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MapFrontiers

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beta

MapFrontiers-26.3-3.0.0-beta.13-neoforge

26.3-3.0.0-beta.13-neoforge
24 сент. 2026 г.364Minecraft: 26.3neoforge
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Что нового
**Beta 13:** * API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape. * API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support. * API - Added: Frontier queries by collection on the client and server. * Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams. * Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost. * Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state. * Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived. * Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately. * Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change. * Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting. **Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.3.0.0-beta * JourneyMap: 26.3-6.0.9
beta

MapFrontiers-26.3-3.0.0-beta.13-forge

26.3-3.0.0-beta.13-forge
24 сент. 2026 г.147Minecraft: 26.3forge
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Что нового
**Beta 13:** * API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape. * API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support. * API - Added: Frontier queries by collection on the client and server. * Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams. * Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost. * Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state. * Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived. * Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately. * Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change. * Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting. **Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 66.0.0 * JourneyMap: 26.3-6.0.9
beta

MapFrontiers-26.3-3.0.0-beta.13-fabric

26.3-3.0.0-beta.13-fabric
24 сент. 2026 г.2,7 тыс.Minecraft: 26.3fabric, quilt
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Что нового
**Beta 13:** * API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape. * API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support. * API - Added: Frontier queries by collection on the client and server. * Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams. * Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost. * Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state. * Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived. * Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately. * Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change. * Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting. **Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.160.5+26.3 * JourneyMap: 26.3-6.0.9 * Mod Menu (Optional): 21.0.0-beta.1
beta

MapFrontiers-26.2-3.0.0-beta.13-neoforge

26.2-3.0.0-beta.13-neoforge
24 сент. 2026 г.123Minecraft: 26.2neoforge
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Что нового
**Beta 13:** * API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape. * API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support. * API - Added: Frontier queries by collection on the client and server. * Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams. * Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost. * Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state. * Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived. * Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately. * Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change. * Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting. **Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.2.0.0-beta * JourneyMap: 26.2-6.0.9
beta

MapFrontiers-26.2-3.0.0-beta.13-forge

26.2-3.0.0-beta.13-forge
24 сент. 2026 г.38Minecraft: 26.2forge
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Что нового
**Beta 13:** * API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape. * API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support. * API - Added: Frontier queries by collection on the client and server. * Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams. * Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost. * Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state. * Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived. * Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately. * Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change. * Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting. **Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 65.0.3 * JourneyMap: 26.2-6.0.9
beta

MapFrontiers-26.2-3.0.0-beta.13-fabric

26.2-3.0.0-beta.13-fabric
24 сент. 2026 г.1,3 тыс.Minecraft: 26.2fabric, quilt
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Что нового
**Beta 13:** * API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape. * API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support. * API - Added: Frontier queries by collection on the client and server. * Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams. * Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost. * Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state. * Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived. * Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately. * Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change. * Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting. **Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.152.1+26.2 * JourneyMap: 26.2-6.0.9 * Mod Menu (Optional): 20.0.0-beta.2
beta

MapFrontiers-26.1.2-3.0.0-beta.13-neoforge

26.1.2-3.0.0-beta.13-neoforge
24 сент. 2026 г.431Minecraft: 26.1.2neoforge
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Что нового
**Beta 13:** * API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape. * API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support. * API - Added: Frontier queries by collection on the client and server. * Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams. * Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost. * Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state. * Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived. * Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately. * Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change. * Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting. **Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.1.2.22-beta * JourneyMap: 26.1.2-6.0.9
beta

MapFrontiers-26.1.2-3.0.0-beta.13-forge

26.1.2-3.0.0-beta.13-forge
24 сент. 2026 г.42Minecraft: 26.1.2forge
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Что нового
**Beta 13:** * API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape. * API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support. * API - Added: Frontier queries by collection on the client and server. * Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams. * Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost. * Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state. * Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived. * Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately. * Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change. * Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting. **Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 64.0.4 * JourneyMap: 26.1.2-6.0.9
beta

MapFrontiers-26.1.2-3.0.0-beta.13-fabric

26.1.2-3.0.0-beta.13-fabric
24 сент. 2026 г.208Minecraft: 26.1.2fabric, quilt
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Что нового
**Beta 13:** * API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape. * API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support. * API - Added: Frontier queries by collection on the client and server. * Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams. * Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost. * Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state. * Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived. * Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately. * Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change. * Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting. **Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.146.1+26.1.2 * JourneyMap: 26.1.2-6.0.9 * Mod Menu (Optional): 18.0.0-beta.1
beta

MapFrontiers-1.21.1-3.0.0-beta.13-neoforge

1.21.1-3.0.0-beta.13-neoforge
24 сент. 2026 г.1,8 тыс.Minecraft: 1.21.1neoforge
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Что нового
**Beta 13:** * API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape. * API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support. * API - Added: Frontier queries by collection on the client and server. * Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams. * Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost. * Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state. * Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived. * Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately. * Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change. * Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting. **Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.1.248 * JourneyMap: 1.21.1-6.0.9
beta

MapFrontiers-1.21.1-3.0.0-beta.13-forge

1.21.1-3.0.0-beta.13-forge
24 сент. 2026 г.32Minecraft: 1.21.1forge
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Что нового
**Beta 13:** * API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape. * API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support. * API - Added: Frontier queries by collection on the client and server. * Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams. * Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost. * Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state. * Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived. * Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately. * Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change. * Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting. **Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.1-52.1.10 * JourneyMap: 1.21.1-6.0.9
beta

MapFrontiers-1.21.1-3.0.0-beta.13-fabric

1.21.1-3.0.0-beta.13-fabric
24 сент. 2026 г.399Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 13:** * API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape. * API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support. * API - Added: Frontier queries by collection on the client and server. * Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams. * Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost. * Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state. * Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived. * Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately. * Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change. * Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting. **Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.116.7+1.21.1 * JourneyMap: 1.21.1-6.0.9 * Mod Menu (Optional): 11.0.4
beta

MapFrontiers-1.20.1-3.0.0-beta.13-forge

1.20.1-3.0.0-beta.13-forge
24 сент. 2026 г.759Minecraft: 1.20.1forge
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Что нового
**Beta 13:** * API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape. * API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support. * API - Added: Frontier queries by collection on the client and server. * Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams. * Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost. * Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state. * Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived. * Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately. * Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change. * Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting. **Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.20.1-47.3.0 * JourneyMap: 1.20.1-6.0.6
beta

MapFrontiers-1.20.1-3.0.0-beta.13-fabric

1.20.1-3.0.0-beta.13-fabric
24 сент. 2026 г.291Minecraft: 1.20.1fabric, quilt
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Что нового
**Beta 13:** * API - Added: Incremental Path, Vertex, and Chunk geometry editing operations to frontier mutations, allowing small edits without replacing the full shape. * API - Added: Immediate client-local creation, update, and deletion guarantees for temporary personal frontiers and collections, independent of server support. * API - Added: Frontier queries by collection on the client and server. * Added: Toroidal World compatibility for editing, selecting, and displaying Vertex, Path, and Chunk frontiers across world seams. * Added: A temporary notice in server settings when a local edit is discarded because the server state changed or editing permission was lost. * Changed: Concurrent collection, shared access, and server settings edits now reject stale client updates instead of overwriting newer server state. * Fixed: Rapid consecutive edits to frontiers, collections, shared access, or server settings could be reverted or lost when an older server confirmation arrived. * Fixed: Collection visibility changes from the fullscreen map or frontier list could wait for the server response instead of appearing immediately. * Fixed: Player names could remain missing or outdated in frontier and collection ownership, copied-from information, shared access, and server settings, including after a Minecraft account username change. * Fixed: Personal frontiers rejected during server synchronization could remain visible on the client until reconnecting. **Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.92.3+1.20.1 * JourneyMap: 1.20.1-6.0.6 * Mod Menu (Optional): 7.2.2
beta

MapFrontiers-26.2-3.0.0-beta.12-neoforge

26.2-3.0.0-beta.12-neoforge
21 авг. 2026 г.312Minecraft: 26.2neoforge
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Что нового
**Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.2.0.0-beta * JourneyMap: 26.2-6.0.5
beta

MapFrontiers-26.2-3.0.0-beta.12-forge

26.2-3.0.0-beta.12-forge
21 авг. 2026 г.104Minecraft: 26.2forge
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Что нового
**Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 65.0.3 * JourneyMap: 26.2-6.0.5
beta

MapFrontiers-26.2-3.0.0-beta.12-fabric

26.2-3.0.0-beta.12-fabric
21 авг. 2026 г.1,5 тыс.Minecraft: 26.2fabric, quilt
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Что нового
**Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.152.1+26.2 * JourneyMap: 26.2-6.0.5 * Mod Menu (Optional): 20.0.0-beta.2
beta

MapFrontiers-26.1.2-3.0.0-beta.12-neoforge

26.1.2-3.0.0-beta.12-neoforge
21 авг. 2026 г.78Minecraft: 26.1.2neoforge
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Что нового
**Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.1.2.22-beta * JourneyMap: 26.1.2-6.0.5
beta

MapFrontiers-26.1.2-3.0.0-beta.12-forge

26.1.2-3.0.0-beta.12-forge
21 авг. 2026 г.61Minecraft: 26.1.2forge
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Что нового
**Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 64.0.4 * JourneyMap: 26.1.2-6.0.5
beta

MapFrontiers-26.1.2-3.0.0-beta.12-fabric

26.1.2-3.0.0-beta.12-fabric
21 авг. 2026 г.266Minecraft: 26.1.2fabric, quilt
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Что нового
**Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.146.1+26.1.2 * JourneyMap: 26.1.2-6.0.5 * Mod Menu (Optional): 18.0.0-beta.1
beta

MapFrontiers-1.21.1-3.0.0-beta.12-neoforge

1.21.1-3.0.0-beta.12-neoforge
21 авг. 2026 г.2 тыс.Minecraft: 1.21.1neoforge
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Что нового
**Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.1.228 * JourneyMap: 1.21.1-6.0.5
beta

MapFrontiers-1.21.1-3.0.0-beta.12-forge

1.21.1-3.0.0-beta.12-forge
21 авг. 2026 г.38Minecraft: 1.21.1forge
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Что нового
**Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.1-52.1.10 * JourneyMap: 1.21.1-6.0.5
beta

MapFrontiers-1.21.1-3.0.0-beta.12-fabric

1.21.1-3.0.0-beta.12-fabric
21 авг. 2026 г.406Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.116.7+1.21.1 * JourneyMap: 1.21.1-6.0.5 * Mod Menu (Optional): 11.0.4
beta

MapFrontiers-1.20.1-3.0.0-beta.12-forge

1.20.1-3.0.0-beta.12-forge
21 авг. 2026 г.565Minecraft: 1.20.1forge
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Что нового
**Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.20.1-47.3.0 * JourneyMap: 1.20.1-6.0.2
beta

MapFrontiers-1.20.1-3.0.0-beta.12-fabric

1.20.1-3.0.0-beta.12-fabric
21 авг. 2026 г.262Minecraft: 1.20.1fabric, quilt
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Что нового
**Beta 12:** * Changed: Significantly improved client performance when creating, editing, selecting, hiding, or updating frontiers and collections, especially very long Path frontiers and collections containing many frontiers. * Fixed: Collection members could initially keep their individual fill colors while using the collection border color when opening the fullscreen map. * Fixed: Forge and NeoForge clients crashing during startup due to a mixin error. **Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.92.3+1.20.1 * JourneyMap: 1.20.1-6.0.2 * Mod Menu (Optional): 7.2.2
beta

MapFrontiers-26.2-3.0.0-beta.11-neoforge

26.2-3.0.0-beta.11-neoforge
20 июл. 2026 г.199Minecraft: 26.2neoforge
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Что нового
**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.2.0.0-beta * JourneyMap: 26.2-6.0.0
beta

MapFrontiers-26.2-3.0.0-beta.11-forge

26.2-3.0.0-beta.11-forge
20 июл. 2026 г.121Minecraft: 26.2forge
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Что нового
**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 65.0.0 * JourneyMap: 26.2-6.0.0
beta

MapFrontiers-26.2-3.0.0-beta.11-fabric

26.2-3.0.0-beta.11-fabric
20 июл. 2026 г.1,9 тыс.Minecraft: 26.2fabric, quilt
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Что нового
**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.152.1+26.2 * JourneyMap: 26.2-6.0.0 * Mod Menu (Optional): 20.0.0-beta.2
beta

MapFrontiers-26.1.2-3.0.0-beta.11-neoforge

26.1.2-3.0.0-beta.11-neoforge
20 июл. 2026 г.79Minecraft: 26.1.2neoforge
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**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.1.2.22-beta * JourneyMap: 26.1.2-6.0.0
beta

MapFrontiers-26.1.2-3.0.0-beta.11-forge

26.1.2-3.0.0-beta.11-forge
20 июл. 2026 г.61Minecraft: 26.1.2forge
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**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 64.0.4 * JourneyMap: 26.1.2-6.0.0
beta

MapFrontiers-26.1.2-3.0.0-beta.11-fabric

26.1.2-3.0.0-beta.11-fabric
20 июл. 2026 г.359Minecraft: 26.1.2fabric, quilt
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**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.146.1+26.1.2 * JourneyMap: 26.1.2-6.0.0 * Mod Menu (Optional): 18.0.0-beta.1
beta

MapFrontiers-1.21.11-3.0.0-beta.11-neoforge

1.21.11-3.0.0-beta.11-neoforge
20 июл. 2026 г.143Minecraft: 1.21.11neoforge
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Что нового
**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.11.0-beta * JourneyMap: 1.21.11-6.0.0
beta

MapFrontiers-1.21.11-3.0.0-beta.11-forge

1.21.11-3.0.0-beta.11-forge
20 июл. 2026 г.131Minecraft: 1.21.11forge
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Что нового
**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.11-61.0.2 * JourneyMap: 1.21.11-6.0.0
beta

MapFrontiers-1.21.11-3.0.0-beta.11-fabric

1.21.11-3.0.0-beta.11-fabric
20 июл. 2026 г.1,8 тыс.Minecraft: 1.21.11fabric, quilt
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Что нового
**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.139.4+1.21.11 * JourneyMap: 1.21.11-6.0.0 * Mod Menu (Optional): 17.0.0
beta

MapFrontiers-1.21.10-3.0.0-beta.11-neoforge

1.21.10-3.0.0-beta.11-neoforge
20 июл. 2026 г.37Minecraft: 1.21.10neoforge
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Что нового
**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.10.40-beta * JourneyMap: 1.21.10-6.0.0-beta.58
beta

MapFrontiers-1.21.10-3.0.0-beta.11-forge

1.21.10-3.0.0-beta.11-forge
20 июл. 2026 г.24Minecraft: 1.21.10forge
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**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.10-60.0.15 * JourneyMap: 1.21.10-6.0.0-beta.58
beta

MapFrontiers-1.21.10-3.0.0-beta.11-fabric

1.21.10-3.0.0-beta.11-fabric
20 июл. 2026 г.153Minecraft: 1.21.10fabric, quilt
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**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.134.1+1.21.10 * JourneyMap: 1.21.10-6.0.0-beta.58 * Mod Menu (Optional): 16.0.1
beta

MapFrontiers-1.21.1-3.0.0-beta.11-neoforge

1.21.1-3.0.0-beta.11-neoforge
20 июл. 2026 г.2,3 тыс.Minecraft: 1.21.1neoforge
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**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.1.228 * JourneyMap: 1.21.1-6.0.0
beta

MapFrontiers-1.21.1-3.0.0-beta.11-forge

1.21.1-3.0.0-beta.11-forge
20 июл. 2026 г.38Minecraft: 1.21.1forge
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Что нового
**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.1-52.1.10 * JourneyMap: 1.21.1-6.0.0
beta

MapFrontiers-1.21.1-3.0.0-beta.11-fabric

1.21.1-3.0.0-beta.11-fabric
20 июл. 2026 г.293Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.116.7+1.21.1 * JourneyMap: 1.21.1-6.0.0 * Mod Menu (Optional): 11.0.4
beta

MapFrontiers-1.20.1-3.0.0-beta.11-forge

1.20.1-3.0.0-beta.11-forge
20 июл. 2026 г.556Minecraft: 1.20.1forge
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**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.20.1-47.3.0 * JourneyMap: 1.20.1-6.0.0-beta.4
beta

MapFrontiers-1.20.1-3.0.0-beta.11-fabric

1.20.1-3.0.0-beta.11-fabric
20 июл. 2026 г.440Minecraft: 1.20.1fabric, quilt
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**Beta 11:** * Fixed: Some lists could appear cut off or disappear when using larger GUI scale settings. **Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.92.3+1.20.1 * JourneyMap: 1.20.1-6.0.0-beta.4 * Mod Menu (Optional): 7.2.2
beta

MapFrontiers-26.2-3.0.0-beta.10-neoforge

26.2-3.0.0-beta.10-neoforge
11 июл. 2026 г.64Minecraft: 26.2neoforge
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**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.2.0.0-beta * JourneyMap: 26.2-6.0.0
beta

MapFrontiers-26.2-3.0.0-beta.10-forge

26.2-3.0.0-beta.10-forge
11 июл. 2026 г.63Minecraft: 26.2forge
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**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 65.0.0 * JourneyMap: 26.2-6.0.0
beta

MapFrontiers-26.2-3.0.0-beta.10-fabric

26.2-3.0.0-beta.10-fabric
11 июл. 2026 г.477Minecraft: 26.2fabric, quilt
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.152.1+26.2 * JourneyMap: 26.2-6.0.0 * Mod Menu (Optional): 20.0.0-beta.2
beta

MapFrontiers-26.1.2-3.0.0-beta.10-neoforge

26.1.2-3.0.0-beta.10-neoforge
11 июл. 2026 г.50Minecraft: 26.1.2neoforge
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.1.2.22-beta * JourneyMap: 26.1.2-6.0.0
beta

MapFrontiers-26.1.2-3.0.0-beta.10-forge

26.1.2-3.0.0-beta.10-forge
11 июл. 2026 г.25Minecraft: 26.1.2forge
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 64.0.4 * JourneyMap: 26.1.2-6.0.0
beta

