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Mob LootBags

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release

2.0.0 neoforge 26.3

2.0.0+neoforge-26.3
24 окт. 2026 г.64Minecraft: 26.3neoforge
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Что нового
# Mob Loot Bags 2.0.0 — Spoils of the Hunt A full rework of Mob Loot Bags. The idea is unchanged (mobs drop bags, you open them for loot), but every system, texture, sound, screen and config file is new. Worlds from 1.x keep working: item and block IDs are the same, old Timed bags and machines are converted, and customised `config/mlb/` settings are carried over on first start. Available for Minecraft 1.20.1, 1.21.1, 26.1.2, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1). ## Bags and drops - **New Mythic tier** above Legendary: nether stars, maxed netherite gear, beacons. Craft four Legendary bags and a nether star into one, or split any bag back into four of the tier below. - **Bag Luck** decides how good a bag is. Looting, the Luck attribute, the mob's max health, the Nether (+0.5), the End (+1) and Hard difficulty (+0.25) all push the odds toward the higher tiers. - **Tougher mobs drop more often**: the 18% base chance scales from ×0.5 to ×2.5 with the mob's max health. - **Bad-luck protection** per player: a bag after 12 kills without one, at least a Rare after 20 bags, at least a Legendary after 200. - **Bosses** (Wither, Ender Dragon, Warden, Elder Guardian and anything in `#c:bosses`) always drop three Epic or better bags, each with a 15% chance to be Mythic. - **Bag carriers**: some naturally spawned zombies, skeletons, piglins and illagers spawn holding a bag, and always drop it. - **Themed loot**: bags dropped in the Nether and the End add Nether or End spoils on top of the normal roll. Any dimension can get a theme with a datapack table. - **Fair to farms**: mobs from monster spawners drop a quarter as often; slimes, magma cubes, silverfish and endermites drop a quarter as often; the chance can be tuned per mob or per entity tag. - Pets' kills and arrows count for their owner. Legendary and Mythic drops are announced in chat; Rare and better bags chime when they drop. ## Opening bags - **Hold Use to open** (0.8 s, configurable, 0 = instant) with a rustle and particles. **Sneak** to open the whole stack. - Loot goes **straight into your inventory**; what doesn't fit drops at your feet. It never lands in the hand you are opening with, so holding Use can't equip, eat or throw the loot by accident. - A **reveal toast** shows what you got; Legendary and Mythic bags flash a title and play a fanfare. - **Loot previews**: hold Shift over a bag to see what it can give and how likely each item is, sampled from the server's real loot tables (datapack and modded tables included). - **Loot beams**: dropped Rare and better bags send up a beam of their tier's colour. - New sounds for opening, rustling, drops, tier reveals, the Hourglass, keys and both machines. Every texture is new, and the Legendary, Mythic and Cursed bags are animated. ## Special bags - **Cursed**: an ambush of glowing cursed mobs that each drop a bag, a Legendary jackpot, a hex, or a random chaos event. Every outcome and weight is configurable. - **Hourglass** (replaces Timed): ripens in your inventory over 5 to 10 minutes, with a progress bar, then opens into two Epic-or-better bags and experience. - **Locked**: needs a **Diamond Key** (stonecut from a diamond) and holds netherite-grade loot. - **Summoning**: a bag of spawn eggs. - **Fortune Talisman** (new item): carry it to make bags 25% likelier and one Bag Luck point better. ## Machines - **Bag Opener** (rebuilt): 9 input and 18 output slots, four redstone modes (always on, on with signal, on without signal, one bag per pulse), hoppers and pipes feed it from the top and sides and empty it from the bottom, it waits for Hourglass bags to ripen, and it gives a comparator signal. - **Loot Recycler** (rebuilt): grinds mob-farm junk (rotten flesh, bones, string, arrows, gunpowder, spider eyes, dropped gear and more) into salvage points, and every 64 points becomes a new Common bag. Bags you put in become stored experience; take it with the button or by sneak-using the block. - New block textures with working/idle states, new screens, and new recipes (see the recipe book). ## Progression - 13 advancements, from *Loot Goblin* to *Myth Made Real*, on their own tab. - Statistics for bags found and bags opened. Recipes unlock as you find your first bag. ## Configuration and modpacks - Four commented JSON files in `config/mob_loot_bags/`: `drops.json`, `bags.json`, `machines.json` and the client-only `client.json`. Every value is explained in the file, missing keys are restored, and `/lootbags reload` applies changes without a restart. - Every bag uses a loot table at `mob_loot_bags:bags/<bag>` that datapacks can replace; `bags.json` can point any bag at your own tables (several = random pick); `#mob_loot_bags:bonus/<tier>` item tags add items to a tier without touching JSON. A starter datapack for every version is in `templates/loot_tables_template.zip`. - Whitelist or blacklist mobs by ID or entity tag; turn drops on or off for passive mobs, fake players and pets. - Commands: `/lootbags give <players> <bag> [count] [theme]`, `/lootbags simulate <bag> [bags] [theme]` (rolls a table thousands of times and lists the odds), `/lootbags odds [mob]`, `/lootbags stats [player]` and `/lootbags reload`. `/mlb` is an alias. ## Upgrading from 1.x - Items and blocks keep their IDs, so bags in chests, inventories and machines stay where they are. - 1.x Timed bags become Hourglass bags; ones that had finished their timer open right away. - Old Bag Openers and Recyclers are rearranged into the new slot layout on load. Bags that no longer fit in a recycler become stored experience. - If `config/mlb/` has customised values, they are copied into the new files once: drop rates, whitelist and blacklist, cursed bag events, custom loot table names and recycler experience values. Untouched 1.x configs are ignored and the 2.0 defaults apply. ## For contributors - Textures, screens, sounds, models and data for every Minecraft version are generated by `tools/assets/`. - `tools/qa/` drives a dev server over RCON and a real game client under Xvfb; the server and in-game checks pass on every supported version and loader.
release

2.0.0 neoforge 26.2

2.0.0+neoforge-26.2
24 окт. 2026 г.22Minecraft: 26.2neoforge
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Что нового
# Mob Loot Bags 2.0.0 — Spoils of the Hunt A full rework of Mob Loot Bags. The idea is unchanged (mobs drop bags, you open them for loot), but every system, texture, sound, screen and config file is new. Worlds from 1.x keep working: item and block IDs are the same, old Timed bags and machines are converted, and customised `config/mlb/` settings are carried over on first start. Available for Minecraft 1.20.1, 1.21.1, 26.1.2, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1). ## Bags and drops - **New Mythic tier** above Legendary: nether stars, maxed netherite gear, beacons. Craft four Legendary bags and a nether star into one, or split any bag back into four of the tier below. - **Bag Luck** decides how good a bag is. Looting, the Luck attribute, the mob's max health, the Nether (+0.5), the End (+1) and Hard difficulty (+0.25) all push the odds toward the higher tiers. - **Tougher mobs drop more often**: the 18% base chance scales from ×0.5 to ×2.5 with the mob's max health. - **Bad-luck protection** per player: a bag after 12 kills without one, at least a Rare after 20 bags, at least a Legendary after 200. - **Bosses** (Wither, Ender Dragon, Warden, Elder Guardian and anything in `#c:bosses`) always drop three Epic or better bags, each with a 15% chance to be Mythic. - **Bag carriers**: some naturally spawned zombies, skeletons, piglins and illagers spawn holding a bag, and always drop it. - **Themed loot**: bags dropped in the Nether and the End add Nether or End spoils on top of the normal roll. Any dimension can get a theme with a datapack table. - **Fair to farms**: mobs from monster spawners drop a quarter as often; slimes, magma cubes, silverfish and endermites drop a quarter as often; the chance can be tuned per mob or per entity tag. - Pets' kills and arrows count for their owner. Legendary and Mythic drops are announced in chat; Rare and better bags chime when they drop. ## Opening bags - **Hold Use to open** (0.8 s, configurable, 0 = instant) with a rustle and particles. **Sneak** to open the whole stack. - Loot goes **straight into your inventory**; what doesn't fit drops at your feet. It never lands in the hand you are opening with, so holding Use can't equip, eat or throw the loot by accident. - A **reveal toast** shows what you got; Legendary and Mythic bags flash a title and play a fanfare. - **Loot previews**: hold Shift over a bag to see what it can give and how likely each item is, sampled from the server's real loot tables (datapack and modded tables included). - **Loot beams**: dropped Rare and better bags send up a beam of their tier's colour. - New sounds for opening, rustling, drops, tier reveals, the Hourglass, keys and both machines. Every texture is new, and the Legendary, Mythic and Cursed bags are animated. ## Special bags - **Cursed**: an ambush of glowing cursed mobs that each drop a bag, a Legendary jackpot, a hex, or a random chaos event. Every outcome and weight is configurable. - **Hourglass** (replaces Timed): ripens in your inventory over 5 to 10 minutes, with a progress bar, then opens into two Epic-or-better bags and experience. - **Locked**: needs a **Diamond Key** (stonecut from a diamond) and holds netherite-grade loot. - **Summoning**: a bag of spawn eggs. - **Fortune Talisman** (new item): carry it to make bags 25% likelier and one Bag Luck point better. ## Machines - **Bag Opener** (rebuilt): 9 input and 18 output slots, four redstone modes (always on, on with signal, on without signal, one bag per pulse), hoppers and pipes feed it from the top and sides and empty it from the bottom, it waits for Hourglass bags to ripen, and it gives a comparator signal. - **Loot Recycler** (rebuilt): grinds mob-farm junk (rotten flesh, bones, string, arrows, gunpowder, spider eyes, dropped gear and more) into salvage points, and every 64 points becomes a new Common bag. Bags you put in become stored experience; take it with the button or by sneak-using the block. - New block textures with working/idle states, new screens, and new recipes (see the recipe book). ## Progression - 13 advancements, from *Loot Goblin* to *Myth Made Real*, on their own tab. - Statistics for bags found and bags opened. Recipes unlock as you find your first bag. ## Configuration and modpacks - Four commented JSON files in `config/mob_loot_bags/`: `drops.json`, `bags.json`, `machines.json` and the client-only `client.json`. Every value is explained in the file, missing keys are restored, and `/lootbags reload` applies changes without a restart. - Every bag uses a loot table at `mob_loot_bags:bags/<bag>` that datapacks can replace; `bags.json` can point any bag at your own tables (several = random pick); `#mob_loot_bags:bonus/<tier>` item tags add items to a tier without touching JSON. A starter datapack for every version is in `templates/loot_tables_template.zip`. - Whitelist or blacklist mobs by ID or entity tag; turn drops on or off for passive mobs, fake players and pets. - Commands: `/lootbags give <players> <bag> [count] [theme]`, `/lootbags simulate <bag> [bags] [theme]` (rolls a table thousands of times and lists the odds), `/lootbags odds [mob]`, `/lootbags stats [player]` and `/lootbags reload`. `/mlb` is an alias. ## Upgrading from 1.x - Items and blocks keep their IDs, so bags in chests, inventories and machines stay where they are. - 1.x Timed bags become Hourglass bags; ones that had finished their timer open right away. - Old Bag Openers and Recyclers are rearranged into the new slot layout on load. Bags that no longer fit in a recycler become stored experience. - If `config/mlb/` has customised values, they are copied into the new files once: drop rates, whitelist and blacklist, cursed bag events, custom loot table names and recycler experience values. Untouched 1.x configs are ignored and the 2.0 defaults apply. ## For contributors - Textures, screens, sounds, models and data for every Minecraft version are generated by `tools/assets/`. - `tools/qa/` drives a dev server over RCON and a real game client under Xvfb; the server and in-game checks pass on every supported version and loader.
release

2.0.0 neoforge 26.1.2

2.0.0+neoforge-26.1.2
24 окт. 2026 г.24Minecraft: 26.1.2neoforge
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Что нового
# Mob Loot Bags 2.0.0 — Spoils of the Hunt A full rework of Mob Loot Bags. The idea is unchanged (mobs drop bags, you open them for loot), but every system, texture, sound, screen and config file is new. Worlds from 1.x keep working: item and block IDs are the same, old Timed bags and machines are converted, and customised `config/mlb/` settings are carried over on first start. Available for Minecraft 1.20.1, 1.21.1, 26.1.2, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1). ## Bags and drops - **New Mythic tier** above Legendary: nether stars, maxed netherite gear, beacons. Craft four Legendary bags and a nether star into one, or split any bag back into four of the tier below. - **Bag Luck** decides how good a bag is. Looting, the Luck attribute, the mob's max health, the Nether (+0.5), the End (+1) and Hard difficulty (+0.25) all push the odds toward the higher tiers. - **Tougher mobs drop more often**: the 18% base chance scales from ×0.5 to ×2.5 with the mob's max health. - **Bad-luck protection** per player: a bag after 12 kills without one, at least a Rare after 20 bags, at least a Legendary after 200. - **Bosses** (Wither, Ender Dragon, Warden, Elder Guardian and anything in `#c:bosses`) always drop three Epic or better bags, each with a 15% chance to be Mythic. - **Bag carriers**: some naturally spawned zombies, skeletons, piglins and illagers spawn holding a bag, and always drop it. - **Themed loot**: bags dropped in the Nether and the End add Nether or End spoils on top of the normal roll. Any dimension can get a theme with a datapack table. - **Fair to farms**: mobs from monster spawners drop a quarter as often; slimes, magma cubes, silverfish and endermites drop a quarter as often; the chance can be tuned per mob or per entity tag. - Pets' kills and arrows count for their owner. Legendary and Mythic drops are announced in chat; Rare and better bags chime when they drop. ## Opening bags - **Hold Use to open** (0.8 s, configurable, 0 = instant) with a rustle and particles. **Sneak** to open the whole stack. - Loot goes **straight into your inventory**; what doesn't fit drops at your feet. It never lands in the hand you are opening with, so holding Use can't equip, eat or throw the loot by accident. - A **reveal toast** shows what you got; Legendary and Mythic bags flash a title and play a fanfare. - **Loot previews**: hold Shift over a bag to see what it can give and how likely each item is, sampled from the server's real loot tables (datapack and modded tables included). - **Loot beams**: dropped Rare and better bags send up a beam of their tier's colour. - New sounds for opening, rustling, drops, tier reveals, the Hourglass, keys and both machines. Every texture is new, and the Legendary, Mythic and Cursed bags are animated. ## Special bags - **Cursed**: an ambush of glowing cursed mobs that each drop a bag, a Legendary jackpot, a hex, or a random chaos event. Every outcome and weight is configurable. - **Hourglass** (replaces Timed): ripens in your inventory over 5 to 10 minutes, with a progress bar, then opens into two Epic-or-better bags and experience. - **Locked**: needs a **Diamond Key** (stonecut from a diamond) and holds netherite-grade loot. - **Summoning**: a bag of spawn eggs. - **Fortune Talisman** (new item): carry it to make bags 25% likelier and one Bag Luck point better. ## Machines - **Bag Opener** (rebuilt): 9 input and 18 output slots, four redstone modes (always on, on with signal, on without signal, one bag per pulse), hoppers and pipes feed it from the top and sides and empty it from the bottom, it waits for Hourglass bags to ripen, and it gives a comparator signal. - **Loot Recycler** (rebuilt): grinds mob-farm junk (rotten flesh, bones, string, arrows, gunpowder, spider eyes, dropped gear and more) into salvage points, and every 64 points becomes a new Common bag. Bags you put in become stored experience; take it with the button or by sneak-using the block. - New block textures with working/idle states, new screens, and new recipes (see the recipe book). ## Progression - 13 advancements, from *Loot Goblin* to *Myth Made Real*, on their own tab. - Statistics for bags found and bags opened. Recipes unlock as you find your first bag. ## Configuration and modpacks - Four commented JSON files in `config/mob_loot_bags/`: `drops.json`, `bags.json`, `machines.json` and the client-only `client.json`. Every value is explained in the file, missing keys are restored, and `/lootbags reload` applies changes without a restart. - Every bag uses a loot table at `mob_loot_bags:bags/<bag>` that datapacks can replace; `bags.json` can point any bag at your own tables (several = random pick); `#mob_loot_bags:bonus/<tier>` item tags add items to a tier without touching JSON. A starter datapack for every version is in `templates/loot_tables_template.zip`. - Whitelist or blacklist mobs by ID or entity tag; turn drops on or off for passive mobs, fake players and pets. - Commands: `/lootbags give <players> <bag> [count] [theme]`, `/lootbags simulate <bag> [bags] [theme]` (rolls a table thousands of times and lists the odds), `/lootbags odds [mob]`, `/lootbags stats [player]` and `/lootbags reload`. `/mlb` is an alias. ## Upgrading from 1.x - Items and blocks keep their IDs, so bags in chests, inventories and machines stay where they are. - 1.x Timed bags become Hourglass bags; ones that had finished their timer open right away. - Old Bag Openers and Recyclers are rearranged into the new slot layout on load. Bags that no longer fit in a recycler become stored experience. - If `config/mlb/` has customised values, they are copied into the new files once: drop rates, whitelist and blacklist, cursed bag events, custom loot table names and recycler experience values. Untouched 1.x configs are ignored and the 2.0 defaults apply. ## For contributors - Textures, screens, sounds, models and data for every Minecraft version are generated by `tools/assets/`. - `tools/qa/` drives a dev server over RCON and a real game client under Xvfb; the server and in-game checks pass on every supported version and loader.
release

