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ВЕРСИИ (13)
release
Natural Philosophy 4.1.0
4.1.030 авг. 2026 г.788Minecraft: 1.21.1neoforge
Что нового
- Fix low to nonexistent animal spawn rates in many biomes
- Animals that use generic tags can spawn on Alfizol/Podzol
- Ocelots cannot spawn on treetop leaves & can spawn on Alfizol
- Fix #3 by replacing Minecraft trees in sapling placement pools
- Trees which Natural Philosophy changes spawn from saplings
- These tree features are separate from worldgen features
- Fix MegaRootPlacer skipping tree placements due to root failure
- Fix compatibility issues with models/textures
- Removed variation for Hanging Roots & Dead Bushes
- Removed tint for Sunflower texture & revert to default
- Removed variation for Lily Pad and split into new block
- Removed variation for Peonies, Rose Bushes, and Lilacs
- Fix #21 and reduce yield for torch and string recipes
- Fix Red Algae animating in the inventory unlike seagrass
- Fix Bamboo Leaves lack of item tags
- Fix some tree features not placing rooted dirt beneath
- Fix low generation rate for other mod plants in Plains/Savanna
- Fix low generation rate for other mod trees in Jungle biomes
- Fix darkness in Jungle, Bamboo Jungle, and Old Growth Pine Taiga
- Enforced canopy breaks in Old Growth Pine Taiga
- Overhauled overstory for Jungle-type biomes
- Natural Jungle leaves of distance [5,6] pass skylight down
- Flaming Bromeliad in Jungle biomes increased ground light
- **Remove** Large Bush and replace with bush features
- Larger-than-block shape had compatibility issues
- Reported lighting issues were unable to be replicated/fixed
- With Minecraft flower bush models removed, parity was gone
- Replace Lily Pad variation with Small Lily Pads
- Small Lily Pads place like Pink Petals or Wildflowers
- Grow in patches with Lily Pads in Swamps
- Should retain compatibility with Amendments pad movement
- Overhaul Jungle and Bamboo Jungle canopy & understory generation
- More open canopy allows Hexerei trees to spawn
- More open canopy reduces mob spawn rates
- Added Flaming Bromeliad to increase ground block light
- Epiphytic bromeliad only places on logs/wood
- Opens during the day and puts out light level 6
- Closes at night and puts out light level 3
- Bamboo generates in patches to keep canopy more open
- Increase mega root count to place Flaming Bromeliads
- Overhaul Moss Carpet growth rules for world generation
- Moss Carpet now grows on large tree roots
- Moss Carpet patches are clumps instead of random scatter
- Overhaul Old Growth Birch Forest tree cover
- Now matches Minecraft Old Growth Birch Forest more closely
- Trees do not place with conifer foliage shape
- Replace conifer-shaped Dark Oak trees in Wooded Badlands
- Badlands place red sand at the same depth as Desert sand
- Small surface rule optimizations
release
Natural Philosophy 4.0.0
4.0.015 авг. 2026 г.225Minecraft: 1.21.1neoforge
Что нового
- Added greater variety to existing plants
- Grass has several new models to add variation
- Ferns have several new models to add variation
- Lilypads have several new models to add variation
- Sugarcane, Grass, Rushes, and Cattails now use a rotated square model
- Updated several plant models to better match their growth habits
- Roses, Peonies, and Lilacs are now large bushes
- Bamboo leaves are now blocky
- Dune Grass now matches Dry Grass from later versions
- Cattails and Rushes now tint with biome grass colors
- Red Algae now sways in the water like seagrass and kelp
- Reworked flower distribution to better match Vanilla
- Added Dandelions to most open spaces
- Move flower bushes to open areas, rather than under canopies
- Reworked soil blocks for most biomes
- Removed dithering present in 3.0+
- Added Alfizol, a counterpart of Podzol for deciduous forests
- Added Permafrost, a new soil block found under snowy biomes
- Removed Sandy Mycelium
