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LOTR: Renewed Extended

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LOTR: Renewed Extended Beta 1.10.3

1.10.3
9 авг. 2026 г.1 тыс.Minecraft: 1.16.5forge
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(Beta 1.10.3) (Isengard Release Cycle: Dunland and Uruk Destruction) * Banner Protection * Banner self-protection can now be disabled * Fixed banner protection allowing conflicting banner overlaps * Fixed banner protection not requiring alignment * Fixed two-block-tall block desync issues with banner protection * Biomes * Ported Fangorn Wasteland * Ported Uruk Highlands * Blocks * Added Blackberry Pie, Blueberry Pie, Cranberry Pie, Elderberry Pie, Raspberry Pie, Sweet Berry Pie, and Wildberry Pie * Berry bushes now harvest with the same logic as sweet berry bushes * Commands * Added player targeting to the `/lotrExtendedTrigger` command * Config * Added a server config setting `removeExtendedModifiers` to auto-remove extended modifiers * Added a server config setting `removeVanillaEnchanting` to auto-remove vanilla enchants * Fixed `enableExtendedModifiers` not being enforced when disabled * Effects * Fixed Deadly Poison not having a localized name * Fixed Deadly Poison not having a Icon * Entities * Added Dunlending Farmers * Added Dunlending Gatherers (farmhands) * Added Dunlending Smith * Added debug path navigation rendering (backport) * Fixed Isengard Snagas missing fur armor * Fixed Uruk traders not removing shields when out of combat * Ported Bree farmhands * Ported Craban (wip) * Ported Dunlending Bartender * Ported Dunlending Axe Throwers * Ported Dunlending Berserkers * Ported Hobbit Farmhands * Features * Disabled spectator players from sitting on slab/stair chairs * Ported Farmhands * GUIs * Added an all-new Farmhand GUI * Added banner placed by player name info on banner screen * Added information tooltips to locked/restricted trades in captain GUI * Allowed shift-clicking axes into units melee slot * Cleaned up the Hired Unit Equipment screen * Fixed trader gui shift-stack moving desyncs * Hired Units * Ported Farmhand Units * Added Imladris Guard unit type * Added Hobbit, Bree, and Dunland farmhand unit types * Added Farmhand support for Legacy crops + Sugar Cane & Berry Bushes * Farmhands now need access to a composter * Farmhands now need access to a crafting table for stem type crops * Hired Farmhands have a ‘Farming Level` that affects farming efficiency * Items * Added Dwarven Shield * Added Tome of the Smith * Fixed Poison Bottles not actually killing players when drunk * Fixed Red Books being placeable inside waypoints * Increased the poison chance when eating wildberries * Ported poisoned Arnor, Blue Dwarven, Bronze, Dale, Dol Amroth, Dorwinion, Dwarven, Galadhrim, Gondor, Harad, Iron, Lindon, Mithril, Mordor, Rivendell, Rohan, Stone, Umbar, Uruk, Wood-Elven, and Wooden Daggers * Localization * Added localization support for the `/lotrExtendedTrigger` command * Added an initial German translation (`de_de`) * Updated Chinese (Mainland) (`zh_cn`) translation * Misc * Added `4` new advancements in Extended (55 currently) * Added `7` advancements from Legacy (`55.6% currently ported`) * Added pledge trigger support for advancements * Fixed Renewed death message types not having player caused death messages localized * Fixed numerous minor bugs * Modifiers * Carrot/Fungus on a Stick item can be repaired with carrots/fungus * Fixed Wightbane not being earnable through kills * Fixed modifiers not respecting config settings * Speechbanks * Added `#s`/`#self` variable replacements for entity names * Added `#b`/`#biome` variable replacements for biome names * Added a `covered` speechbank condition (similar to `underground` but always works when covered, vs `underground` which return true when under sea level, but may be exposed to sky) * Hooked up the `can_trade` NPC speechbank condition * Structures * Added Dunland Villages (containing houses, smiths, farmers, and taverns) * Buffed Isengard structure armor stand armor quantity * Fixed Isengard camps spawning inside Orthanc * Ported Dunland Hillforts * Ported Iron Hills Mines * Structure now use a triangular separation algorithm instead of a linear separation algorithm for better randomness * Tweaked Eriador structure separation to be more random * Trading * Fixed coin sound not playing for trade types * Fixed trader respawners respawning traders to fast since 1.10.2 * Removed interaction lock from traders when utilizing coin-converting * WorldGen * Fixed rabbits spawning out of control
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LOTR: Renewed Extended Beta 1.10.2

1.10.2
19 июн. 2026 г.955Minecraft: 1.16.5forge
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(Beta 1.10.2) (Isengard Release Cycle: Isnegard Camps) * Banner Protection * Fixed allied entities not being able to spawn in banner protection * Fixed allied structure entities not being able to spawn in banner protection * Fixed bandits not being able to spawn outside banner protection if player is inside banner protection * Fixed being able to break banners with the everything permission by breaking bottom metal block or top banner block without the banner edit permission * Fixed enemy traders being able to respawn in banner protection * Fixed enemy wandering traders being able to spawn in banner protection * Fixed hired units not spawning if hired under opposing banner protection * Fixed invasions spawning inside banner protection if player is outside banner protection * Blocks * Added Orc Plating Walls * Added Rusted Orc Plating Walls * Added unsmelting functionality to Crucibles * Made moss carpets placeable on rotten wood and cauldrons * Config * Added a server config setting to disable Orthanc structure * Fixed longer gate length not being enabled by default * Entities * Fixed NPC ridden wargs not having saddles * Fixed NPC ridden wargs not moving * Fixed NPCs and unsaddled players affecting Warg wandering movements * Fixed NPCs floating above the saddle when riding wargs * Fixed Tolkien being able to spawn on trees * Fixed Uruk Captain not hiding shield when out of combat * Fixed bandits being able to spawn on trees * Fixed enemy wandering traders being able to spawn for players * Fixed invasion reinforcements being able to spawn on trees * Fixed raising shield in warg combat disabling the shield with alignment invalid message * Fixed wandering traders spawning on trees and in water * Features * Added invasions for factions: Dunland, Durin's Folk and Umbar * Fixed invasions of allied factions spawning (only enemy factions will spawn now) * Fixed invasions spawning below y=62 not spawning reinforcements * Hired Units * Captain hiring lists are now datapack driven * Items * Added Arnor Shield * Added Dunlanding Shield * Added Tome of the Artisan * Added Tome of the Warrior * Added poisoning support for Extended’s Daggers * Ported Bronze Crossbow * Ported Item Crossbow * Ported Mithril Crossbow * Ported Uruk Crossbow * Ported ability for cauldrons to remove poison from daggers * Ported poisoned Angmar/Bone/Dol Guldur/Gundabad Uruk/Taurethrim Daggers * Ported poisoned Barrow Blades * Localization * Added Isengard speechbanks * Fixed some saplings using sappling * Loot-tables * Added Armorstand loot-table support * Standardized item damage values in all loot-tables * Misc * Added crucible recipes for metal based blocks, not just damageable items * Fixed Blue Mountains Mattocks not being craftable * Fixed Extended's bows being repairable with string instead of only bowstring * Fixed Mithril Mattock recipe using throwing axe recipe * Modifiers * Added 4 new crossbow draw speed modifiers (Heavy, Light, Brisk, Breakneck) * Added Reforge Tomes that force either combat or tool based reforges * Fixed axes not getting banes * Fixed gem coloring taking too many items * Fixed ranged, efficiently and looting modifiers having flipped weights * Fixed reforging not counting the repair cost to fix broken items * Fixed smithing table and grindstone only working in ME * Removed the ability to earn banes on bows and crossbows * Servers * Fixed message for when entering and exiting combat while combatlogging is enabled * Fixed mod tracker getting upset when kicking players for mods * Fixed server logging not including timestamps * Structures * Added/Ported Isengard Orc Camps (4 variants including caverns) * Fixed underground pieces from triggering aboveground terrain modifications * Textures * Added active animated texture and particles for Crucibles * Fixed Numenorean lantern display properties (held, floating, item frame) * Trading * Added horns trades to 11 traders * Added slime and bamboo trades to Oddment Collectors * Trader respawners now turn red when respawning is suppressed by banner protection * WorldGen * Added Rabbits to middle earth * Added waste boulders to isengard * Stopped meteorites spawning in rivers
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LOTR: Renewed Extended Beta 1.10.1

1.10.1
17 мая 2026 г.648Minecraft: 1.16.5forge
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(Beta 1.10.1) (Isengard Release Cycle: Bug Patch) * Blocks * Fixed breaking generated stone chests outside the barrow downs causing wights to spawn * Fixed large handheld items rendering tiny on weapon racks (bows, spears, long swords, staffs, and some axes) * Entities * Fixed Uruk Berserkers not wearing helmets * Fixed Ducks missing a texture when spawned from egg * Compatibility * Fixed worldedit //paste command causing crashes * Features * Fixed Invasion bossbars failing to disappear in numerous cases * Fixed Invasions spawning glitched/ghost Orcs riding wargs causing NPCs to attack thin air * Hired Units * Fixed blue dwarven axe thrower units using the wrong axe when re-equipped * Fixed Isengard units wearing bone helmets in the chestplate slot * Items * Fixed barren dirt not spawning when salting the ground * Loot-Tables * Added melon seeds to several chest loot-tables * Added several missing loot-tables to Orthanc’s chests * Added loot-tables to Orthanc’s bookshelves * Misc * Added 1 new advancements in Extended (51 currently) * Added 1 advancements from Legacy (54.7% currently ported) * Fixed all mossy renewed bricks not being craftable with moss * Fixed Dunland hiring advancement * Fixed duplicate boar armors in JEI * Fixed non-alcoholic drink advancements not triggering * Moved coral block recipe into coral recipebook group * Modifiers * Fixed item repair logic on anvil being broken * Fixed invalid modifier upgrades being allowed on anvils * Fixed material items being renamed on anvils in addition to the output item * Fixed melee speed and reach modifiers applying incorrect stats * Structures * Fixed several Lindon Hall and Castle issues * Nerfed some op easter egg loot in Orthanc * Textures * Reworked the Glamdring texture to be more polished * Trading * Added warg fur helmets and armor to orc trader pools
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LOTR: Renewed Extended Beta 1.10.0