2.0.0 neoforge 1.21.1

2.0.0+neoforge-1.21.1
24 окт. 2026 г.93Minecraft: 1.21.1neoforge
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Что нового
# Mob Loot Bags 2.0.0 — Spoils of the Hunt A full rework of Mob Loot Bags. The idea is unchanged (mobs drop bags, you open them for loot), but every system, texture, sound, screen and config file is new. Worlds from 1.x keep working: item and block IDs are the same, old Timed bags and machines are converted, and customised `config/mlb/` settings are carried over on first start. Available for Minecraft 1.20.1, 1.21.1, 26.1.2, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1). ## Bags and drops - **New Mythic tier** above Legendary: nether stars, maxed netherite gear, beacons. Craft four Legendary bags and a nether star into one, or split any bag back into four of the tier below. - **Bag Luck** decides how good a bag is. Looting, the Luck attribute, the mob's max health, the Nether (+0.5), the End (+1) and Hard difficulty (+0.25) all push the odds toward the higher tiers. - **Tougher mobs drop more often**: the 18% base chance scales from ×0.5 to ×2.5 with the mob's max health. - **Bad-luck protection** per player: a bag after 12 kills without one, at least a Rare after 20 bags, at least a Legendary after 200. - **Bosses** (Wither, Ender Dragon, Warden, Elder Guardian and anything in `#c:bosses`) always drop three Epic or better bags, each with a 15% chance to be Mythic. - **Bag carriers**: some naturally spawned zombies, skeletons, piglins and illagers spawn holding a bag, and always drop it. - **Themed loot**: bags dropped in the Nether and the End add Nether or End spoils on top of the normal roll. Any dimension can get a theme with a datapack table. - **Fair to farms**: mobs from monster spawners drop a quarter as often; slimes, magma cubes, silverfish and endermites drop a quarter as often; the chance can be tuned per mob or per entity tag. - Pets' kills and arrows count for their owner. Legendary and Mythic drops are announced in chat; Rare and better bags chime when they drop. ## Opening bags - **Hold Use to open** (0.8 s, configurable, 0 = instant) with a rustle and particles. **Sneak** to open the whole stack. - Loot goes **straight into your inventory**; what doesn't fit drops at your feet. It never lands in the hand you are opening with, so holding Use can't equip, eat or throw the loot by accident. - A **reveal toast** shows what you got; Legendary and Mythic bags flash a title and play a fanfare. - **Loot previews**: hold Shift over a bag to see what it can give and how likely each item is, sampled from the server's real loot tables (datapack and modded tables included). - **Loot beams**: dropped Rare and better bags send up a beam of their tier's colour. - New sounds for opening, rustling, drops, tier reveals, the Hourglass, keys and both machines. Every texture is new, and the Legendary, Mythic and Cursed bags are animated. ## Special bags - **Cursed**: an ambush of glowing cursed mobs that each drop a bag, a Legendary jackpot, a hex, or a random chaos event. Every outcome and weight is configurable. - **Hourglass** (replaces Timed): ripens in your inventory over 5 to 10 minutes, with a progress bar, then opens into two Epic-or-better bags and experience. - **Locked**: needs a **Diamond Key** (stonecut from a diamond) and holds netherite-grade loot. - **Summoning**: a bag of spawn eggs. - **Fortune Talisman** (new item): carry it to make bags 25% likelier and one Bag Luck point better. ## Machines - **Bag Opener** (rebuilt): 9 input and 18 output slots, four redstone modes (always on, on with signal, on without signal, one bag per pulse), hoppers and pipes feed it from the top and sides and empty it from the bottom, it waits for Hourglass bags to ripen, and it gives a comparator signal. - **Loot Recycler** (rebuilt): grinds mob-farm junk (rotten flesh, bones, string, arrows, gunpowder, spider eyes, dropped gear and more) into salvage points, and every 64 points becomes a new Common bag. Bags you put in become stored experience; take it with the button or by sneak-using the block. - New block textures with working/idle states, new screens, and new recipes (see the recipe book). ## Progression - 13 advancements, from *Loot Goblin* to *Myth Made Real*, on their own tab. - Statistics for bags found and bags opened. Recipes unlock as you find your first bag. ## Configuration and modpacks - Four commented JSON files in `config/mob_loot_bags/`: `drops.json`, `bags.json`, `machines.json` and the client-only `client.json`. Every value is explained in the file, missing keys are restored, and `/lootbags reload` applies changes without a restart. - Every bag uses a loot table at `mob_loot_bags:bags/<bag>` that datapacks can replace; `bags.json` can point any bag at your own tables (several = random pick); `#mob_loot_bags:bonus/<tier>` item tags add items to a tier without touching JSON. A starter datapack for every version is in `templates/loot_tables_template.zip`. - Whitelist or blacklist mobs by ID or entity tag; turn drops on or off for passive mobs, fake players and pets. - Commands: `/lootbags give <players> <bag> [count] [theme]`, `/lootbags simulate <bag> [bags] [theme]` (rolls a table thousands of times and lists the odds), `/lootbags odds [mob]`, `/lootbags stats [player]` and `/lootbags reload`. `/mlb` is an alias. ## Upgrading from 1.x - Items and blocks keep their IDs, so bags in chests, inventories and machines stay where they are. - 1.x Timed bags become Hourglass bags; ones that had finished their timer open right away. - Old Bag Openers and Recyclers are rearranged into the new slot layout on load. Bags that no longer fit in a recycler become stored experience. - If `config/mlb/` has customised values, they are copied into the new files once: drop rates, whitelist and blacklist, cursed bag events, custom loot table names and recycler experience values. Untouched 1.x configs are ignored and the 2.0 defaults apply. ## For contributors - Textures, screens, sounds, models and data for every Minecraft version are generated by `tools/assets/`. - `tools/qa/` drives a dev server over RCON and a real game client under Xvfb; the server and in-game checks pass on every supported version and loader.
release

2.0.0 forge 1.20.1

2.0.0+forge-1.20.1
24 окт. 2026 г.82Minecraft: 1.20.1forge
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Что нового
# Mob Loot Bags 2.0.0 — Spoils of the Hunt A full rework of Mob Loot Bags. The idea is unchanged (mobs drop bags, you open them for loot), but every system, texture, sound, screen and config file is new. Worlds from 1.x keep working: item and block IDs are the same, old Timed bags and machines are converted, and customised `config/mlb/` settings are carried over on first start. Available for Minecraft 1.20.1, 1.21.1, 26.1.2, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1). ## Bags and drops - **New Mythic tier** above Legendary: nether stars, maxed netherite gear, beacons. Craft four Legendary bags and a nether star into one, or split any bag back into four of the tier below. - **Bag Luck** decides how good a bag is. Looting, the Luck attribute, the mob's max health, the Nether (+0.5), the End (+1) and Hard difficulty (+0.25) all push the odds toward the higher tiers. - **Tougher mobs drop more often**: the 18% base chance scales from ×0.5 to ×2.5 with the mob's max health. - **Bad-luck protection** per player: a bag after 12 kills without one, at least a Rare after 20 bags, at least a Legendary after 200. - **Bosses** (Wither, Ender Dragon, Warden, Elder Guardian and anything in `#c:bosses`) always drop three Epic or better bags, each with a 15% chance to be Mythic. - **Bag carriers**: some naturally spawned zombies, skeletons, piglins and illagers spawn holding a bag, and always drop it. - **Themed loot**: bags dropped in the Nether and the End add Nether or End spoils on top of the normal roll. Any dimension can get a theme with a datapack table. - **Fair to farms**: mobs from monster spawners drop a quarter as often; slimes, magma cubes, silverfish and endermites drop a quarter as often; the chance can be tuned per mob or per entity tag. - Pets' kills and arrows count for their owner. Legendary and Mythic drops are announced in chat; Rare and better bags chime when they drop. ## Opening bags - **Hold Use to open** (0.8 s, configurable, 0 = instant) with a rustle and particles. **Sneak** to open the whole stack. - Loot goes **straight into your inventory**; what doesn't fit drops at your feet. It never lands in the hand you are opening with, so holding Use can't equip, eat or throw the loot by accident. - A **reveal toast** shows what you got; Legendary and Mythic bags flash a title and play a fanfare. - **Loot previews**: hold Shift over a bag to see what it can give and how likely each item is, sampled from the server's real loot tables (datapack and modded tables included). - **Loot beams**: dropped Rare and better bags send up a beam of their tier's colour. - New sounds for opening, rustling, drops, tier reveals, the Hourglass, keys and both machines. Every texture is new, and the Legendary, Mythic and Cursed bags are animated. ## Special bags - **Cursed**: an ambush of glowing cursed mobs that each drop a bag, a Legendary jackpot, a hex, or a random chaos event. Every outcome and weight is configurable. - **Hourglass** (replaces Timed): ripens in your inventory over 5 to 10 minutes, with a progress bar, then opens into two Epic-or-better bags and experience. - **Locked**: needs a **Diamond Key** (stonecut from a diamond) and holds netherite-grade loot. - **Summoning**: a bag of spawn eggs. - **Fortune Talisman** (new item): carry it to make bags 25% likelier and one Bag Luck point better. ## Machines - **Bag Opener** (rebuilt): 9 input and 18 output slots, four redstone modes (always on, on with signal, on without signal, one bag per pulse), hoppers and pipes feed it from the top and sides and empty it from the bottom, it waits for Hourglass bags to ripen, and it gives a comparator signal. - **Loot Recycler** (rebuilt): grinds mob-farm junk (rotten flesh, bones, string, arrows, gunpowder, spider eyes, dropped gear and more) into salvage points, and every 64 points becomes a new Common bag. Bags you put in become stored experience; take it with the button or by sneak-using the block. - New block textures with working/idle states, new screens, and new recipes (see the recipe book). ## Progression - 13 advancements, from *Loot Goblin* to *Myth Made Real*, on their own tab. - Statistics for bags found and bags opened. Recipes unlock as you find your first bag. ## Configuration and modpacks - Four commented JSON files in `config/mob_loot_bags/`: `drops.json`, `bags.json`, `machines.json` and the client-only `client.json`. Every value is explained in the file, missing keys are restored, and `/lootbags reload` applies changes without a restart. - Every bag uses a loot table at `mob_loot_bags:bags/<bag>` that datapacks can replace; `bags.json` can point any bag at your own tables (several = random pick); `#mob_loot_bags:bonus/<tier>` item tags add items to a tier without touching JSON. A starter datapack for every version is in `templates/loot_tables_template.zip`. - Whitelist or blacklist mobs by ID or entity tag; turn drops on or off for passive mobs, fake players and pets. - Commands: `/lootbags give <players> <bag> [count] [theme]`, `/lootbags simulate <bag> [bags] [theme]` (rolls a table thousands of times and lists the odds), `/lootbags odds [mob]`, `/lootbags stats [player]` and `/lootbags reload`. `/mlb` is an alias. ## Upgrading from 1.x - Items and blocks keep their IDs, so bags in chests, inventories and machines stay where they are. - 1.x Timed bags become Hourglass bags; ones that had finished their timer open right away. - Old Bag Openers and Recyclers are rearranged into the new slot layout on load. Bags that no longer fit in a recycler become stored experience. - If `config/mlb/` has customised values, they are copied into the new files once: drop rates, whitelist and blacklist, cursed bag events, custom loot table names and recycler experience values. Untouched 1.x configs are ignored and the 2.0 defaults apply. ## For contributors - Textures, screens, sounds, models and data for every Minecraft version are generated by `tools/assets/`. - `tools/qa/` drives a dev server over RCON and a real game client under Xvfb; the server and in-game checks pass on every supported version and loader.
release

