COWMODSКаталог модов

Mods Optimizer

Automatic and real-time server bundling (one mod pack for client/server) and mod clean up for better performance and less crashes.

Автор: Kaworru217,8 тыс.190обновлён 7 июн. 2026 г.
УправлениеОптимизация

Описание

Mods Optimizer

⚠️ Please Read Before Using

Mods Optimizer will rename or move files inside your mods folder.
➡️ Make sure to keep regular backups of your modpack and server files.
While the mod includes safety checks, it cannot cover every possible edge case.

👾 Automatic Server Bundle Support

Mods Optimizer automatically disables mods that are client-only or **incompatible with servers **.
You no longer need to maintain separate client and server modpacks!

  • ✅ One modpack works for both client and server
  • 🚫 No more guesswork or duplicate maintenance

🧹 Automatic Mod Cleanup

Tired of cleaning out old versions manually?

Mods Optimizer detects and removes duplicate mod versions during startup.
This helps keep your mods folder clean and prevents version conflicts.

  • 🗑 Removes outdated mod files
  • ✅ Keeps only the latest version

🚀 How to Use the Mod

  1. Add Mods Optimizer to your modpack (client and/or server).
  2. On game or server startup, it will automatically:
    • 🔍 Scan the mods folder
    • 🔄 Classify mods by side (client/server)
    • 🧼 Remove duplicates
    • 🚫 Rename client-only mods on servers to ???.client

Tip: For best results, use this mod on both client and server.

🧵 Fabric Support?

Currently, Fabric is not supported.
Fabric does not allow mods to run after the GameProvider but before the Mod Loader, which prevents Mods Optimizer from functioning correctly.

❗ Support may be added in the future if Fabric changes this behavior.

🧪 Example Modpack

Want to see Mods Optimizer in action?
Check out the BOS Adventure World modpack:
👉 BOS Adventure World on CurseForge

ℹ️ More Information

For full documentation, usage tips, and FAQs:
📖 Visit the Mods Optimizer Wiki

🫶 Support me

Support my work on Patreon and/or Ko-fi to help me continue creating valuable content and projects for you!

Галерея

Mods Optimizer

Последние версии

Все версии →
release

Mods Optimizer 4.3.0

4.3.0
7 июн. 2026 г.1,1 тыс.Minecraft: 1.21.11forge
Скачать
Что нового
# Changelog for Mods Optimizer ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v4.3.0 - Fixed #55, #54 by `adding mods-database-override.json` which will never be overwritten for consistent manual changes by the user. - Fixed crashes by moving `midnightlib` to client and server mod list. - Fixed issue with automatic updates and wrongly calculated hash values. - Added `mods-database-override.json` support and improved automatic updates for `mods-database.json`. - Added memory resources clean up after run. - Improved unit tests and added additional test files for mods-database.json and mods-database-override.json. - Increased online update check interval to 48 hours. ### v4.2.0 - Fixed #45 by adding `Create Cyber Googles`, `Crearte Schematics` and `JER - Just Enough Resources` to client side mod list. - Added unit tests for timestamp parsing functionality. - Added preprocessing for TOML files to handle invalid keys and improve logging. - Improved support for NeoForge mod type detection. - Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully. ### v4.1.0 - Fixed #41 by adding support for "alternative" mods.toml entries. - Fixed #40 by adding `Smithing Template Viewer` to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries. - Added support for `neoforge.mods.toml` files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests. ### v4.0.0 - Fixed #37 by adding `AttributeFix`, `Emojiful` and `BetterBurning` to the both mod lists. - Fixed #36 by adding `zume` to client side mod list. - Added remote mods database sync for automatic updates, as long the `mods-database.json` file is not modified. ### v3.0.0 - Fixed #32 by moving `Distant Horizons` to the default mod list. - Fixed #31 by adding `Better Clouds Reforged` to the client side mod list. - Fixed #30 by adding `Create: Fuel & Water Information` to the client side mod list. - Fixed #29 by adding `Elytra Utilities` to the client side mod list. - Fixed #28 by adding `Fog` to the client side mod list. - Fixed #27 by adding `Inventory Tweaks - Refoxed` to default mod list. - Fixed #26 by adding `Better Grassify` to the client side mod list. - Fixed #25 by adding `Better Clouds` to the client side mod list. - Fixed #23 by adding `Sodium` related mods to the client side mod list. - Fixed duplicated key crash within the `config.toml` file. - Added pre-check for `config.toml` file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues. ### v2.1.0 - Fixed #22 by refactored code for 1.20.6 and higher. - Fixed #21, #20, #18 by updating internal client side database. - Added additional test cases. ### v2.0.0 - Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17 - Added TOML parse with additional checks, to avoid crashes on invalid .toml files. - Added additional warnings for invalid mod files. - Improved code quality and added additional tests. ### v.1.8.0 - Updated known client side mods. Thanks to `@CorneliusCornbread`. - Small code optimizations and improvements. ### v1.7.0 - Added mods reader for `quilt.mod.json` files. #13 - Added detection for service mods like `Sinytra Connector`. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods. - Improved duplication detection by adding additional checks for mod versions and mod ids. - General Code optimizations and improvements. ### v1.6.0 - Updated known client side and server side mods. Thanks to `@adamk33n3r`, `@ChangeOtaku` and `@Jadan1213`. ### v1.5.0 - Added support for [Things pack][things_pack]. - Improved general Forge, Fabric and NeoForge mod detection. - Improved data pack detection. ### v1.4.0 - Added support for mixed mods and data pack mods. - Added additional documentation for the config.toml configuration file. - Reduced the numbers of log messages for non-debug mode. - Improved error messages. ### v1.3.0 - Fixed Jar in Jar conflict with mods which are using the same package names. ### v1.2.0 - Added support for library mods and language provider mods. - Added fallback mod id detection for mods without `mods.toml` or `fabric.mod.json` files. - Improved Mod Type detection. - Smaller code optimizations and improvements. ### v1.1.0 - Added mods reader for `mods.toml` files. - Added mods reader for `fabric.mod.json` files. - Added automatic sem-version correction for mod versions. - Added mods.toml configuration file to classify mods for client and server. ### v1.0.0 - Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module). [history]: https://github.com/MarkusBordihn/BOs-Mods-Optimizer/commits/1.21.5 [things_pack]: https://www.curseforge.com/minecraft/modpacks/things-pack
release

