Moog's Glow UpСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (65)
release
Moog's Glow Up 2.3.0-26.3 [FABRIC]
2.3.0-fabric-26.315 окт. 2026 г.2,9 тыс.Minecraft: 26.3fabric
Что нового
### Added
- Forge versions for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3
- Brazilian Portuguese translation, thanks to Cremo!
- The glow torch is now compatible with Tschipcraft's Dynamic Lights
- Glowing and resonant trims now show on an elytra when [Elytra Trims](https://modrinth.com/mod/elytra-trims) is installed
- A glowing banner now keeps its glow when you put it on a shield
- Glow paste now also shows to players under the Revealing effect
- Settings can now be changed in game with Cloth Config installed: from Mod Menu on Fabric, or the Config button in the mod list on NeoForge and on Forge 1.20.1 and 1.21.1
- The glow torch, glow paste and template duplication recipes now unlock in the recipe book
### Changed
- Glowing trims, banners and decorated pots are now brighter than their own colours, so they still stand out with a fullbright mod or the brightness turned right up
- Resonant trims pulse brighter with it
- It works on an elytra's trim with [Elytra Trims](https://modrinth.com/mod/elytra-trims) and on Supplementaries flags
- How strong it is can be changed, or turned off, in the config
- Architectury API is no longer needed on Minecraft 1.20.1 and 1.21.1
- Minecraft 1.20.3 to 1.20.6, 1.21.3 to 1.21.7, 1.21.10 and 1.21.11 will not get new updates. The versions already released for them stay available
### Fixed
- The mod's icon now shows in the NeoForge mod list on Minecraft 26.2 and 26.3, and NeoForge no longer opens with a warning about it
- Fixed a possible freeze when returning to a place where a Revealing splash potion's light had run out
- Putting glow ink on a stack of banners in the loom no longer makes the whole stack glow for one ink sac
- A Revealing splash potion no longer removes lava, snow, grass or fire where it lands, and a second splash on the same spot keeps the light going
- A mistake in the config's loot table list no longer stops the game from starting
- Glow paste now drops one paste for each face it covered
- Pick-block on a wall glow torch now gives a glow torch on Minecraft 1.20.1 and 1.21.1
- Water now flows properly around waterlogged glow torches on Minecraft 26.1 and newer
- The Glowing icon now shows alongside Revealing on Minecraft 26.1 and newer
- Spectators can no longer put glow ink on pots or sheep
- Older glowing pots keep every side glowing on Minecraft 26.1 and newer
- Washing a glowing banner's top layer off in a cauldron no longer makes the next layer you add glow



release
Moog's Glow Up 2.3.0-26.2 [FABRIC]
2.3.0-fabric-26.215 окт. 2026 г.974Minecraft: 26.2fabric
Что нового
### Added
- Forge versions for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3
- Brazilian Portuguese translation, thanks to Cremo!
- The glow torch is now compatible with Tschipcraft's Dynamic Lights
- Glowing and resonant trims now show on an elytra when [Elytra Trims](https://modrinth.com/mod/elytra-trims) is installed
- A glowing banner now keeps its glow when you put it on a shield
- Glow paste now also shows to players under the Revealing effect
- Settings can now be changed in game with Cloth Config installed: from Mod Menu on Fabric, or the Config button in the mod list on NeoForge and on Forge 1.20.1 and 1.21.1
- The glow torch, glow paste and template duplication recipes now unlock in the recipe book
### Changed
- Glowing trims, banners and decorated pots are now brighter than their own colours, so they still stand out with a fullbright mod or the brightness turned right up
- Resonant trims pulse brighter with it
- It works on an elytra's trim with [Elytra Trims](https://modrinth.com/mod/elytra-trims) and on Supplementaries flags
- How strong it is can be changed, or turned off, in the config
- Architectury API is no longer needed on Minecraft 1.20.1 and 1.21.1
- Minecraft 1.20.3 to 1.20.6, 1.21.3 to 1.21.7, 1.21.10 and 1.21.11 will not get new updates. The versions already released for them stay available
### Fixed
- The mod's icon now shows in the NeoForge mod list on Minecraft 26.2 and 26.3, and NeoForge no longer opens with a warning about it
- Fixed a possible freeze when returning to a place where a Revealing splash potion's light had run out
- Putting glow ink on a stack of banners in the loom no longer makes the whole stack glow for one ink sac
- A Revealing splash potion no longer removes lava, snow, grass or fire where it lands, and a second splash on the same spot keeps the light going
- A mistake in the config's loot table list no longer stops the game from starting
- Glow paste now drops one paste for each face it covered
- Pick-block on a wall glow torch now gives a glow torch on Minecraft 1.20.1 and 1.21.1
- Water now flows properly around waterlogged glow torches on Minecraft 26.1 and newer
- The Glowing icon now shows alongside Revealing on Minecraft 26.1 and newer
- Spectators can no longer put glow ink on pots or sheep
- Older glowing pots keep every side glowing on Minecraft 26.1 and newer
- Washing a glowing banner's top layer off in a cauldron no longer makes the next layer you add glow



release
Moog's Glow Up 2.3.0-26.1+ [FABRIC]
2.3.0-fabric-26.1.215 окт. 2026 г.248Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
### Added
- Forge versions for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3
- Brazilian Portuguese translation, thanks to Cremo!
- The glow torch is now compatible with Tschipcraft's Dynamic Lights
- Glowing and resonant trims now show on an elytra when [Elytra Trims](https://modrinth.com/mod/elytra-trims) is installed
- A glowing banner now keeps its glow when you put it on a shield
- Glow paste now also shows to players under the Revealing effect
- Settings can now be changed in game with Cloth Config installed: from Mod Menu on Fabric, or the Config button in the mod list on NeoForge and on Forge 1.20.1 and 1.21.1
- The glow torch, glow paste and template duplication recipes now unlock in the recipe book
### Changed
- Glowing trims, banners and decorated pots are now brighter than their own colours, so they still stand out with a fullbright mod or the brightness turned right up
- Resonant trims pulse brighter with it
- It works on an elytra's trim with [Elytra Trims](https://modrinth.com/mod/elytra-trims) and on Supplementaries flags
- How strong it is can be changed, or turned off, in the config
- Architectury API is no longer needed on Minecraft 1.20.1 and 1.21.1
- Minecraft 1.20.3 to 1.20.6, 1.21.3 to 1.21.7, 1.21.10 and 1.21.11 will not get new updates. The versions already released for them stay available
### Fixed
- The mod's icon now shows in the NeoForge mod list on Minecraft 26.2 and 26.3, and NeoForge no longer opens with a warning about it
- Fixed a possible freeze when returning to a place where a Revealing splash potion's light had run out
- Putting glow ink on a stack of banners in the loom no longer makes the whole stack glow for one ink sac
- A Revealing splash potion no longer removes lava, snow, grass or fire where it lands, and a second splash on the same spot keeps the light going
- A mistake in the config's loot table list no longer stops the game from starting
- Glow paste now drops one paste for each face it covered
- Pick-block on a wall glow torch now gives a glow torch on Minecraft 1.20.1 and 1.21.1
- Water now flows properly around waterlogged glow torches on Minecraft 26.1 and newer
- The Glowing icon now shows alongside Revealing on Minecraft 26.1 and newer
- Spectators can no longer put glow ink on pots or sheep
- Older glowing pots keep every side glowing on Minecraft 26.1 and newer
- Washing a glowing banner's top layer off in a cauldron no longer makes the next layer you add glow



release
Moog's Glow Up 2.3.0-1.21+ [FABRIC]
2.3.0-fabric-1.21.115 окт. 2026 г.850Minecraft: 1.21, 1.21.1fabric
Что нового
### Added
- Forge versions for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3
- Brazilian Portuguese translation, thanks to Cremo!
