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ВЕРСИИ (55)
release
"Eternal Darkness, part 3" Update
2.027 окт. 2025 г.4,4 тыс.Minecraft: 1.20.1forge
Что нового
**In the "Eternal Darkness, part 3" update:**
**Demons:**
- General:
- Updated textures, animations, and models of most demons.
- Updated loot tables of most demons.
- Regular Demons no longer gain buffs during the full moon.
- Regular and Full Moon Demons no longer weaken during the day.
- Fixed demons sometimes applying fear on themselves.
- Demons now only inflict fear on humans and animals.
- Attacks of most(!) demons are now synchronized with their animations and have different intervals, varying from demon to demon.
- Added unique death messages for most(!) demons.
- For technical reasons, demons are now immune to the Strength effect.
(!) All demons except the Soul Weaver, Necromancer, and Underworld Guardian.
- Dark Wolf:
- Damage reduced from 6 to 4.
- Armor reduced from 2 to 0.
- Demon King:
- Health reduced from 1000 to 900.
- Damage reduced from 36 to 30.
- Armor reduced from 20 to 16.
- Knockback resistance increased from 7.5 to 9.
- Dreamcatcher:
- Now applies a 6-minute Insomnia effect upon spawning.
- The demon's presence now adds 5 seconds to the duration of Insomnia effect every second.
- No longer applies Insomnia with attacks.
- The demon no longer spawns until a certain day (6 by default, configurable).
- Damage reduced from 10 to 7.
- Fallen King:
- XP now drops upon killing the main demon, not its head.
- Damage reduced from 9 to 6.
- Fallen King's Head:
- Hitbox size increased.
- Now drops 1 to 2 Dark Essence Particles.
- Health reduced from 15 to 10.
- Damage reduced from 3 to 2.
- Fiend:
- Health reduced from 50 to 30.
- Damage reduced from 9 to 5.
- Armor reduced from 4 to 1.
- Hanged Man:
- Movement speed reduced from 0.42 to 0.41.
- Health reduced from 60 to 40.
- Damage reduced from 7 to 5.
- Armor reduced from 4 to 2.
- Imitator:
- Health reduced from 60 to 50.
- Damage reduced from 8 to 6.
- Armor reduced from 4 to 2.
- Necromancer:
- Armor reduced from 5 to 3.
- Reaper:
- The demon no longer spawns in the world until a certain day (5 by default, configurable).
- Health reduced from 90 to 70.
- Damage reduced from 9 to 6.
- Armor reduced from 4 to 3.
- Fear aura range reduced from 9 to 6 blocks.
- Skeleton King:
- Health reduced from 600 to 500.
- Damage reduced from 28 to 25.
- Soulseeker:
- Added comments from <???> that appear each time the Soulseeker steals a soul from a player.
- Reduced hitbox size.
- Movement speed reduced from 0.60 and 0.62 to 0.55 and 0.57.
- Health reduced from 70 to 60.
- Soul Weaver:
- Now leaps on the target when attacking, like normal spiders.
- Health reduced from 36 to 30.
- Damage reduced from 6 to 4.
- Armor reduced from 3 to 1.
- Underworld Guardian:
- Increased the explosion power of the "Ground Shake" ability.
- The passive ability "Demonic Creature" now also ignites all units within a 4-block radius of the Underworld Guardian.
- Removed the space check before the boss awakens. The Underworld Guardian now creates a powerful explosion upon spawning.
- Health reduced from 700 to 600.
- Damage reduced from 30 to 20.
- Underworld Horror:
- Health reduced from 100 to 80.
- Damage reduced from 13 to 10.
- Armor reduced from 6 to 4.
**The Underworld:**
- Slightly darkened the sky in dimension's biomes.
**Items:**
- Updated textures for most items.
- 1 new item - Apotropaion:
- Protects the wearer's soul from the Reaper and Dreamcatcher, preventing them from appearing.
- When the item is triggered, a sound will be played, and a notification will appear in chat indicating that the Apotropaion has repelled one of the demons.
- Item cooldown: 6 minutes (configurable).
- Can be crafted at the Cursed Altar; the recipe is described in the Midnight Necronomicon (Other Rituals, page 3).
- Infernal Core:
- This item now sets on fire if held in the hand for more than 5 seconds.
- Incorrect item durability has been fixed, it is now 13 again.
- Updated description.
- Soul Cage:
- The item description now displays the type of souls contained within.
- Midnight Necronomicon:
- Added a tool cycle for the recipe pages for the enhancement rituals on the Cursed Altar.
**Blocks:**
- Updated textures for most blocks.
- Cursed Altar:
- Reworked block mechanics: the GUI is no longer tied to the Cursed Altar and is separate for each player (now functions like a Crafting Table).
- Removed the soul energy mechanic. The Cursed Altar now requires a fixed number of specific souls for each ritual.
- Added an "Open Recipes" button. Clicking this button will open the Midnight Necronomicon on the Cursed Altar page if the player has a regular or enchanted Midnight Necronomicon in inventory.
- Fixed the appearance of invalid ritual recipe messages when there are no items on the altar.
- Updated GUI.
**Armory & Tools:**
- Updated textures for most weapons and tools.
- Rebalanced all weapons and tools.
- Weapons and tools cursed with Souls are now called Cursed (e.g., Cursed Demonic Sword).
- Weapons and tools cursed with Dark Souls are now called Dark (e.g., Dark Demonic Sword).
- Weapons and tools cursed with a Horrifying Soul are now called Horrifying (e.g., Horrifiying Demonic Sword).
- Weapons and tools cursed with a Dragon Soul are now called Dragon (e.g., Dragon Demonic Sword).
**Advancements:**
- Fixed a bug when the "Dark Rituals" advancement was not awarded when crafting a Horrifying or Dragon Demonic tool.
**Configuration:**
- The "Midnight-Madness-Configuration" config file has been renamed to "Midnight-Madness-General".
- Removed the parameters controlling the soul food value for the Cursed Altar, as the soul energy mechanic has been removed.
- Removed the parameter controlling the buffing of regular demons during the full moon, as this mechanic has been removed.
- Added a parameter controlling the cooldown of the Apotropaion's ability (default value is 6 minutes).
- Added parameters controlling the day on which the Reaper and Dreamcatcher are joining the hunt for your soul.
**Other:**
- Improved the interaction between Fear and Fearlessness effects.
- Fixed a texture mismatch between the Fearflower and its item texture.
- Fixed some synchronization issues.
- Added new <???>'s chat messages.
- Updated the localization files.
- Other changes and fixes.
release
"Eternal Darkness, part 3" Update
2.027 окт. 2025 г.372Minecraft: 1.19.4forge
Что нового
**In the "Eternal Darkness, part 3" update:**
**Demons:**
- General:
- Updated textures, animations, and models of most demons.
- Updated loot tables of most demons.
- Regular Demons no longer gain buffs during the full moon.
- Regular and Full Moon Demons no longer weaken during the day.
- Fixed demons sometimes applying fear on themselves.
- Demons now only inflict fear on humans and animals.
- Attacks of most(!) demons are now synchronized with their animations and have different intervals, varying from demon to demon.
- Added unique death messages for most(!) demons.
- For technical reasons, demons are now immune to the Strength effect.
(!) All demons except the Soul Weaver, Necromancer, and Underworld Guardian.
- Dark Wolf:
- Damage reduced from 6 to 4.
- Armor reduced from 2 to 0.
- Demon King:
- Health reduced from 1000 to 900.
- Damage reduced from 36 to 30.
- Armor reduced from 20 to 16.
- Knockback resistance increased from 7.5 to 9.
- Dreamcatcher:
- Now applies a 6-minute Insomnia effect upon spawning.
- The demon's presence now adds 5 seconds to the duration of Insomnia effect every second.
- No longer applies Insomnia with attacks.
- The demon no longer spawns until a certain day (6 by default, configurable).
- Damage reduced from 10 to 7.
- Fallen King:
- XP now drops upon killing the main demon, not its head.
- Damage reduced from 9 to 6.
- Fallen King's Head:
- Hitbox size increased.
- Now drops 1 to 2 Dark Essence Particles.
- Health reduced from 15 to 10.
- Damage reduced from 3 to 2.
- Fiend:
- Health reduced from 50 to 30.
- Damage reduced from 9 to 5.
- Armor reduced from 4 to 1.
- Hanged Man:
- Movement speed reduced from 0.42 to 0.41.
- Health reduced from 60 to 40.
- Damage reduced from 7 to 5.
- Armor reduced from 4 to 2.
- Imitator:
- Health reduced from 60 to 50.
- Damage reduced from 8 to 6.
- Armor reduced from 4 to 2.
- Necromancer:
- Armor reduced from 5 to 3.
- Reaper:
- The demon no longer spawns in the world until a certain day (5 by default, configurable).
- Health reduced from 90 to 70.
- Damage reduced from 9 to 6.
- Armor reduced from 4 to 3.
- Fear aura range reduced from 9 to 6 blocks.
- Skeleton King:
- Health reduced from 600 to 500.
- Damage reduced from 28 to 25.
- Soulseeker:
- Added comments from <???> that appear each time the Soulseeker steals a soul from a player.
- Reduced hitbox size.
- Movement speed reduced from 0.60 and 0.62 to 0.55 and 0.57.
- Health reduced from 70 to 60.
- Soul Weaver:
- Now leaps on the target when attacking, like normal spiders.
- Health reduced from 36 to 30.
- Damage reduced from 6 to 4.
- Armor reduced from 3 to 1.
- Underworld Guardian:
- Increased the explosion power of the "Ground Shake" ability.
- The passive ability "Demonic Creature" now also ignites all units within a 4-block radius of the Underworld Guardian.
- Removed the space check before the boss awakens. The Underworld Guardian now creates a powerful explosion upon spawning.
- Health reduced from 700 to 600.
- Damage reduced from 30 to 20.
- Underworld Horror:
- Health reduced from 100 to 80.
- Damage reduced from 13 to 10.
- Armor reduced from 6 to 4.
**The Underworld:**
- Slightly darkened the sky in dimension's biomes.
**Items:**
- Updated textures for most items.
- 1 new item - Apotropaion:
- Protects the wearer's soul from the Reaper and Dreamcatcher, preventing them from appearing.
- When the item is triggered, a sound will be played, and a notification will appear in chat indicating that the Apotropaion has repelled one of the demons.
- Item cooldown: 6 minutes (configurable).
- Can be crafted at the Cursed Altar; the recipe is described in the Midnight Necronomicon (Other Rituals, page 3).
- Infernal Core:
- This item now sets on fire if held in the hand for more than 5 seconds.
- Incorrect item durability has been fixed, it is now 13 again.
- Updated description.
- Soul Cage:
- The item description now displays the type of souls contained within.
- Midnight Necronomicon:
- Added a tool cycle for the recipe pages for the enhancement rituals on the Cursed Altar.
**Blocks:**
- Updated textures for most blocks.
- Cursed Altar:
- Reworked block mechanics: the GUI is no longer tied to the Cursed Altar and is separate for each player (now functions like a Crafting Table).
- Removed the soul energy mechanic. The Cursed Altar now requires a fixed number of specific souls for each ritual.
- Added an "Open Recipes" button. Clicking this button will open the Midnight Necronomicon on the Cursed Altar page if the player has a regular or enchanted Midnight Necronomicon in inventory.
- Fixed the appearance of invalid ritual recipe messages when there are no items on the altar.
- Updated GUI.
**Armory & Tools:**
- Updated textures for most weapons and tools.
- Rebalanced all weapons and tools.
- Weapons and tools cursed with Souls are now called Cursed (e.g., Cursed Demonic Sword).
- Weapons and tools cursed with Dark Souls are now called Dark (e.g., Dark Demonic Sword).
- Weapons and tools cursed with a Horrifying Soul are now called Horrifying (e.g., Horrifiying Demonic Sword).
- Weapons and tools cursed with a Dragon Soul are now called Dragon (e.g., Dragon Demonic Sword).
**Advancements:**
- Fixed a bug when the "Dark Rituals" advancement was not awarded when crafting a Horrifying or Dragon Demonic tool.
**Configuration:**
- The "Midnight-Madness-Configuration" config file has been renamed to "Midnight-Madness-General".
- Removed the parameters controlling the soul food value for the Cursed Altar, as the soul energy mechanic has been removed.
- Removed the parameter controlling the buffing of regular demons during the full moon, as this mechanic has been removed.
- Added a parameter controlling the cooldown of the Apotropaion's ability (default value is 6 minutes).
- Added parameters controlling the day on which the Reaper and Dreamcatcher are joining the hunt for your soul.
**Other:**
- Improved the interaction between Fear and Fearlessness effects.
- Fixed a texture mismatch between the Fearflower and its item texture.
- Fixed some synchronization issues.
- Added new <???>'s chat messages.
- Updated the localization files.
- Other changes and fixes.
release
"Eternal Darkness, part 3" Update
2.027 окт. 2025 г.6,6 тыс.Minecraft: 1.19.2forge
Что нового
**In the "Eternal Darkness, part 3" update:**
**Demons:**
- General:
- Updated textures, animations, and models of most demons.
- Updated loot tables of most demons.
- Regular Demons no longer gain buffs during the full moon.
- Regular and Full Moon Demons no longer weaken during the day.
- Fixed demons sometimes applying fear on themselves.
- Demons now only inflict fear on humans and animals.
- Attacks of most(!) demons are now synchronized with their animations and have different intervals, varying from demon to demon.
- Added unique death messages for most(!) demons.
- For technical reasons, demons are now immune to the Strength effect.
(!) All demons except the Soul Weaver, Necromancer, and Underworld Guardian.
- Dark Wolf:
- Damage reduced from 6 to 4.
- Armor reduced from 2 to 0.
- Demon King:
- Health reduced from 1000 to 900.
- Damage reduced from 36 to 30.
- Armor reduced from 20 to 16.
- Knockback resistance increased from 7.5 to 9.
- Dreamcatcher:
- Now applies a 6-minute Insomnia effect upon spawning.
- The demon's presence now adds 5 seconds to the duration of Insomnia effect every second.
- No longer applies Insomnia with attacks.
- The demon no longer spawns until a certain day (6 by default, configurable).
- Damage reduced from 10 to 7.
- Fallen King:
- XP now drops upon killing the main demon, not its head.
- Damage reduced from 9 to 6.
- Fallen King's Head:
- Hitbox size increased.
- Now drops 1 to 2 Dark Essence Particles.
- Health reduced from 15 to 10.
- Damage reduced from 3 to 2.
- Fiend:
- Health reduced from 50 to 30.
- Damage reduced from 9 to 5.
