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LTX Industries

ВЕРСИИ (51)

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LTX Industries 2.4.3

2.4.3
27 окт. 2026 г.33Minecraft: 26.1.2neoforge
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## 2.4.3 - Tagged Sulfuric Acid as `#c:sulfuric_acid`, replaced in recipes as needed - Tagged the Wonderland armor pieces as `#c:armors` and `#c:armors/humanoid`, and each individual piece with the respective `#minecraft:[head/chest/leg/foot]_armor` tag
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LTX Industries 2.4.2

2.4.2
25 окт. 2026 г.48Minecraft: 26.1.2neoforge
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## 2.4.2 - Made the Machine Housing and Small Voltaic Cell crafting table recipes cheaper - Swapped out the Slatesteel Gears in the first rank of the Sigma VM3 upgrade module for Titanium Gears and swapped the Slatesteel Plates for Slatesteel Ingots. - Increased Pyroxene drop rate in the 3rd stage of Olivine ore processing from 7.5% to 10% - Tungsten Trioxide now also drops from the 5th stage of Titanium ore processing at a 5% chance. - Doubled Raw Olivine and Raw Fluorite drop chances from 2.5% to 5% in the HydroSieve (water recipe variant) - Added Hydrochloric Acid recipe variants for Raw Olivine and Raw Fluorite at a 25% chance. - Reduced Titanium Plate costs for Assembler Machine Housing recipe to 6 from 8. - Dropped Silicon Ingot unshielded smelting time in the Arc Furnace from 600 to 400 ticks. - Brought down Sodium Dust and Slatesteel Ingot crafting times to the 10s baseline.
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LTX Industries 2.4.1

2.4.1
22 окт. 2026 г.177Minecraft: 26.1.2neoforge
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## 2.4.1 - Fixed two edge case desync bugs when spamming semi-auto weapons/firing on the same tick after switching hotbar slots... hopefully for good this time - The 'Always show upgrade icons without holding shift' client config option is now on by default
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LTX Industries 2.4.0

2.4.0
18 окт. 2026 г.88Minecraft: 26.1.2neoforge
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## 2.4.0 - Fixed Daybreak rocket colors not saving - New Crowdin updates: `zh_cn` - Damage types cleanup - Fix JEI fluid ingredient empty stack bug (by Saereth) - Touched up many of the mod's particles to look nicer... hopefully - Fixed turret owner not being synced to client in menu - Removed Hanabi explosive-type shells, replaced by Sparkler shells - Hanabi now has a customizable Energy light color channel, used only by Sparkler shells (other elements still force their elemental color) - Daybreak rockets spawn Homing Bomblets - A lot of behind the scenes cleanup and changes for entity logic - Certain particles should display a lot more consistently - Guidebook updates
release

LTX Industries 2.3.3

2.3.3
12 окт. 2026 г.196Minecraft: 26.1.2neoforge
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# 2.3.3 - Critical hotfix: Atmospheric Scrubber not working
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LTX Industries 2.3.2

2.3.2
11 окт. 2026 г.62Minecraft: 26.1.2neoforge
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## 2.3.2 Added input slot locking. Click the sidebar button to take a snapshot of the current contents OR use JEI's ghost ingredient drag feature.
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LTX Industries 2.3.1

2.3.1
8 окт. 2026 г.108Minecraft: 26.1.2neoforge
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## 2.3.1 - Fixed Upgrade record's stack overflow on toString
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LTX Industries 2.3.0

2.3.0
4 окт. 2026 г.133Minecraft: 26.1.2neoforge
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## 2.3.0 - Extensive rewrite of many internals, specifically block entity types and menus. This doesn't affect anything on the front end. - Update `zh_cn` translation (Crowdin) - Changed the way entity models are defined and submitted to fix longstanding rendering bug from the 1.21 -> 26.1 jump - Projectile lifetime logic fixed, now expire properly after 1 min (1200 ticks) - Turrets now only target living entities (just an additional check) - Normal vertex data submitted on block format rendering utility, should fix crashing with shaders for the Portable Tank
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LTX Industries 2.2.4

2.2.4
23 сент. 2026 г.90Minecraft: 26.1.2neoforge
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- **2.2.4**: Updated `zh_cn` translation
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LTX Industries 2.2.3

2.2.3
17 сент. 2026 г.44Minecraft: 26.1.2neoforge
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- **2.2.1**: Daybreak rockets use energy color for appearance and explosion particle - **2.2.2**: Reworked Repair Station, repairs things in 1 cycle with a variable time formula. 5 ticks per durability point needed, capped at 4 minutes (4800 t) - **2.2.3**: Added Jade integration
release

