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Matcha Flavoured

Reworks minecraft's gameplay to benefit slower, less technical players

Автор: klei_wright551,9 тыс.3,1 тыс.обновлён 23 окт. 2026 г.
ЕдаМеханики игрыvanilla-like

Описание

Minecraft Matcha Flavoured - A datapack designed to reward casual players. No more mob grinders, xp farms, or villager torture chambers

Matcha Flavoured is a datapack designed to reward casual and non-technical players who don't enjoy making mob farms, or engaging in the technical aspects of minecraft. The goal being for casual players, who like to play slowly, to be able to gather the same amount of resources technical players do in the same amount of time.

If you want something chill, use Easy mode, if you'd prefer a challenge, stick to Normal, and don't play on hard.

If you enjoy making mob farms, you probably won't enjoy playing this pack

The discord link provided is not my own, but the mod has helped the pack a lot, feel free to stop by and see if its for you

A picture showing languages that are covered, and which need help (HELP!!: Welsh, Toki Pona; Help: Dutch, UK, Czech, AU, CA, Italian, Polska; We Support: Ukranian, Swedish, Deusch, Deusch (Schweiz), New Zealand English, Danish, Spanish (Mx, Sp, Cl, Argen), Portugese (Brazil), French, Japanese, Jorean, Chinese, Tiwanese Chinese, Vietnamese, Tagalong, Russian, Bulgarian, Hungarian, Romanian, Tukrish, Arabic)

Contents

Major Features

  • 12 Food Ingredients now contain special intrinsics (potion effects)
  • ~50 new foods
  • Progression is reworked, with 4 new alloys, Armour and Tool sets
  • Death is no longer as punishing
  • Vanilla equipment has been overhauled
  • Villager trades have been overhauled
  • Special treasures have been added
  • A couple of new enchantments
  • Hunger has been removed
  • Natural Regeneration has been removed
  • Enchanting has been reworked
  • Plenty of secrets and a dash of horror ;)*
*Horror Spoilers

Explicit horror is really only found in villages, in one specific house which is the only one that looks inhabited. There is no jumpscare or anything just a very creepy vibe, and a very creepy guy, that'll go away when you open a door. Some people say the zombies are scary but its nothing like the broken script, trust!

Installation

You might not want to put this into a pre-existing vanilla world, as items have been shuffled around. If you really would like to anyways, that's fine, but you should probably enable cheats so you can fix where things break-down.

If when you reload the game a chat message saying "Matcha Flavoured is now loaded" is displayed, its working, otherwise you've installed something wrong

  • Help! All my items have weird names and only have vanilla textures!

    • This sounds like you have not installed the Resourcepack correctly.
    • Both The Datapack and the Mod version of Matcha need to have the Matcha Resourcepack installed alongside them.
    • Use the most recent Resourcepack version for the corresponding Minecraft version.
    • For example, on 26.2 use the 1.12.3 Resourcepack version together with the 1.12.5 Datapack or Mod version.
  • Help! I can't sprint!/Some recipes are not working!/There are items that shouldn't exist!

    • This sounds like the Datapack has not been installed correctly.
    • If you are using the Datapack version, make sure the Datapack file is located in the Datapacks folder of your world.
    • Make sure there is only one version of the Matcha Datapack in that folder. Have only the most recent version you intend to play on.
    • If you are using the Mod, make sure the Datapacks folder of your world does not have any Matcha Datapack versions in it.
  • Please explain manual installation!!: When you create your world make sure you manually add the zipped Matcha_Flavoured file into the datapacks temp folder (Go to "More" tab when creating the new world, click "Datapacks", then "Open Pack Folder" and drag the ziped file into there) Make sure you move it to the right column labeled "Selected". If textures aren't showing up, add the same file to the Resource pack folder.

