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Natural Philosophy

ВЕРСИИ (13)

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Natural Philosophy 4.1.0

4.1.0
30 авг. 2026 г.788Minecraft: 1.21.1neoforge
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Что нового
- Fix low to nonexistent animal spawn rates in many biomes - Animals that use generic tags can spawn on Alfizol/Podzol - Ocelots cannot spawn on treetop leaves & can spawn on Alfizol - Fix #3 by replacing Minecraft trees in sapling placement pools - Trees which Natural Philosophy changes spawn from saplings - These tree features are separate from worldgen features - Fix MegaRootPlacer skipping tree placements due to root failure - Fix compatibility issues with models/textures - Removed variation for Hanging Roots & Dead Bushes - Removed tint for Sunflower texture & revert to default - Removed variation for Lily Pad and split into new block - Removed variation for Peonies, Rose Bushes, and Lilacs - Fix #21 and reduce yield for torch and string recipes - Fix Red Algae animating in the inventory unlike seagrass - Fix Bamboo Leaves lack of item tags - Fix some tree features not placing rooted dirt beneath - Fix low generation rate for other mod plants in Plains/Savanna - Fix low generation rate for other mod trees in Jungle biomes - Fix darkness in Jungle, Bamboo Jungle, and Old Growth Pine Taiga - Enforced canopy breaks in Old Growth Pine Taiga - Overhauled overstory for Jungle-type biomes - Natural Jungle leaves of distance [5,6] pass skylight down - Flaming Bromeliad in Jungle biomes increased ground light - **Remove** Large Bush and replace with bush features - Larger-than-block shape had compatibility issues - Reported lighting issues were unable to be replicated/fixed - With Minecraft flower bush models removed, parity was gone - Replace Lily Pad variation with Small Lily Pads - Small Lily Pads place like Pink Petals or Wildflowers - Grow in patches with Lily Pads in Swamps - Should retain compatibility with Amendments pad movement - Overhaul Jungle and Bamboo Jungle canopy & understory generation - More open canopy allows Hexerei trees to spawn - More open canopy reduces mob spawn rates - Added Flaming Bromeliad to increase ground block light - Epiphytic bromeliad only places on logs/wood - Opens during the day and puts out light level 6 - Closes at night and puts out light level 3 - Bamboo generates in patches to keep canopy more open - Increase mega root count to place Flaming Bromeliads - Overhaul Moss Carpet growth rules for world generation - Moss Carpet now grows on large tree roots - Moss Carpet patches are clumps instead of random scatter - Overhaul Old Growth Birch Forest tree cover - Now matches Minecraft Old Growth Birch Forest more closely - Trees do not place with conifer foliage shape - Replace conifer-shaped Dark Oak trees in Wooded Badlands - Badlands place red sand at the same depth as Desert sand - Small surface rule optimizations
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Natural Philosophy 4.0.0

