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ВЕРСИИ (26)
release
4.0.0
4.0.016 апр. 2026 г.1,5 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# 4.0.0
- updated to 26.1.x
release
3.2.1
3.2.116 апр. 2026 г.96Minecraft: 1.21.11fabric
Что нового
# 3.2.1
## Fixes
- fixed an issue where respawning would no longer reset mana after re-joining a world
release
3.2.0
3.2.017 февр. 2026 г.87Minecraft: 1.21.11fabric
Что нового
# 3.2.0
## Additions
- readded API methods to set and get current mana
- added "manaattributes:add_mana" enchantment effect
- added "manaattributes:mana_using_entity" entity sub predicate
- the mana icon bar now blinks when mana changes, similar to the vanilla health bar. This can be disabled in the client config.
- the mana icon bar now displays reserved mana
## Fixes
- fixed mana for players on respawn/joining a world
- fixed regeneration delay
release
3.1.0
3.1.01 февр. 2026 г.63Minecraft: 1.21.11fabric
Что нового
# 3.1.0
- updated to 1.21.11
## Changes
- regeneration delay timers no longer apply when joining a world
## Technical
- migrated to Mojang Mappings
- replace synced data with a data attachment, following the best practice for custom entity data
release
3.0.0
3.0.025 окт. 2025 г.109Minecraft: 1.21.10fabric
Что нового
# 3.0.0
- updated to 1.21.10
## Additions
## Changes
- removed "generic." prefix from all entity attributes, following vanillas example
## Fixes
- fixed wrong server config name. Sorry for the inconvenience this might have caused!
release
2.9.1
2.9.15 окт. 2025 г.725Minecraft: 1.21.1fabric
Что нового
# 2.9.1
- fixed mana bar being empty when joining a world for the first time
- bumped various dependency versions
release
2.9.0
2.9.015 сент. 2025 г.69Minecraft: 1.21.1fabric
Что нового
# 2.9.0
- replaced game rules with server config options
- tweaked default client config settings
- fixed mana bar being empty when joining a world / respawning
release
2.8.1
2.8.125 авг. 2025 г.74Minecraft: 1.21.1fabric
Что нового
# 2.8.1
- fixed game rules
release
2.8.0
2.8.025 авг. 2025 г.42Minecraft: 1.21.1fabric
Что нового
# 2.8.0
- added "naturalMaximumMana" game rule
- changed default value of "generic.max_mana" to 0
- reworked the "naturalManaRegeneration" game rule (now is a double value, instead of a boolean)
release
2.7.0
2.7.030 июл. 2025 г.192Minecraft: 1.21.1fabric
Что нового
# 2.7.0
- added alternative mana bar consisting of icons, similar to vanillas resource bars (this first iteration does not yet support multiple icon types per bar, e.g. reserved mana)
- reworked the "naturalManaRegeneration" game rule (now works with mods that display attribute values)
- fixed an issue where the mana bar was empty when joining a world for the first time/respawning
- fixed an issue where the mana bar was visible in creative mode
- fixed an issue where the mana bar was visible even when the HUD was hidden (pressing F1)
release
1.6.1
1.6.113 дек. 2024 г.1,5 тыс.Minecraft: 1.20.1fabric
Что нового
# 1.6.1
- removed debug log spam
release
1.6.0
1.6.09 дек. 2024 г.79Minecraft: 1.20.1fabric
Что нового
# 1.6.0
HUD rendering overhaul
The initial idea of splitting a bar into three textures per "layer" to allow for easy change of the bar length, came with the cost of massive FPS drops.
With this rewrite the bar size is no longer changeable with a simple config option. Each 'layer' consists of only 1 texture (which can have configurable dimensions).
In addition, the texture can be dynamically replaced by another texture (with configurable dimensions) depending on the max value.
- removed 'is_centered' option, as it was redundant and unnecessarily complicated
- 'fill_direction' no longer chooses between a horizontal and a vertical 'texture set', it only determines the direction from which the bar is filled. This means that changing between horizontal and vertical resource bars also requires a texture change.
- added the option to display an icon (with configurable texture id and dimensions). This can be toggled independently of the bar and the number.
