 г.230Minecraft: 26.3neoforge
Скачать
Что нового
# 3.3.5 - Fix UUID parsing # 3.3.4 - Update to 26.3 - Update zh_cn lang (@UraraChiya) # 3.3.3 - Update to 26.2 (@MCJEModder2026) # 3.3.2 - Update ru_ru.json (@mpustovoi) - Limit size of sent chat messages # 3.3.1 - Fix pack.mcmeta by generating it - Fix fabric publishing # 3.3.0 - Update to 26.1.2 - Improve clear tooltip # 3.2.2 - Add config option to kill players instead of kicking them (disabled by default) - Prevent invalid UUIDs from crashing # 3.2.1 - Thanks forge # 3.2.0 - Backport to 1.20.1 and re-introduce forge support - Fix #166 # 3.1.6 - Split 1.21.5-7 build into 1.21.5, 1.21.6-7 builds # 3.1.5 - Update to 1.21.11 - Update configurable # 3.1.4 - Use lenient UUID codec to fix occasional crashes # 3.1.3 - Fix injection failure in 1.21.10 (#154) # 3.1.2 - Fix configurable dep # 3.1.1 - Update to 1.21.10 # 3.0.3 - Update deps # 3.0.2 - Add 1.21.5-7 Jar as cannot use intermediary from 1.21.1 jar for 1.21.5+ # 3.0.1 - Fix 1.21.2+ support in 1.21.1 jar (#148) - Update configurable to 3.2.2 # 3.0.0 - Update to 1.21.8 - LTS 1.21.1, drop other versions - Re-add configurable - Migrate to mojmaps - Only send actions to players that can perform those actions - Add Chinese (Simplified) translations [#130](https://github.com/Bawnorton/Neruina/pull/130) # 2.3.1 - Fix crash in 1.21.5 related to duplicate jackson modules # 2.3.0 - Added datadriven blackist to allow mods or modpacks to opt-out specific blocks, items, entities, etc from handling or entire namespaces - Migrated messaging system to use permission level instead of discrete options (default: 0) - Put all Neruina commands under a required permission level controlled by the config (default: 2) - Explicitly include transitive httpclient5 dep to ensure the correct version is used at runtime - Allow reports to fail gracefully if an error occurs during the report process # 2.2.11 - Cache entity UUID to prevent world interaction when re-serialising ticking entries # 2.2.10 - Fix crash when shuting down before world is created (#133) - Prevent cause getter from crashing during serialisation (#134) # 2.2.8 - Actually fix gson crash # 2.2.7 - Fix crash when handling errors with null messages - No longer represent config class as a record to avoid gson issues when <2.9 gson is present # 2.2.6 - Fix cache invalidation for configurable # 2.2.5 - Remove configurable until it can be reworked # 2.2.4 - Fix 1.21+ versions accidentally using pre-1.21 config # 2.2.3 - Update configurable dep for 1.21.1 # 2.2.2 - Support 1.21.3 - Fix crash on report - Added a test arg to the report command to test internal functionality # 2.2.0 - Drop forge # 2.1.2 - Add dimension support to teleport action # 2.1.1 - Fix version ranges # 2.1.0 - Add Minecraft 1.21 support - Migrate gradle to kotlin dsl - Update stonecutter to 0.4 - Fix excessive memory usage for tracking errored blockstates # 2.0.0-beta.10 - Downgrade records in 1.19.2 and below to allow java 6 gson to serialize them - Fix missing translation for item stack error id not found # 2.0.0-beta.9 - Fix 1.19.2 on dedicated servers # 2.0.0-beta.8 - Recompile of .7 as published versions had corruption ... I have no idea how # 2.0.0-beta.7 - Add 1.19.1-1.19.2 jar - Fix 1.19.1/2 compat # 2.0.0-beta.6 - Fix minecraft version deps on published builds # 2.0.0-beta.5 - Migrate to custom_data component for persistence on item stacks # 2.0.0-beta.4 - Add Russion Translations (mpustovoi) - Actually fix the crash on dedicated servers # 2.0.0-beta.3 - Fix crash on dedicated servers # 2.0.0-beta.2 - Fix Command Permissions # 2.0.0 ### Changes - Added NeoForge support - New ticking suspension system: - Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be suspended until an operator takes action. - This should mitigate the undesired outcome where an important or useful entity is killed. - Added new actions to the ticking entity broadcast - `What Is This?`: Opens the Neruina wiki page on what Neruina is and what it does - `Copy Crash`: Copies the cause of the ticking exception to your clipboard - `Teleport`: Teleports you to the location of the ticking entity - `Try Resume`: Attempts to resume the ticking of the ticking entity - `Kill`: Immediately kills and removes the ticking entity - `Report` (1.19+): Opens a new issue on the [NeruinaAutoReports](https://github.com/Bawnorton/NeruinaAutoReports) GitHub repository and any mods that opt-in to the reporting system - Persitance: - Ticking entity tracking will now persist across server restarts - When the world is first started Neruina will broadcast all tracked ticking entities that need addressing - Ticking Threshold: - When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in order to prevent the server from becoming unusable. - A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next. - The default threshold is 10 exceptions within 5 minutes, this can be changed in the config. - Improved performance and memory usage by delegating the ticking state to the ticking entity - Migrated to Stonecutter to ease multi-loader multi-version development ### Auto Reports - Added a new system for mods to opt-in to the auto reporting system - See the schema [here](https://github.com/Bawnorton/Neruina/wiki/Auto-Report-Schema) ### Commands - These are designed to be used internally by Neruina as it is a server-side mod and allows the client messages to interact with the mod, but they are available to operators as well. - `/neruina resume <entity|pos|player>` - `entity`: Resumes the ticking of the specified entity - `block_entity`: Resumes the ticking of the block entity at the specified position - `block_state`: Resumes the ticking of the block state at the specified position - `item_stack`: Resumes the ticking of the held item of the specified player - `/neruina kill <entity>`: Immediately kills and removes the specified entity - `/neruina id <entity|pos>` - `entity`: Returns the report UUID of the specified entity if it is being tracked - `pos`: Returns the report UUID of the block entity at the specified position if it is being tracked - `/neruina info <uuid>`: Sends the error message of the specified report UUID to the player - `/neruina clear_tracked`: Clears all tracked ticking entities - `/neruina show_suspended`: Displays all suspended ticking entities - `/neruina report <uuid>` (1.19+): Automatically generates a report for the specified ticking entity via it's tracked report UUID - `/neruina cancel_login` (1.19+): Cancels the current in-progress github authentication process ### Config - New `log_level` option that replaces `broadcast_errors` - `operators` (default) - Only operators will receive the broadcast - `everyone` - Everyone will receive the broadcast - `disabled` - No one will receive the broadcast - New `ticking_exception_threshold` - The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately crash - Default is `10` - `-1` will disable the threshold - New `auto_kill_ticking_entities` - If true, ticking entities will be immediately killed and removed rather than suspended - Default is `false` ### Fixes - Fixed a crash with newer versions of Forge - Fixed a crash with does potato tick 1.18.2
release

