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Nanite Library

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beta

Nanite Library Neoforge 26.1.2.7

26.1.2.7
27 сент. 2026 г.756Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
## [26.1.2.7] ### Added - `NetworkRegistry#versioned(String)` and `NetworkRegistry#optional()` to set a packet's network version and optionality on NeoForge - Both are no-ops on Fabric as it has no version negotiation and never refuses connections over missing packets - `Config#restoreFromDisk()` and `ConfigManager#restoreSyncedConfigs()` to drop values synced from a server ### Changed - Fabric registries are now deferred until `initialize()` is called, matching NeoForge's `DeferredRegister` - Registering an entry after its registry has been initialized now throws on both platforms instead of silently doing nothing - Accessing a Fabric registry entry before its registry is initialized now throws with the entry's id - Common configs now load as soon as they're registered, and reload when a server starts - Registering a config after its type has loaded now loads it immediately instead of throwing - Server configs on NeoForge now load before the world loads, matching Fabric - The config sync packet is now optional, so clients with the library can join servers without it (and vice versa) - The config sync packet no longer sends comments and supports much larger configs (256K characters, up from 32K) - `ConfigValue#set` now saves the config file - Config files now keep values in the order they're declared - `CreativeModeTabBuilder#populateFromRegistry` now reads the registry's entries when the tab is populated instead of when it's called ### Deprecated - `ExecutionTarget` and the `NetworkRegistry` overloads that take one, handlers always run on the main thread ### Fixed - Dedicated Fabric servers loading client-only networking classes when packets were registered - `NetworkRegistry#playBidirectional` crashing on NeoForge due to the payload being registered twice - `Platform#sendPacketToAllPlayers` doing nothing on NeoForge - `PlatformClient#registerResourcePackReloadListeners` never registering the listeners on NeoForge - Server configs never loading on Fabric - Sending an optional packet to a side without it throwing on NeoForge - Values synced from a server sticking around after disconnecting, and being able to be written to disk - Config keys removed from the file keeping their old value on reload - Duplicate config keys silently replacing each other, they now throw - `CreativeModeTabBuilder` crashing when no icon was set - `Lazy#invalidate` holding onto the old value
beta

Nanite Library Fabric 26.1.2.7

26.1.2.7
27 сент. 2026 г.2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
## [26.1.2.7] ### Added - `NetworkRegistry#versioned(String)` and `NetworkRegistry#optional()` to set a packet's network version and optionality on NeoForge - Both are no-ops on Fabric as it has no version negotiation and never refuses connections over missing packets - `Config#restoreFromDisk()` and `ConfigManager#restoreSyncedConfigs()` to drop values synced from a server ### Changed - Fabric registries are now deferred until `initialize()` is called, matching NeoForge's `DeferredRegister` - Registering an entry after its registry has been initialized now throws on both platforms instead of silently doing nothing - Accessing a Fabric registry entry before its registry is initialized now throws with the entry's id - Common configs now load as soon as they're registered, and reload when a server starts - Registering a config after its type has loaded now loads it immediately instead of throwing - Server configs on NeoForge now load before the world loads, matching Fabric - The config sync packet is now optional, so clients with the library can join servers without it (and vice versa) - The config sync packet no longer sends comments and supports much larger configs (256K characters, up from 32K) - `ConfigValue#set` now saves the config file - Config files now keep values in the order they're declared - `CreativeModeTabBuilder#populateFromRegistry` now reads the registry's entries when the tab is populated instead of when it's called ### Deprecated - `ExecutionTarget` and the `NetworkRegistry` overloads that take one, handlers always run on the main thread ### Fixed - Dedicated Fabric servers loading client-only networking classes when packets were registered - `NetworkRegistry#playBidirectional` crashing on NeoForge due to the payload being registered twice - `Platform#sendPacketToAllPlayers` doing nothing on NeoForge - `PlatformClient#registerResourcePackReloadListeners` never registering the listeners on NeoForge - Server configs never loading on Fabric - Sending an optional packet to a side without it throwing on NeoForge - Values synced from a server sticking around after disconnecting, and being able to be written to disk - Config keys removed from the file keeping their old value on reload - Duplicate config keys silently replacing each other, they now throw - `CreativeModeTabBuilder` crashing when no icon was set - `Lazy#invalidate` holding onto the old value
beta

