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ВЕРСИИ (295)
alpha
Logistics v0.8.13-a.1 for neoforge 1.21.1
0.8.13-a.1+mc1.21.1.neoforge20 окт. 2026 г.69Minecraft: 1.21, 1.21.1neoforge
Что нового
## 🧪 Alpha — early access, expect changes
**Logistics v0.8.13-a.1 for MC 1.21.1** (Fabric + NeoForge).
This is an **alpha**, not a stable release. It gives early access to features that
are still being designed, and their mechanics may change in the next alpha.
**Play it in a copy of your world.** Alphas carry no world-compatibility promise:
blocks, items and machine state from features still in alpha may change, reset or
disappear in a later alpha or in the stable release, and will not be migrated.
### Traceability
- Base branch: `mc/1.21.1` @ `537c01555f2862fa1a75cfda0e6e0f827fec0d17`
- Release Please PR: #1396 @ `da01a73ac6e40471116672d9f39a0589723d1d80`
- Merged source commit: `4acf5bf1f9d49712d90cb35befb591fd7b88af22` (local, unpushed)
Please report findings in **#field-engineers**.
alpha
Logistics v0.8.13-a.1 for fabric 1.21.1
0.8.13-a.1+mc1.21.1.fabric20 окт. 2026 г.54Minecraft: 1.21, 1.21.1fabric
Что нового
## 🧪 Alpha — early access, expect changes
**Logistics v0.8.13-a.1 for MC 1.21.1** (Fabric + NeoForge).
This is an **alpha**, not a stable release. It gives early access to features that
are still being designed, and their mechanics may change in the next alpha.
**Play it in a copy of your world.** Alphas carry no world-compatibility promise:
blocks, items and machine state from features still in alpha may change, reset or
disappear in a later alpha or in the stable release, and will not be migrated.
### Traceability
- Base branch: `mc/1.21.1` @ `537c01555f2862fa1a75cfda0e6e0f827fec0d17`
- Release Please PR: #1396 @ `da01a73ac6e40471116672d9f39a0589723d1d80`
- Merged source commit: `4acf5bf1f9d49712d90cb35befb591fd7b88af22` (local, unpushed)
Please report findings in **#field-engineers**.
alpha
Logistics v0.8.13-a.1 for neoforge 1.21.11
0.8.13-a.1+mc1.21.11.neoforge20 окт. 2026 г.15Minecraft: 1.21.11neoforge
Что нового
## 🧪 Alpha — early access, expect changes
**Logistics v0.8.13-a.1 for MC 1.21.11** (Fabric + NeoForge).
This is an **alpha**, not a stable release. It gives early access to features that
are still being designed, and their mechanics may change in the next alpha.
**Play it in a copy of your world.** Alphas carry no world-compatibility promise:
blocks, items and machine state from features still in alpha may change, reset or
disappear in a later alpha or in the stable release, and will not be migrated.
### Traceability
- Base branch: `mc/1.21.11` @ `12097e7c67da8b6f77a88eb53b20d1d62ba669d2`
- Release Please PR: #1395 @ `8dd217b55f53a75aa0d22629ca5bae96096a32c1`
- Merged source commit: `f71ef883290d5dc04772259bc459b7e69ce85090` (local, unpushed)
Please report findings in **#field-engineers**.
alpha
Logistics v0.8.13-a.1 for fabric 1.21.11
0.8.13-a.1+mc1.21.11.fabric20 окт. 2026 г.19Minecraft: 1.21.11fabric
Что нового
## 🧪 Alpha — early access, expect changes
**Logistics v0.8.13-a.1 for MC 1.21.11** (Fabric + NeoForge).
This is an **alpha**, not a stable release. It gives early access to features that
are still being designed, and their mechanics may change in the next alpha.
**Play it in a copy of your world.** Alphas carry no world-compatibility promise:
blocks, items and machine state from features still in alpha may change, reset or
disappear in a later alpha or in the stable release, and will not be migrated.
### Traceability
- Base branch: `mc/1.21.11` @ `12097e7c67da8b6f77a88eb53b20d1d62ba669d2`
- Release Please PR: #1395 @ `8dd217b55f53a75aa0d22629ca5bae96096a32c1`
- Merged source commit: `f71ef883290d5dc04772259bc459b7e69ce85090` (local, unpushed)
Please report findings in **#field-engineers**.
alpha
Logistics v0.8.13-a.1 for neoforge 26.1
0.8.13-a.1+mc26.1.neoforge20 окт. 2026 г.31Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## 🧪 Alpha — early access, expect changes
**Logistics v0.8.13-a.1 for MC 26.1** (Fabric + NeoForge).
This is an **alpha**, not a stable release. It gives early access to features that
are still being designed, and their mechanics may change in the next alpha.
**Play it in a copy of your world.** Alphas carry no world-compatibility promise:
blocks, items and machine state from features still in alpha may change, reset or
disappear in a later alpha or in the stable release, and will not be migrated.
### Traceability
- Base branch: `mc/26.1` @ `fdd20c3d0f7ab703f430439047f5713d6c7f30b6`
- Release Please PR: #1394 @ `db8611c63512c9305a8627c3364c7e3946f61db3`
- Merged source commit: `b6eaa327e89cf3cd01a95a9d73f2fb659defa414` (local, unpushed)
Please report findings in **#field-engineers**.
alpha
Logistics v0.8.13-a.1 for neoforge 26.2
0.8.13-a.1+mc26.2.neoforge20 окт. 2026 г.18Minecraft: 26.2neoforge
Что нового
## 🧪 Alpha — early access, expect changes
**Logistics v0.8.13-a.1 for MC 26.2** (Fabric + NeoForge).
This is an **alpha**, not a stable release. It gives early access to features that
are still being designed, and their mechanics may change in the next alpha.
**Play it in a copy of your world.** Alphas carry no world-compatibility promise:
blocks, items and machine state from features still in alpha may change, reset or
disappear in a later alpha or in the stable release, and will not be migrated.
### Traceability
- Base branch: `mc/26.2` @ `a76c978441fba5af36658e3200c33d80e4972b5a`
- Release Please PR: #1393 @ `10e3b8e49bf6b0eaa2142f59d0a043883a071dcb`
- Merged source commit: `f8a9903bf445ff54743281f3790b33bd718415bb` (local, unpushed)
Please report findings in **#field-engineers**.
alpha
Logistics v0.8.13-a.1 for fabric 26.1
0.8.13-a.1+mc26.1.fabric20 окт. 2026 г.15Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## 🧪 Alpha — early access, expect changes
**Logistics v0.8.13-a.1 for MC 26.1** (Fabric + NeoForge).
This is an **alpha**, not a stable release. It gives early access to features that
are still being designed, and their mechanics may change in the next alpha.
**Play it in a copy of your world.** Alphas carry no world-compatibility promise:
blocks, items and machine state from features still in alpha may change, reset or
disappear in a later alpha or in the stable release, and will not be migrated.
### Traceability
- Base branch: `mc/26.1` @ `fdd20c3d0f7ab703f430439047f5713d6c7f30b6`
- Release Please PR: #1394 @ `db8611c63512c9305a8627c3364c7e3946f61db3`
- Merged source commit: `b6eaa327e89cf3cd01a95a9d73f2fb659defa414` (local, unpushed)
Please report findings in **#field-engineers**.
alpha
Logistics v0.8.13-a.1 for fabric 26.2
0.8.13-a.1+mc26.2.fabric20 окт. 2026 г.52Minecraft: 26.2fabric
Что нового
## 🧪 Alpha — early access, expect changes
**Logistics v0.8.13-a.1 for MC 26.2** (Fabric + NeoForge).
This is an **alpha**, not a stable release. It gives early access to features that
are still being designed, and their mechanics may change in the next alpha.
**Play it in a copy of your world.** Alphas carry no world-compatibility promise:
blocks, items and machine state from features still in alpha may change, reset or
disappear in a later alpha or in the stable release, and will not be migrated.
### Traceability
- Base branch: `mc/26.2` @ `a76c978441fba5af36658e3200c33d80e4972b5a`
- Release Please PR: #1393 @ `10e3b8e49bf6b0eaa2142f59d0a043883a071dcb`
- Merged source commit: `f8a9903bf445ff54743281f3790b33bd718415bb` (local, unpushed)
Please report findings in **#field-engineers**.
alpha
Logistics v0.8.13-a.1 for neoforge 26.3
0.8.13-a.1+mc26.3.neoforge20 окт. 2026 г.47Minecraft: 26.3neoforge
Что нового
## 🧪 Alpha — early access, expect changes
**Logistics v0.8.13-a.1 for MC 26.3** (Fabric + NeoForge).
This is an **alpha**, not a stable release. It gives early access to features that
are still being designed, and their mechanics may change in the next alpha.
**Play it in a copy of your world.** Alphas carry no world-compatibility promise:
blocks, items and machine state from features still in alpha may change, reset or
disappear in a later alpha or in the stable release, and will not be migrated.
### Traceability
- Base branch: `mc/26.3` @ `0fac3c6206718151473360f22d8eadda5cc6d491`
- Release Please PR: #1392 @ `7209009520319bf8cbd1cac1cfba57edb062475f`
- Merged source commit: `df1236cbed125507a8ab180bc69638aff221090b` (local, unpushed)
Please report findings in **#field-engineers**.
alpha
Logistics v0.8.13-a.1 for fabric 26.3
0.8.13-a.1+mc26.3.fabric20 окт. 2026 г.123Minecraft: 26.3fabric
Что нового
## 🧪 Alpha — early access, expect changes
**Logistics v0.8.13-a.1 for MC 26.3** (Fabric + NeoForge).
This is an **alpha**, not a stable release. It gives early access to features that
are still being designed, and their mechanics may change in the next alpha.
**Play it in a copy of your world.** Alphas carry no world-compatibility promise:
blocks, items and machine state from features still in alpha may change, reset or
disappear in a later alpha or in the stable release, and will not be migrated.
