
Magical Technology
A slightly scuffed modpack that has exploration and technology
Автор: ezyybin6048210обновлён 25 июн. 2025 г.
ПриключенияТехнологии
Описание
Magical Technology :)
A modpack mostly about aesthetics technology (Create and Botania) & exploration & also combat
and maybe bring a friend along the way :)
When progressing through this experience, the progression will jump to doing combat, tech progression of different mods, bossfights, upgrading your armor, and building a nice base. Because of course, no tech mods with magic boxes here!
The entire thing is what came out of the thought of "what if i put exploration and tech modpacks in a blender"
And also more sanboxy stuff too why not
Basically two polar oppisites of progression modpacks Some important mods are:
- The Twilight Forest (not included, you will have to download it manually)
- Create
- Botania
- A mod made for the modpack to tie all the loose ends (by me :)))
- KubeJS to pull everything together
Галерея
Последние версии
Все версии →release
Magical Technology 1.3.0
1.3.025 июн. 2025 г.583Minecraft: 1.20.1neoforge
Что нового
- Made a good title screen!
- Did some recipe things
- And uhh
- Triple tested 3 things (No, you can't know what they are)
release
Magical Technology 1.2.1
1.2.124 июн. 2025 г.50Minecraft: 1.20.1neoforge
Что нового
i did things probably i dont renember
release
Magical Technology 1.2.0
1.2.025 мая 2025 г.56Minecraft: 1.20.1neoforge
Что нового
- Fixed stuff
- Uses Ice&Fire for dragons, just like how i wanted to
- Moved color-wide items to KubeJS
- Microwaved some nuggets
uhhhhh
release
Magical Technology 1.1.1
1.1.16 мая 2025 г.53Minecraft: 1.20.1neoforge
Что нового
deleted 1.1.0 hahah
structure changes and iron golem drops gone
probably other stuff that i dont renember i changed
release
Magical Technology 1.0.5
1.0.52 мая 2025 г.63Minecraft: 1.20.1neoforge
Что нового
Small changes about if magicaltech is able to be used in a modrinth modpack.
WARNING: you will have to disable forge manually if you want the pack to not error out in 5 seconds. This is fixed in 1.1.0