MapFrontiers-26.1.2-3.0.0-beta.10-fabric

26.1.2-3.0.0-beta.10-fabric
11 июл. 2026 г.187Minecraft: 26.1.2fabric, quilt
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.146.1+26.1.2 * JourneyMap: 26.1.2-6.0.0 * Mod Menu (Optional): 18.0.0-beta.1
beta

MapFrontiers-1.21.11-3.0.0-beta.10-neoforge

1.21.11-3.0.0-beta.10-neoforge
11 июл. 2026 г.26Minecraft: 1.21.11neoforge
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.11.0-beta * JourneyMap: 1.21.11-6.0.0
beta

MapFrontiers-1.21.11-3.0.0-beta.10-forge

1.21.11-3.0.0-beta.10-forge
11 июл. 2026 г.25Minecraft: 1.21.11forge
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.11-61.0.2 * JourneyMap: 1.21.11-6.0.0
beta

MapFrontiers-1.21.11-3.0.0-beta.10-fabric

1.21.11-3.0.0-beta.10-fabric
11 июл. 2026 г.197Minecraft: 1.21.11fabric, quilt
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.139.4+1.21.11 * JourneyMap: 1.21.11-6.0.0 * Mod Menu (Optional): 17.0.0
beta

MapFrontiers-1.21.10-3.0.0-beta.10-neoforge

1.21.10-3.0.0-beta.10-neoforge
11 июл. 2026 г.11Minecraft: 1.21.10neoforge
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.10.40-beta * JourneyMap: 1.21.10-6.0.0-beta.58
beta

MapFrontiers-1.21.10-3.0.0-beta.10-forge

1.21.10-3.0.0-beta.10-forge
11 июл. 2026 г.14Minecraft: 1.21.10forge
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.10-60.0.15 * JourneyMap: 1.21.10-6.0.0-beta.58
beta

MapFrontiers-1.21.10-3.0.0-beta.10-fabric

1.21.10-3.0.0-beta.10-fabric
11 июл. 2026 г.33Minecraft: 1.21.10fabric, quilt
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.134.1+1.21.10 * JourneyMap: 1.21.10-6.0.0-beta.58 * Mod Menu (Optional): 16.0.1
beta

MapFrontiers-1.21.1-3.0.0-beta.10-neoforge

1.21.1-3.0.0-beta.10-neoforge
11 июл. 2026 г.493Minecraft: 1.21.1neoforge
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.1.228 * JourneyMap: 1.21.1-6.0.0
beta

MapFrontiers-1.21.1-3.0.0-beta.10-forge

1.21.1-3.0.0-beta.10-forge
11 июл. 2026 г.18Minecraft: 1.21.1forge
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.1-52.1.10 * JourneyMap: 1.21.1-6.0.0
beta

MapFrontiers-1.21.1-3.0.0-beta.10-fabric

1.21.1-3.0.0-beta.10-fabric
11 июл. 2026 г.118Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.116.7+1.21.1 * JourneyMap: 1.21.1-6.0.0 * Mod Menu (Optional): 11.0.4
beta

MapFrontiers-1.20.1-3.0.0-beta.10-forge

1.20.1-3.0.0-beta.10-forge
11 июл. 2026 г.175Minecraft: 1.20.1forge
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.20.1-47.3.0 * JourneyMap: 1.20.1-6.0.0-beta.4
beta

MapFrontiers-1.20.1-3.0.0-beta.10-fabric

1.20.1-3.0.0-beta.10-fabric
11 июл. 2026 г.85Minecraft: 1.20.1fabric, quilt
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Что нового
**Beta 10:** * Changed: Dialog Save buttons are now enabled only for effective changes. **Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.92.3+1.20.1 * JourneyMap: 1.20.1-6.0.0-beta.4 * Mod Menu (Optional): 7.2.2
beta

MapFrontiers-26.2-3.0.0-beta.9-neoforge

26.2-3.0.0-beta.9-neoforge
5 июл. 2026 г.38Minecraft: 26.2neoforge
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.2.0.0-beta * JourneyMap: 26.2-6.0.0
beta

MapFrontiers-26.2-3.0.0-beta.9-forge

26.2-3.0.0-beta.9-forge
5 июл. 2026 г.60Minecraft: 26.2forge
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 65.0.0 * JourneyMap: 26.2-6.0.0
beta

MapFrontiers-26.2-3.0.0-beta.9-fabric

26.2-3.0.0-beta.9-fabric
5 июл. 2026 г.317Minecraft: 26.2fabric, quilt
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.152.1+26.2 * JourneyMap: 26.2-6.0.0 * Mod Menu (Optional): 20.0.0-beta.2
beta

MapFrontiers-26.1.2-3.0.0-beta.9-neoforge

26.1.2-3.0.0-beta.9-neoforge
5 июл. 2026 г.49Minecraft: 26.1.2neoforge
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.1.2.22-beta * JourneyMap: 26.1.2-6.0.0
beta

MapFrontiers-26.1.2-3.0.0-beta.9-forge

26.1.2-3.0.0-beta.9-forge
5 июл. 2026 г.27Minecraft: 26.1.2forge
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 64.0.4 * JourneyMap: 26.1.2-6.0.0
beta

MapFrontiers-26.1.2-3.0.0-beta.9-fabric

26.1.2-3.0.0-beta.9-fabric
5 июл. 2026 г.105Minecraft: 26.1.2fabric, quilt
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.146.1+26.1.2 * JourneyMap: 26.1.2-6.0.0 * Mod Menu (Optional): 18.0.0-beta.1
beta

MapFrontiers-1.21.11-3.0.0-beta.9-neoforge

1.21.11-3.0.0-beta.9-neoforge
5 июл. 2026 г.25Minecraft: 1.21.11neoforge
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.11.0-beta * JourneyMap: 1.21.11-6.0.0
beta

MapFrontiers-1.21.11-3.0.0-beta.9-forge

1.21.11-3.0.0-beta.9-forge
5 июл. 2026 г.25Minecraft: 1.21.11forge
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.11-61.0.2 * JourneyMap: 1.21.11-6.0.0
beta

MapFrontiers-1.21.11-3.0.0-beta.9-fabric

1.21.11-3.0.0-beta.9-fabric
5 июл. 2026 г.333Minecraft: 1.21.11fabric, quilt
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.139.4+1.21.11 * JourneyMap: 1.21.11-6.0.0 * Mod Menu (Optional): 17.0.0
beta

MapFrontiers-1.21.10-3.0.0-beta.9-neoforge

1.21.10-3.0.0-beta.9-neoforge
5 июл. 2026 г.9Minecraft: 1.21.10neoforge
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.10.40-beta * JourneyMap: 1.21.10-6.0.0-beta.58
beta

MapFrontiers-1.21.10-3.0.0-beta.9-forge

1.21.10-3.0.0-beta.9-forge
5 июл. 2026 г.7Minecraft: 1.21.10forge
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.10-60.0.15 * JourneyMap: 1.21.10-6.0.0-beta.58
beta

MapFrontiers-1.21.10-3.0.0-beta.9-fabric

1.21.10-3.0.0-beta.9-fabric
5 июл. 2026 г.23Minecraft: 1.21.10fabric, quilt
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.134.1+1.21.10 * JourneyMap: 1.21.10-6.0.0-beta.58 * Mod Menu (Optional): 16.0.1
beta

MapFrontiers-1.21.1-3.0.0-beta.9-neoforge

1.21.1-3.0.0-beta.9-neoforge
5 июл. 2026 г.628Minecraft: 1.21.1neoforge
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.1.228 * JourneyMap: 1.21.1-6.0.0
beta

MapFrontiers-1.21.1-3.0.0-beta.9-forge

1.21.1-3.0.0-beta.9-forge
5 июл. 2026 г.14Minecraft: 1.21.1forge
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.1-52.1.10 * JourneyMap: 1.21.1-6.0.0
beta

MapFrontiers-1.21.1-3.0.0-beta.9-fabric

1.21.1-3.0.0-beta.9-fabric
5 июл. 2026 г.80Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 9:** * Fixed: The selected editable point marker animation could play much faster than intended. * Fixed: Some GUI widgets could react to mouse clicks even when hidden, inactive, or clicked outside their bounds. **Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.116.7+1.21.1 * JourneyMap: 1.21.1-6.0.0 * Mod Menu (Optional): 11.0.4
beta

MapFrontiers-26.2-3.0.0-beta.8-neoforge

26.2-3.0.0-beta.8-neoforge
2 июл. 2026 г.22Minecraft: 26.2neoforge
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Что нового
**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.2.0.0-beta * JourneyMap: 26.2-6.0.0
beta

MapFrontiers-26.2-3.0.0-beta.8-forge

26.2-3.0.0-beta.8-forge
2 июл. 2026 г.16Minecraft: 26.2forge
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Что нового
**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 65.0.0 * JourneyMap: 26.2-6.0.0
beta

MapFrontiers-26.2-3.0.0-beta.8-fabric

26.2-3.0.0-beta.8-fabric
2 июл. 2026 г.157Minecraft: 26.2fabric, quilt
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Что нового
**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.152.1+26.2 * JourneyMap: 26.2-6.0.0 * Mod Menu (Optional): 20.0.0-beta.2
beta

MapFrontiers-26.1.2-3.0.0-beta.8-neoforge

26.1.2-3.0.0-beta.8-neoforge
2 июл. 2026 г.16Minecraft: 26.1.2neoforge
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Что нового
**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.1.2.22-beta * JourneyMap: 26.1.2-6.0.0
beta

MapFrontiers-26.1.2-3.0.0-beta.8-forge

26.1.2-3.0.0-beta.8-forge
2 июл. 2026 г.20Minecraft: 26.1.2forge
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Что нового
**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 64.0.4 * JourneyMap: 26.1.2-6.0.0
beta

MapFrontiers-26.1.2-3.0.0-beta.8-fabric

26.1.2-3.0.0-beta.8-fabric
2 июл. 2026 г.88Minecraft: 26.1.2fabric, quilt
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Что нового
**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.146.1+26.1.2 * JourneyMap: 26.1.2-6.0.0 * Mod Menu (Optional): 18.0.0-beta.1
beta

MapFrontiers-1.21.11-3.0.0-beta.8-neoforge

1.21.11-3.0.0-beta.8-neoforge
2 июл. 2026 г.16Minecraft: 1.21.11neoforge
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Что нового
**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.11.0-beta * JourneyMap: 1.21.11-6.0.0
beta

MapFrontiers-1.21.11-3.0.0-beta.8-forge

1.21.11-3.0.0-beta.8-forge
2 июл. 2026 г.16Minecraft: 1.21.11forge
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Что нового
**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.11-61.0.2 * JourneyMap: 1.21.11-6.0.0
beta

MapFrontiers-1.21.11-3.0.0-beta.8-fabric

1.21.11-3.0.0-beta.8-fabric
2 июл. 2026 г.70Minecraft: 1.21.11fabric, quilt
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Что нового
**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.139.4+1.21.11 * JourneyMap: 1.21.11-6.0.0 * Mod Menu (Optional): 17.0.0
beta

MapFrontiers-1.21.10-3.0.0-beta.8-neoforge

1.21.10-3.0.0-beta.8-neoforge
2 июл. 2026 г.14Minecraft: 1.21.10neoforge
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Что нового
**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.10.40-beta * JourneyMap: 1.21.10-6.0.0-beta.58
beta

MapFrontiers-1.21.10-3.0.0-beta.8-forge

1.21.10-3.0.0-beta.8-forge
2 июл. 2026 г.14Minecraft: 1.21.10forge
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Что нового
**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.10-60.0.15 * JourneyMap: 1.21.10-6.0.0-beta.58
beta

MapFrontiers-1.21.10-3.0.0-beta.8-fabric

1.21.10-3.0.0-beta.8-fabric
2 июл. 2026 г.19Minecraft: 1.21.10fabric, quilt
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Что нового
**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.134.1+1.21.10 * JourneyMap: 1.21.10-6.0.0-beta.58 * Mod Menu (Optional): 16.0.1
beta

MapFrontiers-1.21.1-3.0.0-beta.8-neoforge

1.21.1-3.0.0-beta.8-neoforge
2 июл. 2026 г.227Minecraft: 1.21.1neoforge
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**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.1.228 * JourneyMap: 1.21.1-6.0.0
beta

MapFrontiers-1.21.1-3.0.0-beta.8-forge

1.21.1-3.0.0-beta.8-forge
2 июл. 2026 г.15Minecraft: 1.21.1forge
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Что нового
**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.1-52.1.10 * JourneyMap: 1.21.1-6.0.0
beta

MapFrontiers-1.21.1-3.0.0-beta.8-fabric

1.21.1-3.0.0-beta.8-fabric
2 июл. 2026 г.38Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 8:** * Fixed: Very large frontiers could freeze the client when loading or connecting to a world. **Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.116.7+1.21.1 * JourneyMap: 1.21.1-6.0.0 * Mod Menu (Optional): 11.0.4
beta

MapFrontiers-26.2-3.0.0-beta.7-neoforge

26.2-3.0.0-beta.7-neoforge
1 июл. 2026 г.16Minecraft: 26.2neoforge
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Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.2.0.0-beta * JourneyMap: 26.2-6.0.0
beta

MapFrontiers-26.2-3.0.0-beta.7-forge

26.2-3.0.0-beta.7-forge
1 июл. 2026 г.20Minecraft: 26.2forge
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Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 65.0.0 * JourneyMap: 26.2-6.0.0
beta

MapFrontiers-26.2-3.0.0-beta.7-fabric

26.2-3.0.0-beta.7-fabric
1 июл. 2026 г.109Minecraft: 26.2fabric, quilt
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Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.152.1+26.2 * JourneyMap: 26.2-6.0.0 * Mod Menu (Optional): 20.0.0-beta.2
beta

MapFrontiers-26.1.2-3.0.0-beta.7-neoforge

26.1.2-3.0.0-beta.7-neoforge
1 июл. 2026 г.16Minecraft: 26.1.2neoforge
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Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.1.2.22-beta * JourneyMap: 26.1.2-6.0.0
beta

MapFrontiers-26.1.2-3.0.0-beta.7-forge

26.1.2-3.0.0-beta.7-forge
1 июл. 2026 г.20Minecraft: 26.1.2forge
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Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 64.0.4 * JourneyMap: 26.1.2-6.0.0
beta

MapFrontiers-26.1.2-3.0.0-beta.7-fabric

26.1.2-3.0.0-beta.7-fabric
1 июл. 2026 г.26Minecraft: 26.1.2fabric, quilt
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Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.146.1+26.1.2 * JourneyMap: 26.1.2-6.0.0 * Mod Menu (Optional): 18.0.0-beta.1
beta

MapFrontiers-1.21.11-3.0.0-beta.7-neoforge

1.21.11-3.0.0-beta.7-neoforge
1 июл. 2026 г.15Minecraft: 1.21.11neoforge
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Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.11.0-beta * JourneyMap: 1.21.11-6.0.0
beta

MapFrontiers-1.21.11-3.0.0-beta.7-forge

1.21.11-3.0.0-beta.7-forge
1 июл. 2026 г.15Minecraft: 1.21.11forge
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Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.11-61.0.2 * JourneyMap: 1.21.11-6.0.0
beta

MapFrontiers-1.21.11-3.0.0-beta.7-fabric

1.21.11-3.0.0-beta.7-fabric
1 июл. 2026 г.35Minecraft: 1.21.11fabric, quilt
Скачать
Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.139.4+1.21.11 * JourneyMap: 1.21.11-6.0.0 * Mod Menu (Optional): 17.0.0
beta

MapFrontiers-1.21.10-3.0.0-beta.7-neoforge

1.21.10-3.0.0-beta.7-neoforge
1 июл. 2026 г.12Minecraft: 1.21.10neoforge
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Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.10.40-beta * JourneyMap: 1.21.10-6.0.0-beta.58
beta

MapFrontiers-1.21.10-3.0.0-beta.7-forge

1.21.10-3.0.0-beta.7-forge
1 июл. 2026 г.10Minecraft: 1.21.10forge
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Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.10-60.0.15 * JourneyMap: 1.21.10-6.0.0-beta.58
beta

MapFrontiers-1.21.10-3.0.0-beta.7-fabric

1.21.10-3.0.0-beta.7-fabric
1 июл. 2026 г.14Minecraft: 1.21.10fabric, quilt
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Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.134.1+1.21.10 * JourneyMap: 1.21.10-6.0.0-beta.58 * Mod Menu (Optional): 16.0.1
beta

MapFrontiers-1.21.1-3.0.0-beta.7-neoforge

1.21.1-3.0.0-beta.7-neoforge
1 июл. 2026 г.123Minecraft: 1.21.1neoforge
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Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.1.228 * JourneyMap: 1.21.1-6.0.0
beta

MapFrontiers-1.21.1-3.0.0-beta.7-forge

1.21.1-3.0.0-beta.7-forge
1 июл. 2026 г.13Minecraft: 1.21.1forge
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Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.1-52.1.10 * JourneyMap: 1.21.1-6.0.0
beta

MapFrontiers-1.21.1-3.0.0-beta.7-fabric

1.21.1-3.0.0-beta.7-fabric
1 июл. 2026 г.22Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 7:** * Added: A hint in player name fields indicating that Alt can be used for player autocompletion. * Changed: Many confirmation dialogs can now be skipped by holding Shift while clicking the action button. * Fixed: Changing a frontier between personal and global could do nothing when the frontier belonged to a collection. * Fixed: Legacy banner data could prevent worlds from loading correctly after upgrading from older Minecraft versions. **Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.116.7+1.21.1 * JourneyMap: 1.21.1-6.0.0 * Mod Menu (Optional): 11.0.4
beta

MapFrontiers-26.2-3.0.0-beta.6-neoforge

26.2-3.0.0-beta.6-neoforge
20 июн. 2026 г.63Minecraft: 26.2neoforge
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Что нового
**Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.2.0.0-beta * JourneyMap: 26.2-6.0.0-beta.92
beta

MapFrontiers-26.2-3.0.0-beta.6-forge

26.2-3.0.0-beta.6-forge
20 июн. 2026 г.76Minecraft: 26.2forge
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Что нового
**Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 65.0.0 * JourneyMap: 26.2-6.0.0-beta.92
beta