### Traceability
- Base branch: `mc/26.3` @ `0fac3c6206718151473360f22d8eadda5cc6d491`
- Release Please PR: #1392 @ `7209009520319bf8cbd1cac1cfba57edb062475f`
- Merged source commit: `df1236cbed125507a8ab180bc69638aff221090b` (local, unpushed)
Please report findings in **#field-engineers**.
release
Logistics v0.8.12 for neoforge 1.21.11
0.8.12+mc1.21.11.neoforge11 окт. 2026 г.33Minecraft: 1.21.11neoforge
Что нового
## [0.8.12](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.11...mc1.21.11-v0.8.12) (2026-10-11)
### Added
* **compat:** accept dusts from other mods in recipes ([#1362](https://github.com/Indemnity83/logistics/issues/1362)) ([0fc1ffe](https://github.com/Indemnity83/logistics/commit/0fc1ffe45e3c7f907f29f1689c1dfe250032da9b))
* **compat:** accept gears from other mods in recipes ([#1368](https://github.com/Indemnity83/logistics/issues/1368)) ([13dd79d](https://github.com/Indemnity83/logistics/commit/13dd79d5b2ce20061ad7208cb867f1a02ca6d1e8))
* **compat:** accept rubber from Tech Reborn and other mods ([#1361](https://github.com/Indemnity83/logistics/issues/1361)) ([66606f7](https://github.com/Indemnity83/logistics/commit/66606f7c852266144d9873d4de5afc736e51edf9))
* **compat:** accept saltpeter from other mods in gunpowder ([cebee1c](https://github.com/Indemnity83/logistics/commit/cebee1c46638f659f3748934770849d3bae68589))
* **compat:** accept tin and bronze from other mods in recipes ([#1363](https://github.com/Indemnity83/logistics/issues/1363)) ([adf8793](https://github.com/Indemnity83/logistics/commit/adf87939718dd3d79ea7ffef1dc02829cf8fa39f))
* **compat:** let Mekanism and Immersive Engineering use our sawdust ([#1367](https://github.com/Indemnity83/logistics/issues/1367)) ([0fa4d00](https://github.com/Indemnity83/logistics/commit/0fa4d006925793fc9af0e06e27eb5421f05be33d))
* **compat:** let other mods recognize our wrench ([#1369](https://github.com/Indemnity83/logistics/issues/1369)) ([af77ac0](https://github.com/Indemnity83/logistics/commit/af77ac0f84c1a4102476c4202b8286cae94e1f5a))
* **compat:** share flour with Create and other mods ([#1371](https://github.com/Indemnity83/logistics/issues/1371)) ([01bf524](https://github.com/Indemnity83/logistics/commit/01bf52473acfafe3eaded992db99053405f0288e))
* **compat:** share slag with Immersive Engineering and other mods ([#1372](https://github.com/Indemnity83/logistics/issues/1372)) ([d487033](https://github.com/Indemnity83/logistics/commit/d487033f980148c5d6d1100e79d4db93a5ba3f3b))
* **compat:** tag apatite and ores for other mods ([#1370](https://github.com/Indemnity83/logistics/issues/1370)) ([c7a4949](https://github.com/Indemnity83/logistics/commit/c7a4949491ce7e27027c2d3e090f15fb935e9c6a))
* **compat:** tag our oils and fuels for other mods ([#1373](https://github.com/Indemnity83/logistics/issues/1373)) ([6d43a4c](https://github.com/Indemnity83/logistics/commit/6d43a4cd43a065dddeedfc2e3ae3ef7f88db1c09))
* **compat:** tag sawdust for use in other mods' recipes ([#1364](https://github.com/Indemnity83/logistics/issues/1364)) ([3ed9ba2](https://github.com/Indemnity83/logistics/commit/3ed9ba282792b74606f93cc5cfa6e1171771fb3f))
* **energy:** burn other mods' fuels in the Fuel Engine ([#1374](https://github.com/Indemnity83/logistics/issues/1374)) ([18458b2](https://github.com/Indemnity83/logistics/commit/18458b24b66ea64447fa9cf5992271c4b3d4ad19))
### Changed
* **core:** rename Niter to Saltpeter ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([cebee1c](https://github.com/Indemnity83/logistics/commit/cebee1c46638f659f3748934770849d3bae68589))
* **crafting:** make 2 gunpowder per craft ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([edab548](https://github.com/Indemnity83/logistics/commit/edab548bb9c57e8aa794e839d9d2218bc8037a4b))
### Fixed
* **core:** use the vanilla copper nugget instead of a duplicate ([#1356](https://github.com/Indemnity83/logistics/issues/1356)) ([8aef2fc](https://github.com/Indemnity83/logistics/commit/8aef2fceb916595fc225c02c2de93c81afcbfeec))
release
Logistics v0.8.12 for fabric 1.21.11
0.8.12+mc1.21.11.fabric11 окт. 2026 г.78Minecraft: 1.21.11fabric
Что нового
## [0.8.12](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.11...mc1.21.11-v0.8.12) (2026-10-11)
### Added
* **compat:** accept dusts from other mods in recipes ([#1362](https://github.com/Indemnity83/logistics/issues/1362)) ([0fc1ffe](https://github.com/Indemnity83/logistics/commit/0fc1ffe45e3c7f907f29f1689c1dfe250032da9b))
* **compat:** accept gears from other mods in recipes ([#1368](https://github.com/Indemnity83/logistics/issues/1368)) ([13dd79d](https://github.com/Indemnity83/logistics/commit/13dd79d5b2ce20061ad7208cb867f1a02ca6d1e8))
* **compat:** accept rubber from Tech Reborn and other mods ([#1361](https://github.com/Indemnity83/logistics/issues/1361)) ([66606f7](https://github.com/Indemnity83/logistics/commit/66606f7c852266144d9873d4de5afc736e51edf9))
* **compat:** accept saltpeter from other mods in gunpowder ([cebee1c](https://github.com/Indemnity83/logistics/commit/cebee1c46638f659f3748934770849d3bae68589))
* **compat:** accept tin and bronze from other mods in recipes ([#1363](https://github.com/Indemnity83/logistics/issues/1363)) ([adf8793](https://github.com/Indemnity83/logistics/commit/adf87939718dd3d79ea7ffef1dc02829cf8fa39f))
* **compat:** let Mekanism and Immersive Engineering use our sawdust ([#1367](https://github.com/Indemnity83/logistics/issues/1367)) ([0fa4d00](https://github.com/Indemnity83/logistics/commit/0fa4d006925793fc9af0e06e27eb5421f05be33d))
* **compat:** let other mods recognize our wrench ([#1369](https://github.com/Indemnity83/logistics/issues/1369)) ([af77ac0](https://github.com/Indemnity83/logistics/commit/af77ac0f84c1a4102476c4202b8286cae94e1f5a))
* **compat:** share flour with Create and other mods ([#1371](https://github.com/Indemnity83/logistics/issues/1371)) ([01bf524](https://github.com/Indemnity83/logistics/commit/01bf52473acfafe3eaded992db99053405f0288e))
* **compat:** share slag with Immersive Engineering and other mods ([#1372](https://github.com/Indemnity83/logistics/issues/1372)) ([d487033](https://github.com/Indemnity83/logistics/commit/d487033f980148c5d6d1100e79d4db93a5ba3f3b))
* **compat:** tag apatite and ores for other mods ([#1370](https://github.com/Indemnity83/logistics/issues/1370)) ([c7a4949](https://github.com/Indemnity83/logistics/commit/c7a4949491ce7e27027c2d3e090f15fb935e9c6a))
* **compat:** tag our oils and fuels for other mods ([#1373](https://github.com/Indemnity83/logistics/issues/1373)) ([6d43a4c](https://github.com/Indemnity83/logistics/commit/6d43a4cd43a065dddeedfc2e3ae3ef7f88db1c09))
* **compat:** tag sawdust for use in other mods' recipes ([#1364](https://github.com/Indemnity83/logistics/issues/1364)) ([3ed9ba2](https://github.com/Indemnity83/logistics/commit/3ed9ba282792b74606f93cc5cfa6e1171771fb3f))
* **energy:** burn other mods' fuels in the Fuel Engine ([#1374](https://github.com/Indemnity83/logistics/issues/1374)) ([18458b2](https://github.com/Indemnity83/logistics/commit/18458b24b66ea64447fa9cf5992271c4b3d4ad19))
### Changed
* **core:** rename Niter to Saltpeter ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([cebee1c](https://github.com/Indemnity83/logistics/commit/cebee1c46638f659f3748934770849d3bae68589))
* **crafting:** make 2 gunpowder per craft ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([edab548](https://github.com/Indemnity83/logistics/commit/edab548bb9c57e8aa794e839d9d2218bc8037a4b))
### Fixed
* **core:** use the vanilla copper nugget instead of a duplicate ([#1356](https://github.com/Indemnity83/logistics/issues/1356)) ([8aef2fc](https://github.com/Indemnity83/logistics/commit/8aef2fceb916595fc225c02c2de93c81afcbfeec))
release
Logistics v0.8.12 for neoforge 1.21.1
0.8.12+mc1.21.1.neoforge11 окт. 2026 г.194Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.8.12](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.11...mc1.21.1-v0.8.12) (2026-10-11)
### Added
* **compat:** accept dusts from other mods in recipes ([#1362](https://github.com/Indemnity83/logistics/issues/1362)) ([5f0069d](https://github.com/Indemnity83/logistics/commit/5f0069daed1e47716b8c807043eda331bbb0057b))
* **compat:** accept gears from other mods in recipes ([#1368](https://github.com/Indemnity83/logistics/issues/1368)) ([2887b54](https://github.com/Indemnity83/logistics/commit/2887b54d8b81517e209732fc54f2a06a70ab0c4b))
* **compat:** accept rubber from Tech Reborn and other mods ([#1361](https://github.com/Indemnity83/logistics/issues/1361)) ([c9bad77](https://github.com/Indemnity83/logistics/commit/c9bad7724315f15cf3e9cc759b9d990e361874ca))
