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Lumina Shader - Lite

Optimized version of Lumina Shaders designed for low-end PCs and integrated graphics. Get 60+ FPS without losing the beautiful lighting experience.

Автор: Benjiaa86,6 тыс.25обновлён 3 окт. 2026 г.
colored-lightingpotatovanilla-like

Описание

Lumina Shader: Lite Edition is the definitive high-performance version of the Lumina series. It is specifically engineered to deliver a vibrant and beautiful visual experience for players using low-end PCs, laptops, or integrated graphics.

Enjoy Minecraft with amazing colors and fluid performance (60+ FPS on most systems) without the lag of heavy shader packs!

🚀 Key Features Maximum Performance: Highly optimized GLSL code tailored for maximum FPS stability and zero stuttering.

Vanilla+ Aesthetic: Features classic 2D stylized clouds and clean, lightweight fog transitions.

Smart Shadows: Balanced shadow mapping techniques designed to save massive hardware resources while keeping depth intact.

Vibrant Colors: Enhanced contrast and saturation curves that keep the iconic "Lumina" visual identity alive.

📜 Credits & License Main Developer: Benjiaa

IMPORTANT: This shader is based on Complementary Shaders by EminGT. Special thanks to him for his incredible base work that allows the optimization community to thrive.

Original Project: https://modrinth.com/shader/complementary-reimagined


🚀 Other Projects

  • 🌌 Lumina Shader – Event Horizon — Cinematic shaders featuring cosmic effects, advanced lighting, and a black hole in the End.
  • 🔋 BatteryCraft — Automatic battery-saving profiles for Minecraft on MacBooks.

Галерея

Clear Night AmbienceClean Landscape & Dynamic SkyAtmospheric Sunset & Sun Rays

Последние версии

Все версии →
release

Lumina Shader - Lite 1.2.9

1.2.9
3 окт. 2026 г.15,6 тыс.Minecraft: 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3, 26.3-snapshot-4, 26.3-snapshot-5, 26.3-snapshot-6, 26.3-snapshot-7, 26.3-snapshot-8, 26.3-snapshot-9, 26.3-snapshot-10, 26.3-pre-1, 26.3-pre-2, 26.3-pre-3, 26.3-rc-1, 26.3-rc-2, 26.3-rc-3, 26.3iris, optifine
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Что нового
# 🚑 Lumina Shader Lite v1.2.9 — Emergency Hotfix A focused update that fixes a compilation error preventing **Lumina Lite from loading in Minecraft 26.3**. ## 🛠️ Fixed - Fixed the line shader error: `Invalid call of undeclared identifier 'ftransform'`. - Applied the correction across the **Overworld, Nether, and End**. ## 🎨 Visuals & Settings - Preserved all quality profiles, visual effects, and **Temporal Antialiasing (TAA)** behavior. ## 🧪 Validation - Added regression coverage for the line shader across **all 7 quality profiles and 3 dimensions**. - **21 automated tests passed.** - Distribution ZIP verification passed. - Successful loading in **Minecraft 26.3** confirmed through an in-game test by the author. 💙 Thank you for reporting issues and helping improve Lumina Lite! If you experienced this loading error, please update to **v1.2.9**.
release

Lumina Shader - Lite 1.2.8

1.2.8
20 сент. 2026 г.6,9 тыс.Minecraft: 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3iris, optifine
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Что нового
# 🚀 Lumina Shader Lite v1.2.8-rc.2 — Compatibility & Shadow Stability This release candidate focuses on expanding Minecraft compatibility, strengthening shadow rendering, and preventing mathematical errors across demanding visual effects. The result is a safer, cleaner, and more reliable foundation for the upcoming stable release. ✨ ## 🌍 Compatibility & Stability * 🧩 Improved version-dependent conditions for **Minecraft 1.16.5 through 26.3**. * 🧱 Corrected identifiers for blocks, cauldrons, vegetation, and boats across different Minecraft versions. * 📐 Improved line-rendering compatibility. * 🔍 Strengthened anisotropic-filtering safeguards. * 🌌 Fixed calculations that could produce invalid values in certain End effects. * 🌿 Removed interference between biome transitions, improving environmental consistency. ## 🌑 Five Shadow-Related Fixes Shadow rendering received five focused stability and accuracy improvements: * ☁️ Unified the depth calculation used by terrain shadows, cloud shadows, and volumetric light rays. * 🌿 Fixed foliage-shadow displacement when the Sun is positioned directly overhead. * 🌤️ Corrected cloud-shadow projection when sunlight arrives at an inclined angle. * ✨ Prevented invalid light-ray calculations at extremely low frame rates. * 🛡️ Prevented division by zero when no valid volumetric samples are available. These corrections provide more consistent shadows throughout the day while protecting the shader from rare numerical errors. ## 🧪 Stronger Validation * ✅ Added new automated regression tests. * 🖥️ Added shader compilation and linking checks to GitHub Actions. * 📚 Added dedicated compatibility documentation. * 📦 Prepared and verified the distribution ZIPs for **rc.1** and **rc.2**. * 🔎 Expanded validation across version-dependent and optional shader paths. ## 📊 Final Validation Results * **20 automated tests passed** * **5,628 shader compilation and linking combinations validated** * **0 compilation errors** * **0 linking errors** ## 🚧 Release Status **Lumina Shader Lite v1.2.8-rc.2** is now prepared and available on the `luminalitedev` branch for final visual testing. This release candidate brings Lumina Lite closer to complete Minecraft 26.3 support while preserving its lightweight design, broad version compatibility, and performance-focused identity. 🚀💙
release