- The glow torch is now compatible with Tschipcraft's Dynamic Lights
- Glowing and resonant trims now show on an elytra when [Elytra Trims](https://modrinth.com/mod/elytra-trims) is installed
- A glowing banner now keeps its glow when you put it on a shield
- Glow paste now also shows to players under the Revealing effect
- Settings can now be changed in game with Cloth Config installed: from Mod Menu on Fabric, or the Config button in the mod list on NeoForge and on Forge 1.20.1 and 1.21.1
- The glow torch, glow paste and template duplication recipes now unlock in the recipe book
### Changed
- Glowing trims, banners and decorated pots are now brighter than their own colours, so they still stand out with a fullbright mod or the brightness turned right up
- Resonant trims pulse brighter with it
- It works on an elytra's trim with [Elytra Trims](https://modrinth.com/mod/elytra-trims) and on Supplementaries flags
- How strong it is can be changed, or turned off, in the config
- Architectury API is no longer needed on Minecraft 1.20.1 and 1.21.1
- Minecraft 1.20.3 to 1.20.6, 1.21.3 to 1.21.7, 1.21.10 and 1.21.11 will not get new updates. The versions already released for them stay available
### Fixed
- The mod's icon now shows in the NeoForge mod list on Minecraft 26.2 and 26.3, and NeoForge no longer opens with a warning about it
- Fixed a possible freeze when returning to a place where a Revealing splash potion's light had run out
- Putting glow ink on a stack of banners in the loom no longer makes the whole stack glow for one ink sac
- A Revealing splash potion no longer removes lava, snow, grass or fire where it lands, and a second splash on the same spot keeps the light going
- A mistake in the config's loot table list no longer stops the game from starting
- Glow paste now drops one paste for each face it covered
- Pick-block on a wall glow torch now gives a glow torch on Minecraft 1.20.1 and 1.21.1
- Water now flows properly around waterlogged glow torches on Minecraft 26.1 and newer
- The Glowing icon now shows alongside Revealing on Minecraft 26.1 and newer
- Spectators can no longer put glow ink on pots or sheep
- Older glowing pots keep every side glowing on Minecraft 26.1 and newer
- Washing a glowing banner's top layer off in a cauldron no longer makes the next layer you add glow



release
Moog's Glow Up 2.3.0-1.20+ [FABRIC]
2.3.0-fabric-1.20.115 окт. 2026 г.250Minecraft: 1.20, 1.20.1fabric
Что нового
### Added
- Forge versions for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3
- Brazilian Portuguese translation, thanks to Cremo!
- The glow torch is now compatible with Tschipcraft's Dynamic Lights
- Glowing and resonant trims now show on an elytra when [Elytra Trims](https://modrinth.com/mod/elytra-trims) is installed
- A glowing banner now keeps its glow when you put it on a shield
- Glow paste now also shows to players under the Revealing effect
- Settings can now be changed in game with Cloth Config installed: from Mod Menu on Fabric, or the Config button in the mod list on NeoForge and on Forge 1.20.1 and 1.21.1
- The glow torch, glow paste and template duplication recipes now unlock in the recipe book
### Changed
- Glowing trims, banners and decorated pots are now brighter than their own colours, so they still stand out with a fullbright mod or the brightness turned right up
- Resonant trims pulse brighter with it
- It works on an elytra's trim with [Elytra Trims](https://modrinth.com/mod/elytra-trims) and on Supplementaries flags
- How strong it is can be changed, or turned off, in the config
- Architectury API is no longer needed on Minecraft 1.20.1 and 1.21.1
- Minecraft 1.20.3 to 1.20.6, 1.21.3 to 1.21.7, 1.21.10 and 1.21.11 will not get new updates. The versions already released for them stay available
### Fixed
- The mod's icon now shows in the NeoForge mod list on Minecraft 26.2 and 26.3, and NeoForge no longer opens with a warning about it
- Fixed a possible freeze when returning to a place where a Revealing splash potion's light had run out
- Putting glow ink on a stack of banners in the loom no longer makes the whole stack glow for one ink sac
- A Revealing splash potion no longer removes lava, snow, grass or fire where it lands, and a second splash on the same spot keeps the light going
- A mistake in the config's loot table list no longer stops the game from starting
- Glow paste now drops one paste for each face it covered
- Pick-block on a wall glow torch now gives a glow torch on Minecraft 1.20.1 and 1.21.1
- Water now flows properly around waterlogged glow torches on Minecraft 26.1 and newer
- The Glowing icon now shows alongside Revealing on Minecraft 26.1 and newer
- Spectators can no longer put glow ink on pots or sheep
- Older glowing pots keep every side glowing on Minecraft 26.1 and newer
- Washing a glowing banner's top layer off in a cauldron no longer makes the next layer you add glow



release
Moog's Glow Up 2.3.0-26.3 [FORGE]
2.3.0-forge-26.315 окт. 2026 г.90Minecraft: 26.3forge
Что нового
### Added
- Forge versions for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3
- Brazilian Portuguese translation, thanks to Cremo!
- The glow torch is now compatible with Tschipcraft's Dynamic Lights
- Glowing and resonant trims now show on an elytra when [Elytra Trims](https://modrinth.com/mod/elytra-trims) is installed
- A glowing banner now keeps its glow when you put it on a shield
- Glow paste now also shows to players under the Revealing effect
- Settings can now be changed in game with Cloth Config installed: from Mod Menu on Fabric, or the Config button in the mod list on NeoForge and on Forge 1.20.1 and 1.21.1
- The glow torch, glow paste and template duplication recipes now unlock in the recipe book
### Changed
- Glowing trims, banners and decorated pots are now brighter than their own colours, so they still stand out with a fullbright mod or the brightness turned right up
- Resonant trims pulse brighter with it
- It works on an elytra's trim with [Elytra Trims](https://modrinth.com/mod/elytra-trims) and on Supplementaries flags
- How strong it is can be changed, or turned off, in the config
- Architectury API is no longer needed on Minecraft 1.20.1 and 1.21.1
- Minecraft 1.20.3 to 1.20.6, 1.21.3 to 1.21.7, 1.21.10 and 1.21.11 will not get new updates. The versions already released for them stay available
### Fixed
- The mod's icon now shows in the NeoForge mod list on Minecraft 26.2 and 26.3, and NeoForge no longer opens with a warning about it
- Fixed a possible freeze when returning to a place where a Revealing splash potion's light had run out
- Putting glow ink on a stack of banners in the loom no longer makes the whole stack glow for one ink sac
- A Revealing splash potion no longer removes lava, snow, grass or fire where it lands, and a second splash on the same spot keeps the light going
- A mistake in the config's loot table list no longer stops the game from starting
- Glow paste now drops one paste for each face it covered
- Pick-block on a wall glow torch now gives a glow torch on Minecraft 1.20.1 and 1.21.1
- Water now flows properly around waterlogged glow torches on Minecraft 26.1 and newer
- The Glowing icon now shows alongside Revealing on Minecraft 26.1 and newer
- Spectators can no longer put glow ink on pots or sheep
- Older glowing pots keep every side glowing on Minecraft 26.1 and newer
- Washing a glowing banner's top layer off in a cauldron no longer makes the next layer you add glow



release
Moog's Glow Up 2.3.0-26.2 [FORGE]
2.3.0-forge-26.215 окт. 2026 г.20Minecraft: 26.2forge
Что нового
### Added
- Forge versions for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3
- Brazilian Portuguese translation, thanks to Cremo!