Neruina Fabric 3.3.5 for 26.3

3.3.5
17 окт. 2026 г.1,6 тыс.Minecraft: 26.3fabric
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Что нового
# 3.3.5 - Fix UUID parsing # 3.3.4 - Update to 26.3 - Update zh_cn lang (@UraraChiya) # 3.3.3 - Update to 26.2 (@MCJEModder2026) # 3.3.2 - Update ru_ru.json (@mpustovoi) - Limit size of sent chat messages # 3.3.1 - Fix pack.mcmeta by generating it - Fix fabric publishing # 3.3.0 - Update to 26.1.2 - Improve clear tooltip # 3.2.2 - Add config option to kill players instead of kicking them (disabled by default) - Prevent invalid UUIDs from crashing # 3.2.1 - Thanks forge # 3.2.0 - Backport to 1.20.1 and re-introduce forge support - Fix #166 # 3.1.6 - Split 1.21.5-7 build into 1.21.5, 1.21.6-7 builds # 3.1.5 - Update to 1.21.11 - Update configurable # 3.1.4 - Use lenient UUID codec to fix occasional crashes # 3.1.3 - Fix injection failure in 1.21.10 (#154) # 3.1.2 - Fix configurable dep # 3.1.1 - Update to 1.21.10 # 3.0.3 - Update deps # 3.0.2 - Add 1.21.5-7 Jar as cannot use intermediary from 1.21.1 jar for 1.21.5+ # 3.0.1 - Fix 1.21.2+ support in 1.21.1 jar (#148) - Update configurable to 3.2.2 # 3.0.0 - Update to 1.21.8 - LTS 1.21.1, drop other versions - Re-add configurable - Migrate to mojmaps - Only send actions to players that can perform those actions - Add Chinese (Simplified) translations [#130](https://github.com/Bawnorton/Neruina/pull/130) # 2.3.1 - Fix crash in 1.21.5 related to duplicate jackson modules # 2.3.0 - Added datadriven blackist to allow mods or modpacks to opt-out specific blocks, items, entities, etc from handling or entire namespaces - Migrated messaging system to use permission level instead of discrete options (default: 0) - Put all Neruina commands under a required permission level controlled by the config (default: 2) - Explicitly include transitive httpclient5 dep to ensure the correct version is used at runtime - Allow reports to fail gracefully if an error occurs during the report process # 2.2.11 - Cache entity UUID to prevent world interaction when re-serialising ticking entries # 2.2.10 - Fix crash when shuting down before world is created (#133) - Prevent cause getter from crashing during serialisation (#134) # 2.2.8 - Actually fix gson crash # 2.2.7 - Fix crash when handling errors with null messages - No longer represent config class as a record to avoid gson issues when <2.9 gson is present # 2.2.6 - Fix cache invalidation for configurable # 2.2.5 - Remove configurable until it can be reworked # 2.2.4 - Fix 1.21+ versions accidentally using pre-1.21 config # 2.2.3 - Update configurable dep for 1.21.1 # 2.2.2 - Support 1.21.3 - Fix crash on report - Added a test arg to the report command to test internal functionality # 2.2.0 - Drop forge # 2.1.2 - Add dimension support to teleport action # 2.1.1 - Fix version ranges # 2.1.0 - Add Minecraft 1.21 support - Migrate gradle to kotlin dsl - Update stonecutter to 0.4 - Fix excessive memory usage for tracking errored blockstates # 2.0.0-beta.10 - Downgrade records in 1.19.2 and below to allow java 6 gson to serialize them - Fix missing translation for item stack error id not found # 2.0.0-beta.9 - Fix 1.19.2 on dedicated servers # 2.0.0-beta.8 - Recompile of .7 as published versions had corruption ... I have no idea how # 2.0.0-beta.7 - Add 1.19.1-1.19.2 jar - Fix 1.19.1/2 compat # 2.0.0-beta.6 - Fix minecraft version deps on published builds # 2.0.0-beta.5 - Migrate to custom_data component for persistence on item stacks # 2.0.0-beta.4 - Add Russion Translations (mpustovoi) - Actually fix the crash on dedicated servers # 2.0.0-beta.3 - Fix crash on dedicated servers # 2.0.0-beta.2 - Fix Command Permissions # 2.0.0 ### Changes - Added NeoForge support - New ticking suspension system: - Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be suspended until an operator takes action. - This should mitigate the undesired outcome where an important or useful entity is killed. - Added new actions to the ticking entity broadcast - `What Is This?`: Opens the Neruina wiki page on what Neruina is and what it does - `Copy Crash`: Copies the cause of the ticking exception to your clipboard - `Teleport`: Teleports you to the location of the ticking entity - `Try Resume`: Attempts to resume the ticking of the ticking entity - `Kill`: Immediately kills and removes the ticking entity - `Report` (1.19+): Opens a new issue on the [NeruinaAutoReports](https://github.com/Bawnorton/NeruinaAutoReports) GitHub repository and any mods that opt-in to the reporting system - Persitance: - Ticking entity tracking will now persist across server restarts - When the world is first started Neruina will broadcast all tracked ticking entities that need addressing - Ticking Threshold: - When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in order to prevent the server from becoming unusable. - A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next. - The default threshold is 10 exceptions within 5 minutes, this can be changed in the config. - Improved performance and memory usage by delegating the ticking state to the ticking entity - Migrated to Stonecutter to ease multi-loader multi-version development ### Auto Reports - Added a new system for mods to opt-in to the auto reporting system - See the schema [here](https://github.com/Bawnorton/Neruina/wiki/Auto-Report-Schema) ### Commands - These are designed to be used internally by Neruina as it is a server-side mod and allows the client messages to interact with the mod, but they are available to operators as well. - `/neruina resume <entity|pos|player>` - `entity`: Resumes the ticking of the specified entity - `block_entity`: Resumes the ticking of the block entity at the specified position - `block_state`: Resumes the ticking of the block state at the specified position - `item_stack`: Resumes the ticking of the held item of the specified player - `/neruina kill <entity>`: Immediately kills and removes the specified entity - `/neruina id <entity|pos>` - `entity`: Returns the report UUID of the specified entity if it is being tracked - `pos`: Returns the report UUID of the block entity at the specified position if it is being tracked - `/neruina info <uuid>`: Sends the error message of the specified report UUID to the player - `/neruina clear_tracked`: Clears all tracked ticking entities - `/neruina show_suspended`: Displays all suspended ticking entities - `/neruina report <uuid>` (1.19+): Automatically generates a report for the specified ticking entity via it's tracked report UUID - `/neruina cancel_login` (1.19+): Cancels the current in-progress github authentication process ### Config - New `log_level` option that replaces `broadcast_errors` - `operators` (default) - Only operators will receive the broadcast - `everyone` - Everyone will receive the broadcast - `disabled` - No one will receive the broadcast - New `ticking_exception_threshold` - The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately crash - Default is `10` - `-1` will disable the threshold - New `auto_kill_ticking_entities` - If true, ticking entities will be immediately killed and removed rather than suspended - Default is `false` ### Fixes - Fixed a crash with newer versions of Forge - Fixed a crash with does potato tick 1.18.2
release

Neruina Neoforge 3.3.5 for 26.2

3.3.5
17 окт. 2026 г.70Minecraft: 26.2neoforge
Скачать
Что нового
# 3.3.5 - Fix UUID parsing # 3.3.4 - Update to 26.3 - Update zh_cn lang (@UraraChiya) # 3.3.3 - Update to 26.2 (@MCJEModder2026) # 3.3.2 - Update ru_ru.json (@mpustovoi) - Limit size of sent chat messages # 3.3.1 - Fix pack.mcmeta by generating it - Fix fabric publishing # 3.3.0 - Update to 26.1.2 - Improve clear tooltip # 3.2.2 - Add config option to kill players instead of kicking them (disabled by default) - Prevent invalid UUIDs from crashing # 3.2.1 - Thanks forge # 3.2.0 - Backport to 1.20.1 and re-introduce forge support - Fix #166 # 3.1.6 - Split 1.21.5-7 build into 1.21.5, 1.21.6-7 builds # 3.1.5 - Update to 1.21.11 - Update configurable # 3.1.4 - Use lenient UUID codec to fix occasional crashes # 3.1.3 - Fix injection failure in 1.21.10 (#154) # 3.1.2 - Fix configurable dep # 3.1.1 - Update to 1.21.10 # 3.0.3 - Update deps # 3.0.2 - Add 1.21.5-7 Jar as cannot use intermediary from 1.21.1 jar for 1.21.5+ # 3.0.1 - Fix 1.21.2+ support in 1.21.1 jar (#148) - Update configurable to 3.2.2 # 3.0.0 - Update to 1.21.8 - LTS 1.21.1, drop other versions - Re-add configurable - Migrate to mojmaps - Only send actions to players that can perform those actions - Add Chinese (Simplified) translations [#130](https://github.com/Bawnorton/Neruina/pull/130) # 2.3.1 - Fix crash in 1.21.5 related to duplicate jackson modules # 2.3.0 - Added datadriven blackist to allow mods or modpacks to opt-out specific blocks, items, entities, etc from handling or entire namespaces - Migrated messaging system to use permission level instead of discrete options (default: 0) - Put all Neruina commands under a required permission level controlled by the config (default: 2) - Explicitly include transitive httpclient5 dep to ensure the correct version is used at runtime - Allow reports to fail gracefully if an error occurs during the report process # 2.2.11 - Cache entity UUID to prevent world interaction when re-serialising ticking entries # 2.2.10 - Fix crash when shuting down before world is created (#133) - Prevent cause getter from crashing during serialisation (#134) # 2.2.8 - Actually fix gson crash # 2.2.7 - Fix crash when handling errors with null messages - No longer represent config class as a record to avoid gson issues when <2.9 gson is present # 2.2.6 - Fix cache invalidation for configurable # 2.2.5 - Remove configurable until it can be reworked # 2.2.4 - Fix 1.21+ versions accidentally using pre-1.21 config # 2.2.3 - Update configurable dep for 1.21.1 # 2.2.2 - Support 1.21.3 - Fix crash on report - Added a test arg to the report command to test internal functionality # 2.2.0 - Drop forge # 2.1.2 - Add dimension support to teleport action # 2.1.1 - Fix version ranges # 2.1.0 - Add Minecraft 1.21 support - Migrate gradle to kotlin dsl - Update stonecutter to 0.4 - Fix excessive memory usage for tracking errored blockstates # 2.0.0-beta.10 - Downgrade records in 1.19.2 and below to allow java 6 gson to serialize them - Fix missing translation for item stack error id not found # 2.0.0-beta.9 - Fix 1.19.2 on dedicated servers # 2.0.0-beta.8 - Recompile of .7 as published versions had corruption ... I have no idea how # 2.0.0-beta.7 - Add 1.19.1-1.19.2 jar - Fix 1.19.1/2 compat # 2.0.0-beta.6 - Fix minecraft version deps on published builds # 2.0.0-beta.5 - Migrate to custom_data component for persistence on item stacks # 2.0.0-beta.4 - Add Russion Translations (mpustovoi) - Actually fix the crash on dedicated servers # 2.0.0-beta.3 - Fix crash on dedicated servers # 2.0.0-beta.2 - Fix Command Permissions # 2.0.0 ### Changes - Added NeoForge support - New ticking suspension system: - Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be suspended until an operator takes action. - This should mitigate the undesired outcome where an important or useful entity is killed. - Added new actions to the ticking entity broadcast - `What Is This?`: Opens the Neruina wiki page on what Neruina is and what it does - `Copy Crash`: Copies the cause of the ticking exception to your clipboard - `Teleport`: Teleports you to the location of the ticking entity - `Try Resume`: Attempts to resume the ticking of the ticking entity - `Kill`: Immediately kills and removes the ticking entity - `Report` (1.19+): Opens a new issue on the [NeruinaAutoReports](https://github.com/Bawnorton/NeruinaAutoReports) GitHub repository and any mods that opt-in to the reporting system - Persitance: - Ticking entity tracking will now persist across server restarts - When the world is first started Neruina will broadcast all tracked ticking entities that need addressing - Ticking Threshold: - When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in order to prevent the server from becoming unusable. - A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next. - The default threshold is 10 exceptions within 5 minutes, this can be changed in the config. - Improved performance and memory usage by delegating the ticking state to the ticking entity - Migrated to Stonecutter to ease multi-loader multi-version development ### Auto Reports - Added a new system for mods to opt-in to the auto reporting system - See the schema [here](https://github.com/Bawnorton/Neruina/wiki/Auto-Report-Schema) ### Commands - These are designed to be used internally by Neruina as it is a server-side mod and allows the client messages to interact with the mod, but they are available to operators as well. - `/neruina resume <entity|pos|player>` - `entity`: Resumes the ticking of the specified entity - `block_entity`: Resumes the ticking of the block entity at the specified position - `block_state`: Resumes the ticking of the block state at the specified position - `item_stack`: Resumes the ticking of the held item of the specified player - `/neruina kill <entity>`: Immediately kills and removes the specified entity - `/neruina id <entity|pos>` - `entity`: Returns the report UUID of the specified entity if it is being tracked - `pos`: Returns the report UUID of the block entity at the specified position if it is being tracked - `/neruina info <uuid>`: Sends the error message of the specified report UUID to the player - `/neruina clear_tracked`: Clears all tracked ticking entities - `/neruina show_suspended`: Displays all suspended ticking entities - `/neruina report <uuid>` (1.19+): Automatically generates a report for the specified ticking entity via it's tracked report UUID - `/neruina cancel_login` (1.19+): Cancels the current in-progress github authentication process ### Config - New `log_level` option that replaces `broadcast_errors` - `operators` (default) - Only operators will receive the broadcast - `everyone` - Everyone will receive the broadcast - `disabled` - No one will receive the broadcast - New `ticking_exception_threshold` - The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately crash - Default is `10` - `-1` will disable the threshold - New `auto_kill_ticking_entities` - If true, ticking entities will be immediately killed and removed rather than suspended - Default is `false` ### Fixes - Fixed a crash with newer versions of Forge - Fixed a crash with does potato tick 1.18.2
release

