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release
My Bot Mod 1.3.3 (1.20.3-1.20.4)
1.3.3+1.20.412 сент. 2026 г.117Minecraft: 1.20.3, 1.20.4fabric
Что нового
**v1.3.3 — Minecraft 1.20–1.20.4 · In-game behavior editor · Smart path smoothing**
Three version-specific JARs — pick the one matching your Minecraft version. Requires **Java 17+**. Builds for Minecraft 1.20.5–1.21.4 (Java 21+ targets) are **not published** for this release; only 1.20–1.20.4 is supported.
**Behavior editor (`editor.zip`)** — the optional offline Blockly editor: [download from GitHub release](https://github.com/skylhcss/my-bot-mod/releases/download/v1.3.3/editor.zip), or grab it under **Files → Additional files** on any 1.3.3 version page. Unzip it, open `editor/behavior-editor.html` in your browser, build behaviors with 100+ Scratch-like blocks, save the .json into `.minecraft/config/my-bot-mod/behaviors/`, then assign it to a bot in game. (v1.3.3 also adds an in-game editor, so the HTML editor is entirely optional.)
### Highlights
- **Multi-version build system** — toolchain upgraded to Gradle 9.7 + Fabric Loom 1.17.19; one codebase builds every target via Stonecutter conditional comments. This release publishes 1.20.1, 1.20.2 and 1.20.4 JARs (Minecraft 1.20–1.20.4).
- **In-game behavior editor** — write behaviors without leaving the game: category panel, statement list, parameter forms, breadcrumb navigation for nested control flow; output fully compatible with the HTML editor. "Save" writes to the behaviors folder and hot-reloads.
- **New export blocks** — `outputRaw` (raw line), `outputTemplate` (custom template with `{time}` `{bot}` `{var:name}` placeholders), `outputTable` (custom header + row-append CSV); existing output blocks gain append/overwrite write modes.
- **Behavior execution UI rework** — live status line with queue progress (x/y), playlist ▲▼ reorder / remove / clear-all, behavior search box, per-row "run only this" and edit shortcuts.
- **Creative flight inheritance** — bots summoned mid-flight enter flight too; state persisted with preserveBotState.
- **Ender chest** — `/bot <name> enderchest` opens the bot's real ender chest for live editing, auto-saved on close.
- **Smart path smoothing** (`pathfindingSmooth`, default on) — width-aware line-of-sight merging of waypoints; jump/fall/swim anchors and ravines unaffected.
### Pathfinding rework
- Pathfinder rewritten as a synchronous optimized A* with hard caps (15000 iterations / 25000 nodes); old string-pulling smoothing removed in favor of the width-aware smart smoothing.
### Removals
- **Group & cooperative building system fully removed**: `/botmod group *` and `/bot <name> build *` commands, related UIs, behavior blocks and config options.
- **Carpet compatibility mode removed** (`carpetModCompatibility`): the mod can be installed alongside Carpet.
- Creative-mode restriction on baton teleport removed (`allowBatonTeleportNonCreative`); dead code removed (`onMessage` event, ineffective `configMenuKey`).
### Bug fixes
- Right-click panel "Delete bot" button now actually works (via new `/bot <name> kill confirm` with strictly validated confirmation window).
- **Skin priority fixed**: local `skins/` PNG and Base64 skins now take precedence over the Mojang API — offline play no longer stalls on network timeouts.
- In-game behavior editor UI text is now fully localized (EN/中文).
- Behavior script exceptions no longer crash the server tick; `broadcast` no longer double-executes; behavior restarts no longer leak runtimes; failed `createBot` rolls back ghost players; auto-respawned bots no longer appear dead on other clients; interaction rays are occluded by blocks; backpack UI gains same-dimension & distance checks; `/botmod config set/get` covers 7 previously missing options; skin filename traversal validation and concurrent-safe skin cache.