- Armor reduced from 4 to 1.
- Hanged Man:
- Movement speed reduced from 0.42 to 0.41.
- Health reduced from 60 to 40.
- Damage reduced from 7 to 5.
- Armor reduced from 4 to 2.
- Imitator:
- Health reduced from 60 to 50.
- Damage reduced from 8 to 6.
- Armor reduced from 4 to 2.
- Necromancer:
- Armor reduced from 5 to 3.
- Reaper:
- The demon no longer spawns in the world until a certain day (5 by default, configurable).
- Health reduced from 90 to 70.
- Damage reduced from 9 to 6.
- Armor reduced from 4 to 3.
- Fear aura range reduced from 9 to 6 blocks.
- Skeleton King:
- Health reduced from 600 to 500.
- Damage reduced from 28 to 25.
- Soulseeker:
- Added comments from <???> that appear each time the Soulseeker steals a soul from a player.
- Reduced hitbox size.
- Movement speed reduced from 0.60 and 0.62 to 0.55 and 0.57.
- Health reduced from 70 to 60.
- Soul Weaver:
- Now leaps on the target when attacking, like normal spiders.
- Health reduced from 36 to 30.
- Damage reduced from 6 to 4.
- Armor reduced from 3 to 1.
- Underworld Guardian:
- Increased the explosion power of the "Ground Shake" ability.
- The passive ability "Demonic Creature" now also ignites all units within a 4-block radius of the Underworld Guardian.
- Removed the space check before the boss awakens. The Underworld Guardian now creates a powerful explosion upon spawning.
- Health reduced from 700 to 600.
- Damage reduced from 30 to 20.
- Underworld Horror:
- Health reduced from 100 to 80.
- Damage reduced from 13 to 10.
- Armor reduced from 6 to 4.
**The Underworld:**
- Slightly darkened the sky in dimension's biomes.
**Items:**
- Updated textures for most items.
- 1 new item - Apotropaion:
- Protects the wearer's soul from the Reaper and Dreamcatcher, preventing them from appearing.
- When the item is triggered, a sound will be played, and a notification will appear in chat indicating that the Apotropaion has repelled one of the demons.
- Item cooldown: 6 minutes (configurable).
- Can be crafted at the Cursed Altar; the recipe is described in the Midnight Necronomicon (Other Rituals, page 3).
- Infernal Core:
- This item now sets on fire if held in the hand for more than 5 seconds.
- Incorrect item durability has been fixed, it is now 13 again.
- Updated description.
- Soul Cage:
- The item description now displays the type of souls contained within.
- Midnight Necronomicon:
- Added a tool cycle for the recipe pages for the enhancement rituals on the Cursed Altar.
**Blocks:**
- Updated textures for most blocks.
- Cursed Altar:
- Reworked block mechanics: the GUI is no longer tied to the Cursed Altar and is separate for each player (now functions like a Crafting Table).
- Removed the soul energy mechanic. The Cursed Altar now requires a fixed number of specific souls for each ritual.
- Added an "Open Recipes" button. Clicking this button will open the Midnight Necronomicon on the Cursed Altar page if the player has a regular or enchanted Midnight Necronomicon in inventory.
- Fixed the appearance of invalid ritual recipe messages when there are no items on the altar.
- Updated GUI.
**Armory & Tools:**
- Updated textures for most weapons and tools.
- Rebalanced all weapons and tools.
- Weapons and tools cursed with Souls are now called Cursed (e.g., Cursed Demonic Sword).
- Weapons and tools cursed with Dark Souls are now called Dark (e.g., Dark Demonic Sword).
- Weapons and tools cursed with a Horrifying Soul are now called Horrifying (e.g., Horrifiying Demonic Sword).
- Weapons and tools cursed with a Dragon Soul are now called Dragon (e.g., Dragon Demonic Sword).
**Advancements:**
- Fixed a bug when the "Dark Rituals" advancement was not awarded when crafting a Horrifying or Dragon Demonic tool.
**Configuration:**
- The "Midnight-Madness-Configuration" config file has been renamed to "Midnight-Madness-General".
- Removed the parameters controlling the soul food value for the Cursed Altar, as the soul energy mechanic has been removed.
- Removed the parameter controlling the buffing of regular demons during the full moon, as this mechanic has been removed.
- Added a parameter controlling the cooldown of the Apotropaion's ability (default value is 6 minutes).
- Added parameters controlling the day on which the Reaper and Dreamcatcher are joining the hunt for your soul.
**Other:**
- Improved the interaction between Fear and Fearlessness effects.
- Fixed a texture mismatch between the Fearflower and its item texture.
- Fixed some synchronization issues.
- Added new <???>'s chat messages.
- Updated the localization files.
- Other changes and fixes.
release
Midnight Madness 1.9.2
1.9.24 июл. 2025 г.1,7 тыс.Minecraft: 1.20.1forge
Что нового
**In 1.9.2 update:**
- Added Anniversary Corrupted Gift, which will be given to players when joining a world every year from April 8th to April 13th.
- Added compatibility with Alex's Mobs and The Twilight Forest. Most mobs from these mods will now drop souls.
- Updated "Midnight-Madness-Compatibility" configuration file.
- Updated Awakened Dark Crown texture.
- Updated Demon King's texture.
- Updated Dreamcatcher's texture.
- Updated tooltips of certain items.
- Fixed Awakened Eternal Devourer's passive ability not working with mobs from Nonexistent+ and Born in Chaos.
- Other minor changes and fixes.
_I have waited this moment for so long... The Underworld will be mine!_
release
Midnight Madness 1.9.2
1.9.24 июл. 2025 г.118Minecraft: 1.19.4forge
Что нового
**In 1.9.2 update:**
- Added Anniversary Corrupted Gift, which will be given to players when joining a world every year from April 8th to April 13th.
- Added compatibility with Alex's Mobs and The Twilight Forest. Most mobs from these mods will now drop souls.
- Updated "Midnight-Madness-Compatibility" configuration file.
- Updated Awakened Dark Crown texture.
- Updated Demon King's texture.
- Updated Dreamcatcher's texture.
- Updated tooltips of certain items.
- Fixed Awakened Eternal Devourer's passive ability not working with mobs from Nonexistent+ and Born in Chaos.
- Other minor changes and fixes.
_I have waited this moment for so long... The Underworld will be mine!_
release
Midnight Madness 1.9.2
1.9.24 июл. 2025 г.1,6 тыс.Minecraft: 1.19.2forge
Что нового
**In 1.9.2 update:**
- Added Anniversary Corrupted Gift, which will be given to players when joining a world every year from April 8th to April 13th.
- Added compatibility with Alex's Mobs and The Twilight Forest. Most mobs from these mods will now drop souls.
- Updated "Midnight-Madness-Compatibility" configuration file.
- Updated Awakened Dark Crown texture.
- Updated Demon King's texture.
- Updated Dreamcatcher's texture.
- Updated tooltips of certain items.
- Fixed Awakened Eternal Devourer's passive ability not working with mobs from Nonexistent+ and Born in Chaos.
- Other minor changes and fixes.
_I have waited this moment for so long... The Underworld will be mine!_
release
Midnight Madness 1.9.1
1.9.130 апр. 2025 г.1 тыс.Minecraft: 1.20.1forge
Что нового
**In 1.9.1 update:**
- Fixed mod recipes not being shown in Minecraft's recipe book.
- Added 2 new blocks: Infernal Stone/Cobblestone Stairs.
release
Midnight Madness 1.9.1
1.9.130 апр. 2025 г.109Minecraft: 1.19.4forge
Что нового
**In 1.9.1 update:**
- Fixed mod recipes not being shown in Minecraft's recipe book.
- Added 2 new blocks: Infernal Stone/Cobblestone Stairs.
release
Midnight Madness 1.9.1
1.9.130 апр. 2025 г.1,6 тыс.Minecraft: 1.19.2forge
Что нового
**In 1.9.1 update:**
- Fixed mod recipes not being shown in Minecraft's recipe book.
- Added 2 new blocks: Infernal Stone/Cobblestone Stairs.
release
Midnight Madness 1.3.8
1.3.830 апр. 2025 г.714Minecraft: 1.18.2forge
Что нового
**In 1.3.8 update:**
- Fixed mod recipes not being shown in Minecraft's recipe book.
release
"Eternal Darkness, part 2" Update
1.921 февр. 2025 г.963Minecraft: 1.20.1forge
Что нового
**In the "Eternal Darkness, part 2" update:**
**Demons:**
- 1 new Regular Demon - Dreamcatcher:
- Has 60 health, 3 armor, 10 attack damage, 0.1 knockback resistance.
- Drop: 26 XP, Dark Soul.
- Has a chance to spawn every time player goes to bed, only at night. Default chances are: 5% on regular night and 10% during the Soul Harvest. Can be changed in Midnight-Madness-Configuration.
- Has a delay between each successful spawn attempt. Default: 10 minutes. Can be changed in Midnight-Madness-Configuration.
- Applies new Insomnia effect on attack, which prevents a human from sleeping.
- Can only be triggered by players, but Insomnia works on other non-player humans as well.
- Weakens at day, has passive Fear aura with 6 block range.
- Fallen King:
- Health decreased from 60 to 50.
- Head of this demon now detaches from its body after death and tries to kill you.
- Fallen King's Head can fly, has 15 health, 1 armor and 3 attack damage.
- Fallen King's Crown, Dark Essence and XP now drop from the head, Broken Sword still drops from the main demon.
- Imitator:
- Now drops Dark Soul as it should.
**The Underworld:**
- Added Horror Clot Block columns and piles feature to the Horror Valley biome.
- Updated Cursed Trees feature.
- Fixed Cursed Trees spawning outside of the Necromancer's Forest.
**Items:**
- 1 new item - Raw Demonium:
- Any Demonic Ore now drops 1 Raw Demonium when mined. May drop 2 with 50% chance if used pickaxe has Fortune lvl 3 or higher.
- 1 new Strange Note, which gives a hint on how to get to the Underworld. Player receives it when picks up a Horrifying Soul for the first time.
- Souls (all):
- Added particles and sounds to escaping souls.
- Added missing description to Soul Catcher (empty).
- Added Second Corrupted Gift, which will be given to players upon joining the world on 8th-13th April, 2025.
- Renamed Corrupted Gift to First Corrupted Gift, updated description.
**Blocks:**
- 7 new blocks: Infernal Stone Slab/Button/Pressure Plate, Infernal Cobblestone, Infernal Cobblestone Slab/Wall, Horror Clot Block.
- Rotten Oak/Cursed Planks can now be used in vanilla recipes.
- Added description to Cursed Altar.
- Fixed/updated properties of some blocks.
**Armory & Tools:**
- 1 new armor set - Horror Armor:
- Can be created from Horror Clots and Soul Strings.
- Can be repaired with Horror Clots.
- Full set of armor protects the wearer from Wither effect.
- Looks cool.
- Awakened Dark Crown:
- Slightly decreased curse power.
- Increased time before the curse applies to wearer.
**Advancements:**
- 1 new advancement:
- Погаснет солнце, и взойдёт луна... (Encounter Dreamcatcher).
**Configuration:**
- Added 3 new options, which determine:
- Dreamcatcher spawn chance, % [default=5].
- Dreamcatcher spawn chance during Soul Harvest, % [default=10].
- Time before Dreamcatcher can spawn again, minutes [default=10].
**Other:**
- Other small changes and fixes.
release
"Eternal Darkness, part 2" Update
1.921 февр. 2025 г.106Minecraft: 1.19.4forge
Что нового
**In the "Eternal Darkness, part 2" update:**
**Demons:**
- 1 new Regular Demon - Dreamcatcher:
- Has 60 health, 3 armor, 10 attack damage, 0.1 knockback resistance.
- Drop: 26 XP, Dark Soul.
- Has a chance to spawn every time player goes to bed, only at night. Default chances are: 5% on regular night and 10% during the Soul Harvest. Can be changed in Midnight-Madness-Configuration.
- Has a delay between each successful spawn attempt. Default: 10 minutes. Can be changed in Midnight-Madness-Configuration.
- Applies new Insomnia effect on attack, which prevents a human from sleeping.
- Can only be triggered by players, but Insomnia works on other non-player humans as well.
- Weakens at day, has passive Fear aura with 6 block range.
- Fallen King:
- Health decreased from 60 to 50.
- Head of this demon now detaches from its body after death and tries to kill you.
- Fallen King's Head can fly, has 15 health, 1 armor and 3 attack damage.
- Fallen King's Crown, Dark Essence and XP now drop from the head, Broken Sword still drops from the main demon.
- Imitator:
- Now drops Dark Soul as it should.
**The Underworld:**
- Added Horror Clot Block columns and piles feature to the Horror Valley biome.
- Updated Cursed Trees feature.
- Fixed Cursed Trees spawning outside of the Necromancer's Forest.
**Items:**
- 1 new item - Raw Demonium:
- Any Demonic Ore now drops 1 Raw Demonium when mined. May drop 2 with 50% chance if used pickaxe has Fortune lvl 3 or higher.
- 1 new Strange Note, which gives a hint on how to get to the Underworld. Player receives it when picks up a Horrifying Soul for the first time.
- Souls (all):
- Added particles and sounds to escaping souls.
- Added missing description to Soul Catcher (empty).
- Added Second Corrupted Gift, which will be given to players upon joining the world on 8th-13th April, 2025.
- Renamed Corrupted Gift to First Corrupted Gift, updated description.
**Blocks:**
- 7 new blocks: Infernal Stone Slab/Button/Pressure Plate, Infernal Cobblestone, Infernal Cobblestone Slab/Wall, Horror Clot Block.
- Rotten Oak/Cursed Planks can now be used in vanilla recipes.
- Added description to Cursed Altar.
- Fixed/updated properties of some blocks.
**Armory & Tools:**
- 1 new armor set - Horror Armor:
- Can be created from Horror Clots and Soul Strings.
- Can be repaired with Horror Clots.
- Full set of armor protects the wearer from Wither effect.
- Looks cool.
- Awakened Dark Crown:
- Slightly decreased curse power.
- Increased time before the curse applies to wearer.
**Advancements:**
- 1 new advancement:
- Погаснет солнце, и взойдёт луна... (Encounter Dreamcatcher).
**Configuration:**
- Added 3 new options, which determine:
- Dreamcatcher spawn chance, % [default=5].
- Dreamcatcher spawn chance during Soul Harvest, % [default=10].
- Time before Dreamcatcher can spawn again, minutes [default=10].
