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NeroAgriculture

Mine alien ore, power up your machines, build rockets — then terraform a dead world until it rains.

Автор: Dario-Maselli1,3 тыс.1обновлён 12 окт. 2026 г.
ПриключенияТехнологииГенерация мира

Описание

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🌌 Explore the Neroland ecosystem. See how NeroAgriculture fits together with the rest of the Nero mods — every mod, wiki and changelog in one place. View the ecosystem at nerolandmc.net → · NeroAgriculture on the website


NeroAgriculture

Grow it anywhere — hydroponics, alien crops, greenhouses and terraforming that turn a dead planet green in the Neroland universe.

NeroAgriculture is the futuristic farming & terraforming mod of the Neroland ecosystem — the system that makes a colony self-sufficient and a hostile world liveable. Crops become infrastructure here: they feed populations, breathe oxygen into sealed habitats, and burn as biofuel to power the grid. Farm off-world where there is no soil, no air and no sun unless you build it, engineer your crops with genetics, and terraform whole regions as a long, late-game project.

Built on Neroland Core, so its power/upgrade framework, progression gates, config and c: material tags are shared with the rest of the lineup. (Planned — in design; not yet released.)


Farming as infrastructure

  1. Hydroponics. Soil-free growing blocks and multiblocks supply water and nutrients directly, letting crops grow where there is no dirt — the foundation of off-world farming, running on Core's power framework.
  2. Greenhouse blocks. Sealed, lit, pressurised enclosures create an Earth-like pocket on hostile worlds, satisfying atmosphere and light requirements artificially for a power cost.
  3. Growth conditions. Every crop checks its environment — light, water/nutrient, atmosphere, oxygen, temperature and planet tags — and grows only when satisfied, so vanilla dirt-farming simply fails in vacuum.
  4. Fertiliser machines. Recipe-driven processors turn raw inputs into fertiliser that accelerates growth or boosts yield on nearby crops.
  5. Genetic crop upgrades. Stations apply persistent trait modifiers — yield, growth speed, hardiness, oxygen output — stored on the seed/crop, so you can engineer your farm over time.
  6. Automated crop towers. Multiblock vertical farms plant, grow and harvest on a batched cycle, exposing item I/O for logistics and storage networks — the automation endgame of farming.
  7. Biofuel production. Converters turn biomass and crop surplus into a Core-power-tagged fuel/energy output, closing the loop between farming and power.

Off-world & terraforming

  • 🌱 Alien crops & planet-specific food — new species with non-Earth growth needs and planet-gated produce that carries planet-themed buffs, giving you a reason to farm each world.
  • 🫁 Oxygen-producing plants — flora that generate breathable oxygen for a sealed area and double as life support, tied into Nerospace's oxygen/atmosphere system.
  • 🌍 Terraforming seeds — specialised seeds that, once established, slowly shift a region's local atmosphere or biome toward habitability through Nerospace atmosphere hooks — a slow, area-based arc, never a single click.
  • 🎛️ Configurable realism — server owners dial how punishing off-world growing is (oxygen/atmosphere strictness), plus growth rates, genetics ceilings, biofuel energy values, and terraforming speed and reversibility.
  • 🧵 Server-friendly — growth, terraforming and machine state are server-authoritative and persist with the world; terraforming respects claims/territory and harvest cycles are batched to avoid thrashing chunk updates.

Privacy (POPIA / GDPR)

NeroAgriculture stores no personal data. Crop, genetics and terraforming state is world/gameplay data tied to the save, never to a player's identity.

Telemetry notice: NeroAgriculture sends anonymous error reports (stack trace, mod/game versions and the loaded-mod id list — never IPs, usernames, UUIDs, or world data) to the developers via Sentry (EU servers) so crashes can be fixed. On by default — opt out any time by setting telemetryEnabled = false in config/neroagriculture.properties. Full details: PRIVACY.md.

Why it fits the ecosystem

  • 🧩 Built on Neroland Core — one power/upgrade framework, one progression arc, shared c: material and power tags, and its own creative tab.
  • 🚀 Interoperates, never hard-depends — Nerospace is the key partner (planet tags, atmosphere/oxygen rules and biome hooks that the growth and terraforming systems build on), while NeroColonies is the main consumer of food, oxygen and produce. Nerotech/NeroPower can burn biofuel and power your greenhouses, and NeroLogistics routes crop-tower output — all optional, all soft.
  • 🔌 External-ready via Core tags — crop-tower item I/O and biofuel energy interoperate with Create, AE2, Mekanism and Ad Astra planet dimensions through Core's tags as the 26.x ecosystem fills in; Energized Power interop (its Plant Growth Chamber and FE machines) is live now.
  • 🧱 Cross-loader — NeoForge, Forge and Fabric on Minecraft 26.1.2 and 26.2.