- The glow torch is now compatible with Tschipcraft's Dynamic Lights
- Glowing and resonant trims now show on an elytra when [Elytra Trims](https://modrinth.com/mod/elytra-trims) is installed
- A glowing banner now keeps its glow when you put it on a shield
- Glow paste now also shows to players under the Revealing effect
- Settings can now be changed in game with Cloth Config installed: from Mod Menu on Fabric, or the Config button in the mod list on NeoForge and on Forge 1.20.1 and 1.21.1
- The glow torch, glow paste and template duplication recipes now unlock in the recipe book
### Changed
- Glowing trims, banners and decorated pots are now brighter than their own colours, so they still stand out with a fullbright mod or the brightness turned right up
- Resonant trims pulse brighter with it
- It works on an elytra's trim with [Elytra Trims](https://modrinth.com/mod/elytra-trims) and on Supplementaries flags
- How strong it is can be changed, or turned off, in the config
- Architectury API is no longer needed on Minecraft 1.20.1 and 1.21.1
- Minecraft 1.20.3 to 1.20.6, 1.21.3 to 1.21.7, 1.21.10 and 1.21.11 will not get new updates. The versions already released for them stay available
### Fixed
- The mod's icon now shows in the NeoForge mod list on Minecraft 26.2 and 26.3, and NeoForge no longer opens with a warning about it
- Fixed a possible freeze when returning to a place where a Revealing splash potion's light had run out
- Putting glow ink on a stack of banners in the loom no longer makes the whole stack glow for one ink sac
- A Revealing splash potion no longer removes lava, snow, grass or fire where it lands, and a second splash on the same spot keeps the light going
- A mistake in the config's loot table list no longer stops the game from starting
- Glow paste now drops one paste for each face it covered
- Pick-block on a wall glow torch now gives a glow torch on Minecraft 1.20.1 and 1.21.1
- Water now flows properly around waterlogged glow torches on Minecraft 26.1 and newer
- The Glowing icon now shows alongside Revealing on Minecraft 26.1 and newer
- Spectators can no longer put glow ink on pots or sheep
- Older glowing pots keep every side glowing on Minecraft 26.1 and newer
- Washing a glowing banner's top layer off in a cauldron no longer makes the next layer you add glow



release
Moog's Glow Up 2.3.0-26.1.2 [FORGE]
2.3.0-forge-26.1.215 окт. 2026 г.8Minecraft: 26.1.2forge
Что нового
### Added
- Forge versions for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3
- Brazilian Portuguese translation, thanks to Cremo!
- The glow torch is now compatible with Tschipcraft's Dynamic Lights
- Glowing and resonant trims now show on an elytra when [Elytra Trims](https://modrinth.com/mod/elytra-trims) is installed
- A glowing banner now keeps its glow when you put it on a shield
- Glow paste now also shows to players under the Revealing effect
- Settings can now be changed in game with Cloth Config installed: from Mod Menu on Fabric, or the Config button in the mod list on NeoForge and on Forge 1.20.1 and 1.21.1
- The glow torch, glow paste and template duplication recipes now unlock in the recipe book
### Changed
- Glowing trims, banners and decorated pots are now brighter than their own colours, so they still stand out with a fullbright mod or the brightness turned right up
- Resonant trims pulse brighter with it
- It works on an elytra's trim with [Elytra Trims](https://modrinth.com/mod/elytra-trims) and on Supplementaries flags
- How strong it is can be changed, or turned off, in the config
- Architectury API is no longer needed on Minecraft 1.20.1 and 1.21.1
- Minecraft 1.20.3 to 1.20.6, 1.21.3 to 1.21.7, 1.21.10 and 1.21.11 will not get new updates. The versions already released for them stay available
### Fixed
- The mod's icon now shows in the NeoForge mod list on Minecraft 26.2 and 26.3, and NeoForge no longer opens with a warning about it
- Fixed a possible freeze when returning to a place where a Revealing splash potion's light had run out
- Putting glow ink on a stack of banners in the loom no longer makes the whole stack glow for one ink sac
- A Revealing splash potion no longer removes lava, snow, grass or fire where it lands, and a second splash on the same spot keeps the light going
- A mistake in the config's loot table list no longer stops the game from starting
- Glow paste now drops one paste for each face it covered
- Pick-block on a wall glow torch now gives a glow torch on Minecraft 1.20.1 and 1.21.1
- Water now flows properly around waterlogged glow torches on Minecraft 26.1 and newer
- The Glowing icon now shows alongside Revealing on Minecraft 26.1 and newer
- Spectators can no longer put glow ink on pots or sheep
- Older glowing pots keep every side glowing on Minecraft 26.1 and newer
- Washing a glowing banner's top layer off in a cauldron no longer makes the next layer you add glow



release
Moog's Glow Up 2.3.0-1.21.1 [FORGE]
2.3.0-forge-1.21.115 окт. 2026 г.32Minecraft: 1.21.1forge
Что нового
### Added
- Forge versions for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3
- Brazilian Portuguese translation, thanks to Cremo!
- The glow torch is now compatible with Tschipcraft's Dynamic Lights
- Glowing and resonant trims now show on an elytra when [Elytra Trims](https://modrinth.com/mod/elytra-trims) is installed
- A glowing banner now keeps its glow when you put it on a shield
- Glow paste now also shows to players under the Revealing effect
- Settings can now be changed in game with Cloth Config installed: from Mod Menu on Fabric, or the Config button in the mod list on NeoForge and on Forge 1.20.1 and 1.21.1
- The glow torch, glow paste and template duplication recipes now unlock in the recipe book
### Changed
- Glowing trims, banners and decorated pots are now brighter than their own colours, so they still stand out with a fullbright mod or the brightness turned right up
- Resonant trims pulse brighter with it
- It works on an elytra's trim with [Elytra Trims](https://modrinth.com/mod/elytra-trims) and on Supplementaries flags
- How strong it is can be changed, or turned off, in the config
- Architectury API is no longer needed on Minecraft 1.20.1 and 1.21.1
- Minecraft 1.20.3 to 1.20.6, 1.21.3 to 1.21.7, 1.21.10 and 1.21.11 will not get new updates. The versions already released for them stay available
### Fixed
- The mod's icon now shows in the NeoForge mod list on Minecraft 26.2 and 26.3, and NeoForge no longer opens with a warning about it
- Fixed a possible freeze when returning to a place where a Revealing splash potion's light had run out
- Putting glow ink on a stack of banners in the loom no longer makes the whole stack glow for one ink sac
- A Revealing splash potion no longer removes lava, snow, grass or fire where it lands, and a second splash on the same spot keeps the light going
- A mistake in the config's loot table list no longer stops the game from starting
- Glow paste now drops one paste for each face it covered
- Pick-block on a wall glow torch now gives a glow torch on Minecraft 1.20.1 and 1.21.1
- Water now flows properly around waterlogged glow torches on Minecraft 26.1 and newer
- The Glowing icon now shows alongside Revealing on Minecraft 26.1 and newer
- Spectators can no longer put glow ink on pots or sheep
- Older glowing pots keep every side glowing on Minecraft 26.1 and newer
- Washing a glowing banner's top layer off in a cauldron no longer makes the next layer you add glow



release
Moog's Glow Up 2.3.0-1.20+ [FORGE]
2.3.0-forge-1.20.115 окт. 2026 г.1,3 тыс.Minecraft: 1.20, 1.20.1forge
Что нового
### Added
- Forge versions for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3
- Brazilian Portuguese translation, thanks to Cremo!