**Other:**
- Other small changes and fixes.
release
"Eternal Darkness, part 2" Update
1.921 февр. 2025 г.2,6 тыс.Minecraft: 1.19.2forge
Что нового
**In the "Eternal Darkness, part 2" update:**
**Demons:**
- 1 new Regular Demon - Dreamcatcher:
- Has 60 health, 3 armor, 10 attack damage, 0.1 knockback resistance.
- Drop: 26 XP, Dark Soul.
- Has a chance to spawn every time player goes to bed, only at night. Default chances are: 5% on regular night and 10% during the Soul Harvest. Can be changed in Midnight-Madness-Configuration.
- Has a delay between each successful spawn attempt. Default: 10 minutes. Can be changed in Midnight-Madness-Configuration.
- Applies new Insomnia effect on attack, which prevents a human from sleeping.
- Can only be triggered by players, but Insomnia works on other non-player humans as well.
- Weakens at day, has passive Fear aura with 6 block range.
- Fallen King:
- Health decreased from 60 to 50.
- Head of this demon now detaches from its body after death and tries to kill you.
- Fallen King's Head can fly, has 15 health, 1 armor and 3 attack damage.
- Fallen King's Crown, Dark Essence and XP now drop from the head, Broken Sword still drops from the main demon.
- Imitator:
- Now drops Dark Soul as it should.
**The Underworld:**
- Added Horror Clot Block columns and piles feature to the Horror Valley biome.
- Updated Cursed Trees feature.
- Fixed Cursed Trees spawning outside of the Necromancer's Forest.
**Items:**
- 1 new item - Raw Demonium:
- Any Demonic Ore now drops 1 Raw Demonium when mined. May drop 2 with 50% chance if used pickaxe has Fortune lvl 3 or higher.
- 1 new Strange Note, which gives a hint on how to get to the Underworld. Player receives it when picks up a Horrifying Soul for the first time.
- Souls (all):
- Added particles and sounds to escaping souls.
- Added missing description to Soul Catcher (empty).
- Added Second Corrupted Gift, which will be given to players upon joining the world on 8th-13th April, 2025.
- Renamed Corrupted Gift to First Corrupted Gift, updated description.
**Blocks:**
- 7 new blocks: Infernal Stone Slab/Button/Pressure Plate, Infernal Cobblestone, Infernal Cobblestone Slab/Wall, Horror Clot Block.
- Rotten Oak/Cursed Planks can now be used in vanilla recipes.
- Added description to Cursed Altar.
- Fixed/updated properties of some blocks.
**Armory & Tools:**
- 1 new armor set - Horror Armor:
- Can be created from Horror Clots and Soul Strings.
- Can be repaired with Horror Clots.
- Full set of armor protects the wearer from Wither effect.
- Looks cool.
- Awakened Dark Crown:
- Slightly decreased curse power.
- Increased time before the curse applies to wearer.
**Advancements:**
- 1 new advancement:
- Погаснет солнце, и взойдёт луна... (Encounter Dreamcatcher).
**Configuration:**
- Added 3 new options, which determine:
- Dreamcatcher spawn chance, % [default=5].
- Dreamcatcher spawn chance during Soul Harvest, % [default=10].
- Time before Dreamcatcher can spawn again, minutes [default=10].
**Other:**
- Other small changes and fixes.
release
Midnight Madness 1.3.7
1.3.721 февр. 2025 г.152Minecraft: 1.18.2forge
Что нового
**In the 1.3.7 update for 1.18.2:**
**Demons:**
- General:
- Added "Casting State" mechanic to all demons with abilities:
- When the demon casts ability, this parameter sets to 'true' and doesn't let the demon to attack, move and cast other abilities(if has any) until the cast is over.
- When the demon casts ability, every cooldown stops until the cast is over. Now demons can't cast multiple abilities simultaneously.
- Demonic Bosses no longer weaken at day.
- Dark Wolf:
- Increased model size.
- Fallen King:
- Health decreased from 60 to 50.
- Head of this demon now detaches from its body after death and tries to kill you.
- Fallen King's Head can fly, has 15 health, 1 armor and 3 attack damage.
- Fallen King's Crown, Dark Essence and XP now drop from the head, Broken Sword still drops from the main demon.
- Imitator:
- Now drops Dark Soul as it should.
- Necromancer:
- Reduced maximum spawn group size from 2 to 1.
- Fixed summoning ability not working properly.
- Skeleton King:
- No longer gains Resistance lvl 5 when casts "Immortal Power" ability.
- Soulseeker:
- Reduced maximum spawn group size from 2 to 1.
**Items:**
- 1 new item - Raw Demonium:
- Any Demonic Ore now drops 1 Raw Demonium when mined. May drop 2 with 50% chance if used pickaxe has Fortune lvl 3 or higher.
- Necronomicon Page (all):
- Renamed to "Midnight Necronomicon Page".
- Dark Essence:
- Updated item texture.
- Souls (all):
- Added particles and sounds to escaping souls.
- Horrifying/Dragon Souls are now immune to fire.
**Armory & Tools:**
- 1 new armor set - Horror Armor:
- Can be created from Horror Clots and Soul Strings.
- Can be repaired with Horror Clots.
- Full set of armor protects the wearer from Wither effect.
- Looks cool.
- Soul Catcher:
- Catched soul can now be released by right-clicking instead of a key bind that was before. Key bind was removed.
- Updated description.
**Advancements:**
- A Bitter Truth:
- Is now a hidden advancement.
- Updated description.
**Other:**
- Other small changes and fixes.
release
"Eternal Darkness, part 1" Update
1.813 дек. 2024 г.1,5 тыс.Minecraft: 1.20.1forge
Что нового
**In the "Eternal Darkness, part 1" update:**
_Attention! This update has significantly changed "Midnight Madness Configuration" file, it is recommended to save/backup the old configuration parameters before updating the mod!_
_Also, this update has significant localization changes. If you had custom localization, it is recommended to save/backup your localization file if you don't want to lose it._
_"It all was twenty years ago,_
_The demons came to our world._
_The truth of it? Somewhere below._
_How long ago were they before?"_
**Demons:**
- General:
- Added "Casting State" mechanic to all demons with abilities:
- When the demon casts ability, this parameter sets to 'true' and doesn't let the demon to attack, move and cast other abilities(if has any) until the cast is over.
- When the demon casts ability, every cooldown stops until the cast is over. Now demons can't cast multiple abilities simultaneously.
- Demonic Bosses no longer weaken during the day.
- Dark Wolf:
- Increased model size.
- Demon King:
- Updated "Eternal Chaos" ability:
- Now creates a cross of fire under the Demon King with 13 block range.
- Increased cast time up to 8 seconds.
- Updated animation.
- Updated death animation.
- Fiend:
- Reduced maximum spawn group size from 2 to 1.
- Necromancer:
- Reduced maximum spawn group size from 2 to 1.
- Skeleton King:
- No longer gains Resistance lvl 5 when casts "Immortal Power" ability.
- Soulseeker:
- Reduced maximum spawn group size from 2 to 1.
- Underworld Horror:
- Fixed Fear aura mostly not working.
**Structures:**
- General:
- Necronomicon Pages are now distributed between most of the mod's structures:
- Regular Demons, page 5; Other Rituals, pages 1,2,3 - Necropolis.
- Underworld Structures, page 1 - Crimson Towers.
- Underworld Structures, page 2 - Demonic Forge.
- Demonic Bosses, page 3 - Demon King's Castle.
- Hanged Man's House:
- Updated all chests loot tables.
- Necropolis:
- Updated chest loot table.
- Survivor's House:
- Updated chest loot table.
**Items:**
- Midnight Necronomicon:
- Entirely rewritten to improve the internal structure. Slight lore changes, corrections and additions.
- As of this change, the book is now much easier to translate, if someone decides to.
- Updated GUI texture.
- Updated item description.
- Necronomicon Page (all):
- Renamed to "Midnight Necronomicon Page".
- Dark Essence:
- Updated item texture.
- Added JEI item information.
- Souls (all types):
- Added JEI item information.
**Blocks:**
- Cursed Altar:
- Added missing 'wrong ritual recipe' type messages to be told whenever the player puts a ritual recipe wrong.
- Increased Soul Energy required for Demonic Mango ritual from 5 to 10.
- Infernal Demonic Ore:
- Now spawns in the Underworld, between -13 and 50 height.
**Armory & Tools:**
- Soul Catcher:
- Catched soul can now be released by right-clicking instead of a key bind that was before. Key bind was removed.
- Updated description.
**Advancements:**
- A Bitter Truth:
- Is now a hidden advancement.
- Updated description.
**Configuration:**
- Almost entirely rewritten "Midnight Madness Configuration" file. Renamed to "Midnight-Madness-Configuration".
- Updated "Midnight Madness Compatibility" file. Renamed to "Midnight-Madness-Compatibility".
- Changed default Dark Soul escape chance from 8(16)% to 6(13)% every second.
- Changed default chance of a lost Dark Soul turning into Fiend during Soul Harvest from 50% to 70%.
- Cursed Altar: changed default Horrifying Soul energy value from 40 to 50.
- Removed configuration parameters of Fear effect due to them causing issues.
**Other:**
- Fear effect can now scale with potion effect levels, each level adds 0.1 attack speed reduction and 0.005 movement speed reduction.
- Fixed Awakened Eternal Devourer's "Soul Hunger" ability sound glitching.
- Other small changes and fixes.
_This update is focused on "quality-of-life" improvements._
_Don't worry, part 2 will have new content. A lot._
_Already in development!_
release
"Eternal Darkness, part 1" Update
1.813 дек. 2024 г.83Minecraft: 1.19.4forge
Что нового
**In the "Eternal Darkness, part 1" update:**
_Attention! This update has significantly changed "Midnight Madness Configuration" file, it is recommended to save/backup the old configuration parameters before updating the mod!_
_Also, this update has significant localization changes. If you had custom localization, it is recommended to save/backup your localization file if you don't want to lose it._
_"It all was twenty years ago,_
_The demons came to our world._
_The truth of it? Somewhere below._
_How long ago were they before?"_
**Demons:**
- General:
- Added "Casting State" mechanic to all demons with abilities:
- When the demon casts ability, this parameter sets to 'true' and doesn't let the demon to attack, move and cast other abilities(if has any) until the cast is over.
- When the demon casts ability, every cooldown stops until the cast is over. Now demons can't cast multiple abilities simultaneously.
- Demonic Bosses no longer weaken during the day.
- Dark Wolf:
- Increased model size.
- Demon King:
- Updated "Eternal Chaos" ability:
- Now creates a cross of fire under the Demon King with 13 block range.
- Increased cast time up to 8 seconds.
- Updated animation.
- Updated death animation.
- Fiend:
- Reduced maximum spawn group size from 2 to 1.
- Necromancer:
- Reduced maximum spawn group size from 2 to 1.
- Skeleton King:
- No longer gains Resistance lvl 5 when casts "Immortal Power" ability.
- Soulseeker:
- Reduced maximum spawn group size from 2 to 1.
- Underworld Horror:
- Fixed Fear aura mostly not working.
**Structures:**
- General:
- Necronomicon Pages are now distributed between most of the mod's structures:
- Regular Demons, page 5; Other Rituals, pages 1,2,3 - Necropolis.
- Underworld Structures, page 1 - Crimson Towers.
- Underworld Structures, page 2 - Demonic Forge.
- Demonic Bosses, page 3 - Demon King's Castle.
- Hanged Man's House:
- Updated all chests loot tables.
- Necropolis:
- Updated chest loot table.
- Survivor's House:
- Updated chest loot table.
**Items:**
- Midnight Necronomicon:
- Entirely rewritten to improve the internal structure. Slight lore changes, corrections and additions.
- As of this change, the book is now much easier to translate, if someone decides to.
- Updated GUI texture.
- Updated item description.
- Necronomicon Page (all):
- Renamed to "Midnight Necronomicon Page".
- Dark Essence:
- Updated item texture.
- Added JEI item information.
- Souls (all types):
- Added JEI item information.
**Blocks:**
- Cursed Altar:
- Added missing 'wrong ritual recipe' type messages to be told whenever the player puts a ritual recipe wrong.
- Increased Soul Energy required for Demonic Mango ritual from 5 to 10.
- Infernal Demonic Ore:
- Now spawns in the Underworld, between -13 and 50 height.
**Armory & Tools:**
- Soul Catcher:
- Catched soul can now be released by right-clicking instead of a key bind that was before. Key bind was removed.
- Updated description.
**Advancements:**
- A Bitter Truth:
- Is now a hidden advancement.
- Updated description.
**Configuration:**
- Almost entirely rewritten "Midnight Madness Configuration" file. Renamed to "Midnight-Madness-Configuration".
- Updated "Midnight Madness Compatibility" file. Renamed to "Midnight-Madness-Compatibility".
- Changed default Dark Soul escape chance from 8(16)% to 6(13)% every second.
- Changed default chance of a lost Dark Soul turning into Fiend during Soul Harvest from 50% to 70%.
- Cursed Altar: changed default Horrifying Soul energy value from 40 to 50.
- Removed configuration parameters of Fear effect due to them causing issues.
**Other:**
- Fear effect can now scale with potion effect levels, each level adds 0.1 attack speed reduction and 0.005 movement speed reduction.
- Fixed Awakened Eternal Devourer's "Soul Hunger" ability sound glitching.
- Other small changes and fixes.
_This update is focused on "quality-of-life" improvements._
_Don't worry, part 2 will have new content. A lot._
_Already in development!_
release
"Eternal Darkness, part 1" Update
1.813 дек. 2024 г.1,5 тыс.Minecraft: 1.19.2forge
Что нового
**In the "Eternal Darkness, part 1" update:**
_Attention! This update has significantly changed "Midnight Madness Configuration" file, it is recommended to save/backup the old configuration parameters before updating the mod!_
_Also, this update has significant localization changes. If you had custom localization, it is recommended to save/backup your localization file if you don't want to lose it._
_"It all was twenty years ago,_
_The demons came to our world._
_The truth of it? Somewhere below._
_How long ago were they before?"_
**Demons:**
- General:
- Added "Casting State" mechanic to all demons with abilities:
- When the demon casts ability, this parameter sets to 'true' and doesn't let the demon to attack, move and cast other abilities(if has any) until the cast is over.
- When the demon casts ability, every cooldown stops until the cast is over. Now demons can't cast multiple abilities simultaneously.
- Demonic Bosses no longer weaken during the day.
- Dark Wolf:
- Increased model size.
- Demon King:
- Updated "Eternal Chaos" ability:
- Now creates a cross of fire under the Demon King with 13 block range.
- Increased cast time up to 8 seconds.
- Updated animation.
- Updated death animation.
- Fiend:
- Reduced maximum spawn group size from 2 to 1.