Full changelog: [CHANGELOG.md](https://github.com/skylhcss/my-bot-mod/blob/main/CHANGELOG.md) · Behavior guide: [BEHAVIORS.md](https://github.com/skylhcss/my-bot-mod/blob/main/docs/BEHAVIORS.md)
---
# 简体中文
**v1.3.3 — 支持 Minecraft 1.20–1.20.4 · 游戏内行为编辑器 · 智能路径平滑**
共 3 个对应版本的 JAR,按你的 Minecraft 版本选择。需要 **Java 17+**。本次发布不含 Minecraft 1.20.5–1.21.4(需 Java 21+ 的构建目标),仅支持 1.20–1.20.4。
**行为编辑器(`editor.zip`)**——可选的离线 Blockly 编辑器:[GitHub 下载](https://github.com/skylhcss/my-bot-mod/releases/download/v1.3.3/editor.zip),或在任意 1.3.3 版本页的 **文件 → Additional files** 获取。解压后用浏览器打开 `editor/behavior-editor.html`,用 100+ 积木编排行为,保存 .json 到 `.minecraft/config/my-bot-mod/behaviors/`,游戏内分配给假人即可。(v1.3.3 也新增了游戏内编辑器,HTML 编辑器完全是可选的。)
### 更新要点
- **多版本构建升级**:工具链升级到 Gradle 9.7 + Fabric Loom 1.17.19,改用 Stonecutter 单代码库多版本构建。本版发布 1.20.1、1.20.2、1.20.4 三个 JAR,覆盖 Minecraft 1.20–1.20.4。
- **游戏内行为编辑器**:分类面板、语句列表、参数表单、嵌套控制流面包屑导航;产物与 HTML 编辑器完全兼容,保存即热重载,可导出到任意文件夹(服务端校验)。
- **新输出积木**:`outputRaw`(无前缀原始行)、`outputTemplate`(自定义模板,`{time}` `{bot}` `{var:名}` 占位符)、`outputTable`(自定义表头 + 逐行追加 CSV);原有输出积木增加追加/覆盖模式。
- **行为执行界面重做**:实时状态行显示队列进度(x/y);播放列表 ▲▼ 排序、移除、一键清空;行为搜索框;每行可单独快捷执行或直接进编辑器。
- **创造飞行继承**:飞行中召唤的假人同样进入飞行并悬停;状态随 preserveBotState 保存。
- **末影箱**:`/bot <名字> enderchest` 直接绑定假人末影箱实时编辑,关闭自动保存。
- **智能路径平滑**(`pathfindingSmooth`,默认开):宽度感知视线法合并可直行路标点;跳跃/下落/游泳锚点与裂谷不受影响。
### 寻路重构
- 寻路器重写为同步一次性优化 A*(硬上限 15000 次迭代 / 25000 节点);移除旧的 string-pulling 平滑,由宽度感知智能平滑取代。
### 移除的功能
- **编组与合作建造系统整体移除**:`/botmod group *` 与 `/bot <名字> build *` 命令、相关界面、行为积木与配置项。
- **移除 Carpet 兼容模式**(`carpetModCompatibility`):可与 Carpet 同时安装,各自管理假人。
- 移除指挥棒传送的创造模式限制(`allowBatonTeleportNonCreative`);清理死代码(从未实现的 `onMessage` 事件、无效的 `configMenuKey`)。
### BUG 修复
- 右键面板"删除假人"按钮现在真的能用了(走新增的 `/bot <名字> kill confirm`,确认窗口严格校验)。
- **修复皮肤优先级反了**:本地 `skins/` 的 PNG 和 Base64 皮肤优先于 Mojang API,离线不再白等网络超时。
- 行为编辑器界面文案全部走语言文件(原来硬编码中文)。
- 行为脚本异常不再崩掉服务器 tick;`broadcast` 不再同 tick 双重执行;重复启动行为不再泄漏运行时;`createBot` 失败回滚假玩家(不再有幽灵玩家);自动重生的假人不再在其他客户端躺尸;交互射线被方块遮挡;背包界面加同维度与距离校验;`/botmod config set/get` 补齐 7 个缺失配置项;皮肤文件名防路径穿越、缓存改并发安全。
完整变更见 [CHANGELOG.md](https://github.com/skylhcss/my-bot-mod/blob/main/CHANGELOG.md),行为系统指南见 [BEHAVIORS.md](https://github.com/skylhcss/my-bot-mod/blob/main/docs/BEHAVIORS.md)。
release
My Bot Mod 1.3.3 (1.20.2)
1.3.3+1.20.212 сент. 2026 г.29Minecraft: 1.20.2fabric
Что нового
**v1.3.3 — Minecraft 1.20–1.20.4 · In-game behavior editor · Smart path smoothing**
Three version-specific JARs — pick the one matching your Minecraft version. Requires **Java 17+**. Builds for Minecraft 1.20.5–1.21.4 (Java 21+ targets) are **not published** for this release; only 1.20–1.20.4 is supported.
