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ВЕРСИИ (413)
beta
MapFrontiers-26.3-3.0.0-beta.13-neoforge
26.3-3.0.0-beta.13-neoforge24 сент. 2026 г.364Minecraft: 26.3neoforge
Что нового
**Beta 13:**
* API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape.
* API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support.
* API - Added: Frontier queries by collection on the client and server.
* Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams.
* Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost.
* Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state.
* Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived.
* Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately.
* Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change.
* Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting.
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.3.0.0-beta
* JourneyMap: 26.3-6.0.9
beta
MapFrontiers-26.3-3.0.0-beta.13-forge
26.3-3.0.0-beta.13-forge24 сент. 2026 г.147Minecraft: 26.3forge
Что нового
**Beta 13:**
* API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape.
* API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support.
* API - Added: Frontier queries by collection on the client and server.
* Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams.
* Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost.
* Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state.
* Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived.
* Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately.
* Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change.
* Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting.
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 66.0.0
* JourneyMap: 26.3-6.0.9
beta
MapFrontiers-26.3-3.0.0-beta.13-fabric
26.3-3.0.0-beta.13-fabric24 сент. 2026 г.2,7 тыс.Minecraft: 26.3fabric, quilt
Что нового
**Beta 13:**
* API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape.
* API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support.
* API - Added: Frontier queries by collection on the client and server.
* Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams.
* Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost.
* Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state.
* Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived.
* Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately.
* Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change.
* Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting.
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.160.5+26.3
* JourneyMap: 26.3-6.0.9
* Mod Menu (Optional): 21.0.0-beta.1
beta
MapFrontiers-26.2-3.0.0-beta.13-neoforge
26.2-3.0.0-beta.13-neoforge24 сент. 2026 г.123Minecraft: 26.2neoforge
Что нового
**Beta 13:**
* API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape.
* API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support.
* API - Added: Frontier queries by collection on the client and server.
* Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams.
* Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost.
* Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state.
* Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived.
* Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately.
* Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change.
* Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting.
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.2.0.0-beta
* JourneyMap: 26.2-6.0.9
beta
MapFrontiers-26.2-3.0.0-beta.13-forge
26.2-3.0.0-beta.13-forge24 сент. 2026 г.38Minecraft: 26.2forge
Что нового
**Beta 13:**
* API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape.
* API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support.
* API - Added: Frontier queries by collection on the client and server.
* Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams.
* Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost.
* Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state.
* Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived.
* Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately.
* Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change.
* Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting.
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 65.0.3
* JourneyMap: 26.2-6.0.9
beta
MapFrontiers-26.2-3.0.0-beta.13-fabric
26.2-3.0.0-beta.13-fabric24 сент. 2026 г.1,3 тыс.Minecraft: 26.2fabric, quilt
Что нового
**Beta 13:**
* API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape.
* API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support.
* API - Added: Frontier queries by collection on the client and server.
* Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams.
* Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost.
* Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state.
* Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived.
* Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately.
* Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change.
* Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting.
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.152.1+26.2
* JourneyMap: 26.2-6.0.9
* Mod Menu (Optional): 20.0.0-beta.2
beta
MapFrontiers-26.1.2-3.0.0-beta.13-neoforge
26.1.2-3.0.0-beta.13-neoforge24 сент. 2026 г.431Minecraft: 26.1.2neoforge
Что нового
**Beta 13:**
* API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape.
* API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support.
* API - Added: Frontier queries by collection on the client and server.
* Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams.
* Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost.
* Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state.
* Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived.
* Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately.
* Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change.
* Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting.
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.1.2.22-beta
* JourneyMap: 26.1.2-6.0.9
beta
MapFrontiers-26.1.2-3.0.0-beta.13-forge
26.1.2-3.0.0-beta.13-forge24 сент. 2026 г.42Minecraft: 26.1.2forge
Что нового
**Beta 13:**
* API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape.
* API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support.
* API - Added: Frontier queries by collection on the client and server.
* Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams.
* Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost.
* Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state.
* Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived.
* Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately.
* Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change.
* Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting.
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 64.0.4
* JourneyMap: 26.1.2-6.0.9
beta
MapFrontiers-26.1.2-3.0.0-beta.13-fabric
26.1.2-3.0.0-beta.13-fabric24 сент. 2026 г.208Minecraft: 26.1.2fabric, quilt
Что нового
**Beta 13:**
* API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape.
* API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support.
* API - Added: Frontier queries by collection on the client and server.
* Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams.
* Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost.
* Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state.
* Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived.
* Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately.
* Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change.
* Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting.
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.146.1+26.1.2
* JourneyMap: 26.1.2-6.0.9
* Mod Menu (Optional): 18.0.0-beta.1
beta
MapFrontiers-1.21.1-3.0.0-beta.13-neoforge
1.21.1-3.0.0-beta.13-neoforge24 сент. 2026 г.1,8 тыс.Minecraft: 1.21.1neoforge
Что нового
**Beta 13:**
* API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape.
* API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support.
* API - Added: Frontier queries by collection on the client and server.
* Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams.
* Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost.
* Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state.
* Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived.
* Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately.
* Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change.
* Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting.
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.1.248
* JourneyMap: 1.21.1-6.0.9
beta
MapFrontiers-1.21.1-3.0.0-beta.13-forge
1.21.1-3.0.0-beta.13-forge24 сент. 2026 г.32Minecraft: 1.21.1forge
Что нового
**Beta 13:**
* API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape.
* API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support.
* API - Added: Frontier queries by collection on the client and server.
* Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams.
* Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost.
* Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state.
* Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived.
* Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately.
* Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change.
* Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting.
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.1-52.1.10
* JourneyMap: 1.21.1-6.0.9
beta
MapFrontiers-1.21.1-3.0.0-beta.13-fabric
1.21.1-3.0.0-beta.13-fabric24 сент. 2026 г.399Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 13:**
* API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape.
* API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support.
* API - Added: Frontier queries by collection on the client and server.
* Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams.
* Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost.
* Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state.
* Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived.
* Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately.
* Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change.
* Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting.
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.116.7+1.21.1
* JourneyMap: 1.21.1-6.0.9
* Mod Menu (Optional): 11.0.4
beta
MapFrontiers-1.20.1-3.0.0-beta.13-forge
1.20.1-3.0.0-beta.13-forge24 сент. 2026 г.759Minecraft: 1.20.1forge
Что нового
**Beta 13:**
* API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape.
* API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support.
* API - Added: Frontier queries by collection on the client and server.
* Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams.
* Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost.
* Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state.
* Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived.
* Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately.
* Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change.
* Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting.
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.20.1-47.3.0
* JourneyMap: 1.20.1-6.0.6
beta
MapFrontiers-1.20.1-3.0.0-beta.13-fabric
1.20.1-3.0.0-beta.13-fabric24 сент. 2026 г.291Minecraft: 1.20.1fabric, quilt
Что нового
**Beta 13:**
* API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape.
* API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support.
* API - Added: Frontier queries by collection on the client and server.
* Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams.
* Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost.
* Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state.
* Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived.
* Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately.
* Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change.
* Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting.
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.92.3+1.20.1
* JourneyMap: 1.20.1-6.0.6
* Mod Menu (Optional): 7.2.2
beta
MapFrontiers-26.2-3.0.0-beta.12-neoforge
26.2-3.0.0-beta.12-neoforge21 авг. 2026 г.312Minecraft: 26.2neoforge
Что нового
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.2.0.0-beta
* JourneyMap: 26.2-6.0.5
beta
MapFrontiers-26.2-3.0.0-beta.12-forge
26.2-3.0.0-beta.12-forge21 авг. 2026 г.104Minecraft: 26.2forge
Что нового
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 65.0.3
* JourneyMap: 26.2-6.0.5
beta
MapFrontiers-26.2-3.0.0-beta.12-fabric
26.2-3.0.0-beta.12-fabric21 авг. 2026 г.1,5 тыс.Minecraft: 26.2fabric, quilt
Что нового
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.152.1+26.2
* JourneyMap: 26.2-6.0.5
* Mod Menu (Optional): 20.0.0-beta.2
beta
MapFrontiers-26.1.2-3.0.0-beta.12-neoforge
26.1.2-3.0.0-beta.12-neoforge21 авг. 2026 г.78Minecraft: 26.1.2neoforge
Что нового
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.1.2.22-beta
* JourneyMap: 26.1.2-6.0.5
beta
MapFrontiers-26.1.2-3.0.0-beta.12-forge
26.1.2-3.0.0-beta.12-forge21 авг. 2026 г.61Minecraft: 26.1.2forge
Что нового
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 64.0.4
* JourneyMap: 26.1.2-6.0.5
beta
MapFrontiers-26.1.2-3.0.0-beta.12-fabric
26.1.2-3.0.0-beta.12-fabric21 авг. 2026 г.266Minecraft: 26.1.2fabric, quilt
Что нового
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.146.1+26.1.2
* JourneyMap: 26.1.2-6.0.5
* Mod Menu (Optional): 18.0.0-beta.1
beta
MapFrontiers-1.21.1-3.0.0-beta.12-neoforge
1.21.1-3.0.0-beta.12-neoforge21 авг. 2026 г.2 тыс.Minecraft: 1.21.1neoforge
Что нового
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.1.228
* JourneyMap: 1.21.1-6.0.5
beta
MapFrontiers-1.21.1-3.0.0-beta.12-forge
1.21.1-3.0.0-beta.12-forge21 авг. 2026 г.38Minecraft: 1.21.1forge
Что нового
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.1-52.1.10
* JourneyMap: 1.21.1-6.0.5
beta
MapFrontiers-1.21.1-3.0.0-beta.12-fabric
1.21.1-3.0.0-beta.12-fabric21 авг. 2026 г.406Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.116.7+1.21.1
* JourneyMap: 1.21.1-6.0.5
* Mod Menu (Optional): 11.0.4
beta
MapFrontiers-1.20.1-3.0.0-beta.12-forge
1.20.1-3.0.0-beta.12-forge21 авг. 2026 г.565Minecraft: 1.20.1forge
Что нового
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.20.1-47.3.0
* JourneyMap: 1.20.1-6.0.2
beta
MapFrontiers-1.20.1-3.0.0-beta.12-fabric
1.20.1-3.0.0-beta.12-fabric21 авг. 2026 г.262Minecraft: 1.20.1fabric, quilt
Что нового
**Beta 12:**
* Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers.
* Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map.
* Fixed: Forge and NeoForge clients crashing during startup due to a mixin error.
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.92.3+1.20.1
* JourneyMap: 1.20.1-6.0.2
* Mod Menu (Optional): 7.2.2
beta
MapFrontiers-26.2-3.0.0-beta.11-neoforge
26.2-3.0.0-beta.11-neoforge20 июл. 2026 г.199Minecraft: 26.2neoforge
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.2.0.0-beta
* JourneyMap: 26.2-6.0.0
beta
MapFrontiers-26.2-3.0.0-beta.11-forge
26.2-3.0.0-beta.11-forge20 июл. 2026 г.121Minecraft: 26.2forge
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 65.0.0
* JourneyMap: 26.2-6.0.0
beta
MapFrontiers-26.2-3.0.0-beta.11-fabric
26.2-3.0.0-beta.11-fabric20 июл. 2026 г.1,9 тыс.Minecraft: 26.2fabric, quilt
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.152.1+26.2
* JourneyMap: 26.2-6.0.0
* Mod Menu (Optional): 20.0.0-beta.2
beta
MapFrontiers-26.1.2-3.0.0-beta.11-neoforge
26.1.2-3.0.0-beta.11-neoforge20 июл. 2026 г.79Minecraft: 26.1.2neoforge
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.1.2.22-beta
* JourneyMap: 26.1.2-6.0.0
beta
MapFrontiers-26.1.2-3.0.0-beta.11-forge
26.1.2-3.0.0-beta.11-forge20 июл. 2026 г.61Minecraft: 26.1.2forge
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 64.0.4
* JourneyMap: 26.1.2-6.0.0
beta
MapFrontiers-26.1.2-3.0.0-beta.11-fabric
26.1.2-3.0.0-beta.11-fabric20 июл. 2026 г.359Minecraft: 26.1.2fabric, quilt
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.146.1+26.1.2
* JourneyMap: 26.1.2-6.0.0
* Mod Menu (Optional): 18.0.0-beta.1
beta
MapFrontiers-1.21.11-3.0.0-beta.11-neoforge
1.21.11-3.0.0-beta.11-neoforge20 июл. 2026 г.143Minecraft: 1.21.11neoforge
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.11.0-beta
* JourneyMap: 1.21.11-6.0.0
beta
MapFrontiers-1.21.11-3.0.0-beta.11-forge
1.21.11-3.0.0-beta.11-forge20 июл. 2026 г.131Minecraft: 1.21.11forge
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.11-61.0.2
* JourneyMap: 1.21.11-6.0.0
beta
MapFrontiers-1.21.11-3.0.0-beta.11-fabric
1.21.11-3.0.0-beta.11-fabric20 июл. 2026 г.1,8 тыс.Minecraft: 1.21.11fabric, quilt
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.139.4+1.21.11
* JourneyMap: 1.21.11-6.0.0
* Mod Menu (Optional): 17.0.0
beta
MapFrontiers-1.21.10-3.0.0-beta.11-neoforge
1.21.10-3.0.0-beta.11-neoforge20 июл. 2026 г.37Minecraft: 1.21.10neoforge
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.10.40-beta
* JourneyMap: 1.21.10-6.0.0-beta.58
beta
MapFrontiers-1.21.10-3.0.0-beta.11-forge
1.21.10-3.0.0-beta.11-forge20 июл. 2026 г.24Minecraft: 1.21.10forge
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.10-60.0.15
* JourneyMap: 1.21.10-6.0.0-beta.58
beta
MapFrontiers-1.21.10-3.0.0-beta.11-fabric
1.21.10-3.0.0-beta.11-fabric20 июл. 2026 г.153Minecraft: 1.21.10fabric, quilt
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.134.1+1.21.10
* JourneyMap: 1.21.10-6.0.0-beta.58
* Mod Menu (Optional): 16.0.1
beta
MapFrontiers-1.21.1-3.0.0-beta.11-neoforge
1.21.1-3.0.0-beta.11-neoforge20 июл. 2026 г.2,3 тыс.Minecraft: 1.21.1neoforge
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.1.228
* JourneyMap: 1.21.1-6.0.0
beta
MapFrontiers-1.21.1-3.0.0-beta.11-forge
1.21.1-3.0.0-beta.11-forge20 июл. 2026 г.38Minecraft: 1.21.1forge
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.1-52.1.10
* JourneyMap: 1.21.1-6.0.0
beta
MapFrontiers-1.21.1-3.0.0-beta.11-fabric
1.21.1-3.0.0-beta.11-fabric20 июл. 2026 г.293Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.116.7+1.21.1
* JourneyMap: 1.21.1-6.0.0
* Mod Menu (Optional): 11.0.4
beta
MapFrontiers-1.20.1-3.0.0-beta.11-forge
1.20.1-3.0.0-beta.11-forge20 июл. 2026 г.556Minecraft: 1.20.1forge
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.20.1-47.3.0
* JourneyMap: 1.20.1-6.0.0-beta.4
beta
MapFrontiers-1.20.1-3.0.0-beta.11-fabric
1.20.1-3.0.0-beta.11-fabric20 июл. 2026 г.440Minecraft: 1.20.1fabric, quilt
Что нового
**Beta 11:**
* Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings.