  • But I already made a world!/Need to add it to a preexisting world!: Select a world, click the "Edit" option, then "Open World Folder". Select the "datapacks" folder, drag the zipped file into there

UPDATING Just replace the zips in BOTH (RP and DP) locations, it will be fine, the only thing that will (should) break are items not stacking with each other, or a tool/trade not being updated, both of which can be fixed in-game with Amnestics and Grindstone villager. If you see something like "item.kleispack.filler" that means you only updated the DP and not the RP (Or I forgot a lang)

Some Tips

  • CHECK THE ADVANCEMENTS!! They will hint you in the right direction
  • Early-game is harder now, remember to use every tool at your disposal and TAKE YOUR TIME. If you fail to prepare at each tier before moving to the next, you'll wind up with no health at all
  • If you prefer something more relaxed, switch to "Easy" Gamemode. Reload the world, and make sure the chat message say "You are in Easy"
  • Go to The End when you're ready, no need to rush, shulkers are now early-game features
  • Break Spawners!
  • DON'T play in hard until the game PUTS you into hard

Things that will make your experience worse

  • Re-adding villages
    • Villages are meant to be made not found
    • You will feel lonely at the beginning, and that means when you finally make your own village, it will feel so great.
    • Don't rob yourself of that experience. Try it out before you decide it isn't for you
  • Wikis/Online resources
    • Spend some time experimenting and figuring out the puzzles yourself
    • It will feel confusing at first, thats okay, its supposed to be. The advancements are made to gently guide you to your goals.
    • Figuring out how to make your first furnace on your own is a great feeling. Don't spoil that for yourself
  • JEI
    • You can ignore this rule if its isn't your first play through
    • The crafting book gives you recipes when you need it
  • Structure Mods
  • Speedrunning to Diamonds
    • You'll loose hearts very quickly
    • Diamonds should feel special, take the time to enjoy copper and iron. You'll find the game is more interesting that way

Feel free to ignore me, but it won't be as fun, every decision was very intentional. Try to trust me--just for the first play through--trust that I'm not trying to take away your fun. I'm trying to challenge you to do something I think is going to be great.

  • Im stuck in early progression!: Make sure you check advancements and recipes you CAN'T craft. The first thing you should be doing is making a campfire, wooden hoe, and collecting grass to cook. Then you'll be able to make the mudkiln and continue on the path

  • Accessibility!!!: You can change/remove textures in the resource pack. But if you're lazy or scared! I made an accessible version of the RP: Accesible Matcha Flavoured Please read the installation instructions on that page

  • If the true darkness is too dark, go to the DATAPACK Matcha_Flavoured\data\minecraft\dimension_type and follow the instructions.

  • If you need fast leaves go to the Accesible RP versions

  • Or use this: Matcha-Vanilla Flavoured Resource Pack

This Pack was ORIGINALLY Made by One Guy

So there's bound to be bugs and issues I haven’t found. Please excuse my amateur production and if you have feedback or suggestions, let me know here.

Also I have a Kofi: Kofi

If you want to contribute to the Github go: here

Major Known Bugs

  • Keep Inventory not working! On purpur servers (and maybe some other things), keep_inventory is handled per dimension. Set it manually with a command, Ill think about adding something that sets it every time a player enters another dimension.

Common Requested Features

  • Vanilla Textures, Please!: I don't have the time to support another datapack with different textures. I'm sorry. I thought there would be a way to make it easy by letting Vanilla Textures take priority, but the lang and crafting recipe items get in the way of that. But if YOU want to make a version of this pack with Vanilla textures and post it?? Go for it.
  • Apparently, someone has! Matcha-Vanilla Flavoured Resource Pack (Please realise that this RP is not guaranteed to have every texture in my pack, and might break)

Credits

Proper Credits

Klei

All other textures were made by me, check the license and steal as you wish. If you just like the resource pack and none of the design changes, feel free to make an off-shoot of this pack and get rid of my messy nonsense. Make sure you credit, share under the same license, and DON'T SELL IT! (Yes even on the bedrock store, no part of my pack is allowed there unless its FREE)