2.0.0 fabric 26.3

2.0.0+fabric-26.3
24 окт. 2026 г.318Minecraft: 26.3fabric
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Что нового
# Mob Loot Bags 2.0.0 — Spoils of the Hunt A full rework of Mob Loot Bags. The idea is unchanged (mobs drop bags, you open them for loot), but every system, texture, sound, screen and config file is new. Worlds from 1.x keep working: item and block IDs are the same, old Timed bags and machines are converted, and customised `config/mlb/` settings are carried over on first start. Available for Minecraft 1.20.1, 1.21.1, 26.1.2, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1). ## Bags and drops - **New Mythic tier** above Legendary: nether stars, maxed netherite gear, beacons. Craft four Legendary bags and a nether star into one, or split any bag back into four of the tier below. - **Bag Luck** decides how good a bag is. Looting, the Luck attribute, the mob's max health, the Nether (+0.5), the End (+1) and Hard difficulty (+0.25) all push the odds toward the higher tiers. - **Tougher mobs drop more often**: the 18% base chance scales from ×0.5 to ×2.5 with the mob's max health. - **Bad-luck protection** per player: a bag after 12 kills without one, at least a Rare after 20 bags, at least a Legendary after 200. - **Bosses** (Wither, Ender Dragon, Warden, Elder Guardian and anything in `#c:bosses`) always drop three Epic or better bags, each with a 15% chance to be Mythic. - **Bag carriers**: some naturally spawned zombies, skeletons, piglins and illagers spawn holding a bag, and always drop it. - **Themed loot**: bags dropped in the Nether and the End add Nether or End spoils on top of the normal roll. Any dimension can get a theme with a datapack table. - **Fair to farms**: mobs from monster spawners drop a quarter as often; slimes, magma cubes, silverfish and endermites drop a quarter as often; the chance can be tuned per mob or per entity tag. - Pets' kills and arrows count for their owner. Legendary and Mythic drops are announced in chat; Rare and better bags chime when they drop. ## Opening bags - **Hold Use to open** (0.8 s, configurable, 0 = instant) with a rustle and particles. **Sneak** to open the whole stack. - Loot goes **straight into your inventory**; what doesn't fit drops at your feet. It never lands in the hand you are opening with, so holding Use can't equip, eat or throw the loot by accident. - A **reveal toast** shows what you got; Legendary and Mythic bags flash a title and play a fanfare. - **Loot previews**: hold Shift over a bag to see what it can give and how likely each item is, sampled from the server's real loot tables (datapack and modded tables included). - **Loot beams**: dropped Rare and better bags send up a beam of their tier's colour. - New sounds for opening, rustling, drops, tier reveals, the Hourglass, keys and both machines. Every texture is new, and the Legendary, Mythic and Cursed bags are animated. ## Special bags - **Cursed**: an ambush of glowing cursed mobs that each drop a bag, a Legendary jackpot, a hex, or a random chaos event. Every outcome and weight is configurable. - **Hourglass** (replaces Timed): ripens in your inventory over 5 to 10 minutes, with a progress bar, then opens into two Epic-or-better bags and experience. - **Locked**: needs a **Diamond Key** (stonecut from a diamond) and holds netherite-grade loot. - **Summoning**: a bag of spawn eggs. - **Fortune Talisman** (new item): carry it to make bags 25% likelier and one Bag Luck point better. ## Machines - **Bag Opener** (rebuilt): 9 input and 18 output slots, four redstone modes (always on, on with signal, on without signal, one bag per pulse), hoppers and pipes feed it from the top and sides and empty it from the bottom, it waits for Hourglass bags to ripen, and it gives a comparator signal. - **Loot Recycler** (rebuilt): grinds mob-farm junk (rotten flesh, bones, string, arrows, gunpowder, spider eyes, dropped gear and more) into salvage points, and every 64 points becomes a new Common bag. Bags you put in become stored experience; take it with the button or by sneak-using the block. - New block textures with working/idle states, new screens, and new recipes (see the recipe book). ## Progression - 13 advancements, from *Loot Goblin* to *Myth Made Real*, on their own tab. - Statistics for bags found and bags opened. Recipes unlock as you find your first bag. ## Configuration and modpacks - Four commented JSON files in `config/mob_loot_bags/`: `drops.json`, `bags.json`, `machines.json` and the client-only `client.json`. Every value is explained in the file, missing keys are restored, and `/lootbags reload` applies changes without a restart. - Every bag uses a loot table at `mob_loot_bags:bags/<bag>` that datapacks can replace; `bags.json` can point any bag at your own tables (several = random pick); `#mob_loot_bags:bonus/<tier>` item tags add items to a tier without touching JSON. A starter datapack for every version is in `templates/loot_tables_template.zip`. - Whitelist or blacklist mobs by ID or entity tag; turn drops on or off for passive mobs, fake players and pets. - Commands: `/lootbags give <players> <bag> [count] [theme]`, `/lootbags simulate <bag> [bags] [theme]` (rolls a table thousands of times and lists the odds), `/lootbags odds [mob]`, `/lootbags stats [player]` and `/lootbags reload`. `/mlb` is an alias. ## Upgrading from 1.x - Items and blocks keep their IDs, so bags in chests, inventories and machines stay where they are. - 1.x Timed bags become Hourglass bags; ones that had finished their timer open right away. - Old Bag Openers and Recyclers are rearranged into the new slot layout on load. Bags that no longer fit in a recycler become stored experience. - If `config/mlb/` has customised values, they are copied into the new files once: drop rates, whitelist and blacklist, cursed bag events, custom loot table names and recycler experience values. Untouched 1.x configs are ignored and the 2.0 defaults apply. ## For contributors - Textures, screens, sounds, models and data for every Minecraft version are generated by `tools/assets/`. - `tools/qa/` drives a dev server over RCON and a real game client under Xvfb; the server and in-game checks pass on every supported version and loader.
release

2.0.0 fabric 26.2

2.0.0+fabric-26.2
24 окт. 2026 г.59Minecraft: 26.2fabric
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Что нового
# Mob Loot Bags 2.0.0 — Spoils of the Hunt A full rework of Mob Loot Bags. The idea is unchanged (mobs drop bags, you open them for loot), but every system, texture, sound, screen and config file is new. Worlds from 1.x keep working: item and block IDs are the same, old Timed bags and machines are converted, and customised `config/mlb/` settings are carried over on first start. Available for Minecraft 1.20.1, 1.21.1, 26.1.2, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1). ## Bags and drops - **New Mythic tier** above Legendary: nether stars, maxed netherite gear, beacons. Craft four Legendary bags and a nether star into one, or split any bag back into four of the tier below. - **Bag Luck** decides how good a bag is. Looting, the Luck attribute, the mob's max health, the Nether (+0.5), the End (+1) and Hard difficulty (+0.25) all push the odds toward the higher tiers. - **Tougher mobs drop more often**: the 18% base chance scales from ×0.5 to ×2.5 with the mob's max health. - **Bad-luck protection** per player: a bag after 12 kills without one, at least a Rare after 20 bags, at least a Legendary after 200. - **Bosses** (Wither, Ender Dragon, Warden, Elder Guardian and anything in `#c:bosses`) always drop three Epic or better bags, each with a 15% chance to be Mythic. - **Bag carriers**: some naturally spawned zombies, skeletons, piglins and illagers spawn holding a bag, and always drop it. - **Themed loot**: bags dropped in the Nether and the End add Nether or End spoils on top of the normal roll. Any dimension can get a theme with a datapack table. - **Fair to farms**: mobs from monster spawners drop a quarter as often; slimes, magma cubes, silverfish and endermites drop a quarter as often; the chance can be tuned per mob or per entity tag. - Pets' kills and arrows count for their owner. Legendary and Mythic drops are announced in chat; Rare and better bags chime when they drop. ## Opening bags - **Hold Use to open** (0.8 s, configurable, 0 = instant) with a rustle and particles. **Sneak** to open the whole stack. - Loot goes **straight into your inventory**; what doesn't fit drops at your feet. It never lands in the hand you are opening with, so holding Use can't equip, eat or throw the loot by accident. - A **reveal toast** shows what you got; Legendary and Mythic bags flash a title and play a fanfare. - **Loot previews**: hold Shift over a bag to see what it can give and how likely each item is, sampled from the server's real loot tables (datapack and modded tables included). - **Loot beams**: dropped Rare and better bags send up a beam of their tier's colour. - New sounds for opening, rustling, drops, tier reveals, the Hourglass, keys and both machines. Every texture is new, and the Legendary, Mythic and Cursed bags are animated. ## Special bags - **Cursed**: an ambush of glowing cursed mobs that each drop a bag, a Legendary jackpot, a hex, or a random chaos event. Every outcome and weight is configurable. - **Hourglass** (replaces Timed): ripens in your inventory over 5 to 10 minutes, with a progress bar, then opens into two Epic-or-better bags and experience. - **Locked**: needs a **Diamond Key** (stonecut from a diamond) and holds netherite-grade loot. - **Summoning**: a bag of spawn eggs. - **Fortune Talisman** (new item): carry it to make bags 25% likelier and one Bag Luck point better. ## Machines - **Bag Opener** (rebuilt): 9 input and 18 output slots, four redstone modes (always on, on with signal, on without signal, one bag per pulse), hoppers and pipes feed it from the top and sides and empty it from the bottom, it waits for Hourglass bags to ripen, and it gives a comparator signal. - **Loot Recycler** (rebuilt): grinds mob-farm junk (rotten flesh, bones, string, arrows, gunpowder, spider eyes, dropped gear and more) into salvage points, and every 64 points becomes a new Common bag. Bags you put in become stored experience; take it with the button or by sneak-using the block. - New block textures with working/idle states, new screens, and new recipes (see the recipe book). ## Progression - 13 advancements, from *Loot Goblin* to *Myth Made Real*, on their own tab. - Statistics for bags found and bags opened. Recipes unlock as you find your first bag. ## Configuration and modpacks - Four commented JSON files in `config/mob_loot_bags/`: `drops.json`, `bags.json`, `machines.json` and the client-only `client.json`. Every value is explained in the file, missing keys are restored, and `/lootbags reload` applies changes without a restart. - Every bag uses a loot table at `mob_loot_bags:bags/<bag>` that datapacks can replace; `bags.json` can point any bag at your own tables (several = random pick); `#mob_loot_bags:bonus/<tier>` item tags add items to a tier without touching JSON. A starter datapack for every version is in `templates/loot_tables_template.zip`. - Whitelist or blacklist mobs by ID or entity tag; turn drops on or off for passive mobs, fake players and pets. - Commands: `/lootbags give <players> <bag> [count] [theme]`, `/lootbags simulate <bag> [bags] [theme]` (rolls a table thousands of times and lists the odds), `/lootbags odds [mob]`, `/lootbags stats [player]` and `/lootbags reload`. `/mlb` is an alias. ## Upgrading from 1.x - Items and blocks keep their IDs, so bags in chests, inventories and machines stay where they are. - 1.x Timed bags become Hourglass bags; ones that had finished their timer open right away. - Old Bag Openers and Recyclers are rearranged into the new slot layout on load. Bags that no longer fit in a recycler become stored experience. - If `config/mlb/` has customised values, they are copied into the new files once: drop rates, whitelist and blacklist, cursed bag events, custom loot table names and recycler experience values. Untouched 1.x configs are ignored and the 2.0 defaults apply. ## For contributors - Textures, screens, sounds, models and data for every Minecraft version are generated by `tools/assets/`. - `tools/qa/` drives a dev server over RCON and a real game client under Xvfb; the server and in-game checks pass on every supported version and loader.
release

2.0.0 fabric 26.1.2

2.0.0+fabric-26.1.2
24 окт. 2026 г.20Minecraft: 26.1.2fabric
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Что нового
# Mob Loot Bags 2.0.0 — Spoils of the Hunt A full rework of Mob Loot Bags. The idea is unchanged (mobs drop bags, you open them for loot), but every system, texture, sound, screen and config file is new. Worlds from 1.x keep working: item and block IDs are the same, old Timed bags and machines are converted, and customised `config/mlb/` settings are carried over on first start. Available for Minecraft 1.20.1, 1.21.1, 26.1.2, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1). ## Bags and drops - **New Mythic tier** above Legendary: nether stars, maxed netherite gear, beacons. Craft four Legendary bags and a nether star into one, or split any bag back into four of the tier below. - **Bag Luck** decides how good a bag is. Looting, the Luck attribute, the mob's max health, the Nether (+0.5), the End (+1) and Hard difficulty (+0.25) all push the odds toward the higher tiers. - **Tougher mobs drop more often**: the 18% base chance scales from ×0.5 to ×2.5 with the mob's max health. - **Bad-luck protection** per player: a bag after 12 kills without one, at least a Rare after 20 bags, at least a Legendary after 200. - **Bosses** (Wither, Ender Dragon, Warden, Elder Guardian and anything in `#c:bosses`) always drop three Epic or better bags, each with a 15% chance to be Mythic. - **Bag carriers**: some naturally spawned zombies, skeletons, piglins and illagers spawn holding a bag, and always drop it. - **Themed loot**: bags dropped in the Nether and the End add Nether or End spoils on top of the normal roll. Any dimension can get a theme with a datapack table. - **Fair to farms**: mobs from monster spawners drop a quarter as often; slimes, magma cubes, silverfish and endermites drop a quarter as often; the chance can be tuned per mob or per entity tag. - Pets' kills and arrows count for their owner. Legendary and Mythic drops are announced in chat; Rare and better bags chime when they drop. ## Opening bags - **Hold Use to open** (0.8 s, configurable, 0 = instant) with a rustle and particles. **Sneak** to open the whole stack. - Loot goes **straight into your inventory**; what doesn't fit drops at your feet. It never lands in the hand you are opening with, so holding Use can't equip, eat or throw the loot by accident. - A **reveal toast** shows what you got; Legendary and Mythic bags flash a title and play a fanfare. - **Loot previews**: hold Shift over a bag to see what it can give and how likely each item is, sampled from the server's real loot tables (datapack and modded tables included). - **Loot beams**: dropped Rare and better bags send up a beam of their tier's colour. - New sounds for opening, rustling, drops, tier reveals, the Hourglass, keys and both machines. Every texture is new, and the Legendary, Mythic and Cursed bags are animated. ## Special bags - **Cursed**: an ambush of glowing cursed mobs that each drop a bag, a Legendary jackpot, a hex, or a random chaos event. Every outcome and weight is configurable. - **Hourglass** (replaces Timed): ripens in your inventory over 5 to 10 minutes, with a progress bar, then opens into two Epic-or-better bags and experience. - **Locked**: needs a **Diamond Key** (stonecut from a diamond) and holds netherite-grade loot. - **Summoning**: a bag of spawn eggs. - **Fortune Talisman** (new item): carry it to make bags 25% likelier and one Bag Luck point better. ## Machines - **Bag Opener** (rebuilt): 9 input and 18 output slots, four redstone modes (always on, on with signal, on without signal, one bag per pulse), hoppers and pipes feed it from the top and sides and empty it from the bottom, it waits for Hourglass bags to ripen, and it gives a comparator signal. - **Loot Recycler** (rebuilt): grinds mob-farm junk (rotten flesh, bones, string, arrows, gunpowder, spider eyes, dropped gear and more) into salvage points, and every 64 points becomes a new Common bag. Bags you put in become stored experience; take it with the button or by sneak-using the block. - New block textures with working/idle states, new screens, and new recipes (see the recipe book). ## Progression - 13 advancements, from *Loot Goblin* to *Myth Made Real*, on their own tab. - Statistics for bags found and bags opened. Recipes unlock as you find your first bag. ## Configuration and modpacks - Four commented JSON files in `config/mob_loot_bags/`: `drops.json`, `bags.json`, `machines.json` and the client-only `client.json`. Every value is explained in the file, missing keys are restored, and `/lootbags reload` applies changes without a restart. - Every bag uses a loot table at `mob_loot_bags:bags/<bag>` that datapacks can replace; `bags.json` can point any bag at your own tables (several = random pick); `#mob_loot_bags:bonus/<tier>` item tags add items to a tier without touching JSON. A starter datapack for every version is in `templates/loot_tables_template.zip`. - Whitelist or blacklist mobs by ID or entity tag; turn drops on or off for passive mobs, fake players and pets. - Commands: `/lootbags give <players> <bag> [count] [theme]`, `/lootbags simulate <bag> [bags] [theme]` (rolls a table thousands of times and lists the odds), `/lootbags odds [mob]`, `/lootbags stats [player]` and `/lootbags reload`. `/mlb` is an alias. ## Upgrading from 1.x - Items and blocks keep their IDs, so bags in chests, inventories and machines stay where they are. - 1.x Timed bags become Hourglass bags; ones that had finished their timer open right away. - Old Bag Openers and Recyclers are rearranged into the new slot layout on load. Bags that no longer fit in a recycler become stored experience. - If `config/mlb/` has customised values, they are copied into the new files once: drop rates, whitelist and blacklist, cursed bag events, custom loot table names and recycler experience values. Untouched 1.x configs are ignored and the 2.0 defaults apply. ## For contributors - Textures, screens, sounds, models and data for every Minecraft version are generated by `tools/assets/`. - `tools/qa/` drives a dev server over RCON and a real game client under Xvfb; the server and in-game checks pass on every supported version and loader.
release

