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MessMod

ВЕРСИИ (43)

beta

MessMod 0.10.0+v20251019-BETA

0.10.0+v20251019-BETA
19 окт. 2025 г.88Minecraft: 1.17.1fabric
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Что нового
1.17.1 Port
beta

MessMod 0.10.0+v20251019-BETA

0.10.0+v20251019-BETA
19 окт. 2025 г.46Minecraft: 1.18.2fabric
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Что нового
1.18.2 Port
beta

MessMod 0.10.0+v20251019-BETA-reuploaded

0.10.0+v20251019-BETA-reuploaded
19 окт. 2025 г.55Minecraft: 1.16.4, 1.16.5fabric
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Что нового
Minor changes to Mod descriptions. Check `0.10.0+v20251019-BETA` for a complete list of changes since `0.9.0+v20250827`.
beta

MessMod 0.10.0+v20251019-BETA

0.10.0+v20251019-BETA
19 окт. 2025 г.23Minecraft: 1.16.4, 1.16.5fabric
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Что нового
> For 2024.10.19, a autumn night that is not as cold as seemed. ## New ### Options - `clayBlockPlacer` - Place any technical blocks (e.g. nether portals) with clay balls. - Clay balls should be named to specify the block to place. For example, with a clay ball named `grass_block[snowy=true]`, you can place snowy grass blocks by right clicks. - `playerInputsWhenScreenOpened` - Allow players to move and turn around while typing commands, etc. - Only when a hotkey, `F6` by default, is pressed. - `playerInputsWhenScreenOpenedHotkey` - `loomWaveGenerator` - An option to completely turn loom wave generator off. ### Commands - `/tileentity add` - Legacy `/tileentity set`. - `/nameitem` - Name the item the player is holding, without needing an anvil. - `/drawshape` - Draw boxes, lines, texts, or pictures in-game, as a marker. ### Others - Oscilloscope can now detect edges actively, allowing signal level changes without block updates to be captured. Can be disabled if you want to. - Repetition of waveform stages in standard mode. - e.g. `100[(+0=>+0)L15 (+0=>+0)L0]`, which repeats `(+0=>+0)L15 (+0=>+0)L0` 100 times - Can be nested: `3[5[(+0=>+0)L15 (+0=>+0)L0]]` - Alternative syntax: `3*[(+0=>+0)L15 (+0=>+0)L0]` - Command suggestions for waveforms - A little bit "silly", though. ## Changes ### Commands - `/messcfg` no longer list all options at once. - Instead, a list of labels, like `REDSTONE` or `INTERACTION_TWEAKS`, which you can click to get related options, are listed. - Renamed `/tileentity set` to `/tileentity replace` ### Oscilloscope - A more compact GUI of channel list. - Non-visible channels no longer emit triggers ### Waveforms - Abbreviations of ticking phases can be used in waveform definitions. - e.g. `ENTITY` => `EU`、`BLOCK_EVENTS` => `BE` ### Other - Advanced mixins are disabled by default now. ## Fixes - Error messages send when trying to add custom columns to a running entity log are not translated. - Some commands has not feedback at all. - `/logdeath unsub` - `/hud setHudTarget` - `/hud setHudTarget` - Some commands may fail due to uncaught exceptions. - `/logdeath sub`, when the death predicate has syntax errors. - `/exportsave export`, when export fails due to a unexpected error. - `/rng`, when no entity is selected. - The Chinese feedback of `/partlykill` is not grammatically correct. - `/tileentity set` may fail to set block entities. - 4.5-years-old - Strong signals (level >= 15) are not captured properly by the oscilloscope. - There are "gaps" between waveform's cycles. - Check boxes in oscilloscope channels list doesn't match actual channel settings. - Shapes are not rendered in customs dimensions. - 4-years-old - Oscilloscope GUI may crash the client with `ConcurrentModificationException`. - New oscilloscope channels are added to the channel list twice. - Tooltips in oscilloscope GUI are sometimes rendered outside the screen. - Client crashes when loading replays of ReplayMod. - Arrays of arrays (instead of multidimensional arrays) cannot be created by array literals. - Subcommands of `/variable` is incorrectly registered. - Vertical scaling of analog wave areas of oscilloscope is inconsistent with horizontal - Shapes sent when players are in another dimension is not visible. - Trig level markers cannot be dragged twice. - Dragging trig level marks doesn't cause trig level text fields to update. - `misc.negativeid` is not translated in current language.
beta