  • Internet-Hyena: Established the new pig and chicken stuff! Amazing
  • Hashiru: Optimisations
  • NamlessJU: Various coding things, translations
  • Nat: Translation project lead, and other stuff
  • Imtlx: New Angler's Almanac, Fishing Sounds, Translation, and Github help
  • Vee Vaicekauskas: Background musics (Check out their bandcamp!: https://par4.bandcamp.com/)
  • DeBlezyBestie: Music Discs
  • Bingbongbooper: Food Ideas (Their YT!: https://www.youtube.com/@bingbongbooper)
  • HapppySpud: Nether World Gen Gravel Remover, Post-Smithing Enchants, Random Asylum Seekers, and much more
  • Linkershim: Optimisations, Multiplayer Support and MANY other coding things
  • TankyAibem: Local Flavours, the system that lets villagers have favourite foods
  • Pepurion: Optimisations, Rose Models, and many coding things
  • Fayranchia: Bug fixes
  • ReinIsNOTaDev: Optimisations, and Github Workflow nonsese, Item Update system and more
  • Fpekal: Bug fixes, optimisations, and a TON on the 26.3 port
  • FloofShade: Item update trigger
  • EastMonster: Bug fixes
  • Voxybuns: Custom emojis and their implimentation
  • milo256: Dyanmic Multiplayer Sleep
  • All of the translation volunteers
  • Thank you so much everyone!

Assets

  • ToastNeko: Copper Knife, Wither Tabula Base,
  • TheGenderGoblin: 3D Fish models
  • LambS0up: Withered Heart (Heatbreaker) Asset
  • Bobot-Dev: All the 3D food models
  • IrrelevantGaymer: Leatherback Sea turtle

If you'd like to help with lang

Talk to the project manager, Nat. You can find the discord here: discord

Special Thanks & Inspirational Artists

*None of these people know of nor endorse me!

Raspmarry

I really enjoyed my time with Raspberry Flavoured. I think the design and attention to the resource economy and progression was stellar. Truly reworking the create mod into a brilliantly designed progression. I can’t give this modpack more praise. Electrum, Shakudo, Hepatizon, and Divine Fragments were directly inspired by this mod; plus much more!

Go check out Raspmary’s modpack here.

JermsyBoy

My resource pack was made to mirror JermsyBoy’s original texture pack as closely as possible. I thought he did great work but unfortunately has since stopped developing the project. Further, the textures had copyright protections on them, thus my pack was made to mimic it whilst still allowing everyone to modify and steal textures as they wish.

His original texture pack. He also has a youtube channel, and has some stunning builds.

MiziraGamez

Provided a framework for endless repairing (No XP cap).

You can find their datapack here.

Gooporeal

Provided inspiration for the Lichen re-models I did.

Their resource pack.

Vectorwing

Provided the inspiration for a lot of my textures.

Their resource pack.

Rhythmic under PurpurMC

Provided a framework for looting shears.

Their datapack.