LTX Industries 2.2.0

2.2.0
10 сент. 2026 г.45Minecraft: 26.1.2neoforge
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## v2.2.0 - Voxel shape refactors - Removed use of LimaColor data object in favor of int constants w/ ARGB helper class - Bubble shield loads as part of the new `LTXIClientResources` resource loading class and will not crash if failed to load. - Reworked the temp `LinearAnimation` into `LimaKeyframe` - Overhauled weapon item model rendering to be more inline with Mojang's item model practices - Energy Cell Array item model now displays charge levels like it does in-world (block entity). - Signature series equipment and ε-series tools can now have their emissive components tinted (with the exception of Hanabi's energy color). - Upgrade station menu now consists of a menu for selecting 2 sub-menus, the equipment upgrades sub-menu to manage upgrades like before, and the new light colors management sub-menu.
release

LTX Industries 2.1.3

2.1.3
22 авг. 2026 г.141Minecraft: 26.1.2neoforge
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## 2.1.1 - Fixed accidental progression lockout for Small Voltaic Cells - Data generation cache caused some missed recipes, corrected. - Properly named polymer and fluoropolymer in lang ## 2.1.2 - Updated JEI display style for variable count item results. - Reduced costs of some recipes as they were too punishing for early game. - Increased yield of many Bio/ARU Garden Recipes. - Added Evilcraft's vengeance spirits to the invalid target tag. - Added some vanilla recipe integrations for machines ## 2.1.3 - Added guards to the armor damage reduction calculations against infinite values. This should fix a crash with Alex's Mobs Warped Toad & Crimson Mosquito, and any other situations with very high damage values.
release

LTX Industries 2.1.0

2.1.0
13 авг. 2026 г.30Minecraft: 26.1.2neoforge
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- Internally removed 'ingot' from polymer and fluoropolymer bars, then renamed polymer/fluoropolymer plates to sheets to avoid problems with automated scripts checking for these names. This does not affect existing saves. - Tagged all ingots/dusts/plates - Replaced recipe item ingredients with tag ingredients where possible
release

LTX Industries 2.0.0

2.0.0
13 авг. 2026 г.14Minecraft: 26.1.2neoforge
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## New resources - Peridotite rock - Sodium, Phosphorus, Sulfur elemental dusts - Olivine, Fluorite, and Pyroxene gems - Methane, Sulphurine, Ammonia, Sulfuric Acid, Hydrochloric Acid, Hydrofluoric Acid, Silicone - Tungsten-Plated Slatesteel metal - Rhenium metal - Silicone Rubber - Fluoropolymer - Silver ores and metal - Basic Voltaic Cell, Voltaic Cell, and High-Energy Voltaic Cell crafting components - Added Copper, Gold, Titanium, Silver, Niobium, Rhenium, Silicon, Slatesteel, Tungsten-Plated Slatesteel, Polymer, and Fluoropolymer plates - Added Elite Circuit board, Logic Core, and Nano-Logic Core ## New machines - Material Press - Atmospheric Scrubber - HydroSieve - Arc Furnace (not really new, replaces the Material Fusing Chamber) ## Viridic Acid removal Viridic Acid has been removed and replaced by Sulfuric Acid ## Ore Processing revamp Ore Pebbles removed. There is a new 5-stage ore processing chain starting from the Grinder to HydroSieve to Voltaic Injector to Chem Lab and finally to the ElectroCentrifuge. Stages 2, 4, and 5 consume fluids, namely Water, Sulfuric Acid, and Hydrochloric Acid. All stages aside from the first (Grinder) requires unlock via upgrade module. The first stage always doubles, each subsequent stage has a 50% chance to double each item. On average this comes out to about 10 units per raw ore input if ran through all 5 stages. ## Weapon changes - Aurora and Daybreak fire rates buffed - Aurora, Serenity, and Nova ranges buffed - Stellar Reality Disruptor removed and merged with Nova's default upgrade. **Weapon energy items, Ammo Scavenger enchantment, and related upgrades have been removed!** Due to the difficulty spike in progression, all weapons now use the Common Energy reload source by default. As such, the weapon energy conversion upgrades have also been removed as they are redundant.
release

LTX Industries 1.1.3

1.1.3
3 июн. 2026 г.471Minecraft: 26.1.2neoforge
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## 1.1.3 - Updated to NeoForge stable version 26.1.2.71 - Updated to LimaCore 2.4.0, uncapped upper version limit to avoid needing unnecessary hotfixes after this
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LTX Industries 1.1.2

