Enchanted MobsСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (6)
release
[ MOD ] 0.2
0.2+mod23 нояб. 2024 г.8,8 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3fabric, forge, neoforge, quilt
Что нового
# 🛠️ Features
We are happy to publish our new release of this product which add two mini bosses to the game.
We added the enchanted version of the **vindicator** and of **evoker**.
Detailes below:
<br>
<details>
<summary>Enchanted <b>Vindicator</b></summary>
Enchantments:
<ul>
<li> <b>Spinning Axe</b> : He spins his axe dealing <kbd>2 HP</kbd>.</li>
<ul>
<li> <b>Common</b>: Every <kbd>10s</kbd>.</li>
<li> <b>Rare</b>: Every <kbd>7s</kbd>.</li>
<li> <b>Legendary</b>: Every <kbd>5s</kbd>.</li>
</ul>
<li> <b>Thorns</b> : He deals damage when the players attack him.
</li>
<ul>
<li> <b>Common</b>: Deals <kbd>1 HP</kbd></li>
<li> <b>Rare</b>: Deals <kbd>2 HP</kbd></li>
<li> <b>Legendary</b>: Deals <kbd>3 HP</kbd></li>
</ul>
</ul>
</details>
<details>
<summary>Enchanted <b>Evoker</b></summary>
Enchantments:
<ul>
<li> <b>Vex Army</b> : He summon randomly a number of vexs. They die after <kbd>7 s</kbd>. </li>
<ul>
<li> <b>Common</b>: Summon <kbd>1</kbd> vex.</li>
<li> <b>Rare</b>: Speed become <kbd>2</kbd> vexes</li>
<li> <b>Legendary</b>: Speed become <kbd>3</kbd> vexes.</li>
</ul>
<li> <b>Fang Forest</b> : He summon randomly fangs in circular range.</kbd>.</li>
<ul>
<li> <b>Common</b>: Range size <kbd>2 blocks</kbd>.</li>
<li> <b>Rare</b>: Range size <kbd>4 blocks radius</kbd>.</li>
<li> <b>Legendary</b>: Rage size <kbd>6 blocks radius</kbd>.</li>
</ul>
</ul>
</details>
release
[ DT ] 0.2
0.223 нояб. 2024 г.996Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3datapack
Что нового
# 🛠️ Features
We are happy to publish our new release of this product which add two mini bosses to the game.
We added the enchanted version of the **vindicator** and of **evoker**.
Detailes below:
<br>
<details>
<summary>Enchanted <b>Vindicator</b></summary>
Enchantments:
<ul>
<li> <b>Spinning Axe</b> : He spins his axe dealing <kbd>2 HP</kbd>.</li>
<ul>
<li> <b>Common</b>: Every <kbd>10s</kbd>.</li>
<li> <b>Rare</b>: Every <kbd>7s</kbd>.</li>
<li> <b>Legendary</b>: Every <kbd>5s</kbd>.</li>
</ul>
<li> <b>Thorns</b> : He deals damage when the players attack him.
</li>
<ul>
<li> <b>Common</b>: Deals <kbd>1 HP</kbd></li>
<li> <b>Rare</b>: Deals <kbd>2 HP</kbd></li>
<li> <b>Legendary</b>: Deals <kbd>3 HP</kbd></li>
</ul>
</ul>
</details>
<details>
<summary>Enchanted <b>Evoker</b></summary>
Enchantments:
<ul>
<li> <b>Vex Army</b> : He summon randomly a number of vexs. They die after <kbd>7 s</kbd>. </li>
<ul>
<li> <b>Common</b>: Summon <kbd>1</kbd> vex.</li>
<li> <b>Rare</b>: Speed become <kbd>2</kbd> vexes</li>
<li> <b>Legendary</b>: Speed become <kbd>3</kbd> vexes.</li>
</ul>
<li> <b>Fang Forest</b> : He summon randomly fangs in circular range.</kbd>.</li>
<ul>
