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Lord of the Mysteries Craft

A magic mod based on popular webnovel Lord of the Mysteries!

Автор: LOTMCreator4,2 тыс.13обновлён 14 июл. 2026 г.
СнаряжениеМагия

Описание

A magic mod based on popular webnovel

Lord of the Mysteries

Modpack Link / Discord

DEPENDENCIES !!! Pehkui SmartBrainLib GeckoLib CuriosAPI

Choose one of 22 pathways and advance your sequence in order to rise to divine power. By collecting ingredients from the world, either from other nature, mobs, or other beyonders roaming the world, and putting them in a potion cauldron, they can combine into a potion. Each pathway and sequence for the respective pathway has a different formula, if you try to collect the potion and the formula isn't correct, the potion will most likely lead to you losing control and dying.

What are pathways and sequences?

Pathways can be simplified to classes, with each pathway having a different focus. For example, the Spectator pathway has a focus on the mind, whether it be causing damage to an opponent's mental state, dream-based abilities, or imagining things into reality. Meanwhile, there's also the Sailor pathway, having a focus on all things to do with water and lightning. By drinking a sequence 9 potion for one of the 22 pathways, you can start your journey to advance your sequence, slowly getting stronger and stronger until you get to sequence 0, where you will have an abudance of abilities to choose from, all unique and strong.

Where can I find ingredients and how can I use them?

Ingredients can be obtained from pretty much anywhere, but what's important is making sure you get the right one. They can sometimes come from nature, like rare flowers, or a diamond. Othertimes, they can come from mobs, like a rotten flesh, or an enderpearl. You can find the formula for some pathways off of random chests in naturally generated structured like mineshafts, or some rogue beyonders will drop them. What's important is you follow their instructions exactly, if you place an incorrect amount into a cauldron, upon trying to collect it, you'll end up with a potion that will kill you when you drink it.

How strong can I expect this mod to be?

Compared to other magic mods, it's very, very powerful. Even with it's strength, I still tried to nerf abilities a bit since being able to destroy the planet on a whim wouldn't translate too well into working with other mods. At sequence 9, you can expect some minor buffs. At sequence 7, you can expect to beat mobs like the warden with plain diamond if you fight according to how your pathway should. At sequence 4, other than modded bosses with high difficulty, you shouldn't have any problem fighting anything besides other high sequence beyonder NPCs/Players. At sequence 2, even modded bosses that would require extensive preparing and maxed gear could be fought with some or even no difficulty with nothing but your abilities. At sequence 0.....you're probably not gonna die, the only way would be to another sequence 0 NPC/Player, or an alliance of sequence 1s all teaming up trying to kill you. 

How far along is this mod?

So far, only the Spectator,  Monster, and Sailor pathways are completed, along with a potion cauldron to add compatibility with other mods so you can make your own potions, as well as 3 sealed artifacts. There is a lot more coming so please stay tuned ^^

Necessary Information:

Dependencies: -Pehkui 3.8.2 Forge

Commands:  /abilities: Displays all abilities you can use

/abilityput (Combination of 5 L's and R's) (Ability): Use in order to use the beyonder ability user. Since at high sequences, you won't be able to properly manage the items in your inventory, I implemented an ability user, by registering an ability with the 5 L's and R's in the command (for example: LLRRL), by holding the ability user and left and right clicking according to the set combination, you can use the ability you registered, allowing for quick combat.

/beyonder (Pathway) (Sequence): Used to set your pathway and sequence. For example, /beyonder lotm:sailor 3 would set your pathway to sailor and your sequence to 3

/beyonderrecipe add/remove: Used to add recipes to the potion cauldron. By default, there are none, if you are playing the mod pack, you can also use /beyonderrecipe load in order to load all the modpack recipes. For example, /beyonderrecipe add lotm:spectator_9_potion minecraft:feather aether:victory_medal mutant_monsters:hulk_hammer

/gamerule npcShouldSpawn (true/false): Will either enable or disable NPC's spawning. Default is false

Последние версии

Все версии →
release

Lord of the Mysteries Craft 2.4.6

2.4.6
14 июл. 2026 г.1,2 тыс.Minecraft: 1.20.1forge
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Что нового
-Finished Seq 0 Corpse Collector -Made a lot of stuff less laggy -Changed some sailor abilities -Overall buffs/nerfs to abilities -Getting ready for modpack
release