Mods Optimizer 4.3.0

4.3.0
7 июн. 2026 г.254Minecraft: 1.21.11neoforge
Скачать
Что нового
# Changelog for Mods Optimizer ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v4.3.0 - Fixed #55, #54 by `adding mods-database-override.json` which will never be overwritten for consistent manual changes by the user. - Fixed crashes by moving `midnightlib` to client and server mod list. - Fixed issue with automatic updates and wrongly calculated hash values. - Added `mods-database-override.json` support and improved automatic updates for `mods-database.json`. - Added memory resources clean up after run. - Improved unit tests and added additional test files for mods-database.json and mods-database-override.json. - Increased online update check interval to 48 hours. ### v4.2.0 - Fixed #45 by adding `Create Cyber Googles`, `Crearte Schematics` and `JER - Just Enough Resources` to client side mod list. - Added unit tests for timestamp parsing functionality. - Added preprocessing for TOML files to handle invalid keys and improve logging. - Improved support for NeoForge mod type detection. - Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully. ### v4.1.0 - Fixed #41 by adding support for "alternative" mods.toml entries. - Fixed #40 by adding `Smithing Template Viewer` to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries. - Added support for `neoforge.mods.toml` files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests. ### v4.0.0 - Fixed #37 by adding `AttributeFix`, `Emojiful` and `BetterBurning` to the both mod lists. - Fixed #36 by adding `zume` to client side mod list. - Added remote mods database sync for automatic updates, as long the `mods-database.json` file is not modified. ### v3.0.0 - Fixed #32 by moving `Distant Horizons` to the default mod list. - Fixed #31 by adding `Better Clouds Reforged` to the client side mod list. - Fixed #30 by adding `Create: Fuel & Water Information` to the client side mod list. - Fixed #29 by adding `Elytra Utilities` to the client side mod list. - Fixed #28 by adding `Fog` to the client side mod list. - Fixed #27 by adding `Inventory Tweaks - Refoxed` to default mod list. - Fixed #26 by adding `Better Grassify` to the client side mod list. - Fixed #25 by adding `Better Clouds` to the client side mod list. - Fixed #23 by adding `Sodium` related mods to the client side mod list. - Fixed duplicated key crash within the `config.toml` file. - Added pre-check for `config.toml` file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues. ### v2.1.0 - Fixed #22 by refactored code for 1.20.6 and higher. - Fixed #21, #20, #18 by updating internal client side database. - Added additional test cases. ### v2.0.0 - Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17 - Added TOML parse with additional checks, to avoid crashes on invalid .toml files. - Added additional warnings for invalid mod files. - Improved code quality and added additional tests. ### v.1.8.0 - Updated known client side mods. Thanks to `@CorneliusCornbread`. - Small code optimizations and improvements. ### v1.7.0 - Added mods reader for `quilt.mod.json` files. #13 - Added detection for service mods like `Sinytra Connector`. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods. - Improved duplication detection by adding additional checks for mod versions and mod ids. - General Code optimizations and improvements. ### v1.6.0 - Updated known client side and server side mods. Thanks to `@adamk33n3r`, `@ChangeOtaku` and `@Jadan1213`. ### v1.5.0 - Added support for [Things pack][things_pack]. - Improved general Forge, Fabric and NeoForge mod detection. - Improved data pack detection. ### v1.4.0 - Added support for mixed mods and data pack mods. - Added additional documentation for the config.toml configuration file. - Reduced the numbers of log messages for non-debug mode. - Improved error messages. ### v1.3.0 - Fixed Jar in Jar conflict with mods which are using the same package names. ### v1.2.0 - Added support for library mods and language provider mods. - Added fallback mod id detection for mods without `mods.toml` or `fabric.mod.json` files. - Improved Mod Type detection. - Smaller code optimizations and improvements. ### v1.1.0 - Added mods reader for `mods.toml` files. - Added mods reader for `fabric.mod.json` files. - Added automatic sem-version correction for mod versions. - Added mods.toml configuration file to classify mods for client and server. ### v1.0.0 - Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module). [history]: https://github.com/MarkusBordihn/BOs-Mods-Optimizer/commits/1.21.5 [things_pack]: https://www.curseforge.com/minecraft/modpacks/things-pack
release