- Necromancer:
- Reduced maximum spawn group size from 2 to 1.
- Skeleton King:
- No longer gains Resistance lvl 5 when casts "Immortal Power" ability.
- Soulseeker:
- Reduced maximum spawn group size from 2 to 1.
- Underworld Horror:
- Fixed Fear aura mostly not working.
**Structures:**
- General:
- Necronomicon Pages are now distributed between most of the mod's structures:
- Regular Demons, page 5; Other Rituals, pages 1,2,3 - Necropolis.
- Underworld Structures, page 1 - Crimson Towers.
- Underworld Structures, page 2 - Demonic Forge.
- Demonic Bosses, page 3 - Demon King's Castle.
- Hanged Man's House:
- Updated all chests loot tables.
- Necropolis:
- Updated chest loot table.
- Survivor's House:
- Updated chest loot table.
**Items:**
- Midnight Necronomicon:
- Entirely rewritten to improve the internal structure. Slight lore changes, corrections and additions.
- As of this change, the book is now much easier to translate, if someone decides to.
- Updated GUI texture.
- Updated item description.
- Necronomicon Page (all):
- Renamed to "Midnight Necronomicon Page".
- Dark Essence:
- Updated item texture.
- Added JEI item information.
- Souls (all types):
- Added JEI item information.
**Blocks:**
- Cursed Altar:
- Added missing 'wrong ritual recipe' type messages to be told whenever the player puts a ritual recipe wrong.
- Increased Soul Energy required for Demonic Mango ritual from 5 to 10.
- Infernal Demonic Ore:
- Now spawns in the Underworld, between -13 and 50 height.
**Armory & Tools:**
- Soul Catcher:
- Catched soul can now be released by right-clicking instead of a key bind that was before. Key bind was removed.
- Updated description.
**Advancements:**
- A Bitter Truth:
- Is now a hidden advancement.
- Updated description.
**Configuration:**
- Almost entirely rewritten "Midnight Madness Configuration" file. Renamed to "Midnight-Madness-Configuration".
- Updated "Midnight Madness Compatibility" file. Renamed to "Midnight-Madness-Compatibility".
- Changed default Dark Soul escape chance from 8(16)% to 6(13)% every second.
- Changed default chance of a lost Dark Soul turning into Fiend during Soul Harvest from 50% to 70%.
- Cursed Altar: changed default Horrifying Soul energy value from 40 to 50.
- Removed configuration parameters of Fear effect due to them causing issues.
**Other:**
- Fear effect can now scale with potion effect levels, each level adds 0.1 attack speed reduction and 0.005 movement speed reduction.
- Fixed Awakened Eternal Devourer's "Soul Hunger" ability sound glitching.
- Other small changes and fixes.
_This update is focused on "quality-of-life" improvements._
_Don't worry, part 2 will have new content. A lot._
_Already in development!_
release
Midnight Madness 1.3.6
1.3.64 окт. 2024 г.264Minecraft: 1.18.2forge
Что нового
**In the 1.3.6 update:**
**Demons**:
- Added Soulseeker and Imitator. Reaper will be added later with the config update (probably next update).
- General:
- Added "Battle Mode" mechanic to Necromancer, Skeleton King and Underworld Guardian.
- Dark Wolf:
- Decreased minimum light level required for spawn from 9 to 7.
- Now identified as Undead.
- Hanged Man:
- Updated all animations.
- Decreased movement speed from 0.45 to 0.42.
- Fallen King:
- Added missing spawn restrictions.
- Skeleton King:
- Changed step height to 3 blocks.
- Decreased movement speed from 0.66 to 0.63.
- Added chat messages.
- Added "Call of the Skeleton King" ability.
- Updated "Champion's Subordinates" ability: now spawns 8 skeletons instead of 9, improved procedure.
- Underworld Guardian:
- Updated "Ground Shake" ability:
- Minimal possible damage changed to 6.
- Changed damage range to 25.
- Now deals 6 more damage every 5 blocks closer to the Underworld Guardian (6 damage at 25 block range, 12 at 20, 18 at 15 etc.).
- Changed step height to 2.4 blocks.
- Disabled attack animation (Underworld Guardian now stomps the target instead of punching).
- Now identified as Undead.
- Underworld Horror:
- Changed step height to 1.6 blocks.
**Blocks:**
- Added Rotten Oak Door and Trapdoor.
- Blocks made of Rotten Oak can now be used as a fuel for furnaces.
**Items:**
- 1 new item: Strange Note.
- Midnight Necronomicon:
- Added new information.
- Added page numeration.
- Fixed text mess in Resources, page 2.
**Armory & Tools:**
- Increased Demonic Armor enchantability from 9 to 17.
- Changed amount of Souls needed to create Soul-Cursed tools from 13 to 9.
**Advancements:**
- 4 new advancements:
- Demonic Impudence (Let the Soulseeker steal a Dragon or Horrifying Soul from you).
- The Fall of Humanity (Let the demons kill 666 human beings).
- Demon Slayer (Kill 666 demons).
- Full Moon Hunter (Kill 13 full moon demons during one full moon night).
**Other:**
- Updated welcoming message.
- Improved soul drop system.
And some other minor changes and fixes, as usual.
release
"Demonic Era" Update
1.79 авг. 2024 г.42,7 тыс.Minecraft: 1.20.1forge
Что нового
**In the "Demonic Era" update:**
**Demons:**
- General:
- All demons are now identified as undead.
- Added "Battle Mode" mechanic:
- Allows demons with abilities to use them only when in battle.
- Turns on when the demon takes damage.
- Turns off 2 minutes after last damage was taken.
- 1 new demonic boss - Demon King:
- Has 1000 health, 20 armor, 36 attack damage.
- Lives in his castle in the Underworld.
- Has 4 active abilities:
- "Lord of Death" - Demon King summons demons and armored Wither Skeletons to fight for him.
- "Eternal Chaos" - Demon King buffs all demons in 27 block radius.
- "Heart of the Underworld" - Demon King calls out to the Underworld and heals himself and all demons in 30 block radius. Demon King doesn't use the ability outside of the Underworld.
- "Withering Horror" - Demon King summons the Wither.
- Has 3 stages which define what abilities he can use:
- 1st stage(800 and more health) - only "Lord of Death" ability.
- 2nd stage(300-800 health) - "Lord of Death" and "Eternal Chaos" abilities.
- 3rd stage(50-300 health) - "Withering Horror" and "Heart of the Underworld" abilities.
- Has passive Fear aura as well.
- Dark Wolf:
- Decreased minimum light level required for spawn from 9 to 7.
- Fallen King:
- Added missing spawn restrictions(Thanks Zhyrux).
- Hanged Man:
- Updated all animations.
- Decreased movement speed from 0.45 to 0.42.
- Imitator:
- Added missing spawn restrictions(Thanks Zhyrux).
- Reaper:
- Changed step height to 1.2 blocks.
- Skeleton King:
- Changed step height to 3 blocks.
- Decreased movement speed from 0.66 to 0.63.
- Added chat messages(can be disabled in config).
- Added new ability - "Call of the Skeleton King":
- Passive aura, applies new "Call of the Skeleton King" effect on all entities in 18 block radius.
- If a human being dies with this effect, a Skeleton(80%) or Wither Skeleton(20%) will spawn on its place.
- Updated "Champion's Subordinates" ability: now spawns 8 skeletons instead of 9, improved procedure.
- Underworld Guardian:
- Updated "Ground Shake" ability:
- Minimal possible damage changed to 6.
- Changed damage range to 25.
- Now deals 6 more damage every 5 blocks closer to the Underworld Guardian(6 damage at 25 block range, 12 at 20, 18 at 15 etc.).
- Changed step height to 2.4 blocks.
- Disabled attack animation(Underworld Guardian now stomps the target instead of punching).
- Underworld Horror:
- Changed step height to 1.6 blocks.
**Structures:**
- 1 new structure - Demon King's Castle:
- Spawns in the Underworld, Underworld Wastelands biome.
- Rare, 1 structure in 124 chunks.
- Contains spawners of demons and chests full of loot.
- Also contains a boss to fight - the Demon King himself!
- Often gets cut off on one side because of how MCreator and Minecraft work with large structures, I'm still trying to fix this.
- Arena:
- Structure removed.
- Necropolis:
- Removed unnecessary blocks inside the structure.
**Items:**
- Added 1 new Strange Note that will help the player to understand that the Demon King is tired of waiting.
- Added 1 new Necronomicon Page(Demonic Bosses, page 3).
- Horrifying/Dragon Souls are now immune to fire.
- Midnight Necronomicon:
- Added new information.
- Rewritten all Demonic Bosses' pages. The lore has slightly changed.
- Text fixes and corrections for some pages.
**Armory & Tools:**
- 1 new sword - Awakened Eternal Devourer:
- Has 32 damage, 6666 durability, 28 enchantability.
- Has 100% chance to extract soul from killed entity.
- Has active ability - "Soul Hunger": for 10 seconds Awakened Eternal Devourer consumes every soul it extracts and heals the owner with it. Cooldown: 60 seconds, health on kill: 20% of target's maximum health.
- Disables soul drop when the "Soul Hunger" is active.
- 1 new armor part - Awakened Dark Crown:
- Has a curse that previously belonged to the Dark Crown(Unchanged).
- Prevents souls from escaping the wearer's inventory.
- Makes wearer fearless as well.
- Rebalanced Cursed swords.
- 24 new Cursed tools: Netherite and Demonic Pickaxes, Axes, Shovels and Hoes cursed with all possible types of souls.
- 4 new Broken tools: Pickaxe, Axe, Shovel, Hoe. Can be obtained the same way as Broken Sword(by performing nonexistent ritual with Netherite tool).
- Dark Crown:
- No longer prevents souls from escaping the wearer's inventory.
- No longer curses the wearer.
- Increased durability.
- Changed enchantability.
- Increased Demonic Armor enchantability from 9 to 17.
- Changed amount of Souls needed to create Soul-Cursed tools from 13 to 9.
**Advancements:**
- 4 new advancements:
- The Revenge of Humanity(Defeat the Demon King).
- Grim Fate(Defeat the Skeleton King using Awakened Eternal Devourer).
- Horrifying Harvest(Curse the Demonic Hoe with Horrifying Soul).
- The One True King(Equip the Awakened Dark Crown and the Awakened Eternal Devourer at the same time).
**Other:**
- Improved soul drop system.
- Added config option to enable/disable full moon power-up for demons(Midnight Madness Configuration).
- Decreased the default chance of Souls leaving from 0,005 to 0,004(from 0,009 to 0,008 during Soul Harvest).
- Decreased the default chance of Dark Souls leaving during Soul Harvest from 0,007 to 0,006.
- Added new "Armory & Tools" creative tab.
- Fixed Cursed Altar consuming more souls than needed(Soul Energy mechanic).
- Updated JEI info for certain items.
- Updated ???'s chat messages, added new, cleared unused.
- Suspicious Stew made from Fearflower now gives Fear instead of Wither.
- Fearflower now works like Wither Rose: it applies Fear for 3 seconds to any entity that passes through it.
And a lot of other small changes and fixes.
*Enjoy the demonic era, mortals! I'll go back to my necronomicon...*
release
"Demonic Era" Update
1.79 авг. 2024 г.153Minecraft: 1.19.4forge
Что нового
**In the "Demonic Era" update:**
**Demons:**
- General:
- All demons are now identified as undead.
- Added "Battle Mode" mechanic:
- Allows demons with abilities to use them only when in battle.
- Turns on when the demon takes damage.
- Turns off 2 minutes after last damage was taken.
- 1 new demonic boss - Demon King:
- Has 1000 health, 20 armor, 36 attack damage.
- Lives in his castle in the Underworld.
- Has 4 active abilities:
- "Lord of Death" - Demon King summons demons and armored Wither Skeletons to fight for him.
- "Eternal Chaos" - Demon King buffs all demons in 27 block radius.
- "Heart of the Underworld" - Demon King calls out to the Underworld and heals himself and all demons in 30 block radius. Demon King doesn't use the ability outside of the Underworld.
- "Withering Horror" - Demon King summons the Wither.
- Has 3 stages which define what abilities he can use:
- 1st stage(800 and more health) - only "Lord of Death" ability.
- 2nd stage(300-800 health) - "Lord of Death" and "Eternal Chaos" abilities.
- 3rd stage(50-300 health) - "Withering Horror" and "Heart of the Underworld" abilities.
- Has passive Fear aura as well.
- Dark Wolf:
- Decreased minimum light level required for spawn from 9 to 7.
- Fallen King:
- Added missing spawn restrictions(Thanks Zhyrux).
- Hanged Man:
- Updated all animations.
- Decreased movement speed from 0.45 to 0.42.
- Imitator:
- Added missing spawn restrictions(Thanks Zhyrux).
- Reaper:
- Changed step height to 1.2 blocks.
- Skeleton King:
- Changed step height to 3 blocks.
- Decreased movement speed from 0.66 to 0.63.
- Added chat messages(can be disabled in config).
- Added new ability - "Call of the Skeleton King":
- Passive aura, applies new "Call of the Skeleton King" effect on all entities in 18 block radius.
- If a human being dies with this effect, a Skeleton(80%) or Wither Skeleton(20%) will spawn on its place.
- Updated "Champion's Subordinates" ability: now spawns 8 skeletons instead of 9, improved procedure.
- Underworld Guardian:
- Updated "Ground Shake" ability:
- Minimal possible damage changed to 6.
- Changed damage range to 25.
- Now deals 6 more damage every 5 blocks closer to the Underworld Guardian(6 damage at 25 block range, 12 at 20, 18 at 15 etc.).
- Changed step height to 2.4 blocks.
- Disabled attack animation(Underworld Guardian now stomps the target instead of punching).
- Underworld Horror:
- Changed step height to 1.6 blocks.
**Structures:**
- 1 new structure - Demon King's Castle:
- Spawns in the Underworld, Underworld Wastelands biome.
- Rare, 1 structure in 124 chunks.
- Contains spawners of demons and chests full of loot.
- Also contains a boss to fight - the Demon King himself!
- Often gets cut off on one side because of how MCreator and Minecraft work with large structures, I'm still trying to fix this.
- Arena:
- Structure removed.
- Necropolis:
- Removed unnecessary blocks inside the structure.
**Items:**
- Added 1 new Strange Note that will help the player to understand that the Demon King is tired of waiting.
- Added 1 new Necronomicon Page(Demonic Bosses, page 3).
- Horrifying/Dragon Souls are now immune to fire.
- Midnight Necronomicon:
- Added new information.
- Rewritten all Demonic Bosses' pages. The lore has slightly changed.