Neruina Fabric 3.3.5 for 26.2

3.3.5
17 окт. 2026 г.624Minecraft: 26.2fabric
Скачать
Что нового
# 3.3.5 - Fix UUID parsing # 3.3.4 - Update to 26.3 - Update zh_cn lang (@UraraChiya) # 3.3.3 - Update to 26.2 (@MCJEModder2026) # 3.3.2 - Update ru_ru.json (@mpustovoi) - Limit size of sent chat messages # 3.3.1 - Fix pack.mcmeta by generating it - Fix fabric publishing # 3.3.0 - Update to 26.1.2 - Improve clear tooltip # 3.2.2 - Add config option to kill players instead of kicking them (disabled by default) - Prevent invalid UUIDs from crashing # 3.2.1 - Thanks forge # 3.2.0 - Backport to 1.20.1 and re-introduce forge support - Fix #166 # 3.1.6 - Split 1.21.5-7 build into 1.21.5, 1.21.6-7 builds # 3.1.5 - Update to 1.21.11 - Update configurable # 3.1.4 - Use lenient UUID codec to fix occasional crashes # 3.1.3 - Fix injection failure in 1.21.10 (#154) # 3.1.2 - Fix configurable dep # 3.1.1 - Update to 1.21.10 # 3.0.3 - Update deps # 3.0.2 - Add 1.21.5-7 Jar as cannot use intermediary from 1.21.1 jar for 1.21.5+ # 3.0.1 - Fix 1.21.2+ support in 1.21.1 jar (#148) - Update configurable to 3.2.2 # 3.0.0 - Update to 1.21.8 - LTS 1.21.1, drop other versions - Re-add configurable - Migrate to mojmaps - Only send actions to players that can perform those actions - Add Chinese (Simplified) translations [#130](https://github.com/Bawnorton/Neruina/pull/130) # 2.3.1 - Fix crash in 1.21.5 related to duplicate jackson modules # 2.3.0 - Added datadriven blackist to allow mods or modpacks to opt-out specific blocks, items, entities, etc from handling or entire namespaces - Migrated messaging system to use permission level instead of discrete options (default: 0) - Put all Neruina commands under a required permission level controlled by the config (default: 2) - Explicitly include transitive httpclient5 dep to ensure the correct version is used at runtime - Allow reports to fail gracefully if an error occurs during the report process # 2.2.11 - Cache entity UUID to prevent world interaction when re-serialising ticking entries # 2.2.10 - Fix crash when shuting down before world is created (#133) - Prevent cause getter from crashing during serialisation (#134) # 2.2.8 - Actually fix gson crash # 2.2.7 - Fix crash when handling errors with null messages - No longer represent config class as a record to avoid gson issues when <2.9 gson is present # 2.2.6 - Fix cache invalidation for configurable # 2.2.5 - Remove configurable until it can be reworked # 2.2.4 - Fix 1.21+ versions accidentally using pre-1.21 config # 2.2.3 - Update configurable dep for 1.21.1 # 2.2.2 - Support 1.21.3 - Fix crash on report - Added a test arg to the report command to test internal functionality # 2.2.0 - Drop forge # 2.1.2 - Add dimension support to teleport action # 2.1.1 - Fix version ranges # 2.1.0 - Add Minecraft 1.21 support - Migrate gradle to kotlin dsl - Update stonecutter to 0.4 - Fix excessive memory usage for tracking errored blockstates # 2.0.0-beta.10 - Downgrade records in 1.19.2 and below to allow java 6 gson to serialize them - Fix missing translation for item stack error id not found # 2.0.0-beta.9 - Fix 1.19.2 on dedicated servers # 2.0.0-beta.8 - Recompile of .7 as published versions had corruption ... I have no idea how # 2.0.0-beta.7 - Add 1.19.1-1.19.2 jar - Fix 1.19.1/2 compat # 2.0.0-beta.6 - Fix minecraft version deps on published builds # 2.0.0-beta.5 - Migrate to custom_data component for persistence on item stacks # 2.0.0-beta.4 - Add Russion Translations (mpustovoi) - Actually fix the crash on dedicated servers # 2.0.0-beta.3 - Fix crash on dedicated servers # 2.0.0-beta.2 - Fix Command Permissions # 2.0.0 ### Changes - Added NeoForge support - New ticking suspension system: - Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be suspended until an operator takes action. - This should mitigate the undesired outcome where an important or useful entity is killed. - Added new actions to the ticking entity broadcast - `What Is This?`: Opens the Neruina wiki page on what Neruina is and what it does - `Copy Crash`: Copies the cause of the ticking exception to your clipboard - `Teleport`: Teleports you to the location of the ticking entity - `Try Resume`: Attempts to resume the ticking of the ticking entity - `Kill`: Immediately kills and removes the ticking entity - `Report` (1.19+): Opens a new issue on the [NeruinaAutoReports](https://github.com/Bawnorton/NeruinaAutoReports) GitHub repository and any mods that opt-in to the reporting system - Persitance: - Ticking entity tracking will now persist across server restarts - When the world is first started Neruina will broadcast all tracked ticking entities that need addressing - Ticking Threshold: - When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in order to prevent the server from becoming unusable. - A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next. - The default threshold is 10 exceptions within 5 minutes, this can be changed in the config. - Improved performance and memory usage by delegating the ticking state to the ticking entity - Migrated to Stonecutter to ease multi-loader multi-version development ### Auto Reports - Added a new system for mods to opt-in to the auto reporting system - See the schema [here](https://github.com/Bawnorton/Neruina/wiki/Auto-Report-Schema) ### Commands - These are designed to be used internally by Neruina as it is a server-side mod and allows the client messages to interact with the mod, but they are available to operators as well. - `/neruina resume <entity|pos|player>` - `entity`: Resumes the ticking of the specified entity - `block_entity`: Resumes the ticking of the block entity at the specified position - `block_state`: Resumes the ticking of the block state at the specified position - `item_stack`: Resumes the ticking of the held item of the specified player - `/neruina kill <entity>`: Immediately kills and removes the specified entity - `/neruina id <entity|pos>` - `entity`: Returns the report UUID of the specified entity if it is being tracked - `pos`: Returns the report UUID of the block entity at the specified position if it is being tracked - `/neruina info <uuid>`: Sends the error message of the specified report UUID to the player - `/neruina clear_tracked`: Clears all tracked ticking entities - `/neruina show_suspended`: Displays all suspended ticking entities - `/neruina report <uuid>` (1.19+): Automatically generates a report for the specified ticking entity via it's tracked report UUID - `/neruina cancel_login` (1.19+): Cancels the current in-progress github authentication process ### Config - New `log_level` option that replaces `broadcast_errors` - `operators` (default) - Only operators will receive the broadcast - `everyone` - Everyone will receive the broadcast - `disabled` - No one will receive the broadcast - New `ticking_exception_threshold` - The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately crash - Default is `10` - `-1` will disable the threshold - New `auto_kill_ticking_entities` - If true, ticking entities will be immediately killed and removed rather than suspended - Default is `false` ### Fixes - Fixed a crash with newer versions of Forge - Fixed a crash with does potato tick 1.18.2
release