Mods Optimizer 4.3.0

4.3.0
13 дек. 2025 г.387Minecraft: 1.21.10neoforge
Скачать
Что нового
# Changelog for Mods Optimizer ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v4.3.0 - Fixed #55, #54 by `adding mods-database-override.json` which will never be overwritten for consistent manual changes by the user. - Fixed crashes by moving `midnightlib` to client and server mod list. - Fixed issue with automatic updates and wrongly calculated hash values. - Added `mods-database-override.json` support and improved automatic updates for `mods-database.json`. - Added memory resources clean up after run. - Improved unit tests and added additional test files for mods-database.json and mods-database-override.json. - Increased online update check interval to 48 hours. ### v4.2.0 - Fixed #45 by adding `Create Cyber Googles`, `Crearte Schematics` and `JER - Just Enough Resources` to client side mod list. - Added unit tests for timestamp parsing functionality. - Added preprocessing for TOML files to handle invalid keys and improve logging. - Improved support for NeoForge mod type detection. - Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully. ### v4.1.0 - Fixed #41 by adding support for "alternative" mods.toml entries. - Fixed #40 by adding `Smithing Template Viewer` to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries. - Added support for `neoforge.mods.toml` files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests. ### v4.0.0 - Fixed #37 by adding `AttributeFix`, `Emojiful` and `BetterBurning` to the both mod lists. - Fixed #36 by adding `zume` to client side mod list. - Added remote mods database sync for automatic updates, as long the `mods-database.json` file is not modified. ### v3.0.0 - Fixed #32 by moving `Distant Horizons` to the default mod list. - Fixed #31 by adding `Better Clouds Reforged` to the client side mod list. - Fixed #30 by adding `Create: Fuel & Water Information` to the client side mod list. - Fixed #29 by adding `Elytra Utilities` to the client side mod list. - Fixed #28 by adding `Fog` to the client side mod list. - Fixed #27 by adding `Inventory Tweaks - Refoxed` to default mod list. - Fixed #26 by adding `Better Grassify` to the client side mod list. - Fixed #25 by adding `Better Clouds` to the client side mod list. - Fixed #23 by adding `Sodium` related mods to the client side mod list. - Fixed duplicated key crash within the `config.toml` file. - Added pre-check for `config.toml` file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues. ### v2.1.0 - Fixed #22 by refactored code for 1.20.6 and higher. - Fixed #21, #20, #18 by updating internal client side database. - Added additional test cases. ### v2.0.0 - Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17 - Added TOML parse with additional checks, to avoid crashes on invalid .toml files. - Added additional warnings for invalid mod files. - Improved code quality and added additional tests. ### v.1.8.0 - Updated known client side mods. Thanks to `@CorneliusCornbread`. - Small code optimizations and improvements. ### v1.7.0 - Added mods reader for `quilt.mod.json` files. #13 - Added detection for service mods like `Sinytra Connector`. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods. - Improved duplication detection by adding additional checks for mod versions and mod ids. - General Code optimizations and improvements. ### v1.6.0 - Updated known client side and server side mods. Thanks to `@adamk33n3r`, `@ChangeOtaku` and `@Jadan1213`. ### v1.5.0 - Added support for [Things pack][things_pack]. - Improved general Forge, Fabric and NeoForge mod detection. - Improved data pack detection. ### v1.4.0 - Added support for mixed mods and data pack mods. - Added additional documentation for the config.toml configuration file. - Reduced the numbers of log messages for non-debug mode. - Improved error messages. ### v1.3.0 - Fixed Jar in Jar conflict with mods which are using the same package names. ### v1.2.0 - Added support for library mods and language provider mods. - Added fallback mod id detection for mods without `mods.toml` or `fabric.mod.json` files. - Improved Mod Type detection. - Smaller code optimizations and improvements. ### v1.1.0 - Added mods reader for `mods.toml` files. - Added mods reader for `fabric.mod.json` files. - Added automatic sem-version correction for mod versions. - Added mods.toml configuration file to classify mods for client and server. ### v1.0.0 - Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module). [history]: https://github.com/MarkusBordihn/BOs-Mods-Optimizer/commits/1.21.5 [things_pack]: https://www.curseforge.com/minecraft/modpacks/things-pack
release