2.0.0 fabric 1.21.1

2.0.0+fabric-1.21.1
24 окт. 2026 г.64Minecraft: 1.21.1fabric
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Что нового
# Mob Loot Bags 2.0.0 — Spoils of the Hunt A full rework of Mob Loot Bags. The idea is unchanged (mobs drop bags, you open them for loot), but every system, texture, sound, screen and config file is new. Worlds from 1.x keep working: item and block IDs are the same, old Timed bags and machines are converted, and customised `config/mlb/` settings are carried over on first start. Available for Minecraft 1.20.1, 1.21.1, 26.1.2, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1). ## Bags and drops - **New Mythic tier** above Legendary: nether stars, maxed netherite gear, beacons. Craft four Legendary bags and a nether star into one, or split any bag back into four of the tier below. - **Bag Luck** decides how good a bag is. Looting, the Luck attribute, the mob's max health, the Nether (+0.5), the End (+1) and Hard difficulty (+0.25) all push the odds toward the higher tiers. - **Tougher mobs drop more often**: the 18% base chance scales from ×0.5 to ×2.5 with the mob's max health. - **Bad-luck protection** per player: a bag after 12 kills without one, at least a Rare after 20 bags, at least a Legendary after 200. - **Bosses** (Wither, Ender Dragon, Warden, Elder Guardian and anything in `#c:bosses`) always drop three Epic or better bags, each with a 15% chance to be Mythic. - **Bag carriers**: some naturally spawned zombies, skeletons, piglins and illagers spawn holding a bag, and always drop it. - **Themed loot**: bags dropped in the Nether and the End add Nether or End spoils on top of the normal roll. Any dimension can get a theme with a datapack table. - **Fair to farms**: mobs from monster spawners drop a quarter as often; slimes, magma cubes, silverfish and endermites drop a quarter as often; the chance can be tuned per mob or per entity tag. - Pets' kills and arrows count for their owner. Legendary and Mythic drops are announced in chat; Rare and better bags chime when they drop. ## Opening bags - **Hold Use to open** (0.8 s, configurable, 0 = instant) with a rustle and particles. **Sneak** to open the whole stack. - Loot goes **straight into your inventory**; what doesn't fit drops at your feet. It never lands in the hand you are opening with, so holding Use can't equip, eat or throw the loot by accident. - A **reveal toast** shows what you got; Legendary and Mythic bags flash a title and play a fanfare. - **Loot previews**: hold Shift over a bag to see what it can give and how likely each item is, sampled from the server's real loot tables (datapack and modded tables included). - **Loot beams**: dropped Rare and better bags send up a beam of their tier's colour. - New sounds for opening, rustling, drops, tier reveals, the Hourglass, keys and both machines. Every texture is new, and the Legendary, Mythic and Cursed bags are animated. ## Special bags - **Cursed**: an ambush of glowing cursed mobs that each drop a bag, a Legendary jackpot, a hex, or a random chaos event. Every outcome and weight is configurable. - **Hourglass** (replaces Timed): ripens in your inventory over 5 to 10 minutes, with a progress bar, then opens into two Epic-or-better bags and experience. - **Locked**: needs a **Diamond Key** (stonecut from a diamond) and holds netherite-grade loot. - **Summoning**: a bag of spawn eggs. - **Fortune Talisman** (new item): carry it to make bags 25% likelier and one Bag Luck point better. ## Machines - **Bag Opener** (rebuilt): 9 input and 18 output slots, four redstone modes (always on, on with signal, on without signal, one bag per pulse), hoppers and pipes feed it from the top and sides and empty it from the bottom, it waits for Hourglass bags to ripen, and it gives a comparator signal. - **Loot Recycler** (rebuilt): grinds mob-farm junk (rotten flesh, bones, string, arrows, gunpowder, spider eyes, dropped gear and more) into salvage points, and every 64 points becomes a new Common bag. Bags you put in become stored experience; take it with the button or by sneak-using the block. - New block textures with working/idle states, new screens, and new recipes (see the recipe book). ## Progression - 13 advancements, from *Loot Goblin* to *Myth Made Real*, on their own tab. - Statistics for bags found and bags opened. Recipes unlock as you find your first bag. ## Configuration and modpacks - Four commented JSON files in `config/mob_loot_bags/`: `drops.json`, `bags.json`, `machines.json` and the client-only `client.json`. Every value is explained in the file, missing keys are restored, and `/lootbags reload` applies changes without a restart. - Every bag uses a loot table at `mob_loot_bags:bags/<bag>` that datapacks can replace; `bags.json` can point any bag at your own tables (several = random pick); `#mob_loot_bags:bonus/<tier>` item tags add items to a tier without touching JSON. A starter datapack for every version is in `templates/loot_tables_template.zip`. - Whitelist or blacklist mobs by ID or entity tag; turn drops on or off for passive mobs, fake players and pets. - Commands: `/lootbags give <players> <bag> [count] [theme]`, `/lootbags simulate <bag> [bags] [theme]` (rolls a table thousands of times and lists the odds), `/lootbags odds [mob]`, `/lootbags stats [player]` and `/lootbags reload`. `/mlb` is an alias. ## Upgrading from 1.x - Items and blocks keep their IDs, so bags in chests, inventories and machines stay where they are. - 1.x Timed bags become Hourglass bags; ones that had finished their timer open right away. - Old Bag Openers and Recyclers are rearranged into the new slot layout on load. Bags that no longer fit in a recycler become stored experience. - If `config/mlb/` has customised values, they are copied into the new files once: drop rates, whitelist and blacklist, cursed bag events, custom loot table names and recycler experience values. Untouched 1.x configs are ignored and the 2.0 defaults apply. ## For contributors - Textures, screens, sounds, models and data for every Minecraft version are generated by `tools/assets/`. - `tools/qa/` drives a dev server over RCON and a real game client under Xvfb; the server and in-game checks pass on every supported version and loader.
release

2.0.0 fabric 1.20.1

2.0.0+fabric-1.20.1
24 окт. 2026 г.54Minecraft: 1.20.1fabric
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# Mob Loot Bags 2.0.0 — Spoils of the Hunt A full rework of Mob Loot Bags. The idea is unchanged (mobs drop bags, you open them for loot), but every system, texture, sound, screen and config file is new. Worlds from 1.x keep working: item and block IDs are the same, old Timed bags and machines are converted, and customised `config/mlb/` settings are carried over on first start. Available for Minecraft 1.20.1, 1.21.1, 26.1.2, 26.2 and 26.3 on Fabric (needs Fabric API) and NeoForge (Forge on 1.20.1). ## Bags and drops - **New Mythic tier** above Legendary: nether stars, maxed netherite gear, beacons. Craft four Legendary bags and a nether star into one, or split any bag back into four of the tier below. - **Bag Luck** decides how good a bag is. Looting, the Luck attribute, the mob's max health, the Nether (+0.5), the End (+1) and Hard difficulty (+0.25) all push the odds toward the higher tiers. - **Tougher mobs drop more often**: the 18% base chance scales from ×0.5 to ×2.5 with the mob's max health. - **Bad-luck protection** per player: a bag after 12 kills without one, at least a Rare after 20 bags, at least a Legendary after 200. - **Bosses** (Wither, Ender Dragon, Warden, Elder Guardian and anything in `#c:bosses`) always drop three Epic or better bags, each with a 15% chance to be Mythic. - **Bag carriers**: some naturally spawned zombies, skeletons, piglins and illagers spawn holding a bag, and always drop it. - **Themed loot**: bags dropped in the Nether and the End add Nether or End spoils on top of the normal roll. Any dimension can get a theme with a datapack table. - **Fair to farms**: mobs from monster spawners drop a quarter as often; slimes, magma cubes, silverfish and endermites drop a quarter as often; the chance can be tuned per mob or per entity tag. - Pets' kills and arrows count for their owner. Legendary and Mythic drops are announced in chat; Rare and better bags chime when they drop. ## Opening bags - **Hold Use to open** (0.8 s, configurable, 0 = instant) with a rustle and particles. **Sneak** to open the whole stack. - Loot goes **straight into your inventory**; what doesn't fit drops at your feet. It never lands in the hand you are opening with, so holding Use can't equip, eat or throw the loot by accident. - A **reveal toast** shows what you got; Legendary and Mythic bags flash a title and play a fanfare. - **Loot previews**: hold Shift over a bag to see what it can give and how likely each item is, sampled from the server's real loot tables (datapack and modded tables included). - **Loot beams**: dropped Rare and better bags send up a beam of their tier's colour. - New sounds for opening, rustling, drops, tier reveals, the Hourglass, keys and both machines. Every texture is new, and the Legendary, Mythic and Cursed bags are animated. ## Special bags - **Cursed**: an ambush of glowing cursed mobs that each drop a bag, a Legendary jackpot, a hex, or a random chaos event. Every outcome and weight is configurable. - **Hourglass** (replaces Timed): ripens in your inventory over 5 to 10 minutes, with a progress bar, then opens into two Epic-or-better bags and experience. - **Locked**: needs a **Diamond Key** (stonecut from a diamond) and holds netherite-grade loot. - **Summoning**: a bag of spawn eggs. - **Fortune Talisman** (new item): carry it to make bags 25% likelier and one Bag Luck point better. ## Machines - **Bag Opener** (rebuilt): 9 input and 18 output slots, four redstone modes (always on, on with signal, on without signal, one bag per pulse), hoppers and pipes feed it from the top and sides and empty it from the bottom, it waits for Hourglass bags to ripen, and it gives a comparator signal. - **Loot Recycler** (rebuilt): grinds mob-farm junk (rotten flesh, bones, string, arrows, gunpowder, spider eyes, dropped gear and more) into salvage points, and every 64 points becomes a new Common bag. Bags you put in become stored experience; take it with the button or by sneak-using the block. - New block textures with working/idle states, new screens, and new recipes (see the recipe book). ## Progression - 13 advancements, from *Loot Goblin* to *Myth Made Real*, on their own tab. - Statistics for bags found and bags opened. Recipes unlock as you find your first bag. ## Configuration and modpacks - Four commented JSON files in `config/mob_loot_bags/`: `drops.json`, `bags.json`, `machines.json` and the client-only `client.json`. Every value is explained in the file, missing keys are restored, and `/lootbags reload` applies changes without a restart. - Every bag uses a loot table at `mob_loot_bags:bags/<bag>` that datapacks can replace; `bags.json` can point any bag at your own tables (several = random pick); `#mob_loot_bags:bonus/<tier>` item tags add items to a tier without touching JSON. A starter datapack for every version is in `templates/loot_tables_template.zip`. - Whitelist or blacklist mobs by ID or entity tag; turn drops on or off for passive mobs, fake players and pets. - Commands: `/lootbags give <players> <bag> [count] [theme]`, `/lootbags simulate <bag> [bags] [theme]` (rolls a table thousands of times and lists the odds), `/lootbags odds [mob]`, `/lootbags stats [player]` and `/lootbags reload`. `/mlb` is an alias. ## Upgrading from 1.x - Items and blocks keep their IDs, so bags in chests, inventories and machines stay where they are. - 1.x Timed bags become Hourglass bags; ones that had finished their timer open right away. - Old Bag Openers and Recyclers are rearranged into the new slot layout on load. Bags that no longer fit in a recycler become stored experience. - If `config/mlb/` has customised values, they are copied into the new files once: drop rates, whitelist and blacklist, cursed bag events, custom loot table names and recycler experience values. Untouched 1.x configs are ignored and the 2.0 defaults apply. ## For contributors - Textures, screens, sounds, models and data for every Minecraft version are generated by `tools/assets/`. - `tools/qa/` drives a dev server over RCON and a real game client under Xvfb; the server and in-game checks pass on every supported version and loader.
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1.11.3 neoforge 26.3

1.11.3+neoforge-26.3
24 сент. 2026 г.255Minecraft: 26.3neoforge
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# Mob Loot Bags — Patch Notes ## 1.11.3 ### Additions - **Minecraft 26.3 support** — Fabric and NeoForge jars for Minecraft 26.3 (mod version remains 1.11.3). NeoForge targets the 26.3 beta loader (`26.3.0.16-beta`). Fabric declares a Fabric API dependency. No gameplay changes versus the 26.2 line. ### Fixes - **CurseForge / Modrinth game-version metadata** — republish with the fixed publish detector (PR #11): `*-26.1.2-*` jars upload with Minecraft **26.1.2** game-version tags instead of **1.21.1**. ### No gameplay changes - Behavior on previously supported versions is unchanged from **1.11.2**. The 26.3 workspace is a port of the 26.2 feature set (including `config/mlb/` configs); it does not add new items, bags, or blocks. ## 1.11.2 (metadata maintenance) ### Fixes - **Publish game-version tagging** — calendar Minecraft versions such as `26.1.2` are no longer mis-detected as `1.21.1` when uploading to Modrinth/CurseForge. The old detector only matched `26.X` (not `26.X.Y`) and fell back to `1.21.1`, so `mob_loot_bags-*-26.1.2-*.jar` files appeared under the 1.21.1 filter while still requiring Minecraft 26.1.2 / Java 25+. - **NeoForge Minecraft ranges** — `1.20.1` workspace now declares `[1.20.1, 1.21)`; `1.21.1` declares `[1.21.1, 1.21.2)` (was open to `1.22)`). - **Docs** — README “Which jar do I download?” table clarifies MC × loader filenames. ### Player guidance (1.21.1 Fabric) - Prefer jars whose **filename** contains `fabric-1.21.1` (for example the May 29 **1.11.0** Fabric build, or a correctly named later `1.11.x` Fabric 1.21.1 jar). - Ignore listings that show a `*-26.1.2-*.jar` under a 1.21.1 filter — that file is for Minecraft 26.1.2 only. ### Publisher follow-up - Unlist or retag mis-labeled `*-26.1.2-*` files that still show game version 1.21.1 on Modrinth/CurseForge. Do not re-upload from this PR unless intentionally releasing. ## 1.11.2 ### Additions - **Minecraft 26.2 support** — Fabric and NeoForge jars for Minecraft 26.2 (mod version remains 1.11.2). ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
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1.11.3 fabric 26.3

1.11.3+fabric-26.3
24 сент. 2026 г.1,5 тыс.Minecraft: 26.3fabric
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# Mob Loot Bags — Patch Notes ## 1.11.3 ### Additions - **Minecraft 26.3 support** — Fabric and NeoForge jars for Minecraft 26.3 (mod version remains 1.11.3). NeoForge targets the 26.3 beta loader (`26.3.0.16-beta`). Fabric declares a Fabric API dependency. No gameplay changes versus the 26.2 line. ### Fixes - **CurseForge / Modrinth game-version metadata** — republish with the fixed publish detector (PR #11): `*-26.1.2-*` jars upload with Minecraft **26.1.2** game-version tags instead of **1.21.1**. ### No gameplay changes - Behavior on previously supported versions is unchanged from **1.11.2**. The 26.3 workspace is a port of the 26.2 feature set (including `config/mlb/` configs); it does not add new items, bags, or blocks. ## 1.11.2 (metadata maintenance) ### Fixes - **Publish game-version tagging** — calendar Minecraft versions such as `26.1.2` are no longer mis-detected as `1.21.1` when uploading to Modrinth/CurseForge. The old detector only matched `26.X` (not `26.X.Y`) and fell back to `1.21.1`, so `mob_loot_bags-*-26.1.2-*.jar` files appeared under the 1.21.1 filter while still requiring Minecraft 26.1.2 / Java 25+. - **NeoForge Minecraft ranges** — `1.20.1` workspace now declares `[1.20.1, 1.21)`; `1.21.1` declares `[1.21.1, 1.21.2)` (was open to `1.22)`). - **Docs** — README “Which jar do I download?” table clarifies MC × loader filenames. ### Player guidance (1.21.1 Fabric) - Prefer jars whose **filename** contains `fabric-1.21.1` (for example the May 29 **1.11.0** Fabric build, or a correctly named later `1.11.x` Fabric 1.21.1 jar). - Ignore listings that show a `*-26.1.2-*.jar` under a 1.21.1 filter — that file is for Minecraft 26.1.2 only. ### Publisher follow-up - Unlist or retag mis-labeled `*-26.1.2-*` files that still show game version 1.21.1 on Modrinth/CurseForge. Do not re-upload from this PR unless intentionally releasing. ## 1.11.2 ### Additions - **Minecraft 26.2 support** — Fabric and NeoForge jars for Minecraft 26.2 (mod version remains 1.11.2). ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
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1.11.3 neoforge 26.2