<li> <b>Common</b>: Range size <kbd>2 blocks</kbd>.</li>
<li> <b>Rare</b>: Range size <kbd>4 blocks radius</kbd>.</li>
<li> <b>Legendary</b>: Rage size <kbd>6 blocks radius</kbd>.</li>
</ul>
</ul>
</details>
release
[MOD] 0.1
0.1+mod2 сент. 2024 г.1,9 тыс.Minecraft: 1.21, 1.21.1fabric, forge, neoforge, quilt
Что нового
# Enchanted Mobs 0.1v
<details>
<summary>Enchanted <b>Zombie</b></summary>
Enchantments:
<ul>
<li> Speed : He runs more faster. His data <kbd> generic.movement.speed </kbd>.</li>
<ul>
<li> <b>Common</b>: Speed become <kbd>0.35</kbd></li>
<li> <b>Rare</b>: Speed become <kbd>0.40</kbd></li>
<li> <b>Legendary</b>: Speed become <kbd>0.45</kbd></li>
</ul>
<li> Resistance : He absorb damage. He gains the effect <kbd> protection </kbd>.</li>
<ul>
<li> <b>Common</b>: Protection <kbd>1</kbd></li>
<li> <b>Rare</b>: Protection <kbd>2</kbd></li>
<li> <b>Legendary</b>: Protection <kbd>3</kbd></li>
</ul>
</ul>
</details>
<details>
<summary>Enchanted <b>Creeper</b></summary>
Enchantments:
<ul>
<li> Speed : He runs more faster. He modify his data <kbd> generic.movement.speed </kbd>.</li>
<ul>
<li> <b>Common</b>: Speed become <kbd>0.30</kbd></li>
<li> <b>Rare</b>: Speed become <kbd>35</kbd></li>
<li> <b>Legendary</b>: Speed become <kbd>0.40</kbd></li>
</ul>
<li> Explosion : His explosion is bigger. He modify his data <kbd> ExplosionRadius</kbd>.</li>
<ul>
<li> <b>Common</b>: ExplosionRadius <kbd>4</kbd></li>
<li> <b>Rare</b>: ExplosionRadius <kbd>6</kbd></li>
<li> <b>Legendary</b>: ExplosionRadius <kbd>8</kbd></li>
</ul>
</ul>
</details>
<details>
<summary>Enchanted <b>Spider</b></summary>
Enchantments:
<ul>
<li> Bite : He deal more damage. He modify his data <kbd> generic.attack_damage </kbd>.</li>
<ul>
<li> <b>Common</b>: Damage <kbd>4</kbd></li>
<li> <b>Rare</b>: Damage <kbd>7</kbd></li>
<li> <b>Legendary</b>: Damage <kbd>10</kbd></li>
</ul>
<li> Trapweb : He trap the enemy in <b>cobweb</b> and from the <b>Rare</b> he is faster. He modify his data <kbd> generic.movement.speed</kbd>.</li>
<ul>
<li> <b>Common</b>: Trap enemies in cobweb</li>
<li> <b>Rare</b>: Trap enemies in cobweb and his speed become <kbd>0.4</kbd></li>
<li> <b>Legendary</b>: Trap enemies in cobweb and his speed become <kbd>0.5</kbd></li>
</ul>
</ul>
</details>
<details>
<summary>Enchanted <b>Skeleton</b></summary>
Enchantments:
<ul>
<li> Shotgun : His bow gains <kbd> Multishot </kbd> and <kbd> Power </kbd>.</li>
<ul>
<li> <b>Common</b>:
<ul>
<li>Multishot: <kbd>I</kbd></li>
</ul>
<li> <b>Rare</b>:</li>
<ul>
<li>Multishot: <kbd>I</kbd></li>
<li>Power: <kbd>II</kbd></li>
</ul>
<li> <b>Legendary</b>:</li>
<ul>
<li>Multishot: <kbd>I</kbd></li>
<li>Power: <kbd>IV</kbd></li>
</ul>
</ul>
<li> Fireblast : His bow gains <kbd> Flame </kbd> and <kbd> Punch </kbd>.</li>
<ul>
<li> <b>Common</b>:
<ul>
<li>Flame: <kbd>I</kbd></li>
<li>Punch: <kbd>I</kbd></li>
</ul>
<li> <b>Rare</b>:</li>
<ul>
<li>Flame: <kbd>I</kbd></li>