Mods Optimizer 4.3.0

4.3.0
13 дек. 2025 г.552Minecraft: 1.21.10forge
Скачать
Что нового
# Changelog for Mods Optimizer ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v4.3.0 - Fixed #55, #54 by `adding mods-database-override.json` which will never be overwritten for consistent manual changes by the user. - Fixed crashes by moving `midnightlib` to client and server mod list. - Fixed issue with automatic updates and wrongly calculated hash values. - Added `mods-database-override.json` support and improved automatic updates for `mods-database.json`. - Added memory resources clean up after run. - Improved unit tests and added additional test files for mods-database.json and mods-database-override.json. - Increased online update check interval to 48 hours. ### v4.2.0 - Fixed #45 by adding `Create Cyber Googles`, `Crearte Schematics` and `JER - Just Enough Resources` to client side mod list. - Added unit tests for timestamp parsing functionality. - Added preprocessing for TOML files to handle invalid keys and improve logging. - Improved support for NeoForge mod type detection. - Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully. ### v4.1.0 - Fixed #41 by adding support for "alternative" mods.toml entries. - Fixed #40 by adding `Smithing Template Viewer` to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries. - Added support for `neoforge.mods.toml` files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests. ### v4.0.0 - Fixed #37 by adding `AttributeFix`, `Emojiful` and `BetterBurning` to the both mod lists. - Fixed #36 by adding `zume` to client side mod list. - Added remote mods database sync for automatic updates, as long the `mods-database.json` file is not modified. ### v3.0.0 - Fixed #32 by moving `Distant Horizons` to the default mod list. - Fixed #31 by adding `Better Clouds Reforged` to the client side mod list. - Fixed #30 by adding `Create: Fuel & Water Information` to the client side mod list. - Fixed #29 by adding `Elytra Utilities` to the client side mod list. - Fixed #28 by adding `Fog` to the client side mod list. - Fixed #27 by adding `Inventory Tweaks - Refoxed` to default mod list. - Fixed #26 by adding `Better Grassify` to the client side mod list. - Fixed #25 by adding `Better Clouds` to the client side mod list. - Fixed #23 by adding `Sodium` related mods to the client side mod list. - Fixed duplicated key crash within the `config.toml` file. - Added pre-check for `config.toml` file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues. ### v2.1.0 - Fixed #22 by refactored code for 1.20.6 and higher. - Fixed #21, #20, #18 by updating internal client side database. - Added additional test cases. ### v2.0.0 - Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17 - Added TOML parse with additional checks, to avoid crashes on invalid .toml files. - Added additional warnings for invalid mod files. - Improved code quality and added additional tests. ### v.1.8.0 - Updated known client side mods. Thanks to `@CorneliusCornbread`. - Small code optimizations and improvements. ### v1.7.0 - Added mods reader for `quilt.mod.json` files. #13 - Added detection for service mods like `Sinytra Connector`. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods. - Improved duplication detection by adding additional checks for mod versions and mod ids. - General Code optimizations and improvements. ### v1.6.0 - Updated known client side and server side mods. Thanks to `@adamk33n3r`, `@ChangeOtaku` and `@Jadan1213`. ### v1.5.0 - Added support for [Things pack][things_pack]. - Improved general Forge, Fabric and NeoForge mod detection. - Improved data pack detection. ### v1.4.0 - Added support for mixed mods and data pack mods. - Added additional documentation for the config.toml configuration file. - Reduced the numbers of log messages for non-debug mode. - Improved error messages. ### v1.3.0 - Fixed Jar in Jar conflict with mods which are using the same package names. ### v1.2.0 - Added support for library mods and language provider mods. - Added fallback mod id detection for mods without `mods.toml` or `fabric.mod.json` files. - Improved Mod Type detection. - Smaller code optimizations and improvements. ### v1.1.0 - Added mods reader for `mods.toml` files. - Added mods reader for `fabric.mod.json` files. - Added automatic sem-version correction for mod versions. - Added mods.toml configuration file to classify mods for client and server. ### v1.0.0 - Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module). [history]: https://github.com/MarkusBordihn/BOs-Mods-Optimizer/commits/1.21.5 [things_pack]: https://www.curseforge.com/minecraft/modpacks/things-pack
release

Mods Optimizer 4.3.0

4.3.0
13 дек. 2025 г.116Minecraft: 1.21.9neoforge
Скачать
Что нового
# Changelog for Mods Optimizer ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v4.3.0 - Fixed #55, #54 by `adding mods-database-override.json` which will never be overwritten for consistent manual changes by the user. - Fixed crashes by moving `midnightlib` to client and server mod list. - Fixed issue with automatic updates and wrongly calculated hash values. - Added `mods-database-override.json` support and improved automatic updates for `mods-database.json`. - Added memory resources clean up after run. - Improved unit tests and added additional test files for mods-database.json and mods-database-override.json. - Increased online update check interval to 48 hours. ### v4.2.0 - Fixed #45 by adding `Create Cyber Googles`, `Crearte Schematics` and `JER - Just Enough Resources` to client side mod list. - Added unit tests for timestamp parsing functionality. - Added preprocessing for TOML files to handle invalid keys and improve logging. - Improved support for NeoForge mod type detection. - Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully. ### v4.1.0 - Fixed #41 by adding support for "alternative" mods.toml entries. - Fixed #40 by adding `Smithing Template Viewer` to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries. - Added support for `neoforge.mods.toml` files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests. ### v4.0.0 - Fixed #37 by adding `AttributeFix`, `Emojiful` and `BetterBurning` to the both mod lists. - Fixed #36 by adding `zume` to client side mod list. - Added remote mods database sync for automatic updates, as long the `mods-database.json` file is not modified. ### v3.0.0 - Fixed #32 by moving `Distant Horizons` to the default mod list. - Fixed #31 by adding `Better Clouds Reforged` to the client side mod list. - Fixed #30 by adding `Create: Fuel & Water Information` to the client side mod list. - Fixed #29 by adding `Elytra Utilities` to the client side mod list. - Fixed #28 by adding `Fog` to the client side mod list. - Fixed #27 by adding `Inventory Tweaks - Refoxed` to default mod list. - Fixed #26 by adding `Better Grassify` to the client side mod list. - Fixed #25 by adding `Better Clouds` to the client side mod list. - Fixed #23 by adding `Sodium` related mods to the client side mod list. - Fixed duplicated key crash within the `config.toml` file. - Added pre-check for `config.toml` file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues. ### v2.1.0 - Fixed #22 by refactored code for 1.20.6 and higher. - Fixed #21, #20, #18 by updating internal client side database. - Added additional test cases. ### v2.0.0 - Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17 - Added TOML parse with additional checks, to avoid crashes on invalid .toml files. - Added additional warnings for invalid mod files. - Improved code quality and added additional tests. ### v.1.8.0 - Updated known client side mods. Thanks to `@CorneliusCornbread`. - Small code optimizations and improvements. ### v1.7.0 - Added mods reader for `quilt.mod.json` files. #13 - Added detection for service mods like `Sinytra Connector`. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods. - Improved duplication detection by adding additional checks for mod versions and mod ids. - General Code optimizations and improvements. ### v1.6.0 - Updated known client side and server side mods. Thanks to `@adamk33n3r`, `@ChangeOtaku` and `@Jadan1213`. ### v1.5.0 - Added support for [Things pack][things_pack]. - Improved general Forge, Fabric and NeoForge mod detection. - Improved data pack detection. ### v1.4.0 - Added support for mixed mods and data pack mods. - Added additional documentation for the config.toml configuration file. - Reduced the numbers of log messages for non-debug mode. - Improved error messages. ### v1.3.0 - Fixed Jar in Jar conflict with mods which are using the same package names. ### v1.2.0 - Added support for library mods and language provider mods. - Added fallback mod id detection for mods without `mods.toml` or `fabric.mod.json` files. - Improved Mod Type detection. - Smaller code optimizations and improvements. ### v1.1.0 - Added mods reader for `mods.toml` files. - Added mods reader for `fabric.mod.json` files. - Added automatic sem-version correction for mod versions. - Added mods.toml configuration file to classify mods for client and server. ### v1.0.0 - Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module). [history]: https://github.com/MarkusBordihn/BOs-Mods-Optimizer/commits/1.21.5 [things_pack]: https://www.curseforge.com/minecraft/modpacks/things-pack
release