1.10.0
13 мая 2026 г.127Minecraft: 1.16.5forge
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(Beta 1.10.0) (Isengard Release Cycle: Part One) * Banner Protection * Added dedicated permissions to banner's Faction Mode * Fixed Grindstone, Cartography Table, Enchanting Table, Looms, and Stonecutter not being accessible when banner Containers permission is given * Fixed banner default perms not saving (whitelist entry perms have been saving) * Fixed banner protection deny causing client world desyncs * Fixed banner protection deny causing inventory item desyncs * Fixed banner protection deny causing to lilypads appear on clients * Fixed banner protection letting npcs shoot armor stands * Fixed boat placement bypassing banner protection * Fixed server banner protection not respecting default perms when in server protection mode * Made banner Global permissions less confusing with tooltip * Renamed banner Default Permissions to Global Override Permissions * Blocks * Added Carved Morgond (Slab Stairs Wall) * Added Ebony Beam (Slab) * Added Ebony Blocks (Branch, Button, Door, Pressure Plate, Sign, Trapdoor, Fence, Fence Gate) * Added Ebony Leaves (Fallen) * Added Ebony Log (Slab) * Added Ebony Planks (Slab, Stairs) * Added Ebony Wood (Slab, Stairs) * Added Morgond (Slab Stairs Wall Dripstone) * Added Morgond Pillar (Slab) * Added Numenorean Bars * Added Numenorean Lanterns * Added Smooth Morgond (Slab, Stairs, Wall, Dripstone) * Added Stripped Ebony Branch * Added Stripped Ebony Log (Slab) * Added Stripped Ebony Wood (Slab, Stairs) * Fixed LOTR-203 (Enemy NPCs can't pathfind around rotten logs) * Fixed Renewed Rushes not dropping items when sheared from the bottom block * Fixed Renewed kegs brewing without consuming items, infinite brew glitch * Fixed banner items gotten from middle-clicking banners having corrupted permissions * Fixed entities being unable to pathfind around Crucibles, Large Ports, and Stone Grinders * Fixed fur carpet break particles * Fixed several block not being flammable (Berry Plants and Bushes, Moss Block/Carpet) * Ported Fire Orc Bombs (Single, Double, and Triple strengths) * Ported Orc Bombs (Single, Double, and Triple strengths) * Water bottles can now turn dirt/grass into mud/mud grass * Commands * Added a prune world command (/lotrExtendedPrune) * Finished /fmsg (Fellowship message)(unfinished since 1.0) * Compatibility * Fixed an incompatibility with Eras of Arda: Renewed Addon (First and Second Age) (since 1.9.0) * Fixed an Eras of Arda: Renewed Addon startup crash on Java 11+ * Config * Added a config option to allow for longer gate open lengths * Modified server settings now sync to clients during gameplay * Entities * Added Uruk Blacksmiths * Added faction-based dwarf namebanks (different weighted cultural name pools by faction) * Arrows shot by horse riders (players or NPCs) no longer can hurt the ridden horse * Corrected Boars minimum/maximum/average speed values * Fixed Renewed’s Wargs only spawning with 20 health (instead of a range) * Fixed arrows bouncing off Trader Respawner coin instead of going through * Fixed entity spawners spawning entities in banner protection * Moved Extended boats into extended namespace * Orcs now run from lit Orc Bombs * Ported Dunlending Warlords * Ported Uruk Beserkers * Ported Uruk Captains * Ported Uruk Suppliers * Wargs now are tamable, feedable, and rideable * Wargs now have an inventory for saddles and armor * Features * Added invasions for factions: Rivendell, Lindon, Gundabad, Gundabad Wargs, Dunedain, Mordor, Gondor, Lothlorien, Woodland Realm, Isengard, and Rohan * Fellowship names can now be colored * Fixed Fellowships breaking when kicking and re-inviting offline players * Fixed being unable to kick offline players from fellowships * Ported Invasions * GUI * Added a Admin Settings panel to the ME setting menu to change server config settings * Added a screen to generate block icons for wikis * Added a screen to control and visualize world pruning * Middle Earth menu advancement button now opens the vanilla advancement screen * Reworked settings menu slider logic to fix bugs where it wouldn't release the mouse * Hired Units * Added 3 unit types for Dunlending Warlords * Added 5 unit types for Isengard Captains * Balanced the cost of units to be closer that of legacy * Fixed a crash caused when two units of the same owner attack each other when the owner is offline * Fixed an infinite hired unit hiring glitch * Reworked the rarity of shields for several unit types * Items * Added Ebony Boat * Added Ebony Sappling * Added Gundabad warg armor * Added Leather warg armor * Added Uruk Shields * Added armor protection stats to all mount armor * Added keg tooltip to inform why it may not stack * Added keg tooltips to show brew information * Fixed kegs storing some unnecessary data, preventing items from stacking * Ported Blue Dwarven Mattocks * Ported Dwarven Mattocks * Ported Glamdring (the Foe Hammer) * Ported Mithril Mattocks * Ported Staff of Gandalf the Gray * Ported Staff of Gandalf the White * Renamed Morgul Armor to Morgul Vassal Armor * Localization * Added an initial Portuguese (Brazil) translation (pt_br) * Fixed several incorrect English translations (e.g. Plum Beer Slab) * Localized modded boat names * Updated French (fr_fr), Chinese (Taiwan) (zh_tw), Chinese (Mainland) (zh_cn) translations * Loot Tables * Added bookshelf loot-table support (last implementation was broken) * Nerfed chest loot-table loot quantity across all structures * Misc * Added 1 new advancements in Extended (50 currently) * Added 3 advancements from Legacy (54.5% currently ported) * Advancement “Its out Birthday” now only triggers when a gold ring is fished * Anvils, Crucibles, Stone Grinders, Branding Irons and Chisels recipes now can crafted using orc steel * Fixed Fangorn Master advancement required alignment * Fixed MC-98727: (players being kicked for flying when mounting while jumping) * Fixed Mordor alignment advancement titles being completely wrong * Fixed Orc Forges not having recipes in all orc tables * Fixed WorldEdit not rotating blocks selections that have vertical slabs in them correctly * Fixed a Mohist server startup crash * Fixed a rare renewed pouch close crash * Fixed being able to make ornate golden Rohan beams from ornate beams * Fixed being unable to get Alcoholism advancement (tolerance requirement was set too high) * Made Dwarven Forges craftable with Luigon Brick on Blue Mountains Crafting Tables * Made Jukeboxes craftable using middle earth diamonds * Made crafting tables accessible when under Middle Earth world protection * Modifiers * Added looting modifiers to Shears * Added melee speed modifiers to Shovels, Pickaxes, and Hoes * Allowed Flint and Steel to be reforged * Anvils break much slower now (from 1/2 vanilla speed to 1/16) * Anvils in middle earth can now apply enchantments * Anvils in overworld can now apply modifiers * Fixed banes and unique modifiers being removed during reforging * Fixed banes being earnable multiple times on same weapon * Fixed banes not being earnable on the correct weapons * Fixed durability modifiers names being flipped (Lasting<->Hardy) * Fixed infinite engraving and item while being the current owner * Fixed reforging not resetting the repair cost * Fixed vanilla enchantments/books not being handled * Made reforges cost one material for low material equipment (Shovels, Spear, Daggers, Vanilla Crossbows, Chisels, Banding Irons, and Flint and Steel) * Raised too expensive cap to 63 * Reduced repair costs a bit across the board * Servers * Added a built-in world pruner that respects banner protection, custom waypoints and spawn chunks * Added an optional basic combat logging system for servers * Added an optional dimension blacklisting feature (stop players from entering nether, end, or overworld, configurable) for servers. * Fixed players being able to break armor stands in spawn protection * Structures * Added a Gatehouse structure to Ring of Isengard * Added the tower of Orthanc * Fixed Lindon villages spawning flooded * Updated several Lindon Village buildings * Textures * Added all-new Angmar, Isengard, Mail and Mordor warg armor textures * Added an all-new model for Morgul Vassal Armor * Finalized rebuilt Warg model (should look identical to Renewed model) * Fixed boar leather armor item texture not reflecting dyed state * Re-Modeled Stone Grinders and added an animated block render for them * Updated Blue Dwarven Pickaxe item texture in the Redone Renewed resource pack * Trading * Added Imladris armor to wandering Rivendell trader trade pools * Added Swan feathers to the Bree Butcher sell pool * Added coral and bamboo trades to several wandering traders (mostly oddment collector) * Added keg trades to traders * Added missing items to orc trader trade pools * Added shields to trader trade pools * WorldGen * Added buttresses, embrasures, and merlons to wall generation * Disabled meteorites from spawning in water * Ported the Ring of Isengard * Ported waste block pits in Nan Curunír (not piles)
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LOTR: Renewed Extended Beta 1.9.3

1.9.3
7 февр. 2026 г.718Minecraft: 1.16.5forge
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(Beta 1.9.3) (Major bug patch and minor content drop) * Blocks * Added Carved Red Angmar Brick * Added Cracked Red Angmar Brick (slab, stairs wall) * Added Mossy Red Angmar Brick (slab, stairs wall) * Added Red Angmar Brick (slab, stairs wall) * Added Red Angmar Pillar (pillar, slab) * Added Snowy Red Angmar Brick (slab, stairs wall) * Modifiers * Fixed interacting with armor causing the game to crash * Structures * Added a Lindon Castle variant of Lindon Towers * Fixed fur in gundabad camps disappearing * Ported Lindon Halls * Textures * Fixed Snowy Angmar Brick texture using a different color pallet than Angmar Brick * Remastered High Elven (Lindon) Gate textures (Renewed Pack)
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LOTR: Renewed Extended Beta 1.9.2

1.9.2
6 февр. 2026 г.73Minecraft: 1.16.5forge
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(Beta 1.9.2) (High Elves release cycle, Lindon and the Tower Hills) * Biomes * Added Gorgoroth River biome * Added Mordor River biome * Added Morgul Vale River biome * Added Nurn River biome * Blocks * Added Chalk Path Slabs * Added Meteorite * Added Mordor Dirt Path Slabs * Added Mordor Dirt Slabs * Added Snow Path Slabs * Added Snow Slabs * Fixed Dirt, Coarse Dirt, Grass, Grass Path, Podzol, and Mycelium slabs not breaking faster with shovels * Fixed enchanting tables not being breakable when enchanting is disabled * Fixed placing banners in water not waterlogging the banner * Renamed Packed fur to Matted fur and changed recipe (more like a tent block now instead of a storage block) * Config * Added a client config setting to enable larger unit health bars * Added a server config setting to disable tower hills lore towers * Added a server config setting to change the ME map internal command for instant teleport * Entities * Added Lindon Florists * Added Lindon Weavers * Fixed Barrow Wights not spawning when breaking stone chests by hand instead of opening the chest * Fixed Elrond and Imladris Guard having an incorrect max health * Fixed some captains incorrectly wearing helmets * Made captains now only hold a shield during melee combat * Ported Lindon Lords * Ported Lindon Smiths * Features * Added a server banner protection option to banners (requires OP to select) * Changed faction based banner protection alignment limits (old: 0.1->1,000; new: 0->10,000) * Fixed banner protection blocking friendly npcs from spawning * Fixed banner protection not protecting armor stands, item frames, paintings, tapestries, as well as from explosions or bucket filling * Ported Galvorn Armor arrow deflecting * GUI * Fixed the banner configuration screen whitelist entries breaking when resizing the minecraft window * Fixed the client settings menu alignment bar slider having unreasonable bounds * Potentially fixed the rare coin convert container crash * Hired Units * Added a smaller, more compact, unit health bar * Fixed Rivendell units not holding Rivendell bows * Fixed hired units not teleporting onto slabs and stairs * Fixed units loading with base health instead of previous current health * Items * Added Eregion Shield * Added Lindon Shield * Added Sky-iron * Buffed Galvorn protection (to dwarven levels, since it’s much harder to obtain now) * Ported Galvorn Armor * Ported Lindon Bows * Loot Tables * Fixed Books of True Silver spawning too much in some chests and not in some BM ones * Removed mithril ore from BM mine chests * Misc * Added 5 new advancements in Extended (49 currently) * Added 7 advancements from Legacy (53.7% currently ported) * Added cheaper legacy based recipe for anvils (6 ingots and a block VS vanilla 4 ingots and three blocks) * Backported the 1.21.5 loadstone recipe * Fixed Ethir Anduin advancement title and For Gondor advancement description * Fixed Falling on crops, and interacting with item frames and armor stands from bypassing Minecraft server spawn protection * Fixed fur and beam slabs being usable in recipes that required wooden slabs * Fixed many recipes unlocking when obtaining the recipe output item * Fixed willow boats not being burnable for fuel * Obsidian dwarven brick can now be crafted on a Blue Mountains crafting table * Modifiers * Fishing Rods can now have both fishing speed and luck * Fixed armor protection modifies being applicable to armors it it makes the protection better than mithril * Fixed bowstring instead of string being used for vanilla bows on anvils * Fixed dig speed modifiers not working * Fixed infernal bows setting targets alight when damaged via melee combat * Ranged Knockback and Launch speed modifiers can now be applied to vanilla crossbows * Structures * Added Lindon Villages * Added Tower Hills Lore Towers (Elostirion and the two others) * Fixed Imladris not having proper chunk smoothing on the left edge * Fixed a few structures not having chests and/or loot-tables * Fixed the Blue Mountain Settlement's main room sometimes failing to generate * Ported Generic Tower Hills Towers * Ported Lindon Towers * Removed white fur tents from Gundabad Camps * Fixed entity spawners not spawning entities randomly inside structures * All spawned entities are persistent now unless we purposely want them to despawn * Increased the minimum spawn from player value to prevent entities appearing right next to the player * Increased the maximum spawn from player value to fix entities not spawning because the player is too far away, but then finds an empty structure when getting to the structure before the next spawn time * Entity spawners now force spawns on their first tick, so a structure is populated, even if a player teleports inside it, loading the spawner for the first time * Textures * Added an all new epic model for Galvorn Armor * Updated Dunedain banner texture to be more vibrant * Updated Eregion armor textures (as per community input) * Trading * Fixed multiple drink potencies of the same drink being sold from traders at the same time * Fixed negative oddment collector alignment not stopping trading * Fixed wandering traders saying they spawned nearby for every player on a server instead of saying the name of the player they spawned by * Gundabad Scavengers and Oddment Collectors now buy all fur types * WorldGen * Added Meteorite Impact craters * Added lapis ore generation to the Blue Mountains * Replaced all rivers in mordor with new river variants
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LOTR: Renewed Extended Beta 1.9.1