1.1.2
30 мая 2026 г.68Minecraft: 26.1.2neoforge
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## v1.1.2 - `zh_cn` translation by [Creeper-banner](https://github.com/Creeper-banner)
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LTX Industries 1.1.1

1.1.1
28 мая 2026 г.38Minecraft: 26.1.2neoforge
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- Removed energy check from energy equipment items' ability check method. Fixes crashes with mods that check abilities before configs are loaded. - Fixed recipes using upgrade module ingredients being uncraftable
release

LTX Industries 0.30.1

0.30.1
25 мая 2026 г.1,5 тыс.Minecraft: 1.21.1neoforge
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- Removed energy check from energy equipment items' ability check method. Fixes crashes with mods that check abilities before configs are loaded.
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LTX Industries 1.1.0

1.1.0
20 мая 2026 г.119Minecraft: 26.1.2neoforge
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## 1.1.0 - Updated LimaCore minimum to **v.2.3.0** - Updated NeoForge minimum to 26.1.2.55-beta - Equipment damage modifiers sorted once on load instead of every damage instance - Fixed JEI text overlays not showing - Rockets now produce a color flash particle on impact to match Hanabi shells - Reduced Hanabi Flame shells blast radius from 4.5m to 3.5m - Several particles were improved slightly and changed to match their context more closely. - ### Extended input rework - Should be more responsive on the client now, more closely matches method used by MC for using items - ### Gloom Gas rework - All game objects referring to the old 'Neuro' / 'Neuro-Suppressant' have been renamed to a more thematically matching 'Gloom'. - **Registry IDs were changed. Some things will disappear.** - Increased Gloom Gas shells blast radius from 2.5m to 4.5m - *Hanabi*'s Neuro shells -> Gloom Gas shells - Neuro Blue Pigment item -> Gloom Blue Pigment - Neuro Blue Neon Light block -> Gloom Blue Neon Light - Neuro-Suppressed status effect -> Gloom status effect - Neuro-Suppressant item -> Concentrated Gloom Essence - Gloom Gas shell impact particle was revamped - Gloom status effect now has unique particle
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LTX Industries 0.30.0

0.30.0
15 мая 2026 г.342Minecraft: 1.21.1neoforge
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## Updated minimum LimaCore to v1.18.x This update was accidentally not released, it contains some pre-26.1.2 improvements. - Refactored to match LimaCore changes - Cleaned up redundant classes - **Projectile entity rework** - Re-modeled Hanabi grenades with reworked Flame shell. Creates only a singular flame field not affected by gravity. - New *Glacia* glass block - New `distance_curve` upgrade value type - Reworked the **Stargazer Intrinsics** upgrade module - +15% bonus damage if sneaking and standing still - After 30m distance from target, +1.0 damage per meter for a max of +50.0 damage (at a total distance of 80m from target).
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LTX Industries 1.0.9

1.0.9
10 мая 2026 г.87Minecraft: 26.1.2neoforge
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### 1.0.4 - Tool model debloat and re-write ### 1.0.5 - Reworked wireframe rendering for the Fabricators - Updated minimum LimaCore version to **2.2.1** ### 1.0.6 - The Wonderland armor set now works on armor stands ### 1.0.7 - AE2 integration module returned from v0.x ### 1.0.8 - Fixed AE2 integration bug with certain Fabrication items not completing auto-crafting ### 1.0.9 - Added a search box to the Fabricator - Miscellaneous resource fixes
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LTX Industries 1.0.3

1.0.3
4 мая 2026 г.58Minecraft: 26.1.2neoforge
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The Molecular Reassembler has returned as the Repair Station, a single block machine.
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LTX Industries 1.0.0

1.0.0
30 апр. 2026 г.38Minecraft: 26.1.2neoforge
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## v1.0.0 release for 26.1.2 - Use NeoForge 26.1.2.21 minimum (post loot modifier breaking change) - All weapon models and rendering restored - **New signature weapon**: Mirage 13/CX - Upgrades changed and renamed. Loot collection upgrade for turrets and weapons was merged into 1 universal one. ## Roadmap The mod is now out of alpha and fully functional. This first release is still experimental due to the nature of 26.1.x, and as such some features have not returned such as the GuideME integration and AE2 plugin. These will be made available as soon as possible.
release

LTX Industries 0.29.1

0.29.1
28 февр. 2026 г.280Minecraft: 1.21.1neoforge
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- **No dependency changes** - Added holographic ephemera effect to the Wonderland armor set
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LTX Industries 0.29.0