4.0.0
15 авг. 2026 г.225Minecraft: 1.21.1neoforge
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Что нового
- Added greater variety to existing plants - Grass has several new models to add variation - Ferns have several new models to add variation - Lilypads have several new models to add variation - Sugarcane, Grass, Rushes, and Cattails now use a rotated square model - Updated several plant models to better match their growth habits - Roses, Peonies, and Lilacs are now large bushes - Bamboo leaves are now blocky - Dune Grass now matches Dry Grass from later versions - Cattails and Rushes now tint with biome grass colors - Red Algae now sways in the water like seagrass and kelp - Reworked flower distribution to better match Vanilla - Added Dandelions to most open spaces - Move flower bushes to open areas, rather than under canopies - Reworked soil blocks for most biomes - Removed dithering present in 3.0+ - Added Alfizol, a counterpart of Podzol for deciduous forests - Added Permafrost, a new soil block found under snowy biomes - Removed Sandy Mycelium - Added Grassy Clay Horizon, to make clay transitions in Swamps less jarring - Reworked multiple aspects of tree placement - Changed Oak foliage and trunk placers to better match fancy oak trees in base Minecraft - Changed Birch foliage placers to have a unique shape - Added root balls to trees that generate in worldgen - Removed Azalea bushes from most biomes to keep their status as Lush Cave indicators. Flower Forest and Cherry Groves generate them still - Major overhaul of Mushroom Fields generation - Significant increase in Mycelium cover percentage - Removed Sandy Mycelium in favor of Mycelial Web - Mycelial Web block acts like Glow Lichen or Sculk but for Mycelium, generating at the edges of Mycelium patches - Overhauled biome water colors - Mushroom Fields now has the water color of Sulfur Caves for hotsprings - Removed custom colors matching Bedrock Edition - Biome water color now matches their ocean temperature band - Adjusted water fog colors to match Bedrock Edition more - Added Giant Bamboo trees for Bamboo Jungles - Added Large Bushes across most temperate biomes - Spread Bamboo across all types of jungle in small patches - Add tall grass back to river biomes to prevent them from looking like lawns - Rushes, Cattails, and Red Algae can be spread with Bone Meal - Reduced post-worldgen leaf decay in many biomes
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Natural Philosophy 3.1.0

3.1.0
28 февр. 2026 г.1,6 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Added a swing-through-grass config (enabled by default) - Intended to deal with the large amount of foliage NP adds - Is an entirely client-side option - Made moss layers less likely to Z-fight at close distance - Made Rushes and Cattails renewable via bonemealing
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Natural Philosophy 3.0.0

3.0.0
24 дек. 2025 г.660Minecraft: 1.21.1neoforge
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Что нового
- Massive performance improvements to surface rules - More tree shape changes & decorators - Roots on some trees, such as jungle and large spruce/pine - A branch decorator to make Redwood-esque trees look better - A branch decorator for jungle trees - More water in caves, via waterfalls and such - Water & lava springs exist, but have heavy height limitations as well as only spawning over water - Reduce spring generation frequency in ceilings & make lava overwrite sculk/glow lichen - Forest hillsides are properly covered in more stunted trees - Revamp of Mushroom Island to be more volcanic - Hotsprings added, made of terracotta - New basaltic mineral sand blocks, for making mushroom islands like basaltic floodplain - Add Mycelial Growth similar to warped roots - Tweaks to cave generation to provide more immersive entrances - Rooted dirt + hanging roots on the top of caves near the surface, lush or not? - Fix orange terracotta spawning at the top of Badlands biomes - Vines & drooping leaves in Dark Forest biomes - Small Dripleaves in spawn in mangrove swamps, as they are hot, humid, wet, & overgrown - Ocean updates - Top Levels (0-30m) in: Frozen Ocean, Cold Ocean, Ocean: Kelp on 0-1 gravel, seagrass on 2+, red algae more common the warmer it is - Mid (fade 30m-40m) to Bottom Levels (40m-down) in: Frozen Ocean, Cold Ocean, Ocean: Red algae and bone coral, with more bone coral on rockier portions - Top Levels (0-30m) in: Lukewarm Ocean: Kelp on boulders (areas with 1 sand), seagrass & red algae on sand - Mid (fade 30m-40m) to Bottom Levels (40m-down) in: Lukewarm Ocean: Red algae and bone coral, with more bone coral on rockier portions - Warm ocean has some changes to possibly make coral generate more reef-like, otherwise no need for changes - Red algae and bone coral are usable in recipes, incl, brewing - Fix Badlands biome cliff generation to be more interesting (all `minecraft:badlands` now) - Fix lots of missing tags on NP blocks & items - Fix powder snow & grove biomes with cliff surface rules - Kelp & mushrooms have a slight offset like grass & flowers do - Mushrooms have dynamic shape like flowers so they don't have issues - Kelp has dynamic shape similar to bamboo - Fix land when it comes above ocean surfaces not being decorated properly - Add depth filter to dune grass placement in beaches - Fix Windswept biomes gravel rock spawning - Fix Stony Shore boulder issues & add new vegetation - Fix dirt under the water in mangrove swamps - Fix "underwater sediment" surface rule not applying correctly - Fix issues with `flat` and `flat_liquid` surface rule conditions - Texture updates: Grass path sides, moss carpet hanging sides, rotate: coarse dirt, gravel, moss, endstone, stretch in small dripleaf bottom - Make grass that spawns in caves actually dirt, coarse dirt, or rooted dirt - Variation in moss hanging textures - Fix cliff issues with flat tops having stone & the ring of stone around the bottom
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Natural Philosophy 2.2.1