- The glow torch is now compatible with Tschipcraft's Dynamic Lights
- Glowing and resonant trims now show on an elytra when [Elytra Trims](https://modrinth.com/mod/elytra-trims) is installed
- A glowing banner now keeps its glow when you put it on a shield
- Glow paste now also shows to players under the Revealing effect
- Settings can now be changed in game with Cloth Config installed: from Mod Menu on Fabric, or the Config button in the mod list on NeoForge and on Forge 1.20.1 and 1.21.1
- The glow torch, glow paste and template duplication recipes now unlock in the recipe book
### Changed
- Glowing trims, banners and decorated pots are now brighter than their own colours, so they still stand out with a fullbright mod or the brightness turned right up
- Resonant trims pulse brighter with it
- It works on an elytra's trim with [Elytra Trims](https://modrinth.com/mod/elytra-trims) and on Supplementaries flags
- How strong it is can be changed, or turned off, in the config
- Architectury API is no longer needed on Minecraft 1.20.1 and 1.21.1
- Minecraft 1.20.3 to 1.20.6, 1.21.3 to 1.21.7, 1.21.10 and 1.21.11 will not get new updates. The versions already released for them stay available
### Fixed
- The mod's icon now shows in the NeoForge mod list on Minecraft 26.2 and 26.3, and NeoForge no longer opens with a warning about it
- Fixed a possible freeze when returning to a place where a Revealing splash potion's light had run out
- Putting glow ink on a stack of banners in the loom no longer makes the whole stack glow for one ink sac
- A Revealing splash potion no longer removes lava, snow, grass or fire where it lands, and a second splash on the same spot keeps the light going
- A mistake in the config's loot table list no longer stops the game from starting
- Glow paste now drops one paste for each face it covered
- Pick-block on a wall glow torch now gives a glow torch on Minecraft 1.20.1 and 1.21.1
- Water now flows properly around waterlogged glow torches on Minecraft 26.1 and newer
- The Glowing icon now shows alongside Revealing on Minecraft 26.1 and newer
- Spectators can no longer put glow ink on pots or sheep
- Older glowing pots keep every side glowing on Minecraft 26.1 and newer
- Washing a glowing banner's top layer off in a cauldron no longer makes the next layer you add glow



release
Moog's Glow Up 2.3.0-26.3 [NEOFORGE]
2.3.0-neoforge-26.315 окт. 2026 г.186Minecraft: 26.3neoforge
Что нового
### Added
- Forge versions for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3
- Brazilian Portuguese translation, thanks to Cremo!
- The glow torch is now compatible with Tschipcraft's Dynamic Lights
- Glowing and resonant trims now show on an elytra when [Elytra Trims](https://modrinth.com/mod/elytra-trims) is installed
- A glowing banner now keeps its glow when you put it on a shield
- Glow paste now also shows to players under the Revealing effect
- Settings can now be changed in game with Cloth Config installed: from Mod Menu on Fabric, or the Config button in the mod list on NeoForge and on Forge 1.20.1 and 1.21.1
- The glow torch, glow paste and template duplication recipes now unlock in the recipe book
### Changed
- Glowing trims, banners and decorated pots are now brighter than their own colours, so they still stand out with a fullbright mod or the brightness turned right up
- Resonant trims pulse brighter with it
- It works on an elytra's trim with [Elytra Trims](https://modrinth.com/mod/elytra-trims) and on Supplementaries flags
- How strong it is can be changed, or turned off, in the config
- Architectury API is no longer needed on Minecraft 1.20.1 and 1.21.1
- Minecraft 1.20.3 to 1.20.6, 1.21.3 to 1.21.7, 1.21.10 and 1.21.11 will not get new updates. The versions already released for them stay available
### Fixed
- The mod's icon now shows in the NeoForge mod list on Minecraft 26.2 and 26.3, and NeoForge no longer opens with a warning about it
- Fixed a possible freeze when returning to a place where a Revealing splash potion's light had run out
- Putting glow ink on a stack of banners in the loom no longer makes the whole stack glow for one ink sac
- A Revealing splash potion no longer removes lava, snow, grass or fire where it lands, and a second splash on the same spot keeps the light going
- A mistake in the config's loot table list no longer stops the game from starting
- Glow paste now drops one paste for each face it covered
- Pick-block on a wall glow torch now gives a glow torch on Minecraft 1.20.1 and 1.21.1
- Water now flows properly around waterlogged glow torches on Minecraft 26.1 and newer
- The Glowing icon now shows alongside Revealing on Minecraft 26.1 and newer
- Spectators can no longer put glow ink on pots or sheep
- Older glowing pots keep every side glowing on Minecraft 26.1 and newer
- Washing a glowing banner's top layer off in a cauldron no longer makes the next layer you add glow



release
Moog's Glow Up 2.3.0-26.2 [NEOFORGE]
2.3.0-neoforge-26.215 окт. 2026 г.95Minecraft: 26.2neoforge
Что нового
### Added
- Forge versions for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3
- Brazilian Portuguese translation, thanks to Cremo!
- The glow torch is now compatible with Tschipcraft's Dynamic Lights
- Glowing and resonant trims now show on an elytra when [Elytra Trims](https://modrinth.com/mod/elytra-trims) is installed
- A glowing banner now keeps its glow when you put it on a shield
- Glow paste now also shows to players under the Revealing effect
- Settings can now be changed in game with Cloth Config installed: from Mod Menu on Fabric, or the Config button in the mod list on NeoForge and on Forge 1.20.1 and 1.21.1
- The glow torch, glow paste and template duplication recipes now unlock in the recipe book
### Changed
- Glowing trims, banners and decorated pots are now brighter than their own colours, so they still stand out with a fullbright mod or the brightness turned right up
- Resonant trims pulse brighter with it
- It works on an elytra's trim with [Elytra Trims](https://modrinth.com/mod/elytra-trims) and on Supplementaries flags
- How strong it is can be changed, or turned off, in the config
- Architectury API is no longer needed on Minecraft 1.20.1 and 1.21.1
- Minecraft 1.20.3 to 1.20.6, 1.21.3 to 1.21.7, 1.21.10 and 1.21.11 will not get new updates. The versions already released for them stay available
### Fixed
- The mod's icon now shows in the NeoForge mod list on Minecraft 26.2 and 26.3, and NeoForge no longer opens with a warning about it
- Fixed a possible freeze when returning to a place where a Revealing splash potion's light had run out
- Putting glow ink on a stack of banners in the loom no longer makes the whole stack glow for one ink sac
- A Revealing splash potion no longer removes lava, snow, grass or fire where it lands, and a second splash on the same spot keeps the light going
- A mistake in the config's loot table list no longer stops the game from starting
- Glow paste now drops one paste for each face it covered
- Pick-block on a wall glow torch now gives a glow torch on Minecraft 1.20.1 and 1.21.1
- Water now flows properly around waterlogged glow torches on Minecraft 26.1 and newer
- The Glowing icon now shows alongside Revealing on Minecraft 26.1 and newer
- Spectators can no longer put glow ink on pots or sheep
- Older glowing pots keep every side glowing on Minecraft 26.1 and newer
- Washing a glowing banner's top layer off in a cauldron no longer makes the next layer you add glow



release
Moog's Glow Up 2.3.0-26.1+ [NEOFORGE]
2.3.0-neoforge-26.1.215 окт. 2026 г.102Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
### Added
- Forge versions for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3
- Brazilian Portuguese translation, thanks to Cremo!