- changed default value of "generic.max_mana" to 10
release
2.6.0
2.6.09 дек. 2024 г.487Minecraft: 1.21.1fabric
Что нового
# 2.6.0
HUD rendering overhaul
The initial idea of splitting a bar into three textures per "layer" to allow for easy change of the bar length, came with the cost of massive FPS drops.
With this rewrite the bar size is no longer changeable with a simple config option. Each 'layer' consists of only 1 texture (which can have configurable dimensions).
In addition, the texture can be dynamically replaced by another texture (with configurable dimensions) depending on the max value.
- removed 'is_centered' option, as it was redundant and unnecessarily complicated
- 'fill_direction' no longer chooses between a horizontal and a vertical 'texture set', it only determines the direction from which the bar is filled. This means that changing between horizontal and vertical resource bars also requires a texture change.
- added the option to display an icon (with configurable texture id and dimensions). This can be toggled independently of the bar and the number.
- changed default value of "generic.max_mana" to 10
release
1.5.1
1.5.16 дек. 2024 г.78Minecraft: 1.20.1fabric
Что нового
# 1.5.1
- fixed "offset_from_origin" config values not working correctly
- mana number display is now independent of the mana bar
release
2.5.1
2.5.16 дек. 2024 г.79Minecraft: 1.21.1fabric
Что нового
# 2.5.1
- fixed "offset_from_origin" config values not working correctly
- mana number display is now independent of the mana bar
release
2.4.0
2.4.04 дек. 2024 г.67Minecraft: 1.21.1fabric
Что нового
# 2.4.0
- added "generic.reserved_mana" entity attribute
- changed "natural mana regeneration" gamerule to simply add 1 mana regeneration. The previous implementation prevented mana regeneration from ever becoming negative.
- HUD element overhaul, improves mod compatibility, increases customization options
- generally improved config layout
- removed dependency on Cloth Config
- added dependency on Fzzy Config
- added dependency on Resource Bar API
release
1.4.0
1.4.04 дек. 2024 г.288Minecraft: 1.20.1fabric
Что нового
# 1.4.0
- added "generic.reserved_mana" entity attribute
- changed "natural mana regeneration" gamerule to simply add 1 mana regeneration. The previous implementation prevented mana regeneration from ever becoming negative.
- HUD element overhaul, improves mod compatibility, increases customization options
- generally improved config layout
- removed dependency on Cloth Config
- added dependency on Fzzy Config
- added dependency on Resource Bar API
release
2.3.0
2.3.08 сент. 2024 г.402Minecraft: 1.21.1fabric
Что нового
# 2.3.0
- further improvements to mana bar customization
- added a missing translation keys
release
2.2.0
2.2.03 сент. 2024 г.809Minecraft: 1.21.1fabric
Что нового
# 2.2.0
- update to 1.21.1
- improved mana bar customization
release
2.1.0
2.1.026 июл. 2024 г.1,6 тыс.Minecraft: 1.21fabric
Что нового
# 2.1.0
- added optional smooth mana bar animations
- added a mana regeneration delay after mana is reduced, controlled by an entity attribute
- added a missing translation key
release
1.3.0
1.3.026 июл. 2024 г.739Minecraft: 1.20.1fabric
Что нового
# 1.3.0
- added optional smooth mana bar animations
- added a mana regeneration delay after mana is reduced, controlled by an entity attribute
- added a missing translation key
release
2.0.0
2.0.014 июн. 2024 г.171Minecraft: 1.21fabric
Что нового
Update to 1.21
release
1.2.0
1.2.024 мая 2024 г.478Minecraft: 1.20.1fabric
Что нового
- Changed the way the attributes are registered, which increased compatibility with other mods.
release
1.1.0
1.1.012 мая 2024 г.117Minecraft: 1.20.1fabric
Что нового
- Added more options to configure the HUD element.
release
1.0.1
1.0.112 мая 2024 г.89Minecraft: 1.20.1fabric
Что нового
- Fixed an issue where some config values where not applied correctly.
release
1.0.0
1.0.04 мая 2024 г.132Minecraft: 1.20.1fabric
Что нового
First release!