Nanite Library Neoforge 26.1.2.7

26.1.2.7
27 сент. 2026 г.17Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
## [26.1.2.7] ### Added - `NetworkRegistry#versioned(String)` and `NetworkRegistry#optional()` to set a packet's network version and optionality on NeoForge - Both are no-ops on Fabric as it has no version negotiation and never refuses connections over missing packets - `Config#restoreFromDisk()` and `ConfigManager#restoreSyncedConfigs()` to drop values synced from a server ### Changed - Fabric registries are now deferred until `initialize()` is called, matching NeoForge's `DeferredRegister` - Registering an entry after its registry has been initialized now throws on both platforms instead of silently doing nothing - Accessing a Fabric registry entry before its registry is initialized now throws with the entry's id - Common configs now load as soon as they're registered, and reload when a server starts - Registering a config after its type has loaded now loads it immediately instead of throwing - Server configs on NeoForge now load before the world loads, matching Fabric - The config sync packet is now optional, so clients with the library can join servers without it (and vice versa) - The config sync packet no longer sends comments and supports much larger configs (256K characters, up from 32K) - `ConfigValue#set` now saves the config file - Config files now keep values in the order they're declared - `CreativeModeTabBuilder#populateFromRegistry` now reads the registry's entries when the tab is populated instead of when it's called ### Deprecated - `ExecutionTarget` and the `NetworkRegistry` overloads that take one, handlers always run on the main thread ### Fixed - Dedicated Fabric servers loading client-only networking classes when packets were registered - `NetworkRegistry#playBidirectional` crashing on NeoForge due to the payload being registered twice - `Platform#sendPacketToAllPlayers` doing nothing on NeoForge - `PlatformClient#registerResourcePackReloadListeners` never registering the listeners on NeoForge - Server configs never loading on Fabric - Sending an optional packet to a side without it throwing on NeoForge - Values synced from a server sticking around after disconnecting, and being able to be written to disk - Config keys removed from the file keeping their old value on reload - Duplicate config keys silently replacing each other, they now throw - `CreativeModeTabBuilder` crashing when no icon was set - `Lazy#invalidate` holding onto the old value
beta

Nanite Library Fabric 26.1.2.7

26.1.2.7
27 сент. 2026 г.30Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
## [26.1.2.7] ### Added - `NetworkRegistry#versioned(String)` and `NetworkRegistry#optional()` to set a packet's network version and optionality on NeoForge - Both are no-ops on Fabric as it has no version negotiation and never refuses connections over missing packets - `Config#restoreFromDisk()` and `ConfigManager#restoreSyncedConfigs()` to drop values synced from a server ### Changed - Fabric registries are now deferred until `initialize()` is called, matching NeoForge's `DeferredRegister` - Registering an entry after its registry has been initialized now throws on both platforms instead of silently doing nothing - Accessing a Fabric registry entry before its registry is initialized now throws with the entry's id - Common configs now load as soon as they're registered, and reload when a server starts - Registering a config after its type has loaded now loads it immediately instead of throwing - Server configs on NeoForge now load before the world loads, matching Fabric - The config sync packet is now optional, so clients with the library can join servers without it (and vice versa) - The config sync packet no longer sends comments and supports much larger configs (256K characters, up from 32K) - `ConfigValue#set` now saves the config file - Config files now keep values in the order they're declared - `CreativeModeTabBuilder#populateFromRegistry` now reads the registry's entries when the tab is populated instead of when it's called ### Deprecated - `ExecutionTarget` and the `NetworkRegistry` overloads that take one, handlers always run on the main thread ### Fixed - Dedicated Fabric servers loading client-only networking classes when packets were registered - `NetworkRegistry#playBidirectional` crashing on NeoForge due to the payload being registered twice - `Platform#sendPacketToAllPlayers` doing nothing on NeoForge - `PlatformClient#registerResourcePackReloadListeners` never registering the listeners on NeoForge - Server configs never loading on Fabric - Sending an optional packet to a side without it throwing on NeoForge - Values synced from a server sticking around after disconnecting, and being able to be written to disk - Config keys removed from the file keeping their old value on reload - Duplicate config keys silently replacing each other, they now throw - `CreativeModeTabBuilder` crashing when no icon was set - `Lazy#invalidate` holding onto the old value
beta