1.9.1
26 дек. 2025 г.454Minecraft: 1.16.5forge
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(Beta 1.9.1) (High Elves release cycle, Imladris lore structure & Eregion ruins) * Blocks * Added scroll/paper/maps/banner pattern to bookshelf slots * Changed Chimney Pots to only very rarely produce embers * Fixed placed a book not swinging the players hand * Fixed placed a book taking two books * Large Pots are now waterloggable * Made bookshelves with filled inventory its own block * Config * Added a server config setting to disable Imladris lore structure * Added a server config setting to disable bandit encounters * Added a server config setting to disable fixed structures * Added a server config setting to disable tolkien spawning * Added a server config setting to disable wandering trader spawning * Added a server config setting to enable decreased hunger exhaustion * Entities * Fixed Elrond not respawning when killed * Fixed entity spawners debug render being offset * Fixed entity spawners in structures being attackable in survival * Fixed left handed NPCs still holding trade coins in the wrong hand * Fixed sometimes every entity in render distance wanting to target any loaded bandit * Fixed tamed boars participating in group agro against owner * Replaced the targeting AI used by every NPC added by Extended * Wargs eyes now glow * Features * Added Bell Ringing * Added legacy decreased hunger level (fyi this was x0.3) * Hired Units * Fixed hired unit base item’s names showing in chat on kills * Fixed hired units not targeting bandits * Items * Added Eregion armor * Changed held horn rotation to face outward * Fixed Rivendell bow not having a drawing animation * Localization * Added speechbanks for Elrond * Fixed Lothlorien banner patterns not being accented (ó) * Fixed thrown axes not having localized death messages * Loot Tables * NPCs can now rarely drop scrolls * Misc * Added 3 advancements from Legacy (52.6% currently ported) * Added 5 new advancements in Extended (44 currently) * Added 5 redstoneless recipes (dropper, dispenser, target block, note block, piston * Modifiers * Added the ability to reforge/repair lotr pipes * Fixed armor uuid attributes not being unique (resulting in partial protection being applied) * Fixed banes being earnable on any item * Fixed books of true silver not applying on the anvil * Fixed bow tooltips not applying modifiers * Fixed bronze tier scrolls giving iron tier modifiers * Fixed modifier scrolls granting stats when held * Fixed modifiers granting stats on non-applicable items * Fixed renaming non-repairable items * Fixed sluggish modifier not working, granting x1.75 instead of x0.75 * Fixed vanilla bows not applying ranged launch speed factor * Fixed vanilla bows not having tooltips * Fixed vanilla fishing rod, bow, shears and crossbow not being reforgable * Reduce anvil damage chance from 12% to 6% * Reduce anvil item cost increase levels to legacy thresholds * Structures * Added Eregion Ruins * Added Imladris lore build (The Last Homely House) * Added better water checking algorithm for some structure spawning * Added more animal spawning in some Bree structures * Added stacked food for shire, bree and ranger plates * Fix larger entities suffocating when spawning (horses in stables) * Fixed Blue Mountain Settlement stairs allowing dirt to block doors * Slightly increase rarity of Bree and Rivendell structures * Updated all Rivendell structures with new blocks and designs * Textures * Fixed some banner pattern textures being pixel offset * Trading * Fixed an issue where loading an empty trade pools deletes the npc * Fixed an issue where trade pools decrease the global trade pool index * WorldGen * Added sparse moors grass to Rivendell biome
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LOTR: Renewed Extended Beta 1.9.0

1.9.0
20 нояб. 2025 г.273Minecraft: 1.16.5forge
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(Beta 1.9.0) (High Elves release cycle, Rivendell) * Biomes * Added Rivendell Cliffs (a more sharp version of the Rivendell Hills biome) * Added Rivendell River (a Rivendell specific river biome for water colors and such) * Added Rivendell Valley (a more level version of the Rivendell biome) * Removed lava falls from Rivendell Hills * Tweaked the regular Rivendell biome to be a tiny bit more hilly * Blocks * Added Chimney Pots * Added High Elven Chain * Added High Elven Lanterns * Added Placed Books (Book, Red Book, and Book of true silver can be placed) * Added the Shards of Narsil * Added the ability for bars to connect to branches * Finally fixed some fur type blocks not mining faster with shears * Fixed a crash when placing bars next to a vertical slab * Fixed empty placed glass bottles not being pickable * Gem ores now require iron tier or above tools to mine * Placed books can be stacked up to three in any random book order * Ported Angmar, Dale, Dol Amroth, Dol Guldur, Dowinion, Dunland, Gondor, Isenguard, Lindon, Lothlorien, Mordor, Rivendell, Rohan, and Woodland Realm banners * Ported High Elven Beds * Ported Waste Blocks * Renamed Morgul Lantern to Morgul Brazier * Config * Added a server config setting to allow bars to connect to branches * Added a server config setting to allow bars to connect to half sides of vertical slabs * Added a server config setting to enable/disable XP orbs/bar in Middle Earth * Added a server config setting to enable/disable enchanting in Middle Earth * Added a server config setting to enable/disable feast mode * Added a server config setting to enable/disable modifiers in Middle Earth * Added several server config settings for better basic overworld/middle earth spawn protection for servers * Entities * Added Elrond * Added Imladris Guards * Added Rivendell Weavers * Disallowed bandits from stealing from the armor slots or the player’s held item * Ducks lay eggs about half as often now * Fixed domesticated ducks textures sometimes being completely black * Ported Bandits * Ported Rivendell Captains * Ported Rivendell Smiths * Reduced the run speed of wild ducks so it is possible to catch them now * Features * Added a modifier system (Middle Earth friendly alternative for enchanting) (based on legacy) * Implemented a “Feast Mode” (eat whenever like in legacy) * Ported Bandit encounters (chance based upon biome) * GUI * Added ability to hide the XP bar in Middle Earth * Fixed a crash in the banner gui when pressing “add player” * Fixed MC-167448 bug in minecraft (advancement tooltips being hidden by the category background texture on the bottom and left side) * Hired Units * Added 2 more hired units (Rivendell Elves and Warriors) * Fixed Blue Mountains Axe Throwers wearing Dwarven armor instead of Blue Dwarven armor * Potentially fixed an attack goal crash * Items * Added 14 new Pattern Banner Items and textures (Angmar, Dale, Dol Amroth, Dol Guldur, Dowinion, Dunland, Gondor, Isenguard, Lindon, Lothlorien, Mordor, Rivendell, Rohan, and Woodland Realm) * Added Imladris Guard Boots * Added Imladris Guard Chestplate * Added Imladris Guard Helmet * Added Imladris Guard Leggings * Added Imladris Guard Shield * Added a Rivendell Shield * Added tapestries (currently only one: The Last Alliance) * Fixed Extended’s Bows sometimes shooting arrows with zero velocity * Fixed duck eggs being present in the vanilla foods tab * Ported Anduril * Ported Modifier scrolls * Ported Rivendell Bow * Localization * Added Russian (ru_ru) speechbank translations * Added Spanish (es_es) translation * Fixed Tolkien having two names (a localizable and hardcoded one) * Fixed some BM speechbanks not saying the player name * Simplified the localization for banes * Updated Chinese (zh_tw) translation * Loot Tables * Added Modifier scrolls to chests loot tables * Misc * Added 11 new advancements in Extended (39 currently) * Added 7 advancements from Legacy (52.2% currently ported) * Faction tables can now be used to all leather armors (like pouches) * Faction tables can now be used to dye leather hats (like pouches) * Fixed millstone result slot crashing clients * Fixed mossy blocks not being craftable with willow vines * Fixed mossy stone bricks not craftable with extended greens * Fixed picked spawners items not showing type when placed * Fixed poison bottles crashing some servers * Fixed renewed sending playerData for logged-out players for unstable server connections that would cause lag * Fixed the barren dirt recipe only resulting in one block * Hobbit pancakes now craft two pancakes when using duck eggs * Hobbit pancakes recipe now supports duck eggs * Made crucibles craftable (but still don’t have unsmeltary functionality) * Modifiers * Added 2 new fishing luck modifiers (Alluring, Tantalized) * Added 3 new armor toughness modifiers (Tough, Thick, Unwavering) * Added 3 new blast protection modifiers (Layered, Reinforced, Fortified) * Added 3 new fishing speed modifiers (Fluked, Gifted, Prosperous) * Added 3 new underwater breath/strength modifiers (Shut, Latched, Sealed) * Added 3 new underwater speed modifiers (Webbed, Finned, Ulmoqint) * Anvils can now color item names with gemstones * Anvils can now engrave the user’s name on item * Anvils can now reforge items to re-roll the present modifiers * Anvils now accept materials instead of xp as payment in Middle Earth * Anvils now accept scrolls instead of books in Middle Earth * Fixed killing witches giving Wightbane * Grindstones can now be used to remove all modifiers from an item * Items found in chests, weapon racks and fishing have a chance to have random modifiers applied * Modifiers now apply to newly crafted items * Modifiers now retroactively apply to existing items a player picks up * Modifiers now retroactively apply to existing player/unit held/equipped items * Moved Basic Protection modifiers to armor points (like in legacy) * Renamed legacy “Tough” to “Steadfast” (+2 protection) * Reset some banes on items as they could easily be gotten sometimes * Smithing tables can now be used to mint coins with silver and chisels * Smithing tables can now color item names with gemstones * Sounds * Fixed duck footsteps subtitle being broken * Structures * Added Rivendell Captain Tower * Added Rivendell Weaver House * Fixed Gundabad camps not generating sleeping tents * Ported Rivendell Houses * Ported Rivendell Smithy * Remove windmills from spawning in the shire woodlands biome * Textures * Added a custom skin and cape for Elrond * Added different scroll textures depending on the contained modifier tier * All-new High Elven Bed texture * Changed how banner textures are stored * Fixed wood slabs using log model instead of wood model * Re-mastered the legacy hobbit gate textures (Redone Renewed pack) * Re-worked scorched stone and brick textures * Re-worked the Bree shield back texture * Re-worked the Dunedain shield front texture * Re-worked the Dwarven Bed texture * Re-worked the Ranger of the North armor textures (Redone Renewed pack) * Re-worked the Rivendell armor textures (Redone Renewed pack) * Re-worked the banner model * Reworked all banner item textures * Reworked the Dunedain Ranger’s cape texture * Tweaked Extended’s Rivendell armor item textures (Redone Renewed pack) * Tweaked Extended’s hobbit textures (Redone Renewed pack) * Trading * Added the ability to have non-persistent trades * All wandering traders chat messages colors the npc’s name based on their faction * Bree Merchants and Smiths now have a low chance to sell a single low tier scroll * Fixed traders only selling Ale instead of other drinks since maybe 1.7.3? * Rivendell, Blue Mountains, and Galadhrim Traders now have a low chance to sell a single high-tier scroll * WorldGen * Moved the Fords of Bruinen waypoint a bit south so that a bridge wouldn’t spawn half out into the river * Moved the Rivendell waypoint slightly more north to reduce the chance it spawns in the river * Re-worked the Rivendell biome map layout * Tweaked the road layout in Rivendell
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LOTR: Renewed Extended Beta 1.8.1

