COWMODSКаталог модов

Primal

Enhances on the wilderness aspect of the game

Автор: Tenebris_Mors245,2 тыс.373обновлён 1 мая 2026 г.
МобыГенерация мира

Описание

mod logo


Introduction

Primal is a Forge/NeoForge mod that enhances Minecraft wilderness, making survival more immersive and exciting!

Mobs

For a full breakdown of the mod's content, please check out our official wiki .
(Currently some contents may be missing)

UPDATES

1.0 - Hunters Hunters 1.1 - Hunt & Gather Hunt & Gather

Галерея

A herd of Deer running from a hungry bearCassowary protecting their nest from a snake A group of walrus running away from a polar bearLion huntings cows

Последние версии

Все версии →
release

Primal-1.1.6+1.21

1.1.6
1 мая 2026 г.97,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
# 1.1.6 - 1.21 # Additions - Completely removed GeckoLib dependency! A lot of animation-related stuff should work a lot better now - Added flick animation to snakes while on the player's neck - Added a new config option to add support for more wolf variants - Added look animation to deer - Added Spawn placeable eggs to the default config and tag for nests (need to erase your config to let the game regenerate the defaults) - Improved Walrus riding renderer - By DarkBlade - Improved Crocodile thrashing renderer - Added look-out animation for eagle when on ground resting - Added "never attack" entity tags to all aggressive animals, for mobs that the specific animal can't ever attack - - Only the crocodile_never_attack tag exist by default, but the rest can be implemented with datapacks - - All never attack tags are named "[animal]_never_attack", e.g. "bear_never_attack", "snake_never_attack" - Added "breed food" item tags to all animals, for food that can breed them # Changes - Snakes don't get out of its owner neck when flying on creative - Changed crocodile model - Added new animation when brushed a crocodile scute - Modified logic for lion sigma variant to be just a texture change instead of a variant change - Made bears pick up berries bushes instead of destroying the block - Made bears have a sweet berry layer like with honey, and added a cooldown to pick berries (45s) - Made baby bears able to raid sweet berries - Modified some spawn eggs textures - Improved eagle idle movement (yes, again) # Fixes - Fixed baby rabbits not being assigned the custom primal variant correctly when born from breeding - Added correctly hunting cooldown to bear - Modified nest logic to call finalizeSpawn() when hatching the egg. It should improve compatibility - Fixed bear no raiding beehives and sweet bushes correctly - Optimized a little bit bear and crocodile code - Fixed honey counter for bear being too long - Fixed snake parts being removed from the world incorrectly if removed while standing
release

Primal-1.1.6+1.20.1

1.1.6
1 мая 2026 г.25,4 тыс.Minecraft: 1.20.1forge
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Что нового
# 1.1.6 - 1.20.1 # Additions - Completely removed GeckoLib dependency! A lot of animation-related stuff should work a lot better now - Added flick animation to snakes while on the player's neck - Added look animation to deer - Added Spawn placeable eggs to the default config and tag for nests (need to erase your config to let the game regenerate the defaults) - Improved Walrus riding renderer - By DarkBlade - Improved Crocodile thrashing renderer - Added look-out animation for eagle when on ground resting - Added "never attack" entity tags to all aggressive animals, for mobs that the specific animal can't ever attack - - Only the crocodile_never_attack tag exist by default, but the rest can be implemented with datapacks - - All never attack tags are named "[animal]_never_attack", e.g. "bear_never_attack", "snake_never_attack" - Added "breed food" item tags to all animals, for food that can breed them - - Since there's no meat tag on 1.20.1, the lion has the tag as empty by default # Changes - Snakes don't get out of its owner neck when flying on creative - Changed crocodile model - Added new animation when brushed a crocodile scute - Modified logic for lion sigma variant to be just a texture change instead of a variant change - Made bears pick up berries bushes instead of destroying the block - Made bears have a sweet berry layer like with honey, and added a cooldown to pick berries (45s) - Made baby bears able to raid sweet berries - Modified some spawn eggs textures - Improved eagle idle movement (yes, again) # Fixes - Fixed baby rabbits not being assigned the custom primal variant correctly when born from breeding - Added correctly hunting cooldown to bear - Modified nest logic to call finalizeSpawn() when hatching the egg. It should improve compatibility - Fixed bear no raiding beehives and sweet bushes correctly - Optimized a little bit bear and crocodile code - Fixed honey counter for bear being too long - Fixed snake parts being removed from the world incorrectly if removed while standing
release

Primal-1.1.5+1.21

1.1.5
11 апр. 2026 г.82,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
# 1.1.5 - 1.21 # Additions - Added recipe integration with EMI for helmet decorations # Changes - Changed logic for helmet decorations from an enum to a custom registry, making a lot easier for other mods to add their own helmet decorations - Made babies from tamed parents being tamed automatically - Made snakes being able to dance with the instrument game event (emitted by goat horns, conch shells and probably other modded instruments) - Improved eagle idle movement on enclosed spaces # Fixes - Fixed paint and eye layer not applying correctly to baby lions if the custom baby model is off - Made tamed pets unable to attack pets with the same owner if alerted by others - Fixed pets ignoring the vanilla sitting state, causing incompatibilities with other mods - Modify wolf remodel animations logic to work with snowy spirit sleds
release

