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Maleficium: Vampires, Magic & More!

ВЕРСИИ (14)

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Maleficium: Vampires, Magic & More! 1.0.5

1.0.5
13 июл. 2026 г.882Minecraft: 1.20.1forge, neoforge
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## Version 1.0.5 ### Additions - Improved the vampire crosshair to show how much blood the mob has remaining - Overhauled the compulsion ability to use a menu/selector similar to the witch spell selection screen and added new abilities - Added compatibility with the Tough as Nails mod - Vampires are no longer affected by heat, cold, thirst. - Overhauled the MCA Reborn compatibility - Daylight rings can now be given to villagers using the gift button. - Turning/killing villagers with vampire blood no longer makes MCA think the villagers died. - Vampires are now fully unable to procreate in MCA Reborn. (togglable in config) - MCA Reborn villagers can no longer be compelled - Added a basic coffin implementation (vampires only, same model as black bed) - Changed the vampire method that uses witches to require players to survive the witch with a totem of undying instead (still 50% chance). ### Fixes - Fixed a bug involving mob blood causing crashes when certain mods are installed - Fixed a bug that caused errors & crashes with certain entities from other mods - Overhauled the old desiccation system to fix lots of bugs - Overhauled the blood system to take blood away from most mobs that shouldn't have it and rebalanced max blood amounts.
release

Maleficium: Vampires, Magic & More! 1.0.4

1.0.4
8 апр. 2026 г.324Minecraft: 1.20.1forge, neoforge
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## Version 1.0.4 ### Additions - Added a **favourites** system for spells - Added a config option for choosing whether vampires should take fall damage - Added a config option for choosing whether vampires should go back to being human on death - Added more **attribute options** to the config - Added a config option for whether heretics should exist (vampires with magic) - Made it so that vampire MCA Reborn villagers don't sleep at night - Added the ability to give **daylight rings** to MCA Reborn villagers by crouching and right-clicking them with a ring - Added a blood exclusion list config file - Added a config option to enable/disable the crafting grimoire on join ### Fixes - Visual bug fixes - air bubbles & zooming bug - Fixed a bug that caused errors & crashes with certain entities from other mods
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Maleficium: Vampires, Magic & More! 1.0.3

1.0.3
16 янв. 2026 г.375Minecraft: 1.20.1forge, neoforge
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## Version 1.0.3 ### Additions - Added a **sire bond** system that prevents an original's sire line from attacking them. _(toggleable in config)_ - Added a new **spell obtainment** system. You now use scrolls found in chests to unlock spells. - Added a **spell selection** menu that can be used to quickly cast spells. - Added a **broken neck** effect that temporarily immobilises vampires. - Added the **Immobilus** spell. (freeze your enemies in place) - Added the **Menedek Qual Suurentaa** spell. *(snap the necks of nearby vampires)* - Added a **mob blood override** to the config so you can modify blood values of certain mobs. - Added the **Confremun Signas** spell. (reverse/undo your salt barriers) ### Changes - Switched back to the old blood bottle texture. - Made blood bottles drinkable.
release

Maleficium: Vampires, Magic & More! 1.0.2

1.0.2
1 янв. 2026 г.102Minecraft: 1.20.1forge, neoforge
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## Version 1.0.2 ### Additions - Added the **Incendia** spell. (perfect for pyromaniacs) - Added the **Lux Lucis** spell. (light up the area around you) - Added the **Immobilus** spell. (freeze your enemies in place) - Added salt - Added the **Vis Sera Portus** spell. (create a magical barrier using salt) ### Changes - Modified the formatting of the spell section of the witchcraft grimoire. ### Fixes - Fixed bug that caused crashes with other terrablender mods. (my fault)
release

Maleficium: Vampires, Magic & More! 1.0.1

1.0.1
17 дек. 2025 г.103Minecraft: 1.20.1forge, neoforge
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## Advent Calendar Releases 1-4 (v1.0.1) ### Additions - Added a new music disc! *(10% chance from draining a parrot)* - Optional [MCA Reborn](https://modrinth.com/mod/minecraft-comes-alive-reborn) support! *(Make villagers immortal)* - Improved vampire senses *(Find out what species other players are)* ### Changes - Made vampire abilities feel more immersive ### Fixes - Fixed bug that caused vampire players not to be killed when their original dies.
release

Maleficium: Vampires, Magic & More! 1.0.0-hotfix1

1.0.0-hotfix1
13 дек. 2025 г.60Minecraft: 1.20.1forge, neoforge
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### Fixes - Fixed bug that caused Maleficium to load before its dependencies causing a crash
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Maleficium: Vampires, Magic & More! 1.0.0