- Added Grassy Clay Horizon, to make clay transitions in Swamps less jarring
- Reworked multiple aspects of tree placement
- Changed Oak foliage and trunk placers to better match fancy oak trees in base Minecraft
- Changed Birch foliage placers to have a unique shape
- Added root balls to trees that generate in worldgen
- Removed Azalea bushes from most biomes to keep their status as Lush Cave indicators. Flower Forest and Cherry Groves generate them still
- Major overhaul of Mushroom Fields generation
- Significant increase in Mycelium cover percentage
- Removed Sandy Mycelium in favor of Mycelial Web
- Mycelial Web block acts like Glow Lichen or Sculk but for Mycelium, generating at the edges of Mycelium patches
- Overhauled biome water colors
- Mushroom Fields now has the water color of Sulfur Caves for hotsprings
- Removed custom colors matching Bedrock Edition
- Biome water color now matches their ocean temperature band
- Adjusted water fog colors to match Bedrock Edition more
- Added Giant Bamboo trees for Bamboo Jungles
- Added Large Bushes across most temperate biomes
- Spread Bamboo across all types of jungle in small patches
- Add tall grass back to river biomes to prevent them from looking like lawns
- Rushes, Cattails, and Red Algae can be spread with Bone Meal
- Reduced post-worldgen leaf decay in many biomes
release
Natural Philosophy 3.1.0
3.1.028 февр. 2026 г.1,6 тыс.Minecraft: 1.21.1neoforge
Что нового
- Added a swing-through-grass config (enabled by default)
- Intended to deal with the large amount of foliage NP adds
- Is an entirely client-side option
- Made moss layers less likely to Z-fight at close distance
- Made Rushes and Cattails renewable via bonemealing
release
Natural Philosophy 3.0.0
3.0.024 дек. 2025 г.660Minecraft: 1.21.1neoforge
Что нового
- Massive performance improvements to surface rules
- More tree shape changes & decorators
- Roots on some trees, such as jungle and large spruce/pine
- A branch decorator to make Redwood-esque trees look better
- A branch decorator for jungle trees
- More water in caves, via waterfalls and such
- Water & lava springs exist, but have heavy height limitations as well as only spawning over water
- Reduce spring generation frequency in ceilings & make lava overwrite sculk/glow lichen
- Forest hillsides are properly covered in more stunted trees
- Revamp of Mushroom Island to be more volcanic
- Hotsprings added, made of terracotta
- New basaltic mineral sand blocks, for making mushroom islands like basaltic floodplain
- Add Mycelial Growth similar to warped roots
- Tweaks to cave generation to provide more immersive entrances
- Rooted dirt + hanging roots on the top of caves near the surface, lush or not?
- Fix orange terracotta spawning at the top of Badlands biomes
- Vines & drooping leaves in Dark Forest biomes
- Small Dripleaves in spawn in mangrove swamps, as they are hot, humid, wet, & overgrown
- Ocean updates
- Top Levels (0-30m) in: Frozen Ocean, Cold Ocean, Ocean: Kelp on 0-1 gravel, seagrass on 2+, red algae more common the warmer it is
- Mid (fade 30m-40m) to Bottom Levels (40m-down) in: Frozen Ocean, Cold Ocean, Ocean: Red algae and bone coral, with more bone coral on rockier portions
- Top Levels (0-30m) in: Lukewarm Ocean: Kelp on boulders (areas with 1 sand), seagrass & red algae on sand
- Mid (fade 30m-40m) to Bottom Levels (40m-down) in: Lukewarm Ocean: Red algae and bone coral, with more bone coral on rockier portions
- Warm ocean has some changes to possibly make coral generate more reef-like, otherwise no need for changes
- Red algae and bone coral are usable in recipes, incl, brewing
- Fix Badlands biome cliff generation to be more interesting (all `minecraft:badlands` now)
- Fix lots of missing tags on NP blocks & items
- Fix powder snow & grove biomes with cliff surface rules
- Kelp & mushrooms have a slight offset like grass & flowers do
- Mushrooms have dynamic shape like flowers so they don't have issues
