COWMODSКаталог модов
Magic Auction

ВЕРСИИ (6)

release

1.3.2

1.3.2
21 июл. 2026 г.4Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.8bukkit, paper, purpur, spigot
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Что нового
* feat(audio): add bid sounds with villager sounds and player notifications (61ef9da) * fix(ui): add purple alias for dark_purple in RarityColorMapper (4a6256d) * docs: update CLAUDE.md with new preview/reveal config and features (a0c6107) * feat(config): add preview placeholder materials and allow black rarity (c7683bf) * fix(ui): resolve rarity ID to color name for correct glass pane coloring (698bde7) * fix(ui): allow early skip of reveal GUI and guard stale animation ticks (608596e) * feat(audio): add rarity-specific reveal sounds with dragon growls for mythic/legendary (c78b8e9) * feat(ui): add reveal animation with config-driven flicker and timing (44108fe) * feat(ui): use colored glass block when only rarity is revealed preview (982065d)
release

1.3.1

1.3.1
21 июл. 2026 г.3Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.8bukkit, paper, purpur, spigot
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Что нового
* feat(content): expand items to 148, add 15 events, enlarge arena pools (691ca72)
release

1.3.0

1.3.0
21 июл. 2026 г.3Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.8bukkit, paper, purpur, spigot
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Что нового
* fix: defer anvil GUI open by 1 tick to avoid Paper 1.21.8 server freeze (b298d52) * docs: update mermaid chart and game description to match simplified flow (caae464) * feat(ui): action bar countdowns, multiplier colors, compact titles (34f9571) * refactor: simplify player-facing messages and move seeds to server log (98ceaec) * feat: handle player death during auction and add disconnect/death lifecycle tests (64b8a84) * feat: add matchmaking module with per-arena queue commands and config migration (bc8cfdb) * fix(ui): hide reveal placeholders when item is revealed (b103866) * fix(ui): skip rendering fully-hidden items in preview chest (73590f3) * fix(ui): make reveal placeholder black panes match item width/height (5e03165) * fix(auction): normalize bid graph bar heights dynamically to [1, 7] (1014c22) * test: add unit tests across all modules with 235 test cases (20c9425)
release

1.2.0

1.2.0
21 июл. 2026 г.1Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.8bukkit, paper, purpur, spigot
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Что нового
* fix(ui): remove forced italics from item names and lore (d8f03c8) * fix(auction): improve prize container building logic (2ff3f76) * docs: add CLAUDE.md for each module (666b4ff) * fix(auction): reject zero bids and improve balance validation (68d9e69) * feat: extract auction match evaluator into module-matchs and add module-seeders (302a824)
release

1.1.0

1.1.0
21 июл. 2026 г.1Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.8bukkit, paper, purpur, spigot
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Что нового
* style(item): force white description color (808f2e3) * fix: prevent infinite reopen loop of preview GUI on session transitions and ends (c8554ee) * feat: implement 6x9 packing grid and fallback slot try placement (5cc307b) * feat: expand items database to 54 and configure 5 tiered arenas (02523da) * feat: strip display-name color codes and color dynamically using rarity (c557a64) * feat: identify session prizes uniquely and distribute strictly via rewards lists (9887590) * feat: update item descriptions, bidding progress graph formatting, and reveal animation delay (4a9ba35) * feat: support start-events in ArenaConfig (cf1f0a0) * feat: support min-items and max-items in ArenaConfig and prevent rewards stacking (8fd63da) * feat: support min-rounds round events and add Quiet Round event (5938e2d) * feat: support only-once round events and add more examples (71603a6) * feat: implement deterministic round events and chest preview masking (e83b09f) * Add Plugin Logo (e560794) * refactor(config): split rarity and type configs into folder structures (3428fa9) * feat(items): implement configurable rarity and type systems for auction items (a76d8f2) * build: bump yuemiLibsApiVersion to 2.3.8 (33975cf) * refactor(gui): remove manual color stripping in favor of library-level handling (293be9d)
release

1.0.0

1.0.0
20 июл. 2026 г.5Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.8bukkit, paper, purpur, spigot
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Что нового
* chore: update version to 1.0.0 (0232af5) * chore: update contributors list (bd51a3e) * build: bump yuemiLibsApiVersion to 2.3.7 (90e0f26) * fix(gui): strip legacy formatting codes from anvil input before parsing (7e2dead) * feat(gui): show bold BONUS in titles during bonus rounds (b891ecb) * docs: implement multiplier/last-round tie-breaker rules (a8658b4) * feat(gui): implement scaled bid length formatting in graph progress bars (edc6b11) * feat(game): implement player disconnection logic and skip/cancel rules (8f62057) * Update README.md (86ee7e9) * feat(bidding): parse and support suffix values (e.g., 10k) in Anvil bids (391f330) * feat(gui): keep bidding progress graph open for 10 seconds post-calculation (bb812dd) * docs: update CLAUDE.md with current BIN formula, bid-time, and GUI lifecycle (12911c4) * feat(gui): format all currency values using YueMiLibs NumberUtils (36edd94) * chore: update default arena configs and fix hardcoded round count (ebdadcc) * feat: dynamic BIN from highest bid, balance in anvil, bid timeout (d536717) * tweak: increase post-graph delay to 15s before round evaluation (386fbe9) * feat(gui): show graph view immediately after bidding instead of closing inventory (a60f95f) * fix(gui): close reveal GUI with CLOSE policy before ending session (3b7c36b) * fix(gui): close graph GUI before round transitions to prevent REOPEN policy conflicts (e188831) * fix(gui): delay anvil reopen on bid errors to ensure clean input reset (099a7dc) * Update Modrinth Metadata (36a25aa) * feat(gui): update bidding progress graph dynamically to resolve animation flickering (e4131d6) * feat(gui): resolve overlapping inventories and simplify GUI titles (07c2d83) * fix(bot): use underscores in bot naming to prevent skull profile validation exceptions (58bec37) * feat(gui): integrate dynamic title updates using YueMiLibs 2.3.4 (096d286) * feat(bot): add module-bot for virtual player simulation and bidding logic (1712731) * refactor(gameplay): implement dynamic JAR resource discovery for default configs (35cbf10) * feat(gameplay): implement container auction session, item configurations, and command registry (35576a0) * Update README (e3baac9) * chore: initialize MagicAuction plugin structure and set LGPL-3.0 license (3a047e4) * Update bStats ID (7abfb50) * unify repositories (9ce2b76) * Update Modrinth Metadata (744af4f) * Update License (b3584df) * Initial commit (96d8f78)