MessMod 0.9.0+v20250827-BETA-reupload

0.9.0+v20250827-BETA-reupload
27 авг. 2025 г.36Minecraft: 1.16.4, 1.16.5fabric
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Что нового
Fix crashes. Not bumping version.
beta

MessMod 0.9.0+v20250827-BETA

0.9.0+v20250827-BETA
27 авг. 2025 г.32Minecraft: 1.16.4, 1.16.5fabric
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Что нового
# New ## Options - `hayOscilloscope` - Make hay block a oscilloscope / logic analyzer. - hayOscilloscopeChannelVisibilityBroadcast - `smartCursorMode` - Allow cursors to stop at word delimiters other than spaces (e.g. commas in entity selectors) when editing commands with Ctrl + Arrow or Ctrl + Backspace. - `smartCursorCustomWordDelimiters` - `survivalStatusBarInCreativeMode` - `survivalXpBarInCreativeMode` - `disableClientChunkUnloading` ## Commands - `/logdeath` - Record death causes of entities and get statistics. - `/wavegen` - Wave generator (a.k.a. function generator) in Minecraft. - `/touch` - Update a large range of blocks. Fix "abnormal" block states. - `/setblockraw` - Set block with `setBlockState()` method directly ## Others - Array literal # Changes - `<exploder>` argument in `/explode`. - To emulate powered creeper explosion / TNT looting. - `/variable print <var> toString` can accpet an accessing path to apply to the variable before printing. - Recording & Statistics in `/logpacket`. # Fixes - `flowerFieldRendererSingleLayer` has no description & crashes the client - `flowerFieldRenderer` crashes the server with `ConcurrentModificationException` when generating new chunks of biome other than flower forest. - `TranslatableExceptions` thrown when creating variable with literals are not handled properly, resulting in "unexpected error". - Potential resource leakage when saving custom accessing path nodes. - Compiled SimpleNodes (.x, .y, .identityHash, etc.) has incorrect output type, causing unexpected compilation failure. - Class literals are not remapped. - Older custom HUD line added with `/hud subField ... -THIS-` are incorrectly replaced by new lines referecing fields directly. - Hard to believe it has been there since May 2022! - `class` node not doesn't present in suggentions. - `/variable print <slot>` doesn't work
beta

MessMod 0.8.0+v20250311-BETA

0.8.0+v20250311-BETA
11 мар. 2025 г.66Minecraft: 1.16.4, 1.16.5fabric
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Что нового
## Options - creativeNoVoidDamage - resistanceReducesVoidDamage - disableCreativeForcePickup - quickStackedEntityKillingOneTypeOnly - detailedChunkTaskLogging - directChunkAccessForMessMod - entityExplosionImpulseScale - flowerFieldRenderer ## Commands - /loadjavaagent - /logdeath - /stackentity - /variable print - /variable print <slot> dumpFields <depth> - /variable set <obj> <path> ## Fix - Incorrect ordinal of nodes. - Focus command suggestions on the server. - Ordinal of nodes duplicates in AccessingFailureException. - Field type of generic-typed classes are not accurate. - Class names are not mapped in class cast node. - Collision restriction are not output currectly. - TickingPhase are not suggested natually. - Exporting maps doesn't work properly and has side-effect on original save. - Memory leak in chunk behavior logger. - `attackableTnt` & `quickStackedEntityKilling` doesn't cooperate well. - `/variable set new ...` doesn't parse arguments properly.
alpha