Neruina Neoforge 3.3.5 for 26.1.2

3.3.5
17 окт. 2026 г.615Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
# 3.3.5 - Fix UUID parsing # 3.3.4 - Update to 26.3 - Update zh_cn lang (@UraraChiya) # 3.3.3 - Update to 26.2 (@MCJEModder2026) # 3.3.2 - Update ru_ru.json (@mpustovoi) - Limit size of sent chat messages # 3.3.1 - Fix pack.mcmeta by generating it - Fix fabric publishing # 3.3.0 - Update to 26.1.2 - Improve clear tooltip # 3.2.2 - Add config option to kill players instead of kicking them (disabled by default) - Prevent invalid UUIDs from crashing # 3.2.1 - Thanks forge # 3.2.0 - Backport to 1.20.1 and re-introduce forge support - Fix #166 # 3.1.6 - Split 1.21.5-7 build into 1.21.5, 1.21.6-7 builds # 3.1.5 - Update to 1.21.11 - Update configurable # 3.1.4 - Use lenient UUID codec to fix occasional crashes # 3.1.3 - Fix injection failure in 1.21.10 (#154) # 3.1.2 - Fix configurable dep # 3.1.1 - Update to 1.21.10 # 3.0.3 - Update deps # 3.0.2 - Add 1.21.5-7 Jar as cannot use intermediary from 1.21.1 jar for 1.21.5+ # 3.0.1 - Fix 1.21.2+ support in 1.21.1 jar (#148) - Update configurable to 3.2.2 # 3.0.0 - Update to 1.21.8 - LTS 1.21.1, drop other versions - Re-add configurable - Migrate to mojmaps - Only send actions to players that can perform those actions - Add Chinese (Simplified) translations [#130](https://github.com/Bawnorton/Neruina/pull/130) # 2.3.1 - Fix crash in 1.21.5 related to duplicate jackson modules # 2.3.0 - Added datadriven blackist to allow mods or modpacks to opt-out specific blocks, items, entities, etc from handling or entire namespaces - Migrated messaging system to use permission level instead of discrete options (default: 0) - Put all Neruina commands under a required permission level controlled by the config (default: 2) - Explicitly include transitive httpclient5 dep to ensure the correct version is used at runtime - Allow reports to fail gracefully if an error occurs during the report process # 2.2.11 - Cache entity UUID to prevent world interaction when re-serialising ticking entries # 2.2.10 - Fix crash when shuting down before world is created (#133) - Prevent cause getter from crashing during serialisation (#134) # 2.2.8 - Actually fix gson crash # 2.2.7 - Fix crash when handling errors with null messages - No longer represent config class as a record to avoid gson issues when <2.9 gson is present # 2.2.6 - Fix cache invalidation for configurable # 2.2.5 - Remove configurable until it can be reworked # 2.2.4 - Fix 1.21+ versions accidentally using pre-1.21 config # 2.2.3 - Update configurable dep for 1.21.1 # 2.2.2 - Support 1.21.3 - Fix crash on report - Added a test arg to the report command to test internal functionality # 2.2.0 - Drop forge # 2.1.2 - Add dimension support to teleport action # 2.1.1 - Fix version ranges # 2.1.0 - Add Minecraft 1.21 support - Migrate gradle to kotlin dsl - Update stonecutter to 0.4 - Fix excessive memory usage for tracking errored blockstates # 2.0.0-beta.10 - Downgrade records in 1.19.2 and below to allow java 6 gson to serialize them - Fix missing translation for item stack error id not found # 2.0.0-beta.9 - Fix 1.19.2 on dedicated servers # 2.0.0-beta.8 - Recompile of .7 as published versions had corruption ... I have no idea how # 2.0.0-beta.7 - Add 1.19.1-1.19.2 jar - Fix 1.19.1/2 compat # 2.0.0-beta.6 - Fix minecraft version deps on published builds # 2.0.0-beta.5 - Migrate to custom_data component for persistence on item stacks # 2.0.0-beta.4 - Add Russion Translations (mpustovoi) - Actually fix the crash on dedicated servers # 2.0.0-beta.3 - Fix crash on dedicated servers # 2.0.0-beta.2 - Fix Command Permissions # 2.0.0 ### Changes - Added NeoForge support - New ticking suspension system: - Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be suspended until an operator takes action. - This should mitigate the undesired outcome where an important or useful entity is killed. - Added new actions to the ticking entity broadcast - `What Is This?`: Opens the Neruina wiki page on what Neruina is and what it does - `Copy Crash`: Copies the cause of the ticking exception to your clipboard - `Teleport`: Teleports you to the location of the ticking entity - `Try Resume`: Attempts to resume the ticking of the ticking entity - `Kill`: Immediately kills and removes the ticking entity - `Report` (1.19+): Opens a new issue on the [NeruinaAutoReports](https://github.com/Bawnorton/NeruinaAutoReports) GitHub repository and any mods that opt-in to the reporting system - Persitance: - Ticking entity tracking will now persist across server restarts - When the world is first started Neruina will broadcast all tracked ticking entities that need addressing - Ticking Threshold: - When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in order to prevent the server from becoming unusable. - A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next. - The default threshold is 10 exceptions within 5 minutes, this can be changed in the config. - Improved performance and memory usage by delegating the ticking state to the ticking entity - Migrated to Stonecutter to ease multi-loader multi-version development ### Auto Reports - Added a new system for mods to opt-in to the auto reporting system - See the schema [here](https://github.com/Bawnorton/Neruina/wiki/Auto-Report-Schema) ### Commands - These are designed to be used internally by Neruina as it is a server-side mod and allows the client messages to interact with the mod, but they are available to operators as well. - `/neruina resume <entity|pos|player>` - `entity`: Resumes the ticking of the specified entity - `block_entity`: Resumes the ticking of the block entity at the specified position - `block_state`: Resumes the ticking of the block state at the specified position - `item_stack`: Resumes the ticking of the held item of the specified player - `/neruina kill <entity>`: Immediately kills and removes the specified entity - `/neruina id <entity|pos>` - `entity`: Returns the report UUID of the specified entity if it is being tracked - `pos`: Returns the report UUID of the block entity at the specified position if it is being tracked - `/neruina info <uuid>`: Sends the error message of the specified report UUID to the player - `/neruina clear_tracked`: Clears all tracked ticking entities - `/neruina show_suspended`: Displays all suspended ticking entities - `/neruina report <uuid>` (1.19+): Automatically generates a report for the specified ticking entity via it's tracked report UUID - `/neruina cancel_login` (1.19+): Cancels the current in-progress github authentication process ### Config - New `log_level` option that replaces `broadcast_errors` - `operators` (default) - Only operators will receive the broadcast - `everyone` - Everyone will receive the broadcast - `disabled` - No one will receive the broadcast - New `ticking_exception_threshold` - The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately crash - Default is `10` - `-1` will disable the threshold - New `auto_kill_ticking_entities` - If true, ticking entities will be immediately killed and removed rather than suspended - Default is `false` ### Fixes - Fixed a crash with newer versions of Forge - Fixed a crash with does potato tick 1.18.2
release

