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MBE - Absolumentium [RENEWED]

This mod adds Absolumentium, a powerful endgame ore made to beat the Warden or even stronger modded bosses. It’s balanced and requires Netherite gear first before you can upgrade to Absolumentium equipment!

Автор: VEZ_21105210обновлён 28 июл. 2025 г.
ПриключенияСнаряжениеМагия

Описание

Where to find Absolumentium ores?

You can only find it in the End, between Y-levels 36 and 76. Its rarity is very high — you’ll need to be lucky to find it naturally, but don’t worry: it can also be found inside chests in structures added by the mod.

How to craft Absolumentium armor and tools?

First, you need to find an Absolumentium Smithing Template, which can only be found in chests inside the mod’s structures. It works like the Netherite upgrade — you can duplicate it with a crafting recipe. To upgrade a piece (using a Smithing Table):

Absolumentium Smithing Upgrade Template The Netherite armor/tool (or classic bow) you want to upgrade Absolumentium

New enchantments:

Double Jump: On Absolumentium Boots only. Lets you double jump up to 2.5 blocks high by pressing your jump key twice (default: SPACE).

Dash: On Absolumentium Boots only. Lets you dash in the direction you’re looking, enough to jump over an 8-block gap. Has a 2-second cooldown after each use (default key: R).

Infinite Breathing: On Absolumentium Helmet only. Lets you breathe underwater indefinitely.

Storm Caller I–III: On Absolumentium Sword only. Calls lightning on all threats nearby when right-clicking. It burns mobs hit but does not ignite blocks. Many friendly entities are unaffected (villagers, dogs, animals, etc.). It’s a powerful enchantment with multiple levels:

I: Strikes mobs in a 20-block radius (10 front, 10 back), deals 5 damage, burns for 5 seconds (10s cooldown). II: Strikes mobs in a 40-block radius (20 front, 20 back), deals 15 damage, burns for 10 seconds (5s cooldown). III: Strikes mobs in a 60-block radius (30 front, 30 back), deals 30 damage, burns for 15 seconds (4s cooldown).

Note: Dash and Double Jump can be used together on the same boots.

Other info:

3 advancements to unlock The mod is translated in 20 languages: English (default), French (fr_fr, fr_be, fr_ca), German (de_de), Spanish (es_es, es_mx), Italian (it_it), Japanese (ja_jp), Portuguese (pt_pt, pt_br), Dutch (nl_nl, nl_be), Turkish (tr_tr), Swedish (sv_se), Russian (ru_ru), Polish (pl_pl), Chinese (zh_cn), Indonesian (id_id), Korean (ko_kr)

Галерея

Последние версии

Все версии →
release

MBE - Absolumentium [RENEWED] 2.0.8

2.0.8
28 июл. 2025 г.99Minecraft: 1.21.4neoforge
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Что нового
- Removed all translated languages except English (en_us - default language), French (fr_fr), and Spanish (es_es). This decision was made due to the low quality of several translations and the heavy maintenance that would have been required to keep all 20 languages up to date for future updates. - Fixed the Spanish (es_es) translation of the mod. - Fixed the French (fr_fr) translation of the mod. - Updated "Smithing Template" descriptions and color references to match the current version. (Smithing Templates – used for Netherite upgrades – now have different names and descriptions in version 1.21.4 compared to 1.21.1.) To stay consistent, the mod does the same for the Smithing Templates – used for Absolumentium upgrades.
release

MBE - Absolumentium [RENEWED] 2.0.8

2.0.8
28 июл. 2025 г.142Minecraft: 1.21.1neoforge
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Что нового
- Removed all translated languages except English (en_us - default language), French (fr_fr), and Spanish (es_es). This decision was made due to the low quality of several translations and the heavy maintenance that would have been required to keep all 20 languages up to date for future updates. - Fixed the Spanish (es_es) translation of the mod. - Fixed the French (fr_fr) translation of the mod. - Updated "Smithing Template" descriptions and color references to match the current version. (Smithing Templates – used for Netherite upgrades – now have different names and descriptions in version 1.21.4 compared to 1.21.1.) To stay consistent, the mod does the same for the Smithing Templates – used for Absolumentium upgrades.
release