MessMod 0.7.4+v20250118-BETA

0.7.4+v20250118-BETA
18 янв. 2025 г.158Minecraft: 1.21.2, 1.21.3fabric
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Что нового
Fix: `/entityfield` causes crashes
alpha

MessMod 0.7.3+v20250118-BETA-mc1.21.3

0.7.3+v20250118-BETA
18 янв. 2025 г.41Minecraft: 1.21.2, 1.21.3fabric
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Что нового
Ported to 1.21.3. Not well-tested.
alpha

MessMod 0.7.3+v20240827-BETA-MC1.21.1

0.7.3+v20240827-BETA
27 авг. 2024 г.300Minecraft: 1.21, 1.21.1fabric
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Что нового
Partly ported 0.7.2+v20240129 to MC1.21.1. Some command suggestions and chunk events are not available.
alpha

MessMod 0.7.3+v20240827-BETA-MC1.20.6

0.7.3+v20240827-BETA
27 авг. 2024 г.72Minecraft: 1.20.5, 1.20.6fabric
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Что нового
Almost ported to MC1.20.5&6, but not well-tested, and some command suggestions are not available.
beta

MessMod 0.7.2+v20240129-BETA-mc1.20.4

0.7.2+v20240129-BETA
29 янв. 2024 г.238Minecraft: 1.20.4fabric
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beta

MessMod 0.7.2+v20240129-BETA-mc1.20.2

0.7.2+v20240129-BETA
29 янв. 2024 г.94Minecraft: 1.20.2fabric
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beta

MessMod 0.7.2+v20240129-BETA-mc1.20.1

0.7.2+v20240129-BETA
29 янв. 2024 г.293Minecraft: 1.20.1fabric
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beta

MessMod 0.7.2+v20240129-BETA-mc1.19.4

0.7.2+v20240129-BETA
29 янв. 2024 г.164Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4fabric
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beta

MessMod 0.7.2+v20240129-BETA-mc1.18.2

0.7.2+v20240129-BETA
29 янв. 2024 г.149Minecraft: 1.18, 1.18.1, 1.18.2fabric
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beta

MessMod 0.7.2+v20240129-BETA-mc1.17.1

0.7.2+v20240129-BETA
29 янв. 2024 г.101Minecraft: 1.17, 1.17.1fabric
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beta

MessMod 0.7.2+v20240129-BETA-mc1.16.5

0.7.2+v20240129-BETA
29 янв. 2024 г.142Minecraft: 1.16.4, 1.16.5fabric
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Что нового
## Fixed - Game crashes when rendering the name of an entity (Issue #8) (Affects MC1.19.4+) - Removed unnecessary debug markers (Affects MC1.18.2+) - The threshold on the TPS chart is displayed incorrectly. (Affects MC1.16.5-MC1.20.2)
beta

MessMod 0.7.1+v20240112-BETA-mc1.17.1

0.7.1+v20240112-BETA
12 янв. 2024 г.81Minecraft: 1.17.1fabric
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beta

MessMod 0.7.1+v20240112-BETA-mc1.18.2

0.7.1+v20240112-BETA
12 янв. 2024 г.71Minecraft: 1.18.2fabric
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beta

MessMod 0.7.1+v20240112-BETA-mc1.19.4

0.7.1+v20240112-BETA
12 янв. 2024 г.77Minecraft: 1.19.4fabric
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beta

MessMod 0.7.1+v20240112-BETA-mc1.20.1

0.7.1+v20240112-BETA
12 янв. 2024 г.82Minecraft: 1.20.1fabric
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beta

MessMod 0.7.1+v20240112-BETA-mc1.20.2

0.7.1+v20240112-BETA
12 янв. 2024 г.73Minecraft: 1.20.2fabric
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beta

MessMod 0.7.1+v20240112-BETA-mc1.20.4

0.7.1+v20240112-BETA
12 янв. 2024 г.108Minecraft: 1.20.3, 1.20.4fabric
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Что нового
## Fix - fix: Some entity poses aren't handled properly, causing mc to crash ([Issue #7](https://github.com/lovexyn0827/MessMod/issues/7))
beta