- Kelp has dynamic shape similar to bamboo
- Fix land when it comes above ocean surfaces not being decorated properly
- Add depth filter to dune grass placement in beaches
- Fix Windswept biomes gravel rock spawning
- Fix Stony Shore boulder issues & add new vegetation
- Fix dirt under the water in mangrove swamps
- Fix "underwater sediment" surface rule not applying correctly
- Fix issues with `flat` and `flat_liquid` surface rule conditions
- Texture updates: Grass path sides, moss carpet hanging sides, rotate: coarse dirt, gravel, moss, endstone, stretch in small dripleaf bottom
- Make grass that spawns in caves actually dirt, coarse dirt, or rooted dirt
- Variation in moss hanging textures
- Fix cliff issues with flat tops having stone & the ring of stone around the bottom
release
Natural Philosophy 2.2.1
2.2.131 июл. 2025 г.1,8 тыс.Minecraft: 1.21.1neoforge
Что нового
- Fixed issue with crashes due to carver disabling
release
Natural Philosophy 2.2.0
2.2.025 мар. 2025 г.562Minecraft: 1.21.1neoforge
Что нового
- Make grass in snowy biomes tan and dead
- Apply forest track paths before their surfaces
- Fix tops of logs appearing in Plains Oaks
- Strengthen red sand color in red dune grass
- Increase Badlands plant generation
- Refactor mod internals for compatibility
- Fix surface rules using `minecraft:` namespace
- Hopefully fix Snow! Real Magic! crash
- Change snow under trees mixin logic
- Increase moss patch generation on moss blocks
- Modify cliff aesthetics for more consistency
- Stone lips of <2 blocks are now dirt/grass
- Dirt panels by the side of caves less likely
release
Natural Philosophy 2.1.0
2.1.012 февр. 2025 г.234Minecraft: 1.21.1neoforge
Что нового
- Add Farmer's Delight compat for straw & cutting
- Add utility recipes for Rushes and Cattails
- Rushes craft into torches (rushlights)
- Cattails craft into string
- Reduce incidence of Jungle oak bees by half
- Fix stunted spruces not placing rooted dirt
- Fix dedicuous forest undergrowth spawning
- Lower incidence of Jungle bushes slightly
release
Natural Philosophy 2.0.0
2.0.07 февр. 2025 г.100Minecraft: 1.21.1neoforge
Что нового
- Glow lichen spawns in larger patches more frequently
- Added particles to Deep Dark and Lush Caves
- Update water colors in Deep Dark and Lush Caves
- Dripstone Caves have common mushrooms
- Lush cave vegetation is significantly updated
- Ferns replace grass on moss
- Mud and mossy cobblestone are common
- Ceiling vines are more common & longer
- Glow lichen replaces some moss vegetation
release
Natural Philosophy 1.3.1
1.3.12 февр. 2025 г.104Minecraft: 1.20.4neoforge
Что нового
- Fix bug with Grove JSON that may crash
release
Natural Philosophy 1.3.0
1.3.01 февр. 2025 г.65Minecraft: 1.20.4neoforge
Что нового
- Remove Beach tide pools
- Fix Jungle trees spawning below water surface
- Add moss patches to Stony Shore
- Fix Stony Shore generating surface underwater
- Update mushroom fields to have more variety
- Huge mushrooms have one extra shape per color
- Small mushroom vegetation is more common
release
Natural Philosophy 1.2.0
1.2.031 янв. 2025 г.65Minecraft: 1.20.4neoforge
Что нового
- Fix all blocks not having loot tables
- Add rare moss carpet patches to forested biomes
- Fix grove to use Snowy Taiga trees
- Change Snowy Plains to have trees
- Ice Spikes now has old Snowy Plains surface
release
Natural Philosophy 1.1.0
1.1.031 янв. 2025 г.59Minecraft: 1.20.4neoforge
Что нового
- Fix Wooded Badlands cliff surface rules
- Add Sweet Berries to Birch Forests
- Fix Cocoa Beans not spawning on Jungle trees
- Fix Jungle foliage generating underwater
- Fix `flat` surface rule only checking crosswise
- Fix mushrooms not spawning in biomes
- Lower incidence of forested biome vegetation
- Halve incidence of Jungle beehives
- Add Bedrock-style water colors to many biomes
release
Natural Philosophy 1.0.0
1.0.027 янв. 2025 г.70Minecraft: 1.20.4neoforge