- Text fixes and corrections for some pages.
**Armory & Tools:**
- 1 new sword - Awakened Eternal Devourer:
- Has 32 damage, 6666 durability, 28 enchantability.
- Has 100% chance to extract soul from killed entity.
- Has active ability - "Soul Hunger": for 10 seconds Awakened Eternal Devourer consumes every soul it extracts and heals the owner with it. Cooldown: 60 seconds, health on kill: 20% of target's maximum health.
- Disables soul drop when the "Soul Hunger" is active.
- 1 new armor part - Awakened Dark Crown:
- Has a curse that previously belonged to the Dark Crown(Unchanged).
- Prevents souls from escaping the wearer's inventory.
- Makes wearer fearless as well.
- Rebalanced Cursed swords.
- 24 new Cursed tools: Netherite and Demonic Pickaxes, Axes, Shovels and Hoes cursed with all possible types of souls.
- 4 new Broken tools: Pickaxe, Axe, Shovel, Hoe. Can be obtained the same way as Broken Sword(by performing nonexistent ritual with Netherite tool).
- Dark Crown:
- No longer prevents souls from escaping the wearer's inventory.
- No longer curses the wearer.
- Increased durability.
- Changed enchantability.
- Increased Demonic Armor enchantability from 9 to 17.
- Changed amount of Souls needed to create Soul-Cursed tools from 13 to 9.
**Advancements:**
- 4 new advancements:
- The Revenge of Humanity(Defeat the Demon King).
- Grim Fate(Defeat the Skeleton King using Awakened Eternal Devourer).
- Horrifying Harvest(Curse the Demonic Hoe with Horrifying Soul).
- The One True King(Equip the Awakened Dark Crown and the Awakened Eternal Devourer at the same time).
**Other:**
- Improved soul drop system.
- Added config option to enable/disable full moon power-up for demons(Midnight Madness Configuration).
- Decreased the default chance of Souls leaving from 0,005 to 0,004(from 0,009 to 0,008 during Soul Harvest).
- Decreased the default chance of Dark Souls leaving during Soul Harvest from 0,007 to 0,006.
- Added new "Armory & Tools" creative tab.
- Fixed Cursed Altar consuming more souls than needed(Soul Energy mechanic).
- Updated JEI info for certain items.
- Updated ???'s chat messages, added new, cleared unused.
- Suspicious Stew made from Fearflower now gives Fear instead of Wither.
- Fearflower now works like Wither Rose: it applies Fear for 3 seconds to any entity that passes through it.
And a lot of other small changes and fixes.
*Enjoy the demonic era, mortals! I'll go back to my necronomicon...*
release
"Demonic Era" Update
1.79 авг. 2024 г.924Minecraft: 1.19.2forge
Что нового
**In the "Demonic Era" update:**
**Demons:**
- General:
- All demons are now identified as undead.
- Added "Battle Mode" mechanic:
- Allows demons with abilities to use them only when in battle.
- Turns on when the demon takes damage.
- Turns off 2 minutes after last damage was taken.
- 1 new demonic boss - Demon King:
- Has 1000 health, 20 armor, 36 attack damage.
- Lives in his castle in the Underworld.
- Has 4 active abilities:
- "Lord of Death" - Demon King summons demons and armored Wither Skeletons to fight for him.
- "Eternal Chaos" - Demon King buffs all demons in 27 block radius.
- "Heart of the Underworld" - Demon King calls out to the Underworld and heals himself and all demons in 30 block radius. Demon King doesn't use the ability outside of the Underworld.
- "Withering Horror" - Demon King summons the Wither.
- Has 3 stages which define what abilities he can use:
- 1st stage(800 and more health) - only "Lord of Death" ability.
- 2nd stage(300-800 health) - "Lord of Death" and "Eternal Chaos" abilities.
- 3rd stage(50-300 health) - "Withering Horror" and "Heart of the Underworld" abilities.
- Has passive Fear aura as well.
- Dark Wolf:
- Decreased minimum light level required for spawn from 9 to 7.
- Fallen King:
- Added missing spawn restrictions(Thanks Zhyrux).
- Hanged Man:
- Updated all animations.
- Decreased movement speed from 0.45 to 0.42.
- Imitator:
- Added missing spawn restrictions(Thanks Zhyrux).
- Reaper:
- Changed step height to 1.2 blocks.
- Skeleton King:
- Changed step height to 3 blocks.
- Decreased movement speed from 0.66 to 0.63.
- Added chat messages(can be disabled in config).
- Added new ability - "Call of the Skeleton King":
- Passive aura, applies new "Call of the Skeleton King" effect on all entities in 18 block radius.
- If a human being dies with this effect, a Skeleton(80%) or Wither Skeleton(20%) will spawn on its place.
- Updated "Champion's Subordinates" ability: now spawns 8 skeletons instead of 9, improved procedure.
- Underworld Guardian:
- Updated "Ground Shake" ability:
- Minimal possible damage changed to 6.
- Changed damage range to 25.
- Now deals 6 more damage every 5 blocks closer to the Underworld Guardian(6 damage at 25 block range, 12 at 20, 18 at 15 etc.).
- Changed step height to 2.4 blocks.
- Disabled attack animation(Underworld Guardian now stomps the target instead of punching).
- Underworld Horror:
- Changed step height to 1.6 blocks.
**Structures:**
- 1 new structure - Demon King's Castle:
- Spawns in the Underworld, Underworld Wastelands biome.
- Rare, 1 structure in 124 chunks.
- Contains spawners of demons and chests full of loot.
- Also contains a boss to fight - the Demon King himself!
- Often gets cut off on one side because of how MCreator and Minecraft work with large structures, I'm still trying to fix this.
- Arena:
- Structure removed.
- Necropolis:
- Removed unnecessary blocks inside the structure.
**Items:**
- Added 1 new Strange Note that will help the player to understand that the Demon King is tired of waiting.
- Added 1 new Necronomicon Page(Demonic Bosses, page 3).
- Horrifying/Dragon Souls are now immune to fire.
- Midnight Necronomicon:
- Added new information.
- Rewritten all Demonic Bosses' pages. The lore has slightly changed.
- Text fixes and corrections for some pages.
**Armory & Tools:**
- 1 new sword - Awakened Eternal Devourer:
- Has 32 damage, 6666 durability, 28 enchantability.
- Has 100% chance to extract soul from killed entity.
- Has active ability - "Soul Hunger": for 10 seconds Awakened Eternal Devourer consumes every soul it extracts and heals the owner with it. Cooldown: 60 seconds, health on kill: 20% of target's maximum health.
- Disables soul drop when the "Soul Hunger" is active.
- 1 new armor part - Awakened Dark Crown:
- Has a curse that previously belonged to the Dark Crown(Unchanged).
- Prevents souls from escaping the wearer's inventory.
- Makes wearer fearless as well.
- Rebalanced Cursed swords.
- 24 new Cursed tools: Netherite and Demonic Pickaxes, Axes, Shovels and Hoes cursed with all possible types of souls.
- 4 new Broken tools: Pickaxe, Axe, Shovel, Hoe. Can be obtained the same way as Broken Sword(by performing nonexistent ritual with Netherite tool).
- Dark Crown:
- No longer prevents souls from escaping the wearer's inventory.
- No longer curses the wearer.
- Increased durability.
- Changed enchantability.
- Increased Demonic Armor enchantability from 9 to 17.
- Changed amount of Souls needed to create Soul-Cursed tools from 13 to 9.
**Advancements:**
- 4 new advancements:
- The Revenge of Humanity(Defeat the Demon King).
- Grim Fate(Defeat the Skeleton King using Awakened Eternal Devourer).
- Horrifying Harvest(Curse the Demonic Hoe with Horrifying Soul).
- The One True King(Equip the Awakened Dark Crown and the Awakened Eternal Devourer at the same time).
**Other:**
- Improved soul drop system.
- Added config option to enable/disable full moon power-up for demons(Midnight Madness Configuration).
- Decreased the default chance of Souls leaving from 0,005 to 0,004(from 0,009 to 0,008 during Soul Harvest).
- Decreased the default chance of Dark Souls leaving during Soul Harvest from 0,007 to 0,006.
- Added new "Armory & Tools" creative tab.
- Fixed Cursed Altar consuming more souls than needed(Soul Energy mechanic).
- Updated JEI info for certain items.
- Updated ???'s chat messages, added new, cleared unused.
- Suspicious Stew made from Fearflower now gives Fear instead of Wither.
- Fearflower now works like Wither Rose: it applies Fear for 3 seconds to any entity that passes through it.
And a lot of other small changes and fixes.
*Enjoy the demonic era, mortals! I'll go back to my necronomicon...*
release
Midnight Madness 1.3.5
1.3.526 апр. 2024 г.231Minecraft: 1.18.2forge
Что нового
**Demons:**
- General:
- All demons are now immune to fear.
- Dark Wolf:
- Decreased damage from 8 to 6.
- Slightly decreased spawn rate and density.
- Soul Weaver:
- Slightly decreased spawn density.
- Skeleton King:
- Now casts the "Champion's Subordinates" ability 10 seconds after spawn.
- Improved the procedure of space-checking before spawning.
- Now gains Resistance lvl 5 while spawning.
- Updated Eternal Devourer model.
- Improved ability "Immortal Power"(2nd ability):
- Skeleton King now casts it 10 seconds after his health went below 300.
- Cooldown of ability now starts the moment Skeleton King's health went below 300.
- Decreased cooldown.
- Underworld Guardian:
- Now casts the "Ground Shake" ability 10 seconds after spawn.
- Improved the procedure of space-checking before spawning.
- Fixed spawning too high when awakened from statue.
- Now gains Resistance lvl 5 while spawning.
**Structures:**
- Underworld Portal:
- Updated the structure.
- Moved to the Overworld.
- Necropolis:
- Updated the structure.
**Tools and Armory:**
- Necromancer's Staff:
- Added recipe: 2 Sticks, 1 Skeleton Skull and 1 Dark Essence.
- Now drops from Necromancer similar way a Bow drops from Skeleton.
- Decreased cooldown.
**Other:**
- Updated descriptions for Midnight Necronomicon and Enchanted Midnight Necronomicon.
- Removed fire spreading properties from Infernal Soil and Infernal Stone.
- Improved Fear and Fearlessness effects mechanics.
- Wandering Trader is now considered human.
- Added Fear potions. Can be brewed from Horror Clot.
release
"Rise of the Full Moon" Update
1.67 апр. 2024 г.929Minecraft: 1.20.1forge
Что нового
*<???> Greetings, mortals and everyone who reads this! This update is tied to 1 year anniversary of Midnight Madness' demons invading and terrorising Minecraft world!
So, any of you, who install this update, will receive a gift upon entering any Minecraft world.
But don't leave it for later! After 13th April, 2024 there will be no more gift for you!HA HA HA!*
*<kotishe666> You're right, horrifying gentleman. Install the update and reveal, why is this gift called corrupted...
Anyway, I thank all of you for playing and supporting the mod through this year.
Its been a long and difficult ride, and this is not the end...Nooo...Further - more.
I still have a lot of plans for this wonderful, yet terrifying world, which becomes more and more dark with every new update.
Also, I heard Skeleton King has some plans for you too!...Who knows what his mind is up to...*
**In the "Rise of the Full Moon" update:**
__Demons:__
- 1 new full moon demon - Imitator:
- Has 60 health, 4 armor, 8 attack damage.
- Imitates sounds of 13 Minecraft mobs, chooses the mob to imitate upon spawning. In future may also evolve to imitate sounds of mobs from other mods.
- List of mobs this demon can imitate: find it out yourself.
- Drop: 13 xp, 1 Dark Essence(100%).
- General:
- All demons are now immune to Fear.
- Regular demons now gain Strength lvl 2 and Resistance lvl 1 during the full moon nights.
- Dark Wolf:
- Slightly decreased spawn rate and density.
- Decreased attack damage from 8 to 6.
- Soul Weaver:
- Slightly decreased spawn density.
- Reaper:
- Decreased attack damage from 11 to 9.
- Now applies Wither lvl 2 for ~5-6 seconds on attack, affects only human beings(Reaper's Scythe passive ability).
- Skeleton King:
- Now gains Resistance lvl 5 while spawning.
- Updated Eternal Devourer model.
- Improved ability "Immortal Power"(2nd ability):
- Skeleton King now casts it 10 seconds after his health went below 300.
- Cooldown of ability now starts the moment Skeleton King's health went below 300.
- Decreased cooldown.
- Underworld Guardian:
- Now gains Resistance lvl 5 while spawning.
__Structures:__
- 1 new structure - Demonic Forge:
- Can be found in The Underworld, Underworld Wastelands biome.
- Contains 3 chests with useful demonic loot.
__Items:__
- 2 new items:
- Corrupted Gift.
- Strange Note:
- Contains a tip to help with mod's exploration, describing the way to obtain Midnight Necronomicon.
- Is given to player in 2 scenarios: 1)When the Soul Harvest ends. 2)When player wakes up after the full moon night.
- Won't be given to player if they have the "Demonic Encyclopedia" advancement.
- Midnight Necronomicon:
- Added new information.
- Added page numeration.
- Fixed text mess in Resources, page 2.
__Armor, tools and weapons:__
- 1 new weapon - Reaper's Scythe:
- 9 attack damage, 1.3 attack speed.
- Applies Wither lvl 2 on hit, affects only human beings.
- Drops from Reapers, just like Bow drops from Skeletons.
- Can also be found in Demonic Forges.
- Can be repaired with Demonium.
- Necromancer's Staff:
- Decreased cooldown.
__Advancements:__
- 1 new advancement:
- Full Moon Hunter: Kill 13 full moon demons during one full moon night.
__Other:__
- Added integration with JEI, which includes information tips for some mod items/tools/weapons.
- Added integration with Nonexistent+.
- Added integration with Born in Chaos.
- Added new configuration file, which determines compatibility settings(Midnight Madness Compatibility).
- Improved Fear and Fearlessness effects mechanics.
- Added Fear potion. Can be brewed from Fearflower.
- Wandering Trader is now considered human being.
And some other minor changes and fixes.
**Thank you for 100,000 downloads on CurseForge!**
*The Demonic Era is coming...*
release
"Rise of the Full Moon" Update
1.67 апр. 2024 г.226Minecraft: 1.19.4forge
Что нового
*<???> Greetings, mortals and everyone who reads this! This update is tied to 1 year anniversary of Midnight Madness' demons invading and terrorising Minecraft world!
So, any of you, who install this update, will receive a gift upon entering any Minecraft world.
