
Mello
Mello is a shader with high performance and great visuals.
Автор: skotah331,4 тыс.140обновлён 24 окт. 2026 г.
bloompotatoshadows
Описание
Mello 🎃
Mello is a shader designed to deliver high performance with great visuals. It uses efficient and minimal algorithms for visuals to get better performance. It has profiles you can set and configurable options.
- Low: Has less samples, lower resolution effects, shadow issues may become apparent but its very fast
- Medium: Is a sweet in between spot for accuracy and performance
- High: Has sharper effects, less noise, larger shadow distance with more HDR passes to avoid color banding and incorrect brightness issues at the cost of some performance
Features include:
- Filtered soft shadows
- Fast soft large bloom with resolution control
- Screenspace reflections with perfectly reflected clouds
- Subsurface scattering with indivisual color travel length
- Hardcoded materials with different speculars, reflectivity and metalness
- Screenspace sunrays and end flash rays
What features will come:
- More accurate effects and efficient code with less visual bugs
- Tempature color on biomes
Currently in development
Галерея
Последние версии
Все версии →beta
Mello 0.731
0.73124 окт. 2026 г.1,8 тыс.Minecraft: 26.2, 26.3iris
Что нового
Clouds has shadows colors changed fog fixed
Specular fixed and improved
Water has normals
Color, material, value changes and improvements
beta
Mello 0.73
0.7322 окт. 2026 г.1,5 тыс.Minecraft: 26.2, 26.3iris
Что нового
Polishing and cleanup
Cloud bugs fixed
Material self shadowing fixed
Water surface has biome tint color
Rendering fixes and combining multiple things into one pass
Value color changes
alpha
Mello 0.721
0.72121 окт. 2026 г.1,7 тыс.Minecraft: 26.2, 26.3iris
Что нового
Improved shader style support with brighter sun, water waves, waving plants that you change its shape when you walk through
Improved water by having a slight translucent color at its surface
Added dreamlike option to misc
Changed midnight to be greener
Changed sky and mie colors
Other minimal changes
alpha
Mello 0.72
0.7218 окт. 2026 г.6,3 тыс.Minecraft: 26.2, 26.3iris
Что нового
Heavy code refactoring finished
Fixed enchantment glint to render
End dimension look changed
Optimized clouds by writing it to the color instead of its own texture and having hdr colors (might do it for reflections as well or i filter it)
Water specular banding reduced
Improved sss to have more shadows
Water more reflective and foggy
Bloom reduced
Visual value changes, more masks and fixes
alpha
Mello 0.711
0.71116 окт. 2026 г.3,8 тыс.Minecraft: 26.2, 26.3iris
Что нового
Changed end dimensions style uses flashes for light and shadows
Added Shader style option that changes to circular sun and moon with its path rotated
Added glass light phasing
Added end portal rendering
Snowing doesnt cause puddles
Added low health red vignette
Added more masks, fixes and improvements, experimental
alpha
Mello 0.71
0.7115 окт. 2026 г.1,7 тыс.Minecraft: 26.2, 26.3iris
Что нового
Added profiles
Added handheld lighting
Added metalness to reflective blocks
Improved subsurface scattering
Emissive blocks inside item frames glow
Improved shadow softness with a noise overlay
Entities no longer get affected by puddles
Added more reflection and quality options
metallic copper chests
alpha
Mello 0.703
0.70313 окт. 2026 г.3,5 тыс.Minecraft: 26.2, 26.3iris
Что нового
Bug fixes and improvements
Water colors improved
Reflectivity reduced on some blocks and water
Beacon whiter glow
Sun color change less dull
Hand shadow fix
Hand glass specular flickering fix
alpha
Mello 0.702
0.70210 окт. 2026 г.3,6 тыс.Minecraft: 26.2, 26.3iris
Что нового
Fixed GPU flickering issues
Changed shadows to work better
Dynamic usage of both depth and normal bias
Other small changes
alpha
Mello 0.701
0.70110 окт. 2026 г.678Minecraft: 26.2, 26.3iris
Что нового
Water Highlights added correctly
Nether not working fix
Emission changes visibility fixes and more
alpha
Mello 0.7
0.79 окт. 2026 г.1,5 тыс.Minecraft: 26.2, 26.3iris
Что нового
Rewritten for more performance and better understanding of better understanding of graphics and have less hardcoding ( being more minimal )
Better handling of visual issues
Removed and Added features