1.8.1
20 авг. 2025 г.605Minecraft: 1.16.5forge
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(Beta 1.8.1) * Blocks * Added the ability to “clip” berry bushes with shears to disable growing berries and growing into hedges * Allowed bars and glass to connect to vertical slabs * Lowered the light level of Morgul Lanterns and Torches (14->12) * Made all 6 Birdcage types rotatable * Ported placeable Glass Bottles * Entities * Added Blue Mountains Butchers * Added Blue Mountains Stonemasons * Added Hedgehogs * Make Hedgehogs hide in hedges when scared * Added a domesticated duck variant * Made domesticated ducks genderless * Wild Ducks now tend to stay away from the player * Fixed male Ducks being able to lay eggs * Ported Wild Boars * Made boars group attack when provoked * Made Wild Boars spawn in the Blue Mountains and the Iron Hills * Added five variants for wild boars (similar to horses) * Fixed Dwarven Miners not spawning in the Iron Hills * Fixed several Bree npcs not having speechbanks * Port Blue Mountains Axe Throwers * Hired Units * Fixed units having holding their base idle weapon on reload instead of player given weapons * Units don't cost coins anymore when hired by creative players * Items * Added Halt/Ready/Summon functionality to the Horn of Command * Added Leather Boar Armor * Ported Blue Dwarven Boar Armor * Ported Dwarven Boar Armor * Ported Glass Bottles vessels * Localization * Fixed BM Merchants leave message missing player name * Misc * Added loot tables for Middle Earth fishing finally * Fixed Blue Mountains Shields being made on ranger crafting tables * Fixed Double Bronze advancement not being obtainable on forges other than the Alloy Forge * Fixed ELOTR-13 biome dataGen crash * Fixed Secrets Of Eol advancement not being obtainable * Fixed Tolkien crashing some servers when spawning * Fixed crafting and Forging advancements not being bestowed when shift-clicking items out of the result slot * Updated several foods with proper saturation values * Sounds * Added all-new sounds for boars * Added all-new sounds for hedgehogs * Structures * Added despawnable visiting traders to Blue Mountain Settlement trader halls * Fixed crystals spawning inside Blue Mountain Settlements * Fixed settlements sometimes spawn so low that the shaft does not spawn * Fixed silverfish spawning in BM settlement housing (332 blocks exterminated) * Re-worked the Blue Mountains Settlements room decorations and add new rooms * Textures * Added all-new model and texture for Glass Bottles * Fixed crucible block model orientation on place * Trading * Fixed items not shift-clicking into the player sell row slots * Fixed traders player sell row items being sometimes lost on GUI close * Textures * Added a new texture for when horns are in their ready units mode * Added all-new Wild Boar skin, armor and armor item textures * Fixed duck wing and neck pivot points (old model enableable via config) * Fixed z-fighting on the top of the rope model * Re-worked vessel rendering to allow for non-flat render types * WorldGen * Added a new underground blob generator that also processes slabs and stairs (mines look better when rock deposits also modify slabs and stairs)
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LOTR: Renewed Extended Beta 1.8.0

1.8.0
31 июл. 2025 г.276Minecraft: 1.16.5forge
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(Beta 1.8.0) * Blocks * Added Cargon Dwarven Door * Added Cracked Stone Pillar Slabs * Added Cracked Stone Pillars * Added Edhelvir Crystal Chandeliers * Added Glowstone Crystal Chandeliers * Added Gulduril Crystal Chandeliers * Added Luigon Dwarven Door * Added the ability to right-click with shears to Dead Vines and Willow Vines to stop it from growing * Dirt Slabs can now turn into Grass Path slabs by shoveling * Fixed Crossed Wattle and Daub not being flammable * Fixed Fur Carpets not being flammable * Fixed Fur Walls not being flammable * Fixed Mordor Moss Vines not being flammable * Fixed Wattle and Daub Pillar not being flammable * Fixed Wool/Fur Stairs not being flammable * Fixed Wool/Fur slabs not being flammable * Grass Slabs can now turn into Grass Path slabs by shoveling * Grass and Grass path slabs now have two model types, a vanilla (literally) half slab variant, and a full texture variant as they did before. (Clicking and/or shift-clicking with a shovel will alternate the texture) * Large Pots can now have items placed inside them (similar to 1.20 pots item storing functionality) * Ported (Stone) Dwarven Door * Ported Blue Dwarven Chandelier * Ported Dwarven Bed * Ported Dwarven Chandelier * Ported Stone Engraving (writing on stones with chisel) * Raised the light level of crystal chandeliers 15->17 * Renamed Mordor Moss Vines to Dead Moss Vines * Stone Engravings now have 8 lines, as opposed to 4 in vanilla and legacy(?) * Commands * Added lotr_enchant, lotr_modifier, lotrExtendedModifiers commands (aliases) * Added /lotrExtendedTrigger to trigger extended events such as wandering trader spawning * Compatibility * Fixed the crafting table crash with the JEI-Lotr plugin for JEI (once 1.8.0 releases, there will be no need to use the custom JEI-Lotr build we made) * Fixed compatibility with the “Huge Structure Blocks” and “Structure Expansion” mods * Config * Added a client config setting to allow disabling the Extended client version check * Added a client config setting to allow enable/disable EvE between owned hired units * Added a client config setting to disable the broken JEI-lotr version check (remove the login spam) * Entities * Added Blue Mountains Bartenders * Added Bree Hobbit Potters * Added backend support for most NPC types to be potentially hireable in the future * Added dedicated namebanks for blue dwarves * Fixed Bree Brewers not being aligned to Bree (they now require alignment to trade) * Fixed Bree Sheriffs not carrying Bree Sheilds * Fixed Dwarf, Elf, Orc, and Hobbit traders rendering coins in offhand, even if they are equipped with an item in their offhand * Fixed a Renewed bug where Hobbits don’t run from Wargs * Fixed a rare bug that caused captains to be hireable by players * Fixed units prioritizing following their owner over their current combat target * Fixed wandering traders not despawning since 1.7.4? (This will also retroactively fix older traders to despawn once more) * Ported Blue Dwarven Commanders * Ported Blue Dwarven Miners * Ported Blue Dwarven Smiths * Ported Bree Hobbit Bakers * Ported Bree Hobbit Brewers * Ported Bree Hobbit Butchers * Ported Bree Hobbit Florists * Ported Bree Hobbit Innkeepers * Ported Dwarven Commanders * Ported Dwarven Miners * Ported Dwarven Smiths * Re-worked the entire hired unit backend system * Removed dedicated hired unit entity types * Units now stop stationary mode when attacked and stand again when out of combat * Features * Ported Bane Modifiers (weapons can get extra damage against a race after killing many of that race) * GUI * Fixed text sometimes overflowing buttons in the captain’s unit hiring menu * Hired Units * Added 11 missing hired unit types to current in-game captains * Captains can now offer multiple unit types to be hired * Fixed hired units dropping double equipment items on death * Fixed player inventory items being deleted when shift-clicking items into a hired unit’s equipment inventory * Modified hired unit follow distances to be more similar to legacy distances and teleport logic * Items * Added Blue Dwarven Shield * Added Ranger Bows (legacy bow, craftable version) * Added the ability to edit engravings (like how latest MC allows for editing signs) * Ported Blue Dwarven Throwing Axe * Ported Bronze Throwing Axe * Ported Dwarven Throwing Axe * Ported Iron Throwing Axe * Ported Lossarnach Throwing Axe * Ported chisel’s functionality to write on blocks * Localization * Added all-new speechbanks for the dwarves of the Blue Mountains * Fixed the lotrExtendedInfo command not being localized * Simplified hired unit keys to reduce the shear amount of duplicate translations * Updated Chinese (zh_tw) and Russian (ru_ru) translations * Loot Tables * Large Pots and Bookshelves can now have loot-tables be set * Misc * Added 1 new secret advancement in Extended (3 currently) * Added 117 advancements from Legacy (51.2% currently ported) * Added 5 new advancements in Extended (28 currently) * Added Dorwinion, Near Harad, Rhun, and some missed advancements * Added recipes for Dead Moss Vines (formerly Mordor Moss Vines) and Birdcages * Added support for crafting tables and furnace use and craft advancements * Fixed the Minecraft bug in the Advancement screen that causes the change pages buttons to never show in Vanilla (1.12.2->1.21.7+) (should show if more than 26 advancement categories are present) * Textures * All-new textures for birdcages, dwarven chandeliers, throwing axes, dwarven beds, crucible, crystal chandeliers, large pots, and dead moss vines * Blue Dwarven Shields now have an all-new model and texture * Crystal Chandelier rendering differences between with/without Optfine * Renewed the Blue Mountains male dwarf textures * Trading * Added better trade pool price validation * Clients now know if traders won’t trade because you are in pvp with then (in addition to not having enough alignment) * Fixed 6 instances of buy-low sell-high trades * Fixed traders not trading proper quantities of items * Fixed two player inventory related coin duplication bugs during trading * Reduced the sell price of white fur and removed a duplicate Bree smith trade * Sounds * Added all-new sounds for when Items are placed in the Large Pot * New horn sounds * Structures * Added 4 types of Blue Mountain Smithies * Added 9 types of Blue Mountain Strongholds * Added Blue Mountain Dwarven Settlements * Added/Ported Blue Mountain Mines * Added 50% chance for Bree Sheriff to spawn in Village Manors * Added a flag-driven system to add more settings to our custom Jigsaw Pieces * Added structure template support for adding foundations to structures on spawn (should make structures spawn more naturally in the world, sort of how legacy handled it) * Added structure template support for structure horizontal and vertical shifting * Fixed a bree hamlet sign not being processed * Fixed entity spawners not spawning entities if player is teleported to the location on the spawner’s first tick * Fixed structure pieces (like mines) being able to spawn above the ground * Fixed some hobbit structures being submersible * Fixed structure foundations not always spawning * Hid the name of entity spawners in structures in creative * Once and for all fixed structures spawning underwater (might still have rare edge cases, report them if found) * Rewrote structure foundation generator to work on any piece * WorldGen * Added Lapiz Ore to the Blue Mountains * Added Maple trees to the Shire * Fixed Willow Vines not spawning on Willow Trees * Made Luigon the main stone type, and stone as the blobs in the Blue Mountains
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LOTR: Renewed Extended Beta 1.7.4