Nanite Library Neoforge 26.1.2.7

26.1.2.7
27 сент. 2026 г.15Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
## [26.1.2.7] ### Added - `NetworkRegistry#versioned(String)` and `NetworkRegistry#optional()` to set a packet's network version and optionality on NeoForge - Both are no-ops on Fabric as it has no version negotiation and never refuses connections over missing packets - `Config#restoreFromDisk()` and `ConfigManager#restoreSyncedConfigs()` to drop values synced from a server ### Changed - Fabric registries are now deferred until `initialize()` is called, matching NeoForge's `DeferredRegister` - Registering an entry after its registry has been initialized now throws on both platforms instead of silently doing nothing - Accessing a Fabric registry entry before its registry is initialized now throws with the entry's id - Common configs now load as soon as they're registered, and reload when a server starts - Registering a config after its type has loaded now loads it immediately instead of throwing - Server configs on NeoForge now load before the world loads, matching Fabric - The config sync packet is now optional, so clients with the library can join servers without it (and vice versa) - The config sync packet no longer sends comments and supports much larger configs (256K characters, up from 32K) - `ConfigValue#set` now saves the config file - Config files now keep values in the order they're declared - `CreativeModeTabBuilder#populateFromRegistry` now reads the registry's entries when the tab is populated instead of when it's called ### Deprecated - `ExecutionTarget` and the `NetworkRegistry` overloads that take one, handlers always run on the main thread ### Fixed - Dedicated Fabric servers loading client-only networking classes when packets were registered - `NetworkRegistry#playBidirectional` crashing on NeoForge due to the payload being registered twice - `Platform#sendPacketToAllPlayers` doing nothing on NeoForge - `PlatformClient#registerResourcePackReloadListeners` never registering the listeners on NeoForge - Server configs never loading on Fabric - Sending an optional packet to a side without it throwing on NeoForge - Values synced from a server sticking around after disconnecting, and being able to be written to disk - Config keys removed from the file keeping their old value on reload - Duplicate config keys silently replacing each other, they now throw - `CreativeModeTabBuilder` crashing when no icon was set - `Lazy#invalidate` holding onto the old value
beta

Nanite Library Fabric 26.1.2.7

26.1.2.7
27 сент. 2026 г.30Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
## [26.1.2.7] ### Added - `NetworkRegistry#versioned(String)` and `NetworkRegistry#optional()` to set a packet's network version and optionality on NeoForge - Both are no-ops on Fabric as it has no version negotiation and never refuses connections over missing packets - `Config#restoreFromDisk()` and `ConfigManager#restoreSyncedConfigs()` to drop values synced from a server ### Changed - Fabric registries are now deferred until `initialize()` is called, matching NeoForge's `DeferredRegister` - Registering an entry after its registry has been initialized now throws on both platforms instead of silently doing nothing - Accessing a Fabric registry entry before its registry is initialized now throws with the entry's id - Common configs now load as soon as they're registered, and reload when a server starts - Registering a config after its type has loaded now loads it immediately instead of throwing - Server configs on NeoForge now load before the world loads, matching Fabric - The config sync packet is now optional, so clients with the library can join servers without it (and vice versa) - The config sync packet no longer sends comments and supports much larger configs (256K characters, up from 32K) - `ConfigValue#set` now saves the config file - Config files now keep values in the order they're declared - `CreativeModeTabBuilder#populateFromRegistry` now reads the registry's entries when the tab is populated instead of when it's called ### Deprecated - `ExecutionTarget` and the `NetworkRegistry` overloads that take one, handlers always run on the main thread ### Fixed - Dedicated Fabric servers loading client-only networking classes when packets were registered - `NetworkRegistry#playBidirectional` crashing on NeoForge due to the payload being registered twice - `Platform#sendPacketToAllPlayers` doing nothing on NeoForge - `PlatformClient#registerResourcePackReloadListeners` never registering the listeners on NeoForge - Server configs never loading on Fabric - Sending an optional packet to a side without it throwing on NeoForge - Values synced from a server sticking around after disconnecting, and being able to be written to disk - Config keys removed from the file keeping their old value on reload - Duplicate config keys silently replacing each other, they now throw - `CreativeModeTabBuilder` crashing when no icon was set - `Lazy#invalidate` holding onto the old value
beta