But don't leave it for later! After 13th April, 2024 there will be no more gift for you!HA HA HA!*
*<kotishe666> You're right, horrifying gentleman. Install the update and reveal, why is this gift called corrupted...
Anyway, I thank all of you for playing and supporting the mod through this year.
Its been a long and difficult ride, and this is not the end...Nooo...Further - more.
I still have a lot of plans for this wonderful, yet terrifying world, which becomes more and more dark with every new update.
Also, I heard Skeleton King has some plans for you too!...Who knows what his mind is up to...*
**In the "Rise of the Full Moon" update:**
__Demons:__
- 1 new full moon demon - Imitator:
- Has 60 health, 4 armor, 8 attack damage.
- Imitates sounds of 13 Minecraft mobs, chooses the mob to imitate upon spawning. In future may also evolve to imitate sounds of mobs from other mods.
- List of mobs this demon can imitate: find it out yourself.
- Drop: 13 xp, 1 Dark Essence(100%).
- General:
- All demons are now immune to Fear.
- Regular demons now gain Strength lvl 2 and Resistance lvl 1 during the full moon nights.
- Dark Wolf:
- Slightly decreased spawn rate and density.
- Decreased attack damage from 8 to 6.
- Soul Weaver:
- Slightly decreased spawn density.
- Reaper:
- Decreased attack damage from 11 to 9.
- Now applies Wither lvl 2 for ~5-6 seconds on attack, affects only human beings(Reaper's Scythe passive ability).
- Skeleton King:
- Now gains Resistance lvl 5 while spawning.
- Updated Eternal Devourer model.
- Improved ability "Immortal Power"(2nd ability):
- Skeleton King now casts it 10 seconds after his health went below 300.
- Cooldown of ability now starts the moment Skeleton King's health went below 300.
- Decreased cooldown.
- Underworld Guardian:
- Now gains Resistance lvl 5 while spawning.
__Structures:__
- 1 new structure - Demonic Forge:
- Can be found in The Underworld, Underworld Wastelands biome.
- Contains 3 chests with useful demonic loot.
__Items:__
- 2 new items:
- Corrupted Gift.
- Strange Note:
- Contains a tip to help with mod's exploration, describing the way to obtain Midnight Necronomicon.
- Is given to player in 2 scenarios: 1)When the Soul Harvest ends. 2)When player wakes up after the full moon night.
- Won't be given to player if they have the "Demonic Encyclopedia" advancement.
- Midnight Necronomicon:
- Added new information.
- Added page numeration.
- Fixed text mess in Resources, page 2.
__Armor, tools and weapons:__
- 1 new weapon - Reaper's Scythe:
- 9 attack damage, 1.3 attack speed.
- Applies Wither lvl 2 on hit, affects only human beings.
- Drops from Reapers, just like Bow drops from Skeletons.
- Can also be found in Demonic Forges.
- Can be repaired with Demonium.
- Necromancer's Staff:
- Decreased cooldown.
__Advancements:__
- 1 new advancement:
- Full Moon Hunter: Kill 13 full moon demons during one full moon night.
__Other:__
- Added integration with JEI, which includes information tips for some mod items/tools/weapons.
- Added integration with Nonexistent+.
- Added integration with Born in Chaos.
- Added new configuration file, which determines compatibility settings(Midnight Madness Compatibility).
- Improved Fear and Fearlessness effects mechanics.
- Added Fear potion. Can be brewed from Fearflower.
- Wandering Trader is now considered human being.
And some other minor changes and fixes.
**Thank you for 100,000 downloads on CurseForge!**
*The Demonic Era is coming...*
release
"Rise of the Full Moon" Update
1.67 апр. 2024 г.894Minecraft: 1.19.2forge
Что нового
*<???> Greetings, mortals and everyone who reads this! This update is tied to 1 year anniversary of Midnight Madness' demons invading and terrorising Minecraft world!
So, any of you, who install this update, will receive a gift upon entering any Minecraft world.
But don't leave it for later! After 13th April, 2024 there will be no more gift for you!HA HA HA!*
*<kotishe666> You're right, horrifying gentleman. Install the update and reveal, why is this gift called corrupted...
Anyway, I thank all of you for playing and supporting the mod through this year.
Its been a long and difficult ride, and this is not the end...Nooo...Further - more.
I still have a lot of plans for this wonderful, yet terrifying world, which becomes more and more dark with every new update.
Also, I heard Skeleton King has some plans for you too!...Who knows what his mind is up to...*
**In the "Rise of the Full Moon" update:**
__Demons:__
- 1 new full moon demon - Imitator:
- Has 60 health, 4 armor, 8 attack damage.
- Imitates sounds of 13 Minecraft mobs, chooses the mob to imitate upon spawning. In future may also evolve to imitate sounds of mobs from other mods.
- List of mobs this demon can imitate: find it out yourself.
- Drop: 13 xp, 1 Dark Essence(100%).
- General:
- All demons are now immune to Fear.
- Regular demons now gain Strength lvl 2 and Resistance lvl 1 during the full moon nights.
- Dark Wolf:
- Slightly decreased spawn rate and density.
- Decreased attack damage from 8 to 6.
- Soul Weaver:
- Slightly decreased spawn density.
- Reaper:
- Decreased attack damage from 11 to 9.
- Now applies Wither lvl 2 for ~5-6 seconds on attack, affects only human beings(Reaper's Scythe passive ability).
- Skeleton King:
- Now gains Resistance lvl 5 while spawning.
- Updated Eternal Devourer model.
- Improved ability "Immortal Power"(2nd ability):
- Skeleton King now casts it 10 seconds after his health went below 300.
- Cooldown of ability now starts the moment Skeleton King's health went below 300.
- Decreased cooldown.
- Underworld Guardian:
- Now gains Resistance lvl 5 while spawning.
__Structures:__
- 1 new structure - Demonic Forge:
- Can be found in The Underworld, Underworld Wastelands biome.
- Contains 3 chests with useful demonic loot.
__Items:__
- 2 new items:
- Corrupted Gift.
- Strange Note:
- Contains a tip to help with mod's exploration, describing the way to obtain Midnight Necronomicon.
- Is given to player in 2 scenarios: 1)When the Soul Harvest ends. 2)When player wakes up after the full moon night.
- Won't be given to player if they have the "Demonic Encyclopedia" advancement.
- Midnight Necronomicon:
- Added new information.
- Added page numeration.
- Fixed text mess in Resources, page 2.
__Armor, tools and weapons:__
- 1 new weapon - Reaper's Scythe:
- 9 attack damage, 1.3 attack speed.
- Applies Wither lvl 2 on hit, affects only human beings.
- Drops from Reapers, just like Bow drops from Skeletons.
- Can also be found in Demonic Forges.
- Can be repaired with Demonium.
- Necromancer's Staff:
- Decreased cooldown.
__Advancements:__
- 1 new advancement:
- Full Moon Hunter: Kill 13 full moon demons during one full moon night.
__Other:__
- Added integration with JEI, which includes information tips for some mod items/tools/weapons.
- Added integration with Nonexistent+.
- Added integration with Born in Chaos.
- Added new configuration file, which determines compatibility settings(Midnight Madness Compatibility).
- Improved Fear and Fearlessness effects mechanics.
- Added Fear potion. Can be brewed from Fearflower.
- Wandering Trader is now considered human being.
And some other minor changes and fixes.
**Thank you for 100,000 downloads on CurseForge!**
*The Demonic Era is coming...*
release
Midnight Madness 1.5.2
1.5.225 февр. 2024 г.1,5 тыс.Minecraft: 1.20.1forge
Что нового
**In this update:**
- Added description to Midnight Necronomicon.
- Updated description of Enchanted Midnight Necronomicon.
- Improved Reaper's spawn mechanic(Human is low health condition).
- Decreased the Reaper's default spawn chance from 25% to 10%(Human is low health condition).
- Decreased Reaper's health from 100 to 90.
- Decreased Reaper's attack damage from 13 to 11.
release
Midnight Madness 1.5.2
1.5.225 февр. 2024 г.112Minecraft: 1.19.4forge
Что нового
**In this update:**
- Added description to Midnight Necronomicon.
- Updated description of Enchanted Midnight Necronomicon.
- Improved Reaper's spawn mechanic(Human is low health condition).
- Decreased the Reaper's default spawn chance from 25% to 10%(Human is low health condition).
- Decreased Reaper's health from 100 to 90.
- Decreased Reaper's attack damage from 13 to 11.
release
Midnight Madness 1.5.2
1.5.225 февр. 2024 г.446Minecraft: 1.19.2forge
Что нового
**In this update:**
- Added description to Midnight Necronomicon.
- Updated description of Enchanted Midnight Necronomicon.
- Improved Reaper's spawn mechanic(Human is low health condition).
- Decreased the Reaper's default spawn chance from 25% to 10%(Human is low health condition).
- Decreased Reaper's health from 100 to 90.
- Decreased Reaper's attack damage from 13 to 11.
release
Midnight Madness 1.5.1
1.5.119 февр. 2024 г.117Minecraft: 1.20.1forge
Что нового
**In this update:**
- Improved Reaper's spawn mechanics:
- Condition 1(Totem of Undying triggered): small sound corrections.
- Condition 2(Low health human): reduced the chances and delay before spawn; fixed a bug with too many Reapers spawning at the same time; now triggers if human took damage and has 6 or less(instead of 5 or less as was before) health; sound corrections.
- Configuration corrections.
release
Midnight Madness 1.5.1
1.5.119 февр. 2024 г.83Minecraft: 1.19.4forge
Что нового
**In this update:**
- Improved Reaper's spawn mechanics:
- Condition 1(Totem of Undying triggered): small sound corrections.
- Condition 2(Low health human): reduced the chances and delay before spawn; fixed a bug with too many Reapers spawning at the same time; now triggers if human took damage and has 6 or less(instead of 5 or less as was before) health; sound corrections.
- Configuration corrections.
release
Midnight Madness 1.5.1
1.5.119 февр. 2024 г.168Minecraft: 1.19.2forge
Что нового
**In this update:**
- Improved Reaper's spawn mechanics:
- Condition 1(Totem of Undying triggered): small sound corrections.
- Condition 2(Low health human): reduced the chances and delay before spawn; fixed a bug with too many Reapers spawning at the same time; now triggers if human took damage and has 6 or less(instead of 5 or less as was before) health; sound corrections.
- Configuration corrections.
release
"Haunted Forever" Update
1.516 февр. 2024 г.130Minecraft: 1.20.1forge
Что нового
**In this update:**
__Demons:__
- 1 new regular demon - Reaper:
- Haunts the humans, spawns only when Totem of Undying is triggered or when the human took damage and has 5 or less hp left.
- Some parameters of this demon's spawn procedures can be configured, more details below.
- Has 100 health, 4 armor, 13 attack damage.
- Drop: 26 xp, Dark Soul.
- Skeleton King:
- Now casts the "Champion's Subordinates" ability 10 seconds after spawn.
- Improved the procedure of space-checking before spawning.
- Underworld Guardian:
- Now casts the "Ground Shake" ability 10 seconds after spawn.
- Improved the procedure of space-checking before spawning.
- Fixed spawning too high when awakened from statue.
__Structures:__
- General:
- Updated all structures to be the "true" Minecraft structures, excluding the Floating Islands, which have stayed as features.
- Updated generation settings of all structures.
- Necropolis:
- Updated the structure.
- Slightly changed loot table.
- Underworld Portal:
- Updated the structure.
- Moved from the Nether to the Overworld.
__Items:__
- 2 new items: Dark Essence Particle, Necronomicon Page(Regular demons, page 5).
- Midnight Necronomicon:
- Removed the "Nether Structures" page.
- Added new information.
__Blocks:__
- Updated tags of some blocks.
- Blocks made of Rotten Oak can now be used as a fuel for furnaces.
- Rotten Oak/Cursed Planks can now be used to craft a Bowl, Crafting Table and Sticks.
- Removed fire spreading properties from Infernal Soil, Infernal Stone and Horror-Soaked Infernal Stone.
__Armor, tools and weapons:__
- Necromancer's Staff:
- Added recipe: 2 Sticks, 1 Skeleton Skull and 1 Dark Essence.
- Now requires Dark Essence Particles to shoot.
- Now drops from Necromancer similar way a Bow drops from Skeleton.
__Other:__
- Added Minecraft Forge 1.20.1 support.
- 2 new advancements:
- The Fall of Humanity(Let the demons kill 666 human beings).
- Demon Slayer(Kill 666 demons).
- Changed the welcoming message.
- Added new configuration parameters, which allows to:
- Control the amount of Soul Energy Cursed Altar receives from every type of soul.
- Enable/Disable the Soul Harvest event and its sound effects.
- Enable/Disable the chat messages from ???, Cursed Altar and Restless Soul.
- Enable/Disable the welcoming message.
- Configure parameters of the Reaper's spawn procedures:
- Enable/Disable Reaper spawning after Totem of Undying is triggered.
- Enable/Disable Reaper spawning when human took damage and has 5 or less hp left.
- Change the delay before Reaper's spawn(low health human condition only).
- Change the chances of Reaper spawning for each condition.
- Other minor changes and fixes.
release
"Haunted Forever" Update
1.516 февр. 2024 г.77Minecraft: 1.19.4forge
Что нового
**In this update:**
__Demons:__
- 1 new regular demon - Reaper:
- Haunts the humans, spawns only when Totem of Undying is triggered or when the human took damage and has 5 or less hp left.
- Some parameters of this demon's spawn procedures can be configured, more details below.
- Has 100 health, 4 armor, 13 attack damage.
- Drop: 26 xp, Dark Soul.
- Skeleton King:
- Now casts the "Champion's Subordinates" ability 10 seconds after spawn.
- Improved the procedure of space-checking before spawning.
- Underworld Guardian:
- Now casts the "Ground Shake" ability 10 seconds after spawn.
- Improved the procedure of space-checking before spawning.
- Fixed spawning too high when awakened from statue.
__Structures:__
- General:
- Updated all structures to be the "true" Minecraft structures, excluding the Floating Islands, which have stayed as features.
- Updated generation settings of all structures.
- Necropolis:
- Updated the structure.
- Slightly changed loot table.
- Underworld Portal:
- Updated the structure.
- Moved from the Nether to the Overworld.
__Items:__
- 2 new items: Dark Essence Particle, Necronomicon Page(Regular demons, page 5).
- Midnight Necronomicon:
- Removed the "Nether Structures" page.
- Added new information.
__Blocks:__
- Updated tags of some blocks.
- Blocks made of Rotten Oak can now be used as a fuel for furnaces.
- Rotten Oak/Cursed Planks can now be used to craft a Bowl, Crafting Table and Sticks.
