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Mace: Skyfall

This mod adds three new enchantments for the Mace

Автор: CuteMaodie3311обновлён 20 авг. 2026 г.
ПриключенияМеханики игрыМагия

Описание

This mod adds three new enchantments for the Mace:

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  1. Downburst — Max Level V

Smash attacks unleash an explosion centered on the target, dealing blast damage to all nearby enemies — without breaking blocks or harming allies. The blast radius is 8 blocks with distance falloff: full damage near the center, decreasing to 35% at the outer edge. Wind Charged detonation: enemies caught in the blast that carry the Wind Charged effect detonate at their position, causing a secondary explosion dealing 50% of the damage they took. Targets killed outright by the blast still detonate. When paired with Wind Burst, harmful effects on the primary target spread to all enemies in the blast radius, along with fire/freeze status (fire thaws frozen targets, frost extinguishes burning targets). Obtainable from the Enchanting Table.

  1. Eclipse — Max Level III

Melee hits inflict Gloom. Smash attacks strip beneficial effects and block their reapplication for 15 seconds, with a longer Gloom duration. The number of effects stripped and blocked equals the enchantment level. When paired with Wind Burst and Downburst, this strip/block effect also spreads to nearby enemies, but the count is fixed at 1. When Gloom is refreshed, all effects are reactivated. Obtainable from the Enchanting Table.

Gloom effects: (1) Waning vision (vs. players) / Disorientation (vs. mobs) · Players: progressively impaired vision (uses vanilla Blindness, which also disables sprinting and melee critical hits) · Mobs: instantly lose their target; 0.5s near-zero sight range; severely reduced sight range for the remaining duration (2) Reduced jump height + slightly reduced movement speed (stacks with Slowness) (3) True damage every 1.5 seconds — flat values for normal mobs, percentage-based for high-HP targets (≥100 max HP)

  1. Updraft — Max Level I

Active: press the bound key (default G) while holding a Mace to trigger a Wind Burst at your feet, launching you upward. While gliding with an elytra, it instead grants a 12-tick speed boost. Also grants a 0.6s projectile deflection window — incoming arrows & fireballs are reflected with ownership transferred to you. Passive: when off cooldown, incoming fall damage is automatically negated and the active effect triggers. While you carry the Wind Charged effect, the wind burst infects knocked-back enemies with 5 seconds of Wind Charged. Obtainable from the Enchanting Table (level I).

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Several values, explosion particles, and sound effects are configurable. See the in-game config screen for details.

Developer Note: This is my first mod. I handled the creative design and in-game testing; the code was implemented with AI assistance.

本模组为重锤加入三种附魔:

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  1. 下击暴流—— 最大等级 V

下落攻击命中时,以落点为中心引发爆炸,对范围内所有敌人造成爆炸伤害。 此爆炸不破坏方块,不伤及友方。 爆炸伤害半径为 8 格,并带有距离衰减:中心附近全额伤害,越远伤害越低,最外圈降至 35%。 蓄风引爆:爆炸命中的敌人若带有「蓄风」效果,将在其位置引发二次爆炸(伤害为其所受爆炸伤害的 50%)。被爆炸直接击杀的目标同样会引爆。 与风爆共存时,可将目标身上的减益效果扩散至爆炸范围内的所有敌人, 同时扩散着火/冰冻状态(冰火互克:着火目标被解冻,冰冻目标被灭火)。 可在附魔台获取。

  1. 日食—— 最大等级 III

普通近战命中即可施加「晦沉」。 下落重击时额外驱散目标身上增益效果并封锁其重新获得 15 秒,且施加的晦沉持续时间更长。 驱散与封锁的数量等同于魔咒等级。 若在已有日食的情况下,还拥有风爆和下击暴流,则驱散与封锁也能被扩散,但数量固定为 1。 晦沉被刷新时,其效果全部重新激活。 可在附魔台获取。

