COWMODSКаталог модов
MetalRender

ВЕРСИИ (5)

release

MetalRender 2.0.3

2.0.3
24 окт. 2026 г.268Minecraft: 26.3fabric
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# MetalRender 2.0.3 ## changes since 2.0.2.1 ### terrain rendering and LOD - better mesh shader path and GPU culling - re-enabled hi-z terrain culling by default - avoided duplicate normal terrain rendering when metalrender is alive - worsened visual detail for selected plants and vines at farther LOD levles ### bug and visual fixes - fixed water/lava slope gaps - fixed underwater mysterious shadows that look like a lost ancient civilisation - water/fire textures fix against z-fighting ### Other - updated license, revise where necessary
release

MetalRender 2.0.2

2.0.2
21 окт. 2026 г.87Minecraft: 26.3fabric
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# MetalRender 2.0.2 ## changes since 2.0.1 ### MC 26.3 compatiblbilty - ports renderer backend to MC 26.3 RenderPearl GPU - reuse the active terrain and water render passes ### rendering - smaller terrain vertex data passed between shader stages - better terrain fog distance reconstruction - limited terrain LOD tier refreshes and chunk finding to do less work - better GPu buffer updates with safe back buffer renaming for smol buffer - better chunk mesh generation, quad tier handling, terrain culling shaders and bundled Metal libraries ### compatibility data - updated Sodium from "conflicts" to 'breaks' incase you people can't read and just try to install Sodium along with metalrender for some stupid reason despite a VERY clear warning in the mod overview at the TOP of the page <details> <summary>smol something</summary> hope you guys like this version, took me 3 days and nights (litertally) and a school email about computer use. </details>
beta

MetalRender 2.0.1

2.0.1-26.2
19 окт. 2026 г.198Minecraft: 26.2fabric
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# MetalRender 2.0.1, with 1 PR merged ## Changes since 2.0.0 ### Rendering and performance - adds terrain Hi-Z occlusion culling to kill hidden terrain during GPU culling - better chunk meshing with block state caching and water meshing. - caches fully meshed chunk section scans to avoid repeating work. - better cave traversal by using outward exits in the directional walk. - remembers GUI render areas to speed overlap checks. - skipps the entity outline blit pass when there is no outline work to draw. - adds GPU pass timing data to the profiler reports.
beta

MetalRender 2.0.0

2.0.0-26.1.x
18 окт. 2026 г.104Minecraft: 26.1, 26.1.1, 26.1.2fabric
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# MetalRender V2 is out (in beta)! this release features a brand new rendering path, actually working (not placeholder) buttons*, and proven results! minor visual issues might still reside, if it doesn't crash its mostly alg mod compatiblilty: - Sodium & VulkanMod is non compat - DH and Bobby is non compat, when installing metalrender, remove their files and world saves - Other Rendering mods are also non compat - Most other mods that add features using Blaze3D are compatible - Rendering/memory optimisation mods are non compat, will not add compat. -# yea previous versions were just placeholders, before i discovered over 400 pages of apple documentation on metal... oops was just writing shi and hoped it compiled before... i actualy know what im doing now trust
release

MetalRender v0.1.6

v0.1.6
21 окт. 2025 г.4,6 тыс.Minecraft: 1.21.8, 1.21.9, 1.21.10fabric
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# MetalRender v0.1.6 Changelogs: - Added MetalRender Command line - Added ModMenu config UI - Improved LOD system - Added TAA (partly) - Added MetalFX upscaling - Used [half] instead of [float] for faster Metal-side loading - Lowered quality to a barely noticeable state but enought to increase FPS - Fixed LOD mesh generation --- # Precautions: - If MetalRender gets slow after a while, use /metalrender cache clear or /metalrender reload - If Minecraft gets slow, turn low power mode off as it has been tested to lower FPS and graphics greatly. Great for if you can't charge for a while. - Remember to get ModMenu, MetalRender now needs it --- **Performance boost (in testing)** In testing, MetalRender v0.1.6 has been shown to sport a ~60 FPS improvement (~200 FPS) from v0.1.5 (~120 FPS), under optimal circumstances.