Lumina Shader - Lite 1.2.7

1.2.7
27 авг. 2026 г.8,3 тыс.Minecraft: 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3, 26.3-snapshot-4, 26.3-snapshot-5, 26.3-snapshot-6, 26.3-snapshot-7, 26.3-snapshot-8, 26.3-snapshot-9, 26.3-snapshot-10iris, optifine
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Что нового
# 🚀 Lumina Shader Lite v1.2.7 — Performance Unleashed **Lumina Shader Lite is now faster, cleaner, and more efficient than ever.** ⚡ This major performance-focused update completely reworks every quality profile, significantly reduces unnecessary GPU work, and improves the experience on integrated and low-end graphics—while preserving the visual identity of Lumina Lite. Internal testing showed an impressive **28–30% increase in FPS**, depending on the hardware, profile, and scene. 📈 ## ⚡ Massive Performance Improvements * Completely optimized all **seven performance profiles**, from Potato to Ultra. * Reduced the cost of shadows, reflections, SSAO, bloom, water, clouds, and entity shadows. * Prevented unused reflection and post-processing passes from running on lower profiles. * Disabled inactive Temporal Anti-Aliasing programs when they are not required. * Reduced low-detail bloom filtering from **49 to 25 samples** per active tile. * Reduced low-detail procedural water normals from **four texture reads to two**. * Improved shader activation times on **Low, Very Low, and Potato**. * Significantly improved performance on integrated graphics and low-end GPUs. ## 🎚️ Completely Rebalanced Profiles Every profile now follows a clear and consistent quality ladder: 🥔 **Potato** → Maximum performance ⚡ **Very Low** → Lightweight visuals 🚀 **Low** → Best performance-quality balance 🎮 **Medium** → Improved effects and detail ✨ **High** → Higher shadows and visual quality 💎 **Very High** → Advanced effects 🌟 **Ultra** → Maximum visual quality **Low is now the default profile**, providing smoother performance, lower GPU usage, and a better experience immediately after installing the shader. The inherited **Complementary profile has been removed**, making the profile selector cleaner and preventing confusing or incorrect default settings. ## 🌕 New Configurable Moon Halo The Minecraft night sky receives a beautiful new atmospheric detail: * Added a soft procedural halo around the Moon. * Fully configurable intensity. * Automatically reacts to rain, clouds, and lunar phases. * Appears naturally in eligible sky and water reflections. * Uses no additional textures or expensive volumetric effects. * When disabled, its code is completely excluded from compilation. The result is a more cinematic and immersive night sky without sacrificing Lumina Lite’s lightweight design. 🌌 ## 🌊 Water and Visual Fixes * Fixed water compilation errors affecting Potato, Very Low, and Low. * Improved the stability of low-detail procedural water. * Added safer custom normal-map reconstruction for labPBR resource packs. * Stabilized PBR and POM displacement calculations. * Improved GGX reflections at extreme viewing angles. * Protected cloud-shadow calculations from invalid angles. * Added safer anisotropic-filtering fallbacks. * Fixed mathematical instability in pixelated rainbows near the horizon. ## 🧹 Cleaner Interface * Removed obsolete Advanced Color Tracing controls. * Removed unavailable World-Space Reflections options. * Eliminated inherited and orphaned settings screens. * Simplified the optimization menu. * Improved profile consistency and default-value handling. ## 🧪 Stronger Automatic Validation Lumina Shader Lite now automatically validates: * Performance-profile order and safeguards. * Menus, options, screens, and sliders. * Lightweight shader program paths. * Metadata and version consistency. * Shader includes and conditional blocks. * Release ZIP integrity and source parity. * Invalid, duplicated, hidden, or obsolete controls. These checks help prevent configuration mistakes and performance regressions in future updates. 🛡️ ## 📈 The Result * Up to **28–30% higher FPS** in testing. * Faster shader activation on lower profiles. * Lower GPU usage in expensive scenes. * Better performance on integrated graphics. * More consistent quality progression. * Improved water and PBR stability. * Cleaner menus and safer configuration. * A beautiful new Moon halo with minimal performance cost. --- 💙 Thank you for using **Lumina Shader Lite**! Enjoy smoother gameplay, faster performance, cleaner settings, and beautiful lightweight visuals with **v1.2.7 — Performance Unleashed**. 🚀✨
release