- The glow torch is now compatible with Tschipcraft's Dynamic Lights
- Glowing and resonant trims now show on an elytra when [Elytra Trims](https://modrinth.com/mod/elytra-trims) is installed
- A glowing banner now keeps its glow when you put it on a shield
- Glow paste now also shows to players under the Revealing effect
- Settings can now be changed in game with Cloth Config installed: from Mod Menu on Fabric, or the Config button in the mod list on NeoForge and on Forge 1.20.1 and 1.21.1
- The glow torch, glow paste and template duplication recipes now unlock in the recipe book
### Changed
- Glowing trims, banners and decorated pots are now brighter than their own colours, so they still stand out with a fullbright mod or the brightness turned right up
- Resonant trims pulse brighter with it
- It works on an elytra's trim with [Elytra Trims](https://modrinth.com/mod/elytra-trims) and on Supplementaries flags
- How strong it is can be changed, or turned off, in the config
- Architectury API is no longer needed on Minecraft 1.20.1 and 1.21.1
- Minecraft 1.20.3 to 1.20.6, 1.21.3 to 1.21.7, 1.21.10 and 1.21.11 will not get new updates. The versions already released for them stay available
### Fixed
- The mod's icon now shows in the NeoForge mod list on Minecraft 26.2 and 26.3, and NeoForge no longer opens with a warning about it
- Fixed a possible freeze when returning to a place where a Revealing splash potion's light had run out
- Putting glow ink on a stack of banners in the loom no longer makes the whole stack glow for one ink sac
- A Revealing splash potion no longer removes lava, snow, grass or fire where it lands, and a second splash on the same spot keeps the light going
- A mistake in the config's loot table list no longer stops the game from starting
- Glow paste now drops one paste for each face it covered
- Pick-block on a wall glow torch now gives a glow torch on Minecraft 1.20.1 and 1.21.1
- Water now flows properly around waterlogged glow torches on Minecraft 26.1 and newer
- The Glowing icon now shows alongside Revealing on Minecraft 26.1 and newer
- Spectators can no longer put glow ink on pots or sheep
- Older glowing pots keep every side glowing on Minecraft 26.1 and newer
- Washing a glowing banner's top layer off in a cauldron no longer makes the next layer you add glow



release
Moog's Glow Up 2.3.0-1.21+ [NEOFORGE]
2.3.0-neoforge-1.21.115 окт. 2026 г.1,2 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
### Added
- Forge versions for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3
- Brazilian Portuguese translation, thanks to Cremo!
- The glow torch is now compatible with Tschipcraft's Dynamic Lights
- Glowing and resonant trims now show on an elytra when [Elytra Trims](https://modrinth.com/mod/elytra-trims) is installed
- A glowing banner now keeps its glow when you put it on a shield
- Glow paste now also shows to players under the Revealing effect
- Settings can now be changed in game with Cloth Config installed: from Mod Menu on Fabric, or the Config button in the mod list on NeoForge and on Forge 1.20.1 and 1.21.1
- The glow torch, glow paste and template duplication recipes now unlock in the recipe book
### Changed
- Glowing trims, banners and decorated pots are now brighter than their own colours, so they still stand out with a fullbright mod or the brightness turned right up
- Resonant trims pulse brighter with it
- It works on an elytra's trim with [Elytra Trims](https://modrinth.com/mod/elytra-trims) and on Supplementaries flags
- How strong it is can be changed, or turned off, in the config
- Architectury API is no longer needed on Minecraft 1.20.1 and 1.21.1
- Minecraft 1.20.3 to 1.20.6, 1.21.3 to 1.21.7, 1.21.10 and 1.21.11 will not get new updates. The versions already released for them stay available
### Fixed
- The mod's icon now shows in the NeoForge mod list on Minecraft 26.2 and 26.3, and NeoForge no longer opens with a warning about it
- Fixed a possible freeze when returning to a place where a Revealing splash potion's light had run out
- Putting glow ink on a stack of banners in the loom no longer makes the whole stack glow for one ink sac
- A Revealing splash potion no longer removes lava, snow, grass or fire where it lands, and a second splash on the same spot keeps the light going
- A mistake in the config's loot table list no longer stops the game from starting
- Glow paste now drops one paste for each face it covered
- Pick-block on a wall glow torch now gives a glow torch on Minecraft 1.20.1 and 1.21.1
- Water now flows properly around waterlogged glow torches on Minecraft 26.1 and newer
- The Glowing icon now shows alongside Revealing on Minecraft 26.1 and newer
- Spectators can no longer put glow ink on pots or sheep
- Older glowing pots keep every side glowing on Minecraft 26.1 and newer
- Washing a glowing banner's top layer off in a cauldron no longer makes the next layer you add glow



release
Moog's Glow Up 2.2.1-26.3 [NEOFORGE]
2.2.120 сент. 2026 г.293Minecraft: 26.3neoforge
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block.
- The Revealing effect now shows its icon instead of a missing texture.
- Glowing decorated pots no longer lose their glow when picked with pick-block.
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away.
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip.
### Added
- Support for Minecraft 26.3
release
Moog's Glow Up 2.2.1-26.3 [FABRIC]
2.2.120 сент. 2026 г.4,1 тыс.Minecraft: 26.3fabric
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block.
- The Revealing effect now shows its icon instead of a missing texture.
- Glowing decorated pots no longer lose their glow when picked with pick-block.
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away.
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip.
### Added
- Support for Minecraft 26.3
release
Moog's Glow Up 2.2.1-26.2 [NEOFORGE]
2.2.18 авг. 2026 г.456Minecraft: 26.2neoforge
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block.
- The Revealing effect now shows its icon instead of a missing texture.
- Glowing decorated pots no longer lose their glow when picked with pick-block.
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away.
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip.
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent.
release
Moog's Glow Up 2.2.1-26.2 [FABRIC]
2.2.18 авг. 2026 г.4,2 тыс.Minecraft: 26.2fabric
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block.
- The Revealing effect now shows its icon instead of a missing texture.
- Glowing decorated pots no longer lose their glow when picked with pick-block.
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away.
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip.
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent.
release
Moog's Glow Up 2.1.1-26.1+ [NEOFORGE]
2.1.18 авг. 2026 г.318Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block.
- The Revealing effect now shows its icon instead of a missing texture.
- Glowing decorated pots no longer lose their glow when picked with pick-block.
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away.
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip.
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent.
release
Moog's Glow Up 2.1.1-26.1+ [FABRIC]
2.1.18 авг. 2026 г.859Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block.
- The Revealing effect now shows its icon instead of a missing texture.
- Glowing decorated pots no longer lose their glow when picked with pick-block.
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away.
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip.
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent.
release
Moog's Glow Up 2.1.1-1.21.11 [NEOFORGE]
2.1.18 авг. 2026 г.210Minecraft: 1.21.11neoforge
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block.
- The Revealing effect now shows its icon instead of a missing texture.
- Glowing decorated pots no longer lose their glow when picked with pick-block
- NeoForge no longer fails to start. Registering the glowing sheep flag through SynchedEntityData from a mixin is rejected by NeoForge, so it now uses a data attachment instead.
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip.
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent.
release
Moog's Glow Up 2.1.1-1.21.11 [FABRIC]
2.1.18 авг. 2026 г.1,9 тыс.Minecraft: 1.21.11fabric
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block.
- The Revealing effect now shows its icon instead of a missing texture.
- Glowing decorated pots no longer lose their glow when picked with pick-block
- NeoForge no longer fails to start. Registering the glowing sheep flag through SynchedEntityData from a mixin is rejected by NeoForge, so it now uses a data attachment instead.
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip.
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent.
release
Moog's Glow Up 2.1.1-1.21.10 [NEOFORGE]
2.1.17 авг. 2026 г.36Minecraft: 1.21.10neoforge
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block.
- The Revealing effect now shows its icon instead of a missing texture.
- Glowing decorated pots no longer lose their glow when picked with pick-block
- NeoForge no longer fails to start. Registering the glowing sheep flag through SynchedEntityData from a mixin is rejected by NeoForge, so it now uses a data attachment instead.
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip.
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent.
release
Moog's Glow Up 2.1.1-1.21.10 [FABRIC]
2.1.17 авг. 2026 г.129Minecraft: 1.21.10fabric
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block.
- The Revealing effect now shows its icon instead of a missing texture.
- Glowing decorated pots no longer lose their glow when picked with pick-block
- NeoForge no longer fails to start. Registering the glowing sheep flag through SynchedEntityData from a mixin is rejected by NeoForge, so it now uses a data attachment instead.
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip.