1.0.0
13 дек. 2025 г.31Minecraft: 1.20.1forge, neoforge
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### Additions - [TerraBlender](https://modrinth.com/mod/terrablender) dependency - Ancient Forest biome - Added Maleficium levels - Added magical energy system - Added white oak stake crafting recipe - Vampires can now stay under water without drowning - "Become A Witch" achievement is now granted on join (if the player has magic) ### Changes - White Oak Trees now only generate in the Ancient Forest biome - Updated mod logo - Reworked the blood system to make hunger go down slower (improved saturation) - Changed invisibility spell duration to be dependent on Maleficium level - Made the "Become A Vampire" achievement be granted to original vampires too. - Updated item textures (thank you SangreBK) - Added autocompletion for "/setspecies" - Desiccated players now teleport to the ground (stops them floating) ### Fixes - Fixed bug involving patchouli dependency - Fixed bug that caused player skins to stay desiccated after respawning - Made white oak planks craftable - Fixed a bug that caused vampires to burn during the rain - Fixed bug that caused original vampires to be unable to compel mobs
beta

Maleficium: Vampires, Magic & More! 1.0.0-beta4-hotfix2

1.0.0-beta4-hotfix2
4 окт. 2025 г.289Minecraft: 1.20.1forge, neoforge
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### Fixes: * Fixed a bug where desiccated vampires could starve to death
beta

Maleficium: Vampires, Magic & More! 1.0.0-beta4-hotfix

1.0.0-beta4-hotfix
30 авг. 2025 г.128Minecraft: 1.20.1forge, neoforge
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### Fixes: * Made it so that the **/setspecies** command requires permission to use * Reverted ResourceLocation method to the near-deprecated version to avoid crashes with some users. * Add vampiric hearing ability to vampirism grimoire (because I forgot to)
beta

Maleficium: Vampires, Magic & More! 1.0.0-beta4

1.0.0-beta4
21 авг. 2025 г.93Minecraft: 1.20.1forge, neoforge
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## NOTICE: This will likely be the last beta version before the official release. Expect possible delays before the next update's release... ### Additions: * Added a custom crosshair for vampires when looking at mobs they can drink from * Updated the Patchouli book textures to use custom ones * Added magic/witchcraft * Added invisibility spell * Added white oak tree * Added dark magic effect * Added original vampires * Added the vampire creation ritual * Added mora miserium * Added vampire hearing (Github: #4) * Added particles when drinking blood * Added mortar and pestle * Added crushed sunflower * Added iron dagger * Added blood harvesting * Modified desiccation to make player skins appear grey when desiccated * Turn vampires back into humans upon death * Modified the witchcraft/magic system so that all species can do magic  ### Fixes * Fixed bug which caused normal players to be unable to have the night vision effect * Fixed bug which caused desiccated players to be able to fast travel ### Removals * None **Full Changelog**: [https://github.com/ItsMitlit/Maleficium/compare/1.0.0-beta3...1.0.0-beta4](https://github.com/ItsMitlit/Maleficium/compare/1.0.0-beta3...1.0.0-beta4)
beta

Maleficium: Vampires, Magic & More! 1.0.0-beta3-hotfix

1.0.0-beta3-hotfix
31 июл. 2025 г.94Minecraft: 1.20.1forge, neoforge
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## Fixes - Fix bug that caused crashes when on a server - Add missing line which caused non-vampires to be able to compel mobs.
beta

Maleficium: Vampires, Magic & More! 1.0.0-beta3

1.0.0-beta3
12 июл. 2025 г.76Minecraft: 1.20.1forge, neoforge
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### Additions: * Implements #4 (Bite Sounds) * Implements #1 (Immortal Vampires) * Adds Maleficium advancements * Adds Patchouli compatability/documentation * Added **Fast Travel** ability * Killing a villager by draining them causes nearby iron golems to target the player * Mobs now regenerate blood over time * Increased max hunger for vampires to 40 points (20 icons) * Vampire transition - allows vampires to turn other humans into vampires * Changed the recipe for the daylight ring to make it cheaper (only 1 netherite ingot) * Added vampire desiccation to balance out the immortal vampires feature * Added a beta notice that appears in chat to let players know where to report issues * Managed to pretty much double the size of the file   ### Fixes * Fixed bug which gave vampire speed to other species * Adjusted vampire burn times to match Minecraft undead mobs * Fixed some bugs related to multiplayer ### Removals * None **Full Changelog**: https://github.com/ItsMitlit/Maleficium/compare/1.0.0-beta2...1.0.0-beta3
beta

Maleficium: Vampires, Magic & More! 1.0.0-beta2

1.0.0-beta2
13 июн. 2025 г.103Minecraft: 1.20.1forge, neoforge
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# Changes: ### Additions: * Added vampire buffs (speed, jump boost, strength) * Added compulsion for most mobs (make them follow you for 15s) * Changed mod name to Maleficium * Added white oak stake (no functionality yet) * Made vampires almost immortal (weakened when at 1/2 heart but killable with fire, the void, or a wooden sword) * Made it so witches can now turn players into vampires. (50% chance by default, editable in config file)   ### Fixes * Fixed crash caused by left-clicking an edible item * Adjusted vampire burn times to match Minecraft undead mobs ### Removals * None
beta

MCLegacies: Vampires & More! 1.0.0-beta1

1.0.0-beta1
6 мая 2025 г.102Minecraft: 1.20.1forge, neoforge
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The first beta release of the mod! **Full Changelog:** https://github.com/ItsMitlit/MCLegacies/commits/1.0.0-beta1