Mods Optimizer 4.3.0

4.3.0
13 дек. 2025 г.125Minecraft: 1.21.9forge
Скачать
Что нового
# Changelog for Mods Optimizer ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v4.3.0 - Fixed #55, #54 by `adding mods-database-override.json` which will never be overwritten for consistent manual changes by the user. - Fixed crashes by moving `midnightlib` to client and server mod list. - Fixed issue with automatic updates and wrongly calculated hash values. - Added `mods-database-override.json` support and improved automatic updates for `mods-database.json`. - Added memory resources clean up after run. - Improved unit tests and added additional test files for mods-database.json and mods-database-override.json. - Increased online update check interval to 48 hours. ### v4.2.0 - Fixed #45 by adding `Create Cyber Googles`, `Crearte Schematics` and `JER - Just Enough Resources` to client side mod list. - Added unit tests for timestamp parsing functionality. - Added preprocessing for TOML files to handle invalid keys and improve logging. - Improved support for NeoForge mod type detection. - Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully. ### v4.1.0 - Fixed #41 by adding support for "alternative" mods.toml entries. - Fixed #40 by adding `Smithing Template Viewer` to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries. - Added support for `neoforge.mods.toml` files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests. ### v4.0.0 - Fixed #37 by adding `AttributeFix`, `Emojiful` and `BetterBurning` to the both mod lists. - Fixed #36 by adding `zume` to client side mod list. - Added remote mods database sync for automatic updates, as long the `mods-database.json` file is not modified. ### v3.0.0 - Fixed #32 by moving `Distant Horizons` to the default mod list. - Fixed #31 by adding `Better Clouds Reforged` to the client side mod list. - Fixed #30 by adding `Create: Fuel & Water Information` to the client side mod list. - Fixed #29 by adding `Elytra Utilities` to the client side mod list. - Fixed #28 by adding `Fog` to the client side mod list. - Fixed #27 by adding `Inventory Tweaks - Refoxed` to default mod list. - Fixed #26 by adding `Better Grassify` to the client side mod list. - Fixed #25 by adding `Better Clouds` to the client side mod list. - Fixed #23 by adding `Sodium` related mods to the client side mod list. - Fixed duplicated key crash within the `config.toml` file. - Added pre-check for `config.toml` file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues. ### v2.1.0 - Fixed #22 by refactored code for 1.20.6 and higher. - Fixed #21, #20, #18 by updating internal client side database. - Added additional test cases. ### v2.0.0 - Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17 - Added TOML parse with additional checks, to avoid crashes on invalid .toml files. - Added additional warnings for invalid mod files. - Improved code quality and added additional tests. ### v.1.8.0 - Updated known client side mods. Thanks to `@CorneliusCornbread`. - Small code optimizations and improvements. ### v1.7.0 - Added mods reader for `quilt.mod.json` files. #13 - Added detection for service mods like `Sinytra Connector`. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods. - Improved duplication detection by adding additional checks for mod versions and mod ids. - General Code optimizations and improvements. ### v1.6.0 - Updated known client side and server side mods. Thanks to `@adamk33n3r`, `@ChangeOtaku` and `@Jadan1213`. ### v1.5.0 - Added support for [Things pack][things_pack]. - Improved general Forge, Fabric and NeoForge mod detection. - Improved data pack detection. ### v1.4.0 - Added support for mixed mods and data pack mods. - Added additional documentation for the config.toml configuration file. - Reduced the numbers of log messages for non-debug mode. - Improved error messages. ### v1.3.0 - Fixed Jar in Jar conflict with mods which are using the same package names. ### v1.2.0 - Added support for library mods and language provider mods. - Added fallback mod id detection for mods without `mods.toml` or `fabric.mod.json` files. - Improved Mod Type detection. - Smaller code optimizations and improvements. ### v1.1.0 - Added mods reader for `mods.toml` files. - Added mods reader for `fabric.mod.json` files. - Added automatic sem-version correction for mod versions. - Added mods.toml configuration file to classify mods for client and server. ### v1.0.0 - Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module). [history]: https://github.com/MarkusBordihn/BOs-Mods-Optimizer/commits/1.21.5 [things_pack]: https://www.curseforge.com/minecraft/modpacks/things-pack
release