* **compat:** accept saltpeter from other mods in gunpowder ([2c10e9b](https://github.com/Indemnity83/logistics/commit/2c10e9b042acb14b21b99f0e731fbc27047e9438))
* **compat:** accept tin and bronze from other mods in recipes ([#1363](https://github.com/Indemnity83/logistics/issues/1363)) ([fcd0948](https://github.com/Indemnity83/logistics/commit/fcd094855388a76efe0ad2652a99f48043a5861b))
* **compat:** let Mekanism and Immersive Engineering use our sawdust ([#1367](https://github.com/Indemnity83/logistics/issues/1367)) ([78a4996](https://github.com/Indemnity83/logistics/commit/78a49964f06eefce9ff60119ba8adb372d22faee))
* **compat:** let other mods recognize our wrench ([#1369](https://github.com/Indemnity83/logistics/issues/1369)) ([17b51ff](https://github.com/Indemnity83/logistics/commit/17b51ff94749879cf98e8140328a0b8e5a001d41))
* **compat:** share flour with Create and other mods ([#1371](https://github.com/Indemnity83/logistics/issues/1371)) ([bd5b0fb](https://github.com/Indemnity83/logistics/commit/bd5b0fbdb2cad84b669ce0a635136e910d4d3952))
* **compat:** share slag with Immersive Engineering and other mods ([#1372](https://github.com/Indemnity83/logistics/issues/1372)) ([8d41f60](https://github.com/Indemnity83/logistics/commit/8d41f6045fd4f0c9606a5dcc9ce8f03f0dfab66a))
* **compat:** tag apatite and ores for other mods ([#1370](https://github.com/Indemnity83/logistics/issues/1370)) ([8ec271e](https://github.com/Indemnity83/logistics/commit/8ec271e31de133f2aecc0eb399a88f392bebfdf2))
* **compat:** tag our oils and fuels for other mods ([#1373](https://github.com/Indemnity83/logistics/issues/1373)) ([d3c276b](https://github.com/Indemnity83/logistics/commit/d3c276b4fadb061b1d1f4c679901c2e608c975ab))
* **compat:** tag sawdust for use in other mods' recipes ([#1364](https://github.com/Indemnity83/logistics/issues/1364)) ([a0b3502](https://github.com/Indemnity83/logistics/commit/a0b3502f33014d0d1ebfc433008528d9f709a0c9))
* **energy:** burn other mods' fuels in the Fuel Engine ([#1374](https://github.com/Indemnity83/logistics/issues/1374)) ([f9aaca3](https://github.com/Indemnity83/logistics/commit/f9aaca38ac1772378b7cd3a955d26f6b7bd68e1a))
### Changed
* **core:** rename Niter to Saltpeter ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([2c10e9b](https://github.com/Indemnity83/logistics/commit/2c10e9b042acb14b21b99f0e731fbc27047e9438))
* **crafting:** make 2 gunpowder per craft ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([78f5a93](https://github.com/Indemnity83/logistics/commit/78f5a9342b4f2bb7648a8896ac777c6361061d88))
release
Logistics v0.8.12 for fabric 1.21.1
0.8.12+mc1.21.1.fabric11 окт. 2026 г.149Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.8.12](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.11...mc1.21.1-v0.8.12) (2026-10-11)
### Added
* **compat:** accept dusts from other mods in recipes ([#1362](https://github.com/Indemnity83/logistics/issues/1362)) ([5f0069d](https://github.com/Indemnity83/logistics/commit/5f0069daed1e47716b8c807043eda331bbb0057b))
* **compat:** accept gears from other mods in recipes ([#1368](https://github.com/Indemnity83/logistics/issues/1368)) ([2887b54](https://github.com/Indemnity83/logistics/commit/2887b54d8b81517e209732fc54f2a06a70ab0c4b))
* **compat:** accept rubber from Tech Reborn and other mods ([#1361](https://github.com/Indemnity83/logistics/issues/1361)) ([c9bad77](https://github.com/Indemnity83/logistics/commit/c9bad7724315f15cf3e9cc759b9d990e361874ca))
* **compat:** accept saltpeter from other mods in gunpowder ([2c10e9b](https://github.com/Indemnity83/logistics/commit/2c10e9b042acb14b21b99f0e731fbc27047e9438))
* **compat:** accept tin and bronze from other mods in recipes ([#1363](https://github.com/Indemnity83/logistics/issues/1363)) ([fcd0948](https://github.com/Indemnity83/logistics/commit/fcd094855388a76efe0ad2652a99f48043a5861b))
* **compat:** let Mekanism and Immersive Engineering use our sawdust ([#1367](https://github.com/Indemnity83/logistics/issues/1367)) ([78a4996](https://github.com/Indemnity83/logistics/commit/78a49964f06eefce9ff60119ba8adb372d22faee))
* **compat:** let other mods recognize our wrench ([#1369](https://github.com/Indemnity83/logistics/issues/1369)) ([17b51ff](https://github.com/Indemnity83/logistics/commit/17b51ff94749879cf98e8140328a0b8e5a001d41))
* **compat:** share flour with Create and other mods ([#1371](https://github.com/Indemnity83/logistics/issues/1371)) ([bd5b0fb](https://github.com/Indemnity83/logistics/commit/bd5b0fbdb2cad84b669ce0a635136e910d4d3952))
* **compat:** share slag with Immersive Engineering and other mods ([#1372](https://github.com/Indemnity83/logistics/issues/1372)) ([8d41f60](https://github.com/Indemnity83/logistics/commit/8d41f6045fd4f0c9606a5dcc9ce8f03f0dfab66a))
* **compat:** tag apatite and ores for other mods ([#1370](https://github.com/Indemnity83/logistics/issues/1370)) ([8ec271e](https://github.com/Indemnity83/logistics/commit/8ec271e31de133f2aecc0eb399a88f392bebfdf2))
* **compat:** tag our oils and fuels for other mods ([#1373](https://github.com/Indemnity83/logistics/issues/1373)) ([d3c276b](https://github.com/Indemnity83/logistics/commit/d3c276b4fadb061b1d1f4c679901c2e608c975ab))
* **compat:** tag sawdust for use in other mods' recipes ([#1364](https://github.com/Indemnity83/logistics/issues/1364)) ([a0b3502](https://github.com/Indemnity83/logistics/commit/a0b3502f33014d0d1ebfc433008528d9f709a0c9))
* **energy:** burn other mods' fuels in the Fuel Engine ([#1374](https://github.com/Indemnity83/logistics/issues/1374)) ([f9aaca3](https://github.com/Indemnity83/logistics/commit/f9aaca38ac1772378b7cd3a955d26f6b7bd68e1a))
### Changed
* **core:** rename Niter to Saltpeter ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([2c10e9b](https://github.com/Indemnity83/logistics/commit/2c10e9b042acb14b21b99f0e731fbc27047e9438))
* **crafting:** make 2 gunpowder per craft ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([78f5a93](https://github.com/Indemnity83/logistics/commit/78f5a9342b4f2bb7648a8896ac777c6361061d88))
release
Logistics v0.8.12 for neoforge 26.1
0.8.12+mc26.1.neoforge11 окт. 2026 г.34Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.8.12](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.11...mc26.1-v0.8.12) (2026-10-11)
### Added
* **compat:** accept dusts from other mods in recipes ([#1362](https://github.com/Indemnity83/logistics/issues/1362)) ([83856da](https://github.com/Indemnity83/logistics/commit/83856da85655c067e0ec92081954f00d6666abf4))
* **compat:** accept gears from other mods in recipes ([#1368](https://github.com/Indemnity83/logistics/issues/1368)) ([9b93964](https://github.com/Indemnity83/logistics/commit/9b93964fa7c0d29457b6700604a61ab2e6286431))
* **compat:** accept rubber from Tech Reborn and other mods ([#1361](https://github.com/Indemnity83/logistics/issues/1361)) ([e5b0f95](https://github.com/Indemnity83/logistics/commit/e5b0f95337326af9640073a4bd7d903bd6878188))
* **compat:** accept saltpeter from other mods in gunpowder ([81d40ed](https://github.com/Indemnity83/logistics/commit/81d40edd000ca799ec53399fba8c42f713c5152a))
* **compat:** accept tin and bronze from other mods in recipes ([#1363](https://github.com/Indemnity83/logistics/issues/1363)) ([ddc50a8](https://github.com/Indemnity83/logistics/commit/ddc50a8fbe6c31c7d0b51f3b7ed6c0e022eb0e1a))
* **compat:** let Mekanism and Immersive Engineering use our sawdust ([#1367](https://github.com/Indemnity83/logistics/issues/1367)) ([d68d95b](https://github.com/Indemnity83/logistics/commit/d68d95bd95c9c3e87cf6688593d269e0c10df48a))
* **compat:** let other mods recognize our wrench ([#1369](https://github.com/Indemnity83/logistics/issues/1369)) ([ee77030](https://github.com/Indemnity83/logistics/commit/ee77030b581a7fed3c0f79e0e223bdf421fea9a0))
* **compat:** share flour with Create and other mods ([#1371](https://github.com/Indemnity83/logistics/issues/1371)) ([a4fd117](https://github.com/Indemnity83/logistics/commit/a4fd117c6ad8003bbef88392476a462a9ec10dce))
* **compat:** share slag with Immersive Engineering and other mods ([#1372](https://github.com/Indemnity83/logistics/issues/1372)) ([5ffc9e5](https://github.com/Indemnity83/logistics/commit/5ffc9e53c87f0ab9428ee48b6dee33dc2c7bfcc3))
* **compat:** tag apatite and ores for other mods ([#1370](https://github.com/Indemnity83/logistics/issues/1370)) ([5d75467](https://github.com/Indemnity83/logistics/commit/5d75467a08b5a6920339f2bb2bf28d00a3cc896e))
* **compat:** tag our oils and fuels for other mods ([#1373](https://github.com/Indemnity83/logistics/issues/1373)) ([0585d70](https://github.com/Indemnity83/logistics/commit/0585d703b3fb2f22c46d30f2e7be15b2b64bfc05))