2.2.1
31 июл. 2025 г.1,8 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Fixed issue with crashes due to carver disabling
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Natural Philosophy 2.2.0

2.2.0
25 мар. 2025 г.562Minecraft: 1.21.1neoforge
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Что нового
- Make grass in snowy biomes tan and dead - Apply forest track paths before their surfaces - Fix tops of logs appearing in Plains Oaks - Strengthen red sand color in red dune grass - Increase Badlands plant generation - Refactor mod internals for compatibility - Fix surface rules using `minecraft:` namespace - Hopefully fix Snow! Real Magic! crash - Change snow under trees mixin logic - Increase moss patch generation on moss blocks - Modify cliff aesthetics for more consistency - Stone lips of <2 blocks are now dirt/grass - Dirt panels by the side of caves less likely
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Natural Philosophy 2.1.0

2.1.0
12 февр. 2025 г.234Minecraft: 1.21.1neoforge
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Что нового
- Add Farmer's Delight compat for straw & cutting - Add utility recipes for Rushes and Cattails - Rushes craft into torches (rushlights) - Cattails craft into string - Reduce incidence of Jungle oak bees by half - Fix stunted spruces not placing rooted dirt - Fix dedicuous forest undergrowth spawning - Lower incidence of Jungle bushes slightly
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Natural Philosophy 2.0.0

2.0.0
7 февр. 2025 г.100Minecraft: 1.21.1neoforge
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Что нового
- Glow lichen spawns in larger patches more frequently - Added particles to Deep Dark and Lush Caves - Update water colors in Deep Dark and Lush Caves - Dripstone Caves have common mushrooms - Lush cave vegetation is significantly updated - Ferns replace grass on moss - Mud and mossy cobblestone are common - Ceiling vines are more common & longer - Glow lichen replaces some moss vegetation
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Natural Philosophy 1.3.1

1.3.1
2 февр. 2025 г.104Minecraft: 1.20.4neoforge
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Что нового
- Fix bug with Grove JSON that may crash
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Natural Philosophy 1.3.0

1.3.0
1 февр. 2025 г.65Minecraft: 1.20.4neoforge
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Что нового
- Remove Beach tide pools - Fix Jungle trees spawning below water surface - Add moss patches to Stony Shore - Fix Stony Shore generating surface underwater - Update mushroom fields to have more variety - Huge mushrooms have one extra shape per color - Small mushroom vegetation is more common
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Natural Philosophy 1.2.0

1.2.0
31 янв. 2025 г.65Minecraft: 1.20.4neoforge
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Что нового
- Fix all blocks not having loot tables - Add rare moss carpet patches to forested biomes - Fix grove to use Snowy Taiga trees - Change Snowy Plains to have trees - Ice Spikes now has old Snowy Plains surface
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Natural Philosophy 1.1.0

1.1.0
31 янв. 2025 г.59Minecraft: 1.20.4neoforge
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Что нового
- Fix Wooded Badlands cliff surface rules - Add Sweet Berries to Birch Forests - Fix Cocoa Beans not spawning on Jungle trees - Fix Jungle foliage generating underwater - Fix `flat` surface rule only checking crosswise - Fix mushrooms not spawning in biomes - Lower incidence of forested biome vegetation - Halve incidence of Jungle beehives - Add Bedrock-style water colors to many biomes
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Natural Philosophy 1.0.0

1.0.0
27 янв. 2025 г.70Minecraft: 1.20.4neoforge
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