Mods Optimizer 4.3.0

4.3.0
13 дек. 2025 г.166Minecraft: 1.21.8neoforge
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Что нового
# Changelog for Mods Optimizer ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v4.3.0 - Fixed #55, #54 by `adding mods-database-override.json` which will never be overwritten for consistent manual changes by the user. - Fixed crashes by moving `midnightlib` to client and server mod list. - Fixed issue with automatic updates and wrongly calculated hash values. - Added `mods-database-override.json` support and improved automatic updates for `mods-database.json`. - Added memory resources clean up after run. - Improved unit tests and added additional test files for mods-database.json and mods-database-override.json. - Increased online update check interval to 48 hours. ### v4.2.0 - Fixed #45 by adding `Create Cyber Googles`, `Crearte Schematics` and `JER - Just Enough Resources` to client side mod list. - Added unit tests for timestamp parsing functionality. - Added preprocessing for TOML files to handle invalid keys and improve logging. - Improved support for NeoForge mod type detection. - Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully. ### v4.1.0 - Fixed #41 by adding support for "alternative" mods.toml entries. - Fixed #40 by adding `Smithing Template Viewer` to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries. - Added support for `neoforge.mods.toml` files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests. ### v4.0.0 - Fixed #37 by adding `AttributeFix`, `Emojiful` and `BetterBurning` to the both mod lists. - Fixed #36 by adding `zume` to client side mod list. - Added remote mods database sync for automatic updates, as long the `mods-database.json` file is not modified. ### v3.0.0 - Fixed #32 by moving `Distant Horizons` to the default mod list. - Fixed #31 by adding `Better Clouds Reforged` to the client side mod list. - Fixed #30 by adding `Create: Fuel & Water Information` to the client side mod list. - Fixed #29 by adding `Elytra Utilities` to the client side mod list. - Fixed #28 by adding `Fog` to the client side mod list. - Fixed #27 by adding `Inventory Tweaks - Refoxed` to default mod list. - Fixed #26 by adding `Better Grassify` to the client side mod list. - Fixed #25 by adding `Better Clouds` to the client side mod list. - Fixed #23 by adding `Sodium` related mods to the client side mod list. - Fixed duplicated key crash within the `config.toml` file. - Added pre-check for `config.toml` file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues. ### v2.1.0 - Fixed #22 by refactored code for 1.20.6 and higher. - Fixed #21, #20, #18 by updating internal client side database. - Added additional test cases. ### v2.0.0 - Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17 - Added TOML parse with additional checks, to avoid crashes on invalid .toml files. - Added additional warnings for invalid mod files. - Improved code quality and added additional tests. ### v.1.8.0 - Updated known client side mods. Thanks to `@CorneliusCornbread`. - Small code optimizations and improvements. ### v1.7.0 - Added mods reader for `quilt.mod.json` files. #13 - Added detection for service mods like `Sinytra Connector`. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods. - Improved duplication detection by adding additional checks for mod versions and mod ids. - General Code optimizations and improvements. ### v1.6.0 - Updated known client side and server side mods. Thanks to `@adamk33n3r`, `@ChangeOtaku` and `@Jadan1213`. ### v1.5.0 - Added support for [Things pack][things_pack]. - Improved general Forge, Fabric and NeoForge mod detection. - Improved data pack detection. ### v1.4.0 - Added support for mixed mods and data pack mods. - Added additional documentation for the config.toml configuration file. - Reduced the numbers of log messages for non-debug mode. - Improved error messages. ### v1.3.0 - Fixed Jar in Jar conflict with mods which are using the same package names. ### v1.2.0 - Added support for library mods and language provider mods. - Added fallback mod id detection for mods without `mods.toml` or `fabric.mod.json` files. - Improved Mod Type detection. - Smaller code optimizations and improvements. ### v1.1.0 - Added mods reader for `mods.toml` files. - Added mods reader for `fabric.mod.json` files. - Added automatic sem-version correction for mod versions. - Added mods.toml configuration file to classify mods for client and server. ### v1.0.0 - Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module). [history]: https://github.com/MarkusBordihn/BOs-Mods-Optimizer/commits/1.21.5 [things_pack]: https://www.curseforge.com/minecraft/modpacks/things-pack
release