MapFrontiers-26.2-3.0.0-beta.6-fabric

26.2-3.0.0-beta.6-fabric
20 июн. 2026 г.476Minecraft: 26.2fabric, quilt
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Что нового
**Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.152.1+26.2 * JourneyMap: 26.2-6.0.0-beta.92 * Mod Menu (Optional): 20.0.0-beta.2
beta

MapFrontiers-26.1.2-3.0.0-beta.6-neoforge

26.1.2-3.0.0-beta.6-neoforge
20 июн. 2026 г.34Minecraft: 26.1.2neoforge
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Что нового
**Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.1.2.22-beta * JourneyMap: 26.1.2-6.0.0-beta.85
beta

MapFrontiers-26.1.2-3.0.0-beta.6-forge

26.1.2-3.0.0-beta.6-forge
20 июн. 2026 г.61Minecraft: 26.1.2forge
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Что нового
**Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 64.0.4 * JourneyMap: 26.1.2-6.0.0-beta.85
beta

MapFrontiers-26.1.2-3.0.0-beta.6-fabric

26.1.2-3.0.0-beta.6-fabric
20 июн. 2026 г.254Minecraft: 26.1.2fabric, quilt
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Что нового
**Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.146.1+26.1.2 * JourneyMap: 26.1.2-6.0.0-beta.85 * Mod Menu (Optional): 18.0.0-beta.1
beta

MapFrontiers-1.21.11-3.0.0-beta.6-neoforge

1.21.11-3.0.0-beta.6-neoforge
20 июн. 2026 г.18Minecraft: 1.21.11neoforge
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Что нового
**Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.11.0-beta * JourneyMap: 1.21.11-6.0.0-beta.91
beta

MapFrontiers-1.21.11-3.0.0-beta.6-forge

1.21.11-3.0.0-beta.6-forge
20 июн. 2026 г.29Minecraft: 1.21.11forge
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Что нового
**Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.11-61.0.2 * JourneyMap: 1.21.11-6.0.0-beta.91
beta

MapFrontiers-1.21.11-3.0.0-beta.6-fabric

1.21.11-3.0.0-beta.6-fabric
20 июн. 2026 г.340Minecraft: 1.21.11fabric, quilt
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Что нового
**Beta 6:** * Added: Configurable default names, colors, visibility, and Path frontier styles for new frontiers and collections. * Added: Restore default buttons for individual client settings and default options. * Added: RGB, HSV, and Hex input modes to color editors. **Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.139.4+1.21.11 * JourneyMap: 1.21.11-6.0.0-beta.91 * Mod Menu (Optional): 17.0.0
beta

MapFrontiers-26.1.2-3.0.0-beta.5-neoforge

26.1.2-3.0.0-beta.5-neoforge
6 июн. 2026 г.82Minecraft: 26.1.2neoforge
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Что нового
**Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.1.2.22-beta * JourneyMap: 26.1.2-6.0.0-beta.85
beta

MapFrontiers-26.1.2-3.0.0-beta.5-forge

26.1.2-3.0.0-beta.5-forge
6 июн. 2026 г.79Minecraft: 26.1.2forge
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Что нового
**Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 64.0.4 * JourneyMap: 26.1.2-6.0.0-beta.85
beta

MapFrontiers-26.1.2-3.0.0-beta.5-fabric

26.1.2-3.0.0-beta.5-fabric
6 июн. 2026 г.610Minecraft: 26.1.2fabric, quilt
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Что нового
**Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.146.1+26.1.2 * JourneyMap: 26.1.2-6.0.0-beta.85 * Mod Menu (Optional): 18.0.0-beta.1
beta

MapFrontiers-1.21.11-3.0.0-beta.5-neoforge

1.21.11-3.0.0-beta.5-neoforge
6 июн. 2026 г.65Minecraft: 1.21.11neoforge
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Что нового
**Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.11.4-beta * JourneyMap: 1.21.11-6.0.0-beta.74
beta

MapFrontiers-1.21.11-3.0.0-beta.5-forge

1.21.11-3.0.0-beta.5-forge
6 июн. 2026 г.39Minecraft: 1.21.11forge
Скачать
Что нового
**Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.11-61.0.2 * JourneyMap: 1.21.11-6.0.0-beta.74
beta

MapFrontiers-1.21.11-3.0.0-beta.5-fabric

1.21.11-3.0.0-beta.5-fabric
6 июн. 2026 г.456Minecraft: 1.21.11fabric, quilt
Скачать
Что нового
**Beta 5:** * Added: Collections can now be shown on maps with their own labels, banners, and visibility settings. * Changed: Significant performance optimizations were made to the server, client, and network. **Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.139.4+1.21.11 * JourneyMap: 1.21.11-6.0.0-beta.74 * Mod Menu (Optional): 17.0.0
beta

MapFrontiers-26.1.2-3.0.0-beta.4-neoforge

26.1.2-3.0.0-beta.4-neoforge
13 мая 2026 г.111Minecraft: 26.1.2neoforge
Скачать
Что нового
**Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.1.2.22-beta * JourneyMap: 26.1.2-6.0.0-beta.75
beta

MapFrontiers-26.1.2-3.0.0-beta.4-forge

26.1.2-3.0.0-beta.4-forge
13 мая 2026 г.124Minecraft: 26.1.2forge
Скачать
Что нового
**Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 64.0.4 * JourneyMap: 26.1.2-6.0.0-beta.75
beta

MapFrontiers-26.1.2-3.0.0-beta.4-fabric

26.1.2-3.0.0-beta.4-fabric
13 мая 2026 г.1 тыс.Minecraft: 26.1.2fabric, quilt
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Что нового
**Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.146.1+26.1.2 * JourneyMap: 26.1.2-6.0.0-beta.75 * Mod Menu (Optional): 18.0.0-alpha.8
beta

MapFrontiers-1.21.11-3.0.0-beta.4-neoforge

1.21.11-3.0.0-beta.4-neoforge
13 мая 2026 г.43Minecraft: 1.21.11neoforge
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Что нового
**Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.11.4-beta * JourneyMap: 1.21.11-6.0.0-beta.74
beta

MapFrontiers-1.21.11-3.0.0-beta.4-forge

1.21.11-3.0.0-beta.4-forge
13 мая 2026 г.47Minecraft: 1.21.11forge
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Что нового
**Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.11-61.0.2 * JourneyMap: 1.21.11-6.0.0-beta.74
beta

MapFrontiers-1.21.11-3.0.0-beta.4-fabric

1.21.11-3.0.0-beta.4-fabric
13 мая 2026 г.733Minecraft: 1.21.11fabric, quilt
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Что нового
**Beta 4:** * Added: Frontier collections, including grouped sections and per-collection actions in the frontier list. * Added: HUD now supports a fourth slot and includes Collection by default (Name, Collection, Owner, Banner). * Added: Temporary personal frontiers can now be created directly from the GUI for session-only use. * Added: Frontier info paste options now support copying Path style between Path frontiers. * Changed: Frontier creation from the frontier list now stays in the list unless shape editing is selected. * Changed: Renamed frontier mode to shape across the GUI and client config for clearer terminology. * Changed: Replaced the frontier list Type filter with a Shape filter (All, Vertex, Chunk, Path). * Changed: Improved keyboard navigation across many GUI screens and widgets, including tabs, scroll lists, group settings, the color palette, and the color picker. * Fixed: Changing frontier info paste options no longer sends unnecessary frontier updates to the server. * Fixed: OP permission changes from the server only applying after the player disconnected and reconnected. **Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.139.4+1.21.11 * JourneyMap: 1.21.11-6.0.0-beta.74 * Mod Menu (Optional): 17.0.0
beta

MapFrontiers-26.1-3.0.0-beta.3-neoforge

26.1-3.0.0-beta.3-neoforge
23 апр. 2026 г.182Minecraft: 26.1neoforge
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Что нового
**Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.1.0.1-beta * JourneyMap: 26.1-6.0.0-beta.66
beta

MapFrontiers-26.1-3.0.0-beta.3-forge

26.1-3.0.0-beta.3-forge
23 апр. 2026 г.113Minecraft: 26.1forge
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Что нового
**Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 62.0.1 * JourneyMap: 26.1-6.0.0-beta.66
beta

MapFrontiers-26.1-3.0.0-beta.3-fabric

26.1-3.0.0-beta.3-fabric
23 апр. 2026 г.878Minecraft: 26.1fabric, quilt
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Что нового
**Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.144.0+26.1 * JourneyMap: 26.1-6.0.0-beta.66 * Mod Menu (Optional): 18.0.0-alpha.8
beta

MapFrontiers-1.21.11-3.0.0-beta.3-neoforge

1.21.11-3.0.0-beta.3-neoforge
23 апр. 2026 г.46Minecraft: 1.21.11neoforge
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Что нового
**Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.11.4-beta * JourneyMap: 1.21.11-6.0.0-beta.65
beta

MapFrontiers-1.21.11-3.0.0-beta.3-forge

1.21.11-3.0.0-beta.3-forge
23 апр. 2026 г.35Minecraft: 1.21.11forge
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Что нового
**Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.11-61.0.2 * JourneyMap: 1.21.11-6.0.0-beta.65
beta

MapFrontiers-1.21.11-3.0.0-beta.3-fabric

1.21.11-3.0.0-beta.3-fabric
23 апр. 2026 г.518Minecraft: 1.21.11fabric, quilt
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Что нового
**Beta 3:** * Added: More colors to the color palette. * Changed: Screens can now be closed with the configured inventory key, and settings can also be closed with the configured MapFrontiers settings key. * Changed: Screens and dialogs now scale and fit their contents more consistently at small window sizes. * Fixed: Filter reset not saving changes. * Fixed: Personal frontiers from a previous singleplayer world could be carried over into a newly opened world. **Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.139.4+1.21.11 * JourneyMap: 1.21.11-6.0.0-beta.65 * Mod Menu (Optional): 17.0.0
beta

MapFrontiers-26.1-3.0.0-beta.2-neoforge

26.1-3.0.0-beta.2-neoforge
19 апр. 2026 г.121Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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Что нового
**Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.1.0.1-beta * JourneyMap: 26.1-6.0.0-beta.66
beta

MapFrontiers-26.1-3.0.0-beta.2-forge

26.1-3.0.0-beta.2-forge
19 апр. 2026 г.128Minecraft: 26.1, 26.1.1, 26.1.2forge
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Что нового
**Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 62.0.1 * JourneyMap: 26.1-6.0.0-beta.66
beta

MapFrontiers-26.1-3.0.0-beta.2-fabric

26.1-3.0.0-beta.2-fabric
19 апр. 2026 г.827Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
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Что нового
**Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.144.0+26.1 * JourneyMap: 26.1-6.0.0-beta.66 * Mod Menu (Optional): 18.0.0-alpha.8
beta

MapFrontiers-1.21.11-3.0.0-beta.2-neoforge

1.21.11-3.0.0-beta.2-neoforge
19 апр. 2026 г.29Minecraft: 1.21.11neoforge
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Что нового
**Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.11.4-beta * JourneyMap: 1.21.11-6.0.0-beta.65
beta

MapFrontiers-1.21.11-3.0.0-beta.2-forge

1.21.11-3.0.0-beta.2-forge
19 апр. 2026 г.22Minecraft: 1.21.11forge
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Что нового
**Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.11-61.0.2 * JourneyMap: 1.21.11-6.0.0-beta.65
beta

MapFrontiers-1.21.11-3.0.0-beta.2-fabric

1.21.11-3.0.0-beta.2-fabric
19 апр. 2026 г.180Minecraft: 1.21.11fabric, quilt
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Что нового
**Beta 2:** * API - Added: Temporary personal frontiers that exist only for the current session and are not saved, synchronized, or shareable. * Added: New Path frontier mode for open line-shaped frontiers, including editable points, marker styles, creation presets, and API support. * Added: Save and cancel buttons to dialogs. * Changed: Incomplete Vertex frontiers now have a distinct temporary look. * Changed: Frontier names now support up to 48 characters per line, and the frontier info and list screens were updated to display longer names more cleanly. * Changed: Frontier labels and banners now use improved shape-aware placement, keeping them better inside the frontier. * Changed: Selected frontiers now remain highlighted on the fullscreen map even when hidden by visibility settings. * Changed: Frontier lists now use mode icons to show each frontier mode and shape count more clearly. * Fixed: Strange behavior of the maximum limit of int text box. **Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.139.4+1.21.11 * JourneyMap: 1.21.11-6.0.0-beta.65 * Mod Menu (Optional): 17.0.0
beta

MapFrontiers-26.1-3.0.0-beta.1-fabric

26.1-3.0.0-beta.1-fabric
2 апр. 2026 г.631Minecraft: 26.1fabric, quilt
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Что нового
**Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.144.0+26.1 * JourneyMap: 26.1-6.0.0-beta.62 * Mod Menu (Optional): 18.0.0-alpha.8
beta

MapFrontiers-26.1-3.0.0-beta.1-neoforge

26.1-3.0.0-beta.1-neoforge
2 апр. 2026 г.112Minecraft: 26.1neoforge
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Что нового
**Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 26.1.0.1-beta * JourneyMap: 26.1-6.0.0-beta.62
beta

MapFrontiers-26.1-3.0.0-beta.1-forge

26.1-3.0.0-beta.1-forge
2 апр. 2026 г.44Minecraft: 26.1forge
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Что нового
**Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 62.0.1 * JourneyMap: 26.1-6.0.0-beta.62
beta

MapFrontiers-1.21.11-3.0.0-beta.1-neoforge

1.21.11-3.0.0-beta.1-neoforge
2 апр. 2026 г.68Minecraft: 1.21.11neoforge
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Что нового
**Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * NeoForge: 21.11.4-beta * JourneyMap: 1.21.11-6.0.0-beta.61
beta

MapFrontiers-1.21.11-3.0.0-beta.1-forge

1.21.11-3.0.0-beta.1-forge
2 апр. 2026 г.35Minecraft: 1.21.11forge
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Что нового
**Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Forge: 1.21.11-61.0.2 * JourneyMap: 1.21.11-6.0.0-beta.61
beta

MapFrontiers-1.21.11-3.0.0-beta.1-fabric

1.21.11-3.0.0-beta.1-fabric
2 апр. 2026 г.615Minecraft: 1.21.11fabric, quilt
Скачать
Что нового
**Beta 1:** * Added: API available soon. * Changed: Reorganized the client config file into grouped sections and removed the dependency on ForgeConfigApiPort, so it no longer needs to be installed just for this mod. * Changed: Existing client configs are now migrated automatically to the new layout, with backup/recovery when the client config file is invalid or unreadable. * Change: Reduced the number of times frontier changes are written to the file. * Change: The copy button puts the frontier ID on the clipboard. * Change: Improved several translations across existing languages. If you notice anything that sounds off, feedback and corrections from native speakers are very welcome. * Fixed: HUD continues to display with F1. * Fixed: owned personal frontiers disappear when reconnecting after the server no longer has the mod. * Fixed: MapFrontiers now fails gracefully when JourneyMap does not initialize its plugin. In-world features are disabled, but the mod no longer breaks. **To see previous changes, go to the changelog for version 2.7.0-beta.21** **Includes:** * MapFrontiers API: 0.1.0-SNAPSHOT **Requirements:** * Fabric API: 0.139.4+1.21.11 * JourneyMap: 1.21.11-6.0.0-beta.61 * Mod Menu (Optional): 17.0.0
beta

MapFrontiers-1.21.11-2.7.0-beta.19-neoforge

1.21.11-2.7.0-beta.19-neoforge
18 дек. 2025 г.496Minecraft: 1.21.11neoforge
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Что нового
**Beta 19:** * Fixed: Crash occurs when opening the settings screen from the mod menu. **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.139.4+1.21.11 * JourneyMap: 1.21.11-6.0.0-beta.53 * Forge Config API Port: 21.11.0
beta

MapFrontiers-1.21.11-2.7.0-beta.19-forge

1.21.11-2.7.0-beta.19-forge
18 дек. 2025 г.816Minecraft: 1.21.11forge
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Что нового
**Beta 19:** * Fixed: Crash occurs when opening the settings screen from the mod menu. **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.11-61.0.2 * JourneyMap: 1.21.11-6.0.0-beta.53
beta

MapFrontiers-1.21.11-2.7.0-beta.19-fabric

1.21.11-2.7.0-beta.19-fabric
18 дек. 2025 г.5 тыс.Minecraft: 1.21.11fabric, quilt
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Что нового
**Beta 19:** * Fixed: Crash occurs when opening the settings screen from the mod menu. **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.139.4+1.21.11 * JourneyMap: 1.21.11-6.0.0-beta.53 * Forge Config API Port: 21.11.0 * Mod Menu (Optional): 17.0.0-alpha.1
beta

MapFrontiers-1.21.10-2.7.0-beta.19-neoforge

1.21.10-2.7.0-beta.19-neoforge
26 нояб. 2025 г.227Minecraft: 1.21.10neoforge
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Что нового
**Beta 19:** * Fixed: Crash occurs when opening the settings screen from the mod menu. **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.134.1+1.21.10 * JourneyMap: 1.21.10-6.0.0-beta.52 * Forge Config API Port: 21.10.0
beta

MapFrontiers-1.21.10-2.7.0-beta.19-forge

1.21.10-2.7.0-beta.19-forge
26 нояб. 2025 г.190Minecraft: 1.21.10forge
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Что нового
**Beta 19:** * Fixed: Crash occurs when opening the settings screen from the mod menu. **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.10-60.0.0 * JourneyMap: 1.21.10-6.0.0-beta.52
beta

MapFrontiers-1.21.10-2.7.0-beta.19-fabric

1.21.10-2.7.0-beta.19-fabric
26 нояб. 2025 г.2,6 тыс.Minecraft: 1.21.10fabric, quilt
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Что нового
**Beta 19:** * Fixed: Crash occurs when opening the settings screen from the mod menu. **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.134.1+1.21.10 * JourneyMap: 1.21.10-6.0.0-beta.52 * Forge Config API Port: 21.10.0 * Mod Menu (Optional): 16.0.0-rc.1
beta

MapFrontiers-1.21.8-2.7.0-beta.19-neoforge

1.21.8-2.7.0-beta.19-neoforge
26 нояб. 2025 г.111Minecraft: 1.21.8neoforge
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Что нового
**Beta 19:** * Fixed: Crash occurs when opening the settings screen from the mod menu. **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.132.0+1.21.8 * JourneyMap: 1.21.8-6.0.0-beta.52 * Forge Config API Port: 21.8.1
beta