「晦沉」效果: (1)视野压制(对玩家)/ 失向(对非玩家) · 对玩家:持续削弱视野(基于原版失明效果,因此会禁用疾跑和近战暴击) · 对怪物:立即丢失仇恨;前 0.5 秒索敌范围降为零;之后索敌范围大幅削减 (2)削减跳跃高度 + 略微削减移速(可与「缓慢」效果叠加) (3)每 1.5 秒受到真实伤害。低血量单位为固定数值,高血量单位(≥100 生命值) 按最大生命值百分比计算

  1. 扶摇—— 最大等级 I

主动:手持重锤按下绑定按键(默认 G)在脚下触发风爆将自身弹起。 如果处于装备鞘翅滑翔时,则改为获得 12 tick 的助推加速。 触发同时获得 0.6 秒弹射物偏转窗口——来袭箭矢/火球自动反弹,伤害来源改为自己。 被动:冷却清零时,若受到摔落伤害,则自动取消该次摔落伤害并触发主动效果(含弹射物偏转)。 自身带有「蓄风」效果时,风爆会将被击退的敌人染上 5 秒蓄风 附魔台可直接获取 I 级。

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部分数值、爆炸特效及爆炸音效等可配置。详情请查看游戏内配置界面。

开发者说明: 这是我第一次制作模组。我负责本模组的创意构思与游戏内测试验证, 代码实现部分在 AI 辅助下完成。

Последние версии

Все версии →
release

Mace: Skyfall 1.0.5

1.0.5
20 авг. 2026 г.184Minecraft: 1.21.1neoforge
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Что нового
Fixed the Wind Charged detonation's secondary explosion spreading debuffs unconditionally. It now matches the primary explosion — effects only spread when both Wind Burst and Downburst are present. 修复:蓄风引爆的二次爆炸会无条件扩散减益效果。现在与主爆炸一致——仅在同时拥有「风爆」与「下击暴流」时才会扩散。
release

Mace: Skyfall 1.0.4

1.0.4
17 авг. 2026 г.30Minecraft: 1.21.1neoforge
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- Removed the `smashFallTrigger` config option and its feature. Testing showed the mechanic was redundant and introduced effects beyond what was intended, so it was rolled back. - 删除配置项 `smashFallTrigger`及其对应功能。实测发现该功能存在机制重复,并会引入不符合预期的效果,故予以回滚。
release