Mods Optimizer 4.3.0

4.3.0
13 дек. 2025 г.257Minecraft: 1.21.8forge
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Что нового
# Changelog for Mods Optimizer ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v4.3.0 - Fixed #55, #54 by `adding mods-database-override.json` which will never be overwritten for consistent manual changes by the user. - Fixed crashes by moving `midnightlib` to client and server mod list. - Fixed issue with automatic updates and wrongly calculated hash values. - Added `mods-database-override.json` support and improved automatic updates for `mods-database.json`. - Added memory resources clean up after run. - Improved unit tests and added additional test files for mods-database.json and mods-database-override.json. - Increased online update check interval to 48 hours. ### v4.2.0 - Fixed #45 by adding `Create Cyber Googles`, `Crearte Schematics` and `JER - Just Enough Resources` to client side mod list. - Added unit tests for timestamp parsing functionality. - Added preprocessing for TOML files to handle invalid keys and improve logging. - Improved support for NeoForge mod type detection. - Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully. ### v4.1.0 - Fixed #41 by adding support for "alternative" mods.toml entries. - Fixed #40 by adding `Smithing Template Viewer` to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries. - Added support for `neoforge.mods.toml` files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests. ### v4.0.0 - Fixed #37 by adding `AttributeFix`, `Emojiful` and `BetterBurning` to the both mod lists. - Fixed #36 by adding `zume` to client side mod list. - Added remote mods database sync for automatic updates, as long the `mods-database.json` file is not modified. ### v3.0.0 - Fixed #32 by moving `Distant Horizons` to the default mod list. - Fixed #31 by adding `Better Clouds Reforged` to the client side mod list. - Fixed #30 by adding `Create: Fuel & Water Information` to the client side mod list. - Fixed #29 by adding `Elytra Utilities` to the client side mod list. - Fixed #28 by adding `Fog` to the client side mod list. - Fixed #27 by adding `Inventory Tweaks - Refoxed` to default mod list. - Fixed #26 by adding `Better Grassify` to the client side mod list. - Fixed #25 by adding `Better Clouds` to the client side mod list. - Fixed #23 by adding `Sodium` related mods to the client side mod list. - Fixed duplicated key crash within the `config.toml` file. - Added pre-check for `config.toml` file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues. ### v2.1.0 - Fixed #22 by refactored code for 1.20.6 and higher. - Fixed #21, #20, #18 by updating internal client side database. - Added additional test cases. ### v2.0.0 - Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17 - Added TOML parse with additional checks, to avoid crashes on invalid .toml files. - Added additional warnings for invalid mod files. - Improved code quality and added additional tests. ### v.1.8.0 - Updated known client side mods. Thanks to `@CorneliusCornbread`. - Small code optimizations and improvements. ### v1.7.0 - Added mods reader for `quilt.mod.json` files. #13 - Added detection for service mods like `Sinytra Connector`. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods. - Improved duplication detection by adding additional checks for mod versions and mod ids. - General Code optimizations and improvements. ### v1.6.0 - Updated known client side and server side mods. Thanks to `@adamk33n3r`, `@ChangeOtaku` and `@Jadan1213`. ### v1.5.0 - Added support for [Things pack][things_pack]. - Improved general Forge, Fabric and NeoForge mod detection. - Improved data pack detection. ### v1.4.0 - Added support for mixed mods and data pack mods. - Added additional documentation for the config.toml configuration file. - Reduced the numbers of log messages for non-debug mode. - Improved error messages. ### v1.3.0 - Fixed Jar in Jar conflict with mods which are using the same package names. ### v1.2.0 - Added support for library mods and language provider mods. - Added fallback mod id detection for mods without `mods.toml` or `fabric.mod.json` files. - Improved Mod Type detection. - Smaller code optimizations and improvements. ### v1.1.0 - Added mods reader for `mods.toml` files. - Added mods reader for `fabric.mod.json` files. - Added automatic sem-version correction for mod versions. - Added mods.toml configuration file to classify mods for client and server. ### v1.0.0 - Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module). [history]: https://github.com/MarkusBordihn/BOs-Mods-Optimizer/commits/1.21.5 [things_pack]: https://www.curseforge.com/minecraft/modpacks/things-pack
release

Mods Optimizer 4.3.0

4.3.0
13 дек. 2025 г.62Minecraft: 1.21.7neoforge
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Что нового
# Changelog for Mods Optimizer ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v4.3.0 - Fixed #55, #54 by `adding mods-database-override.json` which will never be overwritten for consistent manual changes by the user. - Fixed crashes by moving `midnightlib` to client and server mod list. - Fixed issue with automatic updates and wrongly calculated hash values. - Added `mods-database-override.json` support and improved automatic updates for `mods-database.json`. - Added memory resources clean up after run. - Improved unit tests and added additional test files for mods-database.json and mods-database-override.json. - Increased online update check interval to 48 hours. ### v4.2.0 - Fixed #45 by adding `Create Cyber Googles`, `Crearte Schematics` and `JER - Just Enough Resources` to client side mod list. - Added unit tests for timestamp parsing functionality. - Added preprocessing for TOML files to handle invalid keys and improve logging. - Improved support for NeoForge mod type detection. - Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully. ### v4.1.0 - Fixed #41 by adding support for "alternative" mods.toml entries. - Fixed #40 by adding `Smithing Template Viewer` to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries. - Added support for `neoforge.mods.toml` files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests. ### v4.0.0 - Fixed #37 by adding `AttributeFix`, `Emojiful` and `BetterBurning` to the both mod lists. - Fixed #36 by adding `zume` to client side mod list. - Added remote mods database sync for automatic updates, as long the `mods-database.json` file is not modified. ### v3.0.0 - Fixed #32 by moving `Distant Horizons` to the default mod list. - Fixed #31 by adding `Better Clouds Reforged` to the client side mod list. - Fixed #30 by adding `Create: Fuel & Water Information` to the client side mod list. - Fixed #29 by adding `Elytra Utilities` to the client side mod list. - Fixed #28 by adding `Fog` to the client side mod list. - Fixed #27 by adding `Inventory Tweaks - Refoxed` to default mod list. - Fixed #26 by adding `Better Grassify` to the client side mod list. - Fixed #25 by adding `Better Clouds` to the client side mod list. - Fixed #23 by adding `Sodium` related mods to the client side mod list. - Fixed duplicated key crash within the `config.toml` file. - Added pre-check for `config.toml` file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues. ### v2.1.0 - Fixed #22 by refactored code for 1.20.6 and higher. - Fixed #21, #20, #18 by updating internal client side database. - Added additional test cases. ### v2.0.0 - Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17 - Added TOML parse with additional checks, to avoid crashes on invalid .toml files. - Added additional warnings for invalid mod files. - Improved code quality and added additional tests. ### v.1.8.0 - Updated known client side mods. Thanks to `@CorneliusCornbread`. - Small code optimizations and improvements. ### v1.7.0 - Added mods reader for `quilt.mod.json` files. #13 - Added detection for service mods like `Sinytra Connector`. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods. - Improved duplication detection by adding additional checks for mod versions and mod ids. - General Code optimizations and improvements. ### v1.6.0 - Updated known client side and server side mods. Thanks to `@adamk33n3r`, `@ChangeOtaku` and `@Jadan1213`. ### v1.5.0 - Added support for [Things pack][things_pack]. - Improved general Forge, Fabric and NeoForge mod detection. - Improved data pack detection. ### v1.4.0 - Added support for mixed mods and data pack mods. - Added additional documentation for the config.toml configuration file. - Reduced the numbers of log messages for non-debug mode. - Improved error messages. ### v1.3.0 - Fixed Jar in Jar conflict with mods which are using the same package names. ### v1.2.0 - Added support for library mods and language provider mods. - Added fallback mod id detection for mods without `mods.toml` or `fabric.mod.json` files. - Improved Mod Type detection. - Smaller code optimizations and improvements. ### v1.1.0 - Added mods reader for `mods.toml` files. - Added mods reader for `fabric.mod.json` files. - Added automatic sem-version correction for mod versions. - Added mods.toml configuration file to classify mods for client and server. ### v1.0.0 - Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module). [history]: https://github.com/MarkusBordihn/BOs-Mods-Optimizer/commits/1.21.5 [things_pack]: https://www.curseforge.com/minecraft/modpacks/things-pack
release