Галерея

Shakudo Armour, Some new Food, and a Clay StatueThe AbbeyClay Statue

Последние версии

Все версии →
beta

Poplar Drop

1.12.8-beta+dp
23 окт. 2026 г.1,9 тыс.Minecraft: 26.3datapack
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Что нового
Last update I put out only 3 days after the alpha release. That was my mistake. Because I work nights, time can be hard for me to keep track of, and it felt like it had been a week since the last update...it had only been 3 days. I do not plan to release updates that close to each other, they should all have about a week apart so that I have more time to catch any major bugs. I apologise for that, and I will try and do better next time. I know fishing was busted, which sucks. All of us are still working on things in the background, but im holding off on adding them to a release until I have a bunch of new stuff to bundle together. Im excited, but I think less frequent, bigger updates are better for QA and UX. Best to you. (And Ill probably make a video about the new stuff I add) This will be the full release if, over the next week, no new major bugs are reported ### EXPECTED ISSUES - Some map names will be messed up, just use the other RP (prev version) and place it beneath the newest one if it bothers you - This was done to future-proof map changes in accordance with the Poplar Drop's changes - Chemistry Stand name is messed up, don't worry about it (Shh) ### Major Additions and Changes - Zephyr is now only Supported on Leather Boots - Fossil "Ore" can now be found (Peaceful bones!) - Yes I know fossils are actually mineralised bones and aren't really bones don't @ me - Husks - Damage reduced from 15 to 10 in hard (still enough to one-shot in hard with no armour) - Hard is now disallowed on world start (Me + HapppySpud) - You can still change it if you really want to - Too many people started matcha by playing in hard and were like "WHA why is this so hard and unfair?!!?" But wouldn't change back to normal :| #### Small Tweaks - Lanterns can now be crafted from Steel (Internet-Hyena) - Podzol can now be crafted from dirt and leaf litter - Guardians now drop matcha fish - Sulfur Ore texture Changes - Both Hell Sulfur and Overworld Sulfur ore now emits sulfur particles when stepped on ### Bugs & Technical Improvements - Crystal Hearts no longer despawn in the Abbey (Madelinebug) - Traveler’s Backpacks (and other backpack mods) now do not delete its contents in Matcha (ReinIsNOTaDev) - Chickens now lay feathers again - Enderman now spawn in the end - Signs and Books no longer appear blank (HapppySpud) - Fishing doesn't suck anymore (hopefully) (Madelinebug) - Some Maps were broken (esp Wandering Trader) they're fixed now
beta

Poplar Drop

1.12.8-beta+rp
23 окт. 2026 г.1,2 тыс.Minecraft: 26.3minecraft
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Что нового
See DP for changelog
beta

Poplar Drop

1.12.8-beta+mod
23 окт. 2026 г.1,8 тыс.Minecraft: 26.3fabric, forge, neoforge, quilt
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Что нового
See DP for changelog
alpha

Poplar Pre-release

1.12.7-alpha+dp
17 окт. 2026 г.6 тыс.Minecraft: 26.3datapack
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Что нового
No new major bugs were reported, so if nothing else comes up, this beta will be the full release EDIT: I didn't realise the alpha came out only 3 days ago...I thought it had been at least a week. Okay so, Uh, I might wait longer next time my bad I added the RP to the mod folder, I tested it, it seemed to work! Jank but its fine ### Bugs & Technical Improvements - Anvil system reworked, this should fix some XP bugs esp on servers and make it so that you won't be timed out after 30s (Linkershim, Code + HapppySpud, Shader) * XP is no longer removed, since HapppySpud made a shader to block the XP number. This let linkershim remove the xp removal that happened ~30 seconds after you click on an anvil and change your inventory * Instead XP is given on anvil interaction, and thats about it. The only difference _you_ the player will notice, is a smoother experience - Villager trade favourite foods had a bug that resulted in high restock rates (HapppySpud) - Beacon Kindling no longer breaks when reloading/relogging or going out of range (Linkershim) - Beacon Kindling needs no longer to be placed in the centre of the crafting grid to craft (Linkershim) - Various bug fixes for the automatic item updating system (ReinIsNOTaDev) - Traversal Enchantment reworked (Linkershim) * The only difference you will notice, is that its more consistent - Zephyr Improvements (Linkershim) - Zephyr can no longer be charged while not wearing Zephyr boots (this could lead to the "charged" indication ping and particles not playing the first time someone used Zephyr 3 after equipping the boots) - Zephyr can no longer be pre-charged if sneaking is stopped without leaving the ground (Huge W! This will make building much better) - Zephyr lvl 1 & 2 no longer play the "charged" indication ping and particles - Spamming sneak after releasing a charged Zephyr no longer spams the wind burst particle and sound despite not doing anything mechanically - Luck of the Sea now affects the quality (Star rating) of fish caught (Internet-Hyena) - Straw beds can now be slept in during day (ReinIsNOTaDev) - Fishing LT bugs fixed (ReinIsNOTaDev)
alpha

Poplar Pre-Release

1.12.7-alpha+rp
17 окт. 2026 г.8 тыс.Minecraft: 26.3minecraft
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Что нового
See DP for changelog
alpha