Nanite Library Neoforge 26.1.2.7

26.1.2.7
27 сент. 2026 г.10Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
## [26.1.2.7] ### Added - `NetworkRegistry#versioned(String)` and `NetworkRegistry#optional()` to set a packet's network version and optionality on NeoForge - Both are no-ops on Fabric as it has no version negotiation and never refuses connections over missing packets - `Config#restoreFromDisk()` and `ConfigManager#restoreSyncedConfigs()` to drop values synced from a server ### Changed - Fabric registries are now deferred until `initialize()` is called, matching NeoForge's `DeferredRegister` - Registering an entry after its registry has been initialized now throws on both platforms instead of silently doing nothing - Accessing a Fabric registry entry before its registry is initialized now throws with the entry's id - Common configs now load as soon as they're registered, and reload when a server starts - Registering a config after its type has loaded now loads it immediately instead of throwing - Server configs on NeoForge now load before the world loads, matching Fabric - The config sync packet is now optional, so clients with the library can join servers without it (and vice versa) - The config sync packet no longer sends comments and supports much larger configs (256K characters, up from 32K) - `ConfigValue#set` now saves the config file - Config files now keep values in the order they're declared - `CreativeModeTabBuilder#populateFromRegistry` now reads the registry's entries when the tab is populated instead of when it's called ### Deprecated - `ExecutionTarget` and the `NetworkRegistry` overloads that take one, handlers always run on the main thread ### Fixed - Dedicated Fabric servers loading client-only networking classes when packets were registered - `NetworkRegistry#playBidirectional` crashing on NeoForge due to the payload being registered twice - `Platform#sendPacketToAllPlayers` doing nothing on NeoForge - `PlatformClient#registerResourcePackReloadListeners` never registering the listeners on NeoForge - Server configs never loading on Fabric - Sending an optional packet to a side without it throwing on NeoForge - Values synced from a server sticking around after disconnecting, and being able to be written to disk - Config keys removed from the file keeping their old value on reload - Duplicate config keys silently replacing each other, they now throw - `CreativeModeTabBuilder` crashing when no icon was set - `Lazy#invalidate` holding onto the old value
beta

Nanite Library Fabric 26.1.2.7

26.1.2.7
27 сент. 2026 г.21Minecraft: 26.1, 26.1.1, 26.1.2fabric
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Что нового
## [26.1.2.7] ### Added - `NetworkRegistry#versioned(String)` and `NetworkRegistry#optional()` to set a packet's network version and optionality on NeoForge - Both are no-ops on Fabric as it has no version negotiation and never refuses connections over missing packets - `Config#restoreFromDisk()` and `ConfigManager#restoreSyncedConfigs()` to drop values synced from a server ### Changed - Fabric registries are now deferred until `initialize()` is called, matching NeoForge's `DeferredRegister` - Registering an entry after its registry has been initialized now throws on both platforms instead of silently doing nothing - Accessing a Fabric registry entry before its registry is initialized now throws with the entry's id - Common configs now load as soon as they're registered, and reload when a server starts - Registering a config after its type has loaded now loads it immediately instead of throwing - Server configs on NeoForge now load before the world loads, matching Fabric - The config sync packet is now optional, so clients with the library can join servers without it (and vice versa) - The config sync packet no longer sends comments and supports much larger configs (256K characters, up from 32K) - `ConfigValue#set` now saves the config file - Config files now keep values in the order they're declared - `CreativeModeTabBuilder#populateFromRegistry` now reads the registry's entries when the tab is populated instead of when it's called ### Deprecated - `ExecutionTarget` and the `NetworkRegistry` overloads that take one, handlers always run on the main thread ### Fixed - Dedicated Fabric servers loading client-only networking classes when packets were registered - `NetworkRegistry#playBidirectional` crashing on NeoForge due to the payload being registered twice - `Platform#sendPacketToAllPlayers` doing nothing on NeoForge - `PlatformClient#registerResourcePackReloadListeners` never registering the listeners on NeoForge - Server configs never loading on Fabric - Sending an optional packet to a side without it throwing on NeoForge - Values synced from a server sticking around after disconnecting, and being able to be written to disk - Config keys removed from the file keeping their old value on reload - Duplicate config keys silently replacing each other, they now throw - `CreativeModeTabBuilder` crashing when no icon was set - `Lazy#invalidate` holding onto the old value
beta

