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Lost Souls

The Lost Cities addon to add more danger to the buildings.

Автор: McJty99,2 тыс.33обновлён 13 авг. 2026 г.
ПриключенияМобыГенерация мира

Описание

Lost Souls

This mod is a simple but very configurable mod that is designed to work with The Lost Cities. It makes buildings a lot more challenging by spawning additional and stronger mobs in them. There is a big chance that a building is 'haunted'. If it is haunted then there very strong vanilla mobs will spawn (boosted for damage and health) until the player manages to kill a specific number of them at which point the building is considered 'cleared'. The mobs spawn when the player is in the building but regardless of lighting level so it doesn't help to light up the building (can be disabled with config).

This mod is very configurable. You can control what kind of mobs can spawn this way, how many can spawn, the kind of armor and weapons they get. How strong they are and so on.

Note that this mod is server-side only.

Modpacks

Feel free to use this mod in any modpack you want.

Последние версии

Все версии →
release

LostSouls - 1.20-4.1.7

1.20-4.1.7
13 авг. 2026 г.1,3 тыс.Minecraft: 1.20.1forge
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Что нового
## LostSouls 1.20-4.1.7 - Added a configurable cap (spawnMaxInBuilding) for simultaneously active Lost Souls per building when chunk checking is enabled, with per-building MobSettings overrides. - Haunted buildings no longer spawn mobs or lock chests in peaceful mode. - Fixed Lost Souls counting bounds for multibuildings.
beta

LostSouls - 1.21-5.0.1

1.21-5.0.1
26 дек. 2025 г.4 тыс.Minecraft: 1.21.1neoforge
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Что нового
<h2>LostSouls 1.21-5.0.1</h2><br/>&nbsp;&nbsp;&nbsp;- TqLxQuanZ found a problem with single-chunk buildings in chunk mode. This is now fixed and was actually also broken for multi-chunk<br/>
release

LostSouls - 1.20-4.1.6

1.20-4.1.6
26 дек. 2025 г.4 тыс.Minecraft: 1.20.1forge
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Что нового
<h2>LostSouls 1.20-4.1.6</h2><br/>&nbsp;&nbsp;&nbsp;- TqLxQuanZ found a problem with single-chunk buildings in chunk mode. This is now fixed and was actually also broken for multi-chunk<br/>
beta

LostSouls - 1.21-5.0.0

1.21-5.0.0
4 дек. 2025 г.117Minecraft: 1.21.1neoforge
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Что нового
<h2>LostSouls 1.21-5.0.0</h2><br/>&nbsp;&nbsp;&nbsp;- Port to 1.21.1<br/>
release

LostSouls - 1.20-4.1.5

1.20-4.1.5
12 сент. 2025 г.2 тыс.Minecraft: 1.20.1forge
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Что нового
<h2>LostSouls 1.20-4.1.5</h2><br/>&nbsp;&nbsp;&nbsp;- Added compatibility for modded containers to be included for horde chest locking.<br/>&nbsp;&nbsp;&nbsp;- Mobs from horde building are now categorized as "mob_summoned" spawn type.<br/>
release

LostSouls - 1.20-4.1.4

1.20-4.1.4
3 авг. 2025 г.11 тыс.Minecraft: 1.20.1forge
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Что нового
<h2>LostSouls 1.20-4.1.4</h2><br/>&nbsp;&nbsp;&nbsp;- Fixed mob spawning using incorrect check to determine their total count.<br/>&nbsp;&nbsp;&nbsp;- Horde chunk check now tries to spawn the exact amount of the remaining mobs.<br/>&nbsp;&nbsp;&nbsp;- The mob effect now last infinitely instead if 8 minutes.<br/>
release

LostSouls - 1.20-4.1.3

1.20-4.1.3
2 авг. 2025 г.72Minecraft: 1.20.1forge
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Что нового
<h2>LostSouls 1.20-4.1.3</h2><br/>&nbsp;&nbsp;&nbsp;- TexBlock fixed localization<br/>
release

LostSouls - 1.20-4.1.2

1.20-4.1.2
2 авг. 2025 г.68Minecraft: 1.20.1forge
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Что нового
<h2>LostSouls 1.20-4.1.2</h2><br/>&nbsp;&nbsp;&nbsp;- Added a new config USE_CHUNK_CHECK to make the horde building only spawns total amount of required mobs within the horde building radius, SPAWN_MAX_NEARBY will be disabled when this is used.<br/>&nbsp;&nbsp;&nbsp;- Added a new config SPAWN_MAX_NEARBY_RADIUS for tweaking the radius of checking the maximum amount zombies can spawn within an area.<br/>&nbsp;&nbsp;&nbsp;- Fixed horde building enter message shows up despite player not within the building range yet.<br/>
release

LostSouls - 1.20-4.1.1

1.20-4.1.1
2 авг. 2025 г.51Minecraft: 1.20.1forge
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Что нового
<h2>LostSouls 1.20-4.1.1</h2><br/>&nbsp;&nbsp;&nbsp;- TqLxQuanZ did the following changes:<br/><h4> - Added config for max spawn distance.</h4><br/><h4> - Added support for multibuilding spawn distance randomization (No longer keep within a single chunk).</h4><br/><h4> - Added support for multibuilding killing total count.</h4><br/><h4> - Fixed the unsafe building message is not used when trying to open chest.</h4><br/>
release

LostSouls - 1.20-4.1.1

1.20-4.1.1
12 июл. 2025 г.382Minecraft: 1.20.1forge
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Что нового
<h2>LostSouls 1.20-4.1.1</h2><br/>&nbsp;&nbsp;&nbsp;- TqLxQuanZ did the following changes:<br/><h4> - Added config for max spawn distance.</h4><br/><h4> - Added support for multibuilding spawn distance randomization (No longer keep within a single chunk).</h4><br/><h4> - Added support for multibuilding killing total count.</h4><br/><h4> - Fixed the unsafe building message is not used when trying to open chest.</h4><br/>