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MovementUI

Unique menu navigation system for Minecraft using BetterHud!

Автор: NeyranOff1,5 тыс.13обновлён 4 мар. 2025 г.
УправлениеТехнологииУтилиты

Описание

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MovementUI

Unique menu navigation system for Minecraft using BetterHud!
Add-on for BetterHud

Overview:
MovementUI introduces an innovative control system that tracks the WASD, SHIFT, SPACE, F, and Mouse wheel keys and utilizes them for menu navigation. Instead of relying on a mouse, players can move through menu coordinates by pressing these keys, simulating joystick-like control.

This plugin is perfect for servers with futuristic or immersive RPG styles, offering a fresh way to interact with menus and interfaces.

Features:

  • Key Tracking: Precisely detects key presses for WASD, SHIFT, SPACE, F And Mouse Wheel.
  • Menu Navigation: Move through menus using predefined coordinates, enabling smooth control.
  • Seamless Integration: Relies on BetterHud for visual menu elements.
  • PlaceholderAPI Support: Easily display custom data through placeholders.

Requirements:

  • BetterHud – Handles the graphical representation of menu elements.
  • PlaceholderAPI – For working with placeholders.
  • ProtocolLib – For the plugin to work with packages.

MovementUI brings your Minecraft menu interaction to the next level!

Short video showcase:

Community showcases:

Галерея

Main Theme

Последние версии

Все версии →
release

MovementUI 1.1.5

1.1.5
4 мар. 2025 г.302Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, paper, purpur, spigot
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Что нового
# Add * New "teleport" parameter for menu tile. * New parameter "menu_conditions" for menu # Fix * Fixed a bug where when using **/papi reload** the plugin placeholders disappeared **More information on the plugin wiki:** [https://movementui.gitbook.io/movementui-wiki](https://movementui.gitbook.io/movementui-wiki)
release

MovementUI 1.1.4

1.1.4
3 мар. 2025 г.45Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, paper, purpur, spigot
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Что нового
## Add * New parameter "stand_spawn" for menu configs. * The work with language presets has been changed and now they are not saved in the plugin folder but are taken from the plugin jar file.
release

MovementUI 1.1.3.1 | HotFix

1.1.3.1
1 мар. 2025 г.48Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, paper, purpur, spigot
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Что нового
## Fix * Fixed a bug with plugin commands not working. * Fixed a bug where the lang.yml file was not rewritten after selecting a language and reloading the plugin.
release

MovementUI 1.1.3

1.1.3
1 мар. 2025 г.45Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, paper, purpur, spigot
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Что нового
## Other changes * Code refactoring. ## Add * New "command_blacklist" menu parameter. * New parameter "closeable" in the menu is responsible for the ability to close the menu using SHIFT + F * New parameter "lang" in the plugin config is responsible for selecting the plugin language preset. * New parameter "custom_lang" in the plugin config responsible for the ability to edit the lang.yml file. * Complete blocking of interaction with blocks in navigation mode. ### Langs presets: * EN_US - English US (Default) * RU_RU - Russian * ES_ES - Spanish * ZH_CN - Simplified Chinese * ZH_TW - Traditional Chinese ### More information on the plugin wiki: [https://movementui.gitbook.io/movementui-wiki](https://movementui.gitbook.io/movementui-wiki)
release

MovementUI 1.1.2

1.1.2
23 февр. 2025 г.42Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, paper, purpur, spigot
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Что нового
## Add * Now in navigation mode you can't place blocks/break blocks/interact with shulker boxes/interact with entities.
release

MovementUI 1.1.1

1.1.1
18 февр. 2025 г.50Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, paper, purpur, spigot
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Что нового
## Add * Switching between slots is now partially blocked in navigation mode. ## Fix * Fixed a bug where if you exit navigation mode while in a menu with click_detect enabled, then after exiting and pressing LMB it would still activate the button at coordinates 0 0 1.
release

MovementUI 1.1

1.1
17 февр. 2025 г.38Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, paper, purpur, spigot
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Что нового
## Add * New parameter for menu: y_scroll for hotbar scroll detection. * New parameter for menu: click_detect to react to LMB (When this option is enabled, pressing the LMB simulates pressing SPACE). * New parameter in config.yml - scroll-detect-delay to set the delay between hotbar scroll detections. * The menus.yml config system has been redesigned; there is now a menus folder in which you can create as many configs as you want, and all of them will be related to working with the menu, which will make it easier to navigate by dividing the menu into several files.
release

MovementUI 1.0.8.6 Patch

1.0.8.6
24 янв. 2025 г.46Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, paper, purpur, spigot
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Что нового
## Fix/Patch * Fixed a problem with the priority of processing the origin parameter. Now the origin is checked first and then the coordinates are specified. * Player seat height decreased 1 -> 0.6 * Fixed issues with WASD SHIFT SPACE handling in version 1.21 and others.
release

MovementUI 1.0.8.5 Patch

1.0.8.5
22 янв. 2025 г.44Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, paper, purpur, spigot
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Что нового
## Fix/Patch * Fixed compatibility issue with plugin and version 1.21.3 and above.
release

MovementUI 1.0.8.4 Patch

1.0.8.4
21 янв. 2025 г.39Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2bukkit, paper, purpur, spigot
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Что нового
## Fix/Patch * Fixed a bug that when dying while in navigation mode, the player is returned to the place where he died. * Fixed an issue where you could hang in the air when holding SHIFT + F with the air_fix option enabled.