**Behavior editor (`editor.zip`)** — the optional offline Blockly editor: [download from GitHub release](https://github.com/skylhcss/my-bot-mod/releases/download/v1.3.3/editor.zip), or grab it under **Files → Additional files** on any 1.3.3 version page. Unzip it, open `editor/behavior-editor.html` in your browser, build behaviors with 100+ Scratch-like blocks, save the .json into `.minecraft/config/my-bot-mod/behaviors/`, then assign it to a bot in game. (v1.3.3 also adds an in-game editor, so the HTML editor is entirely optional.)
### Highlights
- **Multi-version build system** — toolchain upgraded to Gradle 9.7 + Fabric Loom 1.17.19; one codebase builds every target via Stonecutter conditional comments. This release publishes 1.20.1, 1.20.2 and 1.20.4 JARs (Minecraft 1.20–1.20.4).
- **In-game behavior editor** — write behaviors without leaving the game: category panel, statement list, parameter forms, breadcrumb navigation for nested control flow; output fully compatible with the HTML editor. "Save" writes to the behaviors folder and hot-reloads.
- **New export blocks** — `outputRaw` (raw line), `outputTemplate` (custom template with `{time}` `{bot}` `{var:name}` placeholders), `outputTable` (custom header + row-append CSV); existing output blocks gain append/overwrite write modes.
- **Behavior execution UI rework** — live status line with queue progress (x/y), playlist ▲▼ reorder / remove / clear-all, behavior search box, per-row "run only this" and edit shortcuts.
- **Creative flight inheritance** — bots summoned mid-flight enter flight too; state persisted with preserveBotState.
- **Ender chest** — `/bot <name> enderchest` opens the bot's real ender chest for live editing, auto-saved on close.
- **Smart path smoothing** (`pathfindingSmooth`, default on) — width-aware line-of-sight merging of waypoints; jump/fall/swim anchors and ravines unaffected.
### Pathfinding rework
- Pathfinder rewritten as a synchronous optimized A* with hard caps (15000 iterations / 25000 nodes); old string-pulling smoothing removed in favor of the width-aware smart smoothing.
### Removals
- **Group & cooperative building system fully removed**: `/botmod group *` and `/bot <name> build *` commands, related UIs, behavior blocks and config options.
- **Carpet compatibility mode removed** (`carpetModCompatibility`): the mod can be installed alongside Carpet.
- Creative-mode restriction on baton teleport removed (`allowBatonTeleportNonCreative`); dead code removed (`onMessage` event, ineffective `configMenuKey`).
### Bug fixes
- Right-click panel "Delete bot" button now actually works (via new `/bot <name> kill confirm` with strictly validated confirmation window).
- **Skin priority fixed**: local `skins/` PNG and Base64 skins now take precedence over the Mojang API — offline play no longer stalls on network timeouts.
- In-game behavior editor UI text is now fully localized (EN/中文).
- Behavior script exceptions no longer crash the server tick; `broadcast` no longer double-executes; behavior restarts no longer leak runtimes; failed `createBot` rolls back ghost players; auto-respawned bots no longer appear dead on other clients; interaction rays are occluded by blocks; backpack UI gains same-dimension & distance checks; `/botmod config set/get` covers 7 previously missing options; skin filename traversal validation and concurrent-safe skin cache.