* **compat:** tag sawdust for use in other mods' recipes ([#1364](https://github.com/Indemnity83/logistics/issues/1364)) ([74ebcc4](https://github.com/Indemnity83/logistics/commit/74ebcc44f8d767b3e1abb236254b4820c268efb7))
* **energy:** burn other mods' fuels in the Fuel Engine ([#1374](https://github.com/Indemnity83/logistics/issues/1374)) ([e4f2c77](https://github.com/Indemnity83/logistics/commit/e4f2c7736679c4c9419b3d5e807a2cce0697535c))
### Changed
* **core:** rename Niter to Saltpeter ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([81d40ed](https://github.com/Indemnity83/logistics/commit/81d40edd000ca799ec53399fba8c42f713c5152a))
* **crafting:** make 2 gunpowder per craft ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([e1447f9](https://github.com/Indemnity83/logistics/commit/e1447f9f019edcc430a012c0470cd942db586859))
### Fixed
* **core:** use the vanilla copper nugget instead of a duplicate ([#1356](https://github.com/Indemnity83/logistics/issues/1356)) ([c75f4e2](https://github.com/Indemnity83/logistics/commit/c75f4e23516e9e50d7dfd862659cd87129010628))
release
Logistics v0.8.12 for neoforge 26.2
0.8.12+mc26.2.neoforge11 окт. 2026 г.37Minecraft: 26.2neoforge
Что нового
## [0.8.12](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.11...mc26.2-v0.8.12) (2026-10-11)
### Added
* **compat:** accept dusts from other mods in recipes ([#1362](https://github.com/Indemnity83/logistics/issues/1362)) ([75e8014](https://github.com/Indemnity83/logistics/commit/75e8014242e793c515f26b894f96e161c3b6ae49))
* **compat:** accept gears from other mods in recipes ([#1368](https://github.com/Indemnity83/logistics/issues/1368)) ([49489f6](https://github.com/Indemnity83/logistics/commit/49489f6daf0d2b6b1d1d993ed55670ca577da747))
* **compat:** accept rubber from Tech Reborn and other mods ([#1361](https://github.com/Indemnity83/logistics/issues/1361)) ([4668f38](https://github.com/Indemnity83/logistics/commit/4668f38e5e98fef7a3cb33c90ca0daad31b0f38a))
* **compat:** accept saltpeter from other mods in gunpowder ([b7082d2](https://github.com/Indemnity83/logistics/commit/b7082d29c274046a863d78f5ef334b6f38d1c3b7))
* **compat:** accept tin and bronze from other mods in recipes ([#1363](https://github.com/Indemnity83/logistics/issues/1363)) ([8468e1c](https://github.com/Indemnity83/logistics/commit/8468e1cfe846cdf58513d90084b72896f17fb8c4))
* **compat:** let Mekanism and Immersive Engineering use our sawdust ([#1367](https://github.com/Indemnity83/logistics/issues/1367)) ([31e804e](https://github.com/Indemnity83/logistics/commit/31e804ed55c70284aa62b01482cab71b1333a3cb))
* **compat:** let other mods recognize our wrench ([#1369](https://github.com/Indemnity83/logistics/issues/1369)) ([45e6a99](https://github.com/Indemnity83/logistics/commit/45e6a99f4d4362caa5ceb4f196b61c1f2d8ef3bc))
* **compat:** share flour with Create and other mods ([#1371](https://github.com/Indemnity83/logistics/issues/1371)) ([9f37511](https://github.com/Indemnity83/logistics/commit/9f37511e3651b0d4b0c54a5b8f0dbcdc977f23b5))
* **compat:** share slag with Immersive Engineering and other mods ([#1372](https://github.com/Indemnity83/logistics/issues/1372)) ([b77bd29](https://github.com/Indemnity83/logistics/commit/b77bd29c55b13e86db75ed72b7d1647d0f0bba75))
* **compat:** tag apatite and ores for other mods ([#1370](https://github.com/Indemnity83/logistics/issues/1370)) ([d121304](https://github.com/Indemnity83/logistics/commit/d1213044deb832a30b248886572f06a017d90818))
* **compat:** tag our oils and fuels for other mods ([#1373](https://github.com/Indemnity83/logistics/issues/1373)) ([a8dd3a6](https://github.com/Indemnity83/logistics/commit/a8dd3a6d4863f417b4f223c48fedaf9e81ee2d95))
* **compat:** tag sawdust for use in other mods' recipes ([#1364](https://github.com/Indemnity83/logistics/issues/1364)) ([edfecb8](https://github.com/Indemnity83/logistics/commit/edfecb82426bd5fb727871f106a8265dcdb4f528))
* **energy:** burn other mods' fuels in the Fuel Engine ([#1374](https://github.com/Indemnity83/logistics/issues/1374)) ([ac0be47](https://github.com/Indemnity83/logistics/commit/ac0be479f64ebcd8de7e2b31f07238e84129326c))
### Changed
* **core:** rename Niter to Saltpeter ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([b7082d2](https://github.com/Indemnity83/logistics/commit/b7082d29c274046a863d78f5ef334b6f38d1c3b7))
* **crafting:** make 2 gunpowder per craft ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([d0f9ca7](https://github.com/Indemnity83/logistics/commit/d0f9ca799140f510427440e4de0df0d9fc0f87b5))
### Fixed
* **core:** use the vanilla copper nugget instead of a duplicate ([#1356](https://github.com/Indemnity83/logistics/issues/1356)) ([4b808e3](https://github.com/Indemnity83/logistics/commit/4b808e364625eaec9bafb1b1cb3d8ac4acf075e5))
release
Logistics v0.8.12 for fabric 26.1
0.8.12+mc26.1.fabric11 окт. 2026 г.68Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.8.12](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.11...mc26.1-v0.8.12) (2026-10-11)
### Added
* **compat:** accept dusts from other mods in recipes ([#1362](https://github.com/Indemnity83/logistics/issues/1362)) ([83856da](https://github.com/Indemnity83/logistics/commit/83856da85655c067e0ec92081954f00d6666abf4))
* **compat:** accept gears from other mods in recipes ([#1368](https://github.com/Indemnity83/logistics/issues/1368)) ([9b93964](https://github.com/Indemnity83/logistics/commit/9b93964fa7c0d29457b6700604a61ab2e6286431))
* **compat:** accept rubber from Tech Reborn and other mods ([#1361](https://github.com/Indemnity83/logistics/issues/1361)) ([e5b0f95](https://github.com/Indemnity83/logistics/commit/e5b0f95337326af9640073a4bd7d903bd6878188))
* **compat:** accept saltpeter from other mods in gunpowder ([81d40ed](https://github.com/Indemnity83/logistics/commit/81d40edd000ca799ec53399fba8c42f713c5152a))
* **compat:** accept tin and bronze from other mods in recipes ([#1363](https://github.com/Indemnity83/logistics/issues/1363)) ([ddc50a8](https://github.com/Indemnity83/logistics/commit/ddc50a8fbe6c31c7d0b51f3b7ed6c0e022eb0e1a))
* **compat:** let Mekanism and Immersive Engineering use our sawdust ([#1367](https://github.com/Indemnity83/logistics/issues/1367)) ([d68d95b](https://github.com/Indemnity83/logistics/commit/d68d95bd95c9c3e87cf6688593d269e0c10df48a))
* **compat:** let other mods recognize our wrench ([#1369](https://github.com/Indemnity83/logistics/issues/1369)) ([ee77030](https://github.com/Indemnity83/logistics/commit/ee77030b581a7fed3c0f79e0e223bdf421fea9a0))
* **compat:** share flour with Create and other mods ([#1371](https://github.com/Indemnity83/logistics/issues/1371)) ([a4fd117](https://github.com/Indemnity83/logistics/commit/a4fd117c6ad8003bbef88392476a462a9ec10dce))
* **compat:** share slag with Immersive Engineering and other mods ([#1372](https://github.com/Indemnity83/logistics/issues/1372)) ([5ffc9e5](https://github.com/Indemnity83/logistics/commit/5ffc9e53c87f0ab9428ee48b6dee33dc2c7bfcc3))
* **compat:** tag apatite and ores for other mods ([#1370](https://github.com/Indemnity83/logistics/issues/1370)) ([5d75467](https://github.com/Indemnity83/logistics/commit/5d75467a08b5a6920339f2bb2bf28d00a3cc896e))
* **compat:** tag our oils and fuels for other mods ([#1373](https://github.com/Indemnity83/logistics/issues/1373)) ([0585d70](https://github.com/Indemnity83/logistics/commit/0585d703b3fb2f22c46d30f2e7be15b2b64bfc05))
* **compat:** tag sawdust for use in other mods' recipes ([#1364](https://github.com/Indemnity83/logistics/issues/1364)) ([74ebcc4](https://github.com/Indemnity83/logistics/commit/74ebcc44f8d767b3e1abb236254b4820c268efb7))
* **energy:** burn other mods' fuels in the Fuel Engine ([#1374](https://github.com/Indemnity83/logistics/issues/1374)) ([e4f2c77](https://github.com/Indemnity83/logistics/commit/e4f2c7736679c4c9419b3d5e807a2cce0697535c))
### Changed
* **core:** rename Niter to Saltpeter ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([81d40ed](https://github.com/Indemnity83/logistics/commit/81d40edd000ca799ec53399fba8c42f713c5152a))
* **crafting:** make 2 gunpowder per craft ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([e1447f9](https://github.com/Indemnity83/logistics/commit/e1447f9f019edcc430a012c0470cd942db586859))
### Fixed
* **core:** use the vanilla copper nugget instead of a duplicate ([#1356](https://github.com/Indemnity83/logistics/issues/1356)) ([c75f4e2](https://github.com/Indemnity83/logistics/commit/c75f4e23516e9e50d7dfd862659cd87129010628))
release
Logistics v0.8.12 for fabric 26.2
0.8.12+mc26.2.fabric11 окт. 2026 г.130Minecraft: 26.2fabric
Что нового