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.92.3+1.20.1
* JourneyMap: 1.20.1-6.0.0-beta.4
* Mod Menu (Optional): 7.2.2
beta
MapFrontiers-26.2-3.0.0-beta.10-neoforge
26.2-3.0.0-beta.10-neoforge11 июл. 2026 г.64Minecraft: 26.2neoforge
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.2.0.0-beta
* JourneyMap: 26.2-6.0.0
beta
MapFrontiers-26.2-3.0.0-beta.10-forge
26.2-3.0.0-beta.10-forge11 июл. 2026 г.63Minecraft: 26.2forge
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 65.0.0
* JourneyMap: 26.2-6.0.0
beta
MapFrontiers-26.2-3.0.0-beta.10-fabric
26.2-3.0.0-beta.10-fabric11 июл. 2026 г.477Minecraft: 26.2fabric, quilt
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.152.1+26.2
* JourneyMap: 26.2-6.0.0
* Mod Menu (Optional): 20.0.0-beta.2
beta
MapFrontiers-26.1.2-3.0.0-beta.10-neoforge
26.1.2-3.0.0-beta.10-neoforge11 июл. 2026 г.50Minecraft: 26.1.2neoforge
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.1.2.22-beta
* JourneyMap: 26.1.2-6.0.0
beta
MapFrontiers-26.1.2-3.0.0-beta.10-forge
26.1.2-3.0.0-beta.10-forge11 июл. 2026 г.25Minecraft: 26.1.2forge
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 64.0.4
* JourneyMap: 26.1.2-6.0.0
beta
MapFrontiers-26.1.2-3.0.0-beta.10-fabric
26.1.2-3.0.0-beta.10-fabric11 июл. 2026 г.187Minecraft: 26.1.2fabric, quilt
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.146.1+26.1.2
* JourneyMap: 26.1.2-6.0.0
* Mod Menu (Optional): 18.0.0-beta.1
beta
MapFrontiers-1.21.11-3.0.0-beta.10-neoforge
1.21.11-3.0.0-beta.10-neoforge11 июл. 2026 г.26Minecraft: 1.21.11neoforge
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.11.0-beta
* JourneyMap: 1.21.11-6.0.0
beta
MapFrontiers-1.21.11-3.0.0-beta.10-forge
1.21.11-3.0.0-beta.10-forge11 июл. 2026 г.25Minecraft: 1.21.11forge
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.11-61.0.2
* JourneyMap: 1.21.11-6.0.0
beta
MapFrontiers-1.21.11-3.0.0-beta.10-fabric
1.21.11-3.0.0-beta.10-fabric11 июл. 2026 г.197Minecraft: 1.21.11fabric, quilt
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.139.4+1.21.11
* JourneyMap: 1.21.11-6.0.0
* Mod Menu (Optional): 17.0.0
beta
MapFrontiers-1.21.10-3.0.0-beta.10-neoforge
1.21.10-3.0.0-beta.10-neoforge11 июл. 2026 г.11Minecraft: 1.21.10neoforge
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.10.40-beta
* JourneyMap: 1.21.10-6.0.0-beta.58
beta
MapFrontiers-1.21.10-3.0.0-beta.10-forge
1.21.10-3.0.0-beta.10-forge11 июл. 2026 г.14Minecraft: 1.21.10forge
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.10-60.0.15
* JourneyMap: 1.21.10-6.0.0-beta.58
beta
MapFrontiers-1.21.10-3.0.0-beta.10-fabric
1.21.10-3.0.0-beta.10-fabric11 июл. 2026 г.33Minecraft: 1.21.10fabric, quilt
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.134.1+1.21.10
* JourneyMap: 1.21.10-6.0.0-beta.58
* Mod Menu (Optional): 16.0.1
beta
MapFrontiers-1.21.1-3.0.0-beta.10-neoforge
1.21.1-3.0.0-beta.10-neoforge11 июл. 2026 г.493Minecraft: 1.21.1neoforge
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.1.228
* JourneyMap: 1.21.1-6.0.0
beta
MapFrontiers-1.21.1-3.0.0-beta.10-forge
1.21.1-3.0.0-beta.10-forge11 июл. 2026 г.18Minecraft: 1.21.1forge
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.1-52.1.10
* JourneyMap: 1.21.1-6.0.0
beta
MapFrontiers-1.21.1-3.0.0-beta.10-fabric
1.21.1-3.0.0-beta.10-fabric11 июл. 2026 г.118Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.116.7+1.21.1
* JourneyMap: 1.21.1-6.0.0
* Mod Menu (Optional): 11.0.4
beta
MapFrontiers-1.20.1-3.0.0-beta.10-forge
1.20.1-3.0.0-beta.10-forge11 июл. 2026 г.175Minecraft: 1.20.1forge
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.20.1-47.3.0
* JourneyMap: 1.20.1-6.0.0-beta.4
beta
MapFrontiers-1.20.1-3.0.0-beta.10-fabric
1.20.1-3.0.0-beta.10-fabric11 июл. 2026 г.85Minecraft: 1.20.1fabric, quilt
Что нового
**Beta 10:**
* Changed: Dialog Save buttons are now enabled only for effective changes.
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.92.3+1.20.1
* JourneyMap: 1.20.1-6.0.0-beta.4
* Mod Menu (Optional): 7.2.2
beta
MapFrontiers-26.2-3.0.0-beta.9-neoforge
26.2-3.0.0-beta.9-neoforge5 июл. 2026 г.38Minecraft: 26.2neoforge
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.2.0.0-beta
* JourneyMap: 26.2-6.0.0
beta
MapFrontiers-26.2-3.0.0-beta.9-forge
26.2-3.0.0-beta.9-forge5 июл. 2026 г.60Minecraft: 26.2forge
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 65.0.0
* JourneyMap: 26.2-6.0.0
beta
MapFrontiers-26.2-3.0.0-beta.9-fabric
26.2-3.0.0-beta.9-fabric5 июл. 2026 г.317Minecraft: 26.2fabric, quilt
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.152.1+26.2
* JourneyMap: 26.2-6.0.0
* Mod Menu (Optional): 20.0.0-beta.2
beta
MapFrontiers-26.1.2-3.0.0-beta.9-neoforge
26.1.2-3.0.0-beta.9-neoforge5 июл. 2026 г.49Minecraft: 26.1.2neoforge
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.1.2.22-beta
* JourneyMap: 26.1.2-6.0.0
beta
MapFrontiers-26.1.2-3.0.0-beta.9-forge
26.1.2-3.0.0-beta.9-forge5 июл. 2026 г.27Minecraft: 26.1.2forge
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 64.0.4
* JourneyMap: 26.1.2-6.0.0
beta
MapFrontiers-26.1.2-3.0.0-beta.9-fabric
26.1.2-3.0.0-beta.9-fabric5 июл. 2026 г.105Minecraft: 26.1.2fabric, quilt
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.146.1+26.1.2
* JourneyMap: 26.1.2-6.0.0
* Mod Menu (Optional): 18.0.0-beta.1
beta
MapFrontiers-1.21.11-3.0.0-beta.9-neoforge
1.21.11-3.0.0-beta.9-neoforge5 июл. 2026 г.25Minecraft: 1.21.11neoforge
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.11.0-beta
* JourneyMap: 1.21.11-6.0.0
beta
MapFrontiers-1.21.11-3.0.0-beta.9-forge
1.21.11-3.0.0-beta.9-forge5 июл. 2026 г.25Minecraft: 1.21.11forge
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.11-61.0.2
* JourneyMap: 1.21.11-6.0.0
beta
MapFrontiers-1.21.11-3.0.0-beta.9-fabric
1.21.11-3.0.0-beta.9-fabric5 июл. 2026 г.333Minecraft: 1.21.11fabric, quilt
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.139.4+1.21.11
* JourneyMap: 1.21.11-6.0.0
* Mod Menu (Optional): 17.0.0
beta
MapFrontiers-1.21.10-3.0.0-beta.9-neoforge
1.21.10-3.0.0-beta.9-neoforge5 июл. 2026 г.9Minecraft: 1.21.10neoforge
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.10.40-beta
* JourneyMap: 1.21.10-6.0.0-beta.58
beta
MapFrontiers-1.21.10-3.0.0-beta.9-forge
1.21.10-3.0.0-beta.9-forge5 июл. 2026 г.7Minecraft: 1.21.10forge
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.10-60.0.15
* JourneyMap: 1.21.10-6.0.0-beta.58
beta
MapFrontiers-1.21.10-3.0.0-beta.9-fabric
1.21.10-3.0.0-beta.9-fabric5 июл. 2026 г.23Minecraft: 1.21.10fabric, quilt
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.134.1+1.21.10
* JourneyMap: 1.21.10-6.0.0-beta.58
* Mod Menu (Optional): 16.0.1
beta
MapFrontiers-1.21.1-3.0.0-beta.9-neoforge
1.21.1-3.0.0-beta.9-neoforge5 июл. 2026 г.628Minecraft: 1.21.1neoforge
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.1.228
* JourneyMap: 1.21.1-6.0.0
beta
MapFrontiers-1.21.1-3.0.0-beta.9-forge
1.21.1-3.0.0-beta.9-forge5 июл. 2026 г.14Minecraft: 1.21.1forge
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.1-52.1.10
* JourneyMap: 1.21.1-6.0.0
beta
MapFrontiers-1.21.1-3.0.0-beta.9-fabric
1.21.1-3.0.0-beta.9-fabric5 июл. 2026 г.80Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 9:**
* Fixed: The selected editable point marker animation could play much faster than intended.
* Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds.
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.116.7+1.21.1
* JourneyMap: 1.21.1-6.0.0
* Mod Menu (Optional): 11.0.4
beta
MapFrontiers-26.2-3.0.0-beta.8-neoforge
26.2-3.0.0-beta.8-neoforge2 июл. 2026 г.22Minecraft: 26.2neoforge
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.2.0.0-beta
* JourneyMap: 26.2-6.0.0
beta
MapFrontiers-26.2-3.0.0-beta.8-forge
26.2-3.0.0-beta.8-forge2 июл. 2026 г.16Minecraft: 26.2forge
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 65.0.0
* JourneyMap: 26.2-6.0.0
beta
MapFrontiers-26.2-3.0.0-beta.8-fabric
26.2-3.0.0-beta.8-fabric2 июл. 2026 г.157Minecraft: 26.2fabric, quilt
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.152.1+26.2
* JourneyMap: 26.2-6.0.0
* Mod Menu (Optional): 20.0.0-beta.2
beta
MapFrontiers-26.1.2-3.0.0-beta.8-neoforge
26.1.2-3.0.0-beta.8-neoforge2 июл. 2026 г.16Minecraft: 26.1.2neoforge
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.1.2.22-beta
* JourneyMap: 26.1.2-6.0.0
beta
MapFrontiers-26.1.2-3.0.0-beta.8-forge
26.1.2-3.0.0-beta.8-forge2 июл. 2026 г.20Minecraft: 26.1.2forge
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 64.0.4
* JourneyMap: 26.1.2-6.0.0
beta
MapFrontiers-26.1.2-3.0.0-beta.8-fabric
26.1.2-3.0.0-beta.8-fabric2 июл. 2026 г.88Minecraft: 26.1.2fabric, quilt
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.146.1+26.1.2
* JourneyMap: 26.1.2-6.0.0
* Mod Menu (Optional): 18.0.0-beta.1
beta
MapFrontiers-1.21.11-3.0.0-beta.8-neoforge
1.21.11-3.0.0-beta.8-neoforge2 июл. 2026 г.16Minecraft: 1.21.11neoforge
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.11.0-beta
* JourneyMap: 1.21.11-6.0.0
beta
MapFrontiers-1.21.11-3.0.0-beta.8-forge
1.21.11-3.0.0-beta.8-forge2 июл. 2026 г.16Minecraft: 1.21.11forge
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.11-61.0.2
* JourneyMap: 1.21.11-6.0.0
beta
MapFrontiers-1.21.11-3.0.0-beta.8-fabric
1.21.11-3.0.0-beta.8-fabric2 июл. 2026 г.70Minecraft: 1.21.11fabric, quilt
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.139.4+1.21.11
* JourneyMap: 1.21.11-6.0.0
* Mod Menu (Optional): 17.0.0
beta
MapFrontiers-1.21.10-3.0.0-beta.8-neoforge
1.21.10-3.0.0-beta.8-neoforge2 июл. 2026 г.14Minecraft: 1.21.10neoforge
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.10.40-beta
* JourneyMap: 1.21.10-6.0.0-beta.58
beta
MapFrontiers-1.21.10-3.0.0-beta.8-forge
1.21.10-3.0.0-beta.8-forge2 июл. 2026 г.14Minecraft: 1.21.10forge
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.10-60.0.15
* JourneyMap: 1.21.10-6.0.0-beta.58
beta
MapFrontiers-1.21.10-3.0.0-beta.8-fabric
1.21.10-3.0.0-beta.8-fabric2 июл. 2026 г.19Minecraft: 1.21.10fabric, quilt
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.134.1+1.21.10
* JourneyMap: 1.21.10-6.0.0-beta.58
* Mod Menu (Optional): 16.0.1
beta
MapFrontiers-1.21.1-3.0.0-beta.8-neoforge
1.21.1-3.0.0-beta.8-neoforge2 июл. 2026 г.227Minecraft: 1.21.1neoforge
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.1.228
* JourneyMap: 1.21.1-6.0.0
beta
MapFrontiers-1.21.1-3.0.0-beta.8-forge
1.21.1-3.0.0-beta.8-forge2 июл. 2026 г.15Minecraft: 1.21.1forge
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.1-52.1.10
* JourneyMap: 1.21.1-6.0.0
beta
MapFrontiers-1.21.1-3.0.0-beta.8-fabric
1.21.1-3.0.0-beta.8-fabric2 июл. 2026 г.38Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 8:**
* Fixed: Very large frontiers could freeze the client when loading or connecting to a world.
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.116.7+1.21.1
* JourneyMap: 1.21.1-6.0.0
* Mod Menu (Optional): 11.0.4
beta
MapFrontiers-26.2-3.0.0-beta.7-neoforge
26.2-3.0.0-beta.7-neoforge1 июл. 2026 г.16Minecraft: 26.2neoforge
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.2.0.0-beta
* JourneyMap: 26.2-6.0.0
beta
MapFrontiers-26.2-3.0.0-beta.7-forge
26.2-3.0.0-beta.7-forge1 июл. 2026 г.20Minecraft: 26.2forge
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 65.0.0
* JourneyMap: 26.2-6.0.0
beta
MapFrontiers-26.2-3.0.0-beta.7-fabric
26.2-3.0.0-beta.7-fabric1 июл. 2026 г.109Minecraft: 26.2fabric, quilt
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.152.1+26.2
* JourneyMap: 26.2-6.0.0
* Mod Menu (Optional): 20.0.0-beta.2
beta
MapFrontiers-26.1.2-3.0.0-beta.7-neoforge
26.1.2-3.0.0-beta.7-neoforge1 июл. 2026 г.16Minecraft: 26.1.2neoforge
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.1.2.22-beta
* JourneyMap: 26.1.2-6.0.0
beta
MapFrontiers-26.1.2-3.0.0-beta.7-forge
26.1.2-3.0.0-beta.7-forge1 июл. 2026 г.20Minecraft: 26.1.2forge
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 64.0.4
* JourneyMap: 26.1.2-6.0.0
beta
MapFrontiers-26.1.2-3.0.0-beta.7-fabric
26.1.2-3.0.0-beta.7-fabric1 июл. 2026 г.26Minecraft: 26.1.2fabric, quilt
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.146.1+26.1.2
* JourneyMap: 26.1.2-6.0.0
* Mod Menu (Optional): 18.0.0-beta.1
beta
MapFrontiers-1.21.11-3.0.0-beta.7-neoforge
1.21.11-3.0.0-beta.7-neoforge1 июл. 2026 г.15Minecraft: 1.21.11neoforge
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.11.0-beta
* JourneyMap: 1.21.11-6.0.0
beta
MapFrontiers-1.21.11-3.0.0-beta.7-forge
1.21.11-3.0.0-beta.7-forge1 июл. 2026 г.15Minecraft: 1.21.11forge
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.11-61.0.2
* JourneyMap: 1.21.11-6.0.0
beta
MapFrontiers-1.21.11-3.0.0-beta.7-fabric
1.21.11-3.0.0-beta.7-fabric1 июл. 2026 г.35Minecraft: 1.21.11fabric, quilt
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.139.4+1.21.11
* JourneyMap: 1.21.11-6.0.0
* Mod Menu (Optional): 17.0.0
beta
MapFrontiers-1.21.10-3.0.0-beta.7-neoforge
1.21.10-3.0.0-beta.7-neoforge1 июл. 2026 г.12Minecraft: 1.21.10neoforge
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.10.40-beta
* JourneyMap: 1.21.10-6.0.0-beta.58
beta
MapFrontiers-1.21.10-3.0.0-beta.7-forge
1.21.10-3.0.0-beta.7-forge1 июл. 2026 г.10Minecraft: 1.21.10forge
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.10-60.0.15
* JourneyMap: 1.21.10-6.0.0-beta.58
beta
MapFrontiers-1.21.10-3.0.0-beta.7-fabric
1.21.10-3.0.0-beta.7-fabric1 июл. 2026 г.14Minecraft: 1.21.10fabric, quilt
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.134.1+1.21.10
* JourneyMap: 1.21.10-6.0.0-beta.58
* Mod Menu (Optional): 16.0.1
beta
MapFrontiers-1.21.1-3.0.0-beta.7-neoforge
1.21.1-3.0.0-beta.7-neoforge1 июл. 2026 г.123Minecraft: 1.21.1neoforge
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.1.228
* JourneyMap: 1.21.1-6.0.0
beta
MapFrontiers-1.21.1-3.0.0-beta.7-forge
1.21.1-3.0.0-beta.7-forge1 июл. 2026 г.13Minecraft: 1.21.1forge
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.1-52.1.10
* JourneyMap: 1.21.1-6.0.0
beta
MapFrontiers-1.21.1-3.0.0-beta.7-fabric
1.21.1-3.0.0-beta.7-fabric1 июл. 2026 г.22Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 7:**
* Added: A hint in player name fields indicating that Alt can be used for player autocompletion.
* Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button.
* Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection.
* Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions.