MBE - Absolumentium [RENEWED] 2.0.7

2.0.7
26 июл. 2025 г.22Minecraft: 1.21.4neoforge
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Что нового
- Added description and renamed the upgrade smithing template for a much more consistent vanilla-style implementation.
release

MBE - Absolumentium [RENEWED] 2.0.7

2.0.7
26 июл. 2025 г.24Minecraft: 1.21.1neoforge
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Что нового
- Added description and renamed the upgrade smithing template for a much more consistent vanilla-style implementation.
release

MBE - Absolumentium [RENEWED] 2.0.6

2.0.6
16 июл. 2025 г.36Minecraft: 1.21.4neoforge
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Что нового
2.0.6: The enchantments added by the mod now work on any compatible armor pieces or tools, including items from other mods. For example, you can now apply Dash and Double Jump to boots added by another mod. The way extra hearts are granted by the Absolumentium armor has been reworked. Previously, each piece gave +2.5 extra hearts. Now: Helmet: +2 hearts, Chestplate: +4 hearts, Leggings: +3 hearts, Boots: +1 heart Storm Caller now only works when held in the main hand. Storm Caller can now be activated by right-clicking anywhere, instead of having to right-click on a block. Double Jump now activates when there's no block at Y = -0.1 below the player, instead of Y = -0.5. This makes it more consistent when you're very close to the ground but not touching it. Double Jump, Dash, and Storm Caller now slightly affect your hunger when used — similar to how sprint-jumping does. It’s a small effect, but it adds up over time. 2.0.5: With the Absolumentium Bow, all arrow types in the game are now compatible. Inventory priority order: Spectral Arrows > Tipped Arrows > Regular Arrows. The Absolumentium Block and the Absolumentium Ore Block now produce a "bell" sound when placed on a note block, just like the Gold Block. 2.0.4: The Absolumentium Bow no longer triggers the bow-stretching animation when there are no arrows in the inventory. Previously, this animation would display the texture of the bow being pulled without an arrow. This behavior now only persists in Creative mode, where shooting without arrows is still possible. The arrow priority order has been changed: if you have both regular arrows and Spectral Arrows in your inventory, Spectral Arrows will now be fired first. The sound played when shooting with the bow has been updated. It now uses the classic arrow shooting sound from a regular Minecraft bow. The pitch (sound height) is now dynamic: it adjusts based on the arrow’s launch speed. This creates a more immersive sound effect, especially when shooting with high power, giving the sense of speed and force. Fixed a bug where the shooting sound could sometimes play twice — once on the client side and once on the server side. The sound is now handled only on the server side, preventing duplication. Arrows shot with the Absolumentium Bow are now correctly recognized as being fired by the player. Previously, when an entity was killed with this bow, the game didn’t associate the kill with the player, treating it as a “neutral” arrow instead. With this fix, vanilla achievements related to bows, such as "Sniper Duel", can now be unlocked properly. The Looting enchantment has been specifically enhanced for the Absolumentium Bow. It is now more effective on this bow than on a standard one.
release