MapFrontiers-1.21.8-2.7.0-beta.19-forge

1.21.8-2.7.0-beta.19-forge
26 нояб. 2025 г.94Minecraft: 1.21.8forge
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Что нового
**Beta 19:** * Fixed: Crash occurs when opening the settings screen from the mod menu. **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.8-58.0.9 * JourneyMap: 1.21.8-6.0.0-beta.52
beta

MapFrontiers-1.21.8-2.7.0-beta.19-fabric

1.21.8-2.7.0-beta.19-fabric
26 нояб. 2025 г.871Minecraft: 1.21.8fabric, quilt
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Что нового
**Beta 19:** * Fixed: Crash occurs when opening the settings screen from the mod menu. **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.132.0+1.21.8 * JourneyMap: 1.21.8-6.0.0-beta.52 * Forge Config API Port: 21.8.1 * Mod Menu (Optional): 15.0.0
beta

MapFrontiers-1.21.7-2.7.0-beta.19-fabric

1.21.7-2.7.0-beta.19-fabric
26 нояб. 2025 г.104Minecraft: 1.21.7fabric, quilt
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Что нового
**Beta 19:** * Fixed: Crash occurs when opening the settings screen from the mod menu. **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0 * Mod Menu (Optional): 15.0.0-beta.2
beta

MapFrontiers-1.21.7-2.7.0-beta.19-neoforge

1.21.7-2.7.0-beta.19-neoforge
26 нояб. 2025 г.54Minecraft: 1.21.7neoforge
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Что нового
**Beta 19:** * Fixed: Crash occurs when opening the settings screen from the mod menu. **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0
beta

MapFrontiers-1.21.7-2.7.0-beta.19-forge

1.21.7-2.7.0-beta.19-forge
26 нояб. 2025 г.49Minecraft: 1.21.7forge
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Что нового
**Beta 19:** * Fixed: Crash occurs when opening the settings screen from the mod menu. **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.7-57.0.0 * JourneyMap: 1.21.7-6.0.0-beta.53
beta

MapFrontiers-1.21.5-2.7.0-beta.18-neoforge

1.21.5-2.7.0-beta.18-neoforge
12 окт. 2025 г.74Minecraft: 1.21.5neoforge
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Что нового
**Beta 18:** * Fixed: Compatibility with the latest beta of JourneyMap (52). **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.52 * Forge Config API Port: 21.5.1
beta

MapFrontiers-1.21.5-2.7.0-beta.18-forge

1.21.5-2.7.0-beta.18-forge
12 окт. 2025 г.74Minecraft: 1.21.5forge
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Что нового
**Beta 18:** * Fixed: Compatibility with the latest beta of JourneyMap (52). **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.5-55.0.1 * JourneyMap: 1.21.5-6.0.0-beta.52
beta

MapFrontiers-1.21.5-2.7.0-beta.18-fabric

1.21.5-2.7.0-beta.18-fabric
12 окт. 2025 г.399Minecraft: 1.21.5fabric, quilt
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Что нового
**Beta 18:** * Fixed: Compatibility with the latest beta of JourneyMap (52). **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.52 * Forge Config API Port: 21.5.1 * Mod Menu (Optional): 14.0.0-rc.2
beta

MapFrontiers-1.21.4-2.7.0-beta.18-neoforge

1.21.4-2.7.0-beta.18-neoforge
12 окт. 2025 г.88Minecraft: 1.21.4neoforge
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Что нового
**Beta 18:** * Fixed: Compatibility with the latest beta of JourneyMap (47). **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.47 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.18-forge

1.21.4-2.7.0-beta.18-forge
12 окт. 2025 г.105Minecraft: 1.21.4forge
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Что нового
**Beta 18:** * Fixed: Compatibility with the latest beta of JourneyMap (47). **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.4-54.0.0 * JourneyMap: 1.21.4-6.0.0-beta.47
beta

MapFrontiers-1.21.4-2.7.0-beta.18-fabric

1.21.4-2.7.0-beta.18-fabric
12 окт. 2025 г.744Minecraft: 1.21.4fabric, quilt
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Что нового
**Beta 18:** * Fixed: Compatibility with the latest beta of JourneyMap (47). **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.47 * Forge Config API Port: 21.4.1 * Mod Menu (Optional): 13.0.1
beta

MapFrontiers-1.21.1-2.7.0-beta.18-neoforge

1.21.1-2.7.0-beta.18-neoforge
12 окт. 2025 г.11,9 тыс.Minecraft: 1.21.1neoforge
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Что нового
**Beta 18:** * Fixed: Compatibility with the latest beta of JourneyMap (52). **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.52 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.18-fabric

1.21.1-2.7.0-beta.18-fabric
12 окт. 2025 г.3,6 тыс.Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 18:** * Fixed: Compatibility with the latest beta of JourneyMap (52). **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.52 * Forge Config API Port: 21.1.2 * Mod Menu (Optional): 11.0.3
beta

MapFrontiers-1.21.1-2.7.0-beta.18-forge

1.21.1-2.7.0-beta.18-forge
12 окт. 2025 г.209Minecraft: 1.21.1forge
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Что нового
**Beta 18:** * Fixed: Compatibility with the latest beta of JourneyMap (52). **Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.1-52.0.16 * JourneyMap: 1.21.1-6.0.0-beta.52
beta

MapFrontiers-1.21.10-2.7.0-beta.17-fabric

1.21.10-2.7.0-beta.17-fabric
11 окт. 2025 г.1,5 тыс.Minecraft: 1.21.10fabric, quilt
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.134.1+1.21.10 * JourneyMap: 1.21.9-6.0.0-beta.52 * Forge Config API Port: 21.10.0 * Mod Menu (Optional): 16.0.0-rc.1
beta

MapFrontiers-1.21.10-2.7.0-beta.17-neoforge

1.21.10-2.7.0-beta.17-neoforge
11 окт. 2025 г.137Minecraft: 1.21.10neoforge
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.134.1+1.21.10 * JourneyMap: 1.21.9-6.0.0-beta.52 * Forge Config API Port: 21.10.0
beta

MapFrontiers-1.21.10-2.7.0-beta.17-forge

1.21.10-2.7.0-beta.17-forge
11 окт. 2025 г.209Minecraft: 1.21.10forge
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.10-60.0.0 * JourneyMap: 1.21.9-6.0.0-beta.52
beta

MapFrontiers-1.21.8-2.7.0-beta.17-neoforge

1.21.8-2.7.0-beta.17-neoforge
9 окт. 2025 г.65Minecraft: 1.21.8neoforge
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.132.0+1.21.8 * JourneyMap: 1.21.8-6.0.0-beta.52 * Forge Config API Port: 21.8.1
beta

MapFrontiers-1.21.8-2.7.0-beta.17-forge

1.21.8-2.7.0-beta.17-forge
9 окт. 2025 г.65Minecraft: 1.21.8forge
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.8-58.0.9 * JourneyMap: 1.21.8-6.0.0-beta.52
beta

MapFrontiers-1.21.8-2.7.0-beta.17-fabric

1.21.8-2.7.0-beta.17-fabric
9 окт. 2025 г.824Minecraft: 1.21.8fabric, quilt
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.132.0+1.21.8 * JourneyMap: 1.21.8-6.0.0-beta.52 * Forge Config API Port: 21.8.1 * Mod Menu (Optional): 15.0.0
beta

MapFrontiers-1.21.7-2.7.0-beta.17-neoforge

1.21.7-2.7.0-beta.17-neoforge
9 окт. 2025 г.26Minecraft: 1.21.7neoforge
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0
beta

MapFrontiers-1.21.7-2.7.0-beta.17-forge

1.21.7-2.7.0-beta.17-forge
9 окт. 2025 г.25Minecraft: 1.21.7forge
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.7-57.0.0 * JourneyMap: 1.21.7-6.0.0-beta.53
beta

MapFrontiers-1.21.7-2.7.0-beta.17-fabric

1.21.7-2.7.0-beta.17-fabric
9 окт. 2025 г.79Minecraft: 1.21.7fabric, quilt
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0 * Mod Menu (Optional): 15.0.0-beta.2
beta

MapFrontiers-1.21.5-2.7.0-beta.17-neoforge

1.21.5-2.7.0-beta.17-neoforge
9 окт. 2025 г.22Minecraft: 1.21.5neoforge
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1
beta

MapFrontiers-1.21.5-2.7.0-beta.17-forge

1.21.5-2.7.0-beta.17-forge
9 окт. 2025 г.16Minecraft: 1.21.5forge
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.5-55.0.1 * JourneyMap: 1.21.5-6.0.0-beta.44
beta

MapFrontiers-1.21.5-2.7.0-beta.17-fabric

1.21.5-2.7.0-beta.17-fabric
9 окт. 2025 г.42Minecraft: 1.21.5fabric, quilt
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1 * Mod Menu (Optional): 14.0.0-rc.2
beta

MapFrontiers-1.21.4-2.7.0-beta.17-neoforge

1.21.4-2.7.0-beta.17-neoforge
9 окт. 2025 г.19Minecraft: 1.21.4neoforge
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.17-forge

1.21.4-2.7.0-beta.17-forge
9 окт. 2025 г.20Minecraft: 1.21.4forge
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.4-54.0.0 * JourneyMap: 1.21.4-6.0.0-beta.44
beta

MapFrontiers-1.21.4-2.7.0-beta.17-fabric

1.21.4-2.7.0-beta.17-fabric
9 окт. 2025 г.37Minecraft: 1.21.4fabric, quilt
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1 * Mod Menu (Optional): 13.0.1
beta

MapFrontiers-1.21.1-2.7.0-beta.17-neoforge

1.21.1-2.7.0-beta.17-neoforge
9 окт. 2025 г.113Minecraft: 1.21.1neoforge
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.17-forge

1.21.1-2.7.0-beta.17-forge
9 окт. 2025 г.22Minecraft: 1.21.1forge
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.1-52.0.16 * JourneyMap: 1.21.1-6.0.0-beta.44
beta

MapFrontiers-1.21.1-2.7.0-beta.17-fabric

1.21.1-2.7.0-beta.17-fabric
9 окт. 2025 г.66Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 17:** * Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). **Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2 * Mod Menu (Optional): 11.0.3
release

MapFrontiers-1.20.1-2.6.1p3-fabric

1.20.1-2.6.1p3-fabric
9 окт. 2025 г.99,6 тыс.Minecraft: 1.20.1fabric, quilt
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Что нового
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). * Fixed: Area calculation. **Requirements:** * Fabric 0.83.1+1.20.1 * JourneyMap 1.20.1-5.9.22 * Forge Config API Port: 8.0.0
release

MapFrontiers-1.20.1-2.6.1p3-forge

1.20.1-2.6.1p3-forge
9 окт. 2025 г.13,2 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
* Fixed: Server connection on Velocity servers (Thanks to Stikulzon for the fix). * Fixed: Area calculation. **Requirements:** * Forge 1.20.1-47.2.30 * JourneyMap 1.20.1-5.9.22
beta

MapFrontiers-1.21.8-2.7.0-beta.16-neoforge

1.21.8-2.7.0-beta.16-neoforge
27 сент. 2025 г.39Minecraft: 1.21.8neoforge
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**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.132.0+1.21.8 * JourneyMap: 1.21.8-6.0.0-beta.52 * Forge Config API Port: 21.8.1
beta

MapFrontiers-1.21.8-2.7.0-beta.16-forge

1.21.8-2.7.0-beta.16-forge
27 сент. 2025 г.49Minecraft: 1.21.8forge
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**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.8-58.0.9 * JourneyMap: 1.21.8-6.0.0-beta.52
beta

MapFrontiers-1.21.8-2.7.0-beta.16-fabric

1.21.8-2.7.0-beta.16-fabric
27 сент. 2025 г.408Minecraft: 1.21.8fabric, quilt
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Что нового
**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.132.0+1.21.8 * JourneyMap: 1.21.8-6.0.0-beta.52 * Forge Config API Port: 21.8.1 * Mod Menu (Optional): 15.0.0
beta

MapFrontiers-1.21.7-2.7.0-beta.16-neoforge

1.21.7-2.7.0-beta.16-neoforge
27 сент. 2025 г.21Minecraft: 1.21.7neoforge
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**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0
beta

MapFrontiers-1.21.7-2.7.0-beta.16-forge

1.21.7-2.7.0-beta.16-forge
27 сент. 2025 г.23Minecraft: 1.21.7forge
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Что нового
**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.7-57.0.0 * JourneyMap: 1.21.7-6.0.0-beta.53
beta

MapFrontiers-1.21.7-2.7.0-beta.16-fabric

1.21.7-2.7.0-beta.16-fabric
27 сент. 2025 г.53Minecraft: 1.21.7fabric, quilt
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Что нового
**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0 * Mod Menu (Optional): 15.0.0-beta.2
beta

MapFrontiers-1.21.5-2.7.0-beta.16-neoforge

1.21.5-2.7.0-beta.16-neoforge
27 сент. 2025 г.23Minecraft: 1.21.5neoforge
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**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1
beta

MapFrontiers-1.21.5-2.7.0-beta.16-forge

1.21.5-2.7.0-beta.16-forge
27 сент. 2025 г.24Minecraft: 1.21.5forge
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**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.5-55.0.1 * JourneyMap: 1.21.5-6.0.0-beta.44
beta

MapFrontiers-1.21.5-2.7.0-beta.16-fabric

1.21.5-2.7.0-beta.16-fabric
27 сент. 2025 г.58Minecraft: 1.21.5fabric, quilt
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Что нового
**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1 * Mod Menu (Optional): 14.0.0-rc.2
beta

MapFrontiers-1.21.4-2.7.0-beta.16-neoforge

1.21.4-2.7.0-beta.16-neoforge
27 сент. 2025 г.14Minecraft: 1.21.4neoforge
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Что нового
**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.16-forge

1.21.4-2.7.0-beta.16-forge
27 сент. 2025 г.18Minecraft: 1.21.4forge
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Что нового
**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.4-54.0.0 * JourneyMap: 1.21.4-6.0.0-beta.44
beta

MapFrontiers-1.21.4-2.7.0-beta.16-fabric

1.21.4-2.7.0-beta.16-fabric
27 сент. 2025 г.369Minecraft: 1.21.4fabric, quilt
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Что нового
**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1 * Mod Menu (Optional): 13.0.1
beta

MapFrontiers-1.21.1-2.7.0-beta.16-fabric

1.21.1-2.7.0-beta.16-fabric
27 сент. 2025 г.132Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2 * Mod Menu (Optional): 11.0.3
beta

MapFrontiers-1.21.1-2.7.0-beta.16-neoforge

1.21.1-2.7.0-beta.16-neoforge
27 сент. 2025 г.527Minecraft: 1.21.1neoforge
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Что нового
**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.16-forge

1.21.1-2.7.0-beta.16-forge
27 сент. 2025 г.35Minecraft: 1.21.1forge
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Что нового
**Beta 16:** * Fixed: Snapping acting weird. **Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.1-52.0.16 * JourneyMap: 1.21.1-6.0.0-beta.44
release

MapFrontiers-1.20.1-2.6.1p2-fabric

1.20.1-2.6.1p2-fabric
27 сент. 2025 г.242Minecraft: 1.20.1fabric, quilt
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Что нового
* Fixed: Snapping acting weird. **Requirements:** * Fabric 0.83.1+1.20.1 * JourneyMap 1.20.1-5.9.22 * Forge Config API Port: 8.0.0
release

MapFrontiers-1.20.1-2.6.1p2-forge

1.20.1-2.6.1p2-forge
27 сент. 2025 г.462Minecraft: 1.20.1forge, neoforge
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Что нового
* Fixed: Snapping acting weird. **Requirements:** * Forge 1.20.1-47.2.30 * JourneyMap 1.20.1-5.9.22
beta

MapFrontiers-1.21.8-2.7.0-beta.15-forge

1.21.8-2.7.0-beta.15-forge
5 сент. 2025 г.108Minecraft: 1.21.8forge
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Что нового
**Beta 15:** * Fixed: [Forge] HUD not drawing. **Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.8-58.0.9 * JourneyMap: 1.21.8-6.0.0-beta.52
release

MapFrontiers-1.20.1-2.6.1p1-forge

1.20.1-2.6.1p1-forge
1 сент. 2025 г.934Minecraft: 1.20.1forge
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Что нового
* Fixed: Keybinding option not showing in settings. **Requirements:** * Forge 1.20.1-47.2.30 * JourneyMap 1.20.1-5.9.22
beta

MapFrontiers-1.21.7-2.7.0-beta.14-neoforge

1.21.7-2.7.0-beta.14-neoforge
13 авг. 2025 г.42Minecraft: 1.21.7neoforge
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Что нового
**Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0
beta

MapFrontiers-1.21.7-2.7.0-beta.14-forge

1.21.7-2.7.0-beta.14-forge
13 авг. 2025 г.31Minecraft: 1.21.7forge
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Что нового
**Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.7-57.0.0 * JourneyMap: 1.21.7-6.0.0-beta.53
beta

MapFrontiers-1.21.7-2.7.0-beta.14-fabric

1.21.7-2.7.0-beta.14-fabric
13 авг. 2025 г.216Minecraft: 1.21.7fabric, quilt
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Что нового
**Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0 * Mod Menu (Optional): 15.0.0-beta.2
beta

MapFrontiers-1.21.5-2.7.0-beta.14-neoforge

1.21.5-2.7.0-beta.14-neoforge
13 авг. 2025 г.36Minecraft: 1.21.5neoforge
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Что нового
**Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1
beta

MapFrontiers-1.21.5-2.7.0-beta.14-forge

1.21.5-2.7.0-beta.14-forge
13 авг. 2025 г.31Minecraft: 1.21.5forge
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Что нового
**Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.5-55.0.1 * JourneyMap: 1.21.5-6.0.0-beta.44
beta

MapFrontiers-1.21.5-2.7.0-beta.14-fabric

1.21.5-2.7.0-beta.14-fabric
13 авг. 2025 г.209Minecraft: 1.21.5fabric, quilt
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Что нового
**Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1 * Mod Menu (Optional): 14.0.0-rc.2
beta