- Removed fire spreading properties from Infernal Soil, Infernal Stone and Horror-Soaked Infernal Stone.
__Armor, tools and weapons:__
- Necromancer's Staff:
- Added recipe: 2 Sticks, 1 Skeleton Skull and 1 Dark Essence.
- Now requires Dark Essence Particles to shoot.
- Now drops from Necromancer similar way a Bow drops from Skeleton.
__Other:__
- Added Minecraft Forge 1.20.1 support.
- 2 new advancements:
- The Fall of Humanity(Let the demons kill 666 human beings).
- Demon Slayer(Kill 666 demons).
- Changed the welcoming message.
- Added new configuration parameters, which allows to:
- Control the amount of Soul Energy Cursed Altar receives from every type of soul.
- Enable/Disable the Soul Harvest event and its sound effects.
- Enable/Disable the chat messages from ???, Cursed Altar and Restless Soul.
- Enable/Disable the welcoming message.
- Configure parameters of the Reaper's spawn procedures:
- Enable/Disable Reaper spawning after Totem of Undying is triggered.
- Enable/Disable Reaper spawning when human took damage and has 5 or less hp left.
- Change the delay before Reaper's spawn(low health human condition only).
- Change the chances of Reaper spawning for each condition.
- Other minor changes and fixes.
release
"Haunted Forever" Update
1.516 февр. 2024 г.124Minecraft: 1.19.2forge
Что нового
**In this update:**
__Demons:__
- 1 new regular demon - Reaper:
- Haunts the humans, spawns only when Totem of Undying is triggered or when the human took damage and has 5 or less hp left.
- Some parameters of this demon's spawn procedures can be configured, more details below.
- Has 100 health, 4 armor, 13 attack damage.
- Drop: 26 xp, Dark Soul.
- Skeleton King:
- Now casts the "Champion's Subordinates" ability 10 seconds after spawn.
- Improved the procedure of space-checking before spawning.
- Underworld Guardian:
- Now casts the "Ground Shake" ability 10 seconds after spawn.
- Improved the procedure of space-checking before spawning.
- Fixed spawning too high when awakened from statue.
__Structures:__
- General:
- Updated all structures to be the "true" Minecraft structures, excluding the Floating Islands, which have stayed as features.
- Updated generation settings of all structures.
- Necropolis:
- Updated the structure.
- Slightly changed loot table.
- Underworld Portal:
- Updated the structure.
- Moved from the Nether to the Overworld.
__Items:__
- 2 new items: Dark Essence Particle, Necronomicon Page(Regular demons, page 5).
- Midnight Necronomicon:
- Removed the "Nether Structures" page.
- Added new information.
__Blocks:__
- Updated tags of some blocks.
- Blocks made of Rotten Oak can now be used as a fuel for furnaces.
- Rotten Oak/Cursed Planks can now be used to craft a Bowl, Crafting Table and Sticks.
- Removed fire spreading properties from Infernal Soil, Infernal Stone and Horror-Soaked Infernal Stone.
__Armor, tools and weapons:__
- Necromancer's Staff:
- Added recipe: 2 Sticks, 1 Skeleton Skull and 1 Dark Essence.
- Now requires Dark Essence Particles to shoot.
- Now drops from Necromancer similar way a Bow drops from Skeleton.
__Other:__
- Added Minecraft Forge 1.20.1 support.
- 2 new advancements:
- The Fall of Humanity(Let the demons kill 666 human beings).
- Demon Slayer(Kill 666 demons).
- Changed the welcoming message.
- Added new configuration parameters, which allows to:
- Control the amount of Soul Energy Cursed Altar receives from every type of soul.
- Enable/Disable the Soul Harvest event and its sound effects.
- Enable/Disable the chat messages from ???, Cursed Altar and Restless Soul.
- Enable/Disable the welcoming message.
- Configure parameters of the Reaper's spawn procedures:
- Enable/Disable Reaper spawning after Totem of Undying is triggered.
- Enable/Disable Reaper spawning when human took damage and has 5 or less hp left.
- Change the delay before Reaper's spawn(low health human condition only).
- Change the chances of Reaper spawning for each condition.
- Other minor changes and fixes.
release
Midnight Madness 1.4.3
1.4.329 янв. 2024 г.119Minecraft: 1.19.4forge
Что нового
**In this update:**
- Fixed mod recipes for crafting table being incompatible with JEI.
release
Midnight Madness 1.3.4
1.3.417 янв. 2024 г.162Minecraft: 1.18.2forge
Что нового
**In this update:**
- Removed The Underworld due to partial end of support for Minecraft 1.18.2.
- Removed /enterunderworld command.
- Improved the escape mechanic for all types of souls.
- Updated Fiend's spawn sound to play only when the Dark Soul escapes the player.
- Updated Underworld Horror's texture and idle animation.
- Underworld Horror is now immune to wither and potion effects.
- Increased Underworld Guardian's "Ground Shake" ability damage.
- Updated Necromancer's loot table.
- Fixed issues with Demonic Sword(Cursed with Horrifying Soul).
- Updated properties of the Necromancer's Staff: reduced projectile power, damage and knockback. Decreased cooldown.
- Slightly increased Demonic Armor durability.
- Demonic Ores can now be smelted using the Blast Furnace.
- Updated Necropolis' chest loot table.
- Updated Soul Crystal recipe.
- Updated texture of Infernal Soil.
- Updated texture and description of the Infernal Core.
- Underworld Guardian is now unable to cast "Ground Shake" ability if he has 50 health or lower.
- Fixed demons dropping xp twice.
- Updated Skeleton King and Underworld Guardian to drop the loot after death animation.
- Improved the look of ritual recipes pages of Midnight Necronomicon.
release
Midnight Madness 1.4.2
1.4.24 янв. 2024 г.113Minecraft: 1.19.4forge
Что нового
**In this update:**
- Underworld Guardian is now unable to cast "Ground Shake" ability if he has 50 health or lower.
- Fixed Underworld Guardian's "Ground Shake" ability dealing incorrect amount of damage.
- Fixed loot tables of several demons not working properly.
- Fixed Cursed Leaves dropping Cursed Mango with 100% chance(again).
- Increased Cursed Mango drop chance to 9%.
- Updated Cursed Leaves to be mineable with hoe.
- Reduced cooldown of the Necromancer's Staff.
- Fixed Necronomicon Page(Underworld Structures, page 2) removing wrong Necronomicon Page(Other rituals, page 2) upon using.
release
Midnight Madness 1.4.2
1.4.24 янв. 2024 г.622Minecraft: 1.19.2forge
Что нового
**In this update:**
- Underworld Guardian is now unable to cast "Ground Shake" ability if he has 50 health or lower.
- Fixed Underworld Guardian's "Ground Shake" ability dealing incorrect amount of damage.
- Fixed loot tables of several demons not working properly.
- Fixed Cursed Leaves dropping Cursed Mango with 100% chance(again).
- Increased Cursed Mango drop chance to 9%.
- Updated Cursed Leaves to be mineable with hoe.
- Reduced cooldown of the Necromancer's Staff.
- Fixed Necronomicon Page(Underworld Structures, page 2) removing wrong Necronomicon Page(Other rituals, page 2) upon using.
release
Midnight Madness 1.4.1
1.4.130 дек. 2023 г.85Minecraft: 1.19.4forge
Что нового
**In this update:**
- Changed Infernal Core durability to 13.
- Added missing Necronomicon Pages to Necromancer's loot table.
- Fixed Necromancer dropping too many items.
- Fixed Cursed Leaves dropping Cursed Mango with 100% chance.
release
Midnight Madness 1.4.1
1.4.130 дек. 2023 г.89Minecraft: 1.19.2forge
Что нового
**In this update:**
- Changed Infernal Core durability to 13.
- Added missing Necronomicon Pages to Necromancer's loot table.
- Fixed Necromancer dropping too many items.
- Fixed Cursed Leaves dropping Cursed Mango with 100% chance.
release
"Call of The Underworld: Dimension of Horrors" Update
1.425 дек. 2023 г.85Minecraft: 1.19.4forge
Что нового
*Greetings, mortals! This is the 2nd, and, probably, the last part of the infernally big "Call of The Underworld" update! Behold and be terrified!*
**In the "Call of The Underworld: Dimension of Horrors" update:**
**Demons:**
- 1 new regular demon - Soulseeker:
- Has 70 health, 4 armor, 9 attack damage, 0.5 attack knockback and resistance.
- Sets nearby entities in fear, regenerates in Horror Valley.
- Drops 13 xp, can drop Souls, Dark Souls, Horrifying Soul.
- Spawns in Overworld, Nether and Underworld(Horror Valley).
- Has 1 passive ability - "Soulstealer": attacks of this demon steal 1 soul from the target's inventory. The priority is Dragon>Horrifying>Dark>Soul.
Does not steal souls from the Soul Cages and Soul Catchers.
- Fiend:
- Added passive regeneration when in Horror Valley biome(0.5 health/second).
- The spawn sound is now playing only when the Dark Soul is escaping the player.
- Underworld Horror:
- Added passive regeneration when in Horror Valley biome(0.5 health/second).
- Is now immune to wither and potions.
- Updated idle animation.
- Updated demon texture.
- Necromancer:
- Decreased damage due to Necromancer's Staff balance changes.
- Updated loot table.
- Underworld Guardian:
- Increased shockwave damage of the Ground Shake ability.
**The Underworld:**
- 2 new biomes: Necromancer Forest and Horror Valley.
- Added new tree type - cursed tree, which fill the Necromancer Forest biome.
- Magma Cubes now spawn in Underworld Wastelands.
**Structures:**
- 2 new structures:
- Floating Island:
- Have 4 types.
- Generates in the sky of Underworld Wastelands in The Underworld.
- Contains the Infernal Demonic Ore placed somewhere in the structure.
- Crimson Tower:
- Have 2 types.
- Generates in Horror Valley and Underworld Wastelands in The Underworld.
- Consists of 6 floors and a roof.
- Contains 6 spawners and 6 chests full of loot!
- Arena:
- Now can only be found in The Underworld, Underworld Wastelands biome.
- Necropolis:
- Updated loot table.
**Items:**
- 5 new items:
- Cursed Mango:
- Gives Fearlessness for 45 seconds, but sets the consumer on fire for 1 second upon eating.
- Can be obtained from the leaves of cursed trees in The Underworld.
- Demonic Mango:
- Empowers the consumer.
- Can be created by upgrading the Cursed Mango via ritual on the Cursed Altar.
- For the recipe view Midnight Necronomicon - Cursed Altar - Other Rituals, page 3.
- 3 new Necronomicon Pages:
- Other Rituals, page 3.
- Underworld Structures, page 1.
- Underworld Structures, page 2.
- Soul/Dark Soul/Horrifying Soul/Dragon Soul:
- Improved the escape mechanic.
- Soul Crystal:
- Changed the recipe.
- Midnight Necronomicon:
- Added new information.
- Sorted the 'Structures' page by dimensions.
- Improved the look of recipe pages.
- Other changes and corrections.
- Infernal Core:
- Main function enabled: now can open the gates to The Underworld!
- Updated item texture.
- The item might disappear from your world due to the changes made, so you will have to obtain it once again. Poor Guardian.
**Blocks:**
- 21 new block:
- Horror-Soaked Infernal Stone.
- Rotten Oak Door/Trapdoor.
- Cursed Log/Leaves/Soil/Planks/Stairs/Slab/Fence/Fence Gate/Button/Pressure Plate/Door/Trapdoor.
- Infernal Stone Bricks/Stairs/Slab, Cracked Infernal Stone Bricks, Infernal Demonic Ore.
- Fearflower:
- Sets nearby units in small radius in fear.
- Can be found in The Underworld.
- Infernal Soil:
- Updated block texture.
**Armor, Tools and Weapons:**
- Necromancer's Staff:
- Reduced projectile power, damage and knockback.
- Slightly reduced attack cooldown.
- Demonic Armor:
- Slightly increased durability.
**Advancements:**
- 3 new advancements:
- Dimension of Horrors(Enter The Underworld).
- Demonic Delicacy(Taste the Demonic Mango).
- Demonic Impudence(Let the Soulseeker steal a Dragon or Horrifying Soul from you).
**Other:**
- Since this update Forge 1.18.2 is on partial support.
It means that this version is going to receive only small patches, excluding major content updates.
This update's content is excluded as well.
The 1.3.4 version for 1.18.2 is in development and will include fixes and small improvements from this update.
- Removed /enterunderworld command.
- All types of Demonic Ore can now be smelted in the Blast Furnace.
- Fixed demons dropping xp twice.
- Fixed a bug when the game fails to spawn Necromancer, causing a game crash.
And some other changes, improvements and fixes.
**Happy New Year and Merry Christmas, mortals! See you next year!**
release
"Call of The Underworld: Dimension of Horrors" Update
1.425 дек. 2023 г.76Minecraft: 1.19.2forge
Что нового
*Greetings, mortals! This is the 2nd, and, probably, the last part of the infernally big "Call of The Underworld" update! Behold and be terrified!*
**In the "Call of The Underworld: Dimension of Horrors" update:**
**Demons:**
- 1 new regular demon - Soulseeker:
- Has 70 health, 4 armor, 9 attack damage, 0.5 attack knockback and resistance.
- Sets nearby entities in fear, regenerates in Horror Valley.
- Drops 13 xp, can drop Souls, Dark Souls, Horrifying Soul.
- Spawns in Overworld, Nether and Underworld(Horror Valley).
- Has 1 passive ability - "Soulstealer": attacks of this demon steal 1 soul from the target's inventory. The priority is Dragon>Horrifying>Dark>Soul.
Does not steal souls from the Soul Cages and Soul Catchers.
- Fiend:
- Added passive regeneration when in Horror Valley biome(0.5 health/second).
- The spawn sound is now playing only when the Dark Soul is escaping the player.
- Underworld Horror:
- Added passive regeneration when in Horror Valley biome(0.5 health/second).
- Is now immune to wither and potions.
- Updated idle animation.
- Updated demon texture.
- Necromancer:
- Decreased damage due to Necromancer's Staff balance changes.
- Updated loot table.
- Underworld Guardian:
- Increased shockwave damage of the Ground Shake ability.
**The Underworld:**
- 2 new biomes: Necromancer Forest and Horror Valley.
- Added new tree type - cursed tree, which fill the Necromancer Forest biome.
- Magma Cubes now spawn in Underworld Wastelands.
**Structures:**
- 2 new structures:
- Floating Island:
- Have 4 types.
- Generates in the sky of Underworld Wastelands in The Underworld.