0.29.0
22 февр. 2026 г.58Minecraft: 1.21.1neoforge
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**No dependency changes** ## Machine visual refresh The models of the Grinder, ElectroCentrifuge, Mixer, Chem Lab, Voltaic Injector, and the Equipment Upgrade Station were remade. In addition, the Grinder's model is now animated. ## Fixes/Changes - Added fix for parts of mesh multiblock machines becoming dark when blocks were placed adjacent to the primary block - Added an output fluid tank to the Grinder - Grinding recipe type definition is now 0-3 item results and 0-1 fluid results (was previously 1-3 item results) - Made Equipment Upgrade Station recipe cheaper
release

LTX Industries 0.28.0

0.28.0
9 февр. 2026 г.93Minecraft: 1.21.1neoforge
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## Dependency changes Updated minimum LimaCore version to **1.17.x** ## *Ionos* A/DS Turret A 3rd turret has joined the A/DS product line! The *Ionos* turret is an electric arc based turret that can chain electricity between multiple targets at once. By default, it will target all Hostile mobs. ### Turret targeting upgrades Added 3 **Target Search** machine upgrade modules for turrets: *Extermination*, *Preemption*, and *Rectification*. They override the turrets default targeting logic to All Entities, Hostile Enemy and above, and Hostile only respectively. ## New crafting ingredients The tech salvage modules are gone. In their place, the **Optical Module** and **Impulse Driver Module** have been added. These have recipes and have been added to many existing recipes. ## Changes - Changed many recipes - Rewrote energy bolt models to be more efficient (hopefully) - Rewrote turret base classes - Turrets are now proper upgrades-aware energy consumers - Fixed visual JEI bug not showing proper fluid output amounts - The rockets have a new model matching the art style of the mod
release

LTX Industries 0.27.2

0.27.2
11 янв. 2026 г.142Minecraft: 1.21.1neoforge
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## Dependency changes - Updated minimum LimaCore version to **1.16.1**+ ## Content - Auto inputs now working for machines (items and fluids)
release

LTX Industries 0.27.1

0.27.1
9 янв. 2026 г.39Minecraft: 1.21.1neoforge
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## No dependency changes - Fall cancels are now data driven for the *Wonderland* feet piece. - Upgrades are always refreshed on equip to avoid stale values. - Tool energy upgrade now also works with the *Wonderland* armor. - Added several upgrade modules for the *Wonderland* armor: Active Protection Unit, Atmospheric Regulator, Metabolic Synthesizer, and Fantasia Rulebook
release

LTX Industries 0.27.0

0.27.0
6 янв. 2026 г.53Minecraft: 1.21.1neoforge
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## Dependency changes Updated minimum LimaCore version to **1.16.x** ## Wonderland AL/1C Set The *Wonderland* armor set is finally here! The initial upgrade module selection is minimal, but there is more coming soon as I work out the balancing. ## Bubble shield rework - New break VFX and SFX - Returned to original blue color All living entities can now receive a shield. Player shields remain ticking instances, whereas it behaves more like absorbption for every other entity. The `/ltxi shield` command can be used to play around with the system. The player shield will now automatically recharge to the value given by the `ltxi:shield_capacity` attribute (0 by default). --- - The ε-Series Drill, Shovel, Axe, and Hoe now have 4 mining speed modes: Off, Slow, Normal, and Turbo. Hold Shift and use the scroll wheel to cycle equipment modes. - The ε-Series Axe no longer vein-mines trees by default, you must make the new Lumber Felling Unit upgrade module. - Some of the ε-Series tools were re-textured. - Removed the Fabrication recipe advancement locking system in its entirety. - Rewrote backend APIs... a lot. - All upgrade module icons that were pending have been re-textured. - Redrew most HUD textures - Fixed a number provider bug for ammo roll count and weights. - 'Officially' out of beta... probably.
beta

LTX Industries 0.26.2-beta

0.26.2-beta
8 дек. 2025 г.155Minecraft: 1.21.1neoforge
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## Content changes Added Tiled panels, both Titanium and Slatesteel variants
beta

LTX Industries 0.26.1-beta

0.26.1-beta
3 дек. 2025 г.72Minecraft: 1.21.1neoforge
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## Content changes - Added Connected Textures Mod (CTM) support for Titanium Glass, slightly changed its texture.
beta