Full changelog: [CHANGELOG.md](https://github.com/skylhcss/my-bot-mod/blob/main/CHANGELOG.md) · Behavior guide: [BEHAVIORS.md](https://github.com/skylhcss/my-bot-mod/blob/main/docs/BEHAVIORS.md)
---
# 简体中文
**v1.3.3 — 支持 Minecraft 1.20–1.20.4 · 游戏内行为编辑器 · 智能路径平滑**
共 3 个对应版本的 JAR,按你的 Minecraft 版本选择。需要 **Java 17+**。本次发布不含 Minecraft 1.20.5–1.21.4(需 Java 21+ 的构建目标),仅支持 1.20–1.20.4。
**行为编辑器(`editor.zip`)**——可选的离线 Blockly 编辑器:[GitHub 下载](https://github.com/skylhcss/my-bot-mod/releases/download/v1.3.3/editor.zip),或在任意 1.3.3 版本页的 **文件 → Additional files** 获取。解压后用浏览器打开 `editor/behavior-editor.html`,用 100+ 积木编排行为,保存 .json 到 `.minecraft/config/my-bot-mod/behaviors/`,游戏内分配给假人即可。(v1.3.3 也新增了游戏内编辑器,HTML 编辑器完全是可选的。)
### 更新要点
- **多版本构建升级**:工具链升级到 Gradle 9.7 + Fabric Loom 1.17.19,改用 Stonecutter 单代码库多版本构建。本版发布 1.20.1、1.20.2、1.20.4 三个 JAR,覆盖 Minecraft 1.20–1.20.4。
- **游戏内行为编辑器**:分类面板、语句列表、参数表单、嵌套控制流面包屑导航;产物与 HTML 编辑器完全兼容,保存即热重载,可导出到任意文件夹(服务端校验)。
- **新输出积木**:`outputRaw`(无前缀原始行)、`outputTemplate`(自定义模板,`{time}` `{bot}` `{var:名}` 占位符)、`outputTable`(自定义表头 + 逐行追加 CSV);原有输出积木增加追加/覆盖模式。
- **行为执行界面重做**:实时状态行显示队列进度(x/y);播放列表 ▲▼ 排序、移除、一键清空;行为搜索框;每行可单独快捷执行或直接进编辑器。
- **创造飞行继承**:飞行中召唤的假人同样进入飞行并悬停;状态随 preserveBotState 保存。
- **末影箱**:`/bot <名字> enderchest` 直接绑定假人末影箱实时编辑,关闭自动保存。
- **智能路径平滑**(`pathfindingSmooth`,默认开):宽度感知视线法合并可直行路标点;跳跃/下落/游泳锚点与裂谷不受影响。
### 寻路重构
- 寻路器重写为同步一次性优化 A*(硬上限 15000 次迭代 / 25000 节点);移除旧的 string-pulling 平滑,由宽度感知智能平滑取代。
### 移除的功能
- **编组与合作建造系统整体移除**:`/botmod group *` 与 `/bot <名字> build *` 命令、相关界面、行为积木与配置项。
- **移除 Carpet 兼容模式**(`carpetModCompatibility`):可与 Carpet 同时安装,各自管理假人。
- 移除指挥棒传送的创造模式限制(`allowBatonTeleportNonCreative`);清理死代码(从未实现的 `onMessage` 事件、无效的 `configMenuKey`)。
### BUG 修复
- 右键面板"删除假人"按钮现在真的能用了(走新增的 `/bot <名字> kill confirm`,确认窗口严格校验)。
- **修复皮肤优先级反了**:本地 `skins/` 的 PNG 和 Base64 皮肤优先于 Mojang API,离线不再白等网络超时。
- 行为编辑器界面文案全部走语言文件(原来硬编码中文)。
- 行为脚本异常不再崩掉服务器 tick;`broadcast` 不再同 tick 双重执行;重复启动行为不再泄漏运行时;`createBot` 失败回滚假玩家(不再有幽灵玩家);自动重生的假人不再在其他客户端躺尸;交互射线被方块遮挡;背包界面加同维度与距离校验;`/botmod config set/get` 补齐 7 个缺失配置项;皮肤文件名防路径穿越、缓存改并发安全。
完整变更见 [CHANGELOG.md](https://github.com/skylhcss/my-bot-mod/blob/main/CHANGELOG.md),行为系统指南见 [BEHAVIORS.md](https://github.com/skylhcss/my-bot-mod/blob/main/docs/BEHAVIORS.md)。
release
My Bot Mod 1.3.3 (1.20-1.20.1)
1.3.3+1.20.112 сент. 2026 г.157Minecraft: 1.20, 1.20.1fabric
Что нового
**v1.3.3 — Minecraft 1.20–1.20.4 · In-game behavior editor · Smart path smoothing**
Three version-specific JARs — pick the one matching your Minecraft version. Requires **Java 17+**. Builds for Minecraft 1.20.5–1.21.4 (Java 21+ targets) are **not published** for this release; only 1.20–1.20.4 is supported.