MessMod 0.7.0+v20231216-BETA-mc1.20.4

0.7.0+v20231216-BETA
16 дек. 2023 г.98Minecraft: 1.20.3, 1.20.4fabric
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beta

MessMod 0.7.0+v20231216-BETA-mc1.20.2

0.7.0+v20231216-BETA
16 дек. 2023 г.80Minecraft: 1.20.2fabric
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beta

MessMod 0.7.0+v20231216-BETA-mc1.20.1

0.7.0+v20231216-BETA
16 дек. 2023 г.88Minecraft: 1.20.1fabric
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beta

MessMod 0.7.0+v20231216-BETA-mc1.19

0.7.0+v20231216-BETA
16 дек. 2023 г.73Minecraft: 1.19.4fabric
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beta

MessMod 0.7.0+v20231216-BETA-mc1.18

0.7.0+v20231216-BETA
16 дек. 2023 г.75Minecraft: 1.18, 1.18.1, 1.18.2fabric
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beta

MessMod 0.7.0+v20231216-BETA-mc1.17

0.7.0+v20231216-BETA
16 дек. 2023 г.73Minecraft: 1.17, 1.17.1fabric
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beta

MessMod 0.7.0+v20231216-BETA-mc1.16

0.7.0+v20231216-BETA
16 дек. 2023 г.64Minecraft: 1.16.4, 1.16.5fabric
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Что нового
## New Options - `serverSyncedBoxUpdateModeInFrozenTicks` - What the server-side hitbox renderer should do in ticks frozen by the Carpet. - `tpsGraphScale` - Scale the TPS (MSPT) graph so that it can be held by the screen. - `quickStackedEntityKilling` - Kill the entity being knocked by a brick, along with all entities being at the same position as it. - A couple of options to get the information of entities more convenient: - `dumpTargetEntityDataWithPaper` - Output the data of the current target entity by right-clicking while holding a paper. - `dumpTargetEntityDataWithCtrlC` - Output the data of the current target entity with `Ctrl + C`. - `dumpTargetEntityNbt` - Output the NBT data of the targeted entity. - `dumpTargetEntitySummonCommand` - Generate a command to summon the target entity. - `dumpTargetEntityDataOnClient` - Output the information of the client-side entity instead of the one of the server-side one. - `accessingPathDynamicAutoCompletion` - Support suggestions for fields and methods when auto-completing Accessing paths. - `defaultSaveComponents` - Save components that are included in export saves by default. - `independentEntityPickerForInfomation` - Pick crosshair-targeted entities for information providers (currently only the UUID suggestor) independently. - `getEntityRangeExpansion` - In the vanilla `getEntities()` method, only entities that are in subchunks whose Cheshev distances to the given AABB are smaller than 2 blocks are seen. Usually, it doesn't matter, but when the height of some of the entities is greater than 2 blocks or the width is greater than 4 blocks, it can lead to some problems, especially when the entity is close to the boundary of subchunks. Changing it to a higher value may fix some bugs about the interaction between entities and something else. - `disableItemUsageCooldown` - Disable item usage cooldown for ender pearls and chorus fruits, etc. - `expandedStructureBlockRenderingRange` - Expand the maximum visible distance of structure blocks. ## New Commands - `/variable` - Creates and manages variables that hold Java objects. - `/logchunkbehavior addColumn|removeColumn` - Creates and manages custom columns for chunk behavior logger. - `/messcfg list [<label>]` - List options with given labels. - `/lag while & /lag once` - Freeze a thread of the game for once, or freeze the current game at a given phase for a given number of ticks. ## Other New Features - Auto-completion of accessing paths. - More chunk events for `/logchunkbehavior`. - Advanced mixin selecting dialog. - Ticking phase `DIM_REST`. - Variable literals. - Simple node `this`. - Save component `GAMERULES`. - Entity selector @t. - Literal node in accessing path. - Press F8 in the title screen to choose advanced mixins. ## Changes - The dimension argument in `/export addRegion` can be omitted to use the current dimension more convenient. - No longer expand the rendering range of structure blocks by default. - No longer use scarpet for enabledTools. - Removed original `/lag` command. ## Fixes - The default value of `creativeUpwardsSpeed` doesn't match the vanilla mechanism perfectly (#4) - Potential issues related to forking accessing paths. - Entity names are not reflected properly in the name of logs produced by the entity data logger. - Crashes caused by `ConcurrentModificationException` in entity logger. - Invalid characters in the name of exported saves are not stripped. - Update callbacks for chunk info renderer are not removed properly. - Field name suggestion is not available when using some commands as a child of `/execute`. - Custom line lists returned by `/hud listFields` aren't complete。 - Component nodes are not compiled properly. - Some option parsing errors are not translated. - Dedicated server crash caused by `EntitySelectorMixin`. - Accessing paths are not uninitialized properly. - Compiled nodes have incorrect output types. - `generateChunkGrid` causes world generation glitches in basalt deltas. - Argument types are registered on the client too late. - Cannot use non-ASCII characters in the name of exported saves. - Cannot use . in method & mapper node. - Unicode escapes in string literals are not handled properly. - `/lazyload` affects all dimensions. - HUDs are rendered incorrectly when rendered on the left or bottom of the screen. - Using already used names in new sidebar lines is reported as successful despite rejection. - Header lines are sometimes rendered outside the screen. - Not compatible with Fabric 0.15+.
alpha

