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Guard Villagers (Fabric) Fork

ВЕРСИИ (15)

release

mc1.21.10-1.0.14-fabric

mc1.21.10-1.0.14-fabric
11 окт. 2025 г.7,4 тыс.Minecraft: 1.21.10fabric
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Bumps the game version to `1.21.10`. No code changes in this release. #### Known Issues: - [NEW] Guards move sporadically/unrealistically when suddenly encountering a hostile mob (i.e. a pillager dropped via summon). - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob. _Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release

mc1.21.9-1.0.13-fabric

mc1.21.9-1.0.13-fabric
11 окт. 2025 г.767Minecraft: 1.21.9fabric
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Bumps to minecraft version `1.21.9` from the previous snapshot release. Updates armor rendering (as done to all previous version) that didn't match the [original version of this repo from mrsterner](https://github.com/mrsterner/GuardVillagers). Updates to shoulder pads: - no longer show through chest armor - slightly rotated downward to match original version Updates to quiver: - updated quivers to match the slight offset on the back as found in the original version - no longer intrudes into the head. - now sit off of chest armor slightly more to prevent armor rendering into the quiver. - size was slightly reduced. - only renders if not holding a bow or a crossbow #### Known Issues: - [NEW] Guards move sporadically/unrealistically when suddenly encountering a hostile mob (i.e. a pillager dropped via summon). - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob. _Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release

mc1.21.8-1.0.12-fabric

mc1.21.8-1.0.12-fabric
10 окт. 2025 г.2,5 тыс.Minecraft: 1.21.8fabric
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Что нового
Fixes some armor rendering that didn't match the [original version of this repo from mrsterner](https://github.com/mrsterner/GuardVillagers) for `1.21.8`. Updates to shoulder pads: - no longer show through chest armor - slightly rotated downward to match original version Updates to quiver: - updated quivers to match the slight offset on the back as found in the original version - no longer intrudes into the head. - now sit off of chest armor slightly more to prevent armor rendering into the quiver. - size was slightly reduced. - only renders if not holding a bow or a crossbow #### Known Issues: - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob. _Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release

mc1.21.7-1.0.11-fabric

mc1.21.7-1.0.11-fabric
10 окт. 2025 г.284Minecraft: 1.21.7fabric
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Что нового
Fixes some armor rendering that didn't match the [original version of this repo from mrsterner](https://github.com/mrsterner/GuardVillagers) for `1.21.7`. Updates to shoulder pads: - no longer show through chest armor - slightly rotated downward to match original version Updates to quiver: - updated quivers to match the slight offset on the back as found in the original version - no longer intrudes into the head. - now sit off of chest armor slightly more to prevent armor rendering into the quiver. - size was slightly reduced. - only renders if not holding a bow or a crossbow #### Known Issues: - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob. _Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release

mc1.21.6-1.0.10-fabric

mc1.21.6-1.0.10-fabric
18 сент. 2025 г.501Minecraft: 1.21.6fabric
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Что нового
Fixes some armor rendering that didn't match the [original version of this repo from mrsterner](https://github.com/mrsterner/GuardVillagers) for `1.21.6`. Updates to shoulder pads: - no longer show through chest armor - slightly rotated downward to match original version Updates to quiver: - updated quivers to match the slight offset on the back as found in the original version - no longer intrudes into the head. - now sit off of chest armor slightly more to prevent armor rendering into the quiver. - size was slightly reduced. - only renders if not holding a bow or a crossbow #### Known Issues: - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob. _Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release

mc1.21.5-1.0.9-fabric

mc1.21.5-1.0.9-fabric
17 сент. 2025 г.1,4 тыс.Minecraft: 1.21.5fabric
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Что нового
Fixes some armor rendering that didn't match the [original version of this repo from mrsterner](https://github.com/mrsterner/GuardVillagers) for `1.21.5`. Updates to shoulder pads: - no longer show through chest armor - slightly rotated downward to match original version Updates to quiver: - updated quivers to match the slight offset on the back as found in the original version - no longer intrudes into the head. - now sit off of chest armor slightly more to prevent armor rendering into the quiver. - size was slightly reduced. - only renders if not holding a bow or a crossbow #### Known Issues: - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
release

mc1.21.4-1.0.8-fabric

mc1.21.4-1.0.8-fabric
17 сент. 2025 г.1,6 тыс.Minecraft: 1.21.4fabric
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Что нового
Fixes some armor rendering that didn't match the [original version of this repo from mrsterner](https://github.com/mrsterner/GuardVillagers) for `1.21.4`. Updates to shoulder pads: - no longer show through chest armor - slightly rotated downward to match original version Updates to quiver: - updated quivers to match the slight offset on the back as found in the original version - no longer intrudes into the head. - now sit off of chest armor slightly more to prevent armor rendering into the quiver. - size was slightly reduced. - only renders if not holding a bow or a crossbow #### Known Issues: - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
alpha

