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Miscellaneous Enchantments

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Miscellaneous Enchantments 1.2.0

1.2.0
20 сент. 2024 г.608Minecraft: 1.21, 1.21.1neoforge
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# Added Enchantments ### Intimidation (Any Weapon) - Intimidation I: Deals 1/4 of an entity's health on hit if it's at max health. ### Proficiency (Any Mining Tool) - Proficiency I: 30% chance to give to player Haste for 1 second when breaking a block. - Proficiency II: 30% chance to give to player Haste for 2 seconds when breaking a block. - Proficiency III: 40% chance to give to player Haste for 3 seconds when breaking a block. # Bugfixes - Fixed Critical Enchantment not working.
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Miscellaneous Enchantments 1.1.1

1.1.1
18 сент. 2024 г.61Minecraft: 1.21, 1.21.1neoforge
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# Changes - Critical can now be applied to Axes.
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Miscellaneous Enchantments 1.1.0

1.1.0
18 сент. 2024 г.66Minecraft: 1.21, 1.21.1neoforge
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# Added Enchantments ### Critical (Sword Enchantment) - Critical I: 10% chance to deal an extra 4 damage on hit. - Critical II: 10% chance to deal an extra 5 damage on hit. - Critical III: 15% chance to deal an extra 5 damage on hit. - Critical IV: 15% chance to deal an extra 6 damage on hit. - Critical V: 20% chance to deal an extra 7 damage on hit. ### Nocturnal (Helmet Enchantment) - Nocturnal I: Applies Night Vision and Luck II to the wearer.
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Miscellaneous Enchantments 1.0.1 (1.21 Update)

1.0.1
26 авг. 2024 г.92Minecraft: 1.21, 1.21.1neoforge
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This version is compatible with Minecraft 1.21.
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Miscellaneous Enchantments 1.0.0

1.0.0
21 авг. 2024 г.85Minecraft: 1.20.6neoforge
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Adds 6 new enchantments! Sheltering (Turtle Shell Exclusive): Gives the wearer greater protection than protection IV. (Mutually exclusive with Protection, Fire Protection, Blast Protection, or Projectile Protection.) Snow Speed I-III (Leather Boots Exclusive): Makes the wearer faster while on powdered snow. (Mutually exclusive with Soul Speed.) Flare (Chestplate Exclusive): If an entity attacks the wearer, they'll be set on fire. (This is similar to thorns.) Paralysis (Sword Exclusive): Stuns the attacked entity for 5 ticks per hit. Leeching (Any Weapon): Heals the user 2 hearts per hit. Crushing (Mace Exclusive): Pushes the attacked entity into the ground on hit.