
MobFusion
This is a server-side plugin which provides the MobFusion for hostile mobs, and adds the Shards that gets after killing the Fused Mob
Автор: SRGTUBE802обновлён 13 мар. 2026 г.
ПроклятыеЭкономикаМобы
Описание
MobFusion — Fuse Hostile Mobs Into Titans ⚔️🔥
- Nearby hostile mobs fuse into stronger forms with levels (Lvl 1 → Lvl 5) and ranks you can customize
- Titans at Lvl 5 gain big health, dynamic bossbar colors/styles, special family bonuses, and epic particle/sound reveals
- Names look clean and thematic: “Lvl 3: Champion Zombie” or "Lvl 1: Undead Enderman"
- Configurable EXP and drop scaling per level; Titans drop guaranteed rare loot (Totem/Nether Star/EG Apple)
- “Fusion Shards” currency rewarded on kills; player-facing Shard Shop GUI
- Full in-game admin editing: inventory UI for shop items, prices, add/remove, and batch adjustments
Key Features
- Hostile-only fusion by default (zombies, skeletons, creepers, etc.)
- Optional cross-type fusion (enable via config)
- Shard Shop GUI (/shardshop or /ss) and Admin Shop Editor GUI (/editshardshop or /ess)
- Dynamic bossbar (family color at high HP → yellow → red; style ramps at low HP)
- Per-family Titan boosts (Undead/Aquatic/Nether/Illager/End/Animal)
- Creeper Titans become charged at max level
Commands
- /mobfusion reload | toggle | info
- /shardshop (alias /ss)
- /editshardshop (alias /ess) → opens the editor GUI (operators)
Permissions
- mobfusion.admin
- mobfusion.shop
- mobfusion.shop.edit
Config Highlights
- level-ranks: [“Undead”, “Warrior”, “Champion”, “Elite”, “Titan”]
- bossbar-dynamic-colors: true
- exp-per-level, shards-per-level
- shardshop.items: editable list (material, name, price, lore)
- allowed-mobs, cross-type-fusion, titan-health-overrides
Галерея
Последние версии
Все версии →release
MobFusion
1.0-SNAPSHOT13 мар. 2026 г.80Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6paper, purpur, spigot
Что нового
# MobFusion — Fuse Hostile Mobs Into Titans ⚔️🔥
- Nearby hostile mobs fuse into stronger forms with levels (Lvl 1 → Lvl 5) and ranks you can customize
- Titans at Lvl 5 gain big health, dynamic bossbar colors/styles, special family bonuses, and epic particle/sound reveals
- Names look clean and thematic: “Lvl 3: Champion Zombie” (no duplicate family words like “End Enderman”)
- Configurable EXP and drop scaling per level; Titans drop guaranteed rare loot (Totem/Nether Star/EG Apple)
- “Fusion Shards” currency rewarded on kills; player-facing Shard Shop GUI
- Full in-game admin editing: inventory UI for shop items, prices, add/remove, and batch adjustments
## Key Features
- Hostile-only fusion by default (zombies, skeletons, creepers, etc.)
- Optional cross-type fusion (enable via config)
- Shard Shop GUI (/shardshop or /ss) and Admin Shop Editor GUI (/editshardshop or /ess)
- Dynamic bossbar (family color at high HP → yellow → red; style ramps at low HP)
- Per-family Titan boosts (Undead/Aquatic/Nether/Illager/End/Animal)
- Creeper Titans become charged at max level
## Commands
- /mobfusion reload | toggle | info
- /shardshop (alias /ss)
- /editshardshop (alias /ess) → opens the editor GUI (operators)
## Permissions
- mobfusion.admin
- mobfusion.shop
- mobfusion.shop.edit
## Config Highlights
- level-ranks: [“Undead”, “Warrior”, “Champion”, “Elite”, “Titan”]
- bossbar-dynamic-colors: true
- exp-per-level, shards-per-level
- shardshop.items: editable list (material, name, price, lore)
- allowed-mobs, cross-type-fusion, titan-health-overrides