LTX Industries 0.26.0-beta

0.26.0-beta
1 дек. 2025 г.45Minecraft: 1.21.1neoforge
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## Dependency changes Updated minimum LimaCore version to **1.15.0** ## Content changes - Unified Titanium and Slatesteel panel breaking speed at 3.5, buffed their explosion resistance to 36 - Removed the stone mining level minimum for many of the mods blocks - Increased the minimum mining level for Titanium Ore related blocks and the ingot storage block to **Iron**, dropped Slatesteel to iron from diamond. ### New AE2 mod integration The Auto Fabricator and Fabrication Blueprints can now integrate directly with AE2! Fabrication Blueprints can be used as patterns themselves in AE2's Pattern Providers placed next to Auto Fabricators, *you don't need Processing patterns anymore*. Blueprint setting, ingredient feeding, and Item IO setup is handled automatically without the need for additional setup or control. To use Auto Fabricators in this way, the blueprint slot inside the Auto Fabricator **must be empty**. --- ## Technical Changes - Began simplifying and converting models to a more standard format in preparation for future forward updating.
beta

LTX Industries 0.25.2-beta

0.25.2-beta
23 нояб. 2025 г.84Minecraft: 1.21.1neoforge
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**Fix**: Bio/ARU Garden missing block capabilities
beta

LTX Industries 0.25.1-beta

0.25.1-beta
20 нояб. 2025 г.30Minecraft: 1.21.1neoforge
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## No dependency change **Critical fix**: Changed tooltip codec to stop crashing with owo-lib
beta

LTX Industries 0.25.0-beta

0.25.0-beta
19 нояб. 2025 г.21Minecraft: 1.21.1neoforge
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## Dependency changes Updated minimum LimaCore version to **1.14.1** ## Content changes - Added Titanium Gear and Slatesteel Gear crafting component items - Updated a lot of machine recipes ### Machine parallel operations The GPM recipe machines (Grinder, Digital Cooking trio, etc.) can now run multiple recipes at the end of an *operation cycle* if properly upgraded. As implemented, this does not consume any extra energy (for now). ### New machine upgrade module: GPM Multi-Threading For use in any GPM recipe machine, max rank of **4**. Grants +2 parallel operations per rank. ### New machine upgrade module: Lithic Co-Processor Exclusively for the **Geo-Synthesizer**, max rank of **3**. Grants 16, 32, and 64 parallel operations respectively. ## Technical changes - Simplified a lot of data structures behind the scenes
beta

LTX Industries 0.24.0-beta

0.24.0-beta
10 нояб. 2025 г.60Minecraft: 1.21.1neoforge
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## Dependency changes Using LimaCore version **1.13.x** ## Fixed and additions - Fixed Assembler not having capabilities - Added the **Geo Synthesizer** machine: Creates many rocks and stones from water and lava
beta

LTX Industries 0.23.0-beta

0.23.0-beta
6 нояб. 2025 г.28Minecraft: 1.21.1neoforge
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## Dependency changes - Updated minimum LimaCore version to **1.12.3** ## General Changes - Added client config for positioning the weapon HUD and shield HUD overlays ## Content Changes - Added common ore pebbles for the following materials: Tin, Nickel, Lead, Silver, Osmium, Uranium. - Added and re-organized some recipes. - Added the Farming recipe mode for the Bio/ARU Garden to prevent conflicts. - Added Slatesteel Panel and Smooth Slatesteel Panel decorative building blocks. - Remodeled the Auto-Fabricator to be more inline with the current design style of LTXI. ### New machine: Assembler The Assembler is a 6 item and (optionally) 1 fluid input machine that will now serve as the intermediary between manual crafting and the Fabricator. - T3 Circuit shaped recipe **removed**. - T1 to T3 circuit recipes for the Fabricator **removed**, replaced by Assembler recipes. - Chem Lab uses T2 circuits instead of T3.
beta

LTX Industries 0.22.0-beta

0.22.0-beta
26 окт. 2025 г.45Minecraft: 1.21.1neoforge
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## Dependency changes - Updated minimum LimaCore version to 1.12.x ## General changes - Split item results into 3 distinct types: Constant, Random Chance, and Variable Count. - GUI code cleanup, hopefully for easier maintenance and expansion - The upgrades data components now used a linked map to maintain insertion order. You should no longer see upgrades 'jump' around when adding/removing. ### Recipes Modes Recipe modes are sub-modes of the main Recipe Types (ElectroCentrifuging, Grinding, etc.). These allow different recipes to share ingredient combinations without causing conflicts in LTXI machines only. Recipe Modes are data-driven and can be added by pack devs. For technical limitations though, the limit for each recipe type is 23. #### Initial Recipe modes - **ElectroCentrifuge**: Electrolyze - **Bio/ARU Garden**: Woods, Orchard, Foliage ## Content Changes - Lots of new recipes for the Bio/ARU Garden's new recipe modes.
beta