Poplar Drop

1.12.7-alpha+mod
17 окт. 2026 г.10,2 тыс.Minecraft: 26.3fabric, forge, neoforge, quilt
Скачать
Что нового
No new major bugs were reported, so if nothing else comes up, this beta will be the full release I added the RP to the mod folder, I tested it, it seemed to work! Jank but its fine ### Bugs & Technical Improvements - Anvil system reworked, this should fix some XP bugs esp on servers and make it so that you won't be timed out after 30s (Linkershim, Code + HapppySpud, Shader) * XP is no longer removed, since HapppySpud made a shader to block the XP number. This let linkershim remove the xp removal that happened ~30 seconds after you click on an anvil and change your inventory * Instead XP is given on anvil interaction, and thats about it. The only difference _you_ the player will notice, is a smoother experience - Villager trade favourite foods had a bug that resulted in high restock rates (HapppySpud) - Beacon Kindling no longer breaks when reloading/relogging or going out of range (Linkershim) - Beacon Kindling needs no longer to be placed in the centre of the crafting grid to craft (Linkershim) - Various bug fixes for the automatic item updating system (ReinIsNOTaDev) - Traversal Enchantment reworked (Linkershim) * The only difference you will notice, is that its more consistent - Zephyr Improvements (Linkershim) - Zephyr can no longer be charged while not wearing Zephyr boots (this could lead to the "charged" indication ping and particles not playing the first time someone used Zephyr 3 after equipping the boots) - Zephyr can no longer be pre-charged if sneaking is stopped without leaving the ground (Huge W! This will make building much better) - Zephyr lvl 1 & 2 no longer play the "charged" indication ping and particles - Spamming sneak after releasing a charged Zephyr no longer spams the wind burst particle and sound despite not doing anything mechanically - Luck of the Sea now affects the quality (Star rating) of fish caught (Internet-Hyena) - Straw beds can now be slept in during day (ReinIsNOTaDev) - Fishing LT bugs fixed (ReinIsNOTaDev)
alpha

Poplar Drop

1.12.6-alpha+mod
14 окт. 2026 г.3,8 тыс.Minecraft: 26.3fabric, forge, neoforge, quilt
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Что нового
I deleted the old version off of modrinth, I had a major bug reported--game breaking--I feaked out, deleted it, and scrambled to fix it. Turns out actually it wasn't real. My bad But since it was down I took the time to squash a few other bugs ### EXPECTED BUGS AND ISSUES - Old foods may sometimes be inedible (Maybe) - If you use vanilla foods (Ie. from the creative menu) they will be inedible (unless they update automatically) - Raw meats will be inedible - If you make a NEW food, and find it to sometimes be inedible, please report this to the github * NEWLY crafted, NEWLY cooked food - Modded foods will be inedible sometimes, I can't do anything about this because DPs can't modifier player data ### Major Additions and Changes - Husks * Damage reduced from 5 hearts to 3 (In normal) * Hunger does something now (Not in easy) * Cleanse Maleffect now removes hunger - Wither * Normal Hearbreaker timer is much longer than in hard now (Hard is very short) * Shakudo provides wither resistance, but not cleansing * One piece of shakudo is now enough to prevent heatbreaker from a wither skeleton hit (in normal), but if you are hit more than once while withered, it will not save you * Full shakudo is almost required in Hard now * Shakudo Elytra provides full wither resistance - Textures for Shipwreck, Trail ruin, papal outpost, and Abbey maps all updated - Leaf textures changed for optimisation reasons (Let me know what you think) #### Small Tweaks - Removed Advancment revokations on update, this was only needed for 1.12.3+4 so it has been removed - Milk Bottles are now fast to drink, good trade off for anti-wither prep ### Bugs - Straw Beds now work - Ramen and curries can no longer be cooked on campfires - Treasure maps now work - Chocolate now stacks - Ice Cream no longer gives bowls - Campfire Cooking times fixed - Removed Curries from campfire cooking - Some Emojis were weird - Jungle Shelf texture had been added (I frogot)
alpha