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.116.7+1.21.1
* JourneyMap: 1.21.1-6.0.0
* Mod Menu (Optional): 11.0.4
beta
MapFrontiers-26.2-3.0.0-beta.6-neoforge
26.2-3.0.0-beta.6-neoforge20 июн. 2026 г.63Minecraft: 26.2neoforge
Что нового
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.2.0.0-beta
* JourneyMap: 26.2-6.0.0-beta.92
beta
MapFrontiers-26.2-3.0.0-beta.6-forge
26.2-3.0.0-beta.6-forge20 июн. 2026 г.76Minecraft: 26.2forge
Что нового
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 65.0.0
* JourneyMap: 26.2-6.0.0-beta.92
beta
MapFrontiers-26.2-3.0.0-beta.6-fabric
26.2-3.0.0-beta.6-fabric20 июн. 2026 г.476Minecraft: 26.2fabric, quilt
Что нового
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.152.1+26.2
* JourneyMap: 26.2-6.0.0-beta.92
* Mod Menu (Optional): 20.0.0-beta.2
beta
MapFrontiers-26.1.2-3.0.0-beta.6-neoforge
26.1.2-3.0.0-beta.6-neoforge20 июн. 2026 г.34Minecraft: 26.1.2neoforge
Что нового
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.1.2.22-beta
* JourneyMap: 26.1.2-6.0.0-beta.85
beta
MapFrontiers-26.1.2-3.0.0-beta.6-forge
26.1.2-3.0.0-beta.6-forge20 июн. 2026 г.61Minecraft: 26.1.2forge
Что нового
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 64.0.4
* JourneyMap: 26.1.2-6.0.0-beta.85
beta
MapFrontiers-26.1.2-3.0.0-beta.6-fabric
26.1.2-3.0.0-beta.6-fabric20 июн. 2026 г.254Minecraft: 26.1.2fabric, quilt
Что нового
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.146.1+26.1.2
* JourneyMap: 26.1.2-6.0.0-beta.85
* Mod Menu (Optional): 18.0.0-beta.1
beta
MapFrontiers-1.21.11-3.0.0-beta.6-neoforge
1.21.11-3.0.0-beta.6-neoforge20 июн. 2026 г.18Minecraft: 1.21.11neoforge
Что нового
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.11.0-beta
* JourneyMap: 1.21.11-6.0.0-beta.91
beta
MapFrontiers-1.21.11-3.0.0-beta.6-forge
1.21.11-3.0.0-beta.6-forge20 июн. 2026 г.29Minecraft: 1.21.11forge
Что нового
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.11-61.0.2
* JourneyMap: 1.21.11-6.0.0-beta.91
beta
MapFrontiers-1.21.11-3.0.0-beta.6-fabric
1.21.11-3.0.0-beta.6-fabric20 июн. 2026 г.340Minecraft: 1.21.11fabric, quilt
Что нового
**Beta 6:**
* Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections.
* Added: Restore default buttons for individual client settings and default options.
* Added: RGB, HSV, and Hex input modes to color editors.
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.139.4+1.21.11
* JourneyMap: 1.21.11-6.0.0-beta.91
* Mod Menu (Optional): 17.0.0
beta
MapFrontiers-26.1.2-3.0.0-beta.5-neoforge
26.1.2-3.0.0-beta.5-neoforge6 июн. 2026 г.82Minecraft: 26.1.2neoforge
Что нового
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.1.2.22-beta
* JourneyMap: 26.1.2-6.0.0-beta.85
beta
MapFrontiers-26.1.2-3.0.0-beta.5-forge
26.1.2-3.0.0-beta.5-forge6 июн. 2026 г.79Minecraft: 26.1.2forge
Что нового
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 64.0.4
* JourneyMap: 26.1.2-6.0.0-beta.85
beta
MapFrontiers-26.1.2-3.0.0-beta.5-fabric
26.1.2-3.0.0-beta.5-fabric6 июн. 2026 г.610Minecraft: 26.1.2fabric, quilt
Что нового
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.146.1+26.1.2
* JourneyMap: 26.1.2-6.0.0-beta.85
* Mod Menu (Optional): 18.0.0-beta.1
beta
MapFrontiers-1.21.11-3.0.0-beta.5-neoforge
1.21.11-3.0.0-beta.5-neoforge6 июн. 2026 г.65Minecraft: 1.21.11neoforge
Что нового
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.11.4-beta
* JourneyMap: 1.21.11-6.0.0-beta.74
beta
MapFrontiers-1.21.11-3.0.0-beta.5-forge
1.21.11-3.0.0-beta.5-forge6 июн. 2026 г.39Minecraft: 1.21.11forge
Что нового
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.11-61.0.2
* JourneyMap: 1.21.11-6.0.0-beta.74
beta
MapFrontiers-1.21.11-3.0.0-beta.5-fabric
1.21.11-3.0.0-beta.5-fabric6 июн. 2026 г.456Minecraft: 1.21.11fabric, quilt
Что нового
**Beta 5:**
* Added: Collections can now be shown on maps with their own labels, banners, and visibility settings.
* Changed: Significant performance optimizations were made to the server, client, and network.
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.139.4+1.21.11
* JourneyMap: 1.21.11-6.0.0-beta.74
* Mod Menu (Optional): 17.0.0
beta
MapFrontiers-26.1.2-3.0.0-beta.4-neoforge
26.1.2-3.0.0-beta.4-neoforge13 мая 2026 г.111Minecraft: 26.1.2neoforge
Что нового
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.1.2.22-beta
* JourneyMap: 26.1.2-6.0.0-beta.75
beta
MapFrontiers-26.1.2-3.0.0-beta.4-forge
26.1.2-3.0.0-beta.4-forge13 мая 2026 г.124Minecraft: 26.1.2forge
Что нового
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 64.0.4
* JourneyMap: 26.1.2-6.0.0-beta.75
beta
MapFrontiers-26.1.2-3.0.0-beta.4-fabric
26.1.2-3.0.0-beta.4-fabric13 мая 2026 г.1 тыс.Minecraft: 26.1.2fabric, quilt
Что нового
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.146.1+26.1.2
* JourneyMap: 26.1.2-6.0.0-beta.75
* Mod Menu (Optional): 18.0.0-alpha.8
beta
MapFrontiers-1.21.11-3.0.0-beta.4-neoforge
1.21.11-3.0.0-beta.4-neoforge13 мая 2026 г.43Minecraft: 1.21.11neoforge
Что нового
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.11.4-beta
* JourneyMap: 1.21.11-6.0.0-beta.74
beta
MapFrontiers-1.21.11-3.0.0-beta.4-forge
1.21.11-3.0.0-beta.4-forge13 мая 2026 г.47Minecraft: 1.21.11forge
Что нового
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.11-61.0.2
* JourneyMap: 1.21.11-6.0.0-beta.74
beta
MapFrontiers-1.21.11-3.0.0-beta.4-fabric
1.21.11-3.0.0-beta.4-fabric13 мая 2026 г.733Minecraft: 1.21.11fabric, quilt
Что нового
**Beta 4:**
* Added: Frontier collections, including grouped sections and per-collection actions in the frontier list.
* Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner).
* Added: Temporary personal frontiers can now be created directly from the GUI for session-only use.
* Added: Frontier info paste options now support copying Path style between Path frontiers.
* Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected.
* Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology.
* Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path).
* Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker.
* Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server.
* Fixed: OP permission changes from the server only applying after the player disconnected and reconnected.
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.139.4+1.21.11
* JourneyMap: 1.21.11-6.0.0-beta.74
* Mod Menu (Optional): 17.0.0
beta
MapFrontiers-26.1-3.0.0-beta.3-neoforge
26.1-3.0.0-beta.3-neoforge23 апр. 2026 г.182Minecraft: 26.1neoforge
Что нового
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.1.0.1-beta
* JourneyMap: 26.1-6.0.0-beta.66
beta
MapFrontiers-26.1-3.0.0-beta.3-forge
26.1-3.0.0-beta.3-forge23 апр. 2026 г.113Minecraft: 26.1forge
Что нового
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 62.0.1
* JourneyMap: 26.1-6.0.0-beta.66
beta
MapFrontiers-26.1-3.0.0-beta.3-fabric
26.1-3.0.0-beta.3-fabric23 апр. 2026 г.878Minecraft: 26.1fabric, quilt
Что нового
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.144.0+26.1
* JourneyMap: 26.1-6.0.0-beta.66
* Mod Menu (Optional): 18.0.0-alpha.8
beta
MapFrontiers-1.21.11-3.0.0-beta.3-neoforge
1.21.11-3.0.0-beta.3-neoforge23 апр. 2026 г.46Minecraft: 1.21.11neoforge
Что нового
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.11.4-beta
* JourneyMap: 1.21.11-6.0.0-beta.65
beta
MapFrontiers-1.21.11-3.0.0-beta.3-forge
1.21.11-3.0.0-beta.3-forge23 апр. 2026 г.35Minecraft: 1.21.11forge
Что нового
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.11-61.0.2
* JourneyMap: 1.21.11-6.0.0-beta.65
beta
MapFrontiers-1.21.11-3.0.0-beta.3-fabric
1.21.11-3.0.0-beta.3-fabric23 апр. 2026 г.518Minecraft: 1.21.11fabric, quilt
Что нового
**Beta 3:**
* Added: More colors to the color palette.
* Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key.
* Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes.
* Fixed: Filter reset not saving changes.
* Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world.
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.139.4+1.21.11
* JourneyMap: 1.21.11-6.0.0-beta.65
* Mod Menu (Optional): 17.0.0
beta
MapFrontiers-26.1-3.0.0-beta.2-neoforge
26.1-3.0.0-beta.2-neoforge19 апр. 2026 г.121Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.1.0.1-beta
* JourneyMap: 26.1-6.0.0-beta.66
beta
MapFrontiers-26.1-3.0.0-beta.2-forge
26.1-3.0.0-beta.2-forge19 апр. 2026 г.128Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 62.0.1
* JourneyMap: 26.1-6.0.0-beta.66
beta
MapFrontiers-26.1-3.0.0-beta.2-fabric
26.1-3.0.0-beta.2-fabric19 апр. 2026 г.827Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.144.0+26.1
* JourneyMap: 26.1-6.0.0-beta.66
* Mod Menu (Optional): 18.0.0-alpha.8
beta
MapFrontiers-1.21.11-3.0.0-beta.2-neoforge
1.21.11-3.0.0-beta.2-neoforge19 апр. 2026 г.29Minecraft: 1.21.11neoforge
Что нового
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.11.4-beta
* JourneyMap: 1.21.11-6.0.0-beta.65
beta
MapFrontiers-1.21.11-3.0.0-beta.2-forge
1.21.11-3.0.0-beta.2-forge19 апр. 2026 г.22Minecraft: 1.21.11forge
Что нового
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.11-61.0.2
* JourneyMap: 1.21.11-6.0.0-beta.65
beta
MapFrontiers-1.21.11-3.0.0-beta.2-fabric
1.21.11-3.0.0-beta.2-fabric19 апр. 2026 г.180Minecraft: 1.21.11fabric, quilt
Что нового
**Beta 2:**
* API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable.
* Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support.
* Added: Save and cancel buttons to dialogs.
* Changed: Incomplete Vertex frontiers now have a distinct temporary look.
* Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly.
* Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier.
* Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings.
* Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly.
* Fixed: Strange behavior of the maximum limit of int text box.
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.139.4+1.21.11
* JourneyMap: 1.21.11-6.0.0-beta.65
* Mod Menu (Optional): 17.0.0
beta
MapFrontiers-26.1-3.0.0-beta.1-fabric
26.1-3.0.0-beta.1-fabric2 апр. 2026 г.631Minecraft: 26.1fabric, quilt
Что нового
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.144.0+26.1
* JourneyMap: 26.1-6.0.0-beta.62
* Mod Menu (Optional): 18.0.0-alpha.8
beta
MapFrontiers-26.1-3.0.0-beta.1-neoforge
26.1-3.0.0-beta.1-neoforge2 апр. 2026 г.112Minecraft: 26.1neoforge
Что нового
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 26.1.0.1-beta
* JourneyMap: 26.1-6.0.0-beta.62
beta
MapFrontiers-26.1-3.0.0-beta.1-forge
26.1-3.0.0-beta.1-forge2 апр. 2026 г.44Minecraft: 26.1forge
Что нового
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 62.0.1
* JourneyMap: 26.1-6.0.0-beta.62
beta
MapFrontiers-1.21.11-3.0.0-beta.1-neoforge
1.21.11-3.0.0-beta.1-neoforge2 апр. 2026 г.68Minecraft: 1.21.11neoforge
Что нового
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* NeoForge: 21.11.4-beta
* JourneyMap: 1.21.11-6.0.0-beta.61
beta
MapFrontiers-1.21.11-3.0.0-beta.1-forge
1.21.11-3.0.0-beta.1-forge2 апр. 2026 г.35Minecraft: 1.21.11forge
Что нового
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Forge: 1.21.11-61.0.2
* JourneyMap: 1.21.11-6.0.0-beta.61
beta
MapFrontiers-1.21.11-3.0.0-beta.1-fabric
1.21.11-3.0.0-beta.1-fabric2 апр. 2026 г.615Minecraft: 1.21.11fabric, quilt
Что нового
**Beta 1:**
* Added: API available soon.
* Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod.
* Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable.
* Change: Reduced the number of times frontier changes are written to the file.
* Change: The copy button puts the frontier ID on the clipboard.
* Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome.
* Fixed: HUD continues to display with F1.
* Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod.
* Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks.
**To see previous changes, go to the changelog for version 2.7.0-beta.21**
**Includes:**
* MapFrontiers API: 0.1.0-SNAPSHOT
**Requirements:**
* Fabric API: 0.139.4+1.21.11
* JourneyMap: 1.21.11-6.0.0-beta.61
* Mod Menu (Optional): 17.0.0
beta
MapFrontiers-1.21.11-2.7.0-beta.19-neoforge
1.21.11-2.7.0-beta.19-neoforge18 дек. 2025 г.496Minecraft: 1.21.11neoforge
Что нового
**Beta 19:**
* Fixed: Crash occurs when opening the settings screen from the mod menu.
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.139.4+1.21.11
* JourneyMap: 1.21.11-6.0.0-beta.53
* Forge Config API Port: 21.11.0
beta
MapFrontiers-1.21.11-2.7.0-beta.19-forge
1.21.11-2.7.0-beta.19-forge18 дек. 2025 г.816Minecraft: 1.21.11forge
Что нового
**Beta 19:**
* Fixed: Crash occurs when opening the settings screen from the mod menu.
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.11-61.0.2
* JourneyMap: 1.21.11-6.0.0-beta.53
beta
MapFrontiers-1.21.11-2.7.0-beta.19-fabric
1.21.11-2.7.0-beta.19-fabric18 дек. 2025 г.5 тыс.Minecraft: 1.21.11fabric, quilt
Что нового
**Beta 19:**
* Fixed: Crash occurs when opening the settings screen from the mod menu.
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.139.4+1.21.11
* JourneyMap: 1.21.11-6.0.0-beta.53
* Forge Config API Port: 21.11.0
* Mod Menu (Optional): 17.0.0-alpha.1
beta
MapFrontiers-1.21.10-2.7.0-beta.19-neoforge
1.21.10-2.7.0-beta.19-neoforge26 нояб. 2025 г.227Minecraft: 1.21.10neoforge
Что нового
**Beta 19:**
* Fixed: Crash occurs when opening the settings screen from the mod menu.
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.134.1+1.21.10
* JourneyMap: 1.21.10-6.0.0-beta.52
* Forge Config API Port: 21.10.0
beta
MapFrontiers-1.21.10-2.7.0-beta.19-forge
1.21.10-2.7.0-beta.19-forge26 нояб. 2025 г.190Minecraft: 1.21.10forge
Что нового
**Beta 19:**
* Fixed: Crash occurs when opening the settings screen from the mod menu.
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.10-60.0.0
* JourneyMap: 1.21.10-6.0.0-beta.52
beta
MapFrontiers-1.21.10-2.7.0-beta.19-fabric
1.21.10-2.7.0-beta.19-fabric26 нояб. 2025 г.2,6 тыс.Minecraft: 1.21.10fabric, quilt
Что нового
**Beta 19:**
* Fixed: Crash occurs when opening the settings screen from the mod menu.
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.134.1+1.21.10
* JourneyMap: 1.21.10-6.0.0-beta.52
* Forge Config API Port: 21.10.0
* Mod Menu (Optional): 16.0.0-rc.1
beta
MapFrontiers-1.21.8-2.7.0-beta.19-neoforge
1.21.8-2.7.0-beta.19-neoforge26 нояб. 2025 г.111Minecraft: 1.21.8neoforge
Что нового
**Beta 19:**
* Fixed: Crash occurs when opening the settings screen from the mod menu.
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.132.0+1.21.8
* JourneyMap: 1.21.8-6.0.0-beta.52
* Forge Config API Port: 21.8.1
beta
MapFrontiers-1.21.8-2.7.0-beta.19-forge
1.21.8-2.7.0-beta.19-forge26 нояб. 2025 г.94Minecraft: 1.21.8forge
Что нового
**Beta 19:**
* Fixed: Crash occurs when opening the settings screen from the mod menu.
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.8-58.0.9
* JourneyMap: 1.21.8-6.0.0-beta.52
beta
MapFrontiers-1.21.8-2.7.0-beta.19-fabric
1.21.8-2.7.0-beta.19-fabric26 нояб. 2025 г.871Minecraft: 1.21.8fabric, quilt
Что нового
**Beta 19:**
* Fixed: Crash occurs when opening the settings screen from the mod menu.
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.132.0+1.21.8
* JourneyMap: 1.21.8-6.0.0-beta.52
* Forge Config API Port: 21.8.1
* Mod Menu (Optional): 15.0.0
beta
MapFrontiers-1.21.7-2.7.0-beta.19-fabric
1.21.7-2.7.0-beta.19-fabric26 нояб. 2025 г.104Minecraft: 1.21.7fabric, quilt
Что нового
**Beta 19:**
* Fixed: Crash occurs when opening the settings screen from the mod menu.