<li>Punch: <kbd>II</kbd></li>
</ul>
<li> <b>Legendary</b>:</li>
<ul>
<li>Flame: <kbd>I</kbd></li>
<li>Punch: <kbd>IV</kbd></li>
</ul>
</ul>
</ul>
</details>
release
[DT] 0.1
0.12 сент. 2024 г.307Minecraft: 1.21, 1.21.1datapack
Что нового
# Enchanted Mobs 0.1v
<details>
<summary>Enchanted <b>Zombie</b></summary>
Enchantments:
<ul>
<li> Speed : He runs more faster. His data <kbd> generic.movement.speed </kbd>.</li>
<ul>
<li> <b>Common</b>: Speed become <kbd>0.35</kbd></li>
<li> <b>Rare</b>: Speed become <kbd>0.40</kbd></li>
<li> <b>Legendary</b>: Speed become <kbd>0.45</kbd></li>
</ul>
<li> Resistance : He absorb damage. He gains the effect <kbd> protection </kbd>.</li>
<ul>
<li> <b>Common</b>: Protection <kbd>1</kbd></li>
<li> <b>Rare</b>: Protection <kbd>2</kbd></li>
<li> <b>Legendary</b>: Protection <kbd>3</kbd></li>
</ul>
</ul>
</details>
<details>
<summary>Enchanted <b>Creeper</b></summary>
Enchantments:
<ul>
<li> Speed : He runs more faster. He modify his data <kbd> generic.movement.speed </kbd>.</li>
<ul>
<li> <b>Common</b>: Speed become <kbd>0.30</kbd></li>
<li> <b>Rare</b>: Speed become <kbd>35</kbd></li>
<li> <b>Legendary</b>: Speed become <kbd>0.40</kbd></li>
</ul>
<li> Explosion : His explosion is bigger. He modify his data <kbd> ExplosionRadius</kbd>.</li>
<ul>
<li> <b>Common</b>: ExplosionRadius <kbd>4</kbd></li>
<li> <b>Rare</b>: ExplosionRadius <kbd>6</kbd></li>
<li> <b>Legendary</b>: ExplosionRadius <kbd>8</kbd></li>
</ul>
</ul>
</details>
<details>
<summary>Enchanted <b>Spider</b></summary>
Enchantments:
<ul>
<li> Bite : He deal more damage. He modify his data <kbd> generic.attack_damage </kbd>.</li>
<ul>
<li> <b>Common</b>: Damage <kbd>4</kbd></li>
<li> <b>Rare</b>: Damage <kbd>7</kbd></li>
<li> <b>Legendary</b>: Damage <kbd>10</kbd></li>
</ul>
<li> Trapweb : He trap the enemy in <b>cobweb</b> and from the <b>Rare</b> he is faster. He modify his data <kbd> generic.movement.speed</kbd>.</li>
<ul>
<li> <b>Common</b>: Trap enemies in cobweb</li>
<li> <b>Rare</b>: Trap enemies in cobweb and his speed become <kbd>0.4</kbd></li>
<li> <b>Legendary</b>: Trap enemies in cobweb and his speed become <kbd>0.5</kbd></li>
</ul>
</ul>
</details>
<details>
<summary>Enchanted <b>Skeleton</b></summary>
Enchantments:
<ul>
<li> Shotgun : His bow gains <kbd> Multishot </kbd> and <kbd> Power </kbd>.</li>
<ul>
<li> <b>Common</b>:
<ul>
<li>Multishot: <kbd>I</kbd></li>
</ul>
<li> <b>Rare</b>:</li>
<ul>
<li>Multishot: <kbd>I</kbd></li>
<li>Power: <kbd>II</kbd></li>
</ul>
<li> <b>Legendary</b>:</li>
<ul>
<li>Multishot: <kbd>I</kbd></li>
<li>Power: <kbd>IV</kbd></li>
</ul>
</ul>
<li> Fireblast : His bow gains <kbd> Flame </kbd> and <kbd> Punch </kbd>.</li>
<ul>
<li> <b>Common</b>:
<ul>
<li>Flame: <kbd>I</kbd></li>
<li>Punch: <kbd>I</kbd></li>
</ul>
<li> <b>Rare</b>:</li>
<ul>
<li>Flame: <kbd>I</kbd></li>
<li>Punch: <kbd>II</kbd></li>
</ul>
<li> <b>Legendary</b>:</li>
<ul>