Requirements & compatibility

  • Requires Neroland Core — install it alongside NeroAgriculture (it loads first).
  • Optional but recommended: Nerospace for the planet, atmosphere and oxygen rules that give off-world farming and terraforming their meaning.
  • Modpacks are allowed and encouraged — any platform, no need to ask. Use the official files and credit NeroAgriculture by Neroland with links to the CurseForge page and the GitHub repository. Full terms: LICENSE.

Links


Created by Neroland. The project logo was made with the help of AI image tools; in-game art is generated by the project's own tooling and refined by hand.

Галерея

Futuristic MachinesAutomated PlantersGreenhouses and Plant Pylons

Последние версии

Все версии →
beta

NeroAgriculture 0.5.0-beta.1 - Forge 26.3

0.5.0-beta.1-forge-26.3
12 окт. 2026 г.40Minecraft: 26.3forge
Скачать
Что нового
Survival crafting recipes for every machine, controller, grow bed and farm block, a NeroQuests quest pack, four personal milestone gates and a terraforming channel. Requires Neroland Core 1.15.0; still no other dependency (NeroQuests stays optional). ### Added - **Survival crafting recipes** for the whole block line, which until now was creative-only: the Fragment Extractor (iron, copper, a furnace, a piston and redstone — vanilla only, so Territe extraction is reachable from a fresh world) and the Territe Grow Bed (iron, a composter, dirt); the Fragment Infuser, Seed Synthesizer, Seed Research Bench, Planter, Harvester, Fertiliser Applicator, Fertiliser Processor, Greenhouse Frame (x8), Greenhouse Glass (x8), Greenhouse Controller, Crop Tower Frame (x4), Crop Tower Controller, Speed Module and Efficiency Module, all costing Territe Fragments plus vanilla parts; the Genetics Station, Pollination Beacon, Oxygen Plant and Biofuel Converter at Forgite; the Terraforming Controller and Terraforming Seed at Orbite; each higher grow bed from the bed below it plus four fragments of its tier; and a Blank Seed from wheat seeds, paper and a Territe Fragment. Recipes carry no progression gate: the fragment ladder itself paces them. See the wiki's Crafting Recipes page. - **NeroQuests quest pack** — chapter `neroagriculture:field_ledger` "Field Ledger", 15 quests — that appears in the quest book when NeroQuests is installed; inert otherwise, no dependency. Five vanilla-ingredient crafts (fertilisers, biomass, crop waste) lead to the `ledger_opened` capstone, four gate quests follow the tier ladder (Refinement to Ascension), four record personal milestones (`first_reaping`, `seed_scholar`, `under_glass`, `vertical_farm`) and one server-wide world-log quest (`green_world`) completes when a terraforming project in any dimension reaches Complete. - **Record gates** `neroagriculture:first_research`, `first_harvest`, `greenhouse_keeper` and `tower_grower`: player-scope Neroland Core gates the mod opens once for a player when they complete a Seed Research Bench research, harvest a mature NeroAgriculture crop by hand, open a running Greenhouse Controller or open a formed Crop Tower Controller. They have no prerequisites and gate nothing; the tier gates (`refinement` to `ascension`) are unchanged and keep their prerequisites. The greenhouse and tower milestones are recorded on interaction, so neither controller stores an owner. - **Threshold event `neroagriculture:terraform_stage`** on Neroland Core's `ThresholdEvents` bus, fired on every terraforming stage change. Scope = the dimension id (never the position, the project id or a player); value and threshold = the stage (Seeded 1, Growing 2, Stabilising 3, Complete 4); `rising` is `false` only for a rollback to Dormant (0). The in-process `AgricultureApi` terraforming event is unchanged. ### Changed - **Requires Neroland Core 1.15.0** (was 1.13.0): the `ThresholdEvents.fire(sourceModId, crossing)` overload. `neroagriculture:tower_output` crossings now name `neroagriculture` as their source too. - The four tier quests in the quest pack are visible from the start (they were hidden behind their own gate while the ladder had no survival recipes).
beta

