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MagicSpells

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MagicSpells 4.0-Beta-19

4.0-Beta-19
26 авг. 2026 г.491Minecraft: 26.1.2, 26.2paper
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# [Click to view changelog](https://github.com/TheComputerGeek2/MagicSpells/releases/tag/4.0-Beta-19)
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4.0-Beta-18

4.0-Beta-18
17 янв. 2026 г.1,1 тыс.Minecraft: 1.21.10, 1.21.11paper
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# [Click to view changelog](https://github.com/TheComputerGeek2/MagicSpells/releases/tag/4.0-Beta-18)
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4.0-Beta-17

4.0-Beta-17
4 июн. 2025 г.1 тыс.Minecraft: 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8paper
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# [Click to view changelog](https://github.com/TheComputerGeek2/MagicSpells/releases/tag/4.0-Beta-17)
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4.0-Beta-16

4.0-Beta-16
13 нояб. 2024 г.1,2 тыс.Minecraft: 1.21, 1.21.1, 1.21.3, 1.21.4paper
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# [Click to view changelog](https://github.com/TheComputerGeek2/MagicSpells/releases/tag/47ecdbb)
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4.0-Beta-15

4.0-Beta-15
12 июн. 2024 г.703Minecraft: 1.20.6paper
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## Version Support This build only supports Paper server version `1.20.6`. ## Breaking Changes <ol> <li id="breaking-1">During the update to <code>1.20.5/6</code>, the identifiers of several data types were renamed to match their vanilla counterparts. For example, the <code>spell_mob</code> and <code>redstone</code> particles were renamed to <code>entity_effect</code> and <code>dust</code>, respectively. In most cases spell options will still accept the legacy names; users are still advised to migrate away from them, however.</li> <li id="breaking-2">The <code>entity_effect</code> particle now requires a color. For the <code>particles</code>, <code>particlespersonal</code> and <code>particlecloud</code> spell effects, this is done with the new <code>argb-color</code> option.</li> </ol> ## Bugfixes - Fixed an issue that prevented `ListSpell` and `SublistSpell` from listing temp-granted spells. - Fixed an issue that caused `ListSpell` and `SublistSpell` to list empty spell lists improperly in certain situations. - Fixed an issue that prevented `SummonSpell` from functioning without a caster when casting at an entity from a location. - Fixed an issue that prevented replacement and certain spell effect options from working when using the `trail` effect position in certain situations. - Fixed an issue that prevented `ProjectileSpell` from checking intermediate entity collisions properly. ## Changes - `ListSpell` and `SublistSpell` now list spells in alphabetical order. - `SummonSpell` now checks `can-target` and `target-modifiers`, as well as applying `variable-mods-target`. ## Additions - Added the `argb-color` option to the `particles`, `particlespersonal` and `particlecloud` effect types. Specifies an [ARGB color](https://github.com/TheComputerGeek2/MagicSpells/wiki/Other-Data-Types#argb-color) to be used for the particle. Applicable to the `entity_effect` particle. - Added the `body` and `body-drop-chance` options to the `equipment` section of entity data. Applicable to [mob entities](https://jasperlorelai.eu/paperdocs/org/bukkit/entity/class-use/Mob.html#org.bukkit.entity). - Added the `only-count-on-success` option to `LoopSpell`. When `true`, an iteration of the loop only counts towards `iterations` if all of the subspells in `spells` succeed. Defaults to `false`. - Added the `pitch` and `yaw` angle options to spell effects, entity data, and `OffsetLocationSpell`. Specifies an angle for pitch and yaw, respectively. Optionally supports starting with a `~` to specify a relative angle. Both options default to `~`. - Added the `should-burn-in-day` option to entity data. If `false`, the spawned mob will no longer burn in the day. Defaults to `false`.
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4.0-Beta-14

4.0-Beta-14
18 мая 2024 г.436Minecraft: 1.20.4paper
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# [Click to view changelog](https://gist.github.com/JasperLorelai/921f395d7b429bce248162e2d8130030)
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4.0 Beta 13 patch 1

4.0-Beta-13-patch-1
17 мая 2024 г.810Minecraft: 1.19.4, 1.20, 1.20.1, 1.20.2paper
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## Bugfixes: - Fixed an issue where the `height` option of `VelocitySpell` was divided by `10`. - Fixed an issue where the `velocity` option of `VelocitySpell` wasn't divided by `10`. - Fixed an issue with `ExplodeSpell` that caused it to error out in specific circumstances. - Fixed an issue that prevented `change-pitch` option of `ParticleProjectileSpell` from functioning properly. - Fixed an issue that caused self-targeting to error out in specific circumstances. - Fixed an issue that prevented the `cast-time` spell option from functioning. - Fixed an issue that caused the `duration` option of the `bossbar` effect to not function properly. ## Additions: - Added the `projectile-horiz-offset`, `projectile-vert-offset`, `projectile-horiz-spread`, and `projectile-vert-spread` options to `HomingMissileSpell`. - The `remove` option of `CleanseSpell` now supports removing totems spawned by `TotemSpell`, using the format `totem:<totem spell name>`. - The `namespace-key` option of the `bossbar` effect now supports replacement.
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4.0 Beta 13

4.0-Beta-13
5 нояб. 2023 г.370Minecraft: 1.19.4, 1.20, 1.20.1, 1.20.2paper
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# [Click to view changelog]([https://gist.github.com/JasperLorelai/3c6b36aeed7f328c77bbf6ee96b0de0b)
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4.0 Beta 12

4.0-Beta-12
19 дек. 2022 г.350Minecraft: 1.19, 1.19.1, 1.19.2paper
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Supports `1.19` only. Minor changes and bugfixes Changelog: - Added `always` modifier. - Added `bow-items`, `ammo-items`, `disallowed-bow-items`, `disallowed-ammo-items` for BowSpell. - Added `strict-enchants` and `strict-enchant-level` for MagicItems. - Added `potion-effects` list for PotionEffectSpell (Format: `<PotionType> <Duration> <Strength> <Hidden> <Ambient> <Icon>`). - Added `icon` parameter for PotionEffectSpell. - Subspells will check their target lists when casting at an entity.