1.7.4
31 мая 2025 г.731Minecraft: 1.16.5forge
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(Beta 1.7.4) (Fifth update in the Bree-Land release cycle) * Blocks * Added Grass Voids (an internal block to block grass from spawning in buildings on generation) * Allowed moss carpets to be placed on leaves and hedges * Allowed plants to be placed and grow on full slab faces (except bottom) * Berry Bushes now grow into Berry Hedges over a long period of time * Fixed Renewed wool slabs and stairs not being flammable and not burning * Fixed berry hedge blocks not having a shadow * Fixed plants not growing on mud, mud grass or remains ore * Made berry bushes slow players a tiny bit * Config * Added a server setting to enable aggressive captains (unlike current legacy mechanics where they don’t attack unless provoked) * Added a server setting to enable aggressive traders(unlike current legacy mechanics where they don’t attack unless provoked) * Entities * Fixed NPC interaction disabling shield blocking (fixes close combat shield PvE) * Fixed Mordor and Uruk archers fighting melee with bows * Features * Fixed Slab/Stair chairs not working in Singleplayer * Hired Units * Fixed a bug in which hired units only fast travelled with players when they were set to stationary * Fixed hired units not re-equipping base armor * Items * Added Bucket of Cheese Curds (right click to separate into two items) * Fixed cheese curds eating buckets to craft (recipe now gives bucket of cheese curds) * Fixed the Ranger Captain egg so the colors match Legacy * Localization * Fixed several lang mistakes * Fixed the config command not being localized * Misc * Added 1 new secret advancement in Extended (2 currently) * Added 4 new advancements in Extended (23 currently) * Added a recipe to convert Barren Dirt to Dirt * Fixed hired unit dataGen not working for other mods * Fixed npc marriage data not saving properly * Removed the duplicated Barrow Downs advancements * Structures * Added a DataPack compatible structure sign randomizer system. * Added all new sign text lists for bree villages and hamlets, houses and professional buildings, as well as in hobbit houses and taverns * Fixed hamlets spawning with up to 5 potter buildings (capped at 1 now) * Fixed missing loot-tables and spawners in Bree Village stalls and tavern * Updated Bree Village Butcher and Stonemason shops so they aren't confused for a house * Updated all Bree structures to remove grass spawning inside buildings * Textures/Models * Fixed fur carpet block frill culling * Trading * Added different trader trade refusal messages * Added legacy trader lockout and refresh logic after trading many items * Finished entire trade system datapack compatible backend re-write * Fixed traders not handling shift-click buying (no more having to buy one item at a time) * Trader menu buttons are now greyed out if player is missing alignment * WorldGen * Fixed bonemeal spawning Athelas in the Barrow Downs
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LOTR: Renewed Extended Beta 1.7.3

1.7.3
30 апр. 2025 г.251Minecraft: 1.16.5forge
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(Beta 1.7.3) (Fourth update in the Bree-Land release cycle) * Biomes * Added Barrow Downs River (replaces rivers in the barrow downs to fix immersion breaking water color changes) * Blocks * Added Crucible (only a placeholder for now) * Added Stripped Willow Branch * Added Stripped Willow Log * Added Stripped Willow Log Slab * Added Stripped Willow Wood * Added Stripped Willow Wood Slab * Added Stripped Willow Wood Stairs * Added Willow Branch * Added Willow Button * Added Willow Log Slab * Added Willow Pressure Plate * Added Willow Sign * Added Willow Wood Slab * Added Willow Wood Stairs * Fixed large pots not having plant particles (like pipeweed) * Ported Fallen Willow Leaves * Ported Willow Beam * Ported Willow Beam Slab * Ported Willow Door * Ported Willow Fence * Ported Willow Fence Gate * Ported Willow Leaves * Ported Willow Log * Ported Willow Planks * Ported Willow Sapling * Ported Willow Slab * Ported Willow Stairs * Ported Willow Trapdoor * Ported Willow Vines * Renamed Berry Plants and Bushes to Berry Hedges and Bushes respectively * Standing banners can now be waterlogged * Config * Added a server config setting to disable Fast Travel to Default Waypoints * Added a server config setting to disable Fast Travel to Custom Waypoints * Added a server config setting to set dripstone damage fall height (because entities would receive damage of a heart for even a fall of 0.01 blocks) * Added a client Hired Unit Death Messages setting to the client settings menu * Added a client High Contrast Messages setting to the client settings menu * Entities * Added Bree-land Cheesemonger * Added Bree-land Leatherworker * Added Bree-land Stablemaster * Added J. R. R. Tolkien * Fixed Bree Guards not holding Bree shields * Fixed Tolkien spawning list resetting on every server restart * Fixed a client crash when rendering rangers with custom helmets (like leather hats) * Fixed several entities using wrong skin overrides (textures) * Fixed some entities not having correct health set * Fixed wandering traders being able to spawn on slabs, stairs, and leaves * Made captains non-aggressive like legacy * Ported Bree-land Baker * Ported Bree-land Brewer * Ported Bree-land Butcher * Ported Bree-land Florist * Ported Bree-land Innkeeper * Ported Bree-land Lumberman * Ported Bree-land Smith * Ported Bree-land Stonemason * Removed the interacting lock from captains * GUI * Added hover messages to the Coin Exchange menu * Added warning colors to some banner perm settings to indicate dangerous perms * Finished Coin Exchange menu stability overhaul * Fixed some banner configuration tooltips not disappearing * Made the Hired Unit equipment inventory ranged slot only show for applicable unit types (currently rangers) * Re-worked the Hired Unit equipment inventory and added a dedicated ranged weapon slot * Re-worked the entire settings menu (and added all client config settings to the settings menu (since Forge does not have the built-in mod config menu anymore)) * Simplified and fixed unit order selection buttons * Hired Units * Fixed only Bree Guards having a death message * Fixed unit hired confirmation message only saying bree-land guard * Units can now have multiple weapon types given by the player and specified in JSON * Items * Added Willow Boats * Loot Tables * Added 18 new chest loot-tables for bree village chests (as opposed to a single table for legacy bree chests) * Added a separate loot table for hamlet guard houses from normal houses * Removed coin drops from hired units * Misc * Added 1 new advancements in Extended (19 currently) * Added 3 advancements from Legacy (33.6% currently ported) * Fixed Large Pot and Large Flower Pot recipes (use brick items vs brick blocks) * Fixed planks from slab and stair recipes requiring multiple different block ingredients * Fixed wood recipes missing recipe "groups" * Structures * Added Bree Villages * Added Building blacklisting (certain builds can now only spawn once in a structure) * Added an all new Bree Village Stable and Orchard building * Added the ability for irregular structure pieces to spawn (like road lamp posts) * Backported Mc1.21 waterloggable jigsaw setting * Backported structure max distance template option * Made Gundabad Captain tents rarer * Made captains that spawn at tents permanent, and captains that randomly spawn at camp centers disappear on death. * Universally fixed structures sinking into water by a block in Middle Earth * Trading * Added Cooked Duck to the Blue Mountains Merchant buy pool * Fixed players being to steal items from trader inventories * Wandering traders for each biome now spawn at different rates * Wandering traders can no longer spawn on leaves, stairs and slabs * Textures * Add random rotation to the models of Dirt, Coarse Dirt, Barren Dirt, Moss Blocks, Jungle Mud, and Packed Fur * Finally fixed the derpy model for leather hats * Fixed banners and beds having weird break particles * WorldGen * Added Willow Trees and made them only spawn near bodies of water * Barrow Downs now spawn with a the new Barrow Downs River biome
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LOTR: Renewed Extended Beta 1.7.Tolkien

1.7.Tolkien
1 апр. 2025 г.258Minecraft: 1.16.5forge
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(Beta 1.7.Tolkien) (April Fools Update) * Entities * Added J. R. R. Tolkien * Misc * Fixed several critical bugs that couldn't wait until 1.7.3
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LOTR: Renewed Extended Beta 1.7.2

1.7.2
1 мар. 2025 г.264Minecraft: 1.16.5forge
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(Beta 1.7.2) (Third update in the Bree-Land release cycle) * Blocks * Fixed Axes not mining Wattle and Daub blocks faster * Ported Bree-land Banner * Config * Changed structureBlockOutlineViewDistance option from a float to an integer (will cause the value to reset to default) * Entities * Added Hireable Gundabad Orc Units * Added Hireable Dunedain Ranger Units * Fixed Structure Entity spawners not rendering debug viewer when in dev mode * Ported Gundabad Chieftains * Ported Ranger of the North Captains * Hired Units * Added a Datapack driven system for defining hired units (localization strings, coin cost, pledge requirements, alignment threshold, base gear pools) (This enable modpacks or servers to tweak hired unit parameters) * Added a new setting in the options menu to toggle FriendlyFire with hired units owned by the player * Fixed some compatibility issues with LOTR: Companions (for R+E1.7.2 + future companions update) * Fixed units Friendly Fire not respecting fellowship FriendlyFire settings * Fixed units being immune to ally (own) arrows or self lit TNT (enableable via PvHU setting) * Fixed units health bars not hiding when F1 is pressed (hideGui) * Fixed units not Fast Traveling with their owner * Fixed units not being damaged by owners when Friendly Fire was enabled (enableable via PvHU setting now) * Fixed units not dropping player supplied equipment when killed. * Fixed units not dropping their 9-slot inventory when killed * Fixed units reviving themselves with passive healing after death. (becoming undead) * Fixed units teleporting onto non-solid or invalid blocks * Fixed units teleporting while in mid air * Made base equipment not render in inventory when player equipped armor is present * Units can now equip skulls, player heads, pumpkins (all 3 variants), and elytra (visual only) * Items * Added Bree Shields * Added a Bree Banner Pattern * Added a Hobbit Banner Pattern * Buffed Morgul Armor to balance it because it does not have the weapon breaking feature * Fixed shears not shearing some blocks faster * Nerfed Taurethrim armor stats to align with legacy values * Localization * Added an initial Bosnian language translation (bs_ba) (Bosanski (Bosna i Hercegovina)) * Added an initial Croatian language translation (hr_hr) (Hrvatski (Hrvatska)) * Added an initial French language translation (fr_fr) (Français (France)) * Added an initial Serbian (Latin) language translation (sr_cs) (Srpski (Srbija)) * Added localization support for all the hired unit inventory strings * Fixed Bree-land strings using Bree-Land * Updated Chinese (Taiwan; Mandarin) translation (zh_tw) (繁體中文 (台灣)) * Updated Renewed’s Chinese (Taiwan) speechbank translations (zh_tw) (繁體中文 (台灣)) * Updated Renewed’s Chinese (Taiwan) translation (zh_tw) (繁體中文 (台灣)) * Loot Tables * Fixed Bree Hamlets chests sometimes spawning with 25+ bows in a chest * Misc * Added Gemstone grinding to the Stone Grinder (Ores->Gems for Extended, Renewed, and Vanilla gems) * Added chair denied status debug logging to troubleshoot player issues * Fixed Stone Grinder turning bricks into bricks * Fixed several items being in the wrong creative tabs * Fixed two Rohan advancements having flipped names * Renewed Patches * Fixed a bug where player alignment bars render even if Team disallows nameplate rendering * Potentially fixed the elusive (Drystone/WattleDaub) connected texture crash (Thanks to everyone who reported this issue, was I was able to track down the potential issue that was causing it, TLDR: Java 9+ changed some things that caused texture queries to sometimes conflict causing a ConcurrentModificationException) * Textures * Added an all new designed Bree Banner and Shield texture * Reworked the leather hat model * Updated Dunedain Shield texture * Trading * Fixed Oddment Collectors selling vanilla emeralds
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LOTR: Renewed Extended Beta 1.7.1

