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ВЕРСИИ (15)
release
mc1.21.10-1.0.14-fabric
mc1.21.10-1.0.14-fabric11 окт. 2025 г.7,4 тыс.Minecraft: 1.21.10fabric
Что нового
Bumps the game version to `1.21.10`. No code changes in this release.
#### Known Issues:
- [NEW] Guards move sporadically/unrealistically when suddenly encountering a hostile mob (i.e. a pillager dropped via summon).
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
_Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release
mc1.21.9-1.0.13-fabric
mc1.21.9-1.0.13-fabric11 окт. 2025 г.767Minecraft: 1.21.9fabric
Что нового
Bumps to minecraft version `1.21.9` from the previous snapshot release. Updates armor rendering (as done to all previous version) that didn't match the [original version of this repo from mrsterner](https://github.com/mrsterner/GuardVillagers).
Updates to shoulder pads:
- no longer show through chest armor
- slightly rotated downward to match original version
Updates to quiver:
- updated quivers to match the slight offset on the back as found in the original version
- no longer intrudes into the head.
- now sit off of chest armor slightly more to prevent armor rendering into the quiver.
- size was slightly reduced.
- only renders if not holding a bow or a crossbow
#### Known Issues:
- [NEW] Guards move sporadically/unrealistically when suddenly encountering a hostile mob (i.e. a pillager dropped via summon).
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
_Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release
mc1.21.8-1.0.12-fabric
mc1.21.8-1.0.12-fabric10 окт. 2025 г.2,5 тыс.Minecraft: 1.21.8fabric
Что нового
Fixes some armor rendering that didn't match the [original version of this repo from mrsterner](https://github.com/mrsterner/GuardVillagers) for `1.21.8`.
Updates to shoulder pads:
- no longer show through chest armor
- slightly rotated downward to match original version
Updates to quiver:
- updated quivers to match the slight offset on the back as found in the original version
- no longer intrudes into the head.
- now sit off of chest armor slightly more to prevent armor rendering into the quiver.
- size was slightly reduced.
- only renders if not holding a bow or a crossbow
#### Known Issues:
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
_Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release
mc1.21.7-1.0.11-fabric
mc1.21.7-1.0.11-fabric10 окт. 2025 г.284Minecraft: 1.21.7fabric
Что нового
Fixes some armor rendering that didn't match the [original version of this repo from mrsterner](https://github.com/mrsterner/GuardVillagers) for `1.21.7`.
Updates to shoulder pads:
- no longer show through chest armor
- slightly rotated downward to match original version
Updates to quiver:
- updated quivers to match the slight offset on the back as found in the original version
- no longer intrudes into the head.
- now sit off of chest armor slightly more to prevent armor rendering into the quiver.
- size was slightly reduced.
- only renders if not holding a bow or a crossbow
#### Known Issues:
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
_Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release
mc1.21.6-1.0.10-fabric
mc1.21.6-1.0.10-fabric18 сент. 2025 г.501Minecraft: 1.21.6fabric
Что нового
Fixes some armor rendering that didn't match the [original version of this repo from mrsterner](https://github.com/mrsterner/GuardVillagers) for `1.21.6`.
Updates to shoulder pads:
- no longer show through chest armor
- slightly rotated downward to match original version
Updates to quiver:
- updated quivers to match the slight offset on the back as found in the original version
- no longer intrudes into the head.
- now sit off of chest armor slightly more to prevent armor rendering into the quiver.
- size was slightly reduced.
- only renders if not holding a bow or a crossbow
#### Known Issues:
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
_Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release
mc1.21.5-1.0.9-fabric
mc1.21.5-1.0.9-fabric17 сент. 2025 г.1,4 тыс.Minecraft: 1.21.5fabric
Что нового
Fixes some armor rendering that didn't match the [original version of this repo from mrsterner](https://github.com/mrsterner/GuardVillagers) for `1.21.5`.
Updates to shoulder pads:
- no longer show through chest armor
- slightly rotated downward to match original version
Updates to quiver:
- updated quivers to match the slight offset on the back as found in the original version
- no longer intrudes into the head.
- now sit off of chest armor slightly more to prevent armor rendering into the quiver.
- size was slightly reduced.
- only renders if not holding a bow or a crossbow
#### Known Issues:
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
release
mc1.21.4-1.0.8-fabric
mc1.21.4-1.0.8-fabric17 сент. 2025 г.1,6 тыс.Minecraft: 1.21.4fabric
Что нового
Fixes some armor rendering that didn't match the [original version of this repo from mrsterner](https://github.com/mrsterner/GuardVillagers) for `1.21.4`.
Updates to shoulder pads:
- no longer show through chest armor
- slightly rotated downward to match original version
Updates to quiver:
- updated quivers to match the slight offset on the back as found in the original version
- no longer intrudes into the head.
- now sit off of chest armor slightly more to prevent armor rendering into the quiver.