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
* Mod Menu (Optional): 15.0.0-beta.2
beta
MapFrontiers-1.21.7-2.7.0-beta.19-neoforge
1.21.7-2.7.0-beta.19-neoforge26 нояб. 2025 г.54Minecraft: 1.21.7neoforge
Что нового
**Beta 19:**
* Fixed: Crash occurs when opening the settings screen from the mod menu.
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
beta
MapFrontiers-1.21.7-2.7.0-beta.19-forge
1.21.7-2.7.0-beta.19-forge26 нояб. 2025 г.49Minecraft: 1.21.7forge
Что нового
**Beta 19:**
* Fixed: Crash occurs when opening the settings screen from the mod menu.
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.7-57.0.0
* JourneyMap: 1.21.7-6.0.0-beta.53
beta
MapFrontiers-1.21.5-2.7.0-beta.18-neoforge
1.21.5-2.7.0-beta.18-neoforge12 окт. 2025 г.74Minecraft: 1.21.5neoforge
Что нового
**Beta 18:**
* Fixed: Compatibility with the latest beta of JourneyMap (52).
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.52
* Forge Config API Port: 21.5.1
beta
MapFrontiers-1.21.5-2.7.0-beta.18-forge
1.21.5-2.7.0-beta.18-forge12 окт. 2025 г.74Minecraft: 1.21.5forge
Что нового
**Beta 18:**
* Fixed: Compatibility with the latest beta of JourneyMap (52).
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.5-55.0.1
* JourneyMap: 1.21.5-6.0.0-beta.52
beta
MapFrontiers-1.21.5-2.7.0-beta.18-fabric
1.21.5-2.7.0-beta.18-fabric12 окт. 2025 г.399Minecraft: 1.21.5fabric, quilt
Что нового
**Beta 18:**
* Fixed: Compatibility with the latest beta of JourneyMap (52).
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.52
* Forge Config API Port: 21.5.1
* Mod Menu (Optional): 14.0.0-rc.2
beta
MapFrontiers-1.21.4-2.7.0-beta.18-neoforge
1.21.4-2.7.0-beta.18-neoforge12 окт. 2025 г.88Minecraft: 1.21.4neoforge
Что нового
**Beta 18:**
* Fixed: Compatibility with the latest beta of JourneyMap (47).
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.47
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.18-forge
1.21.4-2.7.0-beta.18-forge12 окт. 2025 г.105Minecraft: 1.21.4forge
Что нового
**Beta 18:**
* Fixed: Compatibility with the latest beta of JourneyMap (47).
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.4-54.0.0
* JourneyMap: 1.21.4-6.0.0-beta.47
beta
MapFrontiers-1.21.4-2.7.0-beta.18-fabric
1.21.4-2.7.0-beta.18-fabric12 окт. 2025 г.744Minecraft: 1.21.4fabric, quilt
Что нового
**Beta 18:**
* Fixed: Compatibility with the latest beta of JourneyMap (47).
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.47
* Forge Config API Port: 21.4.1
* Mod Menu (Optional): 13.0.1
beta
MapFrontiers-1.21.1-2.7.0-beta.18-neoforge
1.21.1-2.7.0-beta.18-neoforge12 окт. 2025 г.11,9 тыс.Minecraft: 1.21.1neoforge
Что нового
**Beta 18:**
* Fixed: Compatibility with the latest beta of JourneyMap (52).
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.52
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.18-fabric
1.21.1-2.7.0-beta.18-fabric12 окт. 2025 г.3,6 тыс.Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 18:**
* Fixed: Compatibility with the latest beta of JourneyMap (52).
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.52
* Forge Config API Port: 21.1.2
* Mod Menu (Optional): 11.0.3
beta
MapFrontiers-1.21.1-2.7.0-beta.18-forge
1.21.1-2.7.0-beta.18-forge12 окт. 2025 г.209Minecraft: 1.21.1forge
Что нового
**Beta 18:**
* Fixed: Compatibility with the latest beta of JourneyMap (52).
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.1-52.0.16
* JourneyMap: 1.21.1-6.0.0-beta.52
beta
MapFrontiers-1.21.10-2.7.0-beta.17-fabric
1.21.10-2.7.0-beta.17-fabric11 окт. 2025 г.1,5 тыс.Minecraft: 1.21.10fabric, quilt
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.134.1+1.21.10
* JourneyMap: 1.21.9-6.0.0-beta.52
* Forge Config API Port: 21.10.0
* Mod Menu (Optional): 16.0.0-rc.1
beta
MapFrontiers-1.21.10-2.7.0-beta.17-neoforge
1.21.10-2.7.0-beta.17-neoforge11 окт. 2025 г.137Minecraft: 1.21.10neoforge
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.134.1+1.21.10
* JourneyMap: 1.21.9-6.0.0-beta.52
* Forge Config API Port: 21.10.0
beta
MapFrontiers-1.21.10-2.7.0-beta.17-forge
1.21.10-2.7.0-beta.17-forge11 окт. 2025 г.209Minecraft: 1.21.10forge
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.10-60.0.0
* JourneyMap: 1.21.9-6.0.0-beta.52
beta
MapFrontiers-1.21.8-2.7.0-beta.17-neoforge
1.21.8-2.7.0-beta.17-neoforge9 окт. 2025 г.65Minecraft: 1.21.8neoforge
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.132.0+1.21.8
* JourneyMap: 1.21.8-6.0.0-beta.52
* Forge Config API Port: 21.8.1
beta
MapFrontiers-1.21.8-2.7.0-beta.17-forge
1.21.8-2.7.0-beta.17-forge9 окт. 2025 г.65Minecraft: 1.21.8forge
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.8-58.0.9
* JourneyMap: 1.21.8-6.0.0-beta.52
beta
MapFrontiers-1.21.8-2.7.0-beta.17-fabric
1.21.8-2.7.0-beta.17-fabric9 окт. 2025 г.824Minecraft: 1.21.8fabric, quilt
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.132.0+1.21.8
* JourneyMap: 1.21.8-6.0.0-beta.52
* Forge Config API Port: 21.8.1
* Mod Menu (Optional): 15.0.0
beta
MapFrontiers-1.21.7-2.7.0-beta.17-neoforge
1.21.7-2.7.0-beta.17-neoforge9 окт. 2025 г.26Minecraft: 1.21.7neoforge
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
beta
MapFrontiers-1.21.7-2.7.0-beta.17-forge
1.21.7-2.7.0-beta.17-forge9 окт. 2025 г.25Minecraft: 1.21.7forge
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.7-57.0.0
* JourneyMap: 1.21.7-6.0.0-beta.53
beta
MapFrontiers-1.21.7-2.7.0-beta.17-fabric
1.21.7-2.7.0-beta.17-fabric9 окт. 2025 г.79Minecraft: 1.21.7fabric, quilt
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
* Mod Menu (Optional): 15.0.0-beta.2
beta
MapFrontiers-1.21.5-2.7.0-beta.17-neoforge
1.21.5-2.7.0-beta.17-neoforge9 окт. 2025 г.22Minecraft: 1.21.5neoforge
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
beta
MapFrontiers-1.21.5-2.7.0-beta.17-forge
1.21.5-2.7.0-beta.17-forge9 окт. 2025 г.16Minecraft: 1.21.5forge
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.5-55.0.1
* JourneyMap: 1.21.5-6.0.0-beta.44
beta
MapFrontiers-1.21.5-2.7.0-beta.17-fabric
1.21.5-2.7.0-beta.17-fabric9 окт. 2025 г.42Minecraft: 1.21.5fabric, quilt
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
* Mod Menu (Optional): 14.0.0-rc.2
beta
MapFrontiers-1.21.4-2.7.0-beta.17-neoforge
1.21.4-2.7.0-beta.17-neoforge9 окт. 2025 г.19Minecraft: 1.21.4neoforge
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.17-forge
1.21.4-2.7.0-beta.17-forge9 окт. 2025 г.20Minecraft: 1.21.4forge
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.4-54.0.0
* JourneyMap: 1.21.4-6.0.0-beta.44
beta
MapFrontiers-1.21.4-2.7.0-beta.17-fabric
1.21.4-2.7.0-beta.17-fabric9 окт. 2025 г.37Minecraft: 1.21.4fabric, quilt
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
* Mod Menu (Optional): 13.0.1
beta
MapFrontiers-1.21.1-2.7.0-beta.17-neoforge
1.21.1-2.7.0-beta.17-neoforge9 окт. 2025 г.113Minecraft: 1.21.1neoforge
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.17-forge
1.21.1-2.7.0-beta.17-forge9 окт. 2025 г.22Minecraft: 1.21.1forge
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.1-52.0.16
* JourneyMap: 1.21.1-6.0.0-beta.44
beta
MapFrontiers-1.21.1-2.7.0-beta.17-fabric
1.21.1-2.7.0-beta.17-fabric9 окт. 2025 г.66Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 17:**
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
* Mod Menu (Optional): 11.0.3
release
MapFrontiers-1.20.1-2.6.1p3-fabric
1.20.1-2.6.1p3-fabric9 окт. 2025 г.99,6 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
* Fixed: Area calculation.
**Requirements:**
* Fabric 0.83.1+1.20.1
* JourneyMap 1.20.1-5.9.22
* Forge Config API Port: 8.0.0
release
MapFrontiers-1.20.1-2.6.1p3-forge
1.20.1-2.6.1p3-forge9 окт. 2025 г.13,2 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix).
* Fixed: Area calculation.
**Requirements:**
* Forge 1.20.1-47.2.30
* JourneyMap 1.20.1-5.9.22
beta
MapFrontiers-1.21.8-2.7.0-beta.16-neoforge
1.21.8-2.7.0-beta.16-neoforge27 сент. 2025 г.39Minecraft: 1.21.8neoforge
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.132.0+1.21.8
* JourneyMap: 1.21.8-6.0.0-beta.52
* Forge Config API Port: 21.8.1
beta
MapFrontiers-1.21.8-2.7.0-beta.16-forge
1.21.8-2.7.0-beta.16-forge27 сент. 2025 г.49Minecraft: 1.21.8forge
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.8-58.0.9
* JourneyMap: 1.21.8-6.0.0-beta.52
beta
MapFrontiers-1.21.8-2.7.0-beta.16-fabric
1.21.8-2.7.0-beta.16-fabric27 сент. 2025 г.408Minecraft: 1.21.8fabric, quilt
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.132.0+1.21.8
* JourneyMap: 1.21.8-6.0.0-beta.52
* Forge Config API Port: 21.8.1
* Mod Menu (Optional): 15.0.0
beta
MapFrontiers-1.21.7-2.7.0-beta.16-neoforge
1.21.7-2.7.0-beta.16-neoforge27 сент. 2025 г.21Minecraft: 1.21.7neoforge
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
beta
MapFrontiers-1.21.7-2.7.0-beta.16-forge
1.21.7-2.7.0-beta.16-forge27 сент. 2025 г.23Minecraft: 1.21.7forge
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.7-57.0.0
* JourneyMap: 1.21.7-6.0.0-beta.53
beta
MapFrontiers-1.21.7-2.7.0-beta.16-fabric
1.21.7-2.7.0-beta.16-fabric27 сент. 2025 г.53Minecraft: 1.21.7fabric, quilt
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
* Mod Menu (Optional): 15.0.0-beta.2
beta
MapFrontiers-1.21.5-2.7.0-beta.16-neoforge
1.21.5-2.7.0-beta.16-neoforge27 сент. 2025 г.23Minecraft: 1.21.5neoforge
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
beta
MapFrontiers-1.21.5-2.7.0-beta.16-forge
1.21.5-2.7.0-beta.16-forge27 сент. 2025 г.24Minecraft: 1.21.5forge
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.5-55.0.1
* JourneyMap: 1.21.5-6.0.0-beta.44
beta
MapFrontiers-1.21.5-2.7.0-beta.16-fabric
1.21.5-2.7.0-beta.16-fabric27 сент. 2025 г.58Minecraft: 1.21.5fabric, quilt
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
* Mod Menu (Optional): 14.0.0-rc.2
beta
MapFrontiers-1.21.4-2.7.0-beta.16-neoforge
1.21.4-2.7.0-beta.16-neoforge27 сент. 2025 г.14Minecraft: 1.21.4neoforge
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.16-forge
1.21.4-2.7.0-beta.16-forge27 сент. 2025 г.18Minecraft: 1.21.4forge
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.4-54.0.0
* JourneyMap: 1.21.4-6.0.0-beta.44
beta
MapFrontiers-1.21.4-2.7.0-beta.16-fabric
1.21.4-2.7.0-beta.16-fabric27 сент. 2025 г.369Minecraft: 1.21.4fabric, quilt
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
* Mod Menu (Optional): 13.0.1
beta
MapFrontiers-1.21.1-2.7.0-beta.16-fabric
1.21.1-2.7.0-beta.16-fabric27 сент. 2025 г.132Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
* Mod Menu (Optional): 11.0.3
beta
MapFrontiers-1.21.1-2.7.0-beta.16-neoforge
1.21.1-2.7.0-beta.16-neoforge27 сент. 2025 г.527Minecraft: 1.21.1neoforge
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.16-forge
1.21.1-2.7.0-beta.16-forge27 сент. 2025 г.35Minecraft: 1.21.1forge
Что нового
**Beta 16:**
* Fixed: Snapping acting weird.
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.1-52.0.16
* JourneyMap: 1.21.1-6.0.0-beta.44
release
MapFrontiers-1.20.1-2.6.1p2-fabric
1.20.1-2.6.1p2-fabric27 сент. 2025 г.242Minecraft: 1.20.1fabric, quilt
Что нового
* Fixed: Snapping acting weird.
**Requirements:**
* Fabric 0.83.1+1.20.1
* JourneyMap 1.20.1-5.9.22
* Forge Config API Port: 8.0.0
release
MapFrontiers-1.20.1-2.6.1p2-forge
1.20.1-2.6.1p2-forge27 сент. 2025 г.462Minecraft: 1.20.1forge, neoforge
Что нового
* Fixed: Snapping acting weird.
**Requirements:**
* Forge 1.20.1-47.2.30
* JourneyMap 1.20.1-5.9.22
beta
MapFrontiers-1.21.8-2.7.0-beta.15-forge
1.21.8-2.7.0-beta.15-forge5 сент. 2025 г.108Minecraft: 1.21.8forge
Что нового
**Beta 15:**
* Fixed: [Forge] HUD not drawing.
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.8-58.0.9
* JourneyMap: 1.21.8-6.0.0-beta.52
release
MapFrontiers-1.20.1-2.6.1p1-forge
1.20.1-2.6.1p1-forge1 сент. 2025 г.934Minecraft: 1.20.1forge
Что нового
* Fixed: Keybinding option not showing in settings.
**Requirements:**
* Forge 1.20.1-47.2.30
* JourneyMap 1.20.1-5.9.22
beta
MapFrontiers-1.21.7-2.7.0-beta.14-neoforge
1.21.7-2.7.0-beta.14-neoforge13 авг. 2025 г.42Minecraft: 1.21.7neoforge
Что нового
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
beta
MapFrontiers-1.21.7-2.7.0-beta.14-forge
1.21.7-2.7.0-beta.14-forge13 авг. 2025 г.31Minecraft: 1.21.7forge
Что нового
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.7-57.0.0
* JourneyMap: 1.21.7-6.0.0-beta.53
beta
MapFrontiers-1.21.7-2.7.0-beta.14-fabric
1.21.7-2.7.0-beta.14-fabric13 авг. 2025 г.216Minecraft: 1.21.7fabric, quilt
Что нового
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
* Mod Menu (Optional): 15.0.0-beta.2
beta
MapFrontiers-1.21.5-2.7.0-beta.14-neoforge
1.21.5-2.7.0-beta.14-neoforge13 авг. 2025 г.36Minecraft: 1.21.5neoforge
Что нового
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
beta
MapFrontiers-1.21.5-2.7.0-beta.14-forge
1.21.5-2.7.0-beta.14-forge13 авг. 2025 г.31Minecraft: 1.21.5forge
Что нового
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.5-55.0.1
* JourneyMap: 1.21.5-6.0.0-beta.44
beta
MapFrontiers-1.21.5-2.7.0-beta.14-fabric
1.21.5-2.7.0-beta.14-fabric13 авг. 2025 г.209Minecraft: 1.21.5fabric, quilt
Что нового
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
* Mod Menu (Optional): 14.0.0-rc.2
beta
MapFrontiers-1.21.4-2.7.0-beta.14-neoforge
1.21.4-2.7.0-beta.14-neoforge13 авг. 2025 г.35Minecraft: 1.21.4neoforge
Что нового
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.14-forge
1.21.4-2.7.0-beta.14-forge13 авг. 2025 г.42Minecraft: 1.21.4forge
Что нового
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.4-54.0.0
* JourneyMap: 1.21.4-6.0.0-beta.44
beta
MapFrontiers-1.21.4-2.7.0-beta.14-fabric
1.21.4-2.7.0-beta.14-fabric13 авг. 2025 г.311Minecraft: 1.21.4fabric, quilt
Что нового
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
* Mod Menu (Optional): 13.0.1
beta
MapFrontiers-1.21.1-2.7.0-beta.14-neoforge
1.21.1-2.7.0-beta.14-neoforge13 авг. 2025 г.1,5 тыс.Minecraft: 1.21.1neoforge
Что нового
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.14-forge
1.21.1-2.7.0-beta.14-forge13 авг. 2025 г.50Minecraft: 1.21.1forge
Что нового
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.1-52.0.16
* JourneyMap: 1.21.1-6.0.0-beta.44
beta
MapFrontiers-1.21.1-2.7.0-beta.14-fabric
1.21.1-2.7.0-beta.14-fabric13 авг. 2025 г.618Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 14:**
* Added: banner rotation.
