
Mobs No Render
skip entity render of entities if they are out of range in X Y Z in function of the player coords to have more fps (configurable via config file)
Автор: quentin4526 тыс.7обновлён 23 апр. 2023 г.
Оптимизация
Описание
mobsnorender
skip render of entities if they are out of range in X Y Z in function of the player coords to have more fps (configurable via config file)
motivation
Have more performance in my 1.7.10 modpacks
todo
dynamically change X Y Z coord if alot of mobs are rendered
add a config to completly disabling entities rendering
add togglable via keybind
fix tile entity renderer canceller doesn't work
Links to descriptions of my projects.
Галерея
Последние версии
Все версии →beta
V0.5
V0.523 апр. 2023 г.4,8 тыс.Minecraft: 1.7.10forge
Что нового
disabling unused/broken code , result in performance boost
beta
V0.4
V0.422 апр. 2023 г.301Minecraft: 1.7.10forge
Что нового
Optimize performance ~14% more in fps on my system
Skip entity shadow if they are out of range in function of X Y Z and the player
beta
V0.3
V0.322 апр. 2023 г.295Minecraft: 1.7.10forge
Что нового
Add a config version , when the config version get changed then , the config will be reseted to the next version
Add configs to change canceller distance of AgressiveEntity + PassiveEntity + AmbientEntiy
Add configs to disabling AgressiveEntity +PassiveEntity + AmbientEntiy Canceller
beta
V0.2
V0.219 апр. 2023 г.275Minecraft: 1.7.10forge
Что нового
Add an entity blacklist
beta
V.01
V0.118 апр. 2023 г.304Minecraft: 1.7.10forge
Что нового
Added X Y Z entity cancelling
Added a config to change the value of the X Y Z