Primal-1.1.5+1.20.1

1.1.5
11 апр. 2026 г.3,7 тыс.Minecraft: 1.20.1forge
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Что нового
# 1.1.5 - 1.20.1 # Additions - Added recipe integration with EMI for helmet decorations - Added better compatibility for Domestication Innovation, now it should render correctly shadow hands, magnetic and other enchantments with visual stuff # Changes - Changed logic for helmet decorations from an enum to a custom registry, making a lot easier for other mods to add their own helmet decorations (this will break existing helmets, damn forge, sorry :( ) - Made babies from tamed parents being tamed automatically - Made snakes being able to dance with the instrument game event (emitted by goat horns, conch shells and probably other modded instruments) - Improved eagle idle movement on enclosed spaces # Fixes - Fixed paint and eye layer not applying correctly to baby lions if the custom baby model is off - Made tamed pets unable to attack pets with the same owner if alerted by others - Fixed pets ignoring the vanilla sitting state, causing incompatibilities with other mods - Modify wolf remodel animations logic to work with snowy spirit sleds
release

Primal-1.1.4+1.21

1.1.4
31 мар. 2026 г.1,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
# 1.1.4 - 1.21 # Additions - Added optional built-in resource packs to give banner patterns a texture similar to the vanilla ones from 1.21.2+ - Added optional built-in resource packs to give spawn eggs a texture similar to the vanilla ones from 1.21.5+ - Added plants description for fieldguide mod # Changes - Made banner patterns unstackable like vanilla ones # Fixes - Fixed tamed adult eagles no rendering the band on its leg - Fixed weird positioning on snake when carrying it with Carry On mod (and possible related issues) - Added missing translation for when the deer eats - Fixed dreamcatcher effects sometimes not applying on beds in some positions
release

Primal-1.1.4+1.20.1

1.1.4
31 мар. 2026 г.2,4 тыс.Minecraft: 1.20.1forge
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Что нового
# 1.1.4 - 1.20.1 # Additions - Added optional built-in resource packs to give banner patterns a texture similar to the vanilla ones from 1.21.2+ - Added optional built-in resource packs to give spawn eggs a texture similar to the vanilla ones from 1.21.5+ - Added plants description for fieldguide mod # Fixes - Fixed tamed adult eagles no rendering the band on its leg - Fixed weird positioning on snake when carrying it with Carry On mod (and possible related issues) - Added missing translation for when the deer eats - Fixed dreamcatcher effects sometimes not applying on beds in some positions - Fixed venison meat no being classified as meat - Fixed cassowary nest spawn modifier being registered incorrectly, cassowary nests should spawn now
release

Primal-1.1.3+1.21

1.1.3
28 мар. 2026 г.583Minecraft: 1.20.1forge
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Что нового
# 1.1.3 - 1.20.1 # Additions - Added textures and description for the placeholder item used to spawn snakes on chests. # Changes - Updated Spanish translations # Fixes - Fixed a big issue with wolf remodel altering all hitboxes (sorry) - Fixed issues with cattails and river reeds growing - Fixed marine snake variant don't being applied on beaches and oceans
release

Primal-1.1.3+1.21

1.1.3
28 мар. 2026 г.3,5 тыс.Minecraft: 1.21.1neoforge
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Что нового
# 1.1.3 - 1.21 # Additions - Added textures and description for the placeholder item used to spawn snakes on chests. It should be visible with Emi-Loot or similar # Changes - Updated Spanish translations # Fixes - Fixed a crash with walrus whirlwind attack - Fixed "invalid player data" when entering in a world with Emi-Loot installed - Fixed issues with cattails and river reeds growing - Fixed marine snake variant don't being applied on beaches and oceans
release

Primal-1.1.2+1.20.1

1.1.2
27 мар. 2026 г.266Minecraft: 1.20.1forge
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Что нового
# 1.1.2 - 1.20.1 # Additions - Added support for pet cemetery skeleton and zombie wolves if the wolf remodel is active - Added support for species cured bewereager texture - Added lion_spawn_on tag that contains snow, grass and coarse dirt # Changes - Improved mob pictures on fieldguide mod - Made cave lion variant be applied on any snowy biome # Fixes - Fixed broken snake pictures on fieldguide - Fixed broken plant pictures on fieldguide mod - Removed unused shark variation - Fixed wolf remodel glowing eyes not being applied correctly
release

Primal 1.1.2+1.21

1.1.2
27 мар. 2026 г.221Minecraft: 1.21.1neoforge
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Что нового
# 1.1.2 - 1.21 # Additions - Added support for pet cemetery skeleton and zombie wolves if the wolf remodel is active - Added lion_spawn_on tag that contains snow, grass and coarse dirt # Changes - Improved mob pictures on fieldguide mod - Made cave lion variant be applied on any snowy biome # Fixes - Fixed broken snake pictures on fieldguide - Fixed broken plant pictures on fieldguide mod - Removed unused shark variation