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
* Mod Menu (Optional): 11.0.3
release
MapFrontiers-1.20.1-2.6.1-fabric
1.20.1-2.6.1-fabric5 авг. 2025 г.87,9 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
* Added: banner rotation (thanks Ika for the contribution).
**Requirements:**
* Fabric 0.83.1+1.20.1
* JourneyMap 1.20.1-5.9.22
* Forge Config API Port: 8.0.0
release
MapFrontiers-1.20.1-2.6.1-forge
1.20.1-2.6.1-forge5 авг. 2025 г.1,1 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
* Added: banner rotation (thanks Ika for the contribution).
**Requirements:**
* Forge 1.20.1-47.2.30
* JourneyMap 1.20.1-5.9.22
beta
MapFrontiers-1.21.7-2.7.0-beta.13-neoforge
1.21.7-2.7.0-beta.13-neoforge3 авг. 2025 г.136Minecraft: 1.21.7, 1.21.8neoforge
Что нового
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
beta
MapFrontiers-1.21.7-2.7.0-beta.13-forge
1.21.7-2.7.0-beta.13-forge3 авг. 2025 г.112Minecraft: 1.21.7, 1.21.8forge
Что нового
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.7-57.0.0
* JourneyMap: 1.21.7-6.0.0-beta.53
beta
MapFrontiers-1.21.7-2.7.0-beta.13-fabric
1.21.7-2.7.0-beta.13-fabric3 авг. 2025 г.2,4 тыс.Minecraft: 1.21.7, 1.21.8fabric, quilt
Что нового
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
* Mod Menu (Optional): 15.0.0-beta.2
beta
MapFrontiers-1.21.5-2.7.0-beta.13-neoforge
1.21.5-2.7.0-beta.13-neoforge3 авг. 2025 г.25Minecraft: 1.21.5neoforge
Что нового
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
beta
MapFrontiers-1.21.5-2.7.0-beta.13-forge
1.21.5-2.7.0-beta.13-forge3 авг. 2025 г.30Minecraft: 1.21.5forge
Что нового
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.5-55.0.1
* JourneyMap: 1.21.5-6.0.0-beta.44
beta
MapFrontiers-1.21.5-2.7.0-beta.13-fabric
1.21.5-2.7.0-beta.13-fabric3 авг. 2025 г.132Minecraft: 1.21.5fabric, quilt
Что нового
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
* Mod Menu (Optional): 14.0.0-rc.2
beta
MapFrontiers-1.21.4-2.7.0-beta.13-neoforge
1.21.4-2.7.0-beta.13-neoforge3 авг. 2025 г.29Minecraft: 1.21.4neoforge
Что нового
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.13-forge
1.21.4-2.7.0-beta.13-forge3 авг. 2025 г.24Minecraft: 1.21.4forge
Что нового
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.4-54.0.0
* JourneyMap: 1.21.4-6.0.0-beta.44
beta
MapFrontiers-1.21.4-2.7.0-beta.13-fabric
1.21.4-2.7.0-beta.13-fabric3 авг. 2025 г.134Minecraft: 1.21.4fabric, quilt
Что нового
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
* Mod Menu (Optional): 13.0.1
beta
MapFrontiers-1.21.1-2.7.0-beta.13-neoforge
1.21.1-2.7.0-beta.13-neoforge3 авг. 2025 г.2,4 тыс.Minecraft: 1.21.1neoforge
Что нового
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.13-forge
1.21.1-2.7.0-beta.13-forge3 авг. 2025 г.36Minecraft: 1.21.1forge
Что нового
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.1-52.0.16
* JourneyMap: 1.21.1-6.0.0-beta.44
beta
MapFrontiers-1.21.1-2.7.0-beta.13-fabric
1.21.1-2.7.0-beta.13-fabric3 авг. 2025 г.135Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 13:**
* Fixed: the banner disappears when a frontier is changed from personal to global or the other way around.
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
* Mod Menu (Optional): 11.0.3
beta
MapFrontiers-1.21.7-2.7.0-beta.12-fabric
1.21.7-2.7.0-beta.12-fabric30 июл. 2025 г.104Minecraft: 1.21.7fabric, quilt
Что нового
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
* Mod Menu (Optional): 15.0.0-beta.2
beta
MapFrontiers-1.21.7-2.7.0-beta.12-neoforge
1.21.7-2.7.0-beta.12-neoforge30 июл. 2025 г.30Minecraft: 1.21.7neoforge
Что нового
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
beta
MapFrontiers-1.21.7-2.7.0-beta.12-forge
1.21.7-2.7.0-beta.12-forge30 июл. 2025 г.43Minecraft: 1.21.7forge
Что нового
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.7-57.0.0
* JourneyMap: 1.21.7-6.0.0-beta.53
beta
MapFrontiers-1.21.5-2.7.0-beta.12-fabric
1.21.5-2.7.0-beta.12-fabric30 июл. 2025 г.80Minecraft: 1.21.5fabric, quilt
Что нового
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
* Mod Menu (Optional): 14.0.0-rc.2
beta
MapFrontiers-1.21.5-2.7.0-beta.12-neoforge
1.21.5-2.7.0-beta.12-neoforge30 июл. 2025 г.44Minecraft: 1.21.5neoforge
Что нового
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
beta
MapFrontiers-1.21.5-2.7.0-beta.12-forge
1.21.5-2.7.0-beta.12-forge30 июл. 2025 г.24Minecraft: 1.21.5forge
Что нового
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.5-55.0.1
* JourneyMap: 1.21.5-6.0.0-beta.44
beta
MapFrontiers-1.21.4-2.7.0-beta.12-neoforge
1.21.4-2.7.0-beta.12-neoforge30 июл. 2025 г.30Minecraft: 1.21.4neoforge
Что нового
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.12-fabric
1.21.4-2.7.0-beta.12-fabric30 июл. 2025 г.53Minecraft: 1.21.4fabric, quilt
Что нового
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
* Mod Menu (Optional): 13.0.1
beta
MapFrontiers-1.21.4-2.7.0-beta.12-forge
1.21.4-2.7.0-beta.12-forge30 июл. 2025 г.29Minecraft: 1.21.4forge
Что нового
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.4-54.0.0
* JourneyMap: 1.21.4-6.0.0-beta.44
beta
MapFrontiers-1.21.1-2.7.0-beta.12-neoforge
1.21.1-2.7.0-beta.12-neoforge30 июл. 2025 г.254Minecraft: 1.21.1neoforge
Что нового
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.12-fabric
1.21.1-2.7.0-beta.12-fabric30 июл. 2025 г.75Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
* Mod Menu (Optional): 11.0.3
beta
MapFrontiers-1.21.1-2.7.0-beta.12-forge
1.21.1-2.7.0-beta.12-forge30 июл. 2025 г.22Minecraft: 1.21.1forge
Что нового
**Beta 12:**
* Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod.
* Added: setting to change HUD text size.
* Changed: stopping drawing an empty line on the HUD with blank frontier names.
* Changed: better handling of decimals when scrolling in a decimal text box.
* Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen.
* Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date.
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.1-52.0.16
* JourneyMap: 1.21.1-6.0.0-beta.44
beta
MapFrontiers-1.21.7-2.7.0-beta.11-fabric
1.21.7-2.7.0-beta.11-fabric12 июл. 2025 г.481Minecraft: 1.21.7fabric, quilt
Что нового
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
* Mod Menu (Optional): 15.0.0-beta.2
beta
MapFrontiers-1.21.7-2.7.0-beta.11-neoforge
1.21.7-2.7.0-beta.11-neoforge12 июл. 2025 г.90Minecraft: 1.21.7neoforge
Что нового
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
beta
MapFrontiers-1.21.7-2.7.0-beta.11-forge
1.21.7-2.7.0-beta.11-forge12 июл. 2025 г.63Minecraft: 1.21.7forge
Что нового
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.7-57.0.0
* JourneyMap: 1.21.7-6.0.0-beta.53
beta
MapFrontiers-1.21.5-2.7.0-beta.11-fabric
1.21.5-2.7.0-beta.11-fabric12 июл. 2025 г.239Minecraft: 1.21.5fabric, quilt
Что нового
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
* Mod Menu (Optional): 14.0.0-rc.2
beta
MapFrontiers-1.21.5-2.7.0-beta.11-neoforge
1.21.5-2.7.0-beta.11-neoforge12 июл. 2025 г.37Minecraft: 1.21.5neoforge
Что нового
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
beta
MapFrontiers-1.21.5-2.7.0-beta.11-forge
1.21.5-2.7.0-beta.11-forge12 июл. 2025 г.37Minecraft: 1.21.5forge
Что нового
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.5-55.0.1
* JourneyMap: 1.21.5-6.0.0-beta.44
beta
MapFrontiers-1.21.4-2.7.0-beta.11-fabric
1.21.4-2.7.0-beta.11-fabric12 июл. 2025 г.259Minecraft: 1.21.4fabric, quilt
Что нового
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
* Mod Menu (Optional): 13.0.1
beta
MapFrontiers-1.21.4-2.7.0-beta.11-neoforge
1.21.4-2.7.0-beta.11-neoforge12 июл. 2025 г.35Minecraft: 1.21.4neoforge
Что нового
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.11-forge
1.21.4-2.7.0-beta.11-forge12 июл. 2025 г.43Minecraft: 1.21.4forge
Что нового
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.4-54.0.0
* JourneyMap: 1.21.4-6.0.0-beta.44
beta
MapFrontiers-1.21.1-2.7.0-beta.11-neoforge
1.21.1-2.7.0-beta.11-neoforge12 июл. 2025 г.1,4 тыс.Minecraft: 1.21.1neoforge
Что нового
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.11-fabric
1.21.1-2.7.0-beta.11-fabric12 июл. 2025 г.307Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
* Mod Menu (Optional): 11.0.3
beta
MapFrontiers-1.21.1-2.7.0-beta.11-forge
1.21.1-2.7.0-beta.11-forge12 июл. 2025 г.48Minecraft: 1.21.1forge
Что нового
**Beta 11:**
* Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape.
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.1-52.0.16
* JourneyMap: 1.21.1-6.0.0-beta.44
beta
MapFrontiers-1.21.7-2.7.0-beta.10-fabric
1.21.7-2.7.0-beta.10-fabric6 июл. 2025 г.208Minecraft: 1.21.7fabric, quilt
Что нового
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
* Mod Menu (Optional): 15.0.0-beta.2
beta
MapFrontiers-1.21.7-2.7.0-beta.10-neoforge
1.21.7-2.7.0-beta.10-neoforge6 июл. 2025 г.52Minecraft: 1.21.7neoforge
Что нового
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.128.1+1.21.7
* JourneyMap: 1.21.7-6.0.0-beta.53
* Forge Config API Port: 21.7.0
beta
MapFrontiers-1.21.7-2.7.0-beta.10-forge
1.21.7-2.7.0-beta.10-forge6 июл. 2025 г.54Minecraft: 1.21.7forge
Что нового
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.7-57.0.0
* JourneyMap: 1.21.7-6.0.0-beta.53
beta
MapFrontiers-1.21.5-2.7.0-beta.10-fabric
1.21.5-2.7.0-beta.10-fabric6 июл. 2025 г.149Minecraft: 1.21.5fabric, quilt
Что нового
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
* Mod Menu (Optional): 14.0.0-rc.2
beta
MapFrontiers-1.21.5-2.7.0-beta.10-neoforge
1.21.5-2.7.0-beta.10-neoforge6 июл. 2025 г.35Minecraft: 1.21.5neoforge
Что нового
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
beta
MapFrontiers-1.21.5-2.7.0-beta.10-forge
1.21.5-2.7.0-beta.10-forge6 июл. 2025 г.33Minecraft: 1.21.5forge
Что нового
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.5-55.0.1
* JourneyMap: 1.21.5-6.0.0-beta.44
beta
MapFrontiers-1.21.4-2.7.0-beta.10-neoforge
1.21.4-2.7.0-beta.10-neoforge6 июл. 2025 г.25Minecraft: 1.21.4neoforge
Что нового
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.10-fabric
1.21.4-2.7.0-beta.10-fabric6 июл. 2025 г.126Minecraft: 1.21.4fabric, quilt
Что нового
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
* Mod Menu (Optional): 13.0.1
beta
MapFrontiers-1.21.4-2.7.0-beta.10-forge
1.21.4-2.7.0-beta.10-forge6 июл. 2025 г.27Minecraft: 1.21.4forge
Что нового
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.4-54.0.0
* JourneyMap: 1.21.4-6.0.0-beta.44
beta
MapFrontiers-1.21.1-2.7.0-beta.10-neoforge
1.21.1-2.7.0-beta.10-neoforge6 июл. 2025 г.630Minecraft: 1.21.1neoforge
Что нового
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.10-fabric
1.21.1-2.7.0-beta.10-fabric6 июл. 2025 г.107Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
* Mod Menu (Optional): 11.0.3
beta
MapFrontiers-1.21.1-2.7.0-beta.10-forge
1.21.1-2.7.0-beta.10-forge6 июл. 2025 г.32Minecraft: 1.21.1forge
Что нового
**Beta 10:**
* Added: sort buttons to frontier list.
* Added: search field to frontier list.
* Added: setting to change the color of the frontier text.
* Fixed: global forced announce in chat and title settings do not work.
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.1-52.0.16
* JourneyMap: 1.21.1-6.0.0-beta.44
beta
MapFrontiers-1.21.5-2.7.0-beta.9-neoforge
1.21.5-2.7.0-beta.9-neoforge19 мая 2025 г.122Minecraft: 1.21.5neoforge
Что нового
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
beta
MapFrontiers-1.21.5-2.7.0-beta.9-forge
1.21.5-2.7.0-beta.9-forge19 мая 2025 г.123Minecraft: 1.21.5forge
Что нового
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.5-55.0.1
* JourneyMap: 1.21.5-6.0.0-beta.44
beta
MapFrontiers-1.21.5-2.7.0-beta.9-fabric
1.21.5-2.7.0-beta.9-fabric19 мая 2025 г.1 тыс.Minecraft: 1.21.5fabric, quilt
Что нового
**Beta 9:**
* Fixed: bug when reading chunk frontiers from file.
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
* Mod Menu (Optional): 14.0.0-rc.2
beta
MapFrontiers-1.21.1-2.7.0-beta.8-neoforge
1.21.1-2.7.0-beta.8-neoforge4 мая 2025 г.1,8 тыс.Minecraft: 1.21.1neoforge
Что нового
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.8-fabric
1.21.1-2.7.0-beta.8-fabric4 мая 2025 г.938Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
* Mod Menu (Optional): 11.0.3
beta
MapFrontiers-1.21.1-2.7.0-beta.8-forge
1.21.1-2.7.0-beta.8-forge4 мая 2025 г.95Minecraft: 1.21.1forge
Что нового
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.1-52.0.16
* JourneyMap: 1.21.1-6.0.0-beta.44
beta
MapFrontiers-1.21.4-2.7.0-beta.8-neoforge
1.21.4-2.7.0-beta.8-neoforge4 мая 2025 г.64Minecraft: 1.21.4neoforge
Что нового
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.8-forge
1.21.4-2.7.0-beta.8-forge4 мая 2025 г.94Minecraft: 1.21.4forge
Что нового
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.4-54.0.0
* JourneyMap: 1.21.4-6.0.0-beta.44
beta
MapFrontiers-1.21.4-2.7.0-beta.8-fabric
1.21.4-2.7.0-beta.8-fabric4 мая 2025 г.752Minecraft: 1.21.4fabric, quilt
Что нового
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
* Mod Menu (Optional): 13.0.1
beta
MapFrontiers-1.21.5-2.7.0-beta.8-neoforge
1.21.5-2.7.0-beta.8-neoforge4 мая 2025 г.64Minecraft: 1.21.5neoforge
Что нового
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
beta
MapFrontiers-1.21.5-2.7.0-beta.8-forge
1.21.5-2.7.0-beta.8-forge4 мая 2025 г.73Minecraft: 1.21.5forge
Что нового
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.5-55.0.1
* JourneyMap: 1.21.5-6.0.0-beta.44
beta
MapFrontiers-1.21.5-2.7.0-beta.8-fabric
1.21.5-2.7.0-beta.8-fabric4 мая 2025 г.566Minecraft: 1.21.5fabric, quilt
Что нового
**Beta 8:**
* Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters.