MapFrontiers-1.21.4-2.7.0-beta.14-neoforge

1.21.4-2.7.0-beta.14-neoforge
13 авг. 2025 г.35Minecraft: 1.21.4neoforge
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Что нового
**Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.14-forge

1.21.4-2.7.0-beta.14-forge
13 авг. 2025 г.42Minecraft: 1.21.4forge
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Что нового
**Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.4-54.0.0 * JourneyMap: 1.21.4-6.0.0-beta.44
beta

MapFrontiers-1.21.4-2.7.0-beta.14-fabric

1.21.4-2.7.0-beta.14-fabric
13 авг. 2025 г.311Minecraft: 1.21.4fabric, quilt
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Что нового
**Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1 * Mod Menu (Optional): 13.0.1
beta

MapFrontiers-1.21.1-2.7.0-beta.14-neoforge

1.21.1-2.7.0-beta.14-neoforge
13 авг. 2025 г.1,5 тыс.Minecraft: 1.21.1neoforge
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Что нового
**Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.14-forge

1.21.1-2.7.0-beta.14-forge
13 авг. 2025 г.50Minecraft: 1.21.1forge
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Что нового
**Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.1-52.0.16 * JourneyMap: 1.21.1-6.0.0-beta.44
beta

MapFrontiers-1.21.1-2.7.0-beta.14-fabric

1.21.1-2.7.0-beta.14-fabric
13 авг. 2025 г.618Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 14:** * Added: banner rotation. **Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2 * Mod Menu (Optional): 11.0.3
release

MapFrontiers-1.20.1-2.6.1-fabric

1.20.1-2.6.1-fabric
5 авг. 2025 г.87,9 тыс.Minecraft: 1.20.1fabric, quilt
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Что нового
* Added: banner rotation (thanks Ika for the contribution). **Requirements:** * Fabric 0.83.1+1.20.1 * JourneyMap 1.20.1-5.9.22 * Forge Config API Port: 8.0.0
release

MapFrontiers-1.20.1-2.6.1-forge

1.20.1-2.6.1-forge
5 авг. 2025 г.1,1 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
* Added: banner rotation (thanks Ika for the contribution). **Requirements:** * Forge 1.20.1-47.2.30 * JourneyMap 1.20.1-5.9.22
beta

MapFrontiers-1.21.7-2.7.0-beta.13-neoforge

1.21.7-2.7.0-beta.13-neoforge
3 авг. 2025 г.136Minecraft: 1.21.7, 1.21.8neoforge
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Что нового
**Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0
beta

MapFrontiers-1.21.7-2.7.0-beta.13-forge

1.21.7-2.7.0-beta.13-forge
3 авг. 2025 г.112Minecraft: 1.21.7, 1.21.8forge
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Что нового
**Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.7-57.0.0 * JourneyMap: 1.21.7-6.0.0-beta.53
beta

MapFrontiers-1.21.7-2.7.0-beta.13-fabric

1.21.7-2.7.0-beta.13-fabric
3 авг. 2025 г.2,4 тыс.Minecraft: 1.21.7, 1.21.8fabric, quilt
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Что нового
**Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0 * Mod Menu (Optional): 15.0.0-beta.2
beta

MapFrontiers-1.21.5-2.7.0-beta.13-neoforge

1.21.5-2.7.0-beta.13-neoforge
3 авг. 2025 г.25Minecraft: 1.21.5neoforge
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Что нового
**Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1
beta

MapFrontiers-1.21.5-2.7.0-beta.13-forge

1.21.5-2.7.0-beta.13-forge
3 авг. 2025 г.30Minecraft: 1.21.5forge
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Что нового
**Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.5-55.0.1 * JourneyMap: 1.21.5-6.0.0-beta.44
beta

MapFrontiers-1.21.5-2.7.0-beta.13-fabric

1.21.5-2.7.0-beta.13-fabric
3 авг. 2025 г.132Minecraft: 1.21.5fabric, quilt
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Что нового
**Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1 * Mod Menu (Optional): 14.0.0-rc.2
beta

MapFrontiers-1.21.4-2.7.0-beta.13-neoforge

1.21.4-2.7.0-beta.13-neoforge
3 авг. 2025 г.29Minecraft: 1.21.4neoforge
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Что нового
**Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.13-forge

1.21.4-2.7.0-beta.13-forge
3 авг. 2025 г.24Minecraft: 1.21.4forge
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Что нового
**Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.4-54.0.0 * JourneyMap: 1.21.4-6.0.0-beta.44
beta

MapFrontiers-1.21.4-2.7.0-beta.13-fabric

1.21.4-2.7.0-beta.13-fabric
3 авг. 2025 г.134Minecraft: 1.21.4fabric, quilt
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Что нового
**Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1 * Mod Menu (Optional): 13.0.1
beta

MapFrontiers-1.21.1-2.7.0-beta.13-neoforge

1.21.1-2.7.0-beta.13-neoforge
3 авг. 2025 г.2,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
**Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.13-forge

1.21.1-2.7.0-beta.13-forge
3 авг. 2025 г.36Minecraft: 1.21.1forge
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Что нового
**Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.1-52.0.16 * JourneyMap: 1.21.1-6.0.0-beta.44
beta

MapFrontiers-1.21.1-2.7.0-beta.13-fabric

1.21.1-2.7.0-beta.13-fabric
3 авг. 2025 г.135Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 13:** * Fixed: the banner disappears when a frontier is changed from personal to global or the other way around. **Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2 * Mod Menu (Optional): 11.0.3
beta

MapFrontiers-1.21.7-2.7.0-beta.12-fabric

1.21.7-2.7.0-beta.12-fabric
30 июл. 2025 г.104Minecraft: 1.21.7fabric, quilt
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Что нового
**Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0 * Mod Menu (Optional): 15.0.0-beta.2
beta

MapFrontiers-1.21.7-2.7.0-beta.12-neoforge

1.21.7-2.7.0-beta.12-neoforge
30 июл. 2025 г.30Minecraft: 1.21.7neoforge
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Что нового
**Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0
beta

MapFrontiers-1.21.7-2.7.0-beta.12-forge

1.21.7-2.7.0-beta.12-forge
30 июл. 2025 г.43Minecraft: 1.21.7forge
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Что нового
**Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.7-57.0.0 * JourneyMap: 1.21.7-6.0.0-beta.53
beta

MapFrontiers-1.21.5-2.7.0-beta.12-fabric

1.21.5-2.7.0-beta.12-fabric
30 июл. 2025 г.80Minecraft: 1.21.5fabric, quilt
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Что нового
**Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1 * Mod Menu (Optional): 14.0.0-rc.2
beta

MapFrontiers-1.21.5-2.7.0-beta.12-neoforge

1.21.5-2.7.0-beta.12-neoforge
30 июл. 2025 г.44Minecraft: 1.21.5neoforge
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Что нового
**Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1
beta

MapFrontiers-1.21.5-2.7.0-beta.12-forge

1.21.5-2.7.0-beta.12-forge
30 июл. 2025 г.24Minecraft: 1.21.5forge
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Что нового
**Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.5-55.0.1 * JourneyMap: 1.21.5-6.0.0-beta.44
beta

MapFrontiers-1.21.4-2.7.0-beta.12-neoforge

1.21.4-2.7.0-beta.12-neoforge
30 июл. 2025 г.30Minecraft: 1.21.4neoforge
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Что нового
**Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.12-fabric

1.21.4-2.7.0-beta.12-fabric
30 июл. 2025 г.53Minecraft: 1.21.4fabric, quilt
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Что нового
**Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1 * Mod Menu (Optional): 13.0.1
beta

MapFrontiers-1.21.4-2.7.0-beta.12-forge

1.21.4-2.7.0-beta.12-forge
30 июл. 2025 г.29Minecraft: 1.21.4forge
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Что нового
**Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.4-54.0.0 * JourneyMap: 1.21.4-6.0.0-beta.44
beta

MapFrontiers-1.21.1-2.7.0-beta.12-neoforge

1.21.1-2.7.0-beta.12-neoforge
30 июл. 2025 г.254Minecraft: 1.21.1neoforge
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Что нового
**Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.12-fabric

1.21.1-2.7.0-beta.12-fabric
30 июл. 2025 г.75Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2 * Mod Menu (Optional): 11.0.3
beta

MapFrontiers-1.21.1-2.7.0-beta.12-forge

1.21.1-2.7.0-beta.12-forge
30 июл. 2025 г.22Minecraft: 1.21.1forge
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Что нового
**Beta 12:** * Added: screen to send a copy of a frontier to another player via chat for when the server doesn't have the mod. * Added: setting to change HUD text size. * Changed: stopping drawing an empty line on the HUD with blank frontier names. * Changed: better handling of decimals when scrolling in a decimal text box. * Fixed: packets are sent to the server when nothing is changed in Frontier Info upon closing the screen. * Fixed: modifying personal frontiers when the server doesn't have the mod doesn't update the modification date. **Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.1-52.0.16 * JourneyMap: 1.21.1-6.0.0-beta.44
beta

MapFrontiers-1.21.7-2.7.0-beta.11-fabric

1.21.7-2.7.0-beta.11-fabric
12 июл. 2025 г.481Minecraft: 1.21.7fabric, quilt
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Что нового
**Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0 * Mod Menu (Optional): 15.0.0-beta.2
beta

MapFrontiers-1.21.7-2.7.0-beta.11-neoforge

1.21.7-2.7.0-beta.11-neoforge
12 июл. 2025 г.90Minecraft: 1.21.7neoforge
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Что нового
**Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0
beta

MapFrontiers-1.21.7-2.7.0-beta.11-forge

1.21.7-2.7.0-beta.11-forge
12 июл. 2025 г.63Minecraft: 1.21.7forge
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Что нового
**Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.7-57.0.0 * JourneyMap: 1.21.7-6.0.0-beta.53
beta

MapFrontiers-1.21.5-2.7.0-beta.11-fabric

1.21.5-2.7.0-beta.11-fabric
12 июл. 2025 г.239Minecraft: 1.21.5fabric, quilt
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Что нового
**Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1 * Mod Menu (Optional): 14.0.0-rc.2
beta

MapFrontiers-1.21.5-2.7.0-beta.11-neoforge

1.21.5-2.7.0-beta.11-neoforge
12 июл. 2025 г.37Minecraft: 1.21.5neoforge
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Что нового
**Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1
beta

MapFrontiers-1.21.5-2.7.0-beta.11-forge

1.21.5-2.7.0-beta.11-forge
12 июл. 2025 г.37Minecraft: 1.21.5forge
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Что нового
**Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.5-55.0.1 * JourneyMap: 1.21.5-6.0.0-beta.44
beta

MapFrontiers-1.21.4-2.7.0-beta.11-fabric

1.21.4-2.7.0-beta.11-fabric
12 июл. 2025 г.259Minecraft: 1.21.4fabric, quilt
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Что нового
**Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1 * Mod Menu (Optional): 13.0.1
beta

MapFrontiers-1.21.4-2.7.0-beta.11-neoforge

1.21.4-2.7.0-beta.11-neoforge
12 июл. 2025 г.35Minecraft: 1.21.4neoforge
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Что нового
**Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.11-forge

1.21.4-2.7.0-beta.11-forge
12 июл. 2025 г.43Minecraft: 1.21.4forge
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Что нового
**Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.4-54.0.0 * JourneyMap: 1.21.4-6.0.0-beta.44
beta

MapFrontiers-1.21.1-2.7.0-beta.11-neoforge

1.21.1-2.7.0-beta.11-neoforge
12 июл. 2025 г.1,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
**Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.11-fabric

1.21.1-2.7.0-beta.11-fabric
12 июл. 2025 г.307Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2 * Mod Menu (Optional): 11.0.3
beta

MapFrontiers-1.21.1-2.7.0-beta.11-forge

1.21.1-2.7.0-beta.11-forge
12 июл. 2025 г.48Minecraft: 1.21.1forge
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Что нового
**Beta 11:** * Fixed: crash when using JourneyMap's "Vault" theme or any theme that does not have the circle shape. **Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.1-52.0.16 * JourneyMap: 1.21.1-6.0.0-beta.44
beta

MapFrontiers-1.21.7-2.7.0-beta.10-fabric

1.21.7-2.7.0-beta.10-fabric
6 июл. 2025 г.208Minecraft: 1.21.7fabric, quilt
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Что нового
**Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0 * Mod Menu (Optional): 15.0.0-beta.2
beta

MapFrontiers-1.21.7-2.7.0-beta.10-neoforge

1.21.7-2.7.0-beta.10-neoforge
6 июл. 2025 г.52Minecraft: 1.21.7neoforge
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Что нового
**Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.128.1+1.21.7 * JourneyMap: 1.21.7-6.0.0-beta.53 * Forge Config API Port: 21.7.0
beta

MapFrontiers-1.21.7-2.7.0-beta.10-forge

1.21.7-2.7.0-beta.10-forge
6 июл. 2025 г.54Minecraft: 1.21.7forge
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Что нового
**Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.7-57.0.0 * JourneyMap: 1.21.7-6.0.0-beta.53
beta

MapFrontiers-1.21.5-2.7.0-beta.10-fabric

1.21.5-2.7.0-beta.10-fabric
6 июл. 2025 г.149Minecraft: 1.21.5fabric, quilt
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Что нового
**Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1 * Mod Menu (Optional): 14.0.0-rc.2
beta

MapFrontiers-1.21.5-2.7.0-beta.10-neoforge

1.21.5-2.7.0-beta.10-neoforge
6 июл. 2025 г.35Minecraft: 1.21.5neoforge
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Что нового
**Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1
beta

MapFrontiers-1.21.5-2.7.0-beta.10-forge

1.21.5-2.7.0-beta.10-forge
6 июл. 2025 г.33Minecraft: 1.21.5forge
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Что нового
**Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.5-55.0.1 * JourneyMap: 1.21.5-6.0.0-beta.44
beta

MapFrontiers-1.21.4-2.7.0-beta.10-neoforge

1.21.4-2.7.0-beta.10-neoforge
6 июл. 2025 г.25Minecraft: 1.21.4neoforge
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Что нового
**Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.10-fabric

1.21.4-2.7.0-beta.10-fabric
6 июл. 2025 г.126Minecraft: 1.21.4fabric, quilt
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Что нового
**Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1 * Mod Menu (Optional): 13.0.1
beta

MapFrontiers-1.21.4-2.7.0-beta.10-forge

1.21.4-2.7.0-beta.10-forge
6 июл. 2025 г.27Minecraft: 1.21.4forge
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Что нового
**Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.4-54.0.0 * JourneyMap: 1.21.4-6.0.0-beta.44
beta

MapFrontiers-1.21.1-2.7.0-beta.10-neoforge

1.21.1-2.7.0-beta.10-neoforge
6 июл. 2025 г.630Minecraft: 1.21.1neoforge
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Что нового
**Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.10-fabric

1.21.1-2.7.0-beta.10-fabric
6 июл. 2025 г.107Minecraft: 1.21.1fabric, quilt
Скачать
Что нового
**Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2 * Mod Menu (Optional): 11.0.3
beta

MapFrontiers-1.21.1-2.7.0-beta.10-forge

1.21.1-2.7.0-beta.10-forge
6 июл. 2025 г.32Minecraft: 1.21.1forge
Скачать
Что нового
**Beta 10:** * Added: sort buttons to frontier list. * Added: search field to frontier list. * Added: setting to change the color of the frontier text. * Fixed: global forced announce in chat and title settings do not work. **Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.1-52.0.16 * JourneyMap: 1.21.1-6.0.0-beta.44
beta

MapFrontiers-1.21.5-2.7.0-beta.9-neoforge

1.21.5-2.7.0-beta.9-neoforge
19 мая 2025 г.122Minecraft: 1.21.5neoforge
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Что нового
**Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1
beta

MapFrontiers-1.21.5-2.7.0-beta.9-forge

1.21.5-2.7.0-beta.9-forge
19 мая 2025 г.123Minecraft: 1.21.5forge
Скачать
Что нового
**Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.5-55.0.1 * JourneyMap: 1.21.5-6.0.0-beta.44
beta

MapFrontiers-1.21.5-2.7.0-beta.9-fabric

1.21.5-2.7.0-beta.9-fabric
19 мая 2025 г.1 тыс.Minecraft: 1.21.5fabric, quilt
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Что нового
**Beta 9:** * Fixed: bug when reading chunk frontiers from file. **Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1 * Mod Menu (Optional): 14.0.0-rc.2
beta

MapFrontiers-1.21.1-2.7.0-beta.8-neoforge

1.21.1-2.7.0-beta.8-neoforge
4 мая 2025 г.1,8 тыс.Minecraft: 1.21.1neoforge
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Что нового
**Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.8-fabric

1.21.1-2.7.0-beta.8-fabric
4 мая 2025 г.938Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2 * Mod Menu (Optional): 11.0.3
beta

MapFrontiers-1.21.1-2.7.0-beta.8-forge

1.21.1-2.7.0-beta.8-forge
4 мая 2025 г.95Minecraft: 1.21.1forge
Скачать
Что нового
**Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.1-52.0.16 * JourneyMap: 1.21.1-6.0.0-beta.44
beta

MapFrontiers-1.21.4-2.7.0-beta.8-neoforge

1.21.4-2.7.0-beta.8-neoforge
4 мая 2025 г.64Minecraft: 1.21.4neoforge
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Что нового
**Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.8-forge

1.21.4-2.7.0-beta.8-forge
4 мая 2025 г.94Minecraft: 1.21.4forge
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Что нового
**Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.4-54.0.0 * JourneyMap: 1.21.4-6.0.0-beta.44
beta

MapFrontiers-1.21.4-2.7.0-beta.8-fabric

1.21.4-2.7.0-beta.8-fabric
4 мая 2025 г.752Minecraft: 1.21.4fabric, quilt
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Что нового
**Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1 * Mod Menu (Optional): 13.0.1
beta

MapFrontiers-1.21.5-2.7.0-beta.8-neoforge

1.21.5-2.7.0-beta.8-neoforge
4 мая 2025 г.64Minecraft: 1.21.5neoforge
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Что нового
**Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1
beta

MapFrontiers-1.21.5-2.7.0-beta.8-forge

1.21.5-2.7.0-beta.8-forge
4 мая 2025 г.73Minecraft: 1.21.5forge
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Что нового
**Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.5-55.0.1 * JourneyMap: 1.21.5-6.0.0-beta.44
beta

