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MC Dungeon Trials

Minecraft Dungeons content added via new trial chambers.

Автор: Purpulear1,4 тыс.16обновлён 27 окт. 2026 г.
ПриключенияСнаряжениеМобы

Описание

Yet another port of Minecraft Dungeons content. With new weapons, armors, artifacts, mobs and structures.

This mod adds content from Minecraft Dungeons primarily through the new trial structures you'll find throughout the world. Some underground and a few above ground. Each structure will net players with themed items, gear and powerful artifacts.

There are currently 3 Large Trial Structures and 1 Small Trial Structure:

A banner showing snippets of 3 different trial structures.

This mod focuses on making every armor piece and weapon mix and matchable with stackable effects. Most armor benefits are controlled via attribute modifiers, granting players bonuses to various stats such as movement speed, attack speed, attack damage, end even gravity.

Most base weapons and armors are craftable in the iron tier. To upgrade them to their unique variants you'll need to aquire a 'Unique Smithing Upgrade Template' from any of the new trial structures and a fitting ingredient. JEI is recommended.

The creative mode page of the mod's weapons. Showcasing the variety of choices. The creative mode page of the mod's armors. Showcasing the variety of choices.

It's required that you have Better Combat installed for the intended experience.

Галерея

NecromancerEvocation RobesArmory DisplayRedstone Golems

Последние версии

Все версии →
beta

MC Dungeon Trials 0.6.1

0.6.1
27 окт. 2026 г.75Minecraft: 1.21.1neoforge
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Что нового
The Flame enchantment now works with all new bows Reworked Necromancers: - Max HP increased (30 -> 50) - Experience drop amount reduced (30 -> 25) - NBT counter for their summon attacks will now only count up when players are within 30 blocks. Additional players make this timer faster. - NBT counter will only count up if players are in survival mode. This essentially fixes the issue with them summoning mobs when players are in creative or even spectator mode. (which was a funny tattle) - Will use its summon attack once the NBT counter reaches its max regardless if players are still in the radius or not. - Will now target players with ranged attacks without being attacked - Will now panic when attacked instead - Projectiles fire now have a unique model and particles Wraiths will now only spawn ice fire if the players it detects are in survival mode Increased the radius in which the Wraith's fire attack will successfully trigger after being initiated Fixed the shockwaves on the Whirlwind from firing at weird angles. Has increased damage and piercing. Updated the mod icon May or may not be the last patch before I gear up for 1.0 release.
beta

MC Dungeon Trials 0.6.0

0.6.0
19 окт. 2026 г.168Minecraft: 1.21.1neoforge
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![A banner saying "Happy Halloween" with a visual of the new Wraith Mob and Ghostly Armor set](https://cdn.modrinth.com/data/cached_images/537cc2fe7ed68f8f855fc9aa06ad6aadb23e1567.png) New Hostile Mob: Wraith Added Bows: - Shortbow - Purple Storm - Mechanical Shortbow - Love Spell Bow - Long Bow - Guardian Bow - Red Snake - Power Bow - Elite Power Bow - Sabrewing - Hunting Bow - Hunter's Promise - Master's Bow - Trick Bow - The Green Menace - The Pink Scoundrel - Soul Bow - Nocturnal Bow - Bow of Lost Souls Added the following armors: - Phantom Armor - Frostbite Armor - Ghostly Armor - Ghost Kindler Armor - Plate Armor - Full Metal Armor Added the following weapons: - Whispering Spear - Freezing Foil Added the Echo enchantment Added new effect: Tempo Theft (from Nocturnal Bow) The Necromancer now has a chance to drop the soul bow The rapier has a new attack pattern closer to the one found in Minecraft:Dungeons. The rapier now has an attack range of 4 (previously 3) The Target Dummy no longer has a spawn egg The Battle Robe and Splendid robe no longer call for an unused tick event Reordered some items in the Dungeon Weapons tab to be where they should be 'Rampaging Enchantment' is now displayed as just 'Rampaging'
beta

