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Mob AI Commands

A standalone version of the commands added by Mob AI Tweaks mod

Автор: Unknowneth9,3 тыс.2обновлён 23 сент. 2025 г.
УправлениеМобыУтилиты

Описание

This mod is simply a standalone port of the commands added by the Mob AI Tweaks mod, as datapack creators are requesting me a separate, server-side only port of them.

Adds the following commands:

/attack - makes one mob attack another, recommended to be used in conjunction with /execute for full control

Examples:

/attack @n[type=husk] fake_melee (make husk use swing animation but not deal any damage)

/attack @n[type=drowned] @n[type=bogged] with_melee (make drowned use melee attack on bogged)

/attack @n[type=skeleton] @p from_range (make skeleton use their default ranged attack, in this case, shooting an arrow, on the nearest player to it)

/attack @n[type=zombie] @r custom_projectile minecraft:arrow 1 20 {crit:1b} (make zombie shoot an arrow at a random entity with speed of 1, inaccuracy of 20 and nbt data of {crit:1b})

/motion - self explanatory, lets you apply velocity to mobs

Examples: 

/motion @p 0 1 0 add (adds 1 to y velocity)

/motion @p 0 1 0 set (sets velocity to 0x, 1y, and 0z)

/motion @p ~ 1 ~ set (set y velocity to 1 but keep x and z motion)

/motion @p 0 ~ 1 set true (set x velocity to 0, keep y velocity, set z velocity to 1 and rotate according to yaw)

/motion @p 0.5 ~ 0.5 multiply (multiply x and z velocities with 0.5)

/pathto - forces mobs to pathfind to a given coordinate or another entity

Examples:

/pathto @n[type=zombie] 0 0 0 (makes zombie pathfind to world spawn)

/pathto @n[type=zombie] ~10 ~ ~ 2.0 (makes zombie pathfind 10 blocks forward in x axis with a speed multiplier of 2.0)

/pathto @n[type=zombie] 0 0 0 2.0 10 (makes zombie pathfind to world spawn with a speed multiplier of 2.0 keeping a minimum distance of 10 blocks away from the destination)

/pathto @n[type=zombie] @p (makes zombies pathfind to the nearest player)

/pathto @n[type=zombie] @p 0.5 (makes zombies pathfind to the nearest player with a speed multiplier of 0.5)

/pathto @n[type=zombie] @p 0.5 4 (makes zombies pathfind to the nearest player with a speed multiplier of 0.5 while keeping a minimum distance of 4 blocks away from them)

/target - makes mobs target each other

Examples:

/target @n[type=blaze] @n[type=breeze] (makes blaze target breeze)

Additionally, this mod backports /rotate from 1.21.2

Последние версии

Все версии →
release

Mob AI Commands 1.1.0

1.1.0
23 сент. 2025 г.4 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
-Fixed mixin related crash despite this mod not having any (idk why this happened in the first place lol)
release

Mob AI Commands 1.0.0 for 1.21

1.0.0
27 авг. 2025 г.5,3 тыс.Minecraft: 1.21, 1.21.1fabric
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Что нового
-Made a standalone version because of requests from datapack makers.