1.11.3+neoforge-26.2
12 сент. 2026 г.135Minecraft: 26.2neoforge
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# Mob Loot Bags — Patch Notes ## 1.11.3 ### Fixes - **CurseForge / Modrinth game-version metadata** — republish with the fixed publish detector (PR #11): `*-26.1.2-*` jars upload with Minecraft **26.1.2** game-version tags instead of **1.21.1**. ### No gameplay changes - Mod behavior is unchanged from **1.11.2**. This release only corrects storefront metadata so each loader jar appears under the right Minecraft version filter. ## 1.11.2 (metadata maintenance) ### Fixes - **Publish game-version tagging** — calendar Minecraft versions such as `26.1.2` are no longer mis-detected as `1.21.1` when uploading to Modrinth/CurseForge. The old detector only matched `26.X` (not `26.X.Y`) and fell back to `1.21.1`, so `mob_loot_bags-*-26.1.2-*.jar` files appeared under the 1.21.1 filter while still requiring Minecraft 26.1.2 / Java 25+. - **NeoForge Minecraft ranges** — `1.20.1` workspace now declares `[1.20.1, 1.21)`; `1.21.1` declares `[1.21.1, 1.21.2)` (was open to `1.22)`). - **Docs** — README “Which jar do I download?” table clarifies MC × loader filenames. ### Player guidance (1.21.1 Fabric) - Prefer jars whose **filename** contains `fabric-1.21.1` (for example the May 29 **1.11.0** Fabric build, or a correctly named later `1.11.x` Fabric 1.21.1 jar). - Ignore listings that show a `*-26.1.2-*.jar` under a 1.21.1 filter — that file is for Minecraft 26.1.2 only. ### Publisher follow-up - Unlist or retag mis-labeled `*-26.1.2-*` files that still show game version 1.21.1 on Modrinth/CurseForge. Do not re-upload from this PR unless intentionally releasing. ## 1.11.2 ### Additions - **Minecraft 26.2 support** — Fabric and NeoForge jars for Minecraft 26.2 (mod version remains 1.11.2). ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
release

1.11.3 fabric 26.2

1.11.3+fabric-26.2
12 сент. 2026 г.645Minecraft: 26.2fabric
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# Mob Loot Bags — Patch Notes ## 1.11.3 ### Fixes - **CurseForge / Modrinth game-version metadata** — republish with the fixed publish detector (PR #11): `*-26.1.2-*` jars upload with Minecraft **26.1.2** game-version tags instead of **1.21.1**. ### No gameplay changes - Mod behavior is unchanged from **1.11.2**. This release only corrects storefront metadata so each loader jar appears under the right Minecraft version filter. ## 1.11.2 (metadata maintenance) ### Fixes - **Publish game-version tagging** — calendar Minecraft versions such as `26.1.2` are no longer mis-detected as `1.21.1` when uploading to Modrinth/CurseForge. The old detector only matched `26.X` (not `26.X.Y`) and fell back to `1.21.1`, so `mob_loot_bags-*-26.1.2-*.jar` files appeared under the 1.21.1 filter while still requiring Minecraft 26.1.2 / Java 25+. - **NeoForge Minecraft ranges** — `1.20.1` workspace now declares `[1.20.1, 1.21)`; `1.21.1` declares `[1.21.1, 1.21.2)` (was open to `1.22)`). - **Docs** — README “Which jar do I download?” table clarifies MC × loader filenames. ### Player guidance (1.21.1 Fabric) - Prefer jars whose **filename** contains `fabric-1.21.1` (for example the May 29 **1.11.0** Fabric build, or a correctly named later `1.11.x` Fabric 1.21.1 jar). - Ignore listings that show a `*-26.1.2-*.jar` under a 1.21.1 filter — that file is for Minecraft 26.1.2 only. ### Publisher follow-up - Unlist or retag mis-labeled `*-26.1.2-*` files that still show game version 1.21.1 on Modrinth/CurseForge. Do not re-upload from this PR unless intentionally releasing. ## 1.11.2 ### Additions - **Minecraft 26.2 support** — Fabric and NeoForge jars for Minecraft 26.2 (mod version remains 1.11.2). ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
release

1.11.3 neoforge 26.1.2

1.11.3+neoforge-26.1.2
12 сент. 2026 г.100Minecraft: 26.1.2neoforge
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# Mob Loot Bags — Patch Notes ## 1.11.3 ### Fixes - **CurseForge / Modrinth game-version metadata** — republish with the fixed publish detector (PR #11): `*-26.1.2-*` jars upload with Minecraft **26.1.2** game-version tags instead of **1.21.1**. ### No gameplay changes - Mod behavior is unchanged from **1.11.2**. This release only corrects storefront metadata so each loader jar appears under the right Minecraft version filter. ## 1.11.2 (metadata maintenance) ### Fixes - **Publish game-version tagging** — calendar Minecraft versions such as `26.1.2` are no longer mis-detected as `1.21.1` when uploading to Modrinth/CurseForge. The old detector only matched `26.X` (not `26.X.Y`) and fell back to `1.21.1`, so `mob_loot_bags-*-26.1.2-*.jar` files appeared under the 1.21.1 filter while still requiring Minecraft 26.1.2 / Java 25+. - **NeoForge Minecraft ranges** — `1.20.1` workspace now declares `[1.20.1, 1.21)`; `1.21.1` declares `[1.21.1, 1.21.2)` (was open to `1.22)`). - **Docs** — README “Which jar do I download?” table clarifies MC × loader filenames. ### Player guidance (1.21.1 Fabric) - Prefer jars whose **filename** contains `fabric-1.21.1` (for example the May 29 **1.11.0** Fabric build, or a correctly named later `1.11.x` Fabric 1.21.1 jar). - Ignore listings that show a `*-26.1.2-*.jar` under a 1.21.1 filter — that file is for Minecraft 26.1.2 only. ### Publisher follow-up - Unlist or retag mis-labeled `*-26.1.2-*` files that still show game version 1.21.1 on Modrinth/CurseForge. Do not re-upload from this PR unless intentionally releasing. ## 1.11.2 ### Additions - **Minecraft 26.2 support** — Fabric and NeoForge jars for Minecraft 26.2 (mod version remains 1.11.2). ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
release

1.11.3 fabric 26.1.2

1.11.3+fabric-26.1.2
12 сент. 2026 г.137Minecraft: 26.1.2fabric
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# Mob Loot Bags — Patch Notes ## 1.11.3 ### Fixes - **CurseForge / Modrinth game-version metadata** — republish with the fixed publish detector (PR #11): `*-26.1.2-*` jars upload with Minecraft **26.1.2** game-version tags instead of **1.21.1**. ### No gameplay changes - Mod behavior is unchanged from **1.11.2**. This release only corrects storefront metadata so each loader jar appears under the right Minecraft version filter. ## 1.11.2 (metadata maintenance) ### Fixes - **Publish game-version tagging** — calendar Minecraft versions such as `26.1.2` are no longer mis-detected as `1.21.1` when uploading to Modrinth/CurseForge. The old detector only matched `26.X` (not `26.X.Y`) and fell back to `1.21.1`, so `mob_loot_bags-*-26.1.2-*.jar` files appeared under the 1.21.1 filter while still requiring Minecraft 26.1.2 / Java 25+. - **NeoForge Minecraft ranges** — `1.20.1` workspace now declares `[1.20.1, 1.21)`; `1.21.1` declares `[1.21.1, 1.21.2)` (was open to `1.22)`). - **Docs** — README “Which jar do I download?” table clarifies MC × loader filenames. ### Player guidance (1.21.1 Fabric) - Prefer jars whose **filename** contains `fabric-1.21.1` (for example the May 29 **1.11.0** Fabric build, or a correctly named later `1.11.x` Fabric 1.21.1 jar). - Ignore listings that show a `*-26.1.2-*.jar` under a 1.21.1 filter — that file is for Minecraft 26.1.2 only. ### Publisher follow-up - Unlist or retag mis-labeled `*-26.1.2-*` files that still show game version 1.21.1 on Modrinth/CurseForge. Do not re-upload from this PR unless intentionally releasing. ## 1.11.2 ### Additions - **Minecraft 26.2 support** — Fabric and NeoForge jars for Minecraft 26.2 (mod version remains 1.11.2). ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
release

1.11.3 neoforge 1.21.1

1.11.3+neoforge-1.21.1
12 сент. 2026 г.493Minecraft: 1.21.1neoforge
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# Mob Loot Bags — Patch Notes ## 1.11.3 ### Fixes - **CurseForge / Modrinth game-version metadata** — republish with the fixed publish detector (PR #11): `*-26.1.2-*` jars upload with Minecraft **26.1.2** game-version tags instead of **1.21.1**. ### No gameplay changes - Mod behavior is unchanged from **1.11.2**. This release only corrects storefront metadata so each loader jar appears under the right Minecraft version filter. ## 1.11.2 (metadata maintenance) ### Fixes - **Publish game-version tagging** — calendar Minecraft versions such as `26.1.2` are no longer mis-detected as `1.21.1` when uploading to Modrinth/CurseForge. The old detector only matched `26.X` (not `26.X.Y`) and fell back to `1.21.1`, so `mob_loot_bags-*-26.1.2-*.jar` files appeared under the 1.21.1 filter while still requiring Minecraft 26.1.2 / Java 25+. - **NeoForge Minecraft ranges** — `1.20.1` workspace now declares `[1.20.1, 1.21)`; `1.21.1` declares `[1.21.1, 1.21.2)` (was open to `1.22)`). - **Docs** — README “Which jar do I download?” table clarifies MC × loader filenames. ### Player guidance (1.21.1 Fabric) - Prefer jars whose **filename** contains `fabric-1.21.1` (for example the May 29 **1.11.0** Fabric build, or a correctly named later `1.11.x` Fabric 1.21.1 jar). - Ignore listings that show a `*-26.1.2-*.jar` under a 1.21.1 filter — that file is for Minecraft 26.1.2 only. ### Publisher follow-up - Unlist or retag mis-labeled `*-26.1.2-*` files that still show game version 1.21.1 on Modrinth/CurseForge. Do not re-upload from this PR unless intentionally releasing. ## 1.11.2 ### Additions - **Minecraft 26.2 support** — Fabric and NeoForge jars for Minecraft 26.2 (mod version remains 1.11.2). ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
release

1.11.3 fabric 1.21.1

1.11.3+fabric-1.21.1
12 сент. 2026 г.354Minecraft: 1.21.1fabric
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# Mob Loot Bags — Patch Notes ## 1.11.3 ### Fixes - **CurseForge / Modrinth game-version metadata** — republish with the fixed publish detector (PR #11): `*-26.1.2-*` jars upload with Minecraft **26.1.2** game-version tags instead of **1.21.1**. ### No gameplay changes - Mod behavior is unchanged from **1.11.2**. This release only corrects storefront metadata so each loader jar appears under the right Minecraft version filter. ## 1.11.2 (metadata maintenance) ### Fixes - **Publish game-version tagging** — calendar Minecraft versions such as `26.1.2` are no longer mis-detected as `1.21.1` when uploading to Modrinth/CurseForge. The old detector only matched `26.X` (not `26.X.Y`) and fell back to `1.21.1`, so `mob_loot_bags-*-26.1.2-*.jar` files appeared under the 1.21.1 filter while still requiring Minecraft 26.1.2 / Java 25+. - **NeoForge Minecraft ranges** — `1.20.1` workspace now declares `[1.20.1, 1.21)`; `1.21.1` declares `[1.21.1, 1.21.2)` (was open to `1.22)`). - **Docs** — README “Which jar do I download?” table clarifies MC × loader filenames. ### Player guidance (1.21.1 Fabric) - Prefer jars whose **filename** contains `fabric-1.21.1` (for example the May 29 **1.11.0** Fabric build, or a correctly named later `1.11.x` Fabric 1.21.1 jar). - Ignore listings that show a `*-26.1.2-*.jar` under a 1.21.1 filter — that file is for Minecraft 26.1.2 only. ### Publisher follow-up - Unlist or retag mis-labeled `*-26.1.2-*` files that still show game version 1.21.1 on Modrinth/CurseForge. Do not re-upload from this PR unless intentionally releasing. ## 1.11.2 ### Additions - **Minecraft 26.2 support** — Fabric and NeoForge jars for Minecraft 26.2 (mod version remains 1.11.2). ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
release

1.11.3 neoforge 1.20.1

1.11.3+neoforge-1.20.1
12 сент. 2026 г.58Minecraft: 1.20.1neoforge
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# Mob Loot Bags — Patch Notes ## 1.11.3 ### Fixes - **CurseForge / Modrinth game-version metadata** — republish with the fixed publish detector (PR #11): `*-26.1.2-*` jars upload with Minecraft **26.1.2** game-version tags instead of **1.21.1**. ### No gameplay changes - Mod behavior is unchanged from **1.11.2**. This release only corrects storefront metadata so each loader jar appears under the right Minecraft version filter. ## 1.11.2 (metadata maintenance) ### Fixes - **Publish game-version tagging** — calendar Minecraft versions such as `26.1.2` are no longer mis-detected as `1.21.1` when uploading to Modrinth/CurseForge. The old detector only matched `26.X` (not `26.X.Y`) and fell back to `1.21.1`, so `mob_loot_bags-*-26.1.2-*.jar` files appeared under the 1.21.1 filter while still requiring Minecraft 26.1.2 / Java 25+. - **NeoForge Minecraft ranges** — `1.20.1` workspace now declares `[1.20.1, 1.21)`; `1.21.1` declares `[1.21.1, 1.21.2)` (was open to `1.22)`). - **Docs** — README “Which jar do I download?” table clarifies MC × loader filenames. ### Player guidance (1.21.1 Fabric) - Prefer jars whose **filename** contains `fabric-1.21.1` (for example the May 29 **1.11.0** Fabric build, or a correctly named later `1.11.x` Fabric 1.21.1 jar). - Ignore listings that show a `*-26.1.2-*.jar` under a 1.21.1 filter — that file is for Minecraft 26.1.2 only. ### Publisher follow-up - Unlist or retag mis-labeled `*-26.1.2-*` files that still show game version 1.21.1 on Modrinth/CurseForge. Do not re-upload from this PR unless intentionally releasing. ## 1.11.2 ### Additions - **Minecraft 26.2 support** — Fabric and NeoForge jars for Minecraft 26.2 (mod version remains 1.11.2). ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
release