MC Dungeon Trials 0.5.0

0.5.0
3 окт. 2026 г.383Minecraft: 1.21.1neoforge
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### Added new Trial Structure: Creeper Crypt Smaller static structure compared to the other trial structures. A mini trial of sorts. Found in biomes tagged under #is_forest ### Added Enchantments **Current list includes:** - Critical Hit - Illager's Bane - Rampaging - Leeching - Prospector - Exploding - Radiance - Freezing - Recycler ### Added the following Artifacts: - Light Feather - Iron Hide Amulet ### All Artifacts can now be repaired with echo shards - Lightning Rod no longer repairable with copper ingots - Regeneration Totem no longer repairable with wooden planks Added new block: Mossed Stone Added weapon trades to the Weaponsmith Added metal armor trades to the Armorer Added leather armor trades to the Leatherworker (Archer's Armor, Wolf Armor, etc) Reduced the durability of the Death Cap Mushroom (256 -> 64) Reduced the durability of the Soul Healer (256 -> 124) Increased the durability of the Regeneration Totem (64 -> 124) Increased the durability of the Gong of Weakening (64 -> 124) Freezing hits now apply frozen percentage as well as slowness Reduced the slowness effect from Freezing hits from 3 seconds to 2 Heartstealer is now tagged with 'life_steal' and uses that for its effect (functionally identical) The following weapons are now tagged as a 'sword' allowing for "sword" enchantments like other melee weapons - Spear - Soul Knife - Truthseeker - Eternal Knife Exploding effect no longer triggers when killing mobs with an item enchanted with Thorns (this was a placeholder) Removed some now unused procedures. Added Mod Logo
beta

MC Dungeon Trials 0.4.2

0.4.2
17 сент. 2026 г.242Minecraft: 1.21.1neoforge
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Added Totem of Casting. Can be found in Desert Temple and Redstone Mines. Added tooltips to all artifacts. Including if they require experience points. Added the check for living entities to the Harvester explosion Totem of Regeneration changes: - Now spawns at the player's location when activated instead of needing to be right clicked on a block. - Now heals 3 health every second to players and tameable entities instead of applying the regeneration effect. - Increased the range in which the Regeneration Totem effect works - Increased the visual scale of the particles emitted by the Regeneration Totem The Harvester explosion now emits explosion particles when used. Wind Horn effect now only pushes living entities Removed the Anchor from the Creative Menu (This weapon is still functional and in-game but will not be fully implemented until I add Hidden Depths content. This is also why it hasn't had a crafting recipe added yet)
beta

MC Dungeon Trials 0.4.1

0.4.1
13 сент. 2026 г.71Minecraft: 1.21.1neoforge
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**Added 2 new artifacts:** - Shock Powder - Harvester **Adjusted the loot table of the 'unique' pool for Desert Temple vault rewards:** - Removed the Grave Bane from this pool (consistency with the other trial loot tables) - Replaced the Precipice music disc with the Arena 2 music disc ### Artifacts now drop from specific ominous trial vaults: **Desert Temple:** - Shock Powder - Boots of Swiftness - Gong of Weakening **Redstone Mines:** - Death Cap Mushroom - Wind Horn - Harvester **Soggy Swamp:** - Lightning Rod - Regeneration Totem - Soul Healer The Desert Temple now uses randomized trial spawner jigsaws similar to the other structures. Added Braziers to the Desert Trial 'Stairwell' room Added Vaults to the Desert Trial 'Sauna' room Adjusted the Desert Trial 'Corner Spawner' room Fixed the 'Sandy Stone Brick Slab' and 'Sandy Stone Brick Stairs' from all being called 'Sandy Stone Bricks' Lowered the generation range of the Desert Temple so that flooding is less common. The exploding effect from weapons like the Battlestaff of Terror or Cursed axe now only damages Living Entities. Prevents this effect from destroying dropped items and entities like armor stands and item frames. Adjusted mod details
beta

MC Dungeon Trials 0.4.0

0.4.0
6 сент. 2026 г.77Minecraft: 1.21.1neoforge
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### Added the Redstone Mines Trial Chamber - New Redstone Crystal block - Redstone Minecart Loot table - Explorer Map found in Pillager Outposts - Added the Redstone Golem. Hostile and tanky melee enemy. Spawns in preset rooms in the Redstone Mines or as apart of a raid during waves 5 6 & 7 ### Added the Soggy Swamps Trial Structure - New Soggy Swamp Music Disc - Associated loot tables Removed the crafting recipe for the Soul Knife. Now has a 1 and 15 drop chance from Necromancers. Changed the texture of the Thieves' Shorts. Now uses the vanilla pants model and is actually shorts now. Adjusted the models of the following armor's chest pieces to overlay vanilla legging armor pieces: - Thief Armor - Reinforced Armor - Mercenary Armor - Soul Robes - Guard Armor - All unique variants of the above sets
alpha