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent.
release
Moog's Glow Up 1.2.2-1.21.5+ [NEOFORGE]
1.2.27 авг. 2026 г.37Minecraft: 1.21.5, 1.21.6, 1.21.7neoforge
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block
- The Revealing effect now shows its icon instead of a missing texture
- Glowing decorated pots no longer lose their glow when picked with pick-block
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent
release
Moog's Glow Up 1.2.2-1.21.5+ [FABRIC]
1.2.27 авг. 2026 г.70Minecraft: 1.21.5, 1.21.6, 1.21.7fabric
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block
- The Revealing effect now shows its icon instead of a missing texture
- Glowing decorated pots no longer lose their glow when picked with pick-block
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent
release
Moog's Glow Up 1.2.2-1.21.3+ [NEOFORGE]
1.2.27 авг. 2026 г.27Minecraft: 1.21.3, 1.21.4neoforge
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block
- The Revealing effect now shows its icon instead of a missing texture
- Glowing decorated pots no longer lose their glow when picked with pick-block
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent
release
Moog's Glow Up 1.2.2-1.21.3+ [FABRIC]
1.2.27 авг. 2026 г.77Minecraft: 1.21.3, 1.21.4fabric
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block
- The Revealing effect now shows its icon instead of a missing texture
- Glowing decorated pots no longer lose their glow when picked with pick-block
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent
release
Moog's Glow Up 1.2.2-1.20.5+ [NEOFORGE]
1.2.27 авг. 2026 г.58Minecraft: 1.20.5, 1.20.6neoforge
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block
- The Revealing effect now shows its icon instead of a missing texture
- Glowing decorated pots no longer lose their glow when picked with pick-block
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent
release
Moog's Glow Up 1.2.2-1.20.5+ [FABRIC]
1.2.27 авг. 2026 г.47Minecraft: 1.20.5, 1.20.6fabric
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block
- The Revealing effect now shows its icon instead of a missing texture
- Glowing decorated pots no longer lose their glow when picked with pick-block
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent
release
Moog's Glow Up 1.2.2-1.20.3+ [FORGE]
1.2.27 авг. 2026 г.20Minecraft: 1.20.3, 1.20.4forge
Что нового
### Fixed
- Glowing banners no longer lose their base colour glow when broken or picked with pick-block
- The Revealing effect now shows its icon instead of a missing texture
- Glowing decorated pots no longer lose their glow when picked with pick-block
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent
release
Moog's Glow Up 1.2.2-1.20.3+ [FABRIC]
1.2.27 авг. 2026 г.73Minecraft: 1.20.3, 1.20.4fabric
Что нового
### Fixed
- Glowing banners no longer lose their base colour glow when broken or picked with pick-block
- The Revealing effect now shows its icon instead of a missing texture
- Glowing decorated pots no longer lose their glow when picked with pick-block
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip
### Added
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent
release
Moog's Glow Up 1.2.2-1.20+ [FORGE]
1.2.27 авг. 2026 г.4,4 тыс.Minecraft: 1.20, 1.20.1forge
Что нового
### Fixed
- Glowing banners no longer lose their base colour glow when broken or picked with pick-block
- The Revealing effect now shows its icon instead of a missing texture
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip
### Added
- Supplementaries flags can now glow. Apply glow ink to a flag in the loom, or craft a glowing banner into a flag and the glow carries across. Unlike banners, a flag lights up as a whole rather than one layer at a time, and its tooltip turns cyan to show that. Supplementaries stays entirely optional
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent
release
Moog's Glow Up 1.2.2-1.20+ [FABRIC]
1.2.27 авг. 2026 г.829Minecraft: 1.20, 1.20.1fabric
Что нового
### Fixed
- Glowing banners no longer lose their base colour glow when broken or picked with pick-block
- The Revealing effect now shows its icon instead of a missing texture
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip
### Added
- Supplementaries flags can now glow. Apply glow ink to a flag in the loom, or craft a glowing banner into a flag and the glow carries across. Unlike banners, a flag lights up as a whole rather than one layer at a time, and its tooltip turns cyan to show that. Supplementaries stays entirely optional
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent
release
Moog's Glow Up 1.2.2-1.21+ [NEOFORGE]
1.2.27 авг. 2026 г.4,4 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block
- The Revealing effect now shows its icon instead of a missing texture
- Glowing decorated pots no longer lose their glow when picked with pick-block
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip
### Added
- Supplementaries flags can now glow. Apply glow ink to a flag in the loom, or craft a glowing banner into a flag and the glow carries across. Unlike banners, a flag lights up as a whole rather than one layer at a time, and its tooltip turns cyan to show that. Supplementaries stays entirely optional
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent
release
Moog's Glow Up 1.2.2-1.21+ [FABRIC]
1.2.27 авг. 2026 г.1,5 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
### Fixed
- Glowing banners no longer lose their glow when broken or picked with pick-block
- The Revealing effect now shows its icon instead of a missing texture
- Glowing decorated pots no longer lose their glow when picked with pick-block
- Glowing decorated pots now glow with Sodium and Iris installed. Their glow is drawn as a separate emissive pass, which those mods were batching away
- Applying a glow trim to echo trimmed armor no longer leaves both trims applied at once, which rendered as bioluminescent but read as resonant in the tooltip
### Added
- Supplementaries flags can now glow. Apply glow ink to a flag in the loom, or craft a glowing banner into a flag and the glow carries across. Unlike banners, a flag lights up as a whole rather than one layer at a time, and its tooltip turns cyan to show that. Supplementaries stays entirely optional
- Armor with a glowing or echo trim can now be re-smithed to swap to the other type, instead of the trim being permanent
release
Moog's Glow Up 2.2.0-26.2 [NEOFORGE]
2.2.0-26.24 июл. 2026 г.139Minecraft: 26.2neoforge
Что нового
### Changed
- Ported to Minecraft 26.2.
- Bumped Fabric API to 0.152.2+26.2 and NeoForge to 26.2.0.6-beta.
- Bumped Fabric Loader to 0.19.3, Loom to 1.17-SNAPSHOT and Gradle to 9.5.1.
release
Moog's Glow Up 2.2.0-26.2 [FABRIC]
2.2.0-26.24 июл. 2026 г.1,5 тыс.Minecraft: 26.2fabric
Что нового
### Changed
- Ported to Minecraft 26.2.
- Bumped Fabric API to 0.152.2+26.2 and NeoForge to 26.2.0.6-beta.
- Bumped Fabric Loader to 0.19.3, Loom to 1.17-SNAPSHOT and Gradle to 9.5.1.
release
Moog's Glow Up 2.1.0-26.1-26.1.2 [NEOFORGE]
2.1.0-26.1-26.1.29 мая 2026 г.301Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
### Changed
- Now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Architectury API is no longer required.
- Migrated build system from Architectury Loom to MultiLoader Template (NeoForm + Fabric Loom + NeoForge ModDev).
- Bumped Java requirement to 25.
- Bumped Fabric API to 0.148.0+26.1.2 and NeoForge to 26.1.2.43-beta.
release
Moog's Glow Up 2.1.0-26.1-26.1.2 [FABRIC]
2.1.0-26.1-26.1.29 мая 2026 г.2,8 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
### Changed
- Now supports Minecraft 26.1, 26.1.1, and 26.1.2.
- Architectury API is no longer required.
- Migrated build system from Architectury Loom to MultiLoader Template (NeoForm + Fabric Loom + NeoForge ModDev).
- Bumped Java requirement to 25.
