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ВЕРСИИ (14)
release
Maleficium: Vampires, Magic & More! 1.0.5
1.0.513 июл. 2026 г.882Minecraft: 1.20.1forge, neoforge
Что нового
## Version 1.0.5
### Additions
- Improved the vampire crosshair to show how much blood the mob has remaining
- Overhauled the compulsion ability to use a menu/selector similar to the witch spell selection screen and added new abilities
- Added compatibility with the Tough as Nails mod
- Vampires are no longer affected by heat, cold, thirst.
- Overhauled the MCA Reborn compatibility
- Daylight rings can now be given to villagers using the gift button.
- Turning/killing villagers with vampire blood no longer makes MCA think the villagers died.
- Vampires are now fully unable to procreate in MCA Reborn. (togglable in config)
- MCA Reborn villagers can no longer be compelled
- Added a basic coffin implementation (vampires only, same model as black bed)
- Changed the vampire method that uses witches to require players to survive the witch with a totem of undying instead (still 50% chance).
### Fixes
- Fixed a bug involving mob blood causing crashes when certain mods are installed
- Fixed a bug that caused errors & crashes with certain entities from other mods
- Overhauled the old desiccation system to fix lots of bugs
- Overhauled the blood system to take blood away from most mobs that shouldn't have it and rebalanced max blood amounts.
release
Maleficium: Vampires, Magic & More! 1.0.4
1.0.48 апр. 2026 г.324Minecraft: 1.20.1forge, neoforge
Что нового
## Version 1.0.4
### Additions
- Added a **favourites** system for spells
- Added a config option for choosing whether vampires should take fall damage
- Added a config option for choosing whether vampires should go back to being human on death
- Added more **attribute options** to the config
- Added a config option for whether heretics should exist (vampires with magic)
- Made it so that vampire MCA Reborn villagers don't sleep at night
- Added the ability to give **daylight rings** to MCA Reborn villagers by crouching and right-clicking them with a ring
- Added a blood exclusion list config file
- Added a config option to enable/disable the crafting grimoire on join
### Fixes
- Visual bug fixes - air bubbles & zooming bug
- Fixed a bug that caused errors & crashes with certain entities from other mods
release
Maleficium: Vampires, Magic & More! 1.0.3
1.0.316 янв. 2026 г.375Minecraft: 1.20.1forge, neoforge
Что нового
## Version 1.0.3
### Additions
- Added a **sire bond** system that prevents an original's sire line from attacking them. _(toggleable in config)_
- Added a new **spell obtainment** system. You now use scrolls found in chests to unlock spells.
- Added a **spell selection** menu that can be used to quickly cast spells.
- Added a **broken neck** effect that temporarily immobilises vampires.
- Added the **Immobilus** spell. (freeze your enemies in place)
- Added the **Menedek Qual Suurentaa** spell. *(snap the necks of nearby vampires)*
- Added a **mob blood override** to the config so you can modify blood values of certain mobs.
- Added the **Confremun Signas** spell. (reverse/undo your salt barriers)
### Changes
- Switched back to the old blood bottle texture.
- Made blood bottles drinkable.
release
Maleficium: Vampires, Magic & More! 1.0.2
1.0.21 янв. 2026 г.102Minecraft: 1.20.1forge, neoforge
Что нового
## Version 1.0.2
### Additions
- Added the **Incendia** spell. (perfect for pyromaniacs)
- Added the **Lux Lucis** spell. (light up the area around you)
- Added the **Immobilus** spell. (freeze your enemies in place)
- Added salt
- Added the **Vis Sera Portus** spell. (create a magical barrier using salt)
### Changes
- Modified the formatting of the spell section of the witchcraft grimoire.
### Fixes
- Fixed bug that caused crashes with other terrablender mods. (my fault)
release
Maleficium: Vampires, Magic & More! 1.0.1
1.0.117 дек. 2025 г.103Minecraft: 1.20.1forge, neoforge
Что нового
## Advent Calendar Releases 1-4 (v1.0.1)
### Additions
- Added a new music disc! *(10% chance from draining a parrot)*
- Optional [MCA Reborn](https://modrinth.com/mod/minecraft-comes-alive-reborn) support! *(Make villagers immortal)*
- Improved vampire senses *(Find out what species other players are)*
### Changes
- Made vampire abilities feel more immersive
### Fixes
- Fixed bug that caused vampire players not to be killed when their original dies.
release
Maleficium: Vampires, Magic & More! 1.0.0-hotfix1
1.0.0-hotfix113 дек. 2025 г.60Minecraft: 1.20.1forge, neoforge
Что нового
### Fixes
- Fixed bug that caused Maleficium to load before its dependencies causing a crash
release
Maleficium: Vampires, Magic & More! 1.0.0
1.0.013 дек. 2025 г.31Minecraft: 1.20.1forge, neoforge
Что нового
### Additions
- [TerraBlender](https://modrinth.com/mod/terrablender) dependency
- Ancient Forest biome
- Added Maleficium levels
- Added magical energy system
- Added white oak stake crafting recipe
- Vampires can now stay under water without drowning
- "Become A Witch" achievement is now granted on join (if the player has magic)
### Changes
- White Oak Trees now only generate in the Ancient Forest biome
- Updated mod logo
- Reworked the blood system to make hunger go down slower (improved saturation)
- Changed invisibility spell duration to be dependent on Maleficium level
- Made the "Become A Vampire" achievement be granted to original vampires too.
