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ВЕРСИИ (6)
release
1.3.2
1.3.221 июл. 2026 г.4Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.8bukkit, paper, purpur, spigot
Что нового
* feat(audio): add bid sounds with villager sounds and player notifications (61ef9da)
* fix(ui): add purple alias for dark_purple in RarityColorMapper (4a6256d)
* docs: update CLAUDE.md with new preview/reveal config and features (a0c6107)
* feat(config): add preview placeholder materials and allow black rarity (c7683bf)
* fix(ui): resolve rarity ID to color name for correct glass pane coloring (698bde7)
* fix(ui): allow early skip of reveal GUI and guard stale animation ticks (608596e)
* feat(audio): add rarity-specific reveal sounds with dragon growls for mythic/legendary (c78b8e9)
* feat(ui): add reveal animation with config-driven flicker and timing (44108fe)
* feat(ui): use colored glass block when only rarity is revealed preview (982065d)
release
1.3.1
1.3.121 июл. 2026 г.3Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.8bukkit, paper, purpur, spigot
Что нового
* feat(content): expand items to 148, add 15 events, enlarge arena pools (691ca72)
release
1.3.0
1.3.021 июл. 2026 г.3Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.8bukkit, paper, purpur, spigot
Что нового
* fix: defer anvil GUI open by 1 tick to avoid Paper 1.21.8 server freeze (b298d52)
* docs: update mermaid chart and game description to match simplified flow (caae464)
* feat(ui): action bar countdowns, multiplier colors, compact titles (34f9571)
* refactor: simplify player-facing messages and move seeds to server log (98ceaec)
* feat: handle player death during auction and add disconnect/death lifecycle tests (64b8a84)
* feat: add matchmaking module with per-arena queue commands and config migration (bc8cfdb)
* fix(ui): hide reveal placeholders when item is revealed (b103866)
* fix(ui): skip rendering fully-hidden items in preview chest (73590f3)
* fix(ui): make reveal placeholder black panes match item width/height (5e03165)
* fix(auction): normalize bid graph bar heights dynamically to [1, 7] (1014c22)
* test: add unit tests across all modules with 235 test cases (20c9425)
release
1.2.0
1.2.021 июл. 2026 г.1Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.8bukkit, paper, purpur, spigot
Что нового
* fix(ui): remove forced italics from item names and lore (d8f03c8)
* fix(auction): improve prize container building logic (2ff3f76)
* docs: add CLAUDE.md for each module (666b4ff)
* fix(auction): reject zero bids and improve balance validation (68d9e69)
* feat: extract auction match evaluator into module-matchs and add module-seeders (302a824)
release
1.1.0
1.1.021 июл. 2026 г.1Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.8bukkit, paper, purpur, spigot
Что нового
* style(item): force white description color (808f2e3)
* fix: prevent infinite reopen loop of preview GUI on session transitions and ends (c8554ee)
* feat: implement 6x9 packing grid and fallback slot try placement (5cc307b)
* feat: expand items database to 54 and configure 5 tiered arenas (02523da)
* feat: strip display-name color codes and color dynamically using rarity (c557a64)
* feat: identify session prizes uniquely and distribute strictly via rewards lists (9887590)
* feat: update item descriptions, bidding progress graph formatting, and reveal animation delay (4a9ba35)
* feat: support start-events in ArenaConfig (cf1f0a0)
* feat: support min-items and max-items in ArenaConfig and prevent rewards stacking (8fd63da)
* feat: support min-rounds round events and add Quiet Round event (5938e2d)
* feat: support only-once round events and add more examples (71603a6)
* feat: implement deterministic round events and chest preview masking (e83b09f)
* Add Plugin Logo (e560794)
* refactor(config): split rarity and type configs into folder structures (3428fa9)
* feat(items): implement configurable rarity and type systems for auction items (a76d8f2)
* build: bump yuemiLibsApiVersion to 2.3.8 (33975cf)
* refactor(gui): remove manual color stripping in favor of library-level handling (293be9d)
release
1.0.0
1.0.020 июл. 2026 г.5Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.8bukkit, paper, purpur, spigot
Что нового
* chore: update version to 1.0.0 (0232af5)
* chore: update contributors list (bd51a3e)
* build: bump yuemiLibsApiVersion to 2.3.7 (90e0f26)
* fix(gui): strip legacy formatting codes from anvil input before parsing (7e2dead)
* feat(gui): show bold BONUS in titles during bonus rounds (b891ecb)
* docs: implement multiplier/last-round tie-breaker rules (a8658b4)
* feat(gui): implement scaled bid length formatting in graph progress bars (edc6b11)
* feat(game): implement player disconnection logic and skip/cancel rules (8f62057)
* Update README.md (86ee7e9)
* feat(bidding): parse and support suffix values (e.g., 10k) in Anvil bids (391f330)
* feat(gui): keep bidding progress graph open for 10 seconds post-calculation (bb812dd)
* docs: update CLAUDE.md with current BIN formula, bid-time, and GUI lifecycle (12911c4)
* feat(gui): format all currency values using YueMiLibs NumberUtils (36edd94)
* chore: update default arena configs and fix hardcoded round count (ebdadcc)
* feat: dynamic BIN from highest bid, balance in anvil, bid timeout (d536717)
* tweak: increase post-graph delay to 15s before round evaluation (386fbe9)
* feat(gui): show graph view immediately after bidding instead of closing inventory (a60f95f)
* fix(gui): close reveal GUI with CLOSE policy before ending session (3b7c36b)
* fix(gui): close graph GUI before round transitions to prevent REOPEN policy conflicts (e188831)
* fix(gui): delay anvil reopen on bid errors to ensure clean input reset (099a7dc)
* Update Modrinth Metadata (36a25aa)
* feat(gui): update bidding progress graph dynamically to resolve animation flickering (e4131d6)
* feat(gui): resolve overlapping inventories and simplify GUI titles (07c2d83)
* fix(bot): use underscores in bot naming to prevent skull profile validation exceptions (58bec37)
* feat(gui): integrate dynamic title updates using YueMiLibs 2.3.4 (096d286)
* feat(bot): add module-bot for virtual player simulation and bidding logic (1712731)
* refactor(gameplay): implement dynamic JAR resource discovery for default configs (35cbf10)
* feat(gameplay): implement container auction session, item configurations, and command registry (35576a0)
* Update README (e3baac9)
* chore: initialize MagicAuction plugin structure and set LGPL-3.0 license (3a047e4)
* Update bStats ID (7abfb50)
* unify repositories (9ce2b76)
* Update Modrinth Metadata (744af4f)
* Update License (b3584df)
* Initial commit (96d8f78)