- Bumped Fabric API to 0.148.0+26.1.2 and NeoForge to 26.1.2.43-beta.
release
Moog's Glow Up 2.1.0-1.21.11 [NEOFORGE]
2.1.0-1.21.119 мая 2026 г.115Minecraft: 1.21.11neoforge
Что нового
### Changed
- Now supports Minecraft 1.21.11.
release
Moog's Glow Up 2.1.0-1.21.11 [FABRIC]
2.1.0-1.21.119 мая 2026 г.1,6 тыс.Minecraft: 1.21.11fabric
Что нового
### Changed
- Now supports Minecraft 1.21.11.
release
Moog's Glow Up 2.1.0-1.21.10 [NEOFORGE]
2.1.0-1.21.108 мая 2026 г.34Minecraft: 1.21.10neoforge
Что нового
### Changed
- Ported to Minecraft 1.21.10.
- Migrated banner, decorated pot, and sheep renderers to the new extract-state and submit pipeline.
- Switched block entity NBT to the new ValueInput / ValueOutput storage api.
- Switched stored block entity item data to TypedEntityData (replaces CustomData for the BLOCK_ENTITY_DATA component).
- Bumped Architectury to 18.0.8 and NeoForge to 21.10.64.
release
Moog's Glow Up 2.1.0-1.21.10 [FABRIC]
2.1.0-1.21.108 мая 2026 г.131Minecraft: 1.21.10fabric
Что нового
### Changed
- Ported to Minecraft 1.21.10.
- Migrated banner, decorated pot, and sheep renderers to the new extract-state and submit pipeline.
- Switched block entity NBT to the new ValueInput / ValueOutput storage api.
- Switched stored block entity item data to TypedEntityData (replaces CustomData for the BLOCK_ENTITY_DATA component).
- Bumped Architectury to 18.0.8 and NeoForge to 21.10.64.
release
Moog's Glow Up 1.2.1-1.21.3-1.21.4 [FABRIC]
1.2.1-1.21.3-1.21.49 мар. 2026 г.157Minecraft: 1.21.3, 1.21.4fabric
Что нового
# Changelog
## [1.2.1] — Minecraft 1.21.3-1.21.4
### Changed
- Ported to Minecraft 1.21.3-1.21.4
release
Moog's Glow Up 1.2.1-1.21.3-1.21.4 [NEOFORGE]
1.2.1-1.21.3-1.21.49 мар. 2026 г.40Minecraft: 1.21.3, 1.21.4neoforge
Что нового
# Changelog
## [1.2.1] — Minecraft 1.21.3-1.21.4
### Changed
- Ported to Minecraft 1.21.3-1.21.4
release
Moog's Glow Up 1.2.1-1.21-1.21.1 [NEOFORGE]
1.2.1-1.21-1.21.16 мар. 2026 г.6,6 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
# Changelog
## [1.2.1] — Minecraft 1.21-1.21.1
### Changed
- Ported to Minecraft 1.21-1.21.1
release
Moog's Glow Up 1.2.1-1.21-1.21.1 [FABRIC]
1.2.1-1.21-1.21.16 мар. 2026 г.3,1 тыс.Minecraft: 1.21, 1.21.1fabric
Что нового
# Changelog
## [1.2.1] — Minecraft 1.21-1.21.1
### Changed
- Ported to Minecraft 1.21-1.21.1
release
Moog's Glow Up 1.2.1-1.20.5-1.20.6 [NEOFORGE]
1.2.1-1.20.5-1.20.64 мар. 2026 г.36Minecraft: 1.20.5, 1.20.6neoforge
Что нового
# Changelog
## [1.2.1] — Minecraft 1.20.5-1.20.6
### Changed
- Replaced Forge with NeoForge
- Ported to Minecraft 1.20.5-1.20.6 APIs (Data Components, updated recipe formats, NeoForge brewing events)
- Fixed glowing armor trims not rendering fullbright on NeoForge (NeoForge changes the model type in `renderTrim`)
- Fixed banner glow bitmask being wiped on load (banner patterns moved to Data Components in 1.20.5, old code read an empty NBT list)
## [1.2.1]
### Changed
- Replaced hardcoded `0xF000F0` fullbright constant with `LightTexture.FULL_BRIGHT` across all rendering mixins
- Standardised NBT key naming to `GlowUp_*` convention; old keys are automatically migrated on load
- Replaced every-tick Glowing effect re-apply with proper `addAttributeModifiers`/`removeAttributeModifiers` hooks
- Replaced `ThreadLocal` singleton list in banner renderer with a simple instance field
- Replaced magic duration/amplifier literals in potion registration with named constants
- Made `Constants` and `NBTUtil` utility classes `final`
- Refactored `SheepFurLayerMixin` to use Java pattern-matching `instanceof`
release
Moog's Glow Up 1.2.1-1.20.5-1.20.6 [FABRIC]
1.2.1-1.20.5-1.20.64 мар. 2026 г.39Minecraft: 1.20.5, 1.20.6fabric
Что нового
# Changelog
## [1.2.1] — Minecraft 1.20.5-1.20.6
### Changed
- Replaced Forge with NeoForge
- Ported to Minecraft 1.20.5-1.20.6 APIs (Data Components, updated recipe formats, NeoForge brewing events)
- Fixed glowing armor trims not rendering fullbright on NeoForge (NeoForge changes the model type in `renderTrim`)
- Fixed banner glow bitmask being wiped on load (banner patterns moved to Data Components in 1.20.5, old code read an empty NBT list)
## [1.2.1]
### Changed
- Replaced hardcoded `0xF000F0` fullbright constant with `LightTexture.FULL_BRIGHT` across all rendering mixins
- Standardised NBT key naming to `GlowUp_*` convention; old keys are automatically migrated on load
- Replaced every-tick Glowing effect re-apply with proper `addAttributeModifiers`/`removeAttributeModifiers` hooks
- Replaced `ThreadLocal` singleton list in banner renderer with a simple instance field
- Replaced magic duration/amplifier literals in potion registration with named constants
- Made `Constants` and `NBTUtil` utility classes `final`
- Refactored `SheepFurLayerMixin` to use Java pattern-matching `instanceof`
release
Moog's Glow Up 1.2.1-1.20.3-1.20.4 [FABRIC]
1.2.1-1.20.3-1.20.43 мар. 2026 г.47Minecraft: 1.20.3, 1.20.4fabric
Что нового
# Changelog
## [1.2.1]
### Changed
- Replaced hardcoded `0xF000F0` fullbright constant with `LightTexture.FULL_BRIGHT` across all rendering mixins
- Standardised NBT key naming to `GlowUp_*` convention; old keys are automatically migrated on load
- Replaced every-tick Glowing effect re-apply with proper `addAttributeModifiers`/`removeAttributeModifiers` hooks
- Replaced `ThreadLocal` singleton list in banner renderer with a simple instance field
- Replaced magic duration/amplifier literals in potion registration with named constants
- Made `Constants` and `NBTUtil` utility classes `final`
- Refactored `SheepFurLayerMixin` to use Java pattern-matching `instanceof`
release
Moog's Glow Up 1.2.1-1.20.3-1.20.4 [FORGE]
1.2.1-1.20.3-1.20.43 мар. 2026 г.29Minecraft: 1.20.3, 1.20.4forge
Что нового
# Changelog
## [1.2.1]
### Changed
- Replaced hardcoded `0xF000F0` fullbright constant with `LightTexture.FULL_BRIGHT` across all rendering mixins
- Standardised NBT key naming to `GlowUp_*` convention; old keys are automatically migrated on load
- Replaced every-tick Glowing effect re-apply with proper `addAttributeModifiers`/`removeAttributeModifiers` hooks
- Replaced `ThreadLocal` singleton list in banner renderer with a simple instance field
- Replaced magic duration/amplifier literals in potion registration with named constants
- Made `Constants` and `NBTUtil` utility classes `final`
- Refactored `SheepFurLayerMixin` to use Java pattern-matching `instanceof`