MBE - Absolumentium [RENEWED] 2.0.6

2.0.6
16 июл. 2025 г.32Minecraft: 1.21.1neoforge
Скачать
Что нового
2.0.6: The enchantments added by the mod now work on any compatible armor pieces or tools, including items from other mods. For example, you can now apply Dash and Double Jump to boots added by another mod. The way extra hearts are granted by the Absolumentium armor has been reworked. Previously, each piece gave +2.5 extra hearts. Now: Helmet: +2 hearts, Chestplate: +4 hearts, Leggings: +3 hearts, Boots: +1 heart Storm Caller now only works when held in the main hand. Storm Caller can now be activated by right-clicking anywhere, instead of having to right-click on a block. Double Jump now activates when there's no block at Y = -0.1 below the player, instead of Y = -0.5. This makes it more consistent when you're very close to the ground but not touching it. Double Jump, Dash, and Storm Caller now slightly affect your hunger when used — similar to how sprint-jumping does. It’s a small effect, but it adds up over time. 2.0.5: With the Absolumentium Bow, all arrow types in the game are now compatible. Inventory priority order: Spectral Arrows > Tipped Arrows > Regular Arrows. The Absolumentium Block and the Absolumentium Ore Block now produce a "bell" sound when placed on a note block, just like the Gold Block. 2.0.4: The Absolumentium Bow no longer triggers the bow-stretching animation when there are no arrows in the inventory. Previously, this animation would display the texture of the bow being pulled without an arrow. This behavior now only persists in Creative mode, where shooting without arrows is still possible. The arrow priority order has been changed: if you have both regular arrows and Spectral Arrows in your inventory, Spectral Arrows will now be fired first. The sound played when shooting with the bow has been updated. It now uses the classic arrow shooting sound from a regular Minecraft bow. The pitch (sound height) is now dynamic: it adjusts based on the arrow’s launch speed. This creates a more immersive sound effect, especially when shooting with high power, giving the sense of speed and force. Fixed a bug where the shooting sound could sometimes play twice — once on the client side and once on the server side. The sound is now handled only on the server side, preventing duplication. Arrows shot with the Absolumentium Bow are now correctly recognized as being fired by the player. Previously, when an entity was killed with this bow, the game didn’t associate the kill with the player, treating it as a “neutral” arrow instead. With this fix, vanilla achievements related to bows, such as "Sniper Duel", can now be unlocked properly. The Looting enchantment has been specifically enhanced for the Absolumentium Bow. It is now more effective on this bow than on a standard one.
release

MBE - Absolumentium [RENEWED] 2.0.3

2.0.3
12 июл. 2025 г.20Minecraft: 1.21.4neoforge
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Что нового
1. The Absolumentium Bow now also works with spectral arrows. 2. Major improvement in zoom smoothness with the Absolumentium Bow — previously, the zoom system was based on ticks, which capped the zoom animation at 20 FPS. It is now based on the player's FPS. 3. The zoom wouldn’t activate when aiming with the Absolumentium Bow in Creative mode if there were no arrows in the inventory, even though Creative mode doesn't require arrows to shoot. This has been fixed. 4. The zoom animation has been updated to make it smoother, which works perfectly with the improvement from point 2.
release

MBE - Absolumentium [RENEWED] 2.0.3

2.0.3
12 июл. 2025 г.23Minecraft: 1.21.1neoforge
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Что нового
1. The Absolumentium Bow now also works with spectral arrows. 2. Major improvement in zoom smoothness with the Absolumentium Bow — previously, the zoom system was based on ticks, which capped the zoom animation at 20 FPS. It is now based on the player's FPS. 3. The zoom wouldn’t activate when aiming with the Absolumentium Bow in Creative mode if there were no arrows in the inventory, even though Creative mode doesn't require arrows to shoot. This has been fixed. 4. The zoom animation has been updated to make it smoother, which works perfectly with the improvement from point 2.
release

MBE - Absolumentium [RENEWED] 2.0.2

2.0.2
11 июл. 2025 г.19Minecraft: 1.21.4neoforge
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Что нового
1. Villager zombies and skeletons that spawn in the mod’s structures used to appear with gear in perfect condition — now their equipment is randomly more or less damaged. 2. The Absolumentium Bow now has a zoom effect when aiming; note: the zoom is slightly stronger than a normal bow’s zoom. 3. A short description of the mod is now available in the Mods menu.
release

MBE - Absolumentium [RENEWED] 2.0.2

2.0.2
11 июл. 2025 г.20Minecraft: 1.21.1neoforge
Скачать
Что нового
1. Villager zombies and skeletons that spawn in the mod’s structures used to appear with gear in perfect condition — now their equipment is randomly more or less damaged. 2. The Absolumentium Bow now has a zoom effect when aiming; note: the zoom is slightly stronger than a normal bow’s zoom. 3. A short description of the mod is now available in the Mods menu.