MessMod 0.5.1+v20231202-BETA-mc1.17

0.5.1+v20231202-BETA
2 дек. 2023 г.51Minecraft: 1.17, 1.17.1fabric
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Что нового
Port 0.5.1+v20231202-BETA to 1.17.1
beta

MessMod 0.6.1+v20230907-BETA-mc1.20

0.6.1+v20230907-BETA
7 сент. 2023 г.177Minecraft: 1.20.1fabric
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beta

MessMod 0.6.1+v20230907-BETA-mc1.19

0.6.1+v20230907-BETA
7 сент. 2023 г.74Minecraft: 1.19.4fabric
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beta

MessMod 0.6.1+v20230907-BETA-mc1.18

0.6.1+v20230907-BETA
7 сент. 2023 г.59Minecraft: 1.18.2fabric
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beta

MessMod 0.6.1+v20230907-BETA-mc1.16

0.6.1+v20230907-BETA
7 сент. 2023 г.59Minecraft: 1.16.4, 1.16.5fabric
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Что нового
## Fixed - `/lazyload add|remove <corner1>` doesn't work properly. - Game crashes if Carpet is not loaded. - Dedicate server crash. - Changes to blocks with inventories cannot be undone properly. - Automatic mapping downloading doesn't work when using modern versions of TIS Carpet Additions.
beta