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
* Mod Menu (Optional): 14.0.0-rc.2
beta
MapFrontiers-1.21.5-2.7.0-beta.7-neoforge
1.21.5-2.7.0-beta.7-neoforge10 апр. 2025 г.122Minecraft: 1.21.5neoforge
Что нового
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
beta
MapFrontiers-1.21.5-2.7.0-beta.7-forge
1.21.5-2.7.0-beta.7-forge10 апр. 2025 г.155Minecraft: 1.21.5forge
Что нового
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.5-55.0.1
* JourneyMap: 1.21.5-6.0.0-beta.44
beta
MapFrontiers-1.21.5-2.7.0-beta.7-fabric
1.21.5-2.7.0-beta.7-fabric10 апр. 2025 г.1,5 тыс.Minecraft: 1.21.5fabric, quilt
Что нового
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.119.5+1.21.5
* JourneyMap: 1.21.5-6.0.0-beta.44
* Forge Config API Port: 21.5.1
* Mod Menu (Optional): 14.0.0-rc.2
beta
MapFrontiers-1.21.4-2.7.0-beta.7-neoforge
1.21.4-2.7.0-beta.7-neoforge10 апр. 2025 г.120Minecraft: 1.21.4neoforge
Что нового
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.7-forge
1.21.4-2.7.0-beta.7-forge10 апр. 2025 г.86Minecraft: 1.21.4forge
Что нового
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.4-54.0.0
* JourneyMap: 1.21.4-6.0.0-beta.44
beta
MapFrontiers-1.21.4-2.7.0-beta.7-fabric
1.21.4-2.7.0-beta.7-fabric10 апр. 2025 г.548Minecraft: 1.21.4fabric, quilt
Что нового
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
* Mod Menu (Optional): 13.0.1
beta
MapFrontiers-1.21.1-2.7.0-beta.7-neoforge
1.21.1-2.7.0-beta.7-neoforge10 апр. 2025 г.17 тыс.Minecraft: 1.21.1neoforge
Что нового
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.7-forge
1.21.1-2.7.0-beta.7-forge10 апр. 2025 г.60Minecraft: 1.21.1forge
Что нового
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.1-52.0.16
* JourneyMap: 1.21.1-6.0.0-beta.44
beta
MapFrontiers-1.21.1-2.7.0-beta.7-fabric
1.21.1-2.7.0-beta.7-fabric10 апр. 2025 г.558Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 7:**
* Changed: optimized the frontier preview screen (caching JM drawsteps).
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
* Mod Menu (Optional): 11.0.3
beta
MapFrontiers-1.21.4-2.7.0-beta.6-neoforge
1.21.4-2.7.0-beta.6-neoforge7 апр. 2025 г.37Minecraft: 1.21.4neoforge
Что нового
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.6-forge
1.21.4-2.7.0-beta.6-forge7 апр. 2025 г.39Minecraft: 1.21.4forge
Что нового
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.4-54.0.0
* JourneyMap: 1.21.4-6.0.0-beta.44
beta
MapFrontiers-1.21.4-2.7.0-beta.6-fabric
1.21.4-2.7.0-beta.6-fabric7 апр. 2025 г.131Minecraft: 1.21.4fabric, quilt
Что нового
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.44
* Forge Config API Port: 21.4.1
* Mod Menu (Optional): 13.0.1
beta
MapFrontiers-1.21.1-2.7.0-beta.6-neoforge
1.21.1-2.7.0-beta.6-neoforge7 апр. 2025 г.156Minecraft: 1.21.1neoforge
Что нового
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.6-forge
1.21.1-2.7.0-beta.6-forge7 апр. 2025 г.38Minecraft: 1.21.1forge
Что нового
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.1-52.0.16
* JourneyMap: 1.21.1-6.0.0-beta.44
beta
MapFrontiers-1.21.1-2.7.0-beta.6-fabric
1.21.1-2.7.0-beta.6-fabric7 апр. 2025 г.109Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 6:**
* Added: frontier banners to maps.
* Added: frontier appearance dialog with a preview example.
* Added: settings button to frontier list screen.
* Added: settings to change the duration and timeout of title announcements.
* Added: tooltips to visibility buttons in Info screen.
* Added: all mod buttons on the fullscreen map are now also available in the context menu.
* Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area.
* Fixed: frontier area calculation.
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric API: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.44
* Forge Config API Port: 21.1.2
* Mod Menu (Optional): 11.0.3
release
MapFrontiers-1.20.1-2.6.0p6-fabric
1.20.1-2.6.0p6-fabric9 февр. 2025 г.8,9 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
* Fixed: incompatibility with certain mods that did not allow the mod to communicate with the server, which did not allow creating global frontiers among other things.
* Fixed: incompatibility with certain banner mods.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric 0.83.1+1.20.1
* JourneyMap 1.20.1-5.9.22
* Forge Config API Port: 8.0.0
release
MapFrontiers-1.20.1-2.6.0p6-forge
1.20.1-2.6.0p6-forge9 февр. 2025 г.13,5 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
* Fixed: incompatibility with certain mods that did not allow the mod to communicate with the server, which did not allow creating global frontiers among other things.
* Fixed: incompatibility with certain banner mods.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge 1.20.1-47.2.30
* JourneyMap 1.20.1-5.9.22
beta
MapFrontiers-1.21.4-2.7.0-beta.5-neoforge
1.21.4-2.7.0-beta.5-neoforge6 февр. 2025 г.138Minecraft: 1.21.4neoforge
Что нового
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 21.4.8-beta
* JourneyMap: 1.21.4-6.0.0-beta.37
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.5-fabric
1.21.4-2.7.0-beta.5-fabric6 февр. 2025 г.1,5 тыс.Minecraft: 1.21.4fabric, quilt
Что нового
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.37
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.5-forge
1.21.4-2.7.0-beta.5-forge6 февр. 2025 г.227Minecraft: 1.21.4forge
Что нового
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.4-54.0.0
* JourneyMap: 1.21.4-6.0.0-beta.37
beta
MapFrontiers-1.21.1-2.7.0-beta.5-neoforge
1.21.1-2.7.0-beta.5-neoforge6 февр. 2025 г.1,8 тыс.Minecraft: 1.21.1neoforge
Что нового
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 21.1.55
* JourneyMap: 1.21.1-6.0.0-beta.37
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.5-fabric
1.21.1-2.7.0-beta.5-fabric6 февр. 2025 г.859Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.37
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.5-forge
1.21.1-2.7.0-beta.5-forge6 февр. 2025 г.91Minecraft: 1.21.1forge
Что нового
**Beta 5:**
* Fixed: server side crash due to use of LocalPlayer.
**Beta 4:**
* Added: button to toggle frontier between Personal and Global type.
* Added: frontiers can now be moved in edit mode by holding Ctrl and right click.
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.1-52.0.16
* JourneyMap: 1.21.1-6.0.0-beta.37
beta
MapFrontiers-1.21.4-2.7.0-beta.3-neoforge
1.21.4-2.7.0-beta.3-neoforge16 дек. 2024 г.144Minecraft: 1.21.4neoforge
Что нового
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 21.4.8-beta
* JourneyMap: 1.21.4-6.0.0-beta.32
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.3-fabric
1.21.4-2.7.0-beta.3-fabric16 дек. 2024 г.1,8 тыс.Minecraft: 1.21.4fabric, quilt
Что нового
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric: 0.110.5+1.21.4
* JourneyMap: 1.21.4-6.0.0-beta.32
* Forge Config API Port: 21.4.1
beta
MapFrontiers-1.21.4-2.7.0-beta.3-forge
1.21.4-2.7.0-beta.3-forge16 дек. 2024 г.207Minecraft: 1.21.4forge
Что нового
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.4-54.0.0
* JourneyMap: 1.21.4-6.0.0-beta.32
beta
MapFrontiers-1.21.1-2.7.0-beta.3-neoforge
1.21.1-2.7.0-beta.3-neoforge14 дек. 2024 г.634Minecraft: 1.21.1neoforge
Что нового
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 21.1.55
* JourneyMap: 1.21.1-6.0.0-beta.29
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.3-fabric
1.21.1-2.7.0-beta.3-fabric14 дек. 2024 г.23,2 тыс.Minecraft: 1.21.1fabric, quilt
Что нового
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.29
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.3-forge
1.21.1-2.7.0-beta.3-forge14 дек. 2024 г.114Minecraft: 1.21.1forge
Что нового
**Beta 3:**
* Fixed: incorrect mixin configuration causes the game to crash.
**Beta 2:**
* Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region.
* Added: webmap visibility options.
* Fixed: incompatibility with Banner Text.
**Beta 1:**
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.1-52.0.16
* JourneyMap: 1.21.1-6.0.0-beta.29
beta
MapFrontiers-1.21.1-2.7.0-beta.1-neoforge
1.21.1-2.7.0-beta.1-neoforge24 нояб. 2024 г.120Minecraft: 1.21.1neoforge
Что нового
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* NeoForge: 21.1.55
* JourneyMap: 1.21.1-6.0.0-beta.29
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.1-fabric
1.21.1-2.7.0-beta.1-fabric24 нояб. 2024 г.672Minecraft: 1.21.1fabric, quilt
Что нового
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Fabric: 0.105.0+1.21.1
* JourneyMap: 1.21.1-6.0.0-beta.29
* Forge Config API Port: 21.1.2
beta
MapFrontiers-1.21.1-2.7.0-beta.1-forge
1.21.1-2.7.0-beta.1-forge24 нояб. 2024 г.84Minecraft: 1.21.1forge
Что нового
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier.
* Added: visibility options for map types.
* Added: confirmation dialog when deleting.
* Added: option to change the number of vertices of a new frontier.
* Added: default value to settings tooltips.
* Added: automatic backups when something goes wrong when opening a file.
* Changed: text boxes now submit with enter.
* Changed: improved keyboard accessibility.
* Fixed: HUD not showing the frontier you are on when logging in.
* Fixed: snap option not having effect.
**Requirements:**
* Forge: 1.21.1-52.0.16
* JourneyMap: 1.21.1-6.0.0-beta.29
release
MapFrontiers-1.21-2.6.0p2-neoforge
1.21-2.6.0p2-neoforge29 авг. 2024 г.2,2 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
* Fixed: hide/show button on frontier list does not send change to server.
**Requirements:**
* NeoForge: 21.0.38-beta
* JourneyMap: 1.21-6.0.0-beta.13
* Forge Config API Port: 21.0.3
release
MapFrontiers-1.21-2.6.0p2-fabric
1.21-2.6.0p2-fabric29 авг. 2024 г.5 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
* Fixed: hide/show button on frontier list does not send change to server.
**Requirements:**
* Fabric: 0.100.4+1.21
* JourneyMap: 1.21-6.0.0-beta.13
* Forge Config API Port: 21.0.3
release
MapFrontiers-1.21-2.6.0p2-forge
1.21-2.6.0p2-forge29 авг. 2024 г.621Minecraft: 1.21, 1.21.1forge
Что нового
* Fixed: hide/show button on frontier list does not send change to server.
**Requirements:**
* Forge: 1.21-51.0.0
* JourneyMap: 1.21-6.0.0-beta.13
release
MapFrontiers-1.20.1-2.6.0p5-fabric
1.20.1-2.6.0p5-fabric29 авг. 2024 г.232,3 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
* Fixed: hide/show button on frontier list does not send change to server.
**Requirements:**
* Fabric 0.83.1+1.20.1
* JourneyMap 1.20.1-5.9.22
* Forge Config API Port: 8.0.0
release
MapFrontiers-1.20.1-2.6.0p5-forge
1.20.1-2.6.0p5-forge29 авг. 2024 г.129,6 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
* Fixed: hide/show button on frontier list does not send change to server.
**Requirements:**
* Forge 1.20.1-47.2.30
* JourneyMap 1.20.1-5.9.22
release
MapFrontiers-1.21-2.6.0p1-neoforge
1.21-2.6.0p1-neoforge17 авг. 2024 г.131Minecraft: 1.21, 1.21.1neoforge
Что нового
* Fixed: Keybinding option not showing in settings.
**Requirements:**
* NeoForge: 21.0.38-beta
* JourneyMap: 1.21-6.0.0-beta.13
* Forge Config API Port: 21.0.3
release
MapFrontiers-1.21-2.6.0p1-forge
1.21-2.6.0p1-forge17 авг. 2024 г.146Minecraft: 1.21, 1.21.1forge
Что нового
* Fixed: Keybinding option not showing in settings.
**Requirements:**
* Forge: 1.21-51.0.0
* JourneyMap: 1.21-6.0.0-beta.13
release
MapFrontiers-1.21-2.6.0-neoforge
1.21-2.6.0-neoforge10 авг. 2024 г.149Minecraft: 1.21, 1.21.1neoforge
Что нового
**Requirements:**
* NeoForge: 21.0.38-beta
* JourneyMap: 1.21-6.0.0-beta.13
* Forge Config API Port: 21.0.3
release
MapFrontiers-1.21-2.6.0-fabric
1.21-2.6.0-fabric10 авг. 2024 г.1,1 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
**Requirements:**
* Fabric: 0.100.4+1.21
* JourneyMap: 1.21-6.0.0-beta.13
* Forge Config API Port: 21.0.3
release
MapFrontiers-1.21-2.6.0-forge
1.21-2.6.0-forge10 авг. 2024 г.128Minecraft: 1.21, 1.21.1forge
Что нового
**Requirements:**
* Forge: 1.21-51.0.0
* JourneyMap: 1.21-6.0.0-beta.13
release
MapFrontiers-1.20.6-2.6.0-neoforge
1.20.6-2.6.0-neoforge10 авг. 2024 г.155Minecraft: 1.20.6neoforge
Что нового
**Requirements:**
* NeoForge: 20.6.72-beta
* JourneyMap: 1.20.6-5.9.27
* Forge Config API Port: 20.6.1
release
MapFrontiers-1.20.6-2.6.0-fabric
1.20.6-2.6.0-fabric10 авг. 2024 г.414Minecraft: 1.20.6fabric, quilt
Что нового
**Requirements:**
* Fabric: 0.100.0+1.20.6
* JourneyMap: 1.20.6-5.9.29
* Forge Config API Port: 20.6.1
release
MapFrontiers-1.20.6-2.6.0-forge
1.20.6-2.6.0-forge10 авг. 2024 г.152Minecraft: 1.20.6forge
Что нового
**Requirements:**
* Forge: 1.20.6-50.0.30
* JourneyMap: 1.20.6-5.9.26
beta
MapFrontiers-1.21-2.6.0beta2-neoforge
1.21-2.6.0beta2-neoforge6 июл. 2024 г.169Minecraft: 1.21neoforge
Что нового
* Fixed: missing banner base layer
* Fixed: crash when rendering banner layers that could not be obtained
* * *
**Requirements:**
* NeoForge: 21.0.38-beta
* JourneyMap: 1.21-6.0.0-beta.13
* Forge Config API Port: 21.0.1
beta
MapFrontiers-1.21-2.6.0beta2-fabric
1.21-2.6.0beta2-fabric6 июл. 2024 г.1,6 тыс.Minecraft: 1.21fabric, quilt
Что нового
* Changed: relaxed java version requirements to accept versions greater than 21
* Fixed: missing banner base layer
* Fixed: crash when rendering banner layers that could not be obtained
* * *
**Requirements:**
* Fabric: 0.100.4+1.21
* JourneyMap: 1.21-6.0.0-beta.13
* Forge Config API Port: 21.0.1
beta
MapFrontiers-1.21-2.6.0beta2-forge
1.21-2.6.0beta2-forge6 июл. 2024 г.138Minecraft: 1.21forge
Что нового
* Fixed: missing banner base layer
* Fixed: crash when rendering banner layers that could not be obtained
* * *
**Requirements:**
* Forge: 1.21-51.0.0
* JourneyMap: 1.21-6.0.0-beta.13
beta
MapFrontiers-1.21-2.6.0beta1-neoforge
1.21-2.6.0beta1-neoforge3 июл. 2024 г.100Minecraft: 1.21neoforge
Что нового
First beta for 1.21
---
**Requirements:**
* NeoForge: 21.0.38-beta
* JourneyMap: 1.21-6.0.0-beta.13
* Forge Config API Port: 21.0.1
beta
MapFrontiers-1.21-2.6.0beta1-fabric
1.21-2.6.0beta1-fabric3 июл. 2024 г.252Minecraft: 1.21fabric, quilt
Что нового
First beta for 1.21
---
**Requirements:**
* Fabric: 0.100.4+1.21
* JourneyMap: 1.21-6.0.0-beta.13
* Forge Config API Port: 21.0.1
beta
MapFrontiers-1.21-2.6.0beta1-forge
1.21-2.6.0beta1-forge3 июл. 2024 г.94Minecraft: 1.21forge
Что нового
First beta for 1.21
---
**Requirements:**
* Forge: 1.21-51.0.0
* JourneyMap: 1.21-6.0.0-beta.13
release
MapFrontiers-1.20.1-2.6.0p4-fabric
1.20.1-2.6.0p4-fabric30 июн. 2024 г.7,5 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
* Fixed: random crashes on startup, especially on large modpacks.
**Requirements:**
* Fabric 0.83.1+1.20.1
* JourneyMap 1.20.1-5.9.22
* Forge Config API Port: 8.0.0
release
MapFrontiers-1.20.1-2.6.0p4-forge
1.20.1-2.6.0p4-forge30 июн. 2024 г.3,8 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
* Fixed: random crashes on startup, especially on large modpacks.