Neruina Fabric 3.3.5 for 26.1.2

3.3.5
17 окт. 2026 г.332Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
# 3.3.5 - Fix UUID parsing # 3.3.4 - Update to 26.3 - Update zh_cn lang (@UraraChiya) # 3.3.3 - Update to 26.2 (@MCJEModder2026) # 3.3.2 - Update ru_ru.json (@mpustovoi) - Limit size of sent chat messages # 3.3.1 - Fix pack.mcmeta by generating it - Fix fabric publishing # 3.3.0 - Update to 26.1.2 - Improve clear tooltip # 3.2.2 - Add config option to kill players instead of kicking them (disabled by default) - Prevent invalid UUIDs from crashing # 3.2.1 - Thanks forge # 3.2.0 - Backport to 1.20.1 and re-introduce forge support - Fix #166 # 3.1.6 - Split 1.21.5-7 build into 1.21.5, 1.21.6-7 builds # 3.1.5 - Update to 1.21.11 - Update configurable # 3.1.4 - Use lenient UUID codec to fix occasional crashes # 3.1.3 - Fix injection failure in 1.21.10 (#154) # 3.1.2 - Fix configurable dep # 3.1.1 - Update to 1.21.10 # 3.0.3 - Update deps # 3.0.2 - Add 1.21.5-7 Jar as cannot use intermediary from 1.21.1 jar for 1.21.5+ # 3.0.1 - Fix 1.21.2+ support in 1.21.1 jar (#148) - Update configurable to 3.2.2 # 3.0.0 - Update to 1.21.8 - LTS 1.21.1, drop other versions - Re-add configurable - Migrate to mojmaps - Only send actions to players that can perform those actions - Add Chinese (Simplified) translations [#130](https://github.com/Bawnorton/Neruina/pull/130) # 2.3.1 - Fix crash in 1.21.5 related to duplicate jackson modules # 2.3.0 - Added datadriven blackist to allow mods or modpacks to opt-out specific blocks, items, entities, etc from handling or entire namespaces - Migrated messaging system to use permission level instead of discrete options (default: 0) - Put all Neruina commands under a required permission level controlled by the config (default: 2) - Explicitly include transitive httpclient5 dep to ensure the correct version is used at runtime - Allow reports to fail gracefully if an error occurs during the report process # 2.2.11 - Cache entity UUID to prevent world interaction when re-serialising ticking entries # 2.2.10 - Fix crash when shuting down before world is created (#133) - Prevent cause getter from crashing during serialisation (#134) # 2.2.8 - Actually fix gson crash # 2.2.7 - Fix crash when handling errors with null messages - No longer represent config class as a record to avoid gson issues when <2.9 gson is present # 2.2.6 - Fix cache invalidation for configurable # 2.2.5 - Remove configurable until it can be reworked # 2.2.4 - Fix 1.21+ versions accidentally using pre-1.21 config # 2.2.3 - Update configurable dep for 1.21.1 # 2.2.2 - Support 1.21.3 - Fix crash on report - Added a test arg to the report command to test internal functionality # 2.2.0 - Drop forge # 2.1.2 - Add dimension support to teleport action # 2.1.1 - Fix version ranges # 2.1.0 - Add Minecraft 1.21 support - Migrate gradle to kotlin dsl - Update stonecutter to 0.4 - Fix excessive memory usage for tracking errored blockstates # 2.0.0-beta.10 - Downgrade records in 1.19.2 and below to allow java 6 gson to serialize them - Fix missing translation for item stack error id not found # 2.0.0-beta.9 - Fix 1.19.2 on dedicated servers # 2.0.0-beta.8 - Recompile of .7 as published versions had corruption ... I have no idea how # 2.0.0-beta.7 - Add 1.19.1-1.19.2 jar - Fix 1.19.1/2 compat # 2.0.0-beta.6 - Fix minecraft version deps on published builds # 2.0.0-beta.5 - Migrate to custom_data component for persistence on item stacks # 2.0.0-beta.4 - Add Russion Translations (mpustovoi) - Actually fix the crash on dedicated servers # 2.0.0-beta.3 - Fix crash on dedicated servers # 2.0.0-beta.2 - Fix Command Permissions # 2.0.0 ### Changes - Added NeoForge support - New ticking suspension system: - Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be suspended until an operator takes action. - This should mitigate the undesired outcome where an important or useful entity is killed. - Added new actions to the ticking entity broadcast - `What Is This?`: Opens the Neruina wiki page on what Neruina is and what it does - `Copy Crash`: Copies the cause of the ticking exception to your clipboard - `Teleport`: Teleports you to the location of the ticking entity - `Try Resume`: Attempts to resume the ticking of the ticking entity - `Kill`: Immediately kills and removes the ticking entity - `Report` (1.19+): Opens a new issue on the [NeruinaAutoReports](https://github.com/Bawnorton/NeruinaAutoReports) GitHub repository and any mods that opt-in to the reporting system - Persitance: - Ticking entity tracking will now persist across server restarts - When the world is first started Neruina will broadcast all tracked ticking entities that need addressing - Ticking Threshold: - When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in order to prevent the server from becoming unusable. - A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next. - The default threshold is 10 exceptions within 5 minutes, this can be changed in the config. - Improved performance and memory usage by delegating the ticking state to the ticking entity - Migrated to Stonecutter to ease multi-loader multi-version development ### Auto Reports - Added a new system for mods to opt-in to the auto reporting system - See the schema [here](https://github.com/Bawnorton/Neruina/wiki/Auto-Report-Schema) ### Commands - These are designed to be used internally by Neruina as it is a server-side mod and allows the client messages to interact with the mod, but they are available to operators as well. - `/neruina resume <entity|pos|player>` - `entity`: Resumes the ticking of the specified entity - `block_entity`: Resumes the ticking of the block entity at the specified position - `block_state`: Resumes the ticking of the block state at the specified position - `item_stack`: Resumes the ticking of the held item of the specified player - `/neruina kill <entity>`: Immediately kills and removes the specified entity - `/neruina id <entity|pos>` - `entity`: Returns the report UUID of the specified entity if it is being tracked - `pos`: Returns the report UUID of the block entity at the specified position if it is being tracked - `/neruina info <uuid>`: Sends the error message of the specified report UUID to the player - `/neruina clear_tracked`: Clears all tracked ticking entities - `/neruina show_suspended`: Displays all suspended ticking entities - `/neruina report <uuid>` (1.19+): Automatically generates a report for the specified ticking entity via it's tracked report UUID - `/neruina cancel_login` (1.19+): Cancels the current in-progress github authentication process ### Config - New `log_level` option that replaces `broadcast_errors` - `operators` (default) - Only operators will receive the broadcast - `everyone` - Everyone will receive the broadcast - `disabled` - No one will receive the broadcast - New `ticking_exception_threshold` - The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately crash - Default is `10` - `-1` will disable the threshold - New `auto_kill_ticking_entities` - If true, ticking entities will be immediately killed and removed rather than suspended - Default is `false` ### Fixes - Fixed a crash with newer versions of Forge - Fixed a crash with does potato tick 1.18.2
release