Nanite Library Neoforge 26.2.0.2

26.2.0.2
27 сент. 2026 г.384Minecraft: 26.2neoforge
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Что нового
## [26.2.0.2] ### Added - `NetworkRegistry#versioned(String)` and `NetworkRegistry#optional()` to set a packet's network version and optionality on NeoForge - Both are no-ops on Fabric as it has no version negotiation and never refuses connections over missing packets - `Config#restoreFromDisk()` and `ConfigManager#restoreSyncedConfigs()` to drop values synced from a server ### Changed - Fabric registries are now deferred until `initialize()` is called, matching NeoForge's `DeferredRegister` - Registering an entry after its registry has been initialized now throws on both platforms instead of silently doing nothing - Accessing a Fabric registry entry before its registry is initialized now throws with the entry's id - Common configs now load as soon as they're registered, and reload when a server starts - Registering a config after its type has loaded now loads it immediately instead of throwing - Server configs on NeoForge now load before the world loads, matching Fabric - The config sync packet is now optional, so clients with the library can join servers without it (and vice versa) - The config sync packet no longer sends comments and supports much larger configs (256K characters, up from 32K) - `ConfigValue#set` now saves the config file - Config files now keep values in the order they're declared - `CreativeModeTabBuilder#populateFromRegistry` now reads the registry's entries when the tab is populated instead of when it's called ### Deprecated - `ExecutionTarget` and the `NetworkRegistry` overloads that take one, handlers always run on the main thread ### Fixed - Dedicated Fabric servers loading client-only networking classes when packets were registered - `NetworkRegistry#playBidirectional` crashing on NeoForge due to the payload being registered twice - `Platform#sendPacketToAllPlayers` doing nothing on NeoForge - `PlatformClient#registerResourcePackReloadListeners` never registering the listeners on NeoForge - Server configs never loading on Fabric - Sending an optional packet to a side without it throwing on NeoForge - Values synced from a server sticking around after disconnecting, and being able to be written to disk - Config keys removed from the file keeping their old value on reload - Duplicate config keys silently replacing each other, they now throw - `CreativeModeTabBuilder` crashing when no icon was set - `Lazy#invalidate` holding onto the old value
beta

Nanite Library Fabric 26.2.0.2

26.2.0.2
27 сент. 2026 г.6,3 тыс.Minecraft: 26.2fabric
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Что нового
## [26.2.0.2] ### Added - `NetworkRegistry#versioned(String)` and `NetworkRegistry#optional()` to set a packet's network version and optionality on NeoForge - Both are no-ops on Fabric as it has no version negotiation and never refuses connections over missing packets - `Config#restoreFromDisk()` and `ConfigManager#restoreSyncedConfigs()` to drop values synced from a server ### Changed - Fabric registries are now deferred until `initialize()` is called, matching NeoForge's `DeferredRegister` - Registering an entry after its registry has been initialized now throws on both platforms instead of silently doing nothing - Accessing a Fabric registry entry before its registry is initialized now throws with the entry's id - Common configs now load as soon as they're registered, and reload when a server starts - Registering a config after its type has loaded now loads it immediately instead of throwing - Server configs on NeoForge now load before the world loads, matching Fabric - The config sync packet is now optional, so clients with the library can join servers without it (and vice versa) - The config sync packet no longer sends comments and supports much larger configs (256K characters, up from 32K) - `ConfigValue#set` now saves the config file - Config files now keep values in the order they're declared - `CreativeModeTabBuilder#populateFromRegistry` now reads the registry's entries when the tab is populated instead of when it's called ### Deprecated - `ExecutionTarget` and the `NetworkRegistry` overloads that take one, handlers always run on the main thread ### Fixed - Dedicated Fabric servers loading client-only networking classes when packets were registered - `NetworkRegistry#playBidirectional` crashing on NeoForge due to the payload being registered twice - `Platform#sendPacketToAllPlayers` doing nothing on NeoForge - `PlatformClient#registerResourcePackReloadListeners` never registering the listeners on NeoForge - Server configs never loading on Fabric - Sending an optional packet to a side without it throwing on NeoForge - Values synced from a server sticking around after disconnecting, and being able to be written to disk - Config keys removed from the file keeping their old value on reload - Duplicate config keys silently replacing each other, they now throw - `CreativeModeTabBuilder` crashing when no icon was set - `Lazy#invalidate` holding onto the old value
beta