LTX Industries 0.21.0-beta

0.21.0-beta
20 окт. 2025 г.69Minecraft: 1.21.1neoforge
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## Dependency changes - Updated minimum LimaCore version to **1.11.x** ## General Changes - Fixed what should be the final sorting bug for compounding Math Operations on recipe machine speed calculations. - Added JEI support for LimaCore's new Consume Chance Ingredient ### Enchantment levels upgrade effect Added a new max levels parameter to this effect type. The upgrade module for this effect is now more clear on how it applies to equipment and machines. Effects are sorted by highest max levels and summed. ### Attribute modifiers upgrade effect (item and damage) Tooltips are more clear on which attribute modifiers apply to the player via equipment and which ones are for the damage event. ## Content Changes ### New Machine: Bio/ARU Garden The new **Bio/ARU Garden** is LTXI's automatic farming machine. It uses the new *Garden Simulating* recipe type and is compatible with most vanilla small crops, mushrooms, and LTXI's plants (Spark Fruit, Vitriol Berries, Gloom Shroom). ### ε-Core Systems (Melee) - The intrinsic Razor and Looting now have a max level of 5. - They will not stack to level 6 when using the max rank Razor and Looting upgrade modules. - Added a 20% damage bonus against *unarmored* targets. This means that their current armor is less than or equal to their base armor.
beta

LTX Industries 0.20.0-beta

0.20.0-beta
8 окт. 2025 г.46Minecraft: 1.21.1neoforge
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## Dependency changes - Updated minimum LimaCore version to **1.10.x** ## General changes - Fixed a critical bug of compound MathOperation calculations not being sorted properly. - Added target filtering system for weapon damage. - Block entity IO configuration re-written ## Content changes ### New IO Config Cards: Items, Energy, and Fluids Shift + Right Click on a machine to save its IO configuration. Shift + Right Click again on another to paste the card's config onto the machine. The machine's IO rules must be compatible with the saved IO. Shift + Right click in the air to clear the card. ### New Equipment Upgrade Modules - **Engagement Protocol: Preemption** - Restricts weapons to only be able to target neutral enemies and hostile mobs. - **Engagement Protocol: Rectification** - Restricts weapons to only be able to target hostile mobs.
beta

LTX Industries 0.19.1-beta

0.19.1-beta
27 сент. 2025 г.42Minecraft: 1.21.1neoforge
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## General compatibility - Tagged the source/flowing Hydrogen and Oxygen fluids as c:hydrogen and c:oxygen. - Existing recipes that use Hydrogen and Oxygen now use the tag ingredient.
beta

LTX Industries 0.19.0-beta

0.19.0-beta
26 сент. 2025 г.37Minecraft: 1.21.1neoforge
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## Dependency Changes - Updated minimum LimaCore version to **1.9.2** ## General Changes - Changed Guide Tablet's max stack size to 1 - Upgrade refresh now called when adding/removing modules for equipment, and when equipment items are made in both Fabricators. - *Daybreak* damage is now split into 2 components: Direct Impact and Splash Damage. Splash damage is not dealt to entities directly hit by rockets. - *Stargazer* base damage reduced to 25.0 - Reworked global weapon damage modifiers, now called **Equipment Damage Modifiers**. Nothing much has changed gameplay wise, but modifiers now apply to ε-Series melee weapon damage. - Serenity damage modifiers made to apply to all Lightweight-class weapons (values not changed) - Aurora damage modifiers made to apply to all Specialist-class weapons, reduction against *Medium-Threat* enemies reduces from 40% to 25% (overall damage increase). - Weapon items now have a reload speed hint tooltip ## Content Changes - New Spark Fruit and Gloom Shroom natural plants - New chemical items: Electrolyte Blend, Weapons-Grade Viridic Acid, Chorus Extract, Echo Serum, Neuro-Suppressant - New Ore Cluster blocks: Raw Titanium Cluster and Raw Niobium Cluster - New **Signature-Series** equipment: *Wayfinder* 05/ID - Fabricator no longer gated behind Polymer - Lots of recipe changes related to the new thematic resources ### Equipment Upgrade Modules - New EUM: Augmented ε Battery. Increases energy capacity for ε-Series tools - New EUM: Wayfinder Intrinsics. Allows *Wayfinder* to reload with Common Energy by default - New EUM: Stargazer Intrinsics. Grants damage bonuses based on sniper-like play style conditions ### Machine Upgrade Modules - Increased Auxiliary Energy Cells max rank from 4 to 5
beta