MessMod 0.6.0+v20230823-BETA

0.6.0+v20230823-BETA
22 авг. 2023 г.74Minecraft: 1.16.4, 1.16.5fabric
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Что нового
The biggest update since the mod was created, I guess. ## New Features ### Options - `allowTargetingSpecialEntities` - Mainly to enable UUID suggestions for entities like ender pearls and items. - `fletchingTablePulseDetector` - Measures the length and exact starting and ending time (including ticking phases) of an redstone pulse. - By default, only positive pulses are detected, but you may enable detecting negative pulses with `fletchingTablePulseDetectingMode`. - `fletchingTablePulseDetectingMode` - `fillHistory` - Allow you to undo or redo `/fill`. - `allowSelectingDeadEntities` - Allow entity selector `@e` to select dead entities. - `disableEnchantCommandRestriction` - Remove the restriction on enchantment level and compatibility from `/enchant`. - `blamingMode` - Used by the chunk event cause analyzer mentioned below. - `blameThreshold` - Used by the chunk event cause analyzer mentioned below. ### Commands - `/lazyload` - Simulates lazy loaded chunks. - Currently, only entity ticking is disabled within marked chunks, other properties of the chunks are not influenced. - Unlike `/forceload`, the states are not permanent. - `/countentities` - Counts entities, especially stacked ones, in a easier way. ### Other Features - Four kinds of entity selector options - `typeRegex` - Specify a regular expression matching the ID (including the namespace) of selected entities. - `nameRegex` - Specify a regular expression matching the name of selected entities. - `class` - Specify a regular expression matching the class (package name is optional) of selected entities. - `instanceof` - Specify a concrete class name of the super class or implemented (directly or indirectly) of the class of selected entities. - Accessing path compiler - Compiles custom accessing path nodes into bytecode to enable higher performance. - Experimental feature. - A chunk event cause analyzer - Allows the chunk behavior logger (`/logchunkbehavior`) analyze the cause of chunk events. - When enabled, you can select whether raw stacktrace or a few analyzed tags will be written to the file with option `blamingMode`. - Storage policies for entity logger. - Previously, logs produced when both the server and the client ticks are saved. - But now, you can disable logs from one of these sides by specifing a policy with `/entitylog sub <entities> <policy>` or `/entitylog setDefaultStroagePolicy <policy>`. - By default, only logs from the server are saved. - Saving all logs in a single file is possible, but not recommended. - A warning screen displayed when trying to load a survival save for the first time with MessMod. - Server ticking phase `REST`. - Represents the point where all async tasks like player inputs are finished. - Accessing path node `class`. - The `Class` object representing the class of the input. - Support exporting more parts of saves in `/exportsave`. - It can be customized with `/exportsave addComponent <comp>` and `/exportsave removeComponent <comp>`. ## Changes - Allow using wildcards in commands. - The format is similar to DOS filename wildcard. - It can be used in commands involving adding (subscribing) or removing (unsubscribing) some items, including: - `/logchunkbehavior subscribe | unsubscribe <event>` - `/logpacket sub | unsub <type>` - No longer permit using primitive types in class cast node. - Using them may lead to failure in compiled accessing paths. - And they are actually invalid as all direct input of all nodes are of refercence types. - Methods nodes now references one of the deepest overriden method correctly, which makes them more adaptable. - For example, `Object.toString()` instead of `LivingEntity.toString()` is used. - Mapper nodes now only recognize targets with exactly matching descriptors. - (Un)subscribing fields won't restart entity information logger, instead, it fails if the logger isn't idle. - No longer marked as conflicting with lithium. - Ticking events are now triggered at the beginning of corresponding stages. - Spilt `/logchunkbehavior setSubscribed` into 2 commands. - More accurate elapsed time measuring in `/exportsave`. - Updated channel version from 2 to 3. ## Fixes - `/freezentity` prevents the chunk position of entities from updating. - Certain movement restrictions are calculated twice in `/logmovement`. - The error message sent when using a undefined network side in entity selectors is incorrect. - Temproary files produced by `/exportsave` are not cleaned. - Undo and redo are performed twice within a single click. - When using key bindings `F3 + <Key>`, actions attached to `<Key>` are performed. - For example, when pressing `F3 + E`, the inventory screen is opened. - Multiple targets can be found even if a descriptor is specified. - Chunk event `TICKET_ADDITION` & `TICKET_REMOVAL` is not triggered correctly. - If the are documented before. - Vanilla hotbar texture is not available when `hotbarLength` is modified. - Previously a simple grey background is used. - Save specific options are still used after exiting from the save. - Shapes for different players are not sent independently. - For example, previously the block outline renderer effectively only renders shapes for one player (possibly a bot), making the feature not available for other players. - `/raycast entity` fails when the language is set to Chinese. - Some error messages related to options setting or arguments in method and mapper nodes are not translated. - Argument types are not serializable. - An consequence of the bug is that some warning messages are output when players log on and that arguments of these types are absent in `/help`. - Listening to `-THIS-` in entity information logger without specifing an accessing path leads to crash. - Class literal of primitive types cannot be used. - Fields without a mapping couldn't be referenced in `/entityfield`. - Block entity changes cannot be undone. - However, it is not completely fixed now, as inventories is still unable to get restored. - Exported save folder doesn't match the given name.
beta