## [0.8.12](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.11...mc26.2-v0.8.12) (2026-10-11)
### Added
* **compat:** accept dusts from other mods in recipes ([#1362](https://github.com/Indemnity83/logistics/issues/1362)) ([75e8014](https://github.com/Indemnity83/logistics/commit/75e8014242e793c515f26b894f96e161c3b6ae49))
* **compat:** accept gears from other mods in recipes ([#1368](https://github.com/Indemnity83/logistics/issues/1368)) ([49489f6](https://github.com/Indemnity83/logistics/commit/49489f6daf0d2b6b1d1d993ed55670ca577da747))
* **compat:** accept rubber from Tech Reborn and other mods ([#1361](https://github.com/Indemnity83/logistics/issues/1361)) ([4668f38](https://github.com/Indemnity83/logistics/commit/4668f38e5e98fef7a3cb33c90ca0daad31b0f38a))
* **compat:** accept saltpeter from other mods in gunpowder ([b7082d2](https://github.com/Indemnity83/logistics/commit/b7082d29c274046a863d78f5ef334b6f38d1c3b7))
* **compat:** accept tin and bronze from other mods in recipes ([#1363](https://github.com/Indemnity83/logistics/issues/1363)) ([8468e1c](https://github.com/Indemnity83/logistics/commit/8468e1cfe846cdf58513d90084b72896f17fb8c4))
* **compat:** let Mekanism and Immersive Engineering use our sawdust ([#1367](https://github.com/Indemnity83/logistics/issues/1367)) ([31e804e](https://github.com/Indemnity83/logistics/commit/31e804ed55c70284aa62b01482cab71b1333a3cb))
* **compat:** let other mods recognize our wrench ([#1369](https://github.com/Indemnity83/logistics/issues/1369)) ([45e6a99](https://github.com/Indemnity83/logistics/commit/45e6a99f4d4362caa5ceb4f196b61c1f2d8ef3bc))
* **compat:** share flour with Create and other mods ([#1371](https://github.com/Indemnity83/logistics/issues/1371)) ([9f37511](https://github.com/Indemnity83/logistics/commit/9f37511e3651b0d4b0c54a5b8f0dbcdc977f23b5))
* **compat:** share slag with Immersive Engineering and other mods ([#1372](https://github.com/Indemnity83/logistics/issues/1372)) ([b77bd29](https://github.com/Indemnity83/logistics/commit/b77bd29c55b13e86db75ed72b7d1647d0f0bba75))
* **compat:** tag apatite and ores for other mods ([#1370](https://github.com/Indemnity83/logistics/issues/1370)) ([d121304](https://github.com/Indemnity83/logistics/commit/d1213044deb832a30b248886572f06a017d90818))
* **compat:** tag our oils and fuels for other mods ([#1373](https://github.com/Indemnity83/logistics/issues/1373)) ([a8dd3a6](https://github.com/Indemnity83/logistics/commit/a8dd3a6d4863f417b4f223c48fedaf9e81ee2d95))
* **compat:** tag sawdust for use in other mods' recipes ([#1364](https://github.com/Indemnity83/logistics/issues/1364)) ([edfecb8](https://github.com/Indemnity83/logistics/commit/edfecb82426bd5fb727871f106a8265dcdb4f528))
* **energy:** burn other mods' fuels in the Fuel Engine ([#1374](https://github.com/Indemnity83/logistics/issues/1374)) ([ac0be47](https://github.com/Indemnity83/logistics/commit/ac0be479f64ebcd8de7e2b31f07238e84129326c))
### Changed
* **core:** rename Niter to Saltpeter ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([b7082d2](https://github.com/Indemnity83/logistics/commit/b7082d29c274046a863d78f5ef334b6f38d1c3b7))
* **crafting:** make 2 gunpowder per craft ([#1365](https://github.com/Indemnity83/logistics/issues/1365)) ([d0f9ca7](https://github.com/Indemnity83/logistics/commit/d0f9ca799140f510427440e4de0df0d9fc0f87b5))
### Fixed
* **core:** use the vanilla copper nugget instead of a duplicate ([#1356](https://github.com/Indemnity83/logistics/issues/1356)) ([4b808e3](https://github.com/Indemnity83/logistics/commit/4b808e364625eaec9bafb1b1cb3d8ac4acf075e5))
release
Logistics v0.8.12 for neoforge 26.3
0.8.12+mc26.3.neoforge11 окт. 2026 г.82Minecraft: 26.3neoforge
Что нового
## [0.8.12](https://github.com/Indemnity83/logistics/compare/mc26.3-v0.8.11...mc26.3-v0.8.12) (2026-10-11)
### Added
* **compat:** accept dusts from other mods in recipes ([#1362](https://github.com/Indemnity83/logistics/issues/1362)) ([656285c](https://github.com/Indemnity83/logistics/commit/656285cdcae96d364a2d4d4d5eed3b29016efd89))
* **compat:** accept gears from other mods in recipes ([#1368](https://github.com/Indemnity83/logistics/issues/1368)) ([e3dfa66](https://github.com/Indemnity83/logistics/commit/e3dfa66ad3a0ed5eb589f1e6c3ae62e5badd9e89))
* **compat:** accept rubber from Tech Reborn and other mods ([#1361](https://github.com/Indemnity83/logistics/issues/1361)) ([f7504e7](https://github.com/Indemnity83/logistics/commit/f7504e71d0a2019f61590d81276d8ffa40f2a115))
* **compat:** accept saltpeter from other mods in gunpowder ([b49c4ea](https://github.com/Indemnity83/logistics/commit/b49c4ea7d05aa109f90cee98f6a7765da72533b9))
* **compat:** accept tin and bronze from other mods in recipes ([#1363](https://github.com/Indemnity83/logistics/issues/1363)) ([c321c77](https://github.com/Indemnity83/logistics/commit/c321c77e0dc5431b8a7250d1012602878b32ebc1))
* **compat:** let Mekanism and Immersive Engineering use our sawdust ([#1367](https://github.com/Indemnity83/logistics/issues/1367)) ([9b1b8fd](https://github.com/Indemnity83/logistics/commit/9b1b8fd18983f3f46b90ca6f0a19c509fcb58317))
* **compat:** let other mods recognize our wrench ([#1369](https://github.com/Indemnity83/logistics/issues/1369)) ([ae7039b](https://github.com/Indemnity83/logistics/commit/ae7039be092f0570acb9a42c9a06cb603fd46199))
* **compat:** share flour with Create and other mods ([#1371](https://github.com/Indemnity83/logistics/issues/1371)) ([5450fb6](https://github.com/Indemnity83/logistics/commit/5450fb626254d4b2eba95b99e9b3f730f268866c))
* **compat:** share slag with Immersive Engineering and other mods ([#1372](https://github.com/Indemnity83/logistics/issues/1372)) ([b4d6612](https://github.com/Indemnity83/logistics/commit/b4d6612e02401eaaa6407ea0a33d01e0eaeb05e2))
* **compat:** tag apatite and ores for other mods ([#1370](https://github.com/Indemnity83/logistics/issues/1370)) ([1222ce8](https://github.com/Indemnity83/logistics/commit/1222ce856aeadc2d9cbcf4ca503e4fc3f66b1c6f))
* **compat:** tag our oils and fuels for other mods ([#1373](https://github.com/Indemnity83/logistics/issues/1373)) ([032dc7f](https://github.com/Indemnity83/logistics/commit/032dc7f7e30bf858e1341e666f0d28f4fc3423e9))
* **compat:** tag sawdust for use in other mods' recipes ([#1364](https://github.com/Indemnity83/logistics/issues/1364)) ([f804bbe](https://github.com/Indemnity83/logistics/commit/f804bbe7feb1c8922dac164b1130e2c43d4ab220))
* **energy:** burn other mods' fuels in the Fuel Engine ([#1374](https://github.com/Indemnity83/logistics/issues/1374)) ([275f371](https://github.com/Indemnity83/logistics/commit/275f37104a354da6e9a07e69a3580e6a12a2aba9))
### Changed
* **core:** rename Niter to Saltpeter ([b49c4ea](https://github.com/Indemnity83/logistics/commit/b49c4ea7d05aa109f90cee98f6a7765da72533b9))
* **crafting:** make 2 gunpowder per craft ([b49c4ea](https://github.com/Indemnity83/logistics/commit/b49c4ea7d05aa109f90cee98f6a7765da72533b9))
### Fixed
* **core:** use the vanilla copper nugget instead of a duplicate ([#1356](https://github.com/Indemnity83/logistics/issues/1356)) ([b74fe87](https://github.com/Indemnity83/logistics/commit/b74fe8775399b2e894ee04f887c46a074f64d4aa))
release
Logistics v0.8.12 for fabric 26.3
0.8.12+mc26.3.fabric11 окт. 2026 г.473Minecraft: 26.3fabric
Что нового
## [0.8.12](https://github.com/Indemnity83/logistics/compare/mc26.3-v0.8.11...mc26.3-v0.8.12) (2026-10-11)
### Added
* **compat:** accept dusts from other mods in recipes ([#1362](https://github.com/Indemnity83/logistics/issues/1362)) ([656285c](https://github.com/Indemnity83/logistics/commit/656285cdcae96d364a2d4d4d5eed3b29016efd89))
* **compat:** accept gears from other mods in recipes ([#1368](https://github.com/Indemnity83/logistics/issues/1368)) ([e3dfa66](https://github.com/Indemnity83/logistics/commit/e3dfa66ad3a0ed5eb589f1e6c3ae62e5badd9e89))
* **compat:** accept rubber from Tech Reborn and other mods ([#1361](https://github.com/Indemnity83/logistics/issues/1361)) ([f7504e7](https://github.com/Indemnity83/logistics/commit/f7504e71d0a2019f61590d81276d8ffa40f2a115))
* **compat:** accept saltpeter from other mods in gunpowder ([b49c4ea](https://github.com/Indemnity83/logistics/commit/b49c4ea7d05aa109f90cee98f6a7765da72533b9))
* **compat:** accept tin and bronze from other mods in recipes ([#1363](https://github.com/Indemnity83/logistics/issues/1363)) ([c321c77](https://github.com/Indemnity83/logistics/commit/c321c77e0dc5431b8a7250d1012602878b32ebc1))
* **compat:** let Mekanism and Immersive Engineering use our sawdust ([#1367](https://github.com/Indemnity83/logistics/issues/1367)) ([9b1b8fd](https://github.com/Indemnity83/logistics/commit/9b1b8fd18983f3f46b90ca6f0a19c509fcb58317))