release
Moog's Glow Up 1.2.1-1.20-1.20.1 [FABRIC]
1.2.1-1.20-1.20.13 мар. 2026 г.2 тыс.Minecraft: 1.20, 1.20.1fabric
Что нового
# Changelog
## [1.2.1]
### Changed
- Replaced hardcoded `0xF000F0` fullbright constant with `LightTexture.FULL_BRIGHT` across all rendering mixins
- Standardised NBT key naming to `GlowUp_*` convention; old keys are automatically migrated on load
- Replaced every-tick Glowing effect re-apply with proper `addAttributeModifiers`/`removeAttributeModifiers` hooks
- Replaced `ThreadLocal` singleton list in banner renderer with a simple instance field
- Replaced magic duration/amplifier literals in potion registration with named constants
- Made `Constants` and `NBTUtil` utility classes `final`
- Refactored `SheepFurLayerMixin` to use Java pattern-matching `instanceof`
release
Moog's Glow Up 1.2.1-1.20-1.20.1 [FORGE]
1.2.1-1.20-1.20.13 мар. 2026 г.247,8 тыс.Minecraft: 1.20, 1.20.1forge
Что нового
# Changelog
## [1.2.1]
### Changed
- Replaced hardcoded `0xF000F0` fullbright constant with `LightTexture.FULL_BRIGHT` across all rendering mixins
- Standardised NBT key naming to `GlowUp_*` convention; old keys are automatically migrated on load
- Replaced every-tick Glowing effect re-apply with proper `addAttributeModifiers`/`removeAttributeModifiers` hooks
- Replaced `ThreadLocal` singleton list in banner renderer with a simple instance field
- Replaced magic duration/amplifier literals in potion registration with named constants
- Made `Constants` and `NBTUtil` utility classes `final`
- Refactored `SheepFurLayerMixin` to use Java pattern-matching `instanceof`
release
Moog's Glow Up 1.2.0-1.20-1.20.1 [FORGE]
1.2.0-1.20-1.20.13 мар. 2026 г.23Minecraft: 1.20, 1.20.1forge
Что нового
# Changelog
## [1.2.0]
### Added
- MC 1.20 support — mod now targets both 1.20 and 1.20.1 (Fabric and Forge)
### Changed
- Forge loader version requirement lowered from `[47,)` to `[46,)` to support Forge builds for MC 1.20
release
Moog's Glow Up 1.2.0-1.20-1.20.1 [FABRIC]
1.2.0-1.20-1.20.13 мар. 2026 г.23Minecraft: 1.20, 1.20.1fabric
Что нового
# Changelog
## [1.2.0]
### Added
- MC 1.20 support — mod now targets both 1.20 and 1.20.1 (Fabric and Forge)
### Changed
- Forge loader version requirement lowered from `[47,)` to `[46,)` to support Forge builds for MC 1.20
release
Moog's Glow Up 1.2.0-1.21-1.21.1 [FABRIC]
1.2.0-1.21-1.21.122 февр. 2026 г.146Minecraft: 1.21, 1.21.1fabric
Что нового
# Changelog
## [2.0.0]
### Added
- **NeoForge support** — Forge has been replaced by NeoForge (21.1.77). Separate jars are now published for Fabric and NeoForge.
### Changed
- Ported to **Minecraft 1.21–1.21.1**
- Fabric loader updated to 0.16.10, Fabric API to 0.116.8+1.21.1
- Architectury updated to 13.0.8
### Fixed
- Crafting recipes (Glow Torch, Glow Paste, Glow Trim Template duplication) now load correctly in 1.21.1
- Banner items with glow data no longer cause a server crash when a player disconnects
---
## [1.1.1]
### Added
- **Echo Armor Trim**
- Added a config for `echoTrimPulseFrequency`
### Changed
- **Echo Armor Trim**
- Sped up the default `echoTrimPulseFrequency` from `0.02` to `0.07`
release
Moog's Glow Up 1.2.0-1.21-1.21.1 [NEOFORGE]
1.2.0-1.21-1.21.122 февр. 2026 г.138Minecraft: 1.21, 1.21.1neoforge
Что нового
# Changelog
## [2.0.0]
### Added
- **NeoForge support** — Forge has been replaced by NeoForge (21.1.77). Separate jars are now published for Fabric and NeoForge.
### Changed
- Ported to **Minecraft 1.21–1.21.1**
- Fabric loader updated to 0.16.10, Fabric API to 0.116.8+1.21.1
- Architectury updated to 13.0.8
### Fixed
- Crafting recipes (Glow Torch, Glow Paste, Glow Trim Template duplication) now load correctly in 1.21.1
- Banner items with glow data no longer cause a server crash when a player disconnects
---
## [1.1.1]
### Added
- **Echo Armor Trim**
- Added a config for `echoTrimPulseFrequency`
### Changed
- **Echo Armor Trim**
- Sped up the default `echoTrimPulseFrequency` from `0.02` to `0.07`
release
Moog's Glow Up 1.2.0-1.21-1.21.1 [NEOFORGE]
1.2.0-1.21-1.21.122 февр. 2026 г.25Minecraft: 1.21, 1.21.1neoforge
Что нового
# Changelog
## [2.0.0]
### Added
- **NeoForge support** — Forge has been replaced by NeoForge (21.1.77). Separate jars are now published for Fabric and NeoForge.
### Changed
- Ported to **Minecraft 1.21–1.21.1**
- Fabric loader updated to 0.16.10, Fabric API to 0.116.8+1.21.1
- Architectury updated to 13.0.8
### Fixed
- Crafting recipes (Glow Torch, Glow Paste, Glow Trim Template duplication) now load correctly in 1.21.1
- Banner items with glow data no longer cause a server crash when a player disconnects
---
## [1.1.1]
### Added
- **Echo Armor Trim**
- Added a config for `echoTrimPulseFrequency`
### Changed
- **Echo Armor Trim**
- Sped up the default `echoTrimPulseFrequency` from `0.02` to `0.07`
release
Moog's Glow Up 1.1.1-1.20.1 [FORGE]
1.1.1-1.20.121 февр. 2026 г.198Minecraft: 1.20.1forge
Что нового
# Changelog
## [1.1.1]
### Added
- **Echo Armor Trim**
- Added a config for `echoTrimPulseFrequency`
### Changed
- **Echo Armor Trim**
- Sped up the default `echoTrimPulseFrequency` from `0.02` to `0.07`
release
Moog's Glow Up 1.1.1-1.20.1 [FABRIC]
1.1.1-1.20.121 февр. 2026 г.125Minecraft: 1.20.1fabric
Что нового
# Changelog
## [1.1.1]
### Added
- **Echo Armor Trim**
- Added a config for `echoTrimPulseFrequency`
### Changed
- **Echo Armor Trim**
- Sped up the default `echoTrimPulseFrequency` from `0.02` to `0.07`
release
Moog's Glow Up 1.1.0-1.20.1 [FORGE]
1.1.0-1.20.119 февр. 2026 г.45Minecraft: 1.20.1forge
Что нового
# Changelog
## [1.1.0]
### Added
- **Echo Armor Trim**
- apply a Glow Trim Template with an Echo Shard at a smithing table to give your armor trim a pulsing fullbright effect
- New config option `enableEchoArmorTrims` to toggle the feature independently
release
Moog's Glow Up 1.1.0-1.20.1 [FABRIC]
1.1.0-1.20.119 февр. 2026 г.36Minecraft: 1.20.1fabric
Что нового
# Changelog
## [1.1.0]
### Added
- **Echo Armor Trim**
- apply a Glow Trim Template with an Echo Shard at a smithing table to give your armor trim a pulsing fullbright effect
- New config option `enableEchoArmorTrims` to toggle the feature independently
release
Moog's Glow Up 1.0.0-1.20.1 [FORGE]
1.0.0-1.20.128 янв. 2026 г.261Minecraft: 1.20.1forge
release
Moog's Glow Up 1.0.0-1.20.1 [FABRIC]
1.0.0-1.20.128 янв. 2026 г.156Minecraft: 1.20.1fabric