MessMod 0.5.1+v20230612-BETA

0.5.1+v20230612-BETA
12 июн. 2023 г.62Minecraft: 1.16.4, 1.16.5fabric
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Что нового
### Fixed - Not compatible with Pehkui (See Issue#4) - Not compatible with Java 8 & 9
beta

0.5.0+v20230404-BETA

0.5.0+v20230404-BETA
4 апр. 2023 г.74Minecraft: 1.16.4, 1.16.5fabric
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Что нового
## Added - Client ticking events, which can be used in entity logs and sidebars. - Option optimizedEntityPushing - Chunk behavior logger, and command /logchunkbehavior ## Fixed - Some bugs caused by using overriding methods in mapper & method nodes. - Misbehavior of mapper & method nodes, when literal E+ENUM is used. - The feedback of /entitysidebar remove is not translated. - The rendering distance of structure block is not enlarged when the carpet is not installed. - Buggy exception handling in mapper & method nodes. ## Changed - Remove black outline of chunk loading status markers
beta

0.5.0+v20230122

0.5.0+v20230122-BETA
21 янв. 2023 г.87Minecraft: 1.16.4, 1.16.5fabric
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Что нового
## Add - Visualization of the fluid flowing direction - chunkLoadingInfoRenderer & chunkLoadingInfoRenderRadius - /accessingpath list ## Fix - Mapper nodes doesn't work properly - Vec3d literals couldn't be used in method invocations as the commas are also delimiters of arguments - NPE are thrown when MethodNode & MapperNode couldn't be parsed and its toString() are called. - NaN & Infinities are not allowed in literals - Maybe more
beta

0.5.0-20221231

0.5.0-20221231
31 дек. 2022 г.74Minecraft: 1.16.4, 1.16.5fabric
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Что нового
### Added - Class casting node in accessing path (not available) - Mapper node in accessing path ### Fixed - x, y, z and identityHash couldn't be used - Primitive types in method descriptors couldn't be handled well - Unable to load languages when some mods (carpet-extra, for example) are installed - A warning message has missing arguments - Custom names of entities are not processed well in entity logs
beta

0.4.0+20221217-BETA

0.4.0+20221217-BETA
23 дек. 2022 г.79Minecraft: 1.16.4, 1.16.5fabric
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Что нового
## Notice This is the first version published on Modrinth. Many features has been introduced before, and they won't be described here, but you may find the README on [Github](https://github.com/lovexyn0827/MessMod). ## Original changlog for this version ### Options - minecartPlacementOnNonRailBlocks: Allow players to place minecarts directly on the ground - quickMobMounting: Placing mobs into vehicles - generateChunkGrid: Generate a layer of glass on the ground to show the chunks ### Commands - /accessingpath: Manage custom nodes in accessing paths. (Some other features may be introduced in the future.) - /exportsave: Export some given areas as a new save. ### Other Features - Vec3d literal ### Fixes - Changed hideSuvivalSave to hideSurvivalSave to correct a spelling mistake. - Fixed some grammatical mistakes. - Many commands have no feedback. - In HUDs, listened fields get replaced when a newer line with the same name is created. - Couldn't parse BlockPos literals.
beta

0.2.0+20220827-BETA

0.2.0+20220827-BETA
23 дек. 2022 г.218Minecraft: 1.16.4, 1.16.5, 1.17.1, 1.18.2fabric
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Что нового
## Notice This is the latest version by now that supports MC1.18 and the last version that supports MC1.17. ## Original changelog - Ticking phase SERVER_TASKS. - Fix: The class name of packets are not deobfusciated. - Fix: The value of option vanillaDebugRenderers couldn't be saved. - Clients connecting the server with a different protocol version will receive a warning message in the chating bar. - Chunk status biomes & full can no longer be skipped, because the server will crash if they are not processed. - (1.17/1.18 only): Fixed some rendering glitches.