* **compat:** let other mods recognize our wrench ([#1369](https://github.com/Indemnity83/logistics/issues/1369)) ([ae7039b](https://github.com/Indemnity83/logistics/commit/ae7039be092f0570acb9a42c9a06cb603fd46199))
* **compat:** share flour with Create and other mods ([#1371](https://github.com/Indemnity83/logistics/issues/1371)) ([5450fb6](https://github.com/Indemnity83/logistics/commit/5450fb626254d4b2eba95b99e9b3f730f268866c))
* **compat:** share slag with Immersive Engineering and other mods ([#1372](https://github.com/Indemnity83/logistics/issues/1372)) ([b4d6612](https://github.com/Indemnity83/logistics/commit/b4d6612e02401eaaa6407ea0a33d01e0eaeb05e2))
* **compat:** tag apatite and ores for other mods ([#1370](https://github.com/Indemnity83/logistics/issues/1370)) ([1222ce8](https://github.com/Indemnity83/logistics/commit/1222ce856aeadc2d9cbcf4ca503e4fc3f66b1c6f))
* **compat:** tag our oils and fuels for other mods ([#1373](https://github.com/Indemnity83/logistics/issues/1373)) ([032dc7f](https://github.com/Indemnity83/logistics/commit/032dc7f7e30bf858e1341e666f0d28f4fc3423e9))
* **compat:** tag sawdust for use in other mods' recipes ([#1364](https://github.com/Indemnity83/logistics/issues/1364)) ([f804bbe](https://github.com/Indemnity83/logistics/commit/f804bbe7feb1c8922dac164b1130e2c43d4ab220))
* **energy:** burn other mods' fuels in the Fuel Engine ([#1374](https://github.com/Indemnity83/logistics/issues/1374)) ([275f371](https://github.com/Indemnity83/logistics/commit/275f37104a354da6e9a07e69a3580e6a12a2aba9))
### Changed
* **core:** rename Niter to Saltpeter ([b49c4ea](https://github.com/Indemnity83/logistics/commit/b49c4ea7d05aa109f90cee98f6a7765da72533b9))
* **crafting:** make 2 gunpowder per craft ([b49c4ea](https://github.com/Indemnity83/logistics/commit/b49c4ea7d05aa109f90cee98f6a7765da72533b9))
### Fixed
* **core:** use the vanilla copper nugget instead of a duplicate ([#1356](https://github.com/Indemnity83/logistics/issues/1356)) ([b74fe87](https://github.com/Indemnity83/logistics/commit/b74fe8775399b2e894ee04f887c46a074f64d4aa))
release
Logistics v0.8.11 for neoforge 1.21.11
0.8.11+mc1.21.11.neoforge8 окт. 2026 г.18Minecraft: 1.21.11neoforge
Что нового
## [0.8.11](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.10...mc1.21.11-v0.8.11) (2026-10-08)
### Added
* **core:** add Caterium, the conductive infused alloy ([#1316](https://github.com/Indemnity83/logistics/issues/1316)) ([8e57fb9](https://github.com/Indemnity83/logistics/commit/8e57fb913a442f5e9eb15026d78f26ba16f503d2))
* **core:** add Echonite, the deep infused alloy ([#1318](https://github.com/Indemnity83/logistics/issues/1318)) ([1b62af4](https://github.com/Indemnity83/logistics/commit/1b62af49ae8738b6da666b7ad8e93e8cbc10327a))
* **core:** add Lumenite, the resonant infused alloy ([#1317](https://github.com/Indemnity83/logistics/issues/1317)) ([2bad8a6](https://github.com/Indemnity83/logistics/commit/2bad8a65d787d3c8f53a1f627c31406b94d3b83b))
* **energy:** retier batteries as Basic, Conductive, Resonant and Deep ([ab38233](https://github.com/Indemnity83/logistics/commit/ab38233e4c101ea1d427e59f217c5da8a0e42a3f))
### Changed
* **energy:** raise the top cable tier to 240 RF/t ([1d89775](https://github.com/Indemnity83/logistics/commit/1d897755f0c0c3a1df5193a2690cfea4f4191c4c))
* **energy:** rename the Battery to the Basic Battery ([ab38233](https://github.com/Indemnity83/logistics/commit/ab38233e4c101ea1d427e59f217c5da8a0e42a3f))
* **energy:** rename the Ender Cable to the Deep Cable ([1d89775](https://github.com/Indemnity83/logistics/commit/1d897755f0c0c3a1df5193a2690cfea4f4191c4c))
### Fixed
* **core:** stop a wooden pickaxe harvesting the Redstone Engine and Battery ([#1322](https://github.com/Indemnity83/logistics/issues/1322)) ([f30ccc8](https://github.com/Indemnity83/logistics/commit/f30ccc86b9c2dffc86c52d49e8c3e61007bbda20))
* **energy:** keep the magmatic engine running until its buffer is nearly full ([#1353](https://github.com/Indemnity83/logistics/issues/1353)) ([8491ca5](https://github.com/Indemnity83/logistics/commit/8491ca5260bc2add6b6313af8099d7ed5aded308))
* **routing:** re-home items a full destination turns away ([#1352](https://github.com/Indemnity83/logistics/issues/1352)) ([0b4bb16](https://github.com/Indemnity83/logistics/commit/0b4bb16786c3b9567a84e949b3bca0c0813db989))
* **routing:** stop routing items to a destination that is full ([#1331](https://github.com/Indemnity83/logistics/issues/1331)) ([76cda8f](https://github.com/Indemnity83/logistics/commit/76cda8f54f69196512e4974910fe1d4e4ca4bf7d))
release
Logistics v0.8.11 for neoforge 1.21.1
0.8.11+mc1.21.1.neoforge8 окт. 2026 г.72Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.8.11](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.10...mc1.21.1-v0.8.11) (2026-10-08)
### Added
* **core:** add Caterium, the conductive infused alloy ([#1316](https://github.com/Indemnity83/logistics/issues/1316)) ([299d322](https://github.com/Indemnity83/logistics/commit/299d32231a874fb722a3ca9363d27b9ccfa66d0a))
* **core:** add Echonite, the deep infused alloy ([#1318](https://github.com/Indemnity83/logistics/issues/1318)) ([9cf7bc8](https://github.com/Indemnity83/logistics/commit/9cf7bc821c8d125f3fa513ceb10a03ae5b9f71c5))
* **core:** add Lumenite, the resonant infused alloy ([#1317](https://github.com/Indemnity83/logistics/issues/1317)) ([e09e1f0](https://github.com/Indemnity83/logistics/commit/e09e1f03c61058ff826504edc0a5e7420c710b7f))
* **energy:** retier batteries as Basic, Conductive, Resonant and Deep ([1cae2c8](https://github.com/Indemnity83/logistics/commit/1cae2c806de8fce4dcd6067341856f7eb9a06a6b))
### Changed
* **energy:** raise the top cable tier to 240 RF/t ([b133a32](https://github.com/Indemnity83/logistics/commit/b133a32d641d288898e2efd92ea5e350c3b160cc))
* **energy:** rename the Battery to the Basic Battery ([1cae2c8](https://github.com/Indemnity83/logistics/commit/1cae2c806de8fce4dcd6067341856f7eb9a06a6b))
* **energy:** rename the Ender Cable to the Deep Cable ([b133a32](https://github.com/Indemnity83/logistics/commit/b133a32d641d288898e2efd92ea5e350c3b160cc))
### Fixed
* **core:** stop a wooden pickaxe harvesting the Redstone Engine and Battery ([#1322](https://github.com/Indemnity83/logistics/issues/1322)) ([9a257c0](https://github.com/Indemnity83/logistics/commit/9a257c03349d5b95de59b780bd96c0c04dbee6e1))
* **energy:** keep the magmatic engine running until its buffer is nearly full ([#1353](https://github.com/Indemnity83/logistics/issues/1353)) ([18d5580](https://github.com/Indemnity83/logistics/commit/18d55807c87436c7de5aa09ddb00d7b7fe4e8911))
* **routing:** re-home items a full destination turns away ([#1352](https://github.com/Indemnity83/logistics/issues/1352)) ([01b5e80](https://github.com/Indemnity83/logistics/commit/01b5e80ef47ea17e91641fd11162d6925b70d05c))
* **routing:** stop routing items to a destination that is full ([#1331](https://github.com/Indemnity83/logistics/issues/1331)) ([7b4760c](https://github.com/Indemnity83/logistics/commit/7b4760c97dd3e14ec0c2b89d592d1658e1b0108c))
release
Logistics v0.8.11 for fabric 1.21.11
0.8.11+mc1.21.11.fabric8 окт. 2026 г.34Minecraft: 1.21.11fabric
Что нового
## [0.8.11](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.10...mc1.21.11-v0.8.11) (2026-10-08)
### Added
* **core:** add Caterium, the conductive infused alloy ([#1316](https://github.com/Indemnity83/logistics/issues/1316)) ([8e57fb9](https://github.com/Indemnity83/logistics/commit/8e57fb913a442f5e9eb15026d78f26ba16f503d2))
* **core:** add Echonite, the deep infused alloy ([#1318](https://github.com/Indemnity83/logistics/issues/1318)) ([1b62af4](https://github.com/Indemnity83/logistics/commit/1b62af49ae8738b6da666b7ad8e93e8cbc10327a))
* **core:** add Lumenite, the resonant infused alloy ([#1317](https://github.com/Indemnity83/logistics/issues/1317)) ([2bad8a6](https://github.com/Indemnity83/logistics/commit/2bad8a65d787d3c8f53a1f627c31406b94d3b83b))
* **energy:** retier batteries as Basic, Conductive, Resonant and Deep ([ab38233](https://github.com/Indemnity83/logistics/commit/ab38233e4c101ea1d427e59f217c5da8a0e42a3f))
### Changed
* **energy:** raise the top cable tier to 240 RF/t ([1d89775](https://github.com/Indemnity83/logistics/commit/1d897755f0c0c3a1df5193a2690cfea4f4191c4c))
* **energy:** rename the Battery to the Basic Battery ([ab38233](https://github.com/Indemnity83/logistics/commit/ab38233e4c101ea1d427e59f217c5da8a0e42a3f))
* **energy:** rename the Ender Cable to the Deep Cable ([1d89775](https://github.com/Indemnity83/logistics/commit/1d897755f0c0c3a1df5193a2690cfea4f4191c4c))
### Fixed
* **core:** stop a wooden pickaxe harvesting the Redstone Engine and Battery ([#1322](https://github.com/Indemnity83/logistics/issues/1322)) ([f30ccc8](https://github.com/Indemnity83/logistics/commit/f30ccc86b9c2dffc86c52d49e8c3e61007bbda20))