NeroAgriculture 0.5.0-beta.1 - Forge 26.2

0.5.0-beta.1-forge-26.2
12 окт. 2026 г.8Minecraft: 26.2forge
Скачать
Что нового
Survival crafting recipes for every machine, controller, grow bed and farm block, a NeroQuests quest pack, four personal milestone gates and a terraforming channel. Requires Neroland Core 1.15.0; still no other dependency (NeroQuests stays optional). ### Added - **Survival crafting recipes** for the whole block line, which until now was creative-only: the Fragment Extractor (iron, copper, a furnace, a piston and redstone — vanilla only, so Territe extraction is reachable from a fresh world) and the Territe Grow Bed (iron, a composter, dirt); the Fragment Infuser, Seed Synthesizer, Seed Research Bench, Planter, Harvester, Fertiliser Applicator, Fertiliser Processor, Greenhouse Frame (x8), Greenhouse Glass (x8), Greenhouse Controller, Crop Tower Frame (x4), Crop Tower Controller, Speed Module and Efficiency Module, all costing Territe Fragments plus vanilla parts; the Genetics Station, Pollination Beacon, Oxygen Plant and Biofuel Converter at Forgite; the Terraforming Controller and Terraforming Seed at Orbite; each higher grow bed from the bed below it plus four fragments of its tier; and a Blank Seed from wheat seeds, paper and a Territe Fragment. Recipes carry no progression gate: the fragment ladder itself paces them. See the wiki's Crafting Recipes page. - **NeroQuests quest pack** — chapter `neroagriculture:field_ledger` "Field Ledger", 15 quests — that appears in the quest book when NeroQuests is installed; inert otherwise, no dependency. Five vanilla-ingredient crafts (fertilisers, biomass, crop waste) lead to the `ledger_opened` capstone, four gate quests follow the tier ladder (Refinement to Ascension), four record personal milestones (`first_reaping`, `seed_scholar`, `under_glass`, `vertical_farm`) and one server-wide world-log quest (`green_world`) completes when a terraforming project in any dimension reaches Complete. - **Record gates** `neroagriculture:first_research`, `first_harvest`, `greenhouse_keeper` and `tower_grower`: player-scope Neroland Core gates the mod opens once for a player when they complete a Seed Research Bench research, harvest a mature NeroAgriculture crop by hand, open a running Greenhouse Controller or open a formed Crop Tower Controller. They have no prerequisites and gate nothing; the tier gates (`refinement` to `ascension`) are unchanged and keep their prerequisites. The greenhouse and tower milestones are recorded on interaction, so neither controller stores an owner. - **Threshold event `neroagriculture:terraform_stage`** on Neroland Core's `ThresholdEvents` bus, fired on every terraforming stage change. Scope = the dimension id (never the position, the project id or a player); value and threshold = the stage (Seeded 1, Growing 2, Stabilising 3, Complete 4); `rising` is `false` only for a rollback to Dormant (0). The in-process `AgricultureApi` terraforming event is unchanged. ### Changed - **Requires Neroland Core 1.15.0** (was 1.13.0): the `ThresholdEvents.fire(sourceModId, crossing)` overload. `neroagriculture:tower_output` crossings now name `neroagriculture` as their source too. - The four tier quests in the quest pack are visible from the start (they were hidden behind their own gate while the ladder had no survival recipes).
beta

NeroAgriculture 0.5.0-beta.1 - Forge 26.1.2

0.5.0-beta.1-forge-26.1.2
12 окт. 2026 г.0Minecraft: 26.1.2forge
Скачать
Что нового
Survival crafting recipes for every machine, controller, grow bed and farm block, a NeroQuests quest pack, four personal milestone gates and a terraforming channel. Requires Neroland Core 1.15.0; still no other dependency (NeroQuests stays optional). ### Added - **Survival crafting recipes** for the whole block line, which until now was creative-only: the Fragment Extractor (iron, copper, a furnace, a piston and redstone — vanilla only, so Territe extraction is reachable from a fresh world) and the Territe Grow Bed (iron, a composter, dirt); the Fragment Infuser, Seed Synthesizer, Seed Research Bench, Planter, Harvester, Fertiliser Applicator, Fertiliser Processor, Greenhouse Frame (x8), Greenhouse Glass (x8), Greenhouse Controller, Crop Tower Frame (x4), Crop Tower Controller, Speed Module and Efficiency Module, all costing Territe Fragments plus vanilla parts; the Genetics Station, Pollination Beacon, Oxygen Plant and Biofuel Converter at Forgite; the Terraforming Controller and Terraforming Seed at Orbite; each higher grow bed from the bed below it plus four fragments of its tier; and a Blank Seed from wheat seeds, paper and a Territe Fragment. Recipes carry no progression gate: the fragment ladder itself paces them. See the wiki's Crafting Recipes page. - **NeroQuests quest pack** — chapter `neroagriculture:field_ledger` "Field Ledger", 15 quests — that appears in the quest book when NeroQuests is installed; inert otherwise, no dependency. Five vanilla-ingredient crafts (fertilisers, biomass, crop waste) lead to the `ledger_opened` capstone, four gate quests follow the tier ladder (Refinement to Ascension), four record personal milestones (`first_reaping`, `seed_scholar`, `under_glass`, `vertical_farm`) and one server-wide world-log quest (`green_world`) completes when a terraforming project in any dimension reaches Complete. - **Record gates** `neroagriculture:first_research`, `first_harvest`, `greenhouse_keeper` and `tower_grower`: player-scope Neroland Core gates the mod opens once for a player when they complete a Seed Research Bench research, harvest a mature NeroAgriculture crop by hand, open a running Greenhouse Controller or open a formed Crop Tower Controller. They have no prerequisites and gate nothing; the tier gates (`refinement` to `ascension`) are unchanged and keep their prerequisites. The greenhouse and tower milestones are recorded on interaction, so neither controller stores an owner. - **Threshold event `neroagriculture:terraform_stage`** on Neroland Core's `ThresholdEvents` bus, fired on every terraforming stage change. Scope = the dimension id (never the position, the project id or a player); value and threshold = the stage (Seeded 1, Growing 2, Stabilising 3, Complete 4); `rising` is `false` only for a rollback to Dormant (0). The in-process `AgricultureApi` terraforming event is unchanged. ### Changed - **Requires Neroland Core 1.15.0** (was 1.13.0): the `ThresholdEvents.fire(sourceModId, crossing)` overload. `neroagriculture:tower_output` crossings now name `neroagriculture` as their source too. - The four tier quests in the quest pack are visible from the start (they were hidden behind their own gate while the ladder had no survival recipes).
beta