Mods Optimizer 4.3.0

4.3.0
13 дек. 2025 г.86Minecraft: 1.21.7forge
Скачать
Что нового
# Changelog for Mods Optimizer ## Note This change log includes the summarized changes. For the full changelog, please go to the [GitHub History][history] instead. ### v4.3.0 - Fixed #55, #54 by `adding mods-database-override.json` which will never be overwritten for consistent manual changes by the user. - Fixed crashes by moving `midnightlib` to client and server mod list. - Fixed issue with automatic updates and wrongly calculated hash values. - Added `mods-database-override.json` support and improved automatic updates for `mods-database.json`. - Added memory resources clean up after run. - Improved unit tests and added additional test files for mods-database.json and mods-database-override.json. - Increased online update check interval to 48 hours. ### v4.2.0 - Fixed #45 by adding `Create Cyber Googles`, `Crearte Schematics` and `JER - Just Enough Resources` to client side mod list. - Added unit tests for timestamp parsing functionality. - Added preprocessing for TOML files to handle invalid keys and improve logging. - Improved support for NeoForge mod type detection. - Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully. ### v4.1.0 - Fixed #41 by adding support for "alternative" mods.toml entries. - Fixed #40 by adding `Smithing Template Viewer` to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries. - Added support for `neoforge.mods.toml` files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests. ### v4.0.0 - Fixed #37 by adding `AttributeFix`, `Emojiful` and `BetterBurning` to the both mod lists. - Fixed #36 by adding `zume` to client side mod list. - Added remote mods database sync for automatic updates, as long the `mods-database.json` file is not modified. ### v3.0.0 - Fixed #32 by moving `Distant Horizons` to the default mod list. - Fixed #31 by adding `Better Clouds Reforged` to the client side mod list. - Fixed #30 by adding `Create: Fuel & Water Information` to the client side mod list. - Fixed #29 by adding `Elytra Utilities` to the client side mod list. - Fixed #28 by adding `Fog` to the client side mod list. - Fixed #27 by adding `Inventory Tweaks - Refoxed` to default mod list. - Fixed #26 by adding `Better Grassify` to the client side mod list. - Fixed #25 by adding `Better Clouds` to the client side mod list. - Fixed #23 by adding `Sodium` related mods to the client side mod list. - Fixed duplicated key crash within the `config.toml` file. - Added pre-check for `config.toml` file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues. ### v2.1.0 - Fixed #22 by refactored code for 1.20.6 and higher. - Fixed #21, #20, #18 by updating internal client side database. - Added additional test cases. ### v2.0.0 - Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17 - Added TOML parse with additional checks, to avoid crashes on invalid .toml files. - Added additional warnings for invalid mod files. - Improved code quality and added additional tests. ### v.1.8.0 - Updated known client side mods. Thanks to `@CorneliusCornbread`. - Small code optimizations and improvements. ### v1.7.0 - Added mods reader for `quilt.mod.json` files. #13 - Added detection for service mods like `Sinytra Connector`. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods. - Improved duplication detection by adding additional checks for mod versions and mod ids. - General Code optimizations and improvements. ### v1.6.0 - Updated known client side and server side mods. Thanks to `@adamk33n3r`, `@ChangeOtaku` and `@Jadan1213`. ### v1.5.0 - Added support for [Things pack][things_pack]. - Improved general Forge, Fabric and NeoForge mod detection. - Improved data pack detection. ### v1.4.0 - Added support for mixed mods and data pack mods. - Added additional documentation for the config.toml configuration file. - Reduced the numbers of log messages for non-debug mode. - Improved error messages. ### v1.3.0 - Fixed Jar in Jar conflict with mods which are using the same package names. ### v1.2.0 - Added support for library mods and language provider mods. - Added fallback mod id detection for mods without `mods.toml` or `fabric.mod.json` files. - Improved Mod Type detection. - Smaller code optimizations and improvements. ### v1.1.0 - Added mods reader for `mods.toml` files. - Added mods reader for `fabric.mod.json` files. - Added automatic sem-version correction for mod versions. - Added mods.toml configuration file to classify mods for client and server. ### v1.0.0 - Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module). [history]: https://github.com/MarkusBordihn/BOs-Mods-Optimizer/commits/1.21.5 [things_pack]: https://www.curseforge.com/minecraft/modpacks/things-pack