Nanite Library Neoforge 26.3.0.6

26.3.0.6
27 сент. 2026 г.2,4 тыс.Minecraft: 26.3neoforge
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Что нового
## [26.3.0.6] ### Added - `NetworkRegistry#versioned(String)` and `NetworkRegistry#optional()` to set a packet's network version and optionality on NeoForge - Both are no-ops on Fabric as it has no version negotiation and never refuses connections over missing packets - `Config#restoreFromDisk()` and `ConfigManager#restoreSyncedConfigs()` to drop values synced from a server ### Changed - Fabric registries are now deferred until `initialize()` is called, matching NeoForge's `DeferredRegister` - Registering an entry after its registry has been initialized now throws on both platforms instead of silently doing nothing - Accessing a Fabric registry entry before its registry is initialized now throws with the entry's id - Common configs now load as soon as they're registered, and reload when a server starts - Registering a config after its type has loaded now loads it immediately instead of throwing - Server configs on NeoForge now load before the world loads, matching Fabric - The config sync packet is now optional, so clients with the library can join servers without it (and vice versa) - The config sync packet no longer sends comments and supports much larger configs (256K characters, up from 32K) - `ConfigValue#set` now saves the config file - Config files now keep values in the order they're declared - `CreativeModeTabBuilder#populateFromRegistry` now reads the registry's entries when the tab is populated instead of when it's called ### Deprecated - `ExecutionTarget` and the `NetworkRegistry` overloads that take one, handlers always run on the main thread ### Fixed - Dedicated Fabric servers loading client-only networking classes when packets were registered - `NetworkRegistry#playBidirectional` crashing on NeoForge due to the payload being registered twice - `Platform#sendPacketToAllPlayers` doing nothing on NeoForge - `PlatformClient#registerResourcePackReloadListeners` never registering the listeners on NeoForge - Server configs never loading on Fabric - Sending an optional packet to a side without it throwing on NeoForge - Values synced from a server sticking around after disconnecting, and being able to be written to disk - Config keys removed from the file keeping their old value on reload - Duplicate config keys silently replacing each other, they now throw - `CreativeModeTabBuilder` crashing when no icon was set - `Lazy#invalidate` holding onto the old value
beta

Nanite Library Fabric 26.3.0.6

26.3.0.6
27 сент. 2026 г.25,8 тыс.Minecraft: 26.3fabric
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Что нового
## [26.3.0.6] ### Added - `NetworkRegistry#versioned(String)` and `NetworkRegistry#optional()` to set a packet's network version and optionality on NeoForge - Both are no-ops on Fabric as it has no version negotiation and never refuses connections over missing packets - `Config#restoreFromDisk()` and `ConfigManager#restoreSyncedConfigs()` to drop values synced from a server ### Changed - Fabric registries are now deferred until `initialize()` is called, matching NeoForge's `DeferredRegister` - Registering an entry after its registry has been initialized now throws on both platforms instead of silently doing nothing - Accessing a Fabric registry entry before its registry is initialized now throws with the entry's id - Common configs now load as soon as they're registered, and reload when a server starts - Registering a config after its type has loaded now loads it immediately instead of throwing - Server configs on NeoForge now load before the world loads, matching Fabric - The config sync packet is now optional, so clients with the library can join servers without it (and vice versa) - The config sync packet no longer sends comments and supports much larger configs (256K characters, up from 32K) - `ConfigValue#set` now saves the config file - Config files now keep values in the order they're declared - `CreativeModeTabBuilder#populateFromRegistry` now reads the registry's entries when the tab is populated instead of when it's called ### Deprecated - `ExecutionTarget` and the `NetworkRegistry` overloads that take one, handlers always run on the main thread ### Fixed - Dedicated Fabric servers loading client-only networking classes when packets were registered - `NetworkRegistry#playBidirectional` crashing on NeoForge due to the payload being registered twice - `Platform#sendPacketToAllPlayers` doing nothing on NeoForge - `PlatformClient#registerResourcePackReloadListeners` never registering the listeners on NeoForge - Server configs never loading on Fabric - Sending an optional packet to a side without it throwing on NeoForge - Values synced from a server sticking around after disconnecting, and being able to be written to disk - Config keys removed from the file keeping their old value on reload - Duplicate config keys silently replacing each other, they now throw - `CreativeModeTabBuilder` crashing when no icon was set - `Lazy#invalidate` holding onto the old value
beta