NeroAgriculture 0.5.0-beta.1 - NeoForge 26.3

0.5.0-beta.1-neoforge-26.3
12 окт. 2026 г.35Minecraft: 26.3neoforge
Скачать
Что нового
Survival crafting recipes for every machine, controller, grow bed and farm block, a NeroQuests quest pack, four personal milestone gates and a terraforming channel. Requires Neroland Core 1.15.0; still no other dependency (NeroQuests stays optional). ### Added - **Survival crafting recipes** for the whole block line, which until now was creative-only: the Fragment Extractor (iron, copper, a furnace, a piston and redstone — vanilla only, so Territe extraction is reachable from a fresh world) and the Territe Grow Bed (iron, a composter, dirt); the Fragment Infuser, Seed Synthesizer, Seed Research Bench, Planter, Harvester, Fertiliser Applicator, Fertiliser Processor, Greenhouse Frame (x8), Greenhouse Glass (x8), Greenhouse Controller, Crop Tower Frame (x4), Crop Tower Controller, Speed Module and Efficiency Module, all costing Territe Fragments plus vanilla parts; the Genetics Station, Pollination Beacon, Oxygen Plant and Biofuel Converter at Forgite; the Terraforming Controller and Terraforming Seed at Orbite; each higher grow bed from the bed below it plus four fragments of its tier; and a Blank Seed from wheat seeds, paper and a Territe Fragment. Recipes carry no progression gate: the fragment ladder itself paces them. See the wiki's Crafting Recipes page. - **NeroQuests quest pack** — chapter `neroagriculture:field_ledger` "Field Ledger", 15 quests — that appears in the quest book when NeroQuests is installed; inert otherwise, no dependency. Five vanilla-ingredient crafts (fertilisers, biomass, crop waste) lead to the `ledger_opened` capstone, four gate quests follow the tier ladder (Refinement to Ascension), four record personal milestones (`first_reaping`, `seed_scholar`, `under_glass`, `vertical_farm`) and one server-wide world-log quest (`green_world`) completes when a terraforming project in any dimension reaches Complete. - **Record gates** `neroagriculture:first_research`, `first_harvest`, `greenhouse_keeper` and `tower_grower`: player-scope Neroland Core gates the mod opens once for a player when they complete a Seed Research Bench research, harvest a mature NeroAgriculture crop by hand, open a running Greenhouse Controller or open a formed Crop Tower Controller. They have no prerequisites and gate nothing; the tier gates (`refinement` to `ascension`) are unchanged and keep their prerequisites. The greenhouse and tower milestones are recorded on interaction, so neither controller stores an owner. - **Threshold event `neroagriculture:terraform_stage`** on Neroland Core's `ThresholdEvents` bus, fired on every terraforming stage change. Scope = the dimension id (never the position, the project id or a player); value and threshold = the stage (Seeded 1, Growing 2, Stabilising 3, Complete 4); `rising` is `false` only for a rollback to Dormant (0). The in-process `AgricultureApi` terraforming event is unchanged. ### Changed - **Requires Neroland Core 1.15.0** (was 1.13.0): the `ThresholdEvents.fire(sourceModId, crossing)` overload. `neroagriculture:tower_output` crossings now name `neroagriculture` as their source too. - The four tier quests in the quest pack are visible from the start (they were hidden behind their own gate while the ladder had no survival recipes).
beta