**Requirements:**
* Forge 1.20.1-47.2.30
* JourneyMap 1.20.1-5.9.22
release
MapFrontiers-1.20.1-2.6.0p3-fabric
1.20.1-2.6.0p3-fabric20 июн. 2024 г.396Minecraft: 1.20.1fabric, quilt
Что нового
* Fixed: mod not communicating with the server
**Requirements:**
* Fabric 0.83.1+1.20.1
* JourneyMap 1.20.1-5.9.22
* Forge Config API Port: 8.0.0
release
MapFrontiers-1.20.1-2.6.0p3-forge
1.20.1-2.6.0p3-forge20 июн. 2024 г.523Minecraft: 1.20.1forge, neoforge
Что нового
* Fixed: mod not communicating with the server
**Requirements:**
* Forge 1.20.1-47.2.30
* JourneyMap 1.20.1-5.9.22
beta
MapFrontiers-1.20.6-2.6.0beta1-neoforge
1.20.6-2.6.0beta1-neoforge16 июн. 2024 г.90Minecraft: 1.20.6neoforge
Что нового
First beta for 1.20.6
**Requirements:**
* NeoForge: 20.6.72-beta
* JourneyMap: 1.20.6-5.9.27
* Forge Config API Port: 20.6.1
beta
MapFrontiers-1.20.6-2.6.0beta1-fabric
1.20.6-2.6.0beta1-fabric16 июн. 2024 г.290Minecraft: 1.20.6fabric
Что нового
First beta for 1.20.6
**Requirements:**
* Fabric: 0.100.0+1.20.6
* JourneyMap: 1.20.6-5.9.29
* Forge Config API Port: 20.6.1
beta
MapFrontiers-1.20.6-2.6.0beta1-forge
1.20.6-2.6.0beta1-forge16 июн. 2024 г.129Minecraft: 1.20.6forge
Что нового
First beta for 1.20.6
**Requirements:**
* Forge: 1.20.6-50.0.30
* JourneyMap: 1.20.6-5.9.26
release
MapFrontiers-1.20.1-2.6.0p2-fabric
1.20.1-2.6.0p2-fabric12 июн. 2024 г.345Minecraft: 1.20.1fabric, quilt
Что нового
* Fixed: crash when starting the game
**Requirements:**
* Fabric 0.83.1+1.20.1
* JourneyMap 1.20.1-5.9.22
* Forge Config API Port: 8.0.0
release
MapFrontiers-1.20.1-2.6.0p2-forge
1.20.1-2.6.0p2-forge12 июн. 2024 г.514Minecraft: 1.20.1forge, neoforge
Что нового
* Fixed: crash when starting the game
**Requirements:**
* Forge 1.20.1-47.2.30
* JourneyMap 1.20.1-5.9.22
release
MapFrontiers-1.20.4-2.6.0-neoforge
1.20.4-2.6.0-neoforge2 июн. 2024 г.217Minecraft: 1.20.4neoforge
Что нового
* Changed: Neoforge requires Forge Config API Port to maintain config file compatibility between mod loaders.
* Fixed: bug that prevented groups from being displayed on the settings screen
**Requirements:**
* NeoForge: 20.4.218
* JourneyMap: 1.20.4-5.9.25
* Forge Config API Port: 20.4.1
release
MapFrontiers-1.20.4-2.6.0-fabric
1.20.4-2.6.0-fabric2 июн. 2024 г.2,9 тыс.Minecraft: 1.20.4fabric, quilt
Что нового
* Fixed: bug that prevented groups from being displayed on the settings screen
**Requirements:**
* Fabric: 0.91.2+1.20.4
* JourneyMap: 1.20.4-5.9.25
* Forge Config API Port: 20.4.1
release
MapFrontiers-1.20.4-2.6.0-forge
1.20.4-2.6.0-forge2 июн. 2024 г.277Minecraft: 1.20.4forge
Что нового
* Fixed: bug that prevented groups from being displayed on the settings screen
**Requirements:**
* Forge: 1.20.4-49.0.19
* JourneyMap: 1.20.4-5.9.25
beta
MapFrontiers-1.20.4-2.6.0beta1-neoforge
1.20.4-2.6.0beta1-neoforge18 янв. 2024 г.268Minecraft: 1.20.4neoforge
Что нового
* First beta for 1.20.4
**Requirements:**
* NeoForge: 20.4.69-beta
* JourneyMap: 1.20.4-5.9.20
beta
MapFrontiers-1.20.4-2.6.0beta1-fabric
1.20.4-2.6.0beta1-fabric18 янв. 2024 г.2,1 тыс.Minecraft: 1.20.4fabric, quilt
Что нового
* First beta for 1.20.4
**Requirements:**
* Fabric: 0.91.2+1.20.4
* JourneyMap: 1.20.4-5.9.20
* Forge Config API Port: 20.4.1
beta
MapFrontiers-1.20.4-2.6.0beta1-forge
1.20.4-2.6.0beta1-forge18 янв. 2024 г.203Minecraft: 1.20.4forge
Что нового
* First beta for 1.20.4
**Requirements:**
* Forge: 1.20.4-49.0.19
* JourneyMap: 1.20.4-5.9.20
release
MapFrontiers-1.20.2-2.6.0-fabric
1.20.2-2.6.0-fabric23 дек. 2023 г.944Minecraft: 1.20.2fabric, quilt
Что нового
**Requirements:**
* Fabric 0.89.1+1.20.2
* JourneyMap 1.20.2-5.9.18
* Forge Config API Port: 9.0.0
release
MapFrontiers-1.20.2-2.6.0-forge
1.20.2-2.6.0-forge23 дек. 2023 г.335Minecraft: 1.20.2forge
Что нового
**Requirements:**
* Forge 1.20.2-48.0.13
* JourneyMap 1.20.2-5.9.18
release
MapFrontiers-1.20.1-2.6.0p1-fabric
1.20.1-2.6.0p1-fabric25 нояб. 2023 г.64 тыс.Minecraft: 1.20.1fabric, quilt
Что нового
* Fixed: crash when closing certain screens
**Requirements:**
* Fabric 0.83.1+1.20.1
* JourneyMap 1.20.1-5.9.18
* Forge Config API Port: 8.0.0
release
MapFrontiers-1.20.1-2.6.0p1-forge
1.20.1-2.6.0p1-forge25 нояб. 2023 г.29,8 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
* Fixed: crash when closing certain screens
**Requirements:**
* Forge 1.20.1-47.0.46
* JourneyMap 1.20.1-5.9.18
beta
MapFrontiers-1.20.2-2.6.0beta2-fabric
1.20.2-2.6.0beta2-fabric22 нояб. 2023 г.531Minecraft: 1.20.2fabric, quilt
Что нового
* Fixed: crash when closing certain screens
**Requirements:**
* Fabric 0.89.1+1.20.2
* JourneyMap 1.20.2-5.9.18
* Forge Config API Port: 9.0.0
beta
MapFrontiers-1.20.2-2.6.0beta2-forge
1.20.2-2.6.0beta2-forge22 нояб. 2023 г.94Minecraft: 1.20.2forge
Что нового
* Fixed: crash when closing certain screens
**Requirements:**
* Forge 1.20.2-48.0.13
* JourneyMap 1.20.2-5.9.18
beta
MapFrontiers-1.20.2-2.6.0beta1-fabric
1.20.2-2.6.0beta1-fabric23 окт. 2023 г.763Minecraft: 1.20.2fabric, quilt
Что нового
First beta for 1.20.2. Please let me know if you find any problems.
**Requirements:**
* Fabric 0.89.1+1.20.2
* JourneyMap 1.20.2-5.9.15
* Forge Config API Port: 9.0.0
beta
MapFrontiers-1.20.2-2.6.0beta1-forge
1.20.2-2.6.0beta1-forge23 окт. 2023 г.135Minecraft: 1.20.2forge
Что нового
First beta for 1.20.2. Please let me know if you find any problems.
**Requirements:**
* Forge 1.20.2-48.0.13
* JourneyMap 1.20.2-5.9.15
release
MapFrontiers-1.20.1-2.6.0-fabric
1.20.1-2.6.0-fabric23 окт. 2023 г.1,9 тыс.Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
* Changed: Updated Russian translation (thanks to mindryder)
**Requirements:**
* Fabric 0.83.1+1.20.1
* JourneyMap 1.20.1-5.9.15
* Forge Config API Port: 8.0.0
release
MapFrontiers-1.20.1-2.6.0-forge
1.20.1-2.6.0-forge23 окт. 2023 г.1,2 тыс.Minecraft: 1.20, 1.20.1forge, neoforge
Что нового
* Changed: Updated Russian translation (thanks to mindryder)
**Requirements:**
* Forge 1.20.1-47.0.46
* JourneyMap 1.20.1-5.9.15
beta
MapFrontiers 1.20.1-2.6.0beta3-fabric
1.20.1-2.6.0beta3-fabric20 авг. 2023 г.2,4 тыс.Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
* Changed: Updated Russian translation (thanks to mindryder)
* Fixed: Missing hint for settings key
* Fixed: Fabric credits mention
**Requirements:**
* Fabric 0.83.1+1.20.1
* JourneyMap 1.20.1-5.9.9
* Forge Config API Port: 8.0.0
beta
MapFrontiers 1.20.1-2.6.0beta3-forge
1.20.1-2.6.0beta3-forge20 авг. 2023 г.411Minecraft: 1.20, 1.20.1forge, neoforge
Что нового
* Changed: Updated Russian translation (thanks to mindryder)
* Fixed: HUD not showing up
**Requirements:**
* Forge 1.20.1-47.0.1
* JourneyMap 1.20.1-5.9.9
beta
MapFrontiers 1.20.1-2.6.0beta2-fabric
1.20.1-2.6.0beta2-fabric17 июл. 2023 г.2,2 тыс.Minecraft: 1.20, 1.20.1fabric, quilt
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map
* Changed: Now compatible with 1.20
**Requirements:**
* Fabric 0.83.1+1.20.1
* JourneyMap 1.20.1-5.9.9
* Forge Config API Port: 8.0.0
beta
MapFrontiers 1.20.1-2.6.0beta2-forge
1.20.1-2.6.0beta2-forge17 июл. 2023 г.250Minecraft: 1.20, 1.20.1forge
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map
* Changed: Now compatible with 1.20
**Requirements:**
* Forge 1.20.1-47.0.1
* JourneyMap 1.20.1-5.9.9
release
MapFrontiers 1.19.4-2.5.1-fabric
1.19.4-2.5.1-fabric8 июл. 2023 г.580Minecraft: 1.19.4fabric, quilt
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map
* Fixed: Remove icon
**Requirements:**
* Fabric 0.75.3+1.19.4
* JourneyMap 1.19.4-5.9.6
* Forge Config API Port: 6.0.2
release
MapFrontiers 1.19.3-2.5.1-fabric
1.19.3-2.5.1-fabric8 июл. 2023 г.222Minecraft: 1.19.3fabric, quilt
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map
* Fixed: Remove icon
**Requirements:**
* Fabric 0.75.1+1.19.3
* JourneyMap 1.19.3-5.9.6
* Forge Config API Port: 5.0.11
release
MapFrontiers 1.19.2-2.5.1-fabric
1.19.2-2.5.1-fabric8 июл. 2023 г.188,9 тыс.Minecraft: 1.19.2fabric, quilt
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map
* Fixed: Remove icon
**Requirements:**
* Fabric 0.66.0+1.19.2
* JourneyMap 1.19.2-5.9.6
* Forge Config API Port: 4.2.11
release
MapFrontiers 1.18.2-2.5.1-fabric
1.18.2-2.5.1-fabric8 июл. 2023 г.724Minecraft: 1.18.2fabric, quilt
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map
* Fixed: Remove icon
**Requirements:**
* Fabric 0.66.0+1.18.2
* JourneyMap 1.18.2-5.9.6
* Forge Config API Port: 3.2.4
release
MapFrontiers 1.19.4-2.5.1
1.19.4-2.5.18 июл. 2023 г.416Minecraft: 1.19.4forge
Что нового
Added: Setting to show or hide mod buttons on fullscreen map
Fixed: Remove icon
Requirements:
Forge 1.19.4-45.0.40
JourneyMap 1.19.4-5.9.6
release
MapFrontiers 1.19.3-2.5.1
1.19.3-2.5.18 июл. 2023 г.173Minecraft: 1.19.3forge
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map
* Fixed: Remove icon
**Requirements:**
* Forge 1.19.3-44.0.5
* JourneyMap 1.19.3-5.9.6
release
MapFrontiers 1.19.2-2.5.1
1.19.2-2.5.18 июл. 2023 г.2,6 тыс.Minecraft: 1.19.2forge
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map
* Fixed: Remove icon
**Requirements:**
* Forge 1.19.2-43.2.0
* JourneyMap 1.19.2-5.9.6
release
MapFrontiers 1.18.2-2.5.1
1.18.2-2.5.18 июл. 2023 г.1,6 тыс.Minecraft: 1.18.2forge
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map
* Fixed: Remove icon
**Requirements:**
* Forge 1.18.2-40.1.86
* JourneyMap 1.18.2-5.9.6
beta
MapFrontiers 1.20.1-2.6.0beta1-fabric
1.20.1-2.6.0beta117 июн. 2023 г.709Minecraft: 1.20.1fabric, quilt
Что нового
First beta for 1.20.1. Please let me know if you find any problems.
**Requirements:**
* Fabric 0.83.1+1.20.1
* JourneyMap 1.20.1-5.9.9
* Forge Config API Port: 8.0.0
beta
MapFrontiers 1.20.1-2.6.0beta1-forge
1.20.1-2.6.0beta1-forge17 июн. 2023 г.165Minecraft: 1.20.1forge
Что нового
First beta for 1.20.1. Please let me know if you find any problems.
**Requirements:**
* Forge 1.20.1-47.0.1
* JourneyMap 1.20.1-5.9.9
release
MapFrontiers 1.19.4-2.5.0-fabric
1.19.4-2.5.0-fabric26 мая 2023 г.314Minecraft: 1.19.4fabric, quilt
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
* Fixed: Deleting frontier on info screen crashes
* Fixed: filter options not being saved
* Fixed: tooltips getting stuck
**Requirements:**
* Fabric 0.75.3+1.19.4
* JourneyMap 1.19.4-5.9.6
* Forge Config API Port: 6.0.2
release
MapFrontiers 1.19.3-2.5.0-fabric
1.19.3-2.5.0-fabric26 мая 2023 г.116Minecraft: 1.19.3fabric, quilt
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
* Fixed: Deleting frontier on info screen crashes
* Fixed: filter options not being saved
* Fixed: tooltips getting stuck
**Requirements:**
* Fabric 0.75.1+1.19.3
* JourneyMap 1.19.3-5.9.6
* Forge Config API Port: 5.0.11
release
MapFrontiers 1.19.2-2.5.0-fabric
1.19.2-2.5.0-fabric26 мая 2023 г.270Minecraft: 1.19.2fabric, quilt
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
* Fixed: Deleting frontier on info screen crashes
* Fixed: filter options not being saved
* Fixed: tooltips getting stuck
**Requirements:**
* Fabric 0.66.0+1.19.2
* JourneyMap 1.19.2-5.9.6
* Forge Config API Port: 4.2.11
release
MapFrontiers 1.18.2-2.5.0-fabric
1.18.2-2.5.0-fabric26 мая 2023 г.91Minecraft: 1.18.2fabric, quilt
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
* Fixed: Deleting frontier on info screen crashes
* Fixed: filter options not being saved
* Fixed: tooltips getting stuck
**Requirements:**
* Fabric 0.66.0+1.18.2
* JourneyMap 1.18.2-5.9.6
* Forge Config API Port: 3.2.4
release
MapFrontiers 1.19.4-2.5.0
1.19.4-2.5.026 мая 2023 г.106Minecraft: 1.19.4forge
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
* Fixed: Deleting frontier on info screen crashes
* Fixed: filter options not being saved
* Fixed: tooltips getting stuck
**Requirements:**
* Forge 1.19.4-45.0.40
* JourneyMap 1.19.4-5.9.6
release
MapFrontiers 1.19.3-2.5.0
1.19.3-2.5.026 мая 2023 г.92Minecraft: 1.19.3forge
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
* Fixed: Deleting frontier on info screen crashes
* Fixed: filter options not being saved
* Fixed: tooltips getting stuck
**Requirements:**
* Forge 1.19.3-44.0.5
* JourneyMap 1.19.3-5.9.6
release
MapFrontiers 1.19.2-2.5.0
1.19.2-2.5.026 мая 2023 г.220Minecraft: 1.19.1, 1.19.2forge
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
* Fixed: Deleting frontier on info screen crashes
* Fixed: filter options not being saved
* Fixed: tooltips getting stuck
**Requirements:**
* Forge 1.19.2-43.2.0
* JourneyMap 1.19.2-5.9.6
release
MapFrontiers 1.18.2-2.5.0
1.18.2-2.5.026 мая 2023 г.115Minecraft: 1.18.2forge
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
* Fixed: Deleting frontier on info screen crashes
* Fixed: filter options not being saved
* Fixed: tooltips getting stuck
**Requirements:**
* Forge 1.18.2-40.1.86
* JourneyMap 1.18.2-5.9.6
beta
MapFrontiers 1.19.4-2.5.0-beta3-fabric
1.19.4-2.5.0-beta3-fabric7 мая 2023 г.286Minecraft: 1.19.4fabric, quilt
Что нового
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Fixed: filter options not being saved
* Fixed: tooltips getting stuck
**Requirements:**
* Fabric 0.75.3+1.19.4
* JourneyMap 1.19.4-5.9.6
* Forge Config API Port: 6.0.2
beta
MapFrontiers 1.19.3-2.5.0-beta3-fabric
1.19.3-2.5.0-beta3-fabric7 мая 2023 г.102Minecraft: 1.19.3fabric, quilt
Что нового
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Fixed: filter options not being saved
**Requirements:**
* Fabric 0.75.1+1.19.3
* JourneyMap 1.19.3-5.9.6
* Forge Config API Port: 5.0.11
beta
MapFrontiers 1.19.2-2.5.0-beta3-fabric
1.19.2-2.5.0-beta3-fabric7 мая 2023 г.1,4 тыс.Minecraft: 1.19.2fabric, quilt
Что нового
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Fixed: filter options not being saved
**Requirements:**
* Fabric 0.66.0+1.19.2
* JourneyMap 1.19.2-5.9.6
* Forge Config API Port: 4.2.11
beta
MapFrontiers 1.18.2-2.5.0-beta3-fabric
1.18.2-2.5.0-beta3-fabric7 мая 2023 г.93Minecraft: 1.18.2fabric, quilt
Что нового
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Fixed: filter options not being saved
**Requirements:**
* Fabric 0.66.0+1.18.2
* JourneyMap 1.18.2-5.9.6
* Forge Config API Port: 3.2.4
beta
MapFrontiers 1.19.4-2.5.0-beta3
1.19.4-2.5.0-beta37 мая 2023 г.89Minecraft: 1.19.4forge
Что нового
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Fixed: filter options not being saved
* Fixed: tooltips getting stuck
**Requirements:**
* Forge 1.19.4-45.0.40
* JourneyMap 1.19.4-5.9.6
beta
MapFrontiers 1.19.3-2.5.0-beta3
1.19.3-2.5.0-beta37 мая 2023 г.81Minecraft: 1.19.3forge
Что нового
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Fixed: filter options not being saved
**Requirements:**
* Forge 1.19.3-44.0.5
* JourneyMap 1.19.3-5.9.6
beta
MapFrontiers 1.19.2-2.5.0-beta3
1.19.2-2.5.0-beta37 мая 2023 г.90Minecraft: 1.19.1, 1.19.2forge
Что нового
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Fixed: filter options not being saved
**Requirements:**
* Forge 1.19.2-43.2.0
* JourneyMap 1.19.2-5.9.6
beta
MapFrontiers 1.18.2-2.5.0-beta3
1.18.2-2.5.0-beta37 мая 2023 г.106Minecraft: 1.18.2forge
Что нового
* Added: Copy and Paste buttons for frontier info
* Added: Undo and Redo buttons for frontier info
* Fixed: filter options not being saved
**Requirements:**
* Forge 1.18.2-40.1.86
* JourneyMap 1.18.2-5.9.6
beta
MapFrontiers 1.19.4-2.5.0-beta2-fabric
1.19.4-2.5.0-beta2-fabric1 апр. 2023 г.377Minecraft: 1.19.4fabric, quilt
Что нового
**Note:** If you have created personal local frontiers by connecting to a server or host LAN that does not have MapFrontiers, your frontiers may disappear. If you want them back you will need to move the *personal_frontiers.dat* file from the /mapfrontier/ folder to the /journeymap/data/mp/*"savegame"*/mapfrontier/ folder.