**Behavior editor (`editor.zip`)** — the optional offline Blockly editor: [download from GitHub release](https://github.com/skylhcss/my-bot-mod/releases/download/v1.3.3/editor.zip), or grab it under **Files → Additional files** on any 1.3.3 version page. Unzip it, open `editor/behavior-editor.html` in your browser, build behaviors with 100+ Scratch-like blocks, save the .json into `.minecraft/config/my-bot-mod/behaviors/`, then assign it to a bot in game. (v1.3.3 also adds an in-game editor, so the HTML editor is entirely optional.)
### Highlights
- **Multi-version build system** — toolchain upgraded to Gradle 9.7 + Fabric Loom 1.17.19; one codebase builds every target via Stonecutter conditional comments. This release publishes 1.20.1, 1.20.2 and 1.20.4 JARs (Minecraft 1.20–1.20.4).
- **In-game behavior editor** — write behaviors without leaving the game: category panel, statement list, parameter forms, breadcrumb navigation for nested control flow; output fully compatible with the HTML editor. "Save" writes to the behaviors folder and hot-reloads.
- **New export blocks** — `outputRaw` (raw line), `outputTemplate` (custom template with `{time}` `{bot}` `{var:name}` placeholders), `outputTable` (custom header + row-append CSV); existing output blocks gain append/overwrite write modes.
- **Behavior execution UI rework** — live status line with queue progress (x/y), playlist ▲▼ reorder / remove / clear-all, behavior search box, per-row "run only this" and edit shortcuts.
- **Creative flight inheritance** — bots summoned mid-flight enter flight too; state persisted with preserveBotState.
- **Ender chest** — `/bot <name> enderchest` opens the bot's real ender chest for live editing, auto-saved on close.
- **Smart path smoothing** (`pathfindingSmooth`, default on) — width-aware line-of-sight merging of waypoints; jump/fall/swim anchors and ravines unaffected.
### Pathfinding rework
- Pathfinder rewritten as a synchronous optimized A* with hard caps (15000 iterations / 25000 nodes); old string-pulling smoothing removed in favor of the width-aware smart smoothing.
### Removals
- **Group & cooperative building system fully removed**: `/botmod group *` and `/bot <name> build *` commands, related UIs, behavior blocks and config options.
- **Carpet compatibility mode removed** (`carpetModCompatibility`): the mod can be installed alongside Carpet.
- Creative-mode restriction on baton teleport removed (`allowBatonTeleportNonCreative`); dead code removed (`onMessage` event, ineffective `configMenuKey`).
### Bug fixes
- Right-click panel "Delete bot" button now actually works (via new `/bot <name> kill confirm` with strictly validated confirmation window).
- **Skin priority fixed**: local `skins/` PNG and Base64 skins now take precedence over the Mojang API — offline play no longer stalls on network timeouts.
- In-game behavior editor UI text is now fully localized (EN/中文).
- Behavior script exceptions no longer crash the server tick; `broadcast` no longer double-executes; behavior restarts no longer leak runtimes; failed `createBot` rolls back ghost players; auto-respawned bots no longer appear dead on other clients; interaction rays are occluded by blocks; backpack UI gains same-dimension & distance checks; `/botmod config set/get` covers 7 previously missing options; skin filename traversal validation and concurrent-safe skin cache.