NeroAgriculture 0.5.0-beta.1 - NeoForge 26.2

0.5.0-beta.1-neoforge-26.2
12 окт. 2026 г.17Minecraft: 26.2neoforge
Скачать
Что нового
Survival crafting recipes for every machine, controller, grow bed and farm block, a NeroQuests quest pack, four personal milestone gates and a terraforming channel. Requires Neroland Core 1.15.0; still no other dependency (NeroQuests stays optional). ### Added - **Survival crafting recipes** for the whole block line, which until now was creative-only: the Fragment Extractor (iron, copper, a furnace, a piston and redstone — vanilla only, so Territe extraction is reachable from a fresh world) and the Territe Grow Bed (iron, a composter, dirt); the Fragment Infuser, Seed Synthesizer, Seed Research Bench, Planter, Harvester, Fertiliser Applicator, Fertiliser Processor, Greenhouse Frame (x8), Greenhouse Glass (x8), Greenhouse Controller, Crop Tower Frame (x4), Crop Tower Controller, Speed Module and Efficiency Module, all costing Territe Fragments plus vanilla parts; the Genetics Station, Pollination Beacon, Oxygen Plant and Biofuel Converter at Forgite; the Terraforming Controller and Terraforming Seed at Orbite; each higher grow bed from the bed below it plus four fragments of its tier; and a Blank Seed from wheat seeds, paper and a Territe Fragment. Recipes carry no progression gate: the fragment ladder itself paces them. See the wiki's Crafting Recipes page. - **NeroQuests quest pack** — chapter `neroagriculture:field_ledger` "Field Ledger", 15 quests — that appears in the quest book when NeroQuests is installed; inert otherwise, no dependency. Five vanilla-ingredient crafts (fertilisers, biomass, crop waste) lead to the `ledger_opened` capstone, four gate quests follow the tier ladder (Refinement to Ascension), four record personal milestones (`first_reaping`, `seed_scholar`, `under_glass`, `vertical_farm`) and one server-wide world-log quest (`green_world`) completes when a terraforming project in any dimension reaches Complete. - **Record gates** `neroagriculture:first_research`, `first_harvest`, `greenhouse_keeper` and `tower_grower`: player-scope Neroland Core gates the mod opens once for a player when they complete a Seed Research Bench research, harvest a mature NeroAgriculture crop by hand, open a running Greenhouse Controller or open a formed Crop Tower Controller. They have no prerequisites and gate nothing; the tier gates (`refinement` to `ascension`) are unchanged and keep their prerequisites. The greenhouse and tower milestones are recorded on interaction, so neither controller stores an owner. - **Threshold event `neroagriculture:terraform_stage`** on Neroland Core's `ThresholdEvents` bus, fired on every terraforming stage change. Scope = the dimension id (never the position, the project id or a player); value and threshold = the stage (Seeded 1, Growing 2, Stabilising 3, Complete 4); `rising` is `false` only for a rollback to Dormant (0). The in-process `AgricultureApi` terraforming event is unchanged. ### Changed - **Requires Neroland Core 1.15.0** (was 1.13.0): the `ThresholdEvents.fire(sourceModId, crossing)` overload. `neroagriculture:tower_output` crossings now name `neroagriculture` as their source too. - The four tier quests in the quest pack are visible from the start (they were hidden behind their own gate while the ladder had no survival recipes).
beta