1.11.3 fabric 1.20.1

1.11.3+fabric-1.20.1
12 сент. 2026 г.251Minecraft: 1.20.1fabric
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# Mob Loot Bags — Patch Notes ## 1.11.3 ### Fixes - **CurseForge / Modrinth game-version metadata** — republish with the fixed publish detector (PR #11): `*-26.1.2-*` jars upload with Minecraft **26.1.2** game-version tags instead of **1.21.1**. ### No gameplay changes - Mod behavior is unchanged from **1.11.2**. This release only corrects storefront metadata so each loader jar appears under the right Minecraft version filter. ## 1.11.2 (metadata maintenance) ### Fixes - **Publish game-version tagging** — calendar Minecraft versions such as `26.1.2` are no longer mis-detected as `1.21.1` when uploading to Modrinth/CurseForge. The old detector only matched `26.X` (not `26.X.Y`) and fell back to `1.21.1`, so `mob_loot_bags-*-26.1.2-*.jar` files appeared under the 1.21.1 filter while still requiring Minecraft 26.1.2 / Java 25+. - **NeoForge Minecraft ranges** — `1.20.1` workspace now declares `[1.20.1, 1.21)`; `1.21.1` declares `[1.21.1, 1.21.2)` (was open to `1.22)`). - **Docs** — README “Which jar do I download?” table clarifies MC × loader filenames. ### Player guidance (1.21.1 Fabric) - Prefer jars whose **filename** contains `fabric-1.21.1` (for example the May 29 **1.11.0** Fabric build, or a correctly named later `1.11.x` Fabric 1.21.1 jar). - Ignore listings that show a `*-26.1.2-*.jar` under a 1.21.1 filter — that file is for Minecraft 26.1.2 only. ### Publisher follow-up - Unlist or retag mis-labeled `*-26.1.2-*` files that still show game version 1.21.1 on Modrinth/CurseForge. Do not re-upload from this PR unless intentionally releasing. ## 1.11.2 ### Additions - **Minecraft 26.2 support** — Fabric and NeoForge jars for Minecraft 26.2 (mod version remains 1.11.2). ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
release

1.11.2 neoforge 26.2

1.11.2+neoforge-26.2
31 авг. 2026 г.97Minecraft: 26.2neoforge
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# Mob Loot Bags — Patch Notes ## 1.11.2 ### Additions - **Minecraft 26.2 support** — Fabric and NeoForge jars for Minecraft 26.2 (mod version remains 1.11.2). ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
release

1.11.2 fabric 26.2

1.11.2+fabric-26.2
31 авг. 2026 г.388Minecraft: 26.2fabric
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# Mob Loot Bags — Patch Notes ## 1.11.2 ### Additions - **Minecraft 26.2 support** — Fabric and NeoForge jars for Minecraft 26.2 (mod version remains 1.11.2). ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
release

1.11.2 neoforge 1.21.1

1.11.2+neoforge-1.21.1
20 авг. 2026 г.82Minecraft: 1.21.1neoforge
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# Mob Loot Bags — Patch Notes ## 1.11.2 ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
release

1.11.2 neoforge 1.20.1

1.11.2+neoforge-1.20.1
20 авг. 2026 г.27Minecraft: 1.20.1neoforge
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# Mob Loot Bags — Patch Notes ## 1.11.2 ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
release

1.11.2 fabric 1.21.1

1.11.2+fabric-1.21.1
20 авг. 2026 г.20Minecraft: 1.21.1fabric
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# Mob Loot Bags — Patch Notes ## 1.11.2 ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
release

1.11.2 fabric 1.20.1

1.11.2+fabric-1.20.1
20 авг. 2026 г.145Minecraft: 1.20.1fabric
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# Mob Loot Bags — Patch Notes ## 1.11.2 ### Fixes - **Minecraft 26.1.2 startup crash** — block/item registration now sets registry IDs (`Properties.setId`) on Fabric and NeoForge, fixing `Block id not set` / `Item id not set` / unbound `ResourceKey` crashes. - **26.1.2 datapacks** — recipes under `data/.../recipe/` with 26.1 ingredient/`id` result schema; pickaxe mineable tag under `tags/block/`. - **Opener / recycler break parity (26.1.2)** — container contents (and recycler stored XP) drop via block-entity `preRemoveSideEffects`, matching vanilla container behavior. ### Credits - Registry ID fix approach contributed by **Sami (`0x-sami`)** in PR #9 (completed for Fabric + common in this release). ### Version note - All workspaces ship as **1.11.2**. Code fixes above apply to the **26.1.2** workspace; 1.20.1 and 1.21.1 are version-aligned releases with no registry API change required. ## 1.11.1 ### Fixes - **Timed loot bags** now open the configured `timed_lt_name` loot table (`mob_loot_bags:time_warped_loot_table` by default) instead of running cursed-bag random commands (warden summons, trial spawners, etc.). - **Blacklist / whitelist `enable` flag** is preserved across restarts; config load no longer rewrites user files with default values on every launch. - **Mob drops** credit the attacking player for projectile kills (bows, tridents, etc.), not only direct melee hits. - Added `timed_lt_name` to default `loot_tables.json` for configurable timed bag rewards. ### Issues addressed - #7 — Timed bag only spawning wardens - #6 — blacklist.json `enable` resets to false - #4 — Bags not dropping (NeoForge 1.21.1 / projectile attribution)
release

1.11.1 neoforge 1.21.1

1.11.1+neoforge-1.21.1
4 авг. 2026 г.57Minecraft: 1.21.1neoforge
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Release 1.11.1
release

1.11.1 neoforge 1.20.1

1.11.1+neoforge-1.20.1
4 авг. 2026 г.28Minecraft: 1.20.1neoforge
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Release 1.11.1
release

1.11.1 fabric 1.21.1

1.11.1+fabric-1.21.1
4 авг. 2026 г.33Minecraft: 1.21.1fabric
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Release 1.11.1
release

1.11.1 fabric 1.20.1

1.11.1+fabric-1.20.1
4 авг. 2026 г.125Minecraft: 1.20.1fabric
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Release 1.11.1
release

Mob LootBags 1.11.0

1.11.0
29 мая 2026 г.160Minecraft: 26.1.2neoforge
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- Right-click on recycler no longer instantly give xp. - Recycling now happens via the block inventory flow. - fixed a bug placing recyclable bags into recycler slots didn't converts them into stored XP. - Sneak + empty hand still withdraws stored XP from recycler block
release

Mob LootBags 1.11.0

1.11.0
29 мая 2026 г.810Minecraft: 26.1.2fabric
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Что нового
- Right-click on recycler no longer instantly give xp. - Recycling now happens via the block inventory flow. - fixed a bug placing recyclable bags into recycler slots didn't converts them into stored XP. - Sneak + empty hand still withdraws stored XP from recycler block
release

Mob LootBags 1.11.0

1.11.0
29 мая 2026 г.311Minecraft: 1.21.1fabric
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Что нового
- Right-click on recycler no longer instantly give xp. - Recycling now happens via the block inventory flow. - fixed a bug placing recyclable bags into recycler slots didn't converts them into stored XP. - Sneak + empty hand still withdraws stored XP from recycler block
release

Mob LootBags 1.11.0

1.11.0
29 мая 2026 г.546Minecraft: 1.21.1neoforge
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Что нового
- Right-click on recycler no longer instantly give xp. - Recycling now happens via the block inventory flow. - fixed a bug placing recyclable bags into recycler slots didn't converts them into stored XP. - Sneak + empty hand still withdraws stored XP from recycler block
release

Mob LootBags 1.11.0

1.11.0
29 мар. 2026 г.3,8 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
- Right-click on recycler no longer instantly give xp. - Recycling now happens via the block inventory flow. - fixed a bug placing recyclable bags into recycler slots didn't converts them into stored XP. - Sneak + empty hand still withdraws stored XP from recycler block
release

Mob LootBags 1.11.0

1.11.0
29 мар. 2026 г.749Minecraft: 1.20.1fabric
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Что нового
- Right-click on recycler no longer instantly give xp. - Recycling now happens via the block inventory flow. - fixed a bug placing recyclable bags into recycler slots didn't converts them into stored XP. - Sneak + empty hand still withdraws stored XP from recycler block
release

Mob LootBags 1.10.1 - [1.21.8]

1.10.1
3 нояб. 2025 г.157Minecraft: 1.21.8neoforge
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<span style="color: rgb(35, 111, 161);"><strong><a style="color: rgb(35, 111, 161);" href="https://github.com/MeherBenSalem/Mob-Loot-Bags/blob/main/CHANGELOG.md" target="_blank" rel="noopener noreferrer">Change Log</a></strong></span>
release

Mob LootBags 1.10.1 - [1.21.5]

1.10.1
5 окт. 2025 г.77Minecraft: 1.21.5neoforge
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<span style="color: rgb(35, 111, 161);"><strong><a style="color: rgb(35, 111, 161);" href="https://github.com/MeherBenSalem/Mob-Loot-Bags/blob/main/CHANGELOG.md" target="_blank" rel="noopener noreferrer">Change Log</a></strong></span>
release

Mob LootBags 1.10.1 - [1.21.1]

1.10.1
5 окт. 2025 г.1,1 тыс.Minecraft: 1.21.1neoforge
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<span style="color: rgb(35, 111, 161);"><strong><a style="color: rgb(35, 111, 161);" href="https://github.com/MeherBenSalem/Mob-Loot-Bags/blob/main/CHANGELOG.md" target="_blank" rel="noopener noreferrer">Change Log</a></strong></span>
release

Mob LootBags 1.10.1 - [1.20.1]

1.10.1
5 окт. 2025 г.2,9 тыс.Minecraft: 1.20.1forge, neoforge
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<span style="color: rgb(35, 111, 161);"><strong><a style="color: rgb(35, 111, 161);" href="https://github.com/MeherBenSalem/Mob-Loot-Bags/blob/main/CHANGELOG.md" target="_blank" rel="noopener noreferrer">Change Log</a></strong></span>
release

Mob LootBags 1.10.1 - [1.19.2]

1.10.1
5 окт. 2025 г.1,3 тыс.Minecraft: 1.19.2forge
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<span style="color: rgb(35, 111, 161);"><strong><a style="color: rgb(35, 111, 161);" href="https://github.com/MeherBenSalem/Mob-Loot-Bags/blob/main/CHANGELOG.md" target="_blank" rel="noopener noreferrer">Change Log</a></strong></span>
release

Mob LootBags 1.10.1 - [1.18.2]

1.10.1
5 окт. 2025 г.364Minecraft: 1.18.2forge
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<span style="color: rgb(35, 111, 161);"><strong><a style="color: rgb(35, 111, 161);" href="https://github.com/MeherBenSalem/Mob-Loot-Bags/blob/main/CHANGELOG.md" target="_blank" rel="noopener noreferrer">Change Log</a></strong></span>
release

Mob LootBags 1.10.1 - [1.16.5]

1.10.1
5 окт. 2025 г.614Minecraft: 1.16.5forge
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<span style="color: rgb(35, 111, 161);"><strong><a style="color: rgb(35, 111, 161);" href="https://github.com/MeherBenSalem/Mob-Loot-Bags/blob/main/CHANGELOG.md" target="_blank" rel="noopener noreferrer">Change Log</a></strong></span>
release

Mob LootBags 1.10 - [1.18.2]

1.10
29 июл. 2025 г.100Minecraft: 1.18.2forge
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Что нового
<span style="color: rgb(35, 111, 161);"><strong><a style="color: rgb(35, 111, 161);" href="https://github.com/MeherBenSalem/Mob-Loot-Bags/blob/main/CHANGELOG.md" target="_blank" rel="noopener noreferrer">Change Log</a></strong></span>
release

Mob LootBags 1.10 - [1.21.1]

1.10
28 июл. 2025 г.416Minecraft: 1.21.1neoforge
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[Change Log](https://github.com/MeherBenSalem/Mob-Loot-Bags/blob/main/CHANGELOG.md)
release

Mob LootBags 1.10 - [1.20.1]

1.10
27 июл. 2025 г.1,2 тыс.Minecraft: 1.20.1forge, neoforge
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[Change Log](https://github.com/MeherBenSalem/Mob-Loot-Bags/blob/main/CHANGELOG.md)
release

Mob LootBags 1.9.0 - [1.21.1]

1.9.0
10 мая 2025 г.320Minecraft: 1.21.1neoforge
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### 🔧 Configuration Changes - ✅ **Whitelist and Blacklist Support** - Added support for **entity whitelisting/blacklisting** using the `NameRegistry` format (e.g. `"minecraft:cow"`). - Configure which entities can drop lootbags with precision. - 📝 **Config File Updates** - Renamed the main configuration file to: `main.toml` - Renamed section: `Bag Recycler Settings` ➡️ **`Bag Recycler XP Settings`**
release

Mob LootBags 1.9.0 - [1.20.1]

1.9.0
10 мая 2025 г.1,2 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
### 🔧 Configuration Changes - ✅ **Whitelist and Blacklist Support** - Added support for **entity whitelisting/blacklisting** using the `NameRegistry` format (e.g. `"minecraft:cow"`). - Configure which entities can drop lootbags with precision. - 📝 **Config File Updates** - Renamed the main configuration file to: `main.toml` - Renamed section: `Bag Recycler Settings` ➡️ **`Bag Recycler XP Settings`**
release

Mob LootBags 1.9.0 - [1.19.2]

1.9.0
10 мая 2025 г.903Minecraft: 1.19.2forge
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Что нового
### 🔧 Configuration Changes - ✅ **Whitelist and Blacklist Support** - Added support for **entity whitelisting/blacklisting** using the `NameRegistry` format (e.g. `"minecraft:cow"`). - Configure which entities can drop lootbags with precision. - 📝 **Config File Updates** - Renamed the main configuration file to: `main.toml` - Renamed section: `Bag Recycler Settings` ➡️ **`Bag Recycler XP Settings`**
release

Mob LootBags 1.9.0 - [1.18.2]

1.9.0
10 мая 2025 г.133Minecraft: 1.18.2forge
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Что нового
### 🔧 Configuration Changes - ✅ **Whitelist and Blacklist Support** - Added support for **entity whitelisting/blacklisting** using the `NameRegistry` format (e.g. `"minecraft:cow"`). - Configure which entities can drop lootbags with precision. - 📝 **Config File Updates** - Renamed the main configuration file to: `main.toml` - Renamed section: `Bag Recycler Settings` ➡️ **`Bag Recycler XP Settings`**
release

Mob LootBags 1.9.0 - [1.16.5]

1.9.0
10 мая 2025 г.288Minecraft: 1.16.5forge
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Что нового
### 🔧 Configuration Changes - ✅ **Whitelist and Blacklist Support** - Added support for **entity whitelisting/blacklisting** using the `NameRegistry` format (e.g. `"minecraft:cow"`). - Configure which entities can drop lootbags with precision. - 📝 **Config File Updates** - Renamed the main configuration file to: `main.toml` - Renamed section: `Bag Recycler Settings` ➡️ **`Bag Recycler XP Settings`**
release

Mob LootBags 1.8.0 - [1.21.1]