Full changelog: [CHANGELOG.md](https://github.com/skylhcss/my-bot-mod/blob/main/CHANGELOG.md) · Behavior guide: [BEHAVIORS.md](https://github.com/skylhcss/my-bot-mod/blob/main/docs/BEHAVIORS.md)
---
# 简体中文
**v1.3.3 — 支持 Minecraft 1.20–1.20.4 · 游戏内行为编辑器 · 智能路径平滑**
共 3 个对应版本的 JAR,按你的 Minecraft 版本选择。需要 **Java 17+**。本次发布不含 Minecraft 1.20.5–1.21.4(需 Java 21+ 的构建目标),仅支持 1.20–1.20.4。
**行为编辑器(`editor.zip`)**——可选的离线 Blockly 编辑器:[GitHub 下载](https://github.com/skylhcss/my-bot-mod/releases/download/v1.3.3/editor.zip),或在任意 1.3.3 版本页的 **文件 → Additional files** 获取。解压后用浏览器打开 `editor/behavior-editor.html`,用 100+ 积木编排行为,保存 .json 到 `.minecraft/config/my-bot-mod/behaviors/`,游戏内分配给假人即可。(v1.3.3 也新增了游戏内编辑器,HTML 编辑器完全是可选的。)
### 更新要点
- **多版本构建升级**:工具链升级到 Gradle 9.7 + Fabric Loom 1.17.19,改用 Stonecutter 单代码库多版本构建。本版发布 1.20.1、1.20.2、1.20.4 三个 JAR,覆盖 Minecraft 1.20–1.20.4。
- **游戏内行为编辑器**:分类面板、语句列表、参数表单、嵌套控制流面包屑导航;产物与 HTML 编辑器完全兼容,保存即热重载,可导出到任意文件夹(服务端校验)。
- **新输出积木**:`outputRaw`(无前缀原始行)、`outputTemplate`(自定义模板,`{time}` `{bot}` `{var:名}` 占位符)、`outputTable`(自定义表头 + 逐行追加 CSV);原有输出积木增加追加/覆盖模式。
- **行为执行界面重做**:实时状态行显示队列进度(x/y);播放列表 ▲▼ 排序、移除、一键清空;行为搜索框;每行可单独快捷执行或直接进编辑器。
- **创造飞行继承**:飞行中召唤的假人同样进入飞行并悬停;状态随 preserveBotState 保存。
- **末影箱**:`/bot <名字> enderchest` 直接绑定假人末影箱实时编辑,关闭自动保存。
- **智能路径平滑**(`pathfindingSmooth`,默认开):宽度感知视线法合并可直行路标点;跳跃/下落/游泳锚点与裂谷不受影响。
### 寻路重构
- 寻路器重写为同步一次性优化 A*(硬上限 15000 次迭代 / 25000 节点);移除旧的 string-pulling 平滑,由宽度感知智能平滑取代。
### 移除的功能
- **编组与合作建造系统整体移除**:`/botmod group *` 与 `/bot <名字> build *` 命令、相关界面、行为积木与配置项。
- **移除 Carpet 兼容模式**(`carpetModCompatibility`):可与 Carpet 同时安装,各自管理假人。
- 移除指挥棒传送的创造模式限制(`allowBatonTeleportNonCreative`);清理死代码(从未实现的 `onMessage` 事件、无效的 `configMenuKey`)。
### BUG 修复
- 右键面板"删除假人"按钮现在真的能用了(走新增的 `/bot <名字> kill confirm`,确认窗口严格校验)。
- **修复皮肤优先级反了**:本地 `skins/` 的 PNG 和 Base64 皮肤优先于 Mojang API,离线不再白等网络超时。
- 行为编辑器界面文案全部走语言文件(原来硬编码中文)。
- 行为脚本异常不再崩掉服务器 tick;`broadcast` 不再同 tick 双重执行;重复启动行为不再泄漏运行时;`createBot` 失败回滚假玩家(不再有幽灵玩家);自动重生的假人不再在其他客户端躺尸;交互射线被方块遮挡;背包界面加同维度与距离校验;`/botmod config set/get` 补齐 7 个缺失配置项;皮肤文件名防路径穿越、缓存改并发安全。
完整变更见 [CHANGELOG.md](https://github.com/skylhcss/my-bot-mod/blob/main/CHANGELOG.md),行为系统指南见 [BEHAVIORS.md](https://github.com/skylhcss/my-bot-mod/blob/main/docs/BEHAVIORS.md)。
release
My Bot Mod 1.3.2 (1.20.3-1.20.4)
1.3.2+1.20.426 июл. 2026 г.41Minecraft: 1.20.3, 1.20.4fabric
Что нового
v1.3.2
- Config UI redesign: browser-style tabs, crafting-table home page, bilingual (EN/ZH) search box; new Pathfinding category.
