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ВЕРСИИ (8)
release
1.1.10.3-c
1.1.10.3-c6 июл. 2026 г.7,2 тыс.Minecraft: 1.21.1neoforge
Что нового
New Features
Laser Splitter now works! It's a configurable beam splitter — an incoming laser is split into beams shooting out of its perpendicular sides. Sneak + right-click with a Configurator to cycle between modes: corner (1 beam), 2-way, 3-way, and 4-way. Incoming energy is divided evenly between the outputs, and each beam behaves like a real laser.
Laser Configurator item + GUI. Use it on any of this mod's lasers to open its interface (groundwork for per-laser configuration).
Energy Storage multiblock now works! The structure finally accepts and ejects power through its Port. Sneak + right-click the Port with a Configurator to switch it between input and output mode. Each Cell adds both storage and throughput, and a laser can charge it directly.
Crafting recipes added for the Energy Storage Casing, Port, and Cell — cheap and glass-based.
New ODECM config options: a block blacklist/whitelist for the ODECM malfunction effect. Blocks with tile entities are protected by default (only Structural Glass is allowed in, by default), and you can customize both lists.
🔧 Bug Fixes
Fixed a startup crash caused by a duplicate config key.
Fixed ODECM ores generating instantly — cycles now take their proper time again.
Fixed a client crash ("Pose stack not empty") when looking at an ODECM.
Fixed a server crash ("Inventory not available?!") when the ODECM malfunctioned next to a filled Personal Barrel.
Fixed the ODECM ignoring its configured explosion magnitude.
Fixed a possible crash when the ODECM_Generator config list had fewer entries than expected.
Fixed ODECM output overfilling / not saving properly into its output barrel.
Fixed force-building an ODECM not appearing until you rejoined the world, and no longer resets the machine's settings.
⚖️ Changes & Balance
The ODECM no longer explodes when it malfunctions — it now implodes. When it's powered but starved of water/steam, it rips nearby loose blocks out of the world, sucks them toward the core, then blasts them back out (destroying some in the process). Tile-entity blocks are skipped by default (configurable).
ODECM malfunction radius default changed from 80 → 12 (the old value was enormous). Adjustable via ODECM_Explosion in the config.
Added full in-repo documentation covering every feature, block, item, and config option.
release
1.1.10.3-b-patch
1.1.10.3-b-patch17 мая 2026 г.627Minecraft: 1.21neoforge
Что нового
fixed issue with energized fence
release
1.1.10.3-b
1.1.10.3-b12 мая 2026 г.3,2 тыс.Minecraft: 1.21.1neoforge
Что нового
I have optimised the mod, edited the config files, and added 2 new ODECM versions
release
1.1.10.3-a
1.1.10.3-a27 апр. 2026 г.4,1 тыс.Minecraft: 1.21.1neoforge
Что нового
After not uploading for a while, this update fixed an issue where you would toggle lasers when adding or removing them from your remote, and i have added a multiblock structure that will be changing ore generator, there will be more tiers of it, and all lasers are 4x times better than previous one
release
Mekanism Lasers 1.1.10.2
1.1.10.210 мая 2025 г.47,9 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5neoforge
Что нового
added Energy Transformator that converts lasers to usable energy
release
Mekanism Lasers 1.1.10.1
1.1.10.113 мар. 2025 г.8,6 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4neoforge
Что нового
fixed compatibility issue with newest mekanism update
release
Mekanism Lasers 1.1.10
1.1.1012 янв. 2025 г.1,5 тыс.Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4neoforge
Что нового
Few changes made
Added Japanese localization (Thanks to twister716)
Optimized simplified Chinese localization (Thanks to 1dianliu)
Updated to latest mekanism version (1.21.1-10.7.8.70)
release
Mekanism Lasers 1.1.9
1.1.927 дек. 2024 г.239Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4neoforge
Что нового
Just an casual update