1.8.0
9 апр. 2025 г.243Minecraft: 1.21.1neoforge
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Что нового
## 🔒 NEW Locked Lootbags - Consume **Diamonds Keys** to open - Contains Netherite Armor/Tools Always ## 🧪 NEW Summoning Lootbags - Grant a **random spawn egg** upon opening ## 🧿 NEW Cursed Lootbags - Added **config option** to disable cursed lootbag drops - New **funny sounds** added when opening - Added config option to **disable cursed bag sounds** - Now **replaces Treasure Chests** as the cursed alternative ## 🧳 Wandering Trader - Wandering Trader now **trades Lootbags** ## 🛠 Fixes & Improvements - Improved code logic for **better performance** - Fixed issue where **lootbags could drop** even if drop rate was set to 0 ## 🧾 Crafting - **Downgrade recipes** added for converting higher-tier lootbags into lower ones ## ⏳ NEW Time-Warped Bags - Opens depending on **in-game time** - Chance to receive **Legendary** or **Epic Lootbags** after a random amount of time (5-10 minutes) - Drop rates scale with that of **rare lootbags** ## ⚙ Config Updates - Added options to **customize XP values** from the Lootbag Recycler - All new lootbags have **configurable loot table names** ## 🧱 Block & UI Changes - Updated **lootbag textures** for better visual appeal - **Mod icon updated** for a fresh new look
release

Mob LootBags 1.8.0 - [1.20.1]

1.8.0
9 апр. 2025 г.379Minecraft: 1.20.1forge, neoforge
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Что нового
## 🔒 NEW Locked Lootbags - Consume **Diamonds Keys** to open - Contains Netherite Armor/Tools Always ## 🧪 NEW Summoning Lootbags - Grant a **random spawn egg** upon opening ## 🧿 NEW Cursed Lootbags - Added **config option** to disable cursed lootbag drops - New **funny sounds** added when opening - Added config option to **disable cursed bag sounds** - Now **replaces Treasure Chests** as the cursed alternative ## 🧳 Wandering Trader - Wandering Trader now **trades Lootbags** ## 🛠 Fixes & Improvements - Improved code logic for **better performance** - Fixed issue where **lootbags could drop** even if drop rate was set to 0 ## 🧾 Crafting - **Downgrade recipes** added for converting higher-tier lootbags into lower ones ## ⏳ NEW Time-Warped Bags - Opens depending on **in-game time** - Chance to receive **Legendary** or **Epic Lootbags** after a random amount of time (5-10 minutes) - Drop rates scale with that of **rare lootbags** ## ⚙ Config Updates - Added options to **customize XP values** from the Lootbag Recycler - All new lootbags have **configurable loot table names** ## 🧱 Block & UI Changes - Updated **lootbag textures** for better visual appeal - **Mod icon updated** for a fresh new look
release

Mob LootBags 1.8.0 - [1.19.2]

1.8.0
8 апр. 2025 г.453Minecraft: 1.19.2forge
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Что нового
## 🔒 NEW Locked Lootbags - Consume **Diamonds Keys** to open - Contains Netherite Armor/Tools Always ## 🧪 NEW Summoning Lootbags - Grant a **random spawn egg** upon opening ## 🧿 NEW Cursed Lootbags - Added **config option** to disable cursed lootbag drops - New **funny sounds** added when opening - Added config option to **disable cursed bag sounds** - Now **replaces Treasure Chests** as the cursed alternative ## 🧳 Wandering Trader - Wandering Trader now **trades Lootbags** ## 🛠 Fixes & Improvements - Improved code logic for **better performance** - Fixed issue where **lootbags could drop** even if drop rate was set to 0 ## 🧾 Crafting - **Downgrade recipes** added for converting higher-tier lootbags into lower ones ## ⏳ NEW Time-Warped Bags - Opens depending on **in-game time** - Chance to receive **Legendary** or **Epic Lootbags** after a random amount of time (5-10 minutes) - Drop rates scale with that of **rare lootbags** ## ⚙ Config Updates - Added options to **customize XP values** from the Lootbag Recycler - All new lootbags have **configurable loot table names** ## 🧱 Block & UI Changes - Updated **lootbag textures** for better visual appeal - **Mod icon updated** for a fresh new look
release

Mob LootBags 1.8.0 - [1.18.2]

1.8.0
8 апр. 2025 г.83Minecraft: 1.18.2forge
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Что нового
## 🔒 NEW Locked Lootbags - Consume **Diamonds Keys** to open - Contains Netherite Armor/Tools Always ## 🧪 NEW Summoning Lootbags - Grant a **random spawn egg** upon opening ## 🧿 NEW Cursed Lootbags - Added **config option** to disable cursed lootbag drops - New **funny sounds** added when opening - Added config option to **disable cursed bag sounds** - Now **replaces Treasure Chests** as the cursed alternative ## 🧳 Wandering Trader - Wandering Trader now **trades Lootbags** ## 🛠 Fixes & Improvements - Improved code logic for **better performance** - Fixed issue where **lootbags could drop** even if drop rate was set to 0 ## 🧾 Crafting - **Downgrade recipes** added for converting higher-tier lootbags into lower ones ## ⏳ NEW Time-Warped Bags - Opens depending on **in-game time** - Chance to receive **Legendary** or **Epic Lootbags** after a random amount of time (5-10 minutes) - Drop rates scale with that of **rare lootbags** ## ⚙ Config Updates - Added options to **customize XP values** from the Lootbag Recycler - All new lootbags have **configurable loot table names** ## 🧱 Block & UI Changes - Updated **lootbag textures** for better visual appeal - **Mod icon updated** for a fresh new look
release

Mob LootBags 1.8.0 - [1.16.5]

1.8.0
8 апр. 2025 г.129Minecraft: 1.16.5forge
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Что нового
## 🔒 NEW Locked Lootbags - Consume **Diamonds Keys** to open - Contains Netherite Armor/Tools Always ## 🧪 NEW Summoning Lootbags - Grant a **random spawn egg** upon opening ## 🧿 NEW Cursed Lootbags - Added **config option** to disable cursed lootbag drops - New **funny sounds** added when opening - Added config option to **disable cursed bag sounds** - Now **replaces Treasure Chests** as the cursed alternative ## 🧳 Wandering Trader - Wandering Trader now **trades Lootbags** ## 🛠 Fixes & Improvements - Improved code logic for **better performance** - Fixed issue where **lootbags could drop** even if drop rate was set to 0 ## 🧾 Crafting - **Downgrade recipes** added for converting higher-tier lootbags into lower ones ## ⏳ NEW Time-Warped Bags - Opens depending on **in-game time** - Chance to receive **Legendary** or **Epic Lootbags** after a random amount of time (5-10 minutes) - Drop rates scale with that of **rare lootbags** ## ⚙ Config Updates - Added options to **customize XP values** from the Lootbag Recycler - All new lootbags have **configurable loot table names** ## 🧱 Block & UI Changes - Updated **lootbag textures** for better visual appeal - **Mod icon updated** for a fresh new look
release

Mob LootBags 1.7.0 - [1.21.1]

1.7.0
16 янв. 2025 г.500Minecraft: 1.21.1neoforge
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Что нового
### Changes - **Removed Holiday Gifts** - These will return next Christmas! ### Additions - **New Feature: Unknown Chest** - A mysterious chest, similar to a Lucky Block. - Can be obtained with a **50/50 chance** from the Epic Lootbag. - Triggers **random events** when opened! ### Configuration - All events triggered by the Unknown Chest can be customized in the main configuration file
release

Mob LootBags 1.7.0 - [1.20.1]

1.7.0
16 янв. 2025 г.708Minecraft: 1.20.1forge, neoforge
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Что нового
### Changes - **Removed Holiday Gifts** - These will return next Christmas! ### Additions - **New Feature: Unknown Chest** - A mysterious chest, similar to a Lucky Block. - Can be obtained with a **50/50 chance** from the Epic Lootbag. - Triggers **random events** when opened! ### Configuration - All events triggered by the Unknown Chest can be customized in the main configuration file
release

Mob LootBags 1.7.0 - [1.19.2]

1.7.0
16 янв. 2025 г.6,6 тыс.Minecraft: 1.19.2forge
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Что нового
### Changes - **Removed Holiday Gifts** - These will return next Christmas! ### Additions - **New Feature: Unknown Chest** - A mysterious chest, similar to a Lucky Block. - Can be obtained with a **50/50 chance** from the Epic Lootbag. - Triggers **random events** when opened! ### Configuration - All events triggered by the Unknown Chest can be customized in the main configuration file
release

Mob LootBags 1.7.0 - [1.16.5]

1.7.0
16 янв. 2025 г.171Minecraft: 1.16.5forge
Скачать
Что нового
### Changes - **Removed Holiday Gifts** - These will return next Christmas! ### Additions - **New Feature: Unknown Chest** - A mysterious chest, similar to a Lucky Block. - Can be obtained with a **50/50 chance** from the Epic Lootbag. - Triggers **random events** when opened! ### Configuration - All events triggered by the Unknown Chest can be customized in the main configuration file
release

Mob LootBags 1.6.0

1.6.0
28 дек. 2024 г.123Minecraft: 1.21.1neoforge
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Что нового
### Changelog - Fixed a bug that allowed the loot bag opener block to open any item - Added crafting recipe for all bags by combining 4 of the previous tier - Holiday Gifts: Now, you have a chance to receive holiday gifts for even more extra loot ![Gifts !!](https://cdn.modrinth.com/data/uEntVAnd/images/f50edba06b81c7126bed9f0db6e1e7d7119abc33.png)
release

Mob LootBags 1.6.0

1.6.0
28 дек. 2024 г.162Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
### Changelog - Fixed a bug that allowed the loot bag opener block to open any item - Added crafting recipe for all bags by combining 4 of the previous tier - Holiday Gifts: Now, you have a chance to receive holiday gifts for even more extra loot ![Gifts !!](https://cdn.modrinth.com/data/uEntVAnd/images/f50edba06b81c7126bed9f0db6e1e7d7119abc33.png)
release

Mob LootBags 1.6.0

1.6.0
28 дек. 2024 г.54Minecraft: 1.19.2forge
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Что нового
### Changelog - Fixed a bug that allowed the loot bag opener block to open any item - Added crafting recipe for all bags by combining 4 of the previous tier - Holiday Gifts: Now, you have a chance to receive holiday gifts for even more extra loot ![Gifts !!](https://cdn.modrinth.com/data/uEntVAnd/images/f50edba06b81c7126bed9f0db6e1e7d7119abc33.png)
release

Mob LootBags 1.6.0

1.6.0
28 дек. 2024 г.51Minecraft: 1.16.5forge
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Что нового
### Changelog - Fixed a bug that allowed the loot bag opener block to open any item - Added crafting recipe for all bags by combining 4 of the previous tier - Holiday Gifts: Now, you have a chance to receive holiday gifts for even more extra loot ![Gifts !!](https://cdn.modrinth.com/data/uEntVAnd/images/f50edba06b81c7126bed9f0db6e1e7d7119abc33.png)
release

Mob Loot Bags 1.5.0 [1.21.1]

1.5.0
4 дек. 2024 г.110Minecraft: 1.21.1neoforge
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Что нового
# Mob Loot Bags - Patch 1.5.0 Update <span style="color:#236FA1;">[NEW LOOT TABLES LINK](https://x.com/real_NAIZO/status/1864330707058807257)</span> ## 🎉 New Features & Changes: **Revamped Drop Rates:** - **60% Common** - **25% Uncommon** - **10% Rare** - **4% Epic** - **1% Legendary** **Loot Tables Overhaul:** - All loot tables for every loot bag have been **completely revamped** to ensure more variety and balanced drops. - **Drop rates now support float values** (e.g., 0.5, 0.1, 0.01) for greater flexibility and customization. **Command & Selective Loot Bags Removed:** - The command to alter loot tables for specific loot bags has been **removed**. - **Selective loot bags** are no longer supported, and their parameters have been eliminated. - Instead, **a default loot table parameter** has been added as a safety measure in case of configuration errors. **Streamlined Configurations:** - The **valuable items config file** has been **removed**—all logic now derives directly from the loot table itself for simplicity and consistency. **Loot Bag Opener Improvements:** - The **loot bag opener block** now checks for **connected chests or hoppers**. If none are found, it will drop items directly on top of the block. - **Note:** Double chests are not supported—only single-block chests work with the loot bag opener. **Enhanced Loot Table Logic:** - The logic behind **choosing loot tables** has been **significantly improved**, ensuring more balanced, predictable drops. **Updated Visuals:** - **All loot bags and blocks** now have **new textures** for a polished and modern look. - The **loot bag opener interface** has been redesigned for **better usability**, now without an output slot. **New Loot Recycle Block Feature:** - A **text display** now shows the current **XP** stored inside the Loot Recycle block, adding more depth to the recycling mechanic. **Item Drop Consistency:** - Loot bags now **drop items directly onto the ground** with a more consistent chance of better loot based on the new loot tables --- ## 🛠️ Fixes & Adjustments: - Drop rates and loot table parameters have been fine-tuned for a better overall experience. - The user interface for loot bag interactions is now more intuitive.
release

Mob Loot Bags 1.5.0 [1.20.1]

1.5.0
4 дек. 2024 г.149Minecraft: 1.20.1forge, neoforge
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Что нового
# Mob Loot Bags - Patch 1.5.0 Update <span style="color:#236FA1;">[NEW LOOT TABLES LINK](https://x.com/real_NAIZO/status/1864330707058807257)</span> ## 🎉 New Features & Changes: **Revamped Drop Rates:** - **60% Common** - **25% Uncommon** - **10% Rare** - **4% Epic** - **1% Legendary** **Loot Tables Overhaul:** - All loot tables for every loot bag have been **completely revamped** to ensure more variety and balanced drops. - **Drop rates now support float values** (e.g., 0.5, 0.1, 0.01) for greater flexibility and customization. **Command & Selective Loot Bags Removed:** - The command to alter loot tables for specific loot bags has been **removed**. - **Selective loot bags** are no longer supported, and their parameters have been eliminated. - Instead, **a default loot table parameter** has been added as a safety measure in case of configuration errors. **Streamlined Configurations:** - The **valuable items config file** has been **removed**—all logic now derives directly from the loot table itself for simplicity and consistency. **Loot Bag Opener Improvements:** - The **loot bag opener block** now checks for **connected chests or hoppers**. If none are found, it will drop items directly on top of the block. - **Note:** Double chests are not supported—only single-block chests work with the loot bag opener. **Enhanced Loot Table Logic:** - The logic behind **choosing loot tables** has been **significantly improved**, ensuring more balanced, predictable drops. **Updated Visuals:** - **All loot bags and blocks** now have **new textures** for a polished and modern look. - The **loot bag opener interface** has been redesigned for **better usability**, now without an output slot. **New Loot Recycle Block Feature:** - A **text display** now shows the current **XP** stored inside the Loot Recycle block, adding more depth to the recycling mechanic. **Item Drop Consistency:** - Loot bags now **drop items directly onto the ground** with a more consistent chance of better loot based on the new loot tables --- ## 🛠️ Fixes & Adjustments: - Drop rates and loot table parameters have been fine-tuned for a better overall experience. - The user interface for loot bag interactions is now more intuitive.
release

Mob Loot Bags 1.5.0 [1.19.2]