Lord of the Mysteries Craft 2.4.0

2.4.0
28 июн. 2026 г.244Minecraft: 1.20.1forge
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Removed debug messages Fixed an issue with Split Soul Resurrection and added the ability to revive from them if they're inside the Internal Underworld Made it so that you can put mobs from Split Soul Resurrection in your Internal Underworld. If so, you will revive with full HP and be cleansed of harmful effects. This takes priority over the fake death that randomly respawns you somewhere in the Overworld. The revival priority is now: Split Soul Resurrection (Internal Underworld) → Random Reincarnation → Split Soul Resurrection (marked mob outside the world) Made Split Soul Resurrection work in unloaded chunks Fixed some render crashes Made Pallor World not affect people inside Key of Stars' Protective Seal or Divine Kingdoms Fixed Sacrifice and Blood Curse from Secrets Supplicant not working Fixed an issue when changing the config Changed some faction requirements Added an option to show wings for Sequence 2 and above in the pathway info menu
release

Lord of the Mysteries Craft 2.3.2

2.3.2
12 июн. 2026 г.174Minecraft: 1.20.1forge
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- Chagned how Notary contract breaks tries to kill you - Fixed Door to the Underworld not spawning at the right place, where you aim - Fixed Mnoster Reboot not resetting age/corruption - Finished Corpse Collector - Added Flame Treant, a Sequence 5 Monster entity. Spawns in forest fires. - Fixed some bard bugs - Added particles to Sunshine - Fixed Corpse Collector's description - Added different spirituality requirements for different Language of the Dead spells - Fixed an issue where SoulUnbinding mobs would target themselves - Fixed claiming issue for InternalUnderworld - Fixed instant despawn glitch for SummonUnderworldHelpers - Made Hands of Life and Death aswell as Death Gaze unscribable - Fixed Door to the Underworld not teleporting you to the right place - Fixed issue where having no sequence makes you not take damage - Made it so that LOTM mod projectiles can impact with each other, the weaker one will be destroyed by the stronger one, and a health stat on the projectile will be lowered based on the difference. - Fixed Misfortune Manipulation being able to go down to negative misfortune - Added death message for dying to mental attacks - Added the bones of the acting system
release

Lord of the Mysteries Craft 2.3.1

2.3.1
30 мая 2026 г.146Minecraft: 1.20.1forge
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-Added Menu that contains a bunch of useful information. Can be accessed by clicking ` -Buffed Dream Weaving to include more useful mobs -Fixed crash that happened upon opening inventory
release

Lord of the Mysteries Craft 2.3.1

2.3.1
26 мая 2026 г.51Minecraft: 1.20.1forge
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Что нового
-Main change is added the Phoenix and the Planeswalker Phoenix, Seq 4 and 2 respectively, to the mod.
release