<li>Flame: <kbd>I</kbd></li>
<li>Punch: <kbd>IV</kbd></li>
</ul>
</ul>
</ul>
</details>
release
Enchanted Mobs 0.1v
0.1v+mod14 июл. 2024 г.637Minecraft: 1.20.5, 1.20.6fabric, forge, quilt
Что нового
# Enchanted Mobs 0.1v
<details>
<summary>Enchanted <b>Zombie</b></summary>
Enchantments:
<ul>
<li> Speed : He runs more faster. His data <kbd> generic.movement.speed </kbd>.</li>
<ul>
<li> <b>Common</b>: Speed become <kbd>0.35</kbd></li>
<li> <b>Rare</b>: Speed become <kbd>0.40</kbd></li>
<li> <b>Legendary</b>: Speed become <kbd>0.45</kbd></li>
</ul>
<li> Resistance : He absorb damage. He gains the effect <kbd> protection </kbd>.</li>
<ul>
<li> <b>Common</b>: Protection <kbd>1</kbd></li>
<li> <b>Rare</b>: Protection <kbd>2</kbd></li>
<li> <b>Legendary</b>: Protection <kbd>3</kbd></li>
</ul>
</ul>
</details>
<details>
<summary>Enchanted <b>Creeper</b></summary>
Enchantments:
<ul>
<li> Speed : He runs more faster. He modify his data <kbd> generic.movement.speed </kbd>.</li>
<ul>
<li> <b>Common</b>: Speed become <kbd>0.30</kbd></li>
<li> <b>Rare</b>: Speed become <kbd>35</kbd></li>
<li> <b>Legendary</b>: Speed become <kbd>0.40</kbd></li>
</ul>
<li> Explosion : His explosion is bigger. He modify his data <kbd> ExplosionRadius</kbd>.</li>
<ul>
<li> <b>Common</b>: ExplosionRadius <kbd>4</kbd></li>
<li> <b>Rare</b>: ExplosionRadius <kbd>6</kbd></li>
<li> <b>Legendary</b>: ExplosionRadius <kbd>8</kbd></li>
</ul>
</ul>
</details>
<details>
<summary>Enchanted <b>Spider</b></summary>
Enchantments:
<ul>
<li> Bite : He deal more damage. He modify his data <kbd> generic.attack_damage </kbd>.</li>
<ul>
<li> <b>Common</b>: Damage <kbd>4</kbd></li>
<li> <b>Rare</b>: Damage <kbd>7</kbd></li>
<li> <b>Legendary</b>: Damage <kbd>10</kbd></li>
</ul>
<li> Trapweb : He trap the enemy in <b>cobweb</b> and from the <b>Rare</b> he is faster. He modify his data <kbd> generic.movement.speed</kbd>.</li>
<ul>
<li> <b>Common</b>: Trap enemies in cobweb</li>
<li> <b>Rare</b>: Trap enemies in cobweb and his speed become <kbd>0.4</kbd></li>
<li> <b>Legendary</b>: Trap enemies in cobweb and his speed become <kbd>0.5</kbd></li>
</ul>
</ul>
</details>
<details>
<summary>Enchanted <b>Skeleton</b></summary>
Enchantments:
<ul>
<li> Shotgun : His bow gains <kbd> Multishot </kbd> and <kbd> Power </kbd>.</li>
<ul>
<li> <b>Common</b>:
<ul>
<li>Multishot: <kbd>I</kbd></li>
</ul>
<li> <b>Rare</b>:</li>
<ul>
<li>Multishot: <kbd>I</kbd></li>
<li>Power: <kbd>II</kbd></li>
</ul>
<li> <b>Legendary</b>:</li>
<ul>
<li>Multishot: <kbd>I</kbd></li>
<li>Power: <kbd>IV</kbd></li>
</ul>
</ul>
<li> Fireblast : His bow gains <kbd> Flame </kbd> and <kbd> Punch </kbd>.</li>
<ul>
<li> <b>Common</b>:
<ul>
<li>Flame: <kbd>I</kbd></li>
<li>Punch: <kbd>I</kbd></li>
</ul>
<li> <b>Rare</b>:</li>
<ul>
<li>Flame: <kbd>I</kbd></li>
<li>Punch: <kbd>II</kbd></li>
</ul>
<li> <b>Legendary</b>:</li>
<ul>
<li>Flame: <kbd>I</kbd></li>