Nanite Library Neoforge 26.3.0.5

26.3.0.5
24 сент. 2026 г.38Minecraft: 26.3neoforge
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Что нового
## [26.3.0.5] ### Fixed - Generics issues with createResourceKey return type... Whoops.
beta

Nanite Library Fabric 26.3.0.5

26.3.0.5
24 сент. 2026 г.449Minecraft: 26.3fabric
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Что нового
## [26.3.0.5] ### Fixed - Generics issues with createResourceKey return type... Whoops.
beta

Nanite Library Neoforge 26.3.0.4

26.3.0.4
24 сент. 2026 г.53Minecraft: 26.3neoforge
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Что нового
## [26.3.0.4] ### Added - More helper methods for tag + resource key creation in the RegistryHolder interface - `TagKey<R> createTagKey(Registry<R> registry)` - `TagKey<R> createTagKey(ResourceKey<? extends Registry<R>> registryKey)` - `ResourceKey<T> createResourceKey(ResourceKey<? extends Registry<T>> registryKey)` - `ResourceKey<T> createResourceKey(Registry<T> registry)` ### Removed - Removed the `createKey` method from the RegistryHolder interface as it was redundant with the new helper methods.
beta

Nanite Library Fabric 26.3.0.4

26.3.0.4
24 сент. 2026 г.32Minecraft: 26.3fabric
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Что нового
## [26.3.0.4] ### Added - More helper methods for tag + resource key creation in the RegistryHolder interface - `TagKey<R> createTagKey(Registry<R> registry)` - `TagKey<R> createTagKey(ResourceKey<? extends Registry<R>> registryKey)` - `ResourceKey<T> createResourceKey(ResourceKey<? extends Registry<T>> registryKey)` - `ResourceKey<T> createResourceKey(Registry<T> registry)` ### Removed - Removed the `createKey` method from the RegistryHolder interface as it was redundant with the new helper methods.
beta

Nanite Library Neoforge 26.3.0.3

26.3.0.3
24 сент. 2026 г.18Minecraft: 26.3neoforge
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Что нового
## [26.3.0.3] ### Fixed * Incorrect generics on the `createKey` method in the RegistryHolder interface (`TagKey<R> createKey(Registry<R> registry)`)
beta

Nanite Library Fabric 26.3.0.3

26.3.0.3
24 сент. 2026 г.51Minecraft: 26.3fabric
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Что нового
## [26.3.0.3] ### Fixed * Incorrect generics on the `createKey` method in the RegistryHolder interface (`TagKey<R> createKey(Registry<R> registry)`)
beta

Nanite Library Neoforge 26.3.0.2

26.3.0.2
24 сент. 2026 г.11Minecraft: 26.3neoforge
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Что нового
## [26.3.0.2] ### Added * `TagKey<T> createKey(ResourceKey<Registry<T>> registryKey)` helper method to the RegistryHolder interface
beta

Nanite Library Fabric 26.3.0.2

26.3.0.2
24 сент. 2026 г.32Minecraft: 26.3fabric
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## [26.3.0.2] ### Added * `TagKey<T> createKey(ResourceKey<Registry<T>> registryKey)` helper method to the RegistryHolder interface
beta

Nanite Library Neoforge 26.3.0.1

26.3.0.1
19 сент. 2026 г.44Minecraft: 26.3neoforge
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## [26.3.0.1] ### Changed * Ported to 26.3
beta

Nanite Library Fabric 26.3.0.1

26.3.0.1
19 сент. 2026 г.818Minecraft: 26.3fabric
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## [26.3.0.1] ### Changed * Ported to 26.3
beta

Nanite Library Fabric 26.2.0.1

26.2.0.1
22 июн. 2026 г.17,5 тыс.Minecraft: 26.2fabric
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## [26.2.0.1] ### Changed * Ported to 26.2
beta

Nanite Library Neoforge 26.2.0.1

26.2.0.1
22 июн. 2026 г.1,8 тыс.Minecraft: 26.2neoforge
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## [26.2.0.1] ### Changed * Ported to 26.2
beta

Nanite Library Neoforge 26.1.2.6

26.1.2.6
26 апр. 2026 г.1,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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## [26.1.2.6] ### Fixed * Actually fixed the Fabric Minecraft version range being incorrect causing load time issues. * Added the correct description to the fabric mod metadata.
beta