Mace: Skyfall 1.0.3

1.0.3
16 авг. 2026 г.21Minecraft: 1.21.1neoforge
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Что нового
Added Downburst - Explosion damage radius increased from 4 to "8 blocks", now with distance falloff: full damage within the inner 2 blocks, decreasing linearly to 35% at the outer edge (adjustable in config); - Wind Charged detonation: targets hit by the explosion that carry the Wind Charged effect trigger a secondary explosion at their position (50% of the damage that target took, 4-block radius, no block damage); targets killed outright also detonate; - The secondary explosion has its own configurable distance falloff (off by default). Updraft - Glide boost: while gliding with an elytra, pressing the Updraft key grants a 12-tick speed boost (strength matches a vanilla firework rocket, configurable), accompanied by a breeze wind-burst sound; - Wind Charged spread: while you carry the Wind Charged effect, Updraft's wind burst infects knocked-back enemies with 5 seconds of Wind Charged; - Smash landing trigger: within 3 seconds after landing a mace smash hit, touching the ground also triggers the Updraft passive, even though the vanilla smash already negates fall damage (toggleable in config). Eclipse / Gloom - Gloom's life drain now deals true damage through a custom damage type instead of directly modifying health; - Shield counterplay: a successfully blocked attack no longer applies Gloom; - Gloom effect bubble color changed to dark red; - Added a dedicated death message: "was drained of life". Changes - Updraft's passive trigger now detects incoming fall damage instead of tracking fall distance: it checks whether the landing would actually cause fall damage — more accurate and avoids conflicts with other mods; - Updraft's internal cooldown "lower bound" is now 26 ticks (the default was already 26; below 25 can cause infinite bounce loops); - Fall-damage negation no longer applies while the Updraft item is not in the main hand (restored when held again); - In particle mode 3 (external mod), the explosion sound now follows the vanilla pipeline, as noted in the config description; - Added several new config options (distance falloff, Wind Charged detonation, glide boost, smash landing trigger, etc.); - Gloom life-drain damage now has a unified cap: at most 10 points per tick for normal mobs, 10% max health per tick for high-health mobs — only relevant to extremely high Gloom levels, regular play unaffected. Fixes - Fixed explosion particles lasting too briefly; they now match the vanilla TNT / Ghast fireball explosion effects; - Fixed Gloom being applied by off-hand attacks (wind charges, crossbow bolts) while holding an Eclipse item in the main hand; - Fixed the maximum enchantment levels of Downburst and Eclipse contradicting the tooltip — the highest levels were previously unobtainable from the enchanting table; they can now appear on a fully powered table, though extremely rarely. 新增 下击暴流 - 爆炸伤害半径由 4 格提升至8 格,并加入距离衰减:中心 2 格内全额伤害,向外线性递减,最外圈降至 35%(可在配置中调整); - 蓄风引爆:爆炸命中的目标若带有「蓄风」效果,将在其位置引发二次爆炸(伤害为该目标所受爆炸伤害的 50%,半径 4 格,不破坏方块);被直接击杀的目标同样会引爆; - 二次爆炸自带可配置的距离衰减(默认不衰减)。 扶摇 - 滑翔助推:装备鞘翅滑翔时按下扶摇键,获得 12 tick 的助推加速(强度与原版烟花火箭一致,可配置),并伴有旋风人风弹音效; - 蓄风施加:自身带有「蓄风」效果时,扶摇的风爆会将被击退的敌人染上 5 秒蓄风 - 猛击落地触发被动:重锤猛击命中后 3 秒内落地,即使原版已免疫摔落伤害,也会触发扶摇被动弹起(可配置开关)。 日食 / 晦沉 - 晦沉的「生机流逝」由直接修改生命值改为自定义伤害类型的真实伤害; - 盾格挡反制:成功用盾格挡攻击时,不再被施加晦沉; - 晦沉效果气泡颜色改为暗红; - 新增专属死亡消息:「生命流逝殆尽」。 调整 - 扶摇被动的触发判定由「下落高度」改为「摔落伤害」:不再读取下落距离,而是落地时检测是否即将受到摔落伤害——判定更准确,也避免了与其他模组的冲突; - 扶摇内置冷却的下限调整为 26 tick(默认值本就是 26;低于 25 可能引发无限弹跳); - 主手不再持有扶摇物品时,摔落伤害减免不再生效(重新持有后恢复); - 特效模式 3(外部模组)下爆炸音效随原版播放,已注明于配置说明; - 新增多项配置项(距离衰减、蓄风引爆、滑翔助推、猛击触发等); - 晦沉「生机流逝」伤害设定统一上限:普通生物最高 10 点/次、高血量生物最高 10% 最大生命/次——仅与极高等级的晦沉相关,常规玩法不受影响。 修复 - 修复:爆炸粒子持续时间偏短,现已对齐原版 TNT / 恶魂火球的爆炸特效; - 修复:主手持日食、副手用风弹/弩箭攻击时误施加晦沉; - 修复:下击暴流与日食的最高附魔等级获取门槛与文本描述不符——此前最高等级无法从附魔台附出,现已调整为在满级附魔台上极难但可能直接附出。
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Mace: Skyfall 1.0.2

1.0.2
20 июл. 2026 г.66Minecraft: 1.21.1neoforge
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Что нового
Fixed infinite explosion recursion (StackOverflow crash) when damaging shield-bearing or thorns-affected targets 修复了下击暴流爆炸在持盾/反伤目标上无限递归导致崩溃的 BUG
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Mace: Skyfall 1.0.1

1.0.1
18 июл. 2026 г.12Minecraft: 1.21.1neoforge
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Fixed an issue where non-hostile targets that took no damage from the explosion were still included in the debuff spread. 修复了非敌对目标未受爆炸伤害却仍被纳入扩散范围的问题。
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Mace: Skyfall 1.0.0

1.0.0
16 июл. 2026 г.18Minecraft: 1.21.1neoforge
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