Poplar Drop

1.12.6-alpha+dp
14 окт. 2026 г.3,4 тыс.Minecraft: 26.3datapack
Скачать
Что нового
I deleted the old version off of modrinth, I had a major bug reported--game breaking--I feaked out, deleted it, and scrambled to fix it. Turns out actually it wasn't real. My bad But since it was down I took the time to squash a few other bugs ### EXPECTED BUGS AND ISSUES - Old foods may sometimes be inedible (Maybe) - If you use vanilla foods (Ie. from the creative menu) they will be inedible (unless they update automatically) - Raw meats will be inedible - If you make a NEW food, and find it to sometimes be inedible, please report this to the github * NEWLY crafted, NEWLY cooked food - Modded foods will be inedible sometimes, I can't do anything about this because DPs can't modifier player data ### Major Additions and Changes - Husks * Damage reduced from 5 hearts to 3 (In normal) * Hunger does something now (Not in easy) * Cleanse Maleffect now removes hunger - Wither * Normal Hearbreaker timer is much longer than in hard now (Hard is very short) * Shakudo provides wither resistance, but not cleansing * One piece of shakudo is now enough to prevent heatbreaker from a wither skeleton hit (in normal), but if you are hit more than once while withered, it will not save you * Full shakudo is almost required in Hard now * Shakudo Elytra provides full wither resistance - Textures for Shipwreck, Trail ruin, papal outpost, and Abbey maps all updated - Leaf textures changed for optimisation reasons (Let me know what you think) #### Small Tweaks - Removed Advancment revokations on update, this was only needed for 1.12.3+4 so it has been removed - Milk Bottles are now fast to drink, good trade off for anti-wither prep ### Bugs - Straw Beds now work - Ramen and curries can no longer be cooked on campfires - Treasure maps now work - Chocolate now stacks - Ice Cream no longer gives bowls - Campfire Cooking times fixed - Removed Curries from campfire cooking - Some Emojis were weird - Jungle Shelf texture had been added (I frogot)
alpha

Poplar Drop

1.12.6-alpha+rp
14 окт. 2026 г.2,3 тыс.Minecraft: 26.3minecraft
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Что нового
Check DP for changelog
release

Minor Bug Fixes

1.12.5+mod
10 окт. 2026 г.9,2 тыс.Minecraft: 26.2fabric, forge, neoforge, quilt
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Что нового
Quick bug fix patch...again. This will be the last update for 26.2, unless there is some major game-breaking bug, I don't want to touch it. I want to work on 26.3 and if a few minor bugs are left behind on this version its fine. If you want to help build structures for the new update come check out the Github "Builders wanted!" Issue. I look forward to seeing you ### Bugs - Ramen and Curries can no longer cooked on campfires - Fishing Junk LT Fixed (Not for modded biomes) - Various earring bugs patched (Im not telling you what they were) - Glow Berry Jam and Mash fixed - Books no longer turn into angler's almanacs - Shields no longer turn into fake warding shields - Bows no longer turn into Compound Bow - Fox Pelts actually fixed When you update you will NOT get a message saying "New player has been updated" This is intentional don't worry #### Credits - Hashiru: Optimisations - NamlessJU: Various coding things, translations - Nat: Translation project lead, and other stuff - Imtlx: New Angler's Almanac, Fishing Sounds, Translation, and Github help - Vee Vaicekauskas: Background musics (Check out their bandcamp!: https://par4.bandcamp.com/) - DeBlezyBestie: Music Discs - Bingbongbooper: Food Ideas (Their YT!: https://www.youtube.com/@bingbongbooper) - HapppySpud: Nether World Gen Gravel Remover, Post-Smithing Enchants, Random Asylum Seekers - Linkershim: Optimisations, Multiplayer Support and various other coding things - Pepurion: Optimisaitons, Rose Models - Fayranchia: Bug fixes - ReinIsNOTaDev: Optimisations, and Github Workflow nonsese - Fpekal: Bug fixes, optimisations, and working on 26.3 port - FloofShade: Item update trigger - EastMonster: Bug fixes - Voxybuns: Custom emojis and their implimentation - milo256: Dyanmic Multiplayer Sleep - All of the translation volunteers - Thank you so much everyone!