Neruina Neoforge 3.3.5 for 1.21.11

3.3.5
17 окт. 2026 г.47Minecraft: 1.21.11neoforge
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Что нового
# 3.3.5 - Fix UUID parsing # 3.3.4 - Update to 26.3 - Update zh_cn lang (@UraraChiya) # 3.3.3 - Update to 26.2 (@MCJEModder2026) # 3.3.2 - Update ru_ru.json (@mpustovoi) - Limit size of sent chat messages # 3.3.1 - Fix pack.mcmeta by generating it - Fix fabric publishing # 3.3.0 - Update to 26.1.2 - Improve clear tooltip # 3.2.2 - Add config option to kill players instead of kicking them (disabled by default) - Prevent invalid UUIDs from crashing # 3.2.1 - Thanks forge # 3.2.0 - Backport to 1.20.1 and re-introduce forge support - Fix #166 # 3.1.6 - Split 1.21.5-7 build into 1.21.5, 1.21.6-7 builds # 3.1.5 - Update to 1.21.11 - Update configurable # 3.1.4 - Use lenient UUID codec to fix occasional crashes # 3.1.3 - Fix injection failure in 1.21.10 (#154) # 3.1.2 - Fix configurable dep # 3.1.1 - Update to 1.21.10 # 3.0.3 - Update deps # 3.0.2 - Add 1.21.5-7 Jar as cannot use intermediary from 1.21.1 jar for 1.21.5+ # 3.0.1 - Fix 1.21.2+ support in 1.21.1 jar (#148) - Update configurable to 3.2.2 # 3.0.0 - Update to 1.21.8 - LTS 1.21.1, drop other versions - Re-add configurable - Migrate to mojmaps - Only send actions to players that can perform those actions - Add Chinese (Simplified) translations [#130](https://github.com/Bawnorton/Neruina/pull/130) # 2.3.1 - Fix crash in 1.21.5 related to duplicate jackson modules # 2.3.0 - Added datadriven blackist to allow mods or modpacks to opt-out specific blocks, items, entities, etc from handling or entire namespaces - Migrated messaging system to use permission level instead of discrete options (default: 0) - Put all Neruina commands under a required permission level controlled by the config (default: 2) - Explicitly include transitive httpclient5 dep to ensure the correct version is used at runtime - Allow reports to fail gracefully if an error occurs during the report process # 2.2.11 - Cache entity UUID to prevent world interaction when re-serialising ticking entries # 2.2.10 - Fix crash when shuting down before world is created (#133) - Prevent cause getter from crashing during serialisation (#134) # 2.2.8 - Actually fix gson crash # 2.2.7 - Fix crash when handling errors with null messages - No longer represent config class as a record to avoid gson issues when <2.9 gson is present # 2.2.6 - Fix cache invalidation for configurable # 2.2.5 - Remove configurable until it can be reworked # 2.2.4 - Fix 1.21+ versions accidentally using pre-1.21 config # 2.2.3 - Update configurable dep for 1.21.1 # 2.2.2 - Support 1.21.3 - Fix crash on report - Added a test arg to the report command to test internal functionality # 2.2.0 - Drop forge # 2.1.2 - Add dimension support to teleport action # 2.1.1 - Fix version ranges # 2.1.0 - Add Minecraft 1.21 support - Migrate gradle to kotlin dsl - Update stonecutter to 0.4 - Fix excessive memory usage for tracking errored blockstates # 2.0.0-beta.10 - Downgrade records in 1.19.2 and below to allow java 6 gson to serialize them - Fix missing translation for item stack error id not found # 2.0.0-beta.9 - Fix 1.19.2 on dedicated servers # 2.0.0-beta.8 - Recompile of .7 as published versions had corruption ... I have no idea how # 2.0.0-beta.7 - Add 1.19.1-1.19.2 jar - Fix 1.19.1/2 compat # 2.0.0-beta.6 - Fix minecraft version deps on published builds # 2.0.0-beta.5 - Migrate to custom_data component for persistence on item stacks # 2.0.0-beta.4 - Add Russion Translations (mpustovoi) - Actually fix the crash on dedicated servers # 2.0.0-beta.3 - Fix crash on dedicated servers # 2.0.0-beta.2 - Fix Command Permissions # 2.0.0 ### Changes - Added NeoForge support - New ticking suspension system: - Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be suspended until an operator takes action. - This should mitigate the undesired outcome where an important or useful entity is killed. - Added new actions to the ticking entity broadcast - `What Is This?`: Opens the Neruina wiki page on what Neruina is and what it does - `Copy Crash`: Copies the cause of the ticking exception to your clipboard - `Teleport`: Teleports you to the location of the ticking entity - `Try Resume`: Attempts to resume the ticking of the ticking entity - `Kill`: Immediately kills and removes the ticking entity - `Report` (1.19+): Opens a new issue on the [NeruinaAutoReports](https://github.com/Bawnorton/NeruinaAutoReports) GitHub repository and any mods that opt-in to the reporting system - Persitance: - Ticking entity tracking will now persist across server restarts - When the world is first started Neruina will broadcast all tracked ticking entities that need addressing - Ticking Threshold: - When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in order to prevent the server from becoming unusable. - A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next. - The default threshold is 10 exceptions within 5 minutes, this can be changed in the config. - Improved performance and memory usage by delegating the ticking state to the ticking entity - Migrated to Stonecutter to ease multi-loader multi-version development ### Auto Reports - Added a new system for mods to opt-in to the auto reporting system - See the schema [here](https://github.com/Bawnorton/Neruina/wiki/Auto-Report-Schema) ### Commands - These are designed to be used internally by Neruina as it is a server-side mod and allows the client messages to interact with the mod, but they are available to operators as well. - `/neruina resume <entity|pos|player>` - `entity`: Resumes the ticking of the specified entity - `block_entity`: Resumes the ticking of the block entity at the specified position - `block_state`: Resumes the ticking of the block state at the specified position - `item_stack`: Resumes the ticking of the held item of the specified player - `/neruina kill <entity>`: Immediately kills and removes the specified entity - `/neruina id <entity|pos>` - `entity`: Returns the report UUID of the specified entity if it is being tracked - `pos`: Returns the report UUID of the block entity at the specified position if it is being tracked - `/neruina info <uuid>`: Sends the error message of the specified report UUID to the player - `/neruina clear_tracked`: Clears all tracked ticking entities - `/neruina show_suspended`: Displays all suspended ticking entities - `/neruina report <uuid>` (1.19+): Automatically generates a report for the specified ticking entity via it's tracked report UUID - `/neruina cancel_login` (1.19+): Cancels the current in-progress github authentication process ### Config - New `log_level` option that replaces `broadcast_errors` - `operators` (default) - Only operators will receive the broadcast - `everyone` - Everyone will receive the broadcast - `disabled` - No one will receive the broadcast - New `ticking_exception_threshold` - The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately crash - Default is `10` - `-1` will disable the threshold - New `auto_kill_ticking_entities` - If true, ticking entities will be immediately killed and removed rather than suspended - Default is `false` ### Fixes - Fixed a crash with newer versions of Forge - Fixed a crash with does potato tick 1.18.2
release

Neruina Fabric 3.3.5 for 1.21.11

3.3.5
17 окт. 2026 г.472Minecraft: 1.21.11fabric
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Что нового
# 3.3.5 - Fix UUID parsing # 3.3.4 - Update to 26.3 - Update zh_cn lang (@UraraChiya) # 3.3.3 - Update to 26.2 (@MCJEModder2026) # 3.3.2 - Update ru_ru.json (@mpustovoi) - Limit size of sent chat messages # 3.3.1 - Fix pack.mcmeta by generating it - Fix fabric publishing # 3.3.0 - Update to 26.1.2 - Improve clear tooltip # 3.2.2 - Add config option to kill players instead of kicking them (disabled by default) - Prevent invalid UUIDs from crashing # 3.2.1 - Thanks forge # 3.2.0 - Backport to 1.20.1 and re-introduce forge support - Fix #166 # 3.1.6 - Split 1.21.5-7 build into 1.21.5, 1.21.6-7 builds # 3.1.5 - Update to 1.21.11 - Update configurable # 3.1.4 - Use lenient UUID codec to fix occasional crashes # 3.1.3 - Fix injection failure in 1.21.10 (#154) # 3.1.2 - Fix configurable dep # 3.1.1 - Update to 1.21.10 # 3.0.3 - Update deps # 3.0.2 - Add 1.21.5-7 Jar as cannot use intermediary from 1.21.1 jar for 1.21.5+ # 3.0.1 - Fix 1.21.2+ support in 1.21.1 jar (#148) - Update configurable to 3.2.2 # 3.0.0 - Update to 1.21.8 - LTS 1.21.1, drop other versions - Re-add configurable - Migrate to mojmaps - Only send actions to players that can perform those actions - Add Chinese (Simplified) translations [#130](https://github.com/Bawnorton/Neruina/pull/130) # 2.3.1 - Fix crash in 1.21.5 related to duplicate jackson modules # 2.3.0 - Added datadriven blackist to allow mods or modpacks to opt-out specific blocks, items, entities, etc from handling or entire namespaces - Migrated messaging system to use permission level instead of discrete options (default: 0) - Put all Neruina commands under a required permission level controlled by the config (default: 2) - Explicitly include transitive httpclient5 dep to ensure the correct version is used at runtime - Allow reports to fail gracefully if an error occurs during the report process # 2.2.11 - Cache entity UUID to prevent world interaction when re-serialising ticking entries # 2.2.10 - Fix crash when shuting down before world is created (#133) - Prevent cause getter from crashing during serialisation (#134) # 2.2.8 - Actually fix gson crash # 2.2.7 - Fix crash when handling errors with null messages - No longer represent config class as a record to avoid gson issues when <2.9 gson is present # 2.2.6 - Fix cache invalidation for configurable # 2.2.5 - Remove configurable until it can be reworked # 2.2.4 - Fix 1.21+ versions accidentally using pre-1.21 config # 2.2.3 - Update configurable dep for 1.21.1 # 2.2.2 - Support 1.21.3 - Fix crash on report - Added a test arg to the report command to test internal functionality # 2.2.0 - Drop forge # 2.1.2 - Add dimension support to teleport action # 2.1.1 - Fix version ranges # 2.1.0 - Add Minecraft 1.21 support - Migrate gradle to kotlin dsl - Update stonecutter to 0.4 - Fix excessive memory usage for tracking errored blockstates # 2.0.0-beta.10 - Downgrade records in 1.19.2 and below to allow java 6 gson to serialize them - Fix missing translation for item stack error id not found # 2.0.0-beta.9 - Fix 1.19.2 on dedicated servers # 2.0.0-beta.8 - Recompile of .7 as published versions had corruption ... I have no idea how # 2.0.0-beta.7 - Add 1.19.1-1.19.2 jar - Fix 1.19.1/2 compat # 2.0.0-beta.6 - Fix minecraft version deps on published builds # 2.0.0-beta.5 - Migrate to custom_data component for persistence on item stacks # 2.0.0-beta.4 - Add Russion Translations (mpustovoi) - Actually fix the crash on dedicated servers # 2.0.0-beta.3 - Fix crash on dedicated servers # 2.0.0-beta.2 - Fix Command Permissions # 2.0.0 ### Changes - Added NeoForge support - New ticking suspension system: - Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be suspended until an operator takes action. - This should mitigate the undesired outcome where an important or useful entity is killed. - Added new actions to the ticking entity broadcast - `What Is This?`: Opens the Neruina wiki page on what Neruina is and what it does - `Copy Crash`: Copies the cause of the ticking exception to your clipboard - `Teleport`: Teleports you to the location of the ticking entity - `Try Resume`: Attempts to resume the ticking of the ticking entity - `Kill`: Immediately kills and removes the ticking entity - `Report` (1.19+): Opens a new issue on the [NeruinaAutoReports](https://github.com/Bawnorton/NeruinaAutoReports) GitHub repository and any mods that opt-in to the reporting system - Persitance: - Ticking entity tracking will now persist across server restarts - When the world is first started Neruina will broadcast all tracked ticking entities that need addressing - Ticking Threshold: - When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in order to prevent the server from becoming unusable. - A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next. - The default threshold is 10 exceptions within 5 minutes, this can be changed in the config. - Improved performance and memory usage by delegating the ticking state to the ticking entity - Migrated to Stonecutter to ease multi-loader multi-version development ### Auto Reports - Added a new system for mods to opt-in to the auto reporting system - See the schema [here](https://github.com/Bawnorton/Neruina/wiki/Auto-Report-Schema) ### Commands - These are designed to be used internally by Neruina as it is a server-side mod and allows the client messages to interact with the mod, but they are available to operators as well. - `/neruina resume <entity|pos|player>` - `entity`: Resumes the ticking of the specified entity - `block_entity`: Resumes the ticking of the block entity at the specified position - `block_state`: Resumes the ticking of the block state at the specified position - `item_stack`: Resumes the ticking of the held item of the specified player - `/neruina kill <entity>`: Immediately kills and removes the specified entity - `/neruina id <entity|pos>` - `entity`: Returns the report UUID of the specified entity if it is being tracked - `pos`: Returns the report UUID of the block entity at the specified position if it is being tracked - `/neruina info <uuid>`: Sends the error message of the specified report UUID to the player - `/neruina clear_tracked`: Clears all tracked ticking entities - `/neruina show_suspended`: Displays all suspended ticking entities - `/neruina report <uuid>` (1.19+): Automatically generates a report for the specified ticking entity via it's tracked report UUID - `/neruina cancel_login` (1.19+): Cancels the current in-progress github authentication process ### Config - New `log_level` option that replaces `broadcast_errors` - `operators` (default) - Only operators will receive the broadcast - `everyone` - Everyone will receive the broadcast - `disabled` - No one will receive the broadcast - New `ticking_exception_threshold` - The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately crash - Default is `10` - `-1` will disable the threshold - New `auto_kill_ticking_entities` - If true, ticking entities will be immediately killed and removed rather than suspended - Default is `false` ### Fixes - Fixed a crash with newer versions of Forge - Fixed a crash with does potato tick 1.18.2
release