NeroAgriculture 0.5.0-beta.1 - NeoForge 26.1.2

0.5.0-beta.1-neoforge-26.1.2
12 окт. 2026 г.18Minecraft: 26.1.2neoforge
Скачать
Что нового
Survival crafting recipes for every machine, controller, grow bed and farm block, a NeroQuests quest pack, four personal milestone gates and a terraforming channel. Requires Neroland Core 1.15.0; still no other dependency (NeroQuests stays optional). ### Added - **Survival crafting recipes** for the whole block line, which until now was creative-only: the Fragment Extractor (iron, copper, a furnace, a piston and redstone — vanilla only, so Territe extraction is reachable from a fresh world) and the Territe Grow Bed (iron, a composter, dirt); the Fragment Infuser, Seed Synthesizer, Seed Research Bench, Planter, Harvester, Fertiliser Applicator, Fertiliser Processor, Greenhouse Frame (x8), Greenhouse Glass (x8), Greenhouse Controller, Crop Tower Frame (x4), Crop Tower Controller, Speed Module and Efficiency Module, all costing Territe Fragments plus vanilla parts; the Genetics Station, Pollination Beacon, Oxygen Plant and Biofuel Converter at Forgite; the Terraforming Controller and Terraforming Seed at Orbite; each higher grow bed from the bed below it plus four fragments of its tier; and a Blank Seed from wheat seeds, paper and a Territe Fragment. Recipes carry no progression gate: the fragment ladder itself paces them. See the wiki's Crafting Recipes page. - **NeroQuests quest pack** — chapter `neroagriculture:field_ledger` "Field Ledger", 15 quests — that appears in the quest book when NeroQuests is installed; inert otherwise, no dependency. Five vanilla-ingredient crafts (fertilisers, biomass, crop waste) lead to the `ledger_opened` capstone, four gate quests follow the tier ladder (Refinement to Ascension), four record personal milestones (`first_reaping`, `seed_scholar`, `under_glass`, `vertical_farm`) and one server-wide world-log quest (`green_world`) completes when a terraforming project in any dimension reaches Complete. - **Record gates** `neroagriculture:first_research`, `first_harvest`, `greenhouse_keeper` and `tower_grower`: player-scope Neroland Core gates the mod opens once for a player when they complete a Seed Research Bench research, harvest a mature NeroAgriculture crop by hand, open a running Greenhouse Controller or open a formed Crop Tower Controller. They have no prerequisites and gate nothing; the tier gates (`refinement` to `ascension`) are unchanged and keep their prerequisites. The greenhouse and tower milestones are recorded on interaction, so neither controller stores an owner. - **Threshold event `neroagriculture:terraform_stage`** on Neroland Core's `ThresholdEvents` bus, fired on every terraforming stage change. Scope = the dimension id (never the position, the project id or a player); value and threshold = the stage (Seeded 1, Growing 2, Stabilising 3, Complete 4); `rising` is `false` only for a rollback to Dormant (0). The in-process `AgricultureApi` terraforming event is unchanged. ### Changed - **Requires Neroland Core 1.15.0** (was 1.13.0): the `ThresholdEvents.fire(sourceModId, crossing)` overload. `neroagriculture:tower_output` crossings now name `neroagriculture` as their source too. - The four tier quests in the quest pack are visible from the start (they were hidden behind their own gate while the ladder had no survival recipes).
beta

NeroAgriculture 0.5.0-beta.1 - Fabric 26.3

0.5.0-beta.1-fabric-26.3
12 окт. 2026 г.107Minecraft: 26.3fabric
Скачать
Что нового
Survival crafting recipes for every machine, controller, grow bed and farm block, a NeroQuests quest pack, four personal milestone gates and a terraforming channel. Requires Neroland Core 1.15.0; still no other dependency (NeroQuests stays optional). ### Added - **Survival crafting recipes** for the whole block line, which until now was creative-only: the Fragment Extractor (iron, copper, a furnace, a piston and redstone — vanilla only, so Territe extraction is reachable from a fresh world) and the Territe Grow Bed (iron, a composter, dirt); the Fragment Infuser, Seed Synthesizer, Seed Research Bench, Planter, Harvester, Fertiliser Applicator, Fertiliser Processor, Greenhouse Frame (x8), Greenhouse Glass (x8), Greenhouse Controller, Crop Tower Frame (x4), Crop Tower Controller, Speed Module and Efficiency Module, all costing Territe Fragments plus vanilla parts; the Genetics Station, Pollination Beacon, Oxygen Plant and Biofuel Converter at Forgite; the Terraforming Controller and Terraforming Seed at Orbite; each higher grow bed from the bed below it plus four fragments of its tier; and a Blank Seed from wheat seeds, paper and a Territe Fragment. Recipes carry no progression gate: the fragment ladder itself paces them. See the wiki's Crafting Recipes page. - **NeroQuests quest pack** — chapter `neroagriculture:field_ledger` "Field Ledger", 15 quests — that appears in the quest book when NeroQuests is installed; inert otherwise, no dependency. Five vanilla-ingredient crafts (fertilisers, biomass, crop waste) lead to the `ledger_opened` capstone, four gate quests follow the tier ladder (Refinement to Ascension), four record personal milestones (`first_reaping`, `seed_scholar`, `under_glass`, `vertical_farm`) and one server-wide world-log quest (`green_world`) completes when a terraforming project in any dimension reaches Complete. - **Record gates** `neroagriculture:first_research`, `first_harvest`, `greenhouse_keeper` and `tower_grower`: player-scope Neroland Core gates the mod opens once for a player when they complete a Seed Research Bench research, harvest a mature NeroAgriculture crop by hand, open a running Greenhouse Controller or open a formed Crop Tower Controller. They have no prerequisites and gate nothing; the tier gates (`refinement` to `ascension`) are unchanged and keep their prerequisites. The greenhouse and tower milestones are recorded on interaction, so neither controller stores an owner. - **Threshold event `neroagriculture:terraform_stage`** on Neroland Core's `ThresholdEvents` bus, fired on every terraforming stage change. Scope = the dimension id (never the position, the project id or a player); value and threshold = the stage (Seeded 1, Growing 2, Stabilising 3, Complete 4); `rising` is `false` only for a rollback to Dormant (0). The in-process `AgricultureApi` terraforming event is unchanged. ### Changed - **Requires Neroland Core 1.15.0** (was 1.13.0): the `ThresholdEvents.fire(sourceModId, crossing)` overload. `neroagriculture:tower_output` crossings now name `neroagriculture` as their source too. - The four tier quests in the quest pack are visible from the start (they were hidden behind their own gate while the ladder had no survival recipes).
beta

