
Marston's Fallen Stars
Procedurally generated meteor impact sites
Автор: TheMarstonConnell4140обновлён 24 янв. 2026 г.
Генерация мира
Описание
Marston's Fallen Stars
A NeoForge mod for Minecraft 1.21.1 that adds procedurally generated meteor impact sites throughout the Overworld.

Features
- Procedural Meteor Generation: Meteors spawn naturally as part of world generation across all Overworld biomes
- Layered Composition: Each meteor has a realistic layered structure:
- Core (inner 35%): Solid iron blocks
- Middle layer (35-60%): Obsidian with iron mixed in
- Outer shell (60-100%): Basalt and obsidian blend
Commands
All commands require operator level 2 permissions.
| Command | Description |
|---|---|
/fallenstars spawn | Spawn a random-sized meteor at your location |
/fallenstars spawn {radius} | Spawn a meteor with specific radius (2-5) |
/locate structure fallen_stars:meteor | Find the nearest meteor |
Configuration
Meteor spawn frequency can be adjusted by modifying the structure set values in: data/fallen_stars/worldgen/structure_set/meteor.json
spacing: Minimum chunks between meteor spawn attempts (default: 24)separation: Additional random spacing (default: 8)
Последние версии
Все версии →release
Marston's Fallen Stars - 1.0.0
1.0.024 янв. 2026 г.130Minecraft: 1.21.11neoforge
Что нового
# Change Log
Click [here](https://github.com/TheMarstonConnell/fallen-stars/releases/tag/v1.0.0) for full list of changes.
alpha
Marston's Fallen Stars - 0.0.0
0.0.023 янв. 2026 г.284Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
Что нового
# Change Log
Click [here](https://github.com/TheMarstonConnell/fallen-stars/releases/tag/v0.0.0) for full list of changes.