* **energy:** keep the magmatic engine running until its buffer is nearly full ([#1353](https://github.com/Indemnity83/logistics/issues/1353)) ([8491ca5](https://github.com/Indemnity83/logistics/commit/8491ca5260bc2add6b6313af8099d7ed5aded308))
* **routing:** re-home items a full destination turns away ([#1352](https://github.com/Indemnity83/logistics/issues/1352)) ([0b4bb16](https://github.com/Indemnity83/logistics/commit/0b4bb16786c3b9567a84e949b3bca0c0813db989))
* **routing:** stop routing items to a destination that is full ([#1331](https://github.com/Indemnity83/logistics/issues/1331)) ([76cda8f](https://github.com/Indemnity83/logistics/commit/76cda8f54f69196512e4974910fe1d4e4ca4bf7d))
release
Logistics v0.8.11 for fabric 1.21.1
0.8.11+mc1.21.1.fabric8 окт. 2026 г.54Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.8.11](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.10...mc1.21.1-v0.8.11) (2026-10-08)
### Added
* **core:** add Caterium, the conductive infused alloy ([#1316](https://github.com/Indemnity83/logistics/issues/1316)) ([299d322](https://github.com/Indemnity83/logistics/commit/299d32231a874fb722a3ca9363d27b9ccfa66d0a))
* **core:** add Echonite, the deep infused alloy ([#1318](https://github.com/Indemnity83/logistics/issues/1318)) ([9cf7bc8](https://github.com/Indemnity83/logistics/commit/9cf7bc821c8d125f3fa513ceb10a03ae5b9f71c5))
* **core:** add Lumenite, the resonant infused alloy ([#1317](https://github.com/Indemnity83/logistics/issues/1317)) ([e09e1f0](https://github.com/Indemnity83/logistics/commit/e09e1f03c61058ff826504edc0a5e7420c710b7f))
* **energy:** retier batteries as Basic, Conductive, Resonant and Deep ([1cae2c8](https://github.com/Indemnity83/logistics/commit/1cae2c806de8fce4dcd6067341856f7eb9a06a6b))
### Changed
* **energy:** raise the top cable tier to 240 RF/t ([b133a32](https://github.com/Indemnity83/logistics/commit/b133a32d641d288898e2efd92ea5e350c3b160cc))
* **energy:** rename the Battery to the Basic Battery ([1cae2c8](https://github.com/Indemnity83/logistics/commit/1cae2c806de8fce4dcd6067341856f7eb9a06a6b))
* **energy:** rename the Ender Cable to the Deep Cable ([b133a32](https://github.com/Indemnity83/logistics/commit/b133a32d641d288898e2efd92ea5e350c3b160cc))
### Fixed
* **core:** stop a wooden pickaxe harvesting the Redstone Engine and Battery ([#1322](https://github.com/Indemnity83/logistics/issues/1322)) ([9a257c0](https://github.com/Indemnity83/logistics/commit/9a257c03349d5b95de59b780bd96c0c04dbee6e1))
* **energy:** keep the magmatic engine running until its buffer is nearly full ([#1353](https://github.com/Indemnity83/logistics/issues/1353)) ([18d5580](https://github.com/Indemnity83/logistics/commit/18d55807c87436c7de5aa09ddb00d7b7fe4e8911))
* **routing:** re-home items a full destination turns away ([#1352](https://github.com/Indemnity83/logistics/issues/1352)) ([01b5e80](https://github.com/Indemnity83/logistics/commit/01b5e80ef47ea17e91641fd11162d6925b70d05c))
* **routing:** stop routing items to a destination that is full ([#1331](https://github.com/Indemnity83/logistics/issues/1331)) ([7b4760c](https://github.com/Indemnity83/logistics/commit/7b4760c97dd3e14ec0c2b89d592d1658e1b0108c))
release
Logistics v0.8.11 for neoforge 26.1
0.8.11+mc26.1.neoforge8 окт. 2026 г.14Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.8.11](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.10...mc26.1-v0.8.11) (2026-10-08)
### Added
* **core:** add Caterium, the conductive infused alloy ([#1316](https://github.com/Indemnity83/logistics/issues/1316)) ([baaed1f](https://github.com/Indemnity83/logistics/commit/baaed1f2ce71fbe3e0c61e5542f0e93ddfcd2c96))
* **core:** add Echonite, the deep infused alloy ([#1318](https://github.com/Indemnity83/logistics/issues/1318)) ([ccee559](https://github.com/Indemnity83/logistics/commit/ccee559c2e20d28033742836d842466a8d71d866))
* **core:** add Lumenite, the resonant infused alloy ([#1317](https://github.com/Indemnity83/logistics/issues/1317)) ([35c736a](https://github.com/Indemnity83/logistics/commit/35c736adee8666ec6000e93496ee10b2ca7e059f))
* **energy:** retier batteries as Basic, Conductive, Resonant and Deep ([e3b50c7](https://github.com/Indemnity83/logistics/commit/e3b50c7d1d37479666f822b0b39f2aa72d609eca))
### Changed
* **energy:** raise the top cable tier to 240 RF/t ([3000054](https://github.com/Indemnity83/logistics/commit/3000054adc5dbce0f60df4b88fd6e419a63c0484))
* **energy:** rename the Battery to the Basic Battery ([e3b50c7](https://github.com/Indemnity83/logistics/commit/e3b50c7d1d37479666f822b0b39f2aa72d609eca))
* **energy:** rename the Ender Cable to the Deep Cable ([3000054](https://github.com/Indemnity83/logistics/commit/3000054adc5dbce0f60df4b88fd6e419a63c0484))
### Fixed
* **core:** stop a wooden pickaxe harvesting the Redstone Engine and Battery ([#1322](https://github.com/Indemnity83/logistics/issues/1322)) ([7780a7d](https://github.com/Indemnity83/logistics/commit/7780a7dc340b41468456eb8dcd09bb7b94177251))
* **energy:** keep the magmatic engine running until its buffer is nearly full ([#1353](https://github.com/Indemnity83/logistics/issues/1353)) ([a4d647b](https://github.com/Indemnity83/logistics/commit/a4d647b1f9c4d41e96d41fa6e1ec12acbe59c20d))
* **routing:** re-home items a full destination turns away ([#1352](https://github.com/Indemnity83/logistics/issues/1352)) ([fd1da5e](https://github.com/Indemnity83/logistics/commit/fd1da5eb91d44d79e0fa81e359b55d49b0d612bf))
* **routing:** stop routing items to a destination that is full ([#1331](https://github.com/Indemnity83/logistics/issues/1331)) ([1ae2262](https://github.com/Indemnity83/logistics/commit/1ae2262563a8d70ff6fedf54e6766a8712ae2aee))
release
Logistics v0.8.11 for fabric 26.1
0.8.11+mc26.1.fabric8 окт. 2026 г.26Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.8.11](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.10...mc26.1-v0.8.11) (2026-10-08)
### Added
* **core:** add Caterium, the conductive infused alloy ([#1316](https://github.com/Indemnity83/logistics/issues/1316)) ([baaed1f](https://github.com/Indemnity83/logistics/commit/baaed1f2ce71fbe3e0c61e5542f0e93ddfcd2c96))
* **core:** add Echonite, the deep infused alloy ([#1318](https://github.com/Indemnity83/logistics/issues/1318)) ([ccee559](https://github.com/Indemnity83/logistics/commit/ccee559c2e20d28033742836d842466a8d71d866))
* **core:** add Lumenite, the resonant infused alloy ([#1317](https://github.com/Indemnity83/logistics/issues/1317)) ([35c736a](https://github.com/Indemnity83/logistics/commit/35c736adee8666ec6000e93496ee10b2ca7e059f))
* **energy:** retier batteries as Basic, Conductive, Resonant and Deep ([e3b50c7](https://github.com/Indemnity83/logistics/commit/e3b50c7d1d37479666f822b0b39f2aa72d609eca))
### Changed
* **energy:** raise the top cable tier to 240 RF/t ([3000054](https://github.com/Indemnity83/logistics/commit/3000054adc5dbce0f60df4b88fd6e419a63c0484))
* **energy:** rename the Battery to the Basic Battery ([e3b50c7](https://github.com/Indemnity83/logistics/commit/e3b50c7d1d37479666f822b0b39f2aa72d609eca))
* **energy:** rename the Ender Cable to the Deep Cable ([3000054](https://github.com/Indemnity83/logistics/commit/3000054adc5dbce0f60df4b88fd6e419a63c0484))
### Fixed
* **core:** stop a wooden pickaxe harvesting the Redstone Engine and Battery ([#1322](https://github.com/Indemnity83/logistics/issues/1322)) ([7780a7d](https://github.com/Indemnity83/logistics/commit/7780a7dc340b41468456eb8dcd09bb7b94177251))
* **energy:** keep the magmatic engine running until its buffer is nearly full ([#1353](https://github.com/Indemnity83/logistics/issues/1353)) ([a4d647b](https://github.com/Indemnity83/logistics/commit/a4d647b1f9c4d41e96d41fa6e1ec12acbe59c20d))
* **routing:** re-home items a full destination turns away ([#1352](https://github.com/Indemnity83/logistics/issues/1352)) ([fd1da5e](https://github.com/Indemnity83/logistics/commit/fd1da5eb91d44d79e0fa81e359b55d49b0d612bf))
* **routing:** stop routing items to a destination that is full ([#1331](https://github.com/Indemnity83/logistics/issues/1331)) ([1ae2262](https://github.com/Indemnity83/logistics/commit/1ae2262563a8d70ff6fedf54e6766a8712ae2aee))
release
Logistics v0.8.11 for neoforge 26.2
0.8.11+mc26.2.neoforge8 окт. 2026 г.12Minecraft: 26.2neoforge
Что нового
## [0.8.11](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.10...mc26.2-v0.8.11) (2026-10-08)
### Added
* **core:** add Caterium, the conductive infused alloy ([#1316](https://github.com/Indemnity83/logistics/issues/1316)) ([67e5660](https://github.com/Indemnity83/logistics/commit/67e56600455fc31a8176c4a9747aecd3934fb27d))