MapFrontiers-1.21.5-2.7.0-beta.8-fabric

1.21.5-2.7.0-beta.8-fabric
4 мая 2025 г.566Minecraft: 1.21.5fabric, quilt
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Что нового
**Beta 8:** * Fixed: error when opening frontiers from previous versions that are missing certain visibility parameters. **Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1 * Mod Menu (Optional): 14.0.0-rc.2
beta

MapFrontiers-1.21.5-2.7.0-beta.7-neoforge

1.21.5-2.7.0-beta.7-neoforge
10 апр. 2025 г.122Minecraft: 1.21.5neoforge
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Что нового
**Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1
beta

MapFrontiers-1.21.5-2.7.0-beta.7-forge

1.21.5-2.7.0-beta.7-forge
10 апр. 2025 г.155Minecraft: 1.21.5forge
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Что нового
**Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.5-55.0.1 * JourneyMap: 1.21.5-6.0.0-beta.44
beta

MapFrontiers-1.21.5-2.7.0-beta.7-fabric

1.21.5-2.7.0-beta.7-fabric
10 апр. 2025 г.1,5 тыс.Minecraft: 1.21.5fabric, quilt
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Что нового
**Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.119.5+1.21.5 * JourneyMap: 1.21.5-6.0.0-beta.44 * Forge Config API Port: 21.5.1 * Mod Menu (Optional): 14.0.0-rc.2
beta

MapFrontiers-1.21.4-2.7.0-beta.7-neoforge

1.21.4-2.7.0-beta.7-neoforge
10 апр. 2025 г.120Minecraft: 1.21.4neoforge
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Что нового
**Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.7-forge

1.21.4-2.7.0-beta.7-forge
10 апр. 2025 г.86Minecraft: 1.21.4forge
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Что нового
**Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.4-54.0.0 * JourneyMap: 1.21.4-6.0.0-beta.44
beta

MapFrontiers-1.21.4-2.7.0-beta.7-fabric

1.21.4-2.7.0-beta.7-fabric
10 апр. 2025 г.548Minecraft: 1.21.4fabric, quilt
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Что нового
**Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1 * Mod Menu (Optional): 13.0.1
beta

MapFrontiers-1.21.1-2.7.0-beta.7-neoforge

1.21.1-2.7.0-beta.7-neoforge
10 апр. 2025 г.17 тыс.Minecraft: 1.21.1neoforge
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Что нового
**Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.7-forge

1.21.1-2.7.0-beta.7-forge
10 апр. 2025 г.60Minecraft: 1.21.1forge
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Что нового
**Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.1-52.0.16 * JourneyMap: 1.21.1-6.0.0-beta.44
beta

MapFrontiers-1.21.1-2.7.0-beta.7-fabric

1.21.1-2.7.0-beta.7-fabric
10 апр. 2025 г.558Minecraft: 1.21.1fabric, quilt
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Что нового
**Beta 7:** * Changed: optimized the frontier preview screen (caching JM drawsteps). **Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2 * Mod Menu (Optional): 11.0.3
beta

MapFrontiers-1.21.4-2.7.0-beta.6-neoforge

1.21.4-2.7.0-beta.6-neoforge
7 апр. 2025 г.37Minecraft: 1.21.4neoforge
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Что нового
**Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.6-forge

1.21.4-2.7.0-beta.6-forge
7 апр. 2025 г.39Minecraft: 1.21.4forge
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Что нового
**Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.4-54.0.0 * JourneyMap: 1.21.4-6.0.0-beta.44
beta

MapFrontiers-1.21.4-2.7.0-beta.6-fabric

1.21.4-2.7.0-beta.6-fabric
7 апр. 2025 г.131Minecraft: 1.21.4fabric, quilt
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Что нового
**Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.44 * Forge Config API Port: 21.4.1 * Mod Menu (Optional): 13.0.1
beta

MapFrontiers-1.21.1-2.7.0-beta.6-neoforge

1.21.1-2.7.0-beta.6-neoforge
7 апр. 2025 г.156Minecraft: 1.21.1neoforge
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Что нового
**Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.6-forge

1.21.1-2.7.0-beta.6-forge
7 апр. 2025 г.38Minecraft: 1.21.1forge
Скачать
Что нового
**Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.1-52.0.16 * JourneyMap: 1.21.1-6.0.0-beta.44
beta

MapFrontiers-1.21.1-2.7.0-beta.6-fabric

1.21.1-2.7.0-beta.6-fabric
7 апр. 2025 г.109Minecraft: 1.21.1fabric, quilt
Скачать
Что нового
**Beta 6:** * Added: frontier banners to maps. * Added: frontier appearance dialog with a preview example. * Added: settings button to frontier list screen. * Added: settings to change the duration and timeout of title announcements. * Added: tooltips to visibility buttons in Info screen. * Added: all mod buttons on the fullscreen map are now also available in the context menu. * Changed: Improved click selection of frontiers and prioritizing frontiers with smaller area. * Fixed: frontier area calculation. **Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric API: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.44 * Forge Config API Port: 21.1.2 * Mod Menu (Optional): 11.0.3
release

MapFrontiers-1.20.1-2.6.0p6-fabric

1.20.1-2.6.0p6-fabric
9 февр. 2025 г.8,9 тыс.Minecraft: 1.20.1fabric, quilt
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Что нового
* Fixed: incompatibility with certain mods that did not allow the mod to communicate with the server, which did not allow creating global frontiers among other things. * Fixed: incompatibility with certain banner mods. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric 0.83.1+1.20.1 * JourneyMap 1.20.1-5.9.22 * Forge Config API Port: 8.0.0
release

MapFrontiers-1.20.1-2.6.0p6-forge

1.20.1-2.6.0p6-forge
9 февр. 2025 г.13,5 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
* Fixed: incompatibility with certain mods that did not allow the mod to communicate with the server, which did not allow creating global frontiers among other things. * Fixed: incompatibility with certain banner mods. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge 1.20.1-47.2.30 * JourneyMap 1.20.1-5.9.22
beta

MapFrontiers-1.21.4-2.7.0-beta.5-neoforge

1.21.4-2.7.0-beta.5-neoforge
6 февр. 2025 г.138Minecraft: 1.21.4neoforge
Скачать
Что нового
**Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 21.4.8-beta * JourneyMap: 1.21.4-6.0.0-beta.37 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.5-fabric

1.21.4-2.7.0-beta.5-fabric
6 февр. 2025 г.1,5 тыс.Minecraft: 1.21.4fabric, quilt
Скачать
Что нового
**Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.37 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.5-forge

1.21.4-2.7.0-beta.5-forge
6 февр. 2025 г.227Minecraft: 1.21.4forge
Скачать
Что нового
**Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.4-54.0.0 * JourneyMap: 1.21.4-6.0.0-beta.37
beta

MapFrontiers-1.21.1-2.7.0-beta.5-neoforge

1.21.1-2.7.0-beta.5-neoforge
6 февр. 2025 г.1,8 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
**Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 21.1.55 * JourneyMap: 1.21.1-6.0.0-beta.37 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.5-fabric

1.21.1-2.7.0-beta.5-fabric
6 февр. 2025 г.859Minecraft: 1.21.1fabric, quilt
Скачать
Что нового
**Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.37 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.5-forge

1.21.1-2.7.0-beta.5-forge
6 февр. 2025 г.91Minecraft: 1.21.1forge
Скачать
Что нового
**Beta 5:** * Fixed: server side crash due to use of LocalPlayer. **Beta 4:** * Added: button to toggle frontier between Personal and Global type. * Added: frontiers can now be moved in edit mode by holding Ctrl and right click. **Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.1-52.0.16 * JourneyMap: 1.21.1-6.0.0-beta.37
beta

MapFrontiers-1.21.4-2.7.0-beta.3-neoforge

1.21.4-2.7.0-beta.3-neoforge
16 дек. 2024 г.144Minecraft: 1.21.4neoforge
Скачать
Что нового
**Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 21.4.8-beta * JourneyMap: 1.21.4-6.0.0-beta.32 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.3-fabric

1.21.4-2.7.0-beta.3-fabric
16 дек. 2024 г.1,8 тыс.Minecraft: 1.21.4fabric, quilt
Скачать
Что нового
**Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric: 0.110.5+1.21.4 * JourneyMap: 1.21.4-6.0.0-beta.32 * Forge Config API Port: 21.4.1
beta

MapFrontiers-1.21.4-2.7.0-beta.3-forge

1.21.4-2.7.0-beta.3-forge
16 дек. 2024 г.207Minecraft: 1.21.4forge
Скачать
Что нового
**Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.4-54.0.0 * JourneyMap: 1.21.4-6.0.0-beta.32
beta

MapFrontiers-1.21.1-2.7.0-beta.3-neoforge

1.21.1-2.7.0-beta.3-neoforge
14 дек. 2024 г.634Minecraft: 1.21.1neoforge
Скачать
Что нового
**Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 21.1.55 * JourneyMap: 1.21.1-6.0.0-beta.29 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.3-fabric

1.21.1-2.7.0-beta.3-fabric
14 дек. 2024 г.23,2 тыс.Minecraft: 1.21.1fabric, quilt
Скачать
Что нового
**Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.29 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.3-forge

1.21.1-2.7.0-beta.3-forge
14 дек. 2024 г.114Minecraft: 1.21.1forge
Скачать
Что нового
**Beta 3:** * Fixed: incorrect mixin configuration causes the game to crash. **Beta 2:** * Added: menu for editing chunks by holding shift with buttons to remove connected chunks and to fill inner chunk region. * Added: webmap visibility options. * Fixed: incompatibility with Banner Text. **Beta 1:** * Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.1-52.0.16 * JourneyMap: 1.21.1-6.0.0-beta.29
beta

MapFrontiers-1.21.1-2.7.0-beta.1-neoforge

1.21.1-2.7.0-beta.1-neoforge
24 нояб. 2024 г.120Minecraft: 1.21.1neoforge
Скачать
Что нового
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * NeoForge: 21.1.55 * JourneyMap: 1.21.1-6.0.0-beta.29 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.1-fabric

1.21.1-2.7.0-beta.1-fabric
24 нояб. 2024 г.672Minecraft: 1.21.1fabric, quilt
Скачать
Что нового
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Fabric: 0.105.0+1.21.1 * JourneyMap: 1.21.1-6.0.0-beta.29 * Forge Config API Port: 21.1.2
beta

MapFrontiers-1.21.1-2.7.0-beta.1-forge

1.21.1-2.7.0-beta.1-forge
24 нояб. 2024 г.84Minecraft: 1.21.1forge
Скачать
Что нового
* Added: frontier visibility override options, which allow you to have different options just for you from those set on the frontier. * Added: visibility options for map types. * Added: confirmation dialog when deleting. * Added: option to change the number of vertices of a new frontier. * Added: default value to settings tooltips. * Added: automatic backups when something goes wrong when opening a file. * Changed: text boxes now submit with enter. * Changed: improved keyboard accessibility. * Fixed: HUD not showing the frontier you are on when logging in. * Fixed: snap option not having effect. **Requirements:** * Forge: 1.21.1-52.0.16 * JourneyMap: 1.21.1-6.0.0-beta.29
release

MapFrontiers-1.21-2.6.0p2-neoforge

1.21-2.6.0p2-neoforge
29 авг. 2024 г.2,2 тыс.Minecraft: 1.21, 1.21.1neoforge
Скачать
Что нового
* Fixed: hide/show button on frontier list does not send change to server. **Requirements:** * NeoForge: 21.0.38-beta * JourneyMap: 1.21-6.0.0-beta.13 * Forge Config API Port: 21.0.3
release

MapFrontiers-1.21-2.6.0p2-fabric

1.21-2.6.0p2-fabric
29 авг. 2024 г.5 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Скачать
Что нового
* Fixed: hide/show button on frontier list does not send change to server. **Requirements:** * Fabric: 0.100.4+1.21 * JourneyMap: 1.21-6.0.0-beta.13 * Forge Config API Port: 21.0.3
release

MapFrontiers-1.21-2.6.0p2-forge

1.21-2.6.0p2-forge
29 авг. 2024 г.621Minecraft: 1.21, 1.21.1forge
Скачать
Что нового
* Fixed: hide/show button on frontier list does not send change to server. **Requirements:** * Forge: 1.21-51.0.0 * JourneyMap: 1.21-6.0.0-beta.13
release

MapFrontiers-1.20.1-2.6.0p5-fabric

1.20.1-2.6.0p5-fabric
29 авг. 2024 г.232,3 тыс.Minecraft: 1.20.1fabric, quilt
Скачать
Что нового
* Fixed: hide/show button on frontier list does not send change to server. **Requirements:** * Fabric 0.83.1+1.20.1 * JourneyMap 1.20.1-5.9.22 * Forge Config API Port: 8.0.0
release

MapFrontiers-1.20.1-2.6.0p5-forge

1.20.1-2.6.0p5-forge
29 авг. 2024 г.129,6 тыс.Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
* Fixed: hide/show button on frontier list does not send change to server. **Requirements:** * Forge 1.20.1-47.2.30 * JourneyMap 1.20.1-5.9.22
release

MapFrontiers-1.21-2.6.0p1-neoforge

1.21-2.6.0p1-neoforge
17 авг. 2024 г.131Minecraft: 1.21, 1.21.1neoforge
Скачать
Что нового
* Fixed: Keybinding option not showing in settings. **Requirements:** * NeoForge: 21.0.38-beta * JourneyMap: 1.21-6.0.0-beta.13 * Forge Config API Port: 21.0.3
release

MapFrontiers-1.21-2.6.0p1-forge

1.21-2.6.0p1-forge
17 авг. 2024 г.146Minecraft: 1.21, 1.21.1forge
Скачать
Что нового
* Fixed: Keybinding option not showing in settings. **Requirements:** * Forge: 1.21-51.0.0 * JourneyMap: 1.21-6.0.0-beta.13
release

MapFrontiers-1.21-2.6.0-neoforge

1.21-2.6.0-neoforge
10 авг. 2024 г.149Minecraft: 1.21, 1.21.1neoforge
Скачать
Что нового
**Requirements:** * NeoForge: 21.0.38-beta * JourneyMap: 1.21-6.0.0-beta.13 * Forge Config API Port: 21.0.3
release

MapFrontiers-1.21-2.6.0-fabric

1.21-2.6.0-fabric
10 авг. 2024 г.1,1 тыс.Minecraft: 1.21, 1.21.1fabric, quilt
Скачать
Что нового
**Requirements:** * Fabric: 0.100.4+1.21 * JourneyMap: 1.21-6.0.0-beta.13 * Forge Config API Port: 21.0.3
release

MapFrontiers-1.21-2.6.0-forge

1.21-2.6.0-forge
10 авг. 2024 г.128Minecraft: 1.21, 1.21.1forge
Скачать
Что нового
**Requirements:** * Forge: 1.21-51.0.0 * JourneyMap: 1.21-6.0.0-beta.13
release

MapFrontiers-1.20.6-2.6.0-neoforge

1.20.6-2.6.0-neoforge
10 авг. 2024 г.155Minecraft: 1.20.6neoforge
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Что нового
**Requirements:** * NeoForge: 20.6.72-beta * JourneyMap: 1.20.6-5.9.27 * Forge Config API Port: 20.6.1
release

MapFrontiers-1.20.6-2.6.0-fabric

1.20.6-2.6.0-fabric
10 авг. 2024 г.414Minecraft: 1.20.6fabric, quilt
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Что нового
**Requirements:** * Fabric: 0.100.0+1.20.6 * JourneyMap: 1.20.6-5.9.29 * Forge Config API Port: 20.6.1
release

MapFrontiers-1.20.6-2.6.0-forge

1.20.6-2.6.0-forge
10 авг. 2024 г.152Minecraft: 1.20.6forge
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Что нового
**Requirements:** * Forge: 1.20.6-50.0.30 * JourneyMap: 1.20.6-5.9.26
beta

MapFrontiers-1.21-2.6.0beta2-neoforge

1.21-2.6.0beta2-neoforge
6 июл. 2024 г.169Minecraft: 1.21neoforge
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Что нового
* Fixed: missing banner base layer * Fixed: crash when rendering banner layers that could not be obtained * * * **Requirements:** * NeoForge: 21.0.38-beta * JourneyMap: 1.21-6.0.0-beta.13 * Forge Config API Port: 21.0.1
beta

MapFrontiers-1.21-2.6.0beta2-fabric

1.21-2.6.0beta2-fabric
6 июл. 2024 г.1,6 тыс.Minecraft: 1.21fabric, quilt
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Что нового
* Changed: relaxed java version requirements to accept versions greater than 21 * Fixed: missing banner base layer * Fixed: crash when rendering banner layers that could not be obtained * * * **Requirements:** * Fabric: 0.100.4+1.21 * JourneyMap: 1.21-6.0.0-beta.13 * Forge Config API Port: 21.0.1
beta

MapFrontiers-1.21-2.6.0beta2-forge

1.21-2.6.0beta2-forge
6 июл. 2024 г.138Minecraft: 1.21forge
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Что нового
* Fixed: missing banner base layer * Fixed: crash when rendering banner layers that could not be obtained * * * **Requirements:** * Forge: 1.21-51.0.0 * JourneyMap: 1.21-6.0.0-beta.13
beta

MapFrontiers-1.21-2.6.0beta1-neoforge

1.21-2.6.0beta1-neoforge
3 июл. 2024 г.100Minecraft: 1.21neoforge
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Что нового
First beta for 1.21 --- **Requirements:** * NeoForge: 21.0.38-beta * JourneyMap: 1.21-6.0.0-beta.13 * Forge Config API Port: 21.0.1
beta

MapFrontiers-1.21-2.6.0beta1-fabric

1.21-2.6.0beta1-fabric
3 июл. 2024 г.252Minecraft: 1.21fabric, quilt
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Что нового
First beta for 1.21 --- **Requirements:** * Fabric: 0.100.4+1.21 * JourneyMap: 1.21-6.0.0-beta.13 * Forge Config API Port: 21.0.1
beta

MapFrontiers-1.21-2.6.0beta1-forge

1.21-2.6.0beta1-forge
3 июл. 2024 г.94Minecraft: 1.21forge
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Что нового
First beta for 1.21 --- **Requirements:** * Forge: 1.21-51.0.0 * JourneyMap: 1.21-6.0.0-beta.13
release