1.7.1
21 янв. 2025 г.263Minecraft: 1.16.5forge
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(Beta 1.7.1) (Second update in the Bree-Land release cycle) * Blocks * Added Crossed Wattle and Daub * Added Large Flower Pots (every vanilla/renewed/extended pot placeable plant compatible) * Added Mordor Moss Vines * Fixed packed/bundled/carpet fur not being shearable * Made Fur carpets/slabs/stairs/walls flammable * Made Moss Carpets only place on solid blocks (no floating moss now) * Entities * Added Bree Guard Hired Unit * Added Breeland Potter * Fixed Barrow Wights getting stuck in cobwebs * Fixed Trader respawners spawning NPCs without giving them items they normally hold * Made Barrow Wights have a 1.9 block tall collision box, but a 2.4 block tall hitbox * Ported Bree-Land Sheriff * Ported Breeland Farmer * Commands * Fixed the confusing layout of the /fellowship command * Config * Added a server config global NPC spawn dampening option, defaults to renewed spawn rates (configurable via the lotrExtendedConfig command) * Added a server config option to adjust the one-time wight spawn chance * Added a server config option to disable stair/slab sitting * Added a server config option to disable stair/slab sitting in protected areas * Added a server config option to disable stair/slab swapping * Features * Added a chanced one-time forced wight spawn mechanic (kinda like legacy) * Added ability for players to sit on stairs and slabs * Added initial Hired Units implementation from LOTR:Companions (almost 1.5 years in works) * Added proper light/extinguish ,mechanics for torches (Rclick water drink or bottle to extinguish, Rclick with match or flintNSteel to light) * Disabled stone chest GUI opening if a wight spawned * Fixed fellowship members not being able to leave the fellowship (only owners could remove people) * Fixed fellowships not appearing in the fellowships list for the members * GUI * Added Hired Unit Gui * Added Unit Hiring Gui * Items * Added Chisels to the list of weapon rack displayable items * Localization * Fixed Fellowship command not being fully localized * Loot Tables * Added Loot Tables for Cups,Mugs, Goblets, and Ale Horns (drinks will be randomized in structure vessels going forward) * Added Loot Tables for Plates (food will be randomized in structure plates going forward) * Added Loot Tables for Weapon Racks (weapons will be randomized in structure weapon racks going forward) * Added Stoneware Plates, Hobbit Pancakes, and Hobbit Crafting Tables to Hobbit bartender potential sells * Added duck eggs/meat and plums to shire and ranger loot-tables * Fixed Butter and Hobbit Pancakes being missing from their respective chest loot-tables * Fixed a bug not letting Weapon Racks store a loot-table * Fixed the damage for all equipment, weapons, and tools being inverted * Misc * Added 2 advancements from Legacy (33.1% currently) * Changed save format of extended data file * Fixed 1.7.0 making it impossible to left-click extinguish fire * Fixed Orc Trapdoor and Orc Plating recipes conflicting * Fixed boat crafting recipes giving four boats * Fixed trading with Rivendell wanderer giving Hobbit farmer achievement * Mossy Cobblestone can now be crafted using moss blocks and carpets * Sounds * Added use sound for Conquest Tables * Structures * Added Hamlets to Breeland * Fixed Entity Spawners in structures bypassing safe spawning checks and raining down entities onto the ground (ranger watchtowers) * Fixed a Gundabad Camp chest not having a loot-table * Updated Barrow Downs structures with weapon rack loot-tables * Updated Gundabad structures with weapon rack, plate and vessel loot-tables * Updated Ranger structures with plate and vessel loot-tables * Updated Shire structures with plate and vessel loot-tables * Textures * Added a dedicated item texture for Large Pots and Large Flower Pots * Added new Arnor helmet model * Added new textures for Arnor armor (worn and items) * Fixed Goofy breaking particles for the Reed Basket * Removed very outdated legacy texture pack * Updated Wildberry item and block textures
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LOTR: Renewed Extended Beta 1.7.0

1.7.0
26 нояб. 2024 г.343Minecraft: 1.16.5forge
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(Beta 1.7.0)(First update in the Bree-Land release cycle) * Blocks * Added Ancient Rune block (two variants, use chisel to change) * Added Large Clay Pot * Added Moss Block and Carpet * Ported the Stone Grinder (formally the millstone) * Commands * Added banner protection enable/disable option to the config command * Entities * Added Bree Wandering Merchant * Barrow Wights take no fall damage * Fixed Dunedain Ranger’s models not scaling correctly to their new height * Fixed Gundabad Uruk Archer name missing "Archer" * Orcs spawn wearing fur armor much less now * Ported Barrow Wights * Removed spears from the Dunedain Rangers spawn equipment pool and added daggers and more sword types * Features * Added 1.17 Moss block functionality * Added Banner Protection * Added Barrow Wight Fog * Added Barrow Wight jumpscare * Made Copper blocks provide an 8x8 banner protection range * GUI * Added Barrow Down Biome+Label to ME map * Made all-new Banner Configuration GUI (currently only four protection slots) * Overhauled the Stone Grinder GUI * Items * Added Hobbit pancake with butter * Added butter * Made Warg fur helmets only obtainable from killing wargs now, not crafting * Ported Hobbit pancake * Ported Hobbit pancake with syrup * Ported the Chisel * Removed Morgul Spear & Dagger * Localization * Added Bree Merchant SpeechBanks * Misc * Added 73 new Stone Grinder recipes (slab/stairs/wall -> cracked variants) * Added mossy drystone from cobbled drystone recipe * Fixed Orc Trapdoor overriding Orc Bar recipe * Structures * Added barrows to the Barrow Downs (4 small,3 medium,3 large,2 giant) * Fixed well ruins being surrounded by air pockets * Sounds * Added Duck walking (step) sounds (was using chicken step sounds before) * Added a Cheese Wheel Slice sound * Added new Barrow Wight spawn and death sounds * Added new creepy/wight ambiance noises * Added new sounds for rope breaking/placing/interacting * Fixed cheese wheel playing slice sound on eating * Updated Stone Chest close sound * Textures * Barrow Wights have all new textures and model * Barrow Wights change texture and model when angry * Hobbit pancakes have all new textures * Moss carpets have frills on the edge * WorldGen * Added Moors grass to the Barrow Downs * Added Moss to the Barrow Downs * Ported Barrow Downs Biome * Remains Ore now generates in the Dead marshes * Remains Ore now spawns in swiss cheese like deposits * Tweaked Barrow Downs colors
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LOTR: Renewed Extended Beta 1.6.2

1.6.2
23 сент. 2024 г.383Minecraft: 1.16.5forge
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(Beta 1.6.2) * Blocks * Ported Skull Goblet * Added Goblin Bricks and Pillar * Added Goblin Brick Slab * Added Goblin Brick Stairs * Added Goblin Brick Wall * Added Goblin Pillar * Added Goblin Pillar Slab * Fixed Rope dupping as fast as wild rabbits * Fixed Stone Chest not using the new open/close sounds * Entities * Ported Gundabad Uruk * Ported Gundabad Uruk Archer * Made Gundabad Uruks spawn naturally in the same 5 biomes as it did in legacy * Made Gundabad Orc Archers, Mordor Orc Archers, and Uruk Archers use the Orc Bow * Made Entity spawners in structures hide in in f1 mode (in creative) * Made Rangers a bit taller (to be more lore accurate) * Items * Ported Gundabad Uruk Bow * Ported Banana Beer * Ported Plum Kvass * Ported Orc Bow * Ported Gundabad Uruk Helmet * Ported Gundabad Uruk Chestplate * Ported Gundabad Uruk Leggings * Ported Gundabad Uruk Boots * Ported Gundabad Uruk Cleaver * Ported Gundabad Uruk Spear * Ported Gundabad Uruk Dagger * Localization * Overhauled High Elven Speechbanks * LootTables * Fixed Ranger bow drops not being damaged * Fixed Gundabad Camp Wood Chest not applying damage to axes * Fixed Banana Cake and Cheese Wheels not dropping when broken if not eaten * Nerfed Hobbit Treasure Chest LootTable * Misc * Added 2 advancements from Legacy (32.6% currently) * Changed Creative inv bow ordering * Fixed Angmar tools and weapons only being craftable on the vanilla table, instead of the Angmar crafting table * Fixed Carved Angmar Brick not having a stonecutter recipe * Fixed all Renewed and Extended Carved bricks not having a 2-slab crafting recipe * Added additional chiseled block recipes to tie into R+E crafting scheme * Added Tags for coins for datapackers/modders * Changed Galvorn Ingot recipe to use Elven Steel Ingots instead of Iron Ingots * Fixed Advancements having incorrect icons, descriptions, titles, and alignment unlocks * Fixed Morgul/Angmar/Dol Guldur weapons not harvesting man flesh * Fixed Cake, Banana Cake and Pumpkin Pie not being craftable with duck eggs * Made Fur Bundles craftable on the vanilla crafting table * Made Near Harad a friend of Dunland (to be lore accurate to history) * Structures * Added Orc spawners to some well ruins, and more ranger spawners to several layers of the ranger watchtower * Raised the default respawn time and minimum player distance for entity spawners in structures * Textures * Updated Dale armor item textures in the Redone Renewed resource pack * Updated Dorwinion Elven armor item textures in the Redone Renewed resource pack * Updated Harad armor item textures in the Redone Renewed resource pack * Updated Harnennor armor item textures in the Redone Renewed resource pack * Updated Ithilien Ranger armor item textures in the Redone Renewed resource pack * Updated Umbar armor item textures in the Redone Renewed resource pack * Updated Rohan Marshal armor item textures in the Redone Renewed resource pack * Updated Dunlanding armor item textures in the Redone Renewed resource pack * Trading * Fixed quick stacking removing items directly from trade menu * Fixed players from placing items in "Buy Items" inventory (causing a crash) * Fixed Oddment collector missing two departure speech lines * Raised Rivendell Wanderer’s required alignment to trade to 100 * WorldGen * Fixed Berry Bushes(Plants) spawning outside of the Middle Earth dimension
beta