Nanite Library Fabric 26.1.2.6

26.1.2.6
26 апр. 2026 г.11,5 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
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## [26.1.2.6] ### Fixed * Actually fixed the Fabric Minecraft version range being incorrect causing load time issues. * Added the correct description to the fabric mod metadata.
beta

Nanite Library Neoforge 26.1.2.5

26.1.2.5
25 апр. 2026 г.27Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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## [26.1.2.5] ### Fixed * Fabric Minecraft version range being incorrect causing load time issues.
beta

Nanite Library Fabric 26.1.2.5

26.1.2.5
25 апр. 2026 г.42Minecraft: 26.1, 26.1.1, 26.1.2fabric
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## [26.1.2.5] ### Fixed * Fabric Minecraft version range being incorrect causing load time issues.
beta

Nanite Library Neoforge 26.1.2.4

26.1.2.4
20 апр. 2026 г.34Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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## [26.1.2.4] ### Fixed * Fixed common jar still not being correctly marked as `api` for the `json5` dep
beta

Nanite Library Fabric 26.1.2.4

26.1.2.4
20 апр. 2026 г.63Minecraft: 26.1, 26.1.1, 26.1.2fabric
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## [26.1.2.4] ### Fixed * Fixed common jar still not being correctly marked as `api` for the `json5` dep
beta

Nanite Library Neoforge 26.1.2.3

26.1.2.3
20 апр. 2026 г.29Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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## [26.1.2.3] ### Fixed * Fixed an issue with dependencies being declared incorrectly on the common jar * Fixed an issue with the comment builder method on the `ListConfigValue` being incorrect
beta

Nanite Library Fabric 26.1.2.3

26.1.2.3
20 апр. 2026 г.41Minecraft: 26.1, 26.1.1, 26.1.2fabric
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## [26.1.2.3] ### Fixed * Fixed an issue with dependencies being declared incorrectly on the common jar * Fixed an issue with the comment builder method on the `ListConfigValue` being incorrect
beta

Nanite Library Neoforge 26.1.2.2

26.1.2.2
13 апр. 2026 г.45Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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## [26.1.2.2] ### Added * Helper methods to the registry to provide back the Identifier or the ResourceKey for the item/block properties * Added back the CreativeModeTabBuilder to bypass various issues with the vanilla one.
beta

Nanite Library Fabric 26.1.2.2

26.1.2.2
13 апр. 2026 г.40Minecraft: 26.1, 26.1.1, 26.1.2fabric
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## [26.1.2.2] ### Added * Helper methods to the registry to provide back the Identifier or the ResourceKey for the item/block properties * Added back the CreativeModeTabBuilder to bypass various issues with the vanilla one.
beta

Nanite Library Neoforge 26.1.2.1

26.1.2.1
12 апр. 2026 г.32Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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# Changelog ## [26.1.2.1] ### Fixed * Crash when leaving and joining a singleplayer world with a mod using a common config ### Removed * Removed support for `idAndTag` mapping in the config as this should be done better else where. ## [26.1.1.1] ### Added - The mod
beta

Nanite Library Fabric 26.1.2.1

26.1.2.1
12 апр. 2026 г.34Minecraft: 26.1, 26.1.1, 26.1.2fabric
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# Changelog ## [26.1.2.1] ### Fixed * Crash when leaving and joining a singleplayer world with a mod using a common config ### Removed * Removed support for `idAndTag` mapping in the config as this should be done better else where. ## [26.1.1.1] ### Added - The mod
beta

Nanite Library Fabric 26.1.2.1

26.1.2.1
12 апр. 2026 г.35Minecraft: 26.1, 26.1.1, 26.1.2fabric
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# Changelog ## [26.1.2.1] ### Fixed * Crash when leaving and joining a singleplayer world with a mod using a common config ### Removed * Removed support for `idAndTag` mapping in the config as this should be done better else where. ## [26.1.1.1] ### Added - The mod
beta

Nanite Library Fabric 26.1.1.1

26.1.1.1
10 апр. 2026 г.57Minecraft: 26.1, 26.1.1, 26.1.2fabric
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# Changelog ## [26.1.1.1] - Created the mod
beta

Nanite Library Neoforge 26.1.1.1

26.1.1.1
10 апр. 2026 г.40Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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# Changelog ## [26.1.1.1] - Created the mod