MC Dungeon Trials 0.3.3

0.3.3
17 авг. 2026 г.117Minecraft: 1.21.1neoforge
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Added the following weapons - Soul Fist - Frost Scythe - Master's Katana - Dark Katana Increased the radius (2 ->5 ) and damage (5 -> 7) of the exploding effect on weapons like Battlestaff of Terror Reworked the set-up of the critical strike stat to actually work as intended. It can also be combined with jump crits- Similarly reworked the set-up of the smiting stat. Should stack with the smite enchantment. Reworded the tooltip on the Hawkbrand Reworded the tooltip on the Grave's Bane Changed the Grave Bane's block drop tier from Iron to Diamond. (Not sure if this actually does anything as it is a weapon) Added loot tables for the next trial structure Added two new music discs for the next trial structure Added a smithing recipe for the Diamond Combat Pickaxe Added a crafting recipe for the Target Dummy Changed the id name of the Combat Pickaxe from `anchor_combat_pick` to `combat_pickaxe` Fixed the Right Boot of the Spelunker and Cave Crawler sets being on the leggings instead of the boots
alpha

MC Dungeon Trials 0.3.2

0.3.2
13 авг. 2026 г.42Minecraft: 1.21.1neoforge
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Added the following weapons - Heartstealer - Broadsword - Great Axeblade - Stormlander - Sun's Grace - Diamond Combat Pickaxe The Hammer and Mace no longer use custom models in the world view (This might be changed back later if I can figure out a better way to make the models. The old ones were definitely resource heavy with the handles needing multiple cubes) Updated the item texture of the Hammer Nerfed the attack damage of the Hammer (10 -> 9) Nerfed the attack damage of the Claymore (11.5 -> 9) Colored the tooltip on the Claymore Slightly tweaked the tooltip of the Last Laugh Fixed Fighter's Binding unlocking its own recipe instead of the Gauntlet Adjusted the third-person display of the Katana to a more natural looking position (it no longer floats slightly below the player's hands) Optimized the Target Dummy to only check its health on hit rather than every tick.
alpha

MC Dungeon Trials 0.3.1

0.3.1
12 авг. 2026 г.38Minecraft: 1.21.1neoforge
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Added Wolf Pelts to the Wolf loot table (2-4 per kill) The Black Wolf Cloak now offers knockback resistance Adjusted the defense of the following armors: - Archer's Hood (Accidentally set to 42 defense -> 3 ) - Archer's Garb (8 -> 6 ) - Black Wolf & Fox hats (4 -> 3) - Black Wolf & Fox cloaks (8 -> 7) - Cave Crawler Candle (4 -> 3) - Grim Helmet (4 -> 2) - Highland Chestplate (6 -> 7) - Hunter's Garb (6 -> 4 ) - Reinforced Helmet (5 -> 4) - Renegade Helmet (4 -> 3) - Renegade Chestplate (6 -> 8) - Stalwart Helmet (6 -> 4) - Souldancer Hood (4 -> 3) - Wither Chestplate (10 -> 8) Changed the repair items of the following armors: - Battle Robe - Evocation Robe - Soul Robe - Souldancer Robe - Splendid Robe (All of these use Enchanted Cloth now) +Misc Technical changes
alpha

MC Dungeon Trials 0.3.0

0.3.0
11 авг. 2026 г.27Minecraft: 1.21.1neoforge
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Added the following armors: - Guard's Armor - Stalwart Armor - Cave Crawler Armor - Hunter's Armor - Archer's Armor - Soul Armor - Souldancer Armor - Wolf Armor - Dark Wolf Armor - Fox Armor Added Recipes for the following items: - Renegade Armor set - Reinforced Armor set (formerly the recipes for Mercenary set. Which have a new temporary recipe) - Firebrand - Highland Axe - The Last Laugh - Fighter's Binding - Stone Pillar (Stone cutter) Adjusted the models of the following armors to work better with armor trims: (Not all armors may get this functionality due to size constraints, asymmetry or models that are too uniquely shaped compared to vanilla armor) - Reinforced Armor - Grim Armor - Wither Armor - Spelunker Armor Added two new crafting ingredients: - Wolf Pelt - Enchanted Cloth Changed the Recipes for the Evocation Robes & Battle Robes to use Enchanted Cloth Replaced the red dye in the Grim Chest plate crafting recipe with a bone block Added a new attribute: Dodge Chance Fixed a rendering issue on the Reinforced Armor model. Removed the movement penalty of the Reinforced Mail Slightly nerfed the armor value on the Reinforced Chestplate (8 - 7 on chestplate) Slightly nerfed the armor value on the Grim Chestplate (8 -> 6) Replaced the Max Health attribute on Reinforced Armor to a Dodge Chance instead. Changed the spelling of 'Thieve's' to 'Thieves'' on the Thief Armor Set Thieves' shorts now have a sneaking speed attribute Fixed the luck attribute of the Spelunker Candle being applied when held rather than when worn. Changed the Spelunker shirt and boots attribute to be +50% mining efficiency Reorganized items in the armor creative tab.