1.5.0
4 дек. 2024 г.68Minecraft: 1.19.2forge
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# Mob Loot Bags - Patch 1.5.0 Update <span style="color:#236FA1;">[NEW LOOT TABLES LINK](https://x.com/real_NAIZO/status/1864330707058807257)</span> ## 🎉 New Features & Changes: **Revamped Drop Rates:** - **60% Common** - **25% Uncommon** - **10% Rare** - **4% Epic** - **1% Legendary** **Loot Tables Overhaul:** - All loot tables for every loot bag have been **completely revamped** to ensure more variety and balanced drops. - **Drop rates now support float values** (e.g., 0.5, 0.1, 0.01) for greater flexibility and customization. **Command & Selective Loot Bags Removed:** - The command to alter loot tables for specific loot bags has been **removed**. - **Selective loot bags** are no longer supported, and their parameters have been eliminated. - Instead, **a default loot table parameter** has been added as a safety measure in case of configuration errors. **Streamlined Configurations:** - The **valuable items config file** has been **removed**—all logic now derives directly from the loot table itself for simplicity and consistency. **Loot Bag Opener Improvements:** - The **loot bag opener block** now checks for **connected chests or hoppers**. If none are found, it will drop items directly on top of the block. - **Note:** Double chests are not supported—only single-block chests work with the loot bag opener. **Enhanced Loot Table Logic:** - The logic behind **choosing loot tables** has been **significantly improved**, ensuring more balanced, predictable drops. **Updated Visuals:** - **All loot bags and blocks** now have **new textures** for a polished and modern look. - The **loot bag opener interface** has been redesigned for **better usability**, now without an output slot. **New Loot Recycle Block Feature:** - A **text display** now shows the current **XP** stored inside the Loot Recycle block, adding more depth to the recycling mechanic. **Item Drop Consistency:** - Loot bags now **drop items directly onto the ground** with a more consistent chance of better loot based on the new loot tables --- ## 🛠️ Fixes & Adjustments: - Drop rates and loot table parameters have been fine-tuned for a better overall experience. - The user interface for loot bag interactions is now more intuitive.
release

Mob Loot Bags 1.5.0 [1.16.5]

1.5.0
4 дек. 2024 г.91Minecraft: 1.16.5forge
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# Mob Loot Bags - Patch 1.5.0 Update <span style="color:#236FA1;">[NEW LOOT TABLES LINK](https://x.com/real_NAIZO/status/1864330707058807257)</span> ## 🎉 New Features & Changes: **Revamped Drop Rates:** - **60% Common** - **25% Uncommon** - **10% Rare** - **4% Epic** - **1% Legendary** **Loot Tables Overhaul:** - All loot tables for every loot bag have been **completely revamped** to ensure more variety and balanced drops. - **Drop rates now support float values** (e.g., 0.5, 0.1, 0.01) for greater flexibility and customization. **Command & Selective Loot Bags Removed:** - The command to alter loot tables for specific loot bags has been **removed**. - **Selective loot bags** are no longer supported, and their parameters have been eliminated. - Instead, **a default loot table parameter** has been added as a safety measure in case of configuration errors. **Streamlined Configurations:** - The **valuable items config file** has been **removed**—all logic now derives directly from the loot table itself for simplicity and consistency. **Loot Bag Opener Improvements:** - The **loot bag opener block** now checks for **connected chests or hoppers**. If none are found, it will drop items directly on top of the block. - **Note:** Double chests are not supported—only single-block chests work with the loot bag opener. **Enhanced Loot Table Logic:** - The logic behind **choosing loot tables** has been **significantly improved**, ensuring more balanced, predictable drops. **Updated Visuals:** - **All loot bags and blocks** now have **new textures** for a polished and modern look. - The **loot bag opener interface** has been redesigned for **better usability**, now without an output slot. **New Loot Recycle Block Feature:** - A **text display** now shows the current **XP** stored inside the Loot Recycle block, adding more depth to the recycling mechanic. **Item Drop Consistency:** - Loot bags now **drop items directly onto the ground** with a more consistent chance of better loot based on the new loot tables --- ## 🛠️ Fixes & Adjustments: - Drop rates and loot table parameters have been fine-tuned for a better overall experience. - The user interface for loot bag interactions is now more intuitive.
release

Mob Loot Bags 1.4.0 [1.21.1]

1.4.0
10 окт. 2024 г.143Minecraft: 1.21.1neoforge
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Что нового
### **[UPDATED]** Changed the mobs loot table to be a list of loot_tables instead of only one loot table , you can now choose more than one ! PS : the more you add the rarer they get ( Left == common -----> Right == rare ) ### **[BUG FIX]** Fixed a bug where the mobs would drop loot when they die from natural causes
release

Mob Loot Bags 1.4.0 [1.21.1]

1.4.0
10 окт. 2024 г.306Minecraft: 1.20.1forge
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Что нового
### **[UPDATED]** Changed the mobs loot table to be a list of loot_tables instead of only one loot table , you can now choose more than one ! PS : the more you add the rarer they get ( Left == common -----> Right == rare ) ### **[BUG FIX]** Fixed a bug where the mobs would drop loot when they die from natural causes
release

Mob Loot Bags 1.4.0 [1.19.2]

1.4.0
10 окт. 2024 г.79Minecraft: 1.19.2forge
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Что нового
### **[UPDATED]** Changed the mobs loot table to be a list of loot_tables instead of only one loot table , you can now choose more than one ! PS : the more you add the rarer they get ( Left == common -----> Right == rare ) ### **[BUG FIX]** Fixed a bug where the mobs would drop loot when they die from natural causes
release

Mob Loot Bags 1.4.0 [1.16.5]

1.4.0
10 окт. 2024 г.81Minecraft: 1.16.5forge
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Что нового
### **[UPDATED]** Changed the mobs loot table to be a list of loot_tables instead of only one loot table , you can now choose more than one ! PS : the more you add the rarer they get ( Left == common -----> Right == rare ) ### **[BUG FIX]** Fixed a bug where the mobs would drop loot when they die from natural causes
release

Mob Loot Bags 1.3.0 [1.21.1]

1.3.0
27 сент. 2024 г.116Minecraft: 1.21.1neoforge
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Что нового
### **[NEW]** Added new loot bag type (Selectable Loot Bag) which allows you to choose your reward ![New](https://i.imgur.com/upaPu6V.png) ### **[NEW]** Added new command /Changereward <loot_table_name> which allows you to change the new loot dropped from the selectable loot bag (changes the NBT tag of the item and make it drop other loot than the default one) ### **[UPDATED]** Fixed the blurry texture of the loot reclyer and loot box opener ### **PS:** The Selectable Loot Bag has the same chance to drop as the legendary loot bag ### **PS2:** If the loot table name is wrong or by chance the loot table is small it will automatically fill the empty slots with random amount of diamonds!!
release

Mob Loot Bags 1.3.0 [1.20.1]

1.3.0
27 сент. 2024 г.131Minecraft: 1.20.1forge
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Что нового
### **[NEW]** Added new loot bag type (Selectable Loot Bag) which allows you to choose your reward ![New](https://i.imgur.com/upaPu6V.png) ### **[NEW]** Added new command /Changereward <loot_table_name> which allows you to change the new loot dropped from the selectable loot bag (changes the NBT tag of the item and make it drop other loot than the default one) ### **[UPDATED]** Fixed the blurry texture of the loot reclyer and loot box opener ### **PS:** The Selectable Loot Bag has the same chance to drop as the legendary loot bag ### **PS2:** If the loot table name is wrong or by chance the loot table is small it will automatically fill the empty slots with random amount of diamonds!!
release

Mob Loot Bags 1.3.0 [1.19.2]

1.3.0
27 сент. 2024 г.60Minecraft: 1.19.2forge
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Что нового
### **[NEW]** Added new loot bag type (Selectable Loot Bag) which allows you to choose your reward ![New](https://i.imgur.com/upaPu6V.png) ### **[NEW]** Added new command /Changereward <loot_table_name> which allows you to change the new loot dropped from the selectable loot bag (changes the NBT tag of the item and make it drop other loot than the default one) ### **[UPDATED]** Fixed the blurry texture of the loot reclyer and loot box opener ### **PS:** The Selectable Loot Bag has the same chance to drop as the legendary loot bag ### **PS2:** If the loot table name is wrong or by chance the loot table is small it will automatically fill the empty slots with random amount of diamonds!!
release

Mob Loot Bags 1.3.0 [1.16.5]

1.3.0
26 сент. 2024 г.53Minecraft: 1.16.5forge
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Что нового
### **[NEW]** Added new loot bag type (Selectable Loot Bag) which allows you to choose your reward ![New](https://i.imgur.com/upaPu6V.png) ### **[NEW]** Added new command /Changereward <loot_table_name> which allows you to change the new loot dropped from the selectable loot bag (changes the NBT tag of the item and make it drop other loot than the default one) ### **[UPDATED]** Fixed the blurry texture of the loot reclyer and loot box opener ### **PS:** The Selectable Loot Bag has the same chance to drop as the legendary loot bag ### **PS2:** If the loot table name is wrong or by chance the loot table is small it will automatically fill the empty slots with random amount of diamonds!!
release

Mob Loot Bags 1.2.0 [1.18.2]

1.2.0
10 сент. 2024 г.206Minecraft: 1.18.2forge
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Что нового
### **[NEW]** Added New Block Loot Bag Recycler (converts lootbags into xp points) Common : 10 xp Uncommon : 20 xp Rare : 40 xp Epic : 80 xp Legendary : 200 xp ### **[NEW]** Added New Block Loot Bag Opener (Automatically opens loot bags if you obtain an alternative redstone singal) ### **[NEW]** Added Creative Tab Which contains all lootbag mod items and blocks ### **[NEW]** Added 2 new recipes for the new blocks
release

Mob Loot Bags 1.2.0 [1.21.1]

1.2.0
6 сент. 2024 г.88Minecraft: 1.21.1neoforge
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Что нового
### **[NEW]** Added New Block Loot Bag Recycler (converts lootbags into xp points) Common : 10 xp Uncommon : 20 xp Rare : 40 xp Epic : 80 xp Legendary : 200 xp ### **[NEW]** Added New Block Loot Bag Opener (Automatically opens loot bags if you obtain an alternative redstone singal) ### **[NEW]** Added Creative Tab Which contains all lootbag mod items and blocks ### **[NEW]** Added 2 new recipes for the new blocks
release

Mob Loot Bags 1.2.0 [1.20.1]

1.2.0
6 сент. 2024 г.193Minecraft: 1.20.1forge
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Что нового
### **[NEW]** Added New Block Loot Bag Recycler (converts lootbags into xp points) Common : 10 xp Uncommon : 20 xp Rare : 40 xp Epic : 80 xp Legendary : 200 xp ### **[NEW]** Added New Block Loot Bag Opener (Automatically opens loot bags if you obtain an alternative redstone singal) ### **[NEW]** Added Creative Tab Which contains all lootbag mod items and blocks ### **[NEW]** Added 2 new recipes for the new blocks
release

Mob Loot Bags 1.2.0 [1.19.2]

1.2.0
6 сент. 2024 г.180Minecraft: 1.19.2forge
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Что нового
### **[NEW]** Added New Block Loot Bag Recycler (converts lootbags into xp points) Common : 10 xp Uncommon : 20 xp Rare : 40 xp Epic : 80 xp Legendary : 200 xp ### **[NEW]** Added New Block Loot Bag Opener (Automatically opens loot bags if you obtain an alternative redstone singal) ### **[NEW]** Added Creative Tab Which contains all lootbag mod items and blocks ### **[NEW]** Added 2 new recipes for the new blocks
release

Mob Loot Bags 1.2.0 [1.16.5]

1.2.0
6 сент. 2024 г.71Minecraft: 1.16.5forge
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Что нового
### **[NEW]** Added New Block Loot Bag Recycler (converts lootbags into xp points) Common : 10 xp Uncommon : 20 xp Rare : 40 xp Epic : 80 xp Legendary : 200 xp ### **[NEW]** Added New Block Loot Bag Opener (Automatically opens loot bags if you obtain an alternative redstone singal) ### **[NEW]** Added Creative Tab Which contains all lootbag mod items and blocks ### **[NEW]** Added 2 new recipes for the new blocks
release

Mob Loot Bags 1.1.0 [1.21.1]

1.1.0
31 авг. 2024 г.81Minecraft: 1.21.1neoforge
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Что нового
### **[NEW]** Added Custom Loot Table ### **[NEW]** Added Limits for Valuable and Common Items ### **[UPDATED]** Moved Configurations Into Their Own Folder ### **[FIXED]** Addressed 0% Chance Bug for Loot Bags The mod starting from this version will support Minecraft versions 1.16.5 and 1.19.2, ensuring compatibility with these versions and providing an improved experience
release

Mob Loot Bags 1.1.0 [1.20.1]

1.1.0
31 авг. 2024 г.175Minecraft: 1.20.1forge
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Что нового
### **[NEW]** Added Custom Loot Table ### **[NEW]** Added Limits for Valuable and Common Items ### **[UPDATED]** Moved Configurations Into Their Own Folder ### **[FIXED]** Addressed 0% Chance Bug for Loot Bags The mod starting from this version will support Minecraft versions 1.16.5 and 1.19.2, ensuring compatibility with these versions and providing an improved experience
release

Mob Loot Bags 1.1.0 [1.19.2]

1.1.0
31 авг. 2024 г.54Minecraft: 1.19.2forge
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Что нового
### **[NEW]** Added Custom Loot Table ### **[NEW]** Added Limits for Valuable and Common Items ### **[UPDATED]** Moved Configurations Into Their Own Folder ### **[FIXED]** Addressed 0% Chance Bug for Loot Bags The mod starting from this version will support Minecraft versions 1.16.5 and 1.19.2, ensuring compatibility with these versions and providing an improved experience
release

Mob Loot Bags 1.1.0 [1.16.5]

1.1.0
31 авг. 2024 г.88Minecraft: 1.16.5forge
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Что нового
### **[NEW]** Added Custom Loot Table ### **[NEW]** Added Limits for Valuable and Common Items ### **[UPDATED]** Moved Configurations Into Their Own Folder ### **[FIXED]** Addressed 0% Chance Bug for Loot Bags The mod starting from this version will support Minecraft versions 1.16.5 and 1.19.2, ensuring compatibility with these versions and providing an improved experience
release

Mob Loot Bags 1.0.0 [1.21.1]

1.0.0
30 авг. 2024 г.86Minecraft: 1.21.1neoforge
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Что нового
### **[NEW]** Added five distinct tiers of loot bags **Common, Uncommon, Rare, Epic, and Legendary**. Each tier provides progressively valuable items, from basic resources to high-end gear and magical artifacts. ### **[NEW]** Loot bags now feature unique rewards based on their tier, including crafting materials, enchanted equipment, rare ores, and powerful consumables, ensuring each bag offers tailored benefits. ### **[NEW]** Mobs now drop loot bags at varying rates, making every encounter more rewarding and adding an exciting new layer to gameplay.
release

Mob Loot Bags 1.0.0 [1.20.1]

1.0.0
29 авг. 2024 г.76Minecraft: 1.20.1forge
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Что нового
### **[NEW]** Added five distinct tiers of loot bags **Common, Uncommon, Rare, Epic, and Legendary**. Each tier provides progressively valuable items, from basic resources to high-end gear and magical artifacts. ### **[NEW]** Loot bags now feature unique rewards based on their tier, including crafting materials, enchanted equipment, rare ores, and powerful consumables, ensuring each bag offers tailored benefits. ### **[NEW]** Mobs now drop loot bags at varying rates, making every encounter more rewarding and adding an exciting new layer to gameplay.