MapFrontiers-1.20.1-2.6.0p4-fabric

1.20.1-2.6.0p4-fabric
30 июн. 2024 г.7,5 тыс.Minecraft: 1.20.1fabric, quilt
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Что нового
* Fixed: random crashes on startup, especially on large modpacks. **Requirements:** * Fabric 0.83.1+1.20.1 * JourneyMap 1.20.1-5.9.22 * Forge Config API Port: 8.0.0
release

MapFrontiers-1.20.1-2.6.0p4-forge

1.20.1-2.6.0p4-forge
30 июн. 2024 г.3,8 тыс.Minecraft: 1.20.1forge, neoforge
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Что нового
* Fixed: random crashes on startup, especially on large modpacks. **Requirements:** * Forge 1.20.1-47.2.30 * JourneyMap 1.20.1-5.9.22
release

MapFrontiers-1.20.1-2.6.0p3-fabric

1.20.1-2.6.0p3-fabric
20 июн. 2024 г.396Minecraft: 1.20.1fabric, quilt
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Что нового
* Fixed: mod not communicating with the server **Requirements:** * Fabric 0.83.1+1.20.1 * JourneyMap 1.20.1-5.9.22 * Forge Config API Port: 8.0.0
release

MapFrontiers-1.20.1-2.6.0p3-forge

1.20.1-2.6.0p3-forge
20 июн. 2024 г.523Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
* Fixed: mod not communicating with the server **Requirements:** * Forge 1.20.1-47.2.30 * JourneyMap 1.20.1-5.9.22
beta

MapFrontiers-1.20.6-2.6.0beta1-neoforge

1.20.6-2.6.0beta1-neoforge
16 июн. 2024 г.90Minecraft: 1.20.6neoforge
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Что нового
First beta for 1.20.6 **Requirements:** * NeoForge: 20.6.72-beta * JourneyMap: 1.20.6-5.9.27 * Forge Config API Port: 20.6.1
beta

MapFrontiers-1.20.6-2.6.0beta1-fabric

1.20.6-2.6.0beta1-fabric
16 июн. 2024 г.290Minecraft: 1.20.6fabric
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Что нового
First beta for 1.20.6 **Requirements:** * Fabric: 0.100.0+1.20.6 * JourneyMap: 1.20.6-5.9.29 * Forge Config API Port: 20.6.1
beta

MapFrontiers-1.20.6-2.6.0beta1-forge

1.20.6-2.6.0beta1-forge
16 июн. 2024 г.129Minecraft: 1.20.6forge
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Что нового
First beta for 1.20.6 **Requirements:** * Forge: 1.20.6-50.0.30 * JourneyMap: 1.20.6-5.9.26
release

MapFrontiers-1.20.1-2.6.0p2-fabric

1.20.1-2.6.0p2-fabric
12 июн. 2024 г.345Minecraft: 1.20.1fabric, quilt
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Что нового
* Fixed: crash when starting the game **Requirements:** * Fabric 0.83.1+1.20.1 * JourneyMap 1.20.1-5.9.22 * Forge Config API Port: 8.0.0
release

MapFrontiers-1.20.1-2.6.0p2-forge

1.20.1-2.6.0p2-forge
12 июн. 2024 г.514Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
* Fixed: crash when starting the game **Requirements:** * Forge 1.20.1-47.2.30 * JourneyMap 1.20.1-5.9.22
release

MapFrontiers-1.20.4-2.6.0-neoforge

1.20.4-2.6.0-neoforge
2 июн. 2024 г.217Minecraft: 1.20.4neoforge
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Что нового
* Changed: Neoforge requires Forge Config API Port to maintain config file compatibility between mod loaders. * Fixed: bug that prevented groups from being displayed on the settings screen **Requirements:** * NeoForge: 20.4.218 * JourneyMap: 1.20.4-5.9.25 * Forge Config API Port: 20.4.1
release

MapFrontiers-1.20.4-2.6.0-fabric

1.20.4-2.6.0-fabric
2 июн. 2024 г.2,9 тыс.Minecraft: 1.20.4fabric, quilt
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Что нового
* Fixed: bug that prevented groups from being displayed on the settings screen **Requirements:** * Fabric: 0.91.2+1.20.4 * JourneyMap: 1.20.4-5.9.25 * Forge Config API Port: 20.4.1
release

MapFrontiers-1.20.4-2.6.0-forge

1.20.4-2.6.0-forge
2 июн. 2024 г.277Minecraft: 1.20.4forge
Скачать
Что нового
* Fixed: bug that prevented groups from being displayed on the settings screen **Requirements:** * Forge: 1.20.4-49.0.19 * JourneyMap: 1.20.4-5.9.25
beta

MapFrontiers-1.20.4-2.6.0beta1-neoforge

1.20.4-2.6.0beta1-neoforge
18 янв. 2024 г.268Minecraft: 1.20.4neoforge
Скачать
Что нового
* First beta for 1.20.4 **Requirements:** * NeoForge: 20.4.69-beta * JourneyMap: 1.20.4-5.9.20
beta

MapFrontiers-1.20.4-2.6.0beta1-fabric

1.20.4-2.6.0beta1-fabric
18 янв. 2024 г.2,1 тыс.Minecraft: 1.20.4fabric, quilt
Скачать
Что нового
* First beta for 1.20.4 **Requirements:** * Fabric: 0.91.2+1.20.4 * JourneyMap: 1.20.4-5.9.20 * Forge Config API Port: 20.4.1
beta

MapFrontiers-1.20.4-2.6.0beta1-forge

1.20.4-2.6.0beta1-forge
18 янв. 2024 г.203Minecraft: 1.20.4forge
Скачать
Что нового
* First beta for 1.20.4 **Requirements:** * Forge: 1.20.4-49.0.19 * JourneyMap: 1.20.4-5.9.20
release

MapFrontiers-1.20.2-2.6.0-fabric

1.20.2-2.6.0-fabric
23 дек. 2023 г.944Minecraft: 1.20.2fabric, quilt
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Что нового
**Requirements:** * Fabric 0.89.1+1.20.2 * JourneyMap 1.20.2-5.9.18 * Forge Config API Port: 9.0.0
release

MapFrontiers-1.20.2-2.6.0-forge

1.20.2-2.6.0-forge
23 дек. 2023 г.335Minecraft: 1.20.2forge
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Что нового
**Requirements:** * Forge 1.20.2-48.0.13 * JourneyMap 1.20.2-5.9.18
release

MapFrontiers-1.20.1-2.6.0p1-fabric

1.20.1-2.6.0p1-fabric
25 нояб. 2023 г.64 тыс.Minecraft: 1.20.1fabric, quilt
Скачать
Что нового
* Fixed: crash when closing certain screens **Requirements:** * Fabric 0.83.1+1.20.1 * JourneyMap 1.20.1-5.9.18 * Forge Config API Port: 8.0.0
release

MapFrontiers-1.20.1-2.6.0p1-forge

1.20.1-2.6.0p1-forge
25 нояб. 2023 г.29,8 тыс.Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
* Fixed: crash when closing certain screens **Requirements:** * Forge 1.20.1-47.0.46 * JourneyMap 1.20.1-5.9.18
beta

MapFrontiers-1.20.2-2.6.0beta2-fabric

1.20.2-2.6.0beta2-fabric
22 нояб. 2023 г.531Minecraft: 1.20.2fabric, quilt
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Что нового
* Fixed: crash when closing certain screens **Requirements:** * Fabric 0.89.1+1.20.2 * JourneyMap 1.20.2-5.9.18 * Forge Config API Port: 9.0.0
beta

MapFrontiers-1.20.2-2.6.0beta2-forge

1.20.2-2.6.0beta2-forge
22 нояб. 2023 г.94Minecraft: 1.20.2forge
Скачать
Что нового
* Fixed: crash when closing certain screens **Requirements:** * Forge 1.20.2-48.0.13 * JourneyMap 1.20.2-5.9.18
beta

MapFrontiers-1.20.2-2.6.0beta1-fabric

1.20.2-2.6.0beta1-fabric
23 окт. 2023 г.763Minecraft: 1.20.2fabric, quilt
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Что нового
First beta for 1.20.2. Please let me know if you find any problems. **Requirements:** * Fabric 0.89.1+1.20.2 * JourneyMap 1.20.2-5.9.15 * Forge Config API Port: 9.0.0
beta

MapFrontiers-1.20.2-2.6.0beta1-forge

1.20.2-2.6.0beta1-forge
23 окт. 2023 г.135Minecraft: 1.20.2forge
Скачать
Что нового
First beta for 1.20.2. Please let me know if you find any problems. **Requirements:** * Forge 1.20.2-48.0.13 * JourneyMap 1.20.2-5.9.15
release

MapFrontiers-1.20.1-2.6.0-fabric

1.20.1-2.6.0-fabric
23 окт. 2023 г.1,9 тыс.Minecraft: 1.20, 1.20.1fabric, quilt
Скачать
Что нового
* Changed: Updated Russian translation (thanks to mindryder) **Requirements:** * Fabric 0.83.1+1.20.1 * JourneyMap 1.20.1-5.9.15 * Forge Config API Port: 8.0.0
release

MapFrontiers-1.20.1-2.6.0-forge

1.20.1-2.6.0-forge
23 окт. 2023 г.1,2 тыс.Minecraft: 1.20, 1.20.1forge, neoforge
Скачать
Что нового
* Changed: Updated Russian translation (thanks to mindryder) **Requirements:** * Forge 1.20.1-47.0.46 * JourneyMap 1.20.1-5.9.15
beta

MapFrontiers 1.20.1-2.6.0beta3-fabric

1.20.1-2.6.0beta3-fabric
20 авг. 2023 г.2,4 тыс.Minecraft: 1.20, 1.20.1fabric, quilt
Скачать
Что нового
* Changed: Updated Russian translation (thanks to mindryder) * Fixed: Missing hint for settings key * Fixed: Fabric credits mention **Requirements:** * Fabric 0.83.1+1.20.1 * JourneyMap 1.20.1-5.9.9 * Forge Config API Port: 8.0.0
beta

MapFrontiers 1.20.1-2.6.0beta3-forge

1.20.1-2.6.0beta3-forge
20 авг. 2023 г.411Minecraft: 1.20, 1.20.1forge, neoforge
Скачать
Что нового
* Changed: Updated Russian translation (thanks to mindryder) * Fixed: HUD not showing up **Requirements:** * Forge 1.20.1-47.0.1 * JourneyMap 1.20.1-5.9.9
beta

MapFrontiers 1.20.1-2.6.0beta2-fabric

1.20.1-2.6.0beta2-fabric
17 июл. 2023 г.2,2 тыс.Minecraft: 1.20, 1.20.1fabric, quilt
Скачать
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map * Changed: Now compatible with 1.20 **Requirements:** * Fabric 0.83.1+1.20.1 * JourneyMap 1.20.1-5.9.9 * Forge Config API Port: 8.0.0
beta

MapFrontiers 1.20.1-2.6.0beta2-forge

1.20.1-2.6.0beta2-forge
17 июл. 2023 г.250Minecraft: 1.20, 1.20.1forge
Скачать
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map * Changed: Now compatible with 1.20 **Requirements:** * Forge 1.20.1-47.0.1 * JourneyMap 1.20.1-5.9.9
release

MapFrontiers 1.19.4-2.5.1-fabric

1.19.4-2.5.1-fabric
8 июл. 2023 г.580Minecraft: 1.19.4fabric, quilt
Скачать
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map * Fixed: Remove icon **Requirements:** * Fabric 0.75.3+1.19.4 * JourneyMap 1.19.4-5.9.6 * Forge Config API Port: 6.0.2
release

MapFrontiers 1.19.3-2.5.1-fabric

1.19.3-2.5.1-fabric
8 июл. 2023 г.222Minecraft: 1.19.3fabric, quilt
Скачать
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map * Fixed: Remove icon **Requirements:** * Fabric 0.75.1+1.19.3 * JourneyMap 1.19.3-5.9.6 * Forge Config API Port: 5.0.11
release

MapFrontiers 1.19.2-2.5.1-fabric

1.19.2-2.5.1-fabric
8 июл. 2023 г.188,9 тыс.Minecraft: 1.19.2fabric, quilt
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Что нового
* Added: Setting to show or hide mod buttons on fullscreen map * Fixed: Remove icon **Requirements:** * Fabric 0.66.0+1.19.2 * JourneyMap 1.19.2-5.9.6 * Forge Config API Port: 4.2.11
release

MapFrontiers 1.18.2-2.5.1-fabric

1.18.2-2.5.1-fabric
8 июл. 2023 г.724Minecraft: 1.18.2fabric, quilt
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Что нового
* Added: Setting to show or hide mod buttons on fullscreen map * Fixed: Remove icon **Requirements:** * Fabric 0.66.0+1.18.2 * JourneyMap 1.18.2-5.9.6 * Forge Config API Port: 3.2.4
release

MapFrontiers 1.19.4-2.5.1

1.19.4-2.5.1
8 июл. 2023 г.416Minecraft: 1.19.4forge
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Что нового
Added: Setting to show or hide mod buttons on fullscreen map Fixed: Remove icon Requirements: Forge 1.19.4-45.0.40 JourneyMap 1.19.4-5.9.6
release

MapFrontiers 1.19.3-2.5.1

1.19.3-2.5.1
8 июл. 2023 г.173Minecraft: 1.19.3forge
Скачать
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map * Fixed: Remove icon **Requirements:** * Forge 1.19.3-44.0.5 * JourneyMap 1.19.3-5.9.6
release

MapFrontiers 1.19.2-2.5.1

1.19.2-2.5.1
8 июл. 2023 г.2,6 тыс.Minecraft: 1.19.2forge
Скачать
Что нового
* Added: Setting to show or hide mod buttons on fullscreen map * Fixed: Remove icon **Requirements:** * Forge 1.19.2-43.2.0 * JourneyMap 1.19.2-5.9.6
release

MapFrontiers 1.18.2-2.5.1

1.18.2-2.5.1
8 июл. 2023 г.1,6 тыс.Minecraft: 1.18.2forge
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Что нового
* Added: Setting to show or hide mod buttons on fullscreen map * Fixed: Remove icon **Requirements:** * Forge 1.18.2-40.1.86 * JourneyMap 1.18.2-5.9.6
beta

MapFrontiers 1.20.1-2.6.0beta1-fabric

1.20.1-2.6.0beta1
17 июн. 2023 г.709Minecraft: 1.20.1fabric, quilt
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Что нового
First beta for 1.20.1. Please let me know if you find any problems. **Requirements:** * Fabric 0.83.1+1.20.1 * JourneyMap 1.20.1-5.9.9 * Forge Config API Port: 8.0.0
beta

MapFrontiers 1.20.1-2.6.0beta1-forge

1.20.1-2.6.0beta1-forge
17 июн. 2023 г.165Minecraft: 1.20.1forge
Скачать
Что нового
First beta for 1.20.1. Please let me know if you find any problems. **Requirements:** * Forge 1.20.1-47.0.1 * JourneyMap 1.20.1-5.9.9
release

MapFrontiers 1.19.4-2.5.0-fabric

1.19.4-2.5.0-fabric
26 мая 2023 г.314Minecraft: 1.19.4fabric, quilt
Скачать
Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen * Fixed: Deleting frontier on info screen crashes * Fixed: filter options not being saved * Fixed: tooltips getting stuck **Requirements:** * Fabric 0.75.3+1.19.4 * JourneyMap 1.19.4-5.9.6 * Forge Config API Port: 6.0.2
release

MapFrontiers 1.19.3-2.5.0-fabric

1.19.3-2.5.0-fabric
26 мая 2023 г.116Minecraft: 1.19.3fabric, quilt
Скачать
Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen * Fixed: Deleting frontier on info screen crashes * Fixed: filter options not being saved * Fixed: tooltips getting stuck **Requirements:** * Fabric 0.75.1+1.19.3 * JourneyMap 1.19.3-5.9.6 * Forge Config API Port: 5.0.11
release

MapFrontiers 1.19.2-2.5.0-fabric

1.19.2-2.5.0-fabric
26 мая 2023 г.270Minecraft: 1.19.2fabric, quilt
Скачать
Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen * Fixed: Deleting frontier on info screen crashes * Fixed: filter options not being saved * Fixed: tooltips getting stuck **Requirements:** * Fabric 0.66.0+1.19.2 * JourneyMap 1.19.2-5.9.6 * Forge Config API Port: 4.2.11
release

MapFrontiers 1.18.2-2.5.0-fabric

1.18.2-2.5.0-fabric
26 мая 2023 г.91Minecraft: 1.18.2fabric, quilt
Скачать
Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen * Fixed: Deleting frontier on info screen crashes * Fixed: filter options not being saved * Fixed: tooltips getting stuck **Requirements:** * Fabric 0.66.0+1.18.2 * JourneyMap 1.18.2-5.9.6 * Forge Config API Port: 3.2.4
release

MapFrontiers 1.19.4-2.5.0

1.19.4-2.5.0
26 мая 2023 г.106Minecraft: 1.19.4forge
Скачать
Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen * Fixed: Deleting frontier on info screen crashes * Fixed: filter options not being saved * Fixed: tooltips getting stuck **Requirements:** * Forge 1.19.4-45.0.40 * JourneyMap 1.19.4-5.9.6
release

MapFrontiers 1.19.3-2.5.0

1.19.3-2.5.0
26 мая 2023 г.92Minecraft: 1.19.3forge
Скачать
Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen * Fixed: Deleting frontier on info screen crashes * Fixed: filter options not being saved * Fixed: tooltips getting stuck **Requirements:** * Forge 1.19.3-44.0.5 * JourneyMap 1.19.3-5.9.6
release

MapFrontiers 1.19.2-2.5.0

1.19.2-2.5.0
26 мая 2023 г.220Minecraft: 1.19.1, 1.19.2forge
Скачать
Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen * Fixed: Deleting frontier on info screen crashes * Fixed: filter options not being saved * Fixed: tooltips getting stuck **Requirements:** * Forge 1.19.2-43.2.0 * JourneyMap 1.19.2-5.9.6
release