Neruina Neoforge 3.3.5 for 1.21.10

3.3.5
17 окт. 2026 г.24Minecraft: 1.21.9, 1.21.10neoforge
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Что нового
# 3.3.5 - Fix UUID parsing # 3.3.4 - Update to 26.3 - Update zh_cn lang (@UraraChiya) # 3.3.3 - Update to 26.2 (@MCJEModder2026) # 3.3.2 - Update ru_ru.json (@mpustovoi) - Limit size of sent chat messages # 3.3.1 - Fix pack.mcmeta by generating it - Fix fabric publishing # 3.3.0 - Update to 26.1.2 - Improve clear tooltip # 3.2.2 - Add config option to kill players instead of kicking them (disabled by default) - Prevent invalid UUIDs from crashing # 3.2.1 - Thanks forge # 3.2.0 - Backport to 1.20.1 and re-introduce forge support - Fix #166 # 3.1.6 - Split 1.21.5-7 build into 1.21.5, 1.21.6-7 builds # 3.1.5 - Update to 1.21.11 - Update configurable # 3.1.4 - Use lenient UUID codec to fix occasional crashes # 3.1.3 - Fix injection failure in 1.21.10 (#154) # 3.1.2 - Fix configurable dep # 3.1.1 - Update to 1.21.10 # 3.0.3 - Update deps # 3.0.2 - Add 1.21.5-7 Jar as cannot use intermediary from 1.21.1 jar for 1.21.5+ # 3.0.1 - Fix 1.21.2+ support in 1.21.1 jar (#148) - Update configurable to 3.2.2 # 3.0.0 - Update to 1.21.8 - LTS 1.21.1, drop other versions - Re-add configurable - Migrate to mojmaps - Only send actions to players that can perform those actions - Add Chinese (Simplified) translations [#130](https://github.com/Bawnorton/Neruina/pull/130) # 2.3.1 - Fix crash in 1.21.5 related to duplicate jackson modules # 2.3.0 - Added datadriven blackist to allow mods or modpacks to opt-out specific blocks, items, entities, etc from handling or entire namespaces - Migrated messaging system to use permission level instead of discrete options (default: 0) - Put all Neruina commands under a required permission level controlled by the config (default: 2) - Explicitly include transitive httpclient5 dep to ensure the correct version is used at runtime - Allow reports to fail gracefully if an error occurs during the report process # 2.2.11 - Cache entity UUID to prevent world interaction when re-serialising ticking entries # 2.2.10 - Fix crash when shuting down before world is created (#133) - Prevent cause getter from crashing during serialisation (#134) # 2.2.8 - Actually fix gson crash # 2.2.7 - Fix crash when handling errors with null messages - No longer represent config class as a record to avoid gson issues when <2.9 gson is present # 2.2.6 - Fix cache invalidation for configurable # 2.2.5 - Remove configurable until it can be reworked # 2.2.4 - Fix 1.21+ versions accidentally using pre-1.21 config # 2.2.3 - Update configurable dep for 1.21.1 # 2.2.2 - Support 1.21.3 - Fix crash on report - Added a test arg to the report command to test internal functionality # 2.2.0 - Drop forge # 2.1.2 - Add dimension support to teleport action # 2.1.1 - Fix version ranges # 2.1.0 - Add Minecraft 1.21 support - Migrate gradle to kotlin dsl - Update stonecutter to 0.4 - Fix excessive memory usage for tracking errored blockstates # 2.0.0-beta.10 - Downgrade records in 1.19.2 and below to allow java 6 gson to serialize them - Fix missing translation for item stack error id not found # 2.0.0-beta.9 - Fix 1.19.2 on dedicated servers # 2.0.0-beta.8 - Recompile of .7 as published versions had corruption ... I have no idea how # 2.0.0-beta.7 - Add 1.19.1-1.19.2 jar - Fix 1.19.1/2 compat # 2.0.0-beta.6 - Fix minecraft version deps on published builds # 2.0.0-beta.5 - Migrate to custom_data component for persistence on item stacks # 2.0.0-beta.4 - Add Russion Translations (mpustovoi) - Actually fix the crash on dedicated servers # 2.0.0-beta.3 - Fix crash on dedicated servers # 2.0.0-beta.2 - Fix Command Permissions # 2.0.0 ### Changes - Added NeoForge support - New ticking suspension system: - Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be suspended until an operator takes action. - This should mitigate the undesired outcome where an important or useful entity is killed. - Added new actions to the ticking entity broadcast - `What Is This?`: Opens the Neruina wiki page on what Neruina is and what it does - `Copy Crash`: Copies the cause of the ticking exception to your clipboard - `Teleport`: Teleports you to the location of the ticking entity - `Try Resume`: Attempts to resume the ticking of the ticking entity - `Kill`: Immediately kills and removes the ticking entity - `Report` (1.19+): Opens a new issue on the [NeruinaAutoReports](https://github.com/Bawnorton/NeruinaAutoReports) GitHub repository and any mods that opt-in to the reporting system - Persitance: - Ticking entity tracking will now persist across server restarts - When the world is first started Neruina will broadcast all tracked ticking entities that need addressing - Ticking Threshold: - When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in order to prevent the server from becoming unusable. - A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next. - The default threshold is 10 exceptions within 5 minutes, this can be changed in the config. - Improved performance and memory usage by delegating the ticking state to the ticking entity - Migrated to Stonecutter to ease multi-loader multi-version development ### Auto Reports - Added a new system for mods to opt-in to the auto reporting system - See the schema [here](https://github.com/Bawnorton/Neruina/wiki/Auto-Report-Schema) ### Commands - These are designed to be used internally by Neruina as it is a server-side mod and allows the client messages to interact with the mod, but they are available to operators as well. - `/neruina resume <entity|pos|player>` - `entity`: Resumes the ticking of the specified entity - `block_entity`: Resumes the ticking of the block entity at the specified position - `block_state`: Resumes the ticking of the block state at the specified position - `item_stack`: Resumes the ticking of the held item of the specified player - `/neruina kill <entity>`: Immediately kills and removes the specified entity - `/neruina id <entity|pos>` - `entity`: Returns the report UUID of the specified entity if it is being tracked - `pos`: Returns the report UUID of the block entity at the specified position if it is being tracked - `/neruina info <uuid>`: Sends the error message of the specified report UUID to the player - `/neruina clear_tracked`: Clears all tracked ticking entities - `/neruina show_suspended`: Displays all suspended ticking entities - `/neruina report <uuid>` (1.19+): Automatically generates a report for the specified ticking entity via it's tracked report UUID - `/neruina cancel_login` (1.19+): Cancels the current in-progress github authentication process ### Config - New `log_level` option that replaces `broadcast_errors` - `operators` (default) - Only operators will receive the broadcast - `everyone` - Everyone will receive the broadcast - `disabled` - No one will receive the broadcast - New `ticking_exception_threshold` - The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately crash - Default is `10` - `-1` will disable the threshold - New `auto_kill_ticking_entities` - If true, ticking entities will be immediately killed and removed rather than suspended - Default is `false` ### Fixes - Fixed a crash with newer versions of Forge - Fixed a crash with does potato tick 1.18.2
release