LOTR: Renewed Extended Beta 1.6.1

1.6.1
8 сент. 2024 г.231Minecraft: 1.16.5forge
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(Beta 1.6.1) Blocks * Added Bone Block Slab * Added Bone Block Stairs * Added Bone Block Wall * Added Mossy Arnor Pillar Slabs * Added Mossy Arnor Pillars * Added Orc Steel Chain * Changed Packed fur block tab (decoration->building) * Ported Rope Items * Added legacy ability for different bows to have different draw speeds * Fixed Bow models rendering incorrectly in first-person view * Fixed Ranger Bow and Longbows not being repairable. (Repairable with Bowstring now) * Ported Orc Bow Entities * Added Trader Respawners (that floating coin thingy) * Gundabad Orc Traders equip warg armor with same rarity as Gundabad Warg color rarity * Made Ducks Spawn naturally * Made Elven Traders properly hold coins in their hand * Mordor Orcs can now spawn with Black and Brown Warg Fur armor * Ported Blue Mountains Wandering Trader * Ported Gundabad Orc Scrounger (found in orc encampments) Localization * Fixed Dunedain Banner Patterns not using accented Dunedain description * Updated Chinese (Taiwan) translation (zh_tw) Loot Tables * Applied Random Damage to all Structure Chest loot-table's Armor/Tools/Weapons * Overhauled Gundabad Camp Supply Chest loot-tables (32 -> 73 items) Misc * Added 1 advancements from Legacy (32.3% currently) * Added 2 new advancements in Extended (18 currently) * Added Gemstone Smelting Recipes for furnaces * Added Recipes to convert between different torch types * Added Warg Fur Armor and Bone Weapon/Tools to Gundabad and Isengard Orc equipment pools * Allowed Melon and Pumpkin stems to grow Melons and Pumpkins on Barren Dirt * Changed Advancement Colors * Fixed Extended’s Bookshelves not supplying enchanting power to Enchanting Tables * Fixed Java 9+ compatibility issues in renewed * Fixed roast duck recipe unlocking from conkers * Made Berries, Berry Bushes, Conkers, Roasted Chestnuts, Plums, Bananas, and Banana Bread compostable * Made Cheese Wheels, Cherry Pie, Apple Crumble, Cake (vanilla mc cake) drop as an item if there a no bites when broken (normally they can never be picked back up once placed) Sounds * Add new Unique Open/Close sounds for the Stone Chest Structures * Added Gundabad Encampments (6 variants) * Disabled Large Hobbit Hole spawning due to issues with it * Fix wood pallets incorrectly handling vanilla verticalized slabs * Fixed Ranger Hideouts being in Lone Lands and Eriador (needs to be in forested areas) Textures * Remastered Orc Bow texture * Synced Bow model speed to bow dependent Draw Speed * Updated Bedroll texture * Updated Gray and Silver Packed fur and Bundled fur block textures * Updated Gray and Silver fur textures * Updated Rope item texture * Updated White and Black Packed fur and Bundled fur block textures * Updated White and Black fur texture * Updated all Warg armor models and textures Trading * Added 7 Missing Trades back to Hobbit Bartender (including Smoking Pipe) * Added Depart and Death chat messages for wandering traders * Corrected biome lists so all currently added Wandering Traders properly spawn in it’s legacy biomes * Fixed client crash when shift-clicking on a sold-out trade slot * Make spawn message match format of legacy * Prevent wandering traders from spawning for players in creative or spectator game modes * Updated shift-click buying only buying a max of 64 items, not ultra-maxing out your inventory WorldGen * Made Berry Bushes Spawn Naturally in approximately all the same legacy biomes
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LOTR: Renewed Extended Beta-1.6.0-ReUploaded

1.6.0
8 авг. 2024 г.266Minecraft: 1.16.5forge
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(Beta 1.6.0) Blocks * Added Banana Branch * Added Banana Wood * Added Banana Wood Slab * Added Banana Wood Stairs * Added Black Warg Fur Carpet * Added Brown Warg Fur Carpet * Added Gray Warg Fur Carpet * Added Orc Barrel * Added Orc Steel Door * Added Orc Steel Trapdoor * Added Plum Branch * Added Plum Wood * Added Plum Wood Slab * Added Plum Wood Stairs * Added Silver Warg Fur Carpet * Added Stripped Banana Branch * Added Stripped Banana Wood * Added Stripped Banana Wood Slab * Added Stripped Banana Wood Stairs * Added Stripped Plum Branch * Added Stripped Plum Log * Added Stripped Plum Log Slab * Added Stripped Plum Wood * Added Stripped Plum Wood Slab * Added Stripped Plum Wood Stairs * Added White Warg Fur Carpet * Made Conquest Table change texture by Shift-Click placing * Made Conquest Table place directional * Ported Blue Mountains Banner * Ported Durin’s Folk Banner * Ported Fallen Plum Leaves * Ported Gundabad Orc Banner * Ported Morgul Chandelier * Ported Orc Chandelier * Ported Plum Beam * Ported Plum Beam Slab * Ported Plum Button * Ported Plum Door * Ported Plum Fence * Ported Plum Fence Gate * Ported Plum Leaves * Ported Plum Log * Ported Plum Log Slab * Ported Plum Planks * Ported Plum Planks Slab * Ported Plum Planks Stairs * Ported Plum Pressure Plate * Ported Plum Sapling * Ported Plum Sign * Ported Plum Trapdoor * Ported Uruk Chandelier Commands * Added a command to set extended server config values in-game (sort of like /gamerules) * Fixed a few issues with the fellowship command Entities * Added Ducks * Added many Vanilla, Renewed, and Extended foods as duck feedables * Implemented a system for making gendered mobs * Made ducks use different textures based upon gender GUIs * Made Trader GUI close when button clicked with low alignment * Optimized the layout of the Options GUI Items * Added Black Warg Helmet, Chestplate, Leggings, Boots * Added Bone Axe * Added Bone Dagger * Added Bone Hoe * Added Bone Pickaxe * Added Bone Shovel * Added Bone Spear * Added Bone Sword * Added Brown Warg Helmet, Chestplate, Leggings, Boots * Added Cooked Duck Meat * Added Duck Meat * Added Duck eggs that ducks randomly drop currently how chickens work too (These duck eggs spawn baby ducks) * Added Gray Warg Helmet, Chestplate, Leggings, Boots * Added Gundabad Banner Pattern * Added Gundabad Shield * Added Plum Boat * Added Silver Warg Helmet, Chestplate, Leggings, Boots * Added White Warg Helmet, Chestplate, Leggings, Boots * Ported Plum Language * Added Chinese (Taiwan) translation (zh_tw) * Added dedicated speech-banks for a Hobbit Bartenders and Farmers * Added localization for bow stats (damage, range, speed) * Added localization for the entire fellowship command * Fixed a typo with Dunedain Banners * Updated Russian localization Misc * Added 2 new advancements in Extended (16 currently) * Added 52 advancements from Legacy (31.9% currently) * Added a message in the Fellowship GUI to use the command * Added a setting for servers to require metal doors and trapdoors added by extended to be powered to open * Changed Morgul Lantern recipe to use one Morgul Torch surrounded by Orc Steel Nuggets * Enabled Renewed ResourcePack by default * Fixed an issue with consuming advancements triggering by just holding the item * Made Bedrolls, Branding Irons, and Orc Barrels use forge:leather tag in their recipes (allowing for modded leathers to be used) * Tweaked Chest loot-tables across the board to reduce the rate of OP loot * Updated Advancement Task/Goal/Challenge colors * Updated Master Hunter advancement to use warg armors instead of fur armor Sounds * Added all new Hurt, Death and Ambiance sounds for Ducks * Added new Reed Basket Open/Close sounds Structures * Added General Ruin altar variants (12 small, 8 large, 4 grand) * Added General Ruined Turret variants (4 versions) * Added General Ruined Wall variants (7 states of decay) * Added General Ruined Wells variants (10 versions) * Added Gundabad Camps in all applicable renewed biomes * Added Ruined Arnor Towers (12 versions) * Added Ruins structures to the Trollshaws * Finished DataDriven (dataPackable) Entity Spawner System for Structures * Finished Dynamic Wood Pallets for Structures. (WIP since December) (All Vanilla+Renewed+Extended Wood pallets) * Fixed Ranger Camp fir wood type sometimes spawning halved firepits * Nerfed structure spawn rates across the board to spread structures out a bit more * Tweaked Ruin pools to have make some structures spawn more than others * Updated all relevant structures with the new entity spawner Textures * Finally added a model and textures to the Conquest Table * Fixed Small banners having a dark shadow shading * Remastered Blue Mountains Banner texture * Remastered Durin’s Folk Banner texture * Remastered Gundabad Orc Banner texture * Remastered Morgul Chandelier texture * Remastered Orc Chandelier texture * Remastered Plum Wood type textures * Remastered Plum texture * Remastered Uruk Chandelier texture Trading * Added a tooltip that shows the cooldown and number of items left on a trade * Allowed talking to traders even if you don't have the required alignment to trade/exchange coins with them * Implemented new Wandering Trader system
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LOTR: Renewed Extended Beta 1.6.0