MapFrontiers 1.18.2-2.5.0

1.18.2-2.5.0
26 мая 2023 г.115Minecraft: 1.18.2forge
Скачать
Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen * Fixed: Deleting frontier on info screen crashes * Fixed: filter options not being saved * Fixed: tooltips getting stuck **Requirements:** * Forge 1.18.2-40.1.86 * JourneyMap 1.18.2-5.9.6
beta

MapFrontiers 1.19.4-2.5.0-beta3-fabric

1.19.4-2.5.0-beta3-fabric
7 мая 2023 г.286Minecraft: 1.19.4fabric, quilt
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Что нового
* Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Fixed: filter options not being saved * Fixed: tooltips getting stuck **Requirements:** * Fabric 0.75.3+1.19.4 * JourneyMap 1.19.4-5.9.6 * Forge Config API Port: 6.0.2
beta

MapFrontiers 1.19.3-2.5.0-beta3-fabric

1.19.3-2.5.0-beta3-fabric
7 мая 2023 г.102Minecraft: 1.19.3fabric, quilt
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Что нового
* Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Fixed: filter options not being saved **Requirements:** * Fabric 0.75.1+1.19.3 * JourneyMap 1.19.3-5.9.6 * Forge Config API Port: 5.0.11
beta

MapFrontiers 1.19.2-2.5.0-beta3-fabric

1.19.2-2.5.0-beta3-fabric
7 мая 2023 г.1,4 тыс.Minecraft: 1.19.2fabric, quilt
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Что нового
* Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Fixed: filter options not being saved **Requirements:** * Fabric 0.66.0+1.19.2 * JourneyMap 1.19.2-5.9.6 * Forge Config API Port: 4.2.11
beta

MapFrontiers 1.18.2-2.5.0-beta3-fabric

1.18.2-2.5.0-beta3-fabric
7 мая 2023 г.93Minecraft: 1.18.2fabric, quilt
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Что нового
* Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Fixed: filter options not being saved **Requirements:** * Fabric 0.66.0+1.18.2 * JourneyMap 1.18.2-5.9.6 * Forge Config API Port: 3.2.4
beta

MapFrontiers 1.19.4-2.5.0-beta3

1.19.4-2.5.0-beta3
7 мая 2023 г.89Minecraft: 1.19.4forge
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Что нового
* Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Fixed: filter options not being saved * Fixed: tooltips getting stuck **Requirements:** * Forge 1.19.4-45.0.40 * JourneyMap 1.19.4-5.9.6
beta

MapFrontiers 1.19.3-2.5.0-beta3

1.19.3-2.5.0-beta3
7 мая 2023 г.81Minecraft: 1.19.3forge
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Что нового
* Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Fixed: filter options not being saved **Requirements:** * Forge 1.19.3-44.0.5 * JourneyMap 1.19.3-5.9.6
beta

MapFrontiers 1.19.2-2.5.0-beta3

1.19.2-2.5.0-beta3
7 мая 2023 г.90Minecraft: 1.19.1, 1.19.2forge
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Что нового
* Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Fixed: filter options not being saved **Requirements:** * Forge 1.19.2-43.2.0 * JourneyMap 1.19.2-5.9.6
beta

MapFrontiers 1.18.2-2.5.0-beta3

1.18.2-2.5.0-beta3
7 мая 2023 г.106Minecraft: 1.18.2forge
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Что нового
* Added: Copy and Paste buttons for frontier info * Added: Undo and Redo buttons for frontier info * Fixed: filter options not being saved **Requirements:** * Forge 1.18.2-40.1.86 * JourneyMap 1.18.2-5.9.6
beta

MapFrontiers 1.19.4-2.5.0-beta2-fabric

1.19.4-2.5.0-beta2-fabric
1 апр. 2023 г.377Minecraft: 1.19.4fabric, quilt
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Что нового
**Note:** If you have created personal local frontiers by connecting to a server or host LAN that does not have MapFrontiers, your frontiers may disappear. If you want them back you will need to move the *personal_frontiers.dat* file from the /mapfrontier/ folder to the /journeymap/data/mp/*"savegame"*/mapfrontier/ folder. * Fixed: Saving personal local frontier outside of journeymap folder * Fixed: Deleting frontier on info screen crashes * Fixed: Personal local frontiers not saving visibility changes **Requirements:** * Fabric 0.75.3+1.19.4 * JourneyMap 1.19.4-5.9.4beta2 * Forge Config API Port: 6.0.1
beta

MapFrontiers 1.19.3-2.5.0-beta2-fabric

1.19.3-2.5.0-beta2-fabric
1 апр. 2023 г.122Minecraft: 1.19.3fabric, quilt
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Что нового
**Note:** If you have created personal local frontiers by connecting to a server or host LAN that does not have MapFrontiers, your frontiers may disappear. If you want them back you will need to move the *personal_frontiers.dat* file from the /mapfrontier/ folder to the /journeymap/data/mp/*"savegame"*/mapfrontier/ folder. * Fixed: Saving personal local frontier outside of journeymap folder * Fixed: Deleting frontier on info screen crashes * Fixed: Personal local frontiers not saving visibility changes **Requirements:** * Fabric 0.75.1+1.19.3 * JourneyMap 1.19.3-5.9.4 * Forge Config API Port: 5.0.10
beta

MapFrontiers 1.19.2-2.5.0-beta2-fabric

1.19.2-2.5.0-beta2-fabric
1 апр. 2023 г.188Minecraft: 1.19.2fabric, quilt
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Что нового
**Note:** If you have created personal local frontiers by connecting to a server or host LAN that does not have MapFrontiers, your frontiers may disappear. If you want them back you will need to move the *personal_frontiers.dat* file from the /mapfrontier/ folder to the /journeymap/data/mp/*"savegame"*/mapfrontier/ folder. * Fixed: Saving personal local frontier outside of journeymap folder * Fixed: Deleting frontier on info screen crashes * Fixed: Personal local frontiers not saving visibility changes **Requirements:** * Fabric 0.66.0+1.19.2 * JourneyMap 1.19.2-5.9.4 * Forge Config API Port: 4.2.11
beta

MapFrontiers 1.18.2-2.5.0-beta2-fabric

1.18.2-2.5.0-beta2-fabric
1 апр. 2023 г.70Minecraft: 1.18.2fabric, quilt
Скачать
Что нового
**Note:** If you have created personal local frontiers by connecting to a server or host LAN that does not have MapFrontiers, your frontiers may disappear. If you want them back you will need to move the *personal_frontiers.dat* file from the /mapfrontier/ folder to the /journeymap/data/mp/*"savegame"*/mapfrontier/ folder. * Fixed: Saving personal local frontier outside of journeymap folder * Fixed: Deleting frontier on info screen crashes * Fixed: Personal local frontiers not saving visibility changes **Requirements:** * Fabric 0.66.0+1.18.2 * JourneyMap 1.18.2-5.9.4 * Forge Config API Port: 3.2.4
beta

MapFrontiers 1.19.4-2.5.0-beta2

1.19.4-2.5.0-beta2
1 апр. 2023 г.99Minecraft: 1.19.4forge
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Что нового
* Fixed: Deleting frontier on info screen crashes * Fixed: Personal local frontiers not saving visibility changes **Requirements:** * Forge 1.19.4-45.0.1 * JourneyMap 1.19.4-5.9.4beta2
beta

MapFrontiers 1.19.3-2.5.0-beta2

1.19.3-2.5.0-beta2
1 апр. 2023 г.76Minecraft: 1.19.3forge
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Что нового
* Fixed: Deleting frontier on info screen crashes * Fixed: Personal local frontiers not saving visibility changes **Requirements:** * Forge 1.19.3-44.0.5 * JourneyMap 1.19.3-5.9.4
beta

MapFrontiers 1.19.2-2.5.0-beta2

1.19.2-2.5.0-beta2
1 апр. 2023 г.92Minecraft: 1.19.1, 1.19.2forge
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Что нового
* Fixed: Deleting frontier on info screen crashes * Fixed: Personal local frontiers not saving visibility changes **Requirements:** * Forge 1.19.2-43.1.52 * JourneyMap 1.19.2-5.9.4
beta

MapFrontiers 1.18.2-2.5.0-beta2

1.18.2-2.5.0-beta2
1 апр. 2023 г.84Minecraft: 1.18.2forge
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Что нового
* Fixed: Deleting frontier on info screen crashes * Fixed: Personal local frontiers not saving visibility changes **Requirements:** * Forge 1.18.2-40.1.86 * JourneyMap 1.18.2-5.9.4
beta

MapFrontiers-1.19.4-2.5.0-beta1-fabric

1.19.4-2.5.0-beta1-fabric
22 мар. 2023 г.126Minecraft: 1.19.4fabric, quilt
Скачать
Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen **Requirements:** * Fabric 0.75.3+1.19.4 * JourneyMap 1.19.4-5.9.4beta2 * Forge Config API Port: 6.0.1
beta

MapFrontiers-1.19.3-2.5.0-beta1-fabric

1.19.3-2.5.0-beta1-fabric
22 мар. 2023 г.98Minecraft: 1.19.3fabric, quilt
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Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen **Requirements:** * Fabric 0.75.1+1.19.3 * JourneyMap 1.19.3-5.9.4 * Forge Config API Port: 5.0.10
beta

MapFrontiers-1.19.2-2.5.0-beta1-fabric

1.19.2-2.5.0-beta1-fabric
22 мар. 2023 г.86Minecraft: 1.19.2fabric, quilt
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Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen **Requirements:** * Fabric 0.66.0+1.19.2 * JourneyMap 1.19.2-5.9.4 * Forge Config API Port: 4.2.11
beta

MapFrontiers-1.18.2-2.5.0-beta1-fabric

1.18.2-2.5.0-beta1-fabric
22 мар. 2023 г.68Minecraft: 1.18.2fabric, quilt
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Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen **Requirements:** * Fabric 0.66.0+1.18.2 * JourneyMap 1.18.2-5.9.4 * Forge Config API Port: 3.2.4
beta

MapFrontiers-1.19.4-2.5.0-beta1

1.19.4-2.5.0-beta1
22 мар. 2023 г.62Minecraft: 1.19.4forge
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Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen **Requirements:** * Forge 1.19.4-45.0.1 * JourneyMap 1.19.4-5.9.4beta2
beta

MapFrontiers-1.19.3-2.5.0-beta1

1.19.3-2.5.0-beta1
22 мар. 2023 г.71Minecraft: 1.19.3forge
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Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen **Requirements:** * Forge 1.19.3-44.0.5 * JourneyMap 1.19.3-5.9.4
beta

MapFrontiers-1.19.2-2.5.0-beta1

1.19.2-2.5.0-beta1
21 мар. 2023 г.63Minecraft: 1.19.1, 1.19.2forge
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Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen **Requirements:** * Forge 1.19.2-43.1.52 * JourneyMap 1.19.2-5.9.4
beta

MapFrontiers-1.18.2-2.5.0-beta1

1.18.2-2.5.0-beta1
21 мар. 2023 г.73Minecraft: 1.18.2forge
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Что нового
* Added: Frontier announcement in title * Added: Option to announce or not unnamed frontiers * Changed: Splitted visibility options between fullscreen map and minimap * Fixed: Exception when game was closed on frontier info screen **Requirements:** * Forge 1.18.2-40.1.86 * JourneyMap 1.18.2-5.9.4
release

MapFrontiers-1.19.3-2.4.0-fabric

1.19.3-2.4.0-fabric
22 дек. 2022 г.692Minecraft: 1.19.3fabric, quilt
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Что нового
* Added: pt_br.lang (Brazilian Portuguese) * Added: Chinese simplified translation (thanks to dlfnn) * Changed: now a client with the mod can connect to a server or LAN game without the mod * Fixed: Vertices disappear after editing * Fixed: various bugs in delete and visible buttons **Requirements:** * Fabric 0.68.1+1.19.3 * JourneyMap 1.19.3-5.9.0-fabric * Forge Config API Port: 4.2.9
release

MapFrontiers-1.19.1-2.4.0-fabric

1.19.1-2.4.0-fabric
22 дек. 2022 г.629Minecraft: 1.19.1, 1.19.2fabric, quilt
Скачать
Что нового
* Added: pt_br.lang (Brazilian Portuguese) * Added: Chinese simplified translation (thanks to dlfnn) * Changed: now a client with the mod can connect to a server or LAN game without the mod * Fixed: Vertices disappear after editing * Fixed: various bugs in delete and visible buttons **Requirements:** * Fabric 0.58.4+1.19.1 * JourneyMap 1.19.2-5.9.0-fabric * Forge Config API Port: 4.1.4
release

MapFrontiers-1.18.2-2.4.0-fabric

1.18.2-2.4.0-fabric
22 дек. 2022 г.100Minecraft: 1.18.2fabric, quilt
Скачать
Что нового
* Added: pt_br.lang (Brazilian Portuguese) * Added: Chinese simplified translation (thanks to dlfnn) * Changed: now a client with the mod can connect to a server or LAN game without the mod * Fixed: Vertices disappear after editing * Fixed: various bugs in delete and visible buttons **Requirements:** * Fabric 0.66.0+1.18.2 * JourneyMap 1.18.2-5.9.0-fabric * Forge Config API Port: 3.2.4-1.18.2-Fabric
release

MapFrontiers-1.19.3-2.4.0

1.19.3-2.4.0
22 дек. 2022 г.124Minecraft: 1.19.3forge
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Что нового
* Added: pt_br.lang (Brazilian Portuguese) * Added: Chinese simplified translation (thanks to dlfnn) * Changed: now a client with the mod can connect to a server or LAN game without the mod * Fixed: Vertices disappear after editing * Fixed: various bugs in delete and visible buttons **Requirements:** * Forge 1.19.3-44.0.5 * JourneyMap 1.19.3-5.9.0
release

MapFrontiers-1.19.1-2.4.0

1.19.1-2.4.0
22 дек. 2022 г.133Minecraft: 1.19.1, 1.19.2forge
Скачать
Что нового
* Added: pt_br.lang (Brazilian Portuguese) * Added: Chinese simplified translation (thanks to dlfnn) * Changed: now a client with the mod can connect to a server or LAN game without the mod * Fixed: Vertices disappear after editing * Fixed: various bugs in delete and visible buttons **Requirements:** * Forge 1.19.1-42.0.9 * JourneyMap 1.19.2-5.9.0
release

MapFrontiers-1.18.2-2.4.0

1.18.2-2.4.0
22 дек. 2022 г.758Minecraft: 1.18.2forge
Скачать
Что нового
* Added: pt_br.lang (Brazilian Portuguese) * Added: Chinese simplified translation (thanks to dlfnn) * Changed: now a client with the mod can connect to a server or LAN game without the mod * Fixed: Vertices disappear after editing * Fixed: various bugs in delete and visible buttons **Requirements:** * Forge 1.18.2-40.1.85 * JourneyMap 1.18.2-5.9.0
release

MapFrontiers-1.16.5-2.4.0

1.16.5-2.4.0
22 дек. 2022 г.1,4 тыс.Minecraft: 1.16.5forge
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Что нового
* Added: pt_br.lang (Brazilian Portuguese) * Added: Chinese simplified translation (thanks to dlfnn) * Changed: now a client with the mod can connect to a server or LAN game without the mod * Fixed: crash when editing a chunk frontier too fast * Fixed: Vertices disappear after editing * Fixed: various bugs in delete and visible buttons **Requirements:** * Forge 1.16.5-36.2.35 * JourneyMap 1.16.5-5.8.5p6
beta

MapFrontiers-1.19.3-2.4.0-beta4-fabric

1.19.3-2.4.0-beta4-fabric
18 дек. 2022 г.103Minecraft: 1.19.3fabric, quilt
Скачать
Что нового
* Added: pt_br.lang (Brazilian Portuguese) **Requirements:** * Fabric 0.68.1+1.19.3 * JourneyMap 1.19.3-5.9.0beta5-fabric * Forge Config API Port: 4.2.9
beta

MapFrontiers-1.19.1-2.4.0-beta4-fabric

1.19.1-2.4.0-beta4-fabric
18 дек. 2022 г.99Minecraft: 1.19.1, 1.19.2fabric, quilt
Скачать
Что нового
* Added: pt_br.lang (Brazilian Portuguese) **Requirements:** * Fabric 0.58.4+1.19.1 * JourneyMap 1.19.2-5.9.0beta5-fabric * Forge Config API Port: 4.1.4
beta

MapFrontiers-1.18.2-2.4.0-beta4-fabric

1.18.2-2.4.0-beta4-fabric
18 дек. 2022 г.82Minecraft: 1.18.2fabric, quilt
Скачать
Что нового
* Added: pt_br.lang (Brazilian Portuguese) **Requirements:** * Fabric 0.66.0+1.18.2 * JourneyMap 1.18.2-5.9.0beta5-fabric * Forge Config API Port: 3.2.4-1.18.2-Fabric
beta

MapFrontiers-1.19.3-2.4.0-beta4

1.19.3-2.4.0-beta4
18 дек. 2022 г.68Minecraft: 1.19.3forge
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Что нового
* Added: pt_br.lang (Brazilian Portuguese) **Requirements:** * Forge 1.19.3-44.0.5 * JourneyMap 1.19.3-5.9.0beta5
beta

MapFrontiers-1.19.1-2.4.0-beta4

1.19.1-2.4.0-beta4
18 дек. 2022 г.67Minecraft: 1.19.1, 1.19.2forge
Скачать
Что нового
* Added: pt_br.lang (Brazilian Portuguese) **Requirements:** * Forge 1.19.1-42.0.8 * JourneyMap 1.19.2-5.9.0beta5
beta

MapFrontiers-1.18.2-2.4.0-beta4

1.18.2-2.4.0-beta4
18 дек. 2022 г.63Minecraft: 1.18.2forge
Скачать
Что нового
* Added: pt_br.lang (Brazilian Portuguese) Requirements: * Forge 1.18.2-40.1.85 * JourneyMap 1.18.2-5.9.0beta5
beta

MapFrontiers-1.16.5-2.4.0-beta4

1.16.5-2.4.0-beta4
18 дек. 2022 г.97Minecraft: 1.16.5forge
Скачать
Что нового
* Added: pt_br.lang (Brazilian Portuguese) Requirements: * Forge 1.16.5-36.2.35 * JourneyMap 1.16.5-5.8.5p6