<li>Punch: <kbd>IV</kbd></li>
</ul>
</ul>
</ul>
</details>
release
Enchanted Mobs 0.1v
0.1v14 июл. 2024 г.265Minecraft: 1.20.5, 1.20.6datapack
Что нового
# Enchanted Mobs 0.1v
<details>
<summary>Enchanted <b>Zombie</b></summary>
Enchantments:
<ul>
<li> Speed : He runs more faster. His data <kbd> generic.movement.speed </kbd>.</li>
<ul>
<li> <b>Common</b>: Speed become <kbd>0.35</kbd></li>
<li> <b>Rare</b>: Speed become <kbd>0.40</kbd></li>
<li> <b>Legendary</b>: Speed become <kbd>0.45</kbd></li>
</ul>
<li> Resistance : He absorb damage. He gains the effect <kbd> protection </kbd>.</li>
<ul>
<li> <b>Common</b>: Protection <kbd>1</kbd></li>
<li> <b>Rare</b>: Protection <kbd>2</kbd></li>
<li> <b>Legendary</b>: Protection <kbd>3</kbd></li>
</ul>
</ul>
</details>
<details>
<summary>Enchanted <b>Creeper</b></summary>
Enchantments:
<ul>
<li> Speed : He runs more faster. He modify his data <kbd> generic.movement.speed </kbd>.</li>
<ul>
<li> <b>Common</b>: Speed become <kbd>0.30</kbd></li>
<li> <b>Rare</b>: Speed become <kbd>35</kbd></li>
<li> <b>Legendary</b>: Speed become <kbd>0.40</kbd></li>
</ul>
<li> Explosion : His explosion is bigger. He modify his data <kbd> ExplosionRadius</kbd>.</li>
<ul>
<li> <b>Common</b>: ExplosionRadius <kbd>4</kbd></li>
<li> <b>Rare</b>: ExplosionRadius <kbd>6</kbd></li>
<li> <b>Legendary</b>: ExplosionRadius <kbd>8</kbd></li>
</ul>
</ul>
</details>
<details>
<summary>Enchanted <b>Spider</b></summary>
Enchantments:
<ul>
<li> Bite : He deal more damage. He modify his data <kbd> generic.attack_damage </kbd>.</li>
<ul>
<li> <b>Common</b>: Damage <kbd>4</kbd></li>
<li> <b>Rare</b>: Damage <kbd>7</kbd></li>
<li> <b>Legendary</b>: Damage <kbd>10</kbd></li>
</ul>
<li> Trapweb : He trap the enemy in <b>cobweb</b> and from the <b>Rare</b> he is faster. He modify his data <kbd> generic.movement.speed</kbd>.</li>
<ul>
<li> <b>Common</b>: Trap enemies in cobweb</li>
<li> <b>Rare</b>: Trap enemies in cobweb and his speed become <kbd>0.4</kbd></li>
<li> <b>Legendary</b>: Trap enemies in cobweb and his speed become <kbd>0.5</kbd></li>
</ul>
</ul>
</details>
<details>
<summary>Enchanted <b>Skeleton</b></summary>
Enchantments:
<ul>
<li> Shotgun : His bow gains <kbd> Multishot </kbd> and <kbd> Power </kbd>.</li>
<ul>
<li> <b>Common</b>:
<ul>
<li>Multishot: <kbd>I</kbd></li>
</ul>
<li> <b>Rare</b>:</li>
<ul>
<li>Multishot: <kbd>I</kbd></li>
<li>Power: <kbd>II</kbd></li>
</ul>
<li> <b>Legendary</b>:</li>
<ul>
<li>Multishot: <kbd>I</kbd></li>
<li>Power: <kbd>IV</kbd></li>
</ul>
</ul>
<li> Fireblast : His bow gains <kbd> Flame </kbd> and <kbd> Punch </kbd>.</li>
<ul>
<li> <b>Common</b>:
<ul>
<li>Flame: <kbd>I</kbd></li>
<li>Punch: <kbd>I</kbd></li>
</ul>
<li> <b>Rare</b>:</li>
<ul>
<li>Flame: <kbd>I</kbd></li>
<li>Punch: <kbd>II</kbd></li>
</ul>
<li> <b>Legendary</b>:</li>
<ul>
<li>Flame: <kbd>I</kbd></li>
<li>Punch: <kbd>IV</kbd></li>
</ul>
</ul>
</ul>
</details>