mc1.21.9-25w37a-1.0.7-fabric

mc1.21.9-1.0.7-25w37a-fabric
14 сент. 2025 г.118Minecraft: 25w37afabric
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Что нового
Bumps Minecraft version from `1.21.8` to `1.21.9` on the snapshot `25w37a`! This is not a stable release. The only major code change was in the handling of armor rendering. #### Known Issues: - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob. _Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future. **NOTE**: attached file doesn't match recent change to version naming convention. Snapshot now comes directly after MC version number and is followed by mod version number.
release

mc1.21.8-1.0.6-fabric

mc1.21.8-1.0.6-fabric
10 сент. 2025 г.1,2 тыс.Minecraft: 1.21.8fabric
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Bumps Minecraft version from `1.21.7` to `1.21.8`! #### Known Issues: - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob. _Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release

mc1.21.7-1.0.5-fabric

mc1.21.7-1.0.5-fabric
10 сент. 2025 г.132Minecraft: 1.21.7fabric
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Что нового
Bumps Minecraft version from `1.21.6` to `1.21.7`! #### Known Issues: - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob. _Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release

mc1.21.6-1.0.4-fabric

mc1.21.6-1.0.4-fabric
10 сент. 2025 г.74Minecraft: 1.21.6fabric
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Что нового
Bumps Minecraft version from `1.21.5` to `1.21.6`! #### Known Issues: - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob. _Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release

mc1.21.5-1.0.3-fabric

mc1.21.5-1.0.3-fabric
5 сент. 2025 г.150Minecraft: 1.21.5fabric
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Что нового
**Major Bug Fix**: When migrating from Minecraft version `1.21.4` to `1.21.5` for GuardVillagers, existing guards would disappear. This was due to handling of the existence of items in a guards inventory, hand items, and armor items. **IMPORTANT**: If migrating from `1.21.4`, please use this version (`mc1.21.5-1.0.3-fabric`) or _newer_ for `1.21.5`. If you use `mc1.21.5-1.0.2-fabric`, you will lose your existing guard villagers. #### Known Issues: - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
release

mc1.21.5-1.0.2-fabric

mc1.21.5-1.0.2-fabric
22 авг. 2025 г.217Minecraft: 1.21.5fabric
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Updates MC version to `1.21.5`! #### Additional changes include: - Guard Villager GUI now shows guard model <img width="174" height="164" alt="2025-08-21_22 09 16" src="https://github.com/user-attachments/assets/21a34449-c863-4cf5-9039-7c145e912f97" /><img width="174" height="164" alt="2025-08-21_22 04 07" src="https://github.com/user-attachments/assets/f1f78218-4011-4d6d-8f5f-2ed69d857466" /> - New spawn egg texture added in parity with `1.21.5` spawn egg changes <img width="120" height="120" alt="guard_spawn_egg" src="https://github.com/user-attachments/assets/1b95f133-620d-4eb6-ad5e-da0527ef2944" /> #### Known Issues: - **MAJOR BUG**: When migrating from Minecraft version 1.21.4 to 1.21.5 for GuardVillagers, existing guards will disappear. This is due to handling of the existence of items in a guards inventory, hand items, and armor items. This is fixed in [mc1.21.5-1.0.3](https://modrinth.com/mod/mcmassok-guardvillagers-fork/version/mc1.21.5-1.0.3-fabric), please use this version for 1.21.5! - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
release

mc1.21.4-1.0.1-fabric

mc1.21.4-1.0.1-fabric
21 авг. 2025 г.188Minecraft: 1.21.4fabric
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Что нового
Fixes hat rotation on guard villagers. Hats were centered to body rotation instead of head rotation/angle/etc. #### Known Issues: - [NEW] GUI is missing model when interacting with a Guard Villager (fix planned for 1.21.5). - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
release

mc1.21.4-1.0.0-fabric

mc1.21.4-1.0.0-fabric
20 авг. 2025 г.87Minecraft: 1.21.4fabric
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Что нового
Initial version of the unofficial fork of GuardVillagers. Supports Minecraft version 1.21.4 (bumped from 1.21). #### Additional changes include: - Crossbow guards no longer overshoot their targets - Bow guards AI fixed (guards can use regular bows again) - Melee guard pathing behavior updated to prevent "moonwalking" and not attacking #### Known Issues: - Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available. - Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.