Lord of the Mysteries Craft 2.3.0

2.3.0
23 мая 2026 г.71Minecraft: 1.20.1forge
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Что нового
-SPIRIT WORLD ADDED LOOK AT DETAILS BELOW!!!!!! -It's a mesh of a whole bunch of different biomes/areas, with occasional mountains spawning that are made up of many useful materials. Lots of Mob Spawns, sequence 6 and below entities can automatically fly. -UNDERWORLD ALSO ADDED LOOK AT DETAILS BELOW !!!! -Centered at -4444 X, -4444 Z in the Spirit World -Surrounded by a flared outwards mountain, you can climb the outside and circle the top for holes to take you down to the cobblestone layer. From there, you need to find holes at each layer to go down the next one, with mobs getting stronger and stronger as you go down. The final layer of Underworld Grass/Dirt will open up to the main Underworld. -It can't be entered by the top or just going to the inside of the mountain as there are unbreakable blocks there. -All entiites will rapidly die and wither inside if they aren't naturally spawned there or have some resistance to it. Higher sequence = dies slower -Added Door to the Underworld for CC Seq 5 -Added Sleepless up to Seq 5 -Made Max Corruption be 100% -Fixed Corruption not properly ticking down cuz of like 4 letters of code -Made Dragon fly farrrr more often randomly -Made Tyrant immune to all custom effects that freeze you -Massively buffed all armor/armor toughness/ health stats acquired at seq 0 -Tried fixing Blink Afterimage max range detection a bit -Overall buffed Spectator amor/armor toughness to reflect the dragon skin -Fixed Proxy Authority descipription for cooldown -Made it so you can't use Internal Underworld on Worm of Spirit clones or copies in general -Kinda fixed Proxy Authority constantly hurting you -Fixed some issues that occur when you're sealed -Fixed Envision Death health reduction if instant kill conditions arent met -Made Psychological Invis lose targets more easily -Fixed Shadow Crush not working -Fixed Concealed Bundle dupe glitch -Weakened Proxy for non-warrior pathway beyonders -Fixed some damage strengthen/weaken logic -Added cooldowns for using probability manipulation abilities via chat -Added Giant Zombie, super unlikely to spawn in overworld, like super super unlikely, plans for it in the future -Added Lavos Squid -Fixed Psychological Invis possible targetting issues -Made spirituality maxed out and cooldowns reset on death -Fixed Undead Control description -Made roar not hurt allies -Made Tornado not hurt allies -Fixed high level corruption not killing u -Made it so that you can't move while being stunned -Completely overhauled Matter Acceleration: Self for Sailor -Fixed lag from beyonder camps, or at least tried to -Made it so that while frozen in time (black hole, twilight manifestation, etc), you won't regen spirituality -Added loot to camps -Changed teleportation left click menu a bit -SOOOOOO many optimizations, like an insane amount (might not be noticed due to spirit world generates passively like Chunky) -Removed spirit seizing at Seq 7 -Added Bone Wyvern (very rare to spawn in overworld, like extremely so, only spawns in underworld, is about seq 4 in strength) -Added Manhul Fish (spawns in rivers, Seq 9 Spectator mob) -Improved Dragon AI and made flying mobs try not to fly super high in the air for combat but focus more on horizontal distance away from target -Made Water Sphere unable to remove SpaceRift -Fixed some spectator mob bugs -Clarified Internal Underworld menu a bit -Fixed Scribing not working -Fixed using Position authority on mobs not working properly -Fixed some issues with sealing someone causing them not to tick anymore -Fixed symbolizations not by passing some smaller damages -Decreased prophecy meteor spread -Made it so that Trick Telekinesis' distance to push backl living entities is decreased, projectiles is the same -Fixed hurricane not causing rain quickly enough and tornadoes spawning far too high -Made Hurricane lightning appear far more often, as well as tornados -Fixed prophecy via chat not working -Changed Spirit Seizing -> Spirit Channeling -Fixed Deep Sea Marlin spawn lag -Increased Spirit Float Speed/Float AI -Fixed Dream Walking not working properly when trying to teleport to a big target -Nerfed Space Tear made from Position: and made it not destroy blocks -Fixed Shadow Ascetic right click/particles not spawning properly -Removed all fall damage while in shadow ascetic -Changed how bleeding works, setshealth and only does the hurt every second~ -Added a player paramater for /beyonder commands -Added /beyonder addability to add grazed/scribed abilities -Removed Trick Flash/Loud Noise for Spirit Eater but increased damage -Added Bone Sweep to Bone Wyvern -Made it so that entiites with max fire resistance (via stats) won't have fire display on them.
release