Neruina Fabric 3.3.5 for 1.21.10

3.3.5
17 окт. 2026 г.52Minecraft: 1.21.9, 1.21.10fabric
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Что нового
# 3.3.5 - Fix UUID parsing # 3.3.4 - Update to 26.3 - Update zh_cn lang (@UraraChiya) # 3.3.3 - Update to 26.2 (@MCJEModder2026) # 3.3.2 - Update ru_ru.json (@mpustovoi) - Limit size of sent chat messages # 3.3.1 - Fix pack.mcmeta by generating it - Fix fabric publishing # 3.3.0 - Update to 26.1.2 - Improve clear tooltip # 3.2.2 - Add config option to kill players instead of kicking them (disabled by default) - Prevent invalid UUIDs from crashing # 3.2.1 - Thanks forge # 3.2.0 - Backport to 1.20.1 and re-introduce forge support - Fix #166 # 3.1.6 - Split 1.21.5-7 build into 1.21.5, 1.21.6-7 builds # 3.1.5 - Update to 1.21.11 - Update configurable # 3.1.4 - Use lenient UUID codec to fix occasional crashes # 3.1.3 - Fix injection failure in 1.21.10 (#154) # 3.1.2 - Fix configurable dep # 3.1.1 - Update to 1.21.10 # 3.0.3 - Update deps # 3.0.2 - Add 1.21.5-7 Jar as cannot use intermediary from 1.21.1 jar for 1.21.5+ # 3.0.1 - Fix 1.21.2+ support in 1.21.1 jar (#148) - Update configurable to 3.2.2 # 3.0.0 - Update to 1.21.8 - LTS 1.21.1, drop other versions - Re-add configurable - Migrate to mojmaps - Only send actions to players that can perform those actions - Add Chinese (Simplified) translations [#130](https://github.com/Bawnorton/Neruina/pull/130) # 2.3.1 - Fix crash in 1.21.5 related to duplicate jackson modules # 2.3.0 - Added datadriven blackist to allow mods or modpacks to opt-out specific blocks, items, entities, etc from handling or entire namespaces - Migrated messaging system to use permission level instead of discrete options (default: 0) - Put all Neruina commands under a required permission level controlled by the config (default: 2) - Explicitly include transitive httpclient5 dep to ensure the correct version is used at runtime - Allow reports to fail gracefully if an error occurs during the report process # 2.2.11 - Cache entity UUID to prevent world interaction when re-serialising ticking entries # 2.2.10 - Fix crash when shuting down before world is created (#133) - Prevent cause getter from crashing during serialisation (#134) # 2.2.8 - Actually fix gson crash # 2.2.7 - Fix crash when handling errors with null messages - No longer represent config class as a record to avoid gson issues when <2.9 gson is present # 2.2.6 - Fix cache invalidation for configurable # 2.2.5 - Remove configurable until it can be reworked # 2.2.4 - Fix 1.21+ versions accidentally using pre-1.21 config # 2.2.3 - Update configurable dep for 1.21.1 # 2.2.2 - Support 1.21.3 - Fix crash on report - Added a test arg to the report command to test internal functionality # 2.2.0 - Drop forge # 2.1.2 - Add dimension support to teleport action # 2.1.1 - Fix version ranges # 2.1.0 - Add Minecraft 1.21 support - Migrate gradle to kotlin dsl - Update stonecutter to 0.4 - Fix excessive memory usage for tracking errored blockstates # 2.0.0-beta.10 - Downgrade records in 1.19.2 and below to allow java 6 gson to serialize them - Fix missing translation for item stack error id not found # 2.0.0-beta.9 - Fix 1.19.2 on dedicated servers # 2.0.0-beta.8 - Recompile of .7 as published versions had corruption ... I have no idea how # 2.0.0-beta.7 - Add 1.19.1-1.19.2 jar - Fix 1.19.1/2 compat # 2.0.0-beta.6 - Fix minecraft version deps on published builds # 2.0.0-beta.5 - Migrate to custom_data component for persistence on item stacks # 2.0.0-beta.4 - Add Russion Translations (mpustovoi) - Actually fix the crash on dedicated servers # 2.0.0-beta.3 - Fix crash on dedicated servers # 2.0.0-beta.2 - Fix Command Permissions # 2.0.0 ### Changes - Added NeoForge support - New ticking suspension system: - Entities, block entities, block states and item stacks will no longer be killed or removed but will instead be suspended until an operator takes action. - This should mitigate the undesired outcome where an important or useful entity is killed. - Added new actions to the ticking entity broadcast - `What Is This?`: Opens the Neruina wiki page on what Neruina is and what it does - `Copy Crash`: Copies the cause of the ticking exception to your clipboard - `Teleport`: Teleports you to the location of the ticking entity - `Try Resume`: Attempts to resume the ticking of the ticking entity - `Kill`: Immediately kills and removes the ticking entity - `Report` (1.19+): Opens a new issue on the [NeruinaAutoReports](https://github.com/Bawnorton/NeruinaAutoReports) GitHub repository and any mods that opt-in to the reporting system - Persitance: - Ticking entity tracking will now persist across server restarts - When the world is first started Neruina will broadcast all tracked ticking entities that need addressing - Ticking Threshold: - When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in order to prevent the server from becoming unusable. - A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next. - The default threshold is 10 exceptions within 5 minutes, this can be changed in the config. - Improved performance and memory usage by delegating the ticking state to the ticking entity - Migrated to Stonecutter to ease multi-loader multi-version development ### Auto Reports - Added a new system for mods to opt-in to the auto reporting system - See the schema [here](https://github.com/Bawnorton/Neruina/wiki/Auto-Report-Schema) ### Commands - These are designed to be used internally by Neruina as it is a server-side mod and allows the client messages to interact with the mod, but they are available to operators as well. - `/neruina resume <entity|pos|player>` - `entity`: Resumes the ticking of the specified entity - `block_entity`: Resumes the ticking of the block entity at the specified position - `block_state`: Resumes the ticking of the block state at the specified position - `item_stack`: Resumes the ticking of the held item of the specified player - `/neruina kill <entity>`: Immediately kills and removes the specified entity - `/neruina id <entity|pos>` - `entity`: Returns the report UUID of the specified entity if it is being tracked - `pos`: Returns the report UUID of the block entity at the specified position if it is being tracked - `/neruina info <uuid>`: Sends the error message of the specified report UUID to the player - `/neruina clear_tracked`: Clears all tracked ticking entities - `/neruina show_suspended`: Displays all suspended ticking entities - `/neruina report <uuid>` (1.19+): Automatically generates a report for the specified ticking entity via it's tracked report UUID - `/neruina cancel_login` (1.19+): Cancels the current in-progress github authentication process ### Config - New `log_level` option that replaces `broadcast_errors` - `operators` (default) - Only operators will receive the broadcast - `everyone` - Everyone will receive the broadcast - `disabled` - No one will receive the broadcast - New `ticking_exception_threshold` - The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately crash - Default is `10` - `-1` will disable the threshold - New `auto_kill_ticking_entities` - If true, ticking entities will be immediately killed and removed rather than suspended - Default is `false` ### Fixes - Fixed a crash with newer versions of Forge - Fixed a crash with does potato tick 1.18.2