* Fixed: Saving personal local frontier outside of journeymap folder
* Fixed: Deleting frontier on info screen crashes
* Fixed: Personal local frontiers not saving visibility changes
**Requirements:**
* Fabric 0.75.3+1.19.4
* JourneyMap 1.19.4-5.9.4beta2
* Forge Config API Port: 6.0.1
beta
MapFrontiers 1.19.3-2.5.0-beta2-fabric
1.19.3-2.5.0-beta2-fabric1 апр. 2023 г.122Minecraft: 1.19.3fabric, quilt
Что нового
**Note:** If you have created personal local frontiers by connecting to a server or host LAN that does not have MapFrontiers, your frontiers may disappear. If you want them back you will need to move the *personal_frontiers.dat* file from the /mapfrontier/ folder to the /journeymap/data/mp/*"savegame"*/mapfrontier/ folder.
* Fixed: Saving personal local frontier outside of journeymap folder
* Fixed: Deleting frontier on info screen crashes
* Fixed: Personal local frontiers not saving visibility changes
**Requirements:**
* Fabric 0.75.1+1.19.3
* JourneyMap 1.19.3-5.9.4
* Forge Config API Port: 5.0.10
beta
MapFrontiers 1.19.2-2.5.0-beta2-fabric
1.19.2-2.5.0-beta2-fabric1 апр. 2023 г.188Minecraft: 1.19.2fabric, quilt
Что нового
**Note:** If you have created personal local frontiers by connecting to a server or host LAN that does not have MapFrontiers, your frontiers may disappear. If you want them back you will need to move the *personal_frontiers.dat* file from the /mapfrontier/ folder to the /journeymap/data/mp/*"savegame"*/mapfrontier/ folder.
* Fixed: Saving personal local frontier outside of journeymap folder
* Fixed: Deleting frontier on info screen crashes
* Fixed: Personal local frontiers not saving visibility changes
**Requirements:**
* Fabric 0.66.0+1.19.2
* JourneyMap 1.19.2-5.9.4
* Forge Config API Port: 4.2.11
beta
MapFrontiers 1.18.2-2.5.0-beta2-fabric
1.18.2-2.5.0-beta2-fabric1 апр. 2023 г.70Minecraft: 1.18.2fabric, quilt
Что нового
**Note:** If you have created personal local frontiers by connecting to a server or host LAN that does not have MapFrontiers, your frontiers may disappear. If you want them back you will need to move the *personal_frontiers.dat* file from the /mapfrontier/ folder to the /journeymap/data/mp/*"savegame"*/mapfrontier/ folder.
* Fixed: Saving personal local frontier outside of journeymap folder
* Fixed: Deleting frontier on info screen crashes
* Fixed: Personal local frontiers not saving visibility changes
**Requirements:**
* Fabric 0.66.0+1.18.2
* JourneyMap 1.18.2-5.9.4
* Forge Config API Port: 3.2.4
beta
MapFrontiers 1.19.4-2.5.0-beta2
1.19.4-2.5.0-beta21 апр. 2023 г.99Minecraft: 1.19.4forge
Что нового
* Fixed: Deleting frontier on info screen crashes
* Fixed: Personal local frontiers not saving visibility changes
**Requirements:**
* Forge 1.19.4-45.0.1
* JourneyMap 1.19.4-5.9.4beta2
beta
MapFrontiers 1.19.3-2.5.0-beta2
1.19.3-2.5.0-beta21 апр. 2023 г.76Minecraft: 1.19.3forge
Что нового
* Fixed: Deleting frontier on info screen crashes
* Fixed: Personal local frontiers not saving visibility changes
**Requirements:**
* Forge 1.19.3-44.0.5
* JourneyMap 1.19.3-5.9.4
beta
MapFrontiers 1.19.2-2.5.0-beta2
1.19.2-2.5.0-beta21 апр. 2023 г.92Minecraft: 1.19.1, 1.19.2forge
Что нового
* Fixed: Deleting frontier on info screen crashes
* Fixed: Personal local frontiers not saving visibility changes
**Requirements:**
* Forge 1.19.2-43.1.52
* JourneyMap 1.19.2-5.9.4
beta
MapFrontiers 1.18.2-2.5.0-beta2
1.18.2-2.5.0-beta21 апр. 2023 г.84Minecraft: 1.18.2forge
Что нового
* Fixed: Deleting frontier on info screen crashes
* Fixed: Personal local frontiers not saving visibility changes
**Requirements:**
* Forge 1.18.2-40.1.86
* JourneyMap 1.18.2-5.9.4
beta
MapFrontiers-1.19.4-2.5.0-beta1-fabric
1.19.4-2.5.0-beta1-fabric22 мар. 2023 г.126Minecraft: 1.19.4fabric, quilt
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
**Requirements:**
* Fabric 0.75.3+1.19.4
* JourneyMap 1.19.4-5.9.4beta2
* Forge Config API Port: 6.0.1
beta
MapFrontiers-1.19.3-2.5.0-beta1-fabric
1.19.3-2.5.0-beta1-fabric22 мар. 2023 г.98Minecraft: 1.19.3fabric, quilt
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
**Requirements:**
* Fabric 0.75.1+1.19.3
* JourneyMap 1.19.3-5.9.4
* Forge Config API Port: 5.0.10
beta
MapFrontiers-1.19.2-2.5.0-beta1-fabric
1.19.2-2.5.0-beta1-fabric22 мар. 2023 г.86Minecraft: 1.19.2fabric, quilt
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
**Requirements:**
* Fabric 0.66.0+1.19.2
* JourneyMap 1.19.2-5.9.4
* Forge Config API Port: 4.2.11
beta
MapFrontiers-1.18.2-2.5.0-beta1-fabric
1.18.2-2.5.0-beta1-fabric22 мар. 2023 г.68Minecraft: 1.18.2fabric, quilt
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
**Requirements:**
* Fabric 0.66.0+1.18.2
* JourneyMap 1.18.2-5.9.4
* Forge Config API Port: 3.2.4
beta
MapFrontiers-1.19.4-2.5.0-beta1
1.19.4-2.5.0-beta122 мар. 2023 г.62Minecraft: 1.19.4forge
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
**Requirements:**
* Forge 1.19.4-45.0.1
* JourneyMap 1.19.4-5.9.4beta2
beta
MapFrontiers-1.19.3-2.5.0-beta1
1.19.3-2.5.0-beta122 мар. 2023 г.71Minecraft: 1.19.3forge
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
**Requirements:**
* Forge 1.19.3-44.0.5
* JourneyMap 1.19.3-5.9.4
beta
MapFrontiers-1.19.2-2.5.0-beta1
1.19.2-2.5.0-beta121 мар. 2023 г.63Minecraft: 1.19.1, 1.19.2forge
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
**Requirements:**
* Forge 1.19.2-43.1.52
* JourneyMap 1.19.2-5.9.4
beta
MapFrontiers-1.18.2-2.5.0-beta1
1.18.2-2.5.0-beta121 мар. 2023 г.73Minecraft: 1.18.2forge
Что нового
* Added: Frontier announcement in title
* Added: Option to announce or not unnamed frontiers
* Changed: Splitted visibility options between fullscreen map and minimap
* Fixed: Exception when game was closed on frontier info screen
**Requirements:**
* Forge 1.18.2-40.1.86
* JourneyMap 1.18.2-5.9.4
release
MapFrontiers-1.19.3-2.4.0-fabric
1.19.3-2.4.0-fabric22 дек. 2022 г.692Minecraft: 1.19.3fabric, quilt
Что нового
* Added: pt_br.lang (Brazilian Portuguese)
* Added: Chinese simplified translation (thanks to dlfnn)
* Changed: now a client with the mod can connect to a server or LAN game without the mod
* Fixed: Vertices disappear after editing
* Fixed: various bugs in delete and visible buttons
**Requirements:**
* Fabric 0.68.1+1.19.3
* JourneyMap 1.19.3-5.9.0-fabric
* Forge Config API Port: 4.2.9
release
MapFrontiers-1.19.1-2.4.0-fabric
1.19.1-2.4.0-fabric22 дек. 2022 г.629Minecraft: 1.19.1, 1.19.2fabric, quilt
Что нового
* Added: pt_br.lang (Brazilian Portuguese)
* Added: Chinese simplified translation (thanks to dlfnn)
* Changed: now a client with the mod can connect to a server or LAN game without the mod
* Fixed: Vertices disappear after editing
* Fixed: various bugs in delete and visible buttons
**Requirements:**
* Fabric 0.58.4+1.19.1
* JourneyMap 1.19.2-5.9.0-fabric
* Forge Config API Port: 4.1.4
release
MapFrontiers-1.18.2-2.4.0-fabric
1.18.2-2.4.0-fabric22 дек. 2022 г.100Minecraft: 1.18.2fabric, quilt
Что нового
* Added: pt_br.lang (Brazilian Portuguese)
* Added: Chinese simplified translation (thanks to dlfnn)
* Changed: now a client with the mod can connect to a server or LAN game without the mod
* Fixed: Vertices disappear after editing
* Fixed: various bugs in delete and visible buttons
**Requirements:**
* Fabric 0.66.0+1.18.2
* JourneyMap 1.18.2-5.9.0-fabric
* Forge Config API Port: 3.2.4-1.18.2-Fabric
release
MapFrontiers-1.19.3-2.4.0
1.19.3-2.4.022 дек. 2022 г.124Minecraft: 1.19.3forge
Что нового
* Added: pt_br.lang (Brazilian Portuguese)
* Added: Chinese simplified translation (thanks to dlfnn)
* Changed: now a client with the mod can connect to a server or LAN game without the mod
* Fixed: Vertices disappear after editing
* Fixed: various bugs in delete and visible buttons
**Requirements:**
* Forge 1.19.3-44.0.5
* JourneyMap 1.19.3-5.9.0
release
MapFrontiers-1.19.1-2.4.0
1.19.1-2.4.022 дек. 2022 г.133Minecraft: 1.19.1, 1.19.2forge
Что нового
* Added: pt_br.lang (Brazilian Portuguese)
* Added: Chinese simplified translation (thanks to dlfnn)
* Changed: now a client with the mod can connect to a server or LAN game without the mod
* Fixed: Vertices disappear after editing
* Fixed: various bugs in delete and visible buttons
**Requirements:**
* Forge 1.19.1-42.0.9
* JourneyMap 1.19.2-5.9.0
release
MapFrontiers-1.18.2-2.4.0
1.18.2-2.4.022 дек. 2022 г.758Minecraft: 1.18.2forge
Что нового
* Added: pt_br.lang (Brazilian Portuguese)
* Added: Chinese simplified translation (thanks to dlfnn)
* Changed: now a client with the mod can connect to a server or LAN game without the mod
* Fixed: Vertices disappear after editing
* Fixed: various bugs in delete and visible buttons
**Requirements:**
* Forge 1.18.2-40.1.85
* JourneyMap 1.18.2-5.9.0
release
MapFrontiers-1.16.5-2.4.0
1.16.5-2.4.022 дек. 2022 г.1,4 тыс.Minecraft: 1.16.5forge
Что нового
* Added: pt_br.lang (Brazilian Portuguese)
* Added: Chinese simplified translation (thanks to dlfnn)
* Changed: now a client with the mod can connect to a server or LAN game without the mod
* Fixed: crash when editing a chunk frontier too fast
* Fixed: Vertices disappear after editing
* Fixed: various bugs in delete and visible buttons
**Requirements:**
* Forge 1.16.5-36.2.35
* JourneyMap 1.16.5-5.8.5p6
beta
MapFrontiers-1.19.3-2.4.0-beta4-fabric
1.19.3-2.4.0-beta4-fabric18 дек. 2022 г.103Minecraft: 1.19.3fabric, quilt
Что нового
* Added: pt_br.lang (Brazilian Portuguese)
**Requirements:**
* Fabric 0.68.1+1.19.3
* JourneyMap 1.19.3-5.9.0beta5-fabric
* Forge Config API Port: 4.2.9
beta
MapFrontiers-1.19.1-2.4.0-beta4-fabric
1.19.1-2.4.0-beta4-fabric18 дек. 2022 г.99Minecraft: 1.19.1, 1.19.2fabric, quilt
Что нового
* Added: pt_br.lang (Brazilian Portuguese)
**Requirements:**
* Fabric 0.58.4+1.19.1
* JourneyMap 1.19.2-5.9.0beta5-fabric
* Forge Config API Port: 4.1.4
beta
MapFrontiers-1.18.2-2.4.0-beta4-fabric
1.18.2-2.4.0-beta4-fabric18 дек. 2022 г.82Minecraft: 1.18.2fabric, quilt
Что нового
* Added: pt_br.lang (Brazilian Portuguese)
**Requirements:**
* Fabric 0.66.0+1.18.2
* JourneyMap 1.18.2-5.9.0beta5-fabric
* Forge Config API Port: 3.2.4-1.18.2-Fabric
beta
MapFrontiers-1.19.3-2.4.0-beta4
1.19.3-2.4.0-beta418 дек. 2022 г.68Minecraft: 1.19.3forge
Что нового
* Added: pt_br.lang (Brazilian Portuguese)
**Requirements:**
* Forge 1.19.3-44.0.5
* JourneyMap 1.19.3-5.9.0beta5
beta
MapFrontiers-1.19.1-2.4.0-beta4
1.19.1-2.4.0-beta418 дек. 2022 г.67Minecraft: 1.19.1, 1.19.2forge
Что нового
* Added: pt_br.lang (Brazilian Portuguese)
**Requirements:**
* Forge 1.19.1-42.0.8
* JourneyMap 1.19.2-5.9.0beta5
beta
MapFrontiers-1.18.2-2.4.0-beta4
1.18.2-2.4.0-beta418 дек. 2022 г.63Minecraft: 1.18.2forge
Что нового
* Added: pt_br.lang (Brazilian Portuguese)
Requirements:
* Forge 1.18.2-40.1.85
* JourneyMap 1.18.2-5.9.0beta5
beta
MapFrontiers-1.16.5-2.4.0-beta4
1.16.5-2.4.0-beta418 дек. 2022 г.97Minecraft: 1.16.5forge
Что нового
* Added: pt_br.lang (Brazilian Portuguese)
Requirements:
* Forge 1.16.5-36.2.35
* JourneyMap 1.16.5-5.8.5p6