NeroAgriculture 0.5.0-beta.1 - Fabric 26.2

0.5.0-beta.1-fabric-26.2
12 окт. 2026 г.28Minecraft: 26.2fabric
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Что нового
Survival crafting recipes for every machine, controller, grow bed and farm block, a NeroQuests quest pack, four personal milestone gates and a terraforming channel. Requires Neroland Core 1.15.0; still no other dependency (NeroQuests stays optional). ### Added - **Survival crafting recipes** for the whole block line, which until now was creative-only: the Fragment Extractor (iron, copper, a furnace, a piston and redstone — vanilla only, so Territe extraction is reachable from a fresh world) and the Territe Grow Bed (iron, a composter, dirt); the Fragment Infuser, Seed Synthesizer, Seed Research Bench, Planter, Harvester, Fertiliser Applicator, Fertiliser Processor, Greenhouse Frame (x8), Greenhouse Glass (x8), Greenhouse Controller, Crop Tower Frame (x4), Crop Tower Controller, Speed Module and Efficiency Module, all costing Territe Fragments plus vanilla parts; the Genetics Station, Pollination Beacon, Oxygen Plant and Biofuel Converter at Forgite; the Terraforming Controller and Terraforming Seed at Orbite; each higher grow bed from the bed below it plus four fragments of its tier; and a Blank Seed from wheat seeds, paper and a Territe Fragment. Recipes carry no progression gate: the fragment ladder itself paces them. See the wiki's Crafting Recipes page. - **NeroQuests quest pack** — chapter `neroagriculture:field_ledger` "Field Ledger", 15 quests — that appears in the quest book when NeroQuests is installed; inert otherwise, no dependency. Five vanilla-ingredient crafts (fertilisers, biomass, crop waste) lead to the `ledger_opened` capstone, four gate quests follow the tier ladder (Refinement to Ascension), four record personal milestones (`first_reaping`, `seed_scholar`, `under_glass`, `vertical_farm`) and one server-wide world-log quest (`green_world`) completes when a terraforming project in any dimension reaches Complete. - **Record gates** `neroagriculture:first_research`, `first_harvest`, `greenhouse_keeper` and `tower_grower`: player-scope Neroland Core gates the mod opens once for a player when they complete a Seed Research Bench research, harvest a mature NeroAgriculture crop by hand, open a running Greenhouse Controller or open a formed Crop Tower Controller. They have no prerequisites and gate nothing; the tier gates (`refinement` to `ascension`) are unchanged and keep their prerequisites. The greenhouse and tower milestones are recorded on interaction, so neither controller stores an owner. - **Threshold event `neroagriculture:terraform_stage`** on Neroland Core's `ThresholdEvents` bus, fired on every terraforming stage change. Scope = the dimension id (never the position, the project id or a player); value and threshold = the stage (Seeded 1, Growing 2, Stabilising 3, Complete 4); `rising` is `false` only for a rollback to Dormant (0). The in-process `AgricultureApi` terraforming event is unchanged. ### Changed - **Requires Neroland Core 1.15.0** (was 1.13.0): the `ThresholdEvents.fire(sourceModId, crossing)` overload. `neroagriculture:tower_output` crossings now name `neroagriculture` as their source too. - The four tier quests in the quest pack are visible from the start (they were hidden behind their own gate while the ladder had no survival recipes).
beta