1.6.0
7 авг. 2024 г.132Minecraft: 1.16.5forge
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(Beta 1.6.0) Blocks * Added Banana Branch * Added Banana Wood * Added Banana Wood Slab * Added Banana Wood Stairs * Added Black Warg Fur Carpet * Added Brown Warg Fur Carpet * Added Gray Warg Fur Carpet * Added Orc Barrel * Added Orc Steel Door * Added Orc Steel Trapdoor * Added Plum Branch * Added Plum Wood * Added Plum Wood Slab * Added Plum Wood Stairs * Added Silver Warg Fur Carpet * Added Stripped Banana Branch * Added Stripped Banana Wood * Added Stripped Banana Wood Slab * Added Stripped Banana Wood Stairs * Added Stripped Plum Branch * Added Stripped Plum Log * Added Stripped Plum Log Slab * Added Stripped Plum Wood * Added Stripped Plum Wood Slab * Added Stripped Plum Wood Stairs * Added White Warg Fur Carpet * Made Conquest Table change texture by Shift-Click placing * Made Conquest Table place directional * Ported Blue Mountains Banner * Ported Durin’s Folk Banner * Ported Fallen Plum Leaves * Ported Gundabad Orc Banner * Ported Morgul Chandelier * Ported Orc Chandelier * Ported Plum Beam * Ported Plum Beam Slab * Ported Plum Button * Ported Plum Door * Ported Plum Fence * Ported Plum Fence Gate * Ported Plum Leaves * Ported Plum Log * Ported Plum Log Slab * Ported Plum Planks * Ported Plum Planks Slab * Ported Plum Planks Stairs * Ported Plum Pressure Plate * Ported Plum Sapling * Ported Plum Sign * Ported Plum Trapdoor * Ported Uruk Chandelier Commands * Added a command to set extended server config values in-game (sort of like /gamerules) * Fixed a few issues with the fellowship command Entities * Added Ducks * Added many Vanilla, Renewed, and Extended foods as duck feedables * Implemented a system for making gendered mobs * Made ducks use different textures based upon gender GUIs * Made Trader GUI close when button clicked with low alignment * Optimized the layout of the Options GUI Items * Added Black Warg Helmet, Chestplate, Leggings, Boots * Added Bone Axe * Added Bone Dagger * Added Bone Hoe * Added Bone Pickaxe * Added Bone Shovel * Added Bone Spear * Added Bone Sword * Added Brown Warg Helmet, Chestplate, Leggings, Boots * Added Cooked Duck Meat * Added Duck Meat * Added Duck eggs that ducks randomly drop currently how chickens work too (These duck eggs spawn baby ducks) * Added Gray Warg Helmet, Chestplate, Leggings, Boots * Added Gundabad Banner Pattern * Added Gundabad Shield * Added Plum Boat * Added Silver Warg Helmet, Chestplate, Leggings, Boots * Added White Warg Helmet, Chestplate, Leggings, Boots * Ported Plum Language * Added Chinese (Taiwan) translation (zh_tw) * Added dedicated speech-banks for a Hobbit Bartenders and Farmers * Added localization for bow stats (damage, range, speed) * Added localization for the entire fellowship command * Fixed a typo with Dunedain Banners * Updated Russian localization Misc * Added 2 new advancements in Extended (16 currently) * Added 52 advancements from Legacy (31.9% currently) * Added a message in the Fellowship GUI to use the command * Added a setting for servers to require metal doors and trapdoors added by extended to be powered to open * Changed Morgul Lantern recipe to use one Morgul Torch surrounded by Orc Steel Nuggets * Enabled Renewed ResourcePack by default * Fixed an issue with consuming advancements triggering by just holding the item * Made Bedrolls, Branding Irons, and Orc Barrels use forge:leather tag in their recipes (allowing for modded leathers to be used) * Tweaked Chest loot-tables across the board to reduce the rate of OP loot * Updated Advancement Task/Goal/Challenge colors * Updated Master Hunter advancement to use warg armors instead of fur armor Sounds * Added all new Hurt, Death and Ambiance sounds for Ducks * Added new Reed Basket Open/Close sounds Structures * Added General Ruin altar variants (12 small, 8 large, 4 grand) * Added General Ruined Turret variants (4 versions) * Added General Ruined Wall variants (7 states of decay) * Added General Ruined Wells variants (10 versions) * Added Gundabad Camps in all applicable renewed biomes * Added Ruined Arnor Towers (12 versions) * Added Ruins structures to the Trollshaws * Finished DataDriven (dataPackable) Entity Spawner System for Structures * Finished Dynamic Wood Pallets for Structures. (WIP since December) (All Vanilla+Renewed+Extended Wood pallets) * Fixed Ranger Camp fir wood type sometimes spawning halved firepits * Nerfed structure spawn rates across the board to spread structures out a bit more * Tweaked Ruin pools to have make some structures spawn more than others * Updated all relevant structures with the new entity spawner Textures * Finally added a model and textures to the Conquest Table * Fixed Small banners having a dark shadow shading * Remastered Blue Mountains Banner texture * Remastered Durin’s Folk Banner texture * Remastered Gundabad Orc Banner texture * Remastered Morgul Chandelier texture * Remastered Orc Chandelier texture * Remastered Plum Wood type textures * Remastered Plum texture * Remastered Uruk Chandelier texture Trading * Added a tooltip that shows the cooldown and number of items left on a trade * Allowed talking to traders even if you don't have the required alignment to trade/exchange coins with them * Implemented new Wandering Trader system
beta

LOTR: Renewed Extended Beta 1.5.2

1.5.2
25 июн. 2024 г.269Minecraft: 1.16.5forge
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(Beta 1.5.2) Blocks * Fixed a bug with bedroll events and players spawning in servers for first time * Fixed Hobbit and Dunedain banner’s dropping incorrectly (double or nothing drops) Language * Fixed a typo with Hobbit Banners Misc * Added more compat for Lotr: Companions * Added server setting to disable fishing enchanted items in Middle Earth * Remove broken hacky fishing loot-table Structures * Fixed structure block items being saved in some ranger tents
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LOTR: Renewed Extended Beta 1.5.1

1.5.1
21 июн. 2024 г.474Minecraft: 1.16.5forge
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Blocks * Added Hanging Bananas * Fixed an infinite berry glitch with bushes * Made Bedrolls not set the players spawnpoint * Made banner size toggleable by shift clicking * Merged Chestnut Flowery Leaves with Chestnut Leaves * Ported Cracked Arnor Pillar * Ported Cracked Arnor Pillar Slab * Ported Dunedain Banner * Ported Hobbit Banner Entities * Added more unique death loot-tables to traders * Fixed Dunedain Rangers not spawning with Iron Swords and having a double rate to spawn with an Arnor Spear * Fixed Elven Wanderers hair still showing despite them having hoods Items * Added Banana Tree Gen to Banana Saplings * Fixed Dunedain Bow and Longbow not having drawing animations * Ported barrow blades Language * Added Chinese translation * Added Russian Translation * Added Speechbanks for Blue Mountains Dwarf Archers * Added Speechbanks for Bree * Fixed Galadhrim Wanderer not having speachbanks Misc * Added 4 new (non-legacy) advancements * Added 52 advancements from Legacy (7.8%) (Includes Assorted General, Eriador and Shire categories) * Added Dunedain Banner Pattern recipe using the Dunedain Banner * Added Trader (entity) buy/sell advancement triggers * Added Trader item specific buy/sell advancement triggers * Adjusted Berry Nutrition and Saturation values * Adjusted Cheese Slice, Banana, Banana Bread, and Roasted Chestnut saturation values * Fixed a bug that made it impossible to make custom waypoints * Adjusted ranger structure chest loot-table weights Structures * Added Arnor Ruins (3 variants) * Added Ranger Forts, Encampments (with captain variant) * Added ranger Structures to the Enedwaith biome * Tweaked ranger structure spawn distances * Updated ranger structures to have banners on both sides Textures * Added More Variations to Chestnut Flower Leaves texture * Added More Variations to Chestnut Leaves texture * Remastered Wood-Elven Armor Item textures (Renewed Pack) * Changed Chestnut Leaves texture weights * Fixed Jungle Mud Grass Snowy texture being gone (since beta 1.3ish) * Updated Amber Block texture * Updated Amber Ore texture * Updated Amber texture * Updated Banana texture * Updated Black Uruk Ingot texture * Updated Blackberry Bush texture * Updated Blackberry Plant texture * Updated Blackberry texture * Updated Bowstring texture * Updated Gilded Iron texture * Updated Morwaith Crafting Table texture * Updated Obsidian Shard texture * Updated Pearl texture * Updated Silver Coin (1) texture * Updated Silver Coin (10) texture * Updated Silver Coin (100) texture * Updated Warg Bone texture (Renewed Pack) Trading * Fixed a few trader issues * Restricted trading with traders to a set alignment threshold (trader specific value)
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LOTR: Renewed Extended Beta 1.5.0

1.5.0
16 мая 2024 г.198Minecraft: 1.16.5forge
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Blocks * Added Ability for Weapon Racks to have loot-tables * Added Aged Cheese Wheel * Added Barren Dirt Slabs * Added Bedroll * Added Coarse Dirt Slabs * Added Dirt Slabs * Added Fallen Banana Leaves * Added Fallen Chestnut Leaves * Added Grass Block Slabs * Added Grass Path Slabs * Added Mycelium Slabs * Added Ornate Golden Rohan Beams * Added Ornate Rohan Beams * Added Podzol Slabs * Added Stripped Banana Log * Added Stripped Banana Log Slab * Bookshelves work as book storage (book, written book, writable book, red book, book of true silver, knowledge book) * Changed the Cheese Wheel eat sound * Ported Banana Beam * Ported Banana Beam Slab * Ported Banana Button * Ported Banana Cake * Ported Banana Door * Ported Banana Fence * Ported Banana Fence Gate * Ported Banana Leaves * Ported Banana Log * Ported Banana Log Slab * Ported Banana Planks * Ported Banana Planks Slab * Ported Banana Planks Stairs * Ported Banana Pressure Plate * Ported Banana Sign * Ported Banana Trapdoor * Ported Carved Black Umbar Brick * Ported Carved Umbar Brick * Ported Golden Rohan Beams * Ported Rohan Beams * Ported Weapon Rack * Ported the Reed Basket Entities * Added 154 new entity name combinations for other races * Added 309 new entity name combinations for Orcs * Overhauled the Ranger of the North's speechbank * Ported Galadhrim Wanderers * Ported Ranger of the North * Ported Rivendell Wanderers Features * Made Cheese Wheels age (kinda like 1.17 copper blocks) * Made Grass spread from Grass Block Slabs to Dirt Slabs and Dirt Blocks * Made Grass spread from Grass Blocks to Dirt Slabs * Made Mycelium spread from Mycelium Blocks to Dirt Slabs * Made Mycelium spread from Mycelium Slabs to Dirt Slabs and Dirt Blocks Items * Added 3 new banner patterns: Durin, Dunedain, Blue Mountains * Added Aged Cheese Slice * Added Banana Boat * Added Bowstring * Added Dunedain Shield * Added Longbow * Fixed Branding Irons not using durability when branding * Fixed Taurethrim Sword not giving knock-back (club behavior) * Ported Banana * Ported Banana Bread * Ported Banana Sapling * Ported Dunedain Bow * Tweaked the Morgul, Angmar, and Dol Guldur attack and durability values to align with legacy’s * Tweaked the rendering positions of extended's bed items Misc * Add 114 missing stonecutter recipes for extended's blocks * Add 3 missing stonecutter recipes for renewed's blocks Structures * Added Ranger Hideout Houses * Added Ranger Hideouts * Added Ranger Ruined Houses * Fixed a crash when generating kegs in taverns * Fixed the Large Hobbit Tavern bartender escaping the bar * Fixed the Large Hobbit Tavern basement being blocked by dirt * Ported Ranger Watchtowers * Ported and Re-designed Ranger Camps * Removed Large (Hobbit Hole/Tavern) from shire moors, white downs, and shire woodlands Textures * Added a remastered texture for mallorn swords to the renewed pack * Added a remastered texture for the Blacksmith Hammer texture to the renewed pack * Changed extended's beds break particle texture * Fixed Mud Path Slab double slab graphical glitch * Fixed Ranger and Hobbit Table Bottoms in Renewed Pack having invalid textures * Fixed Wood and Log slab texture rotations * Remastered All Banana Wood type textures * Remastered Ranger Armor item textures * Updated Amber Block texture * Updated Amber Ore texture * Updated Amber texture * Updated Amethyst texture * Updated Angmar's Tools, Weapons and Armor textures * Updated Blackberry Bush texture * Updated Blackberry Plant texture * Updated Blackberry texture * Updated Carved Dol Guldur Brick texture * Updated Chestnut Leaves texture * Updated Cracked Dol Guldur Brick texture * Updated Dol Guldur Brick texture * Updated Dol Guldur Crafting Table texture * Updated Dol Guldur Pillar texture * Updated Dol Guldur's Tools, Weapons and Armor textures * Updated Galvorn Ingot texture * Updated Gilded Iron Ingot texture * Updated Mossy Dol Guldur Brick texture * Updated Mossy Mud Brick texture * Updated Pearl Block texture * Updated Pearl texture * Updated Topaz Block texture * Updated Topaz Ore texture * Updated Topaz texture * Updated Wildberry Bush texture * Updated Wildberry Plant texture * Updated Wildberry texture * Updated the Rivendell Armor item texture in the renewed pack Trading * Fixed a server crash when trading with traders * Made Coins with custom NBT data not tradable