LTX Industries 0.18.0-beta

0.18.0-beta
13 сент. 2025 г.42Minecraft: 1.21.1neoforge
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**No dependency changes. Still using LimaCore 1.9.1+**. ## General Changes - Re-structured some equipment upgrade keys. You might be missing an upgrade or several. - Lots of re-texturing for equipment and equipment upgrade modules - Changed the backend of upgrade tooltips, specifically value upgrades - The ε-series Drill is now **Diamond** mining tier by default, matching the rest of the tool set. - Mining upgrades now apply to all breaker-type tools. Not used in mod, but datapack makers can make use of it. - Changed some recipes, namely the ε-series tools. ## Content Modifications ### Equipment Upgrade Modules added - ε Core Systems default for Axe AND Sword: Razor I and Looting I enchantments. - Overclocked Energy Cutters (5-rank): Efficiency enchantment - ε Angler's Kit (5-rank): Lure and Luck of the Sea enchantments - Netherite-Core Tool Head: Upgrades mining level to Netherite, for *all* mining tools (Drill, Shovel, Axe, Hoe, Wrench) - Lightweight Energy Adapter: Adapts **Lightweight**-class weapons to use Common Energy to reload. - Specialist Energy Adapter: Adapts **Specialist**-class weapons to use Common Energy to reload. - Explosives Energy Adapter: Adapts **Explosive**-class weapons to use Common Energy to reload. - Heavy Energy Adapter: Adapts **Heavy**-class weapons to use Common Energy to reload. ### Equipment Upgrade Modules removed - Diamond Drill Head, Netherite Drill Head, Universal Energy Ammo, Axe Default
beta

LTX Industries 0.17.0-beta

0.17.0-beta
23 авг. 2025 г.50Minecraft: 1.21.1neoforge
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## Dependency Changes - LimaCore, minimum to 1.9.x - NeoForge minimum to: 21.1.197 - JEI to 19.21.2.313 (minimum 19.21.x) - GuideMe to 21.1.14 (update to this version to avoid Color text errors) ## Changes - Massive renaming of the project to LTX Industries - Removed the Recomposer machine - Added these machines: ElectroCentrifuge, Mixer, Voltaic Injector, Chem Lab. - Visual remake of the Energy Cell Array - Moved to my block mesh system for turrets and the Molecular Reconstructor. - The manual Fabricator is now a multi-block machine. - Custom recipes can now have their crafting time individually adjusted. Removed machine crafting time config options as they are pointless now. - Some existing machinery (Grinder, Material Fusing Chamber) had their inputs and outputs modified. - Added 3 fluids: Viridic Acid, Hydrogen, and Oxygen - Added several items: Vitriol Berries, Resinous Biomass, Acidic Biomass, Monomer Solution, Polymer Bar, the Tier 1-Tier 5 circuits, etc. Slate Alloy is now Slatesteel. - Re-textured many items, though not the upgrades. - Overall optimization and bug fixing of crafting machinery. - Changed many recipes.
beta

LimaTech 0.16.1-beta

0.16.1-beta
7 июн. 2025 г.161Minecraft: 1.21.1neoforge
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**No dependency change - still using LimaCore 1.8.x** ## Changes - Updated NeoForge to 21.1.176 (minimum version: 21.1.175) - Removed mixin for neuro-suppressed mob effect blocking, now using event bus. - Added Titanium Glass and Slate Glass building blocks - Added guide section for building blocks - Fixed Stargazer not having a crafting recipe - Adjusted some crafting recipes - Adjusted some block and item tags
beta

LimaTech 0.16.0-beta

0.16.0-beta
31 мая 2025 г.42Minecraft: 1.21.1neoforge
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## Dependency Changes Requires **LimaCore version 1.8.0** (or any 1.8.x minor version) **Obligatory disclaimer that breaking changes are still possible until mod exits beta.** ## Changes - Some new textures - Re-modeled the general processing machines - Added 3 machines: Digital Smoker, Digital Blast Furnace, and Molecular Reconstructor - Upgrades can now be quick-upgraded to higher ranks - Machine upgrades can be installed onto machines with Shift+Right-click - Removed rocket ammo, will auto convert to Explosives ammo - Removed magnum ammo, will auto convert to the new Heavy Ammo Canister - Weapons now have properly working handedness. Two-handed weapons cannot fire if any item is held in the offhand - Updated and refined arm poses for weapon items - Changed tracer particles to (hopefully) be more visually appealing
beta