NeroAgriculture 0.5.0-beta.1 - Fabric 26.1.2

0.5.0-beta.1-fabric-26.1.2
12 окт. 2026 г.21Minecraft: 26.1.2fabric
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Что нового
Survival crafting recipes for every machine, controller, grow bed and farm block, a NeroQuests quest pack, four personal milestone gates and a terraforming channel. Requires Neroland Core 1.15.0; still no other dependency (NeroQuests stays optional). ### Added - **Survival crafting recipes** for the whole block line, which until now was creative-only: the Fragment Extractor (iron, copper, a furnace, a piston and redstone — vanilla only, so Territe extraction is reachable from a fresh world) and the Territe Grow Bed (iron, a composter, dirt); the Fragment Infuser, Seed Synthesizer, Seed Research Bench, Planter, Harvester, Fertiliser Applicator, Fertiliser Processor, Greenhouse Frame (x8), Greenhouse Glass (x8), Greenhouse Controller, Crop Tower Frame (x4), Crop Tower Controller, Speed Module and Efficiency Module, all costing Territe Fragments plus vanilla parts; the Genetics Station, Pollination Beacon, Oxygen Plant and Biofuel Converter at Forgite; the Terraforming Controller and Terraforming Seed at Orbite; each higher grow bed from the bed below it plus four fragments of its tier; and a Blank Seed from wheat seeds, paper and a Territe Fragment. Recipes carry no progression gate: the fragment ladder itself paces them. See the wiki's Crafting Recipes page. - **NeroQuests quest pack** — chapter `neroagriculture:field_ledger` "Field Ledger", 15 quests — that appears in the quest book when NeroQuests is installed; inert otherwise, no dependency. Five vanilla-ingredient crafts (fertilisers, biomass, crop waste) lead to the `ledger_opened` capstone, four gate quests follow the tier ladder (Refinement to Ascension), four record personal milestones (`first_reaping`, `seed_scholar`, `under_glass`, `vertical_farm`) and one server-wide world-log quest (`green_world`) completes when a terraforming project in any dimension reaches Complete. - **Record gates** `neroagriculture:first_research`, `first_harvest`, `greenhouse_keeper` and `tower_grower`: player-scope Neroland Core gates the mod opens once for a player when they complete a Seed Research Bench research, harvest a mature NeroAgriculture crop by hand, open a running Greenhouse Controller or open a formed Crop Tower Controller. They have no prerequisites and gate nothing; the tier gates (`refinement` to `ascension`) are unchanged and keep their prerequisites. The greenhouse and tower milestones are recorded on interaction, so neither controller stores an owner. - **Threshold event `neroagriculture:terraform_stage`** on Neroland Core's `ThresholdEvents` bus, fired on every terraforming stage change. Scope = the dimension id (never the position, the project id or a player); value and threshold = the stage (Seeded 1, Growing 2, Stabilising 3, Complete 4); `rising` is `false` only for a rollback to Dormant (0). The in-process `AgricultureApi` terraforming event is unchanged. ### Changed - **Requires Neroland Core 1.15.0** (was 1.13.0): the `ThresholdEvents.fire(sourceModId, crossing)` overload. `neroagriculture:tower_output` crossings now name `neroagriculture` as their source too. - The four tier quests in the quest pack are visible from the start (they were hidden behind their own gate while the ladder had no survival recipes).
beta

NeroAgriculture 0.4.0-beta.1 - Forge 26.3

0.4.0-beta.1-forge-26.3
11 окт. 2026 г.4Minecraft: 26.3forge
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Что нового
Item tags for tag-keyed pricing, and a crop-tower output threshold event. Neroland Core only: no new dependency (NeroEconomy is not needed for any of this). ### Added - **Item tags** for data packs and economy mods to key on, so a tag-keyed commodity follows every new item with no code: `#neroagriculture:fragments` (the five tier fragments; the component-keyed `resource_fragment` stays out because its identity is in item components), `#neroagriculture:fertilisers` (fertiliser, speed and yield fertiliser) and `#neroagriculture:biofuels` (biofuel canister and bucket). The fragments and biofuels already sit in `c:fragments` and `c:biofuels`. - **Threshold event `neroagriculture:tower_output`** on Neroland Core's `ThresholdEvents` bus. Scope = the dimension id (never a player); value = items harvested by every crop tower in that dimension in the last in-game hour (1,000 game ticks of server game time, a rolling window in ten 100-tick steps); threshold = new config `crop_tower.output_event_threshold` (default 512, 0 = off); `rising` is `true` once when the total reaches the threshold and `false` once when it drops back below. In-memory only, so a restart announces nothing. Usable by NeroQuests' `custom_event` and NeroEvents. ### Deprecated - `AgricultureApi.PremiumGoodsProvider`, `AgricultureApi.PremiumGood`, `AgricultureApi.PREMIUM_GOODS` and `CompatContracts.registerPremiumGoodsProvider`. They were never implemented or read, priced in energy rather than credits, and keyed on a player. Price NeroAgriculture goods through the item tags above instead. Kept so existing callers still compile.