Lumina Shader - Lite 1.2.6

1.2.6
2 авг. 2026 г.14 тыс.Minecraft: 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3, 26.3-snapshot-4, 26.3-snapshot-5, 26.3-snapshot-6, 26.3-snapshot-7, 26.3-snapshot-8, 26.3-snapshot-9iris, optifine
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Что нового
🌌 Lumina Shader Lite v1.2.6 This maintenance update makes Lumina Shader Lite more stable in difficult rendering conditions while preserving its lightweight design and visual identity. ✨ 🛠️ Fixed — Rendering Stability 🛡️ Prevented black rectangles around enchanted armor and players by safely discarding near-transparent fragments. 🌤️ Prevented invalid NaN values in natural and ice light shafts when shadow colors have no length. ☁️ Stabilized cloud-shadow projection when the sun aligns with a horizontal world axis. ❄️ Protected biome-tint removal from division by zero on snowy terrain, leaves, and IPBR materials. 💧 Prevented high water-wave settings from producing invalid normal-map calculations. 🌫️ Protected Lightshaft Smoke from division by zero in empty volumetric samples. 🎨 Improved — Compatibility & Interface 👻 Preserved intentionally translucent modded entities while still discarding fully transparent fragments. 🎛️ Removed unavailable Advanced Color Tracing controls from the Lite interface and profiles. ✅ Validation 🔍 Version checks now require exact metadata matches and reject incorrect pre-release suffixes. 🤖 Added automatic shader validation for development pushes, main, and pull requests. 📦 Verified shader includes, preprocessor blocks, default profiles, metadata, and ZIP/source parity. 🧹 Confirmed that the final ZIP contains 397 files with no unnecessary macOS metadata. 💙 Thank you for using Lumina Shader Lite! Enjoy a cleaner, safer, and more stable visual experience.
release

Lumina Shader - Lite 1.2.5

1.2.5
25 июл. 2026 г.3 тыс.Minecraft: 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
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Что нового
🌌 Lumina Shader Lite v1.2.5 This update improves the sky, emissive lighting, visual customization, and stability while preserving Lumina Shader Lite’s lightweight design and performance-first philosophy. ✨ **✨ Added** 🌠 Milky Way Brightness Added a new Milky Way Brightness setting under Environment & Sky. Available levels: OFF, 25%, 50%, 75%, 100%, 125%, and 150%. The default value is 100%, preserving the original appearance. Selecting OFF removes the Milky Way calculations from both the sky and reflection shaders, providing a small performance improvement. 🌋 Lava Brightness Added an independent control for adjusting lava brightness. Players can now reduce or increase lava intensity without changing other emissive materials. 🎨 Visual Improvements ☀️ The daytime horizon and distant atmospheric fog now use a cleaner, more natural sky-blue tone. 🌌 The Milky Way now follows the movement of the night sky correctly. 🔭 Improved the continuity of the Milky Way’s procedural pattern to prevent visible seams. 🌧️ Corrected the middle-sky coloration during heavy rain when using the Heavy & Colder weather style. 🌋 Improved the balance of lava emission and bloom. **🛠️ Fixed** Prevented large lava surfaces from overexposing the image and washing the screen out to white. Limited lava emission before it enters the Bloom pass. Added a safety limit to the Bloom input to control extreme emissive sources. Fixed an inherited bug that used the horizon rain color for the middle portion of the sky. Applied the rainy-weather color correction both with and without SPECIAL_BIOME_WEATHER. Removed the spherical-coordinate seam from the Milky Way. Corrected the Milky Way’s celestial orientation so it moves naturally with the night sky. **⚡ Optimized** Reduced the number of procedural noise calculations used by the Milky Way. The Milky Way continues to use no additional textures, ray marching, or expensive volumetric effects. Disabling the Milky Way completely excludes its calculations from the compiled sky and reflection shaders. The default 100% setting preserves the intended appearance and Lumina Shader Lite’s performance-focused identity. **✅ Validation** Validated shader references and includes. Verified every conditional path used by the new options. Validated the settings menu and every available value. Verified distribution-package integrity and source parity. Confirmed that the final ZIP contains 397 files. Confirmed that no unnecessary macOS metadata, including .DS_Store, is present. 💙 Thank you for using Lumina Shader Lite! Enjoy brighter skies, better lighting, improved customization, and smooth performance.
release