LimaTech 0.15.0-beta

0.15.0-beta
20 мая 2025 г.70Minecraft: 1.21.1neoforge
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## Dependency Changes - Requires **LimaCore version 1.7.0** (or any 1.7.x minor version) - GuideME is optional but Guide Tablet won't work without it. <span style="color:darkorange;">Obligatory disclaimer that breaking changes are still possible until mod exits beta.</span> ## Changes - New weapon added: LTX 38/LF *Stargazer*. A long range, linear fusion rifle. - Migrated to GuideME for the in-game guide. It's now called the Guide Tablet and can be crafted in the crafting table or Recomposer. - Tweaked crosshairs for Serenity, Hanabi, and Nova - Turret block items now display owner and store it as a component. You may have to place, pick back up, and place again any turrets you had in your inventory. - Aurora slight fire rate buff - Neuro-Suppressed effect now prevents affected entities from applying mob effects themselves. Works on any mob that applies effects (i.e. Warden, Stray, Bogged, Witch)
beta

LimaTech 0.14.0-beta

0.14.0-beta
6 мая 2025 г.51Minecraft: 1.21.1neoforge
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## Dependency Changes Requires **LimaCore version 1.6.0** (or any 1.6.x minor version) <span style="color:darkorange;">Obligatory disclaimer that breaking changes are still possible until mod exits beta.</span> ## Changes - Added Fabrication Blueprints - For use in the Auto Fabricator. Encode the recipe by placing it in the manual Fabricator and right clicking a selected recipe (select by left clicking once). - Added Auto Fabricator - Uses Fabrication Blueprints to continually craft 1 recipe. - Recipe balancing pass - Made Standard Machine Systems much cheaper. Added cheaper MFC recipes for circuits. - Added tooltip to Fabricator JEI recipes to indicate if a recipe is advancement-locked.
beta

LimaTech 0.13.0-beta

0.13.0-beta
1 мая 2025 г.59Minecraft: 1.21.1neoforge
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## Dependency Changes Requires **LimaCore version 1.5.0** (or any 1.5.x minor version) <span style="color:darkorange;">Obligatory disclaimer that breaking changes are still possible until mod exits beta.</span> ## Fixes - Fixed enchantments not being obtainable in enchantment table - Added shader support. Should mostly work, with the exception of some visual quirks depending on shader pack. ## Changes - 'Salvaged Tech: Explosive Weapon Systems' now craftable, no longer spawns in Nether Fortress chests (see below) - Added Fabricating recipe locking. These recipes need to be discovered before they can be used in the Fabricator. For now 3 recipes are advancement locked: Salvaged Tech: Explosive Weapon Systems (visit a nether fortress), Hanabi Core/Acid (defeat a Bogged), and Hanabi Core/Neuro (defeat the Warden). - Added 'crop tending' to the LTX ε-Series Hoe. Hold right click to consume energy and continuously apply random ticks to crops (configurable via block tags)
beta

LimaTech 0.12.0-beta

0.12.0-beta
24 апр. 2025 г.51Minecraft: 1.21.1neoforge
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## No dependency change - still using LimaCore 1.4.x <span style="color:darkorange;">Obligatory disclaimer that breaking changes are still possible until mod exits beta.</span> ## Changes - Removed the LTX Pickaxe, replaced with Drill - LTX Axe can now chop down entire trees (up to 128 logs) - Added/modified several recipes - Corrected some descriptions for upgrades
beta

LimaTech 0.10.0-beta

0.10.0-beta
26 мар. 2025 г.82Minecraft: 1.21.1neoforge
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## Dependency Changes Requires **LimaCore version 1.3.0** (or any 1.3.x minor version) <span style="color:darkorange;">Reminder that this mod is still in beta. Features are nearing completion and survival mechanics are mostly implemented but are heavily still subject to change. Guidebook, recipes and such are still pending work.</span> ## Changes - Reworked side IO system for better expansion down the line (back-end work) - Renamed rocket turret to LTX A/DU *Atmos* - Turret now uses energy, has sided I/O config - Added Breezes to flying targets list - Smart target acquisition - turrets will not pick the same target - 2 new upgrades for turret (no crafting recipes yet) - Matter SubLink - directly teleports drops into turret's internal storage - Efficient Target Disposal - 3-rank mod that applies looting to turret mob eliminations - Redesigned general processing machinery tier upgrades - New bubble shield model - More upgrade enhancements (again). Some upgrade effect components are now conditional effects! - Weapon global damage modifiers now use loot context number providers and can have loot conditions