- Updated item textures (thank you SangreBK)
- Added autocompletion for "/setspecies"
- Desiccated players now teleport to the ground (stops them floating)
### Fixes
- Fixed bug involving patchouli dependency
- Fixed bug that caused player skins to stay desiccated after respawning
- Made white oak planks craftable
- Fixed a bug that caused vampires to burn during the rain
- Fixed bug that caused original vampires to be unable to compel mobs
beta
Maleficium: Vampires, Magic & More! 1.0.0-beta4-hotfix2
1.0.0-beta4-hotfix24 окт. 2025 г.289Minecraft: 1.20.1forge, neoforge
Что нового
### Fixes:
* Fixed a bug where desiccated vampires could starve to death
beta
Maleficium: Vampires, Magic & More! 1.0.0-beta4-hotfix
1.0.0-beta4-hotfix30 авг. 2025 г.128Minecraft: 1.20.1forge, neoforge
Что нового
### Fixes:
* Made it so that the **/setspecies** command requires permission to use
* Reverted ResourceLocation method to the near-deprecated version to avoid crashes with some users.
* Add vampiric hearing ability to vampirism grimoire (because I forgot to)
beta
Maleficium: Vampires, Magic & More! 1.0.0-beta4
1.0.0-beta421 авг. 2025 г.93Minecraft: 1.20.1forge, neoforge
Что нового
## NOTICE: This will likely be the last beta version before the official release. Expect possible delays before the next update's release...
### Additions:
* Added a custom crosshair for vampires when looking at mobs they can drink from
* Updated the Patchouli book textures to use custom ones
* Added magic/witchcraft
* Added invisibility spell
* Added white oak tree
* Added dark magic effect
* Added original vampires
* Added the vampire creation ritual
* Added mora miserium
* Added vampire hearing (Github: #4)
* Added particles when drinking blood
* Added mortar and pestle
* Added crushed sunflower
* Added iron dagger
* Added blood harvesting
* Modified desiccation to make player skins appear grey when desiccated
* Turn vampires back into humans upon death
* Modified the witchcraft/magic system so that all species can do magic
### Fixes
* Fixed bug which caused normal players to be unable to have the night vision effect
* Fixed bug which caused desiccated players to be able to fast travel
### Removals
* None
**Full Changelog**:
[https://github.com/ItsMitlit/Maleficium/compare/1.0.0-beta3...1.0.0-beta4](https://github.com/ItsMitlit/Maleficium/compare/1.0.0-beta3...1.0.0-beta4)
beta
Maleficium: Vampires, Magic & More! 1.0.0-beta3-hotfix
1.0.0-beta3-hotfix31 июл. 2025 г.94Minecraft: 1.20.1forge, neoforge
Что нового
## Fixes
- Fix bug that caused crashes when on a server
- Add missing line which caused non-vampires to be able to compel mobs.
beta
Maleficium: Vampires, Magic & More! 1.0.0-beta3
1.0.0-beta312 июл. 2025 г.76Minecraft: 1.20.1forge, neoforge
Что нового
### Additions:
* Implements #4 (Bite Sounds)
* Implements #1 (Immortal Vampires)
* Adds Maleficium advancements
* Adds Patchouli compatability/documentation
* Added **Fast Travel** ability
* Killing a villager by draining them causes nearby iron golems to target the player
* Mobs now regenerate blood over time
* Increased max hunger for vampires to 40 points (20 icons)
* Vampire transition - allows vampires to turn other humans into vampires
* Changed the recipe for the daylight ring to make it cheaper (only 1 netherite ingot)
* Added vampire desiccation to balance out the immortal vampires feature
* Added a beta notice that appears in chat to let players know where to report issues
* Managed to pretty much double the size of the file
### Fixes
* Fixed bug which gave vampire speed to other species
* Adjusted vampire burn times to match Minecraft undead mobs
* Fixed some bugs related to multiplayer
### Removals
* None
**Full Changelog**: https://github.com/ItsMitlit/Maleficium/compare/1.0.0-beta2...1.0.0-beta3
beta
Maleficium: Vampires, Magic & More! 1.0.0-beta2
1.0.0-beta213 июн. 2025 г.103Minecraft: 1.20.1forge, neoforge
Что нового
# Changes:
### Additions:
* Added vampire buffs (speed, jump boost, strength)
* Added compulsion for most mobs (make them follow you for 15s)
* Changed mod name to Maleficium
* Added white oak stake (no functionality yet)
* Made vampires almost immortal (weakened when at 1/2 heart but killable with fire, the void, or a wooden sword)
* Made it so witches can now turn players into vampires. (50% chance by default, editable in config file)
### Fixes
* Fixed crash caused by left-clicking an edible item
* Adjusted vampire burn times to match Minecraft undead mobs
### Removals
* None
beta
MCLegacies: Vampires & More! 1.0.0-beta1
1.0.0-beta16 мая 2025 г.102Minecraft: 1.20.1forge, neoforge
Что нового
The first beta release of the mod!
**Full Changelog:** https://github.com/ItsMitlit/MCLegacies/commits/1.0.0-beta1