- size was slightly reduced.
- only renders if not holding a bow or a crossbow
#### Known Issues:
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
alpha
mc1.21.9-25w37a-1.0.7-fabric
mc1.21.9-1.0.7-25w37a-fabric14 сент. 2025 г.118Minecraft: 25w37afabric
Что нового
Bumps Minecraft version from `1.21.8` to `1.21.9` on the snapshot `25w37a`! This is not a stable release.
The only major code change was in the handling of armor rendering.
#### Known Issues:
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
_Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
**NOTE**: attached file doesn't match recent change to version naming convention. Snapshot now comes directly after MC version number and is followed by mod version number.
release
mc1.21.8-1.0.6-fabric
mc1.21.8-1.0.6-fabric10 сент. 2025 г.1,2 тыс.Minecraft: 1.21.8fabric
Что нового
Bumps Minecraft version from `1.21.7` to `1.21.8`!
#### Known Issues:
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
_Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release
mc1.21.7-1.0.5-fabric
mc1.21.7-1.0.5-fabric10 сент. 2025 г.132Minecraft: 1.21.7fabric
Что нового
Bumps Minecraft version from `1.21.6` to `1.21.7`!
#### Known Issues:
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
_Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release
mc1.21.6-1.0.4-fabric
mc1.21.6-1.0.4-fabric10 сент. 2025 г.74Minecraft: 1.21.6fabric
Что нового
Bumps Minecraft version from `1.21.5` to `1.21.6`!
#### Known Issues:
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
_Migrating from <=1.21.5_: you will see warnings in the logs like `Failed to decode value '{}' from field 'ArmorItems' at index 0': No key id in MapLike[{}]`. This is due to inventory management changes and is expected. May fix in the future.
release
mc1.21.5-1.0.3-fabric
mc1.21.5-1.0.3-fabric5 сент. 2025 г.150Minecraft: 1.21.5fabric
Что нового
**Major Bug Fix**: When migrating from Minecraft version `1.21.4` to `1.21.5` for GuardVillagers, existing guards would disappear. This was due to handling of the existence of items in a guards inventory, hand items, and armor items.
**IMPORTANT**: If migrating from `1.21.4`, please use this version (`mc1.21.5-1.0.3-fabric`) or _newer_ for `1.21.5`. If you use `mc1.21.5-1.0.2-fabric`, you will lose your existing guard villagers.
#### Known Issues:
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
release
mc1.21.5-1.0.2-fabric
mc1.21.5-1.0.2-fabric22 авг. 2025 г.217Minecraft: 1.21.5fabric
Что нового
Updates MC version to `1.21.5`!
#### Additional changes include:
- Guard Villager GUI now shows guard model
<img width="174" height="164" alt="2025-08-21_22 09 16" src="https://github.com/user-attachments/assets/21a34449-c863-4cf5-9039-7c145e912f97" /><img width="174" height="164" alt="2025-08-21_22 04 07" src="https://github.com/user-attachments/assets/f1f78218-4011-4d6d-8f5f-2ed69d857466" />
- New spawn egg texture added in parity with `1.21.5` spawn egg changes
<img width="120" height="120" alt="guard_spawn_egg" src="https://github.com/user-attachments/assets/1b95f133-620d-4eb6-ad5e-da0527ef2944" />
#### Known Issues:
- **MAJOR BUG**: When migrating from Minecraft version 1.21.4 to 1.21.5 for GuardVillagers, existing guards will disappear. This is due to handling of the existence of items in a guards inventory, hand items, and armor items. This is fixed in [mc1.21.5-1.0.3](https://modrinth.com/mod/mcmassok-guardvillagers-fork/version/mc1.21.5-1.0.3-fabric), please use this version for 1.21.5!
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
release
mc1.21.4-1.0.1-fabric
mc1.21.4-1.0.1-fabric21 авг. 2025 г.188Minecraft: 1.21.4fabric
Что нового
Fixes hat rotation on guard villagers. Hats were centered to body rotation instead of head rotation/angle/etc.
#### Known Issues:
- [NEW] GUI is missing model when interacting with a Guard Villager (fix planned for 1.21.5).
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.
release
mc1.21.4-1.0.0-fabric
mc1.21.4-1.0.0-fabric20 авг. 2025 г.87Minecraft: 1.21.4fabric
Что нового
Initial version of the unofficial fork of GuardVillagers. Supports Minecraft version 1.21.4 (bumped from 1.21).
#### Additional changes include:
- Crossbow guards no longer overshoot their targets
- Bow guards AI fixed (guards can use regular bows again)
- Melee guard pathing behavior updated to prevent "moonwalking" and not attacking
#### Known Issues:
- Bow guards that have an active target have a tendency to take paths that incur fall damage when no other path is available.
- Melee guards with shields can get stuck in a permanent blocking-only loop when 1v1 against a ranged mob.