Lord of the Mysteries Craft 2.2.5

2.2.5
17 апр. 2026 г.268Minecraft: 1.20.1forge
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Что нового
-Changed Psychological Invisiblity, now. Sequence 6-9 will be visible to demigods and stronger, Sequence 5 to Saints and stronger, Sequence 4 to king of angels and below, sequence 3 to gods, and sequence 2 visible to none. -Made it so that tornado from sailor specifically won't pull you -Made Light Transformation use spirituality -Made Flesh Cloak use spirituality -Made it so that passives used from pathways other than the correct one (like Apprentice using Dream Into Reality) will use 1.5x~ spirituality -Made it so that Corpse Cathedral can be maintained forever and despawned/teleport to at will -Added 4x4 paintings for all pathways -Made it so you can left click with Teleportation to pop open a menu of all abilities you own (both scribed and regular, up to 81 at least) and you can choose which abilities you want your copies to use. If none are selected, it will default to your pathway abilities. -Made it so that listening has a chance to hear /msg commands, will get corrupted if too high sequence -Removed Divine Kingdoms from Scirbing/Grazing -Made it so that when removing a soul via Grazing, it distributes spirituality to the rest of your souls -Made it so that in creative, you dont need grazed souls spirituality to use an item -Made it so that for 10 minutes after dying and going down/resetting your sequence, you'll be immune to losing your sequence again -Made it so that diamond drops from luck will instead give a random ORE from any mod/vanilla at random -Made it so that dragons will fly more often on their own -Added Criminal Pathway up to seq 7 -Made all sleepless abilities have a cooldown and spirituality cost -Fixed a bug where you would fly upwards forever if you used NIghtmare State in creative mode -Made you move faster while using Nightmare State -Made it so its possible to leave deep sleep without taking damage -Made it so that visionary can't envision location to a concealed target/target in a concealed space if the concealed entity is 2 sequences or less weaker than the visionary. Apprentice Sequences 3 or more bypass this check, they can teleport to concealed targets -Tried fixing Spear of Dawn randomly rotating -Made it so that Swords of Silver will heal their owner upon hitting them, as it's like reabsorbing the silver -Made the red fog not appear if you have blindness or darkness -Tried optimizing tornado even more, so will be far less laggy if you have destruction disabled -Made Replicate able to copy any entity -Redid Corruption, now there's a small GUI in the bottom right and it shows your corruption for each pathway. Each pathway's corruption has certain effects at 50% and above. Currently, it's only Warrior, Sailor, Spectator, Monster, Apprentice, Secrets Supplicant, Corpse Collector, Criminal, Sleepless, and Hunter -Made placate heal the highest corruption of whoever you use it one by 20 -Made Monster Domain Block no longer seethroughable -Added a limit to Teleportation/Worm of Star copies -Made Concealment hide you from tab/players online when hovering over a server/completing a chat message -Fixed Guardian Box not working -Adding Cleansing Charm for Warrior Pathways only to craft. If it's in your inventory upon gaining a negative effect, the negative effect will be cleansed -If you are Sequence 5 or stronger of Death pathway, you will take less damage from those weaker than you on the same pathway -Shift with Blink Afterimage in hand to change the max distance you can teleport -Made it so that your enchantments from runes on your silver swords will apply to the target after hurting them with the thrown version -Added Enable Or Disable Light Evasion for Warrior Seq 2. If enabled, you have a chance to dodge attacks and move to a nearby light source if one exists near you -Fixed Eye of Demon Hunting not working properly -After swinging sword of twilight, create a 80% transluscent blackentity with space texture 10 blocks in front of you, which can be used to teleport to the target the sword teleported to, or in front of you if no one was detected. -Added Proxy Authority ability to Warrior. Only able to be used if you are allied to a Sequence 0 or cast your faith to one. If so, use while not shifting to act as their proxy, granting you 1.5x strength to all your abilities for 30 seconds. If you use this ability while shifting however, you will double your ability strength for one minute, but your maximum HP will cap at half. -Added an Age GUI to let you know your age % -Fixed Age not working sometimes -Added a recipe for Beyonder Reset Potion -Added Beyonder Camps with NPCs -Fixed Player Mobs not showing the right skin on first load -Made it so other players cant see you holding items while on nightmare state -Made it so you cant move while sleeping -Made it so when you die your sleep resets -Made BeamOfTwilight/Glory care about destruction on/off -Added priotity for mobs to use corpse collector and secrets supplicant abilities -Fixed issue where you can hit people in a tsunami seal -Aware of a glitch with the health bar, if you can consistently recreate it, or remember the exact details which led to it (pathway, ability used, sequence, and so on) please let me know in #bug_report in the discord -Fixed Door unable to consistently undo sailor seal -Made Age more easily and consistently remove projectiles. Now will remove them if the age value exceeds the owner's max age / 5 -Added spirituality requirement/usage for position "to me" -Made Envision Death now deal 25% health to entities it fails to instantly kill -Made Clones unable to use Spatial Fragmentation -Fixed Position spirituality use -Made Teleportation use proper spirituality amounts -Fixed Space Fragmentation causing a lot of lag
release

Lord of the Mysteries Craft 2.2.1

2.2.1
10 апр. 2026 г.93Minecraft: 1.20.1forge
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Что нового
Fully updated to the current version
release

Lord of the Mysteries Craft 0.1-1.20.1

0.1-1.20.1
5 янв. 2025 г.1,6 тыс.Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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Что нового
-Fixed Bugs :D
release

LOTMC 1.0.1

0.1-1.20.1
3 янв. 2025 г.170Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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Что нового
-Fixed bug where on death, your abilities from the ability user were reset