- New options: per-player bot limit, baton-requires-OP, max pathfinding distance, parkour/swim toggles, glowing, fire immunity.
- Per-bot settings expanded to 7 tri-state overrides.
- Pathfinding: shared per-tick budget, stuck detour/give-up, fence and headroom checks, climb fix; cross-dimension pathfinding rejected.
- Action control aligned with Carpet.
- Skin system reverted to stable synchronous fetch.
- Fully bilingual messages and GUI; destructive commands need confirmation.
Multi-version build via Stonecutter. Pick the file matching your Minecraft version.
release
My Bot Mod 1.3.2 (1.20.2)
1.3.2+1.20.226 июл. 2026 г.17Minecraft: 1.20.2fabric
Что нового
v1.3.2
- Config UI redesign: browser-style tabs, crafting-table home page, bilingual (EN/ZH) search box; new Pathfinding category.
- New options: per-player bot limit, baton-requires-OP, max pathfinding distance, parkour/swim toggles, glowing, fire immunity.
- Per-bot settings expanded to 7 tri-state overrides.
- Pathfinding: shared per-tick budget, stuck detour/give-up, fence and headroom checks, climb fix; cross-dimension pathfinding rejected.
- Action control aligned with Carpet.
- Skin system reverted to stable synchronous fetch.
- Fully bilingual messages and GUI; destructive commands need confirmation.
Multi-version build via Stonecutter. Pick the file matching your Minecraft version.
release
My Bot Mod 1.3.2 (1.20-1.20.1)
1.3.2+1.20.126 июл. 2026 г.44Minecraft: 1.20, 1.20.1fabric
Что нового
v1.3.2
- Config UI redesign: browser-style tabs, crafting-table home page, bilingual (EN/ZH) search box; new Pathfinding category.
- New options: per-player bot limit, baton-requires-OP, max pathfinding distance, parkour/swim toggles, glowing, fire immunity.
- Per-bot settings expanded to 7 tri-state overrides.
- Pathfinding: shared per-tick budget, stuck detour/give-up, fence and headroom checks, climb fix; cross-dimension pathfinding rejected.
- Action control aligned with Carpet.
- Skin system reverted to stable synchronous fetch.
- Fully bilingual messages and GUI; destructive commands need confirmation.
Multi-version build via Stonecutter. Pick the file matching your Minecraft version.
release
My-Bot-Mod v1.3.1 - Command Baton + Pathfinding Rewrite
1.3.120 июл. 2026 г.27Minecraft: 1.20.1fabric
Что нового
### ✨ 新功能
- 指挥棒:手持 HUD,Ctrl/Alt+滚轮切模式/选人,右键指挥假人寻路或传送到准星位置;两根木棍合成、不可堆叠;支持跨维度与传送权限配置。
### 🗺️ 寻路重构
- 非阻塞分帧 A*(不卡服)、游泳、跨越裂谷/跑酷、危险规避、跨维度、修正到达判定、路径平滑。
### 🐛 Bug 修复
- 生存挖矿挖不动、配置损坏崩溃、驻留区块票据过期/跨维度泄漏、死亡重生忽略维度、皮肤加载刷屏、快捷键失效等。
### ⚙️ 配置
- allowNonOpCreateBot → allowNonOpControlBot(自动迁移);新增 allowBatonTeleportNonCreative。