- Contains the Infernal Demonic Ore placed somewhere in the structure.
- Crimson Tower:
- Have 2 types.
- Generates in Horror Valley and Underworld Wastelands in The Underworld.
- Consists of 6 floors and a roof.
- Contains 6 spawners and 6 chests full of loot!
- Arena:
- Now can only be found in The Underworld, Underworld Wastelands biome.
- Necropolis:
- Updated loot table.
**Items:**
- 5 new items:
- Cursed Mango:
- Gives Fearlessness for 45 seconds, but sets the consumer on fire for 1 second upon eating.
- Can be obtained from the leaves of cursed trees in The Underworld.
- Demonic Mango:
- Empowers the consumer.
- Can be created by upgrading the Cursed Mango via ritual on the Cursed Altar.
- For the recipe view Midnight Necronomicon - Cursed Altar - Other Rituals, page 3.
- 3 new Necronomicon Pages:
- Other Rituals, page 3.
- Underworld Structures, page 1.
- Underworld Structures, page 2.
- Soul/Dark Soul/Horrifying Soul/Dragon Soul:
- Improved the escape mechanic.
- Soul Crystal:
- Changed the recipe.
- Midnight Necronomicon:
- Added new information.
- Sorted the 'Structures' page by dimensions.
- Improved the look of recipe pages.
- Other changes and corrections.
- Infernal Core:
- Main function enabled: now can open the gates to The Underworld!
- Updated item texture.
- The item might disappear from your world due to the changes made, so you will have to obtain it once again. Poor Guardian.
**Blocks:**
- 21 new block:
- Horror-Soaked Infernal Stone.
- Rotten Oak Door/Trapdoor.
- Cursed Log/Leaves/Soil/Planks/Stairs/Slab/Fence/Fence Gate/Button/Pressure Plate/Door/Trapdoor.
- Infernal Stone Bricks/Stairs/Slab, Cracked Infernal Stone Bricks, Infernal Demonic Ore.
- Fearflower:
- Sets nearby units in small radius in fear.
- Can be found in The Underworld.
- Infernal Soil:
- Updated block texture.
**Armor, Tools and Weapons:**
- Necromancer's Staff:
- Reduced projectile power, damage and knockback.
- Slightly reduced attack cooldown.
- Demonic Armor:
- Slightly increased durability.
**Advancements:**
- 3 new advancements:
- Dimension of Horrors(Enter The Underworld).
- Demonic Delicacy(Taste the Demonic Mango).
- Demonic Impudence(Let the Soulseeker steal a Dragon or Horrifying Soul from you).
**Other:**
- Since this update Forge 1.18.2 is on partial support.
It means that this version is going to receive only small patches, excluding major content updates.
This update's content is excluded as well.
The 1.3.4 version for 1.18.2 is in development and will include fixes and small improvements from this update.
- Removed /enterunderworld command.
- All types of Demonic Ore can now be smelted in the Blast Furnace.
- Fixed demons dropping xp twice.
- Fixed a bug when the game fails to spawn Necromancer, causing a game crash.
And some other changes, improvements and fixes.
**Happy New Year and Merry Christmas, mortals! See you next year!**
release
Midnight Madness 1.3.3
1.3.314 дек. 2023 г.65Minecraft: 1.19.2forge
Что нового
**In this update:**
- Applied fix for Soul Cages to prevent the possibility of crashing the game.
release
Midnight Madness 1.3.3
1.3.314 дек. 2023 г.100Minecraft: 1.18.2forge
Что нового
**In this update:**
- Applied fix for Soul Cages to prevent the possibility of crashing the game.
release
Midnight Madness 1.3.3
1.3.329 нояб. 2023 г.88Minecraft: 1.19.4forge
Что нового
**In this update:**
- Fixed missing mineable properties of certain blocks.
release
Midnight Madness 1.3.2
1.3.229 нояб. 2023 г.92Minecraft: 1.19.2forge
Что нового
**In this update:**
- Fixed missing mineable properties of certain blocks.
release
Midnight Madness 1.3.2
1.3.229 нояб. 2023 г.49Minecraft: 1.18.2forge
Что нового
**In this update:**
- Fixed missing mineable properties of certain blocks.
***Attention! Working on 1.18.2 version of the mod becomes really hard and causing a lot of troubles, so be ready that 1.18.2 support may be dropped in upcoming updates! If this happens, the 1.18.2 version will only receive small bug-fix updates, major content will be excluded.***
release
Midnight Madness 1.3.2
1.3.220 нояб. 2023 г.74Minecraft: 1.19.4forge
Что нового
**In this update:**
- Fixed Soul Cage GUIs crashing the game.
release
Midnight Madness 1.3.1
1.3.116 окт. 2023 г.66Minecraft: 1.19.4forge
Что нового
**In this update:**
- Fixed Necromancer's ability not working properly;
- Added Minecraft Forge 1.19.4 support.
release
Midnight Madness 1.3.1
1.3.116 окт. 2023 г.143Minecraft: 1.19.2forge
Что нового
**In this update:**
- Fixed Necromancer's ability not working properly.
release
Midnight Madness 1.3.1
1.3.116 окт. 2023 г.73Minecraft: 1.18.2forge
Что нового
**In this update:**
- Fixed Necromancer's ability not working properly.
release
"Call of The Underworld: Awakening" Update
1.313 окт. 2023 г.81Minecraft: 1.19.2forge
Что нового
**In the "Call of The Underworld: Awakening" update:**
Demons:
- 1 new Demonic Boss - Underworld Guardian:
- Can be awakened by using the Horrifying Soul on the Underworld Guardian's Core in new specific structure in Nether;
- Has 700 hp, 30 attack damage and 13 armor;
- Has one active ability - "Ground Shake": The Underworld Guardian slams the ground, dealing damage to every entity in large area and causing an explosion underneath himself;
- Has one passive ability - "Demonic Creature": every hit to Guardian sets the attacker in fire, no matter the way attack was provided;
- Sets nearby targets in fear in large area as well;
- Drops 913 xp and the Infernal Core that can be used to activate the portal to The Underworld(the function is disabled for now, keep the Infernal Core for later!);
- General:
- Updated AI of all Demons;
- Villagers and Illagers are now targeted by all Demons;
- Fixed demons being able to attack through walls;
- Skeleton King:
- Improved walking animation;
- Fixed abilities synchronization issues;
- Underworld Horror:
- Fear range increased;
- Dark Wolf:
- Movement speed decreased;
- Attack range decreased;
- Soul Weaver:
- Movement speed decreased;
- Attack range decreased;
- Now attacks back no matter what biome it and the target are in;
- Necromancer:
- Fixed ability synchronization issues;
- Added new possible loot: Necronomicon Pages(10% chance for each);
Dimensions:
- 1 new dimension - The Underworld:
<???> Attention, mortals! The Underworld is not fully complete yet(at all). And the legal way to get there is closed for now as well. So don't touch this poor Guardian, there is no valid point in killing him!!! But, if you by whatever reason want to see the beauty of our Hometown and nothing can stop you, I've left you only one way to enter this dimension. You must wait. Or use /iamfool;
Structures:
- 1 new structure - Underworld Portal(Nether);
- Necropolis:
- Updated the structure: enlarged size, reduced the amount of lamps;
- Decreased spawn rate;
- Slightly changed chest loot table;
- Hanged Man's House:
- Decreased spawn rate;
- Slightly changed double chest loot table;
- Survivor's House:
- Slightly changed chest loot table;
Items:
- 3 new items: Infernal Core, Necronomicon Pages(Other rituals pages 1 and 2). From now the Midnight Necronomicon isn't complete by default and missing some pages that can be unlocked by using this new type of items;
- Midnight Necronomicon:
- Added new information;
- Updated Cursed Altar recipes: added the amount of Soul Energy needed to provide the rituals;
Blocks:
- 8 new blocks - Rotten Oak Fence/Fence Gate/Button/Pressure Plate, Demonic Obsidian, Infernal Stone, Infernal Soil, Underworld Guardian's Core;
- Updated properties of Rotten Oak Planks/Stairs/Slabs;
- Cursed Altar:
- Added "Soul Energy" mechanic: the Altar now uses this energy to provide rituals. Soul Energy meter can be filled by feeding the souls to the Cursed Altar;
- Updated GUI: added new slot for souls, new button to feed Cursed Altar and new meter to track the amount of Soul Energy of the Cursed Altar;
- Changed passive sound playback interval, slightly reduced the volume;
- Added responses;
Armor, tools and weapons:
- Eternal Devourer:
- Added passive ability: increases the chance of extracting the soul up to 33%. The ability disables if the default chances are set to 33% or higher via config file;
- Dark Crown:
- Added passive ability: doesn't let the souls to escape the bearer while the Dark Crown is equipped;
- Decreased the amount of time the Dark Crown can be equipped before the curse is applied;
- Soul Catcher:
- Added key button to release the soul from the Soul Catcher(the soul adds to the inventory). Default - [O];
- Updated textures of all Soul-Cursed swords;
Advancements:
- 5 new advancements:
- Demon of Knowledge - Find all missing pages and complete the Midnight Necronomicon;
- A Bitter Truth - Destroy the Netherite Sword during the ritual of the Cursed Altar;
- Feed the Darkness - Feed the Cursed Altar with souls;
- Wraith King - Equip the Dark Crown and the Eternal Devourer at the same time;
- The Guardian Falls Apart - Defeat the Underworld Guardian;
- Updated advancement "Back to Underworld": is now granted to every player in 25 block radius from the defeated Skeleton King. Changed advancement icon;
- Updated advancement "No King Rules Forever": changed advancement icon;
And some other changes and fixes.
See you in part 2 of this infernally big update!
release
"Call of The Underworld: Awakening" Update
1.313 окт. 2023 г.56Minecraft: 1.18.2forge
Что нового
**In the "Call of The Underworld: Awakening" update:**
Demons:
- 1 new Demonic Boss - Underworld Guardian:
- Can be awakened by using the Horrifying Soul on the Underworld Guardian's Core in new specific structure in Nether;
- Has 700 hp, 30 attack damage and 13 armor;
- Has one active ability - "Ground Shake": The Underworld Guardian slams the ground, dealing damage to every entity in large area and causing an explosion underneath himself;
- Has one passive ability - "Demonic Creature": every hit to Guardian sets the attacker in fire, no matter the way attack was provided;
- Sets nearby targets in fear in large area as well;
- Drops 913 xp and the Infernal Core that can be used to activate the portal to The Underworld(the function is disabled for now, keep the Infernal Core for later!);
- General:
- Updated AI of all Demons;
- Villagers and Illagers are now targeted by all Demons;
- Fixed demons being able to attack through walls;
- Skeleton King:
- Improved walking animation;
- Fixed abilities synchronization issues;
- Underworld Horror:
- Fear range increased;
- Dark Wolf:
- Movement speed decreased;
- Attack range decreased;
- Soul Weaver:
- Movement speed decreased;
- Attack range decreased;
- Now attacks back no matter what biome it and the target are in;
- Necromancer:
- Fixed ability synchronization issues;
- Added new possible loot: Necronomicon Pages(10% chance for each);
Dimensions:
- 1 new dimension - The Underworld:
<???> Attention, mortals! The Underworld is not fully complete yet(at all). And the legal way to get there is closed for now as well. So don't touch this poor Guardian, there is no valid point in killing him!!! But, if you by whatever reason want to see the beauty of our Hometown and nothing can stop you, I've left you only one way to enter this dimension. You must wait. Or use /iamfool;
Structures:
- 1 new structure - Underworld Portal(Nether);
- Necropolis:
- Updated the structure: enlarged size, reduced the amount of lamps;
- Decreased spawn rate;
- Slightly changed chest loot table;
- Hanged Man's House:
- Decreased spawn rate;
- Slightly changed double chest loot table;
- Survivor's House:
- Slightly changed chest loot table;
Items:
- 3 new items: Infernal Core, Necronomicon Pages(Other rituals pages 1 and 2). From now the Midnight Necronomicon isn't complete by default and missing some pages that can be unlocked by using this new type of items;
- Midnight Necronomicon:
- Added new information;
- Updated Cursed Altar recipes: added the amount of Soul Energy needed to provide the rituals;
Blocks:
- 8 new blocks - Rotten Oak Fence/Fence Gate/Button/Pressure Plate, Demonic Obsidian, Infernal Stone, Infernal Soil, Underworld Guardian's Core;
- Updated properties of Rotten Oak Planks/Stairs/Slabs;
- Cursed Altar:
- Added "Soul Energy" mechanic: the Altar now uses this energy to provide rituals. Soul Energy meter can be filled by feeding the souls to the Cursed Altar;
- Updated GUI: added new slot for souls, new button to feed Cursed Altar and new meter to track the amount of Soul Energy of the Cursed Altar;
- Changed passive sound playback interval, slightly reduced the volume;
- Added responses;
Armor, tools and weapons:
- Eternal Devourer:
- Added passive ability: increases the chance of extracting the soul up to 33%. The ability disables if the default chances are set to 33% or higher via config file;
- Dark Crown:
- Added passive ability: doesn't let the souls to escape the bearer while the Dark Crown is equipped;
- Decreased the amount of time the Dark Crown can be equipped before the curse is applied;
- Soul Catcher:
- Added key button to release the soul from the Soul Catcher(the soul adds to the inventory). Default - [O];
- Updated textures of all Soul-Cursed swords;
Advancements:
- 5 new advancements:
- Demon of Knowledge - Find all missing pages and complete the Midnight Necronomicon;
- A Bitter Truth - Destroy the Netherite Sword during the ritual of the Cursed Altar;
- Feed the Darkness - Feed the Cursed Altar with souls;
- Wraith King - Equip the Dark Crown and the Eternal Devourer at the same time;
- The Guardian Falls Apart - Defeat the Underworld Guardian;
- Updated advancement "Back to Underworld": is now granted to every player in 25 block radius from the defeated Skeleton King. Changed advancement icon;
- Updated advancement "No King Rules Forever": changed advancement icon;
And some other changes and fixes.
See you in part 2 of this infernally big update!
release
Midnight Madness 1.2.3
1.2.315 июн. 2023 г.120Minecraft: 1.19.2forge
Что нового
**In this update:**
- Added configuration file;
- Improved Skeleton King's attack and 2nd ability animations;
- Improved Souls escaping player mechanic.
See you in Underworld, mortals!
release
Midnight Madness 1.2.3
1.2.315 июн. 2023 г.77Minecraft: 1.18.2forge
Что нового
**In this update:**
- Added configuration file;
- Improved Skeleton King's attack and 2nd ability animations;
- Improved Souls escaping player mechanic.
See you in Underworld, mortals!