Lumina Shader - Lite 1.2.4

1.2.4
18 июл. 2026 г.4,4 тыс.Minecraft: 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2-snapshot-2, 26.2-snapshot-3, 26.2-snapshot-4, 26.2-snapshot-5, 26.2-snapshot-6, 26.2-snapshot-7, 26.2-snapshot-8, 26.2-pre-1, 26.2-pre-2, 26.2-pre-3, 26.2-pre-4, 26.2-pre-5, 26.2-pre-6, 26.2-rc-1, 26.2-rc-2, 26.2, 26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3, 26.3-snapshot-4iris, optifine
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Что нового
Lumina Shader Lite v1.2.4 combines the validated RC4 visuals with the internal fixes and optimizations tested throughout the release-candidate cycle. Added: Wide diagonal Milky Way with rounded galactic clouds, warm core, cool outer haze and a warped dust lane. Fixed: Prevented NaN values during zero-luminance color normalization. Corrected Distant Horizons temporal reprojection to reduce LOD ghosting. Removed directional streaks from the Milky Way while preserving the dark midnight sky and existing stars. Optimized: Reused lightmap power calculations during shadow sampling. Milky Way uses no texture samples, new assets or volumetric ray marching. Validation: Added automated metadata, include, preprocessor, profile and ZIP/source parity checks.
beta

Lumina Shader - Lite 1.2.4-beta.4

1.2.4-beta.4
18 июл. 2026 г.27Minecraft: 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
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Что нового
Final visual release candidate. This updates RC4 in place; no RC5 was created. Fixed: Removed the remaining fiber/curtain pattern caused by projecting pixel noise across the sky. Changed: Uses Lumina’s existing smooth cloud texture for coherent galactic masses. Two independently rotated layers form the wide glow and irregular dust lane. Preserves the diagonal arc, cool outer haze, warm core and dark midnight background. Performance: Reduced from three texture samples to two. No new assets, iterative noise loops or volumetric ray marching.
beta

Lumina Shader - Lite 1.2.4-beta.3

1.2.4-beta3
18 июл. 2026 г.26Minecraft: 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
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Что нового
Visual test candidate replacing the overly subtle RC2 Milky Way. Changed: Wider and substantially more visible galactic arc. Irregular luminous clouds and fine-scale structure. Warm, concentrated galactic core. Warped central dust lane inspired by real Milky Way photography. Performance design: Reuses the existing shader noise texture. Three texture samples only. No iterative procedural-noise loops or volumetric ray marching. Please test at midnight in clear weather and compare visibility near the horizon and zenith.
beta

Lumina Shader - Lite 1.2.4-beta.2

1.2.4-beta.2
18 июл. 2026 г.15Minecraft: 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
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Что нового
Visual test candidate based on RC1. Added: A subtle, naturally tilted Milky Way band while preserving the dark midnight sky and current stars. A lightweight central dust lane and gentle structural variation. The same subtle band in eligible high-quality sky reflections. Performance design: No additional texture samples. No loops or volumetric noise. Uses a small analytic calculation and fades out during rain, daylight and obstructed visibility. Please test at midnight from open terrain, looking from horizon to zenith, with and without rain.
beta

Lumina Shader - Lite 1.2.4-beta.1

1.2.4-beta.1
18 июл. 2026 г.15Minecraft: 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
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Что нового
Candidate for in-game testing before the stable v1.2.4 release. Fixed: Prevents NaN values during zero-luminance color normalization. Corrects Distant Horizons temporal reprojection to reduce LOD ghosting during camera movement. Optimized: Reuses lightmap power calculations during shadow sampling. Please test dark scenes, camera movement near Distant Horizons LOD transitions, and shadows across the performance profiles.