* **core:** add Echonite, the deep infused alloy ([#1318](https://github.com/Indemnity83/logistics/issues/1318)) ([a37b404](https://github.com/Indemnity83/logistics/commit/a37b40423b03df8f3d9cfab613efc5e80e7717f6))
* **core:** add Lumenite, the resonant infused alloy ([#1317](https://github.com/Indemnity83/logistics/issues/1317)) ([880eb2f](https://github.com/Indemnity83/logistics/commit/880eb2f883157e53a2c216fb9036047006ea7213))
* **energy:** retier batteries as Basic, Conductive, Resonant and Deep ([09f94c6](https://github.com/Indemnity83/logistics/commit/09f94c61d6c6ec1e282637763feb011ea1d9ffc7))
### Changed
* **energy:** raise the top cable tier to 240 RF/t ([a710a8b](https://github.com/Indemnity83/logistics/commit/a710a8bfcf8602cce7b781f9ecf818fb7b8c67f2))
* **energy:** rename the Battery to the Basic Battery ([09f94c6](https://github.com/Indemnity83/logistics/commit/09f94c61d6c6ec1e282637763feb011ea1d9ffc7))
* **energy:** rename the Ender Cable to the Deep Cable ([a710a8b](https://github.com/Indemnity83/logistics/commit/a710a8bfcf8602cce7b781f9ecf818fb7b8c67f2))
### Fixed
* **core:** stop a wooden pickaxe harvesting the Redstone Engine and Battery ([#1322](https://github.com/Indemnity83/logistics/issues/1322)) ([86f1adf](https://github.com/Indemnity83/logistics/commit/86f1adf61f161fd2e2e91a5e779cadc0d06a9da8))
* **energy:** keep the magmatic engine running until its buffer is nearly full ([#1353](https://github.com/Indemnity83/logistics/issues/1353)) ([571f8a8](https://github.com/Indemnity83/logistics/commit/571f8a8892d4176cf0103c8125708ef274a78326))
* **routing:** re-home items a full destination turns away ([#1352](https://github.com/Indemnity83/logistics/issues/1352)) ([81ff02a](https://github.com/Indemnity83/logistics/commit/81ff02a115a58ac773ff8214dc6bb34cd4b74878))
* **routing:** stop routing items to a destination that is full ([#1331](https://github.com/Indemnity83/logistics/issues/1331)) ([ddc4171](https://github.com/Indemnity83/logistics/commit/ddc41712486b00944a69e32a682d29ea3821d3b5))
release
Logistics v0.8.11 for fabric 26.2
0.8.11+mc26.2.fabric8 окт. 2026 г.64Minecraft: 26.2fabric
Что нового
## [0.8.11](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.10...mc26.2-v0.8.11) (2026-10-08)
### Added
* **core:** add Caterium, the conductive infused alloy ([#1316](https://github.com/Indemnity83/logistics/issues/1316)) ([67e5660](https://github.com/Indemnity83/logistics/commit/67e56600455fc31a8176c4a9747aecd3934fb27d))
* **core:** add Echonite, the deep infused alloy ([#1318](https://github.com/Indemnity83/logistics/issues/1318)) ([a37b404](https://github.com/Indemnity83/logistics/commit/a37b40423b03df8f3d9cfab613efc5e80e7717f6))
* **core:** add Lumenite, the resonant infused alloy ([#1317](https://github.com/Indemnity83/logistics/issues/1317)) ([880eb2f](https://github.com/Indemnity83/logistics/commit/880eb2f883157e53a2c216fb9036047006ea7213))
* **energy:** retier batteries as Basic, Conductive, Resonant and Deep ([09f94c6](https://github.com/Indemnity83/logistics/commit/09f94c61d6c6ec1e282637763feb011ea1d9ffc7))
### Changed
* **energy:** raise the top cable tier to 240 RF/t ([a710a8b](https://github.com/Indemnity83/logistics/commit/a710a8bfcf8602cce7b781f9ecf818fb7b8c67f2))
* **energy:** rename the Battery to the Basic Battery ([09f94c6](https://github.com/Indemnity83/logistics/commit/09f94c61d6c6ec1e282637763feb011ea1d9ffc7))
* **energy:** rename the Ender Cable to the Deep Cable ([a710a8b](https://github.com/Indemnity83/logistics/commit/a710a8bfcf8602cce7b781f9ecf818fb7b8c67f2))
### Fixed
* **core:** stop a wooden pickaxe harvesting the Redstone Engine and Battery ([#1322](https://github.com/Indemnity83/logistics/issues/1322)) ([86f1adf](https://github.com/Indemnity83/logistics/commit/86f1adf61f161fd2e2e91a5e779cadc0d06a9da8))
* **energy:** keep the magmatic engine running until its buffer is nearly full ([#1353](https://github.com/Indemnity83/logistics/issues/1353)) ([571f8a8](https://github.com/Indemnity83/logistics/commit/571f8a8892d4176cf0103c8125708ef274a78326))
* **routing:** re-home items a full destination turns away ([#1352](https://github.com/Indemnity83/logistics/issues/1352)) ([81ff02a](https://github.com/Indemnity83/logistics/commit/81ff02a115a58ac773ff8214dc6bb34cd4b74878))
* **routing:** stop routing items to a destination that is full ([#1331](https://github.com/Indemnity83/logistics/issues/1331)) ([ddc4171](https://github.com/Indemnity83/logistics/commit/ddc41712486b00944a69e32a682d29ea3821d3b5))
release
Logistics v0.8.11 for neoforge 26.3
0.8.11+mc26.3.neoforge8 окт. 2026 г.26Minecraft: 26.3neoforge
Что нового
## [0.8.11](https://github.com/Indemnity83/logistics/compare/mc26.3-v0.8.10...mc26.3-v0.8.11) (2026-10-08)
### Added
* **core:** add Caterium, the conductive infused alloy ([#1316](https://github.com/Indemnity83/logistics/issues/1316)) ([a0ca488](https://github.com/Indemnity83/logistics/commit/a0ca488f4ab0accbcac8c62c778a121a4c8ac5d1))
* **core:** add Echonite, the deep infused alloy ([#1318](https://github.com/Indemnity83/logistics/issues/1318)) ([1887b85](https://github.com/Indemnity83/logistics/commit/1887b85f9ecbba8b5996d5b1d3e49acb9d3fadd1))
* **core:** add Lumenite, the resonant infused alloy ([#1317](https://github.com/Indemnity83/logistics/issues/1317)) ([c17cf60](https://github.com/Indemnity83/logistics/commit/c17cf60c07392fde5c57a23d8b2563a7c86e04bf))
* **energy:** retier batteries as Basic, Conductive, Resonant and Deep ([7ce7f8d](https://github.com/Indemnity83/logistics/commit/7ce7f8d7e745f61fdd35832a179c2d37d68b1f4e))
### Changed
* **energy:** raise the top cable tier to 240 RF/t ([975750a](https://github.com/Indemnity83/logistics/commit/975750a36bc89371e43b447281894e1b866ca58f))
* **energy:** rename the Battery to the Basic Battery ([7ce7f8d](https://github.com/Indemnity83/logistics/commit/7ce7f8d7e745f61fdd35832a179c2d37d68b1f4e))
* **energy:** rename the Ender Cable to the Deep Cable ([975750a](https://github.com/Indemnity83/logistics/commit/975750a36bc89371e43b447281894e1b866ca58f))
### Fixed
* **core:** stop a wooden pickaxe harvesting the Redstone Engine and Battery ([#1322](https://github.com/Indemnity83/logistics/issues/1322)) ([aeb7971](https://github.com/Indemnity83/logistics/commit/aeb79718df5e2c8082217a06fc26cef124e4dca6))
* **core:** stop batteries and ores losing their drops on 26.3 ([#1355](https://github.com/Indemnity83/logistics/issues/1355)) ([c3355c7](https://github.com/Indemnity83/logistics/commit/c3355c7b5bba8a2be68a5d33ccd1b0dc8da6aeb7))
* **energy:** keep the magmatic engine running until its buffer is nearly full ([#1353](https://github.com/Indemnity83/logistics/issues/1353)) ([8b90bfe](https://github.com/Indemnity83/logistics/commit/8b90bfe8f6a5c74ed838bff465cc61a9948cef00))
* **routing:** re-home items a full destination turns away ([#1352](https://github.com/Indemnity83/logistics/issues/1352)) ([5cf8e70](https://github.com/Indemnity83/logistics/commit/5cf8e701cddeecc1c7f342826a590e0d57de6344))
* **routing:** stop routing items to a destination that is full ([#1331](https://github.com/Indemnity83/logistics/issues/1331)) ([d3f02a8](https://github.com/Indemnity83/logistics/commit/d3f02a8660bd162e19d5d3df45819f66f2752d59))
release
Logistics v0.8.11 for fabric 26.3
0.8.11+mc26.3.fabric8 окт. 2026 г.210Minecraft: 26.3fabric
Что нового
## [0.8.11](https://github.com/Indemnity83/logistics/compare/mc26.3-v0.8.10...mc26.3-v0.8.11) (2026-10-08)
### Added
* **core:** add Caterium, the conductive infused alloy ([#1316](https://github.com/Indemnity83/logistics/issues/1316)) ([a0ca488](https://github.com/Indemnity83/logistics/commit/a0ca488f4ab0accbcac8c62c778a121a4c8ac5d1))
* **core:** add Echonite, the deep infused alloy ([#1318](https://github.com/Indemnity83/logistics/issues/1318)) ([1887b85](https://github.com/Indemnity83/logistics/commit/1887b85f9ecbba8b5996d5b1d3e49acb9d3fadd1))
* **core:** add Lumenite, the resonant infused alloy ([#1317](https://github.com/Indemnity83/logistics/issues/1317)) ([c17cf60](https://github.com/Indemnity83/logistics/commit/c17cf60c07392fde5c57a23d8b2563a7c86e04bf))
* **energy:** retier batteries as Basic, Conductive, Resonant and Deep ([7ce7f8d](https://github.com/Indemnity83/logistics/commit/7ce7f8d7e745f61fdd35832a179c2d37d68b1f4e))
### Changed
* **energy:** raise the top cable tier to 240 RF/t ([975750a](https://github.com/Indemnity83/logistics/commit/975750a36bc89371e43b447281894e1b866ca58f))
* **energy:** rename the Battery to the Basic Battery ([7ce7f8d](https://github.com/Indemnity83/logistics/commit/7ce7f8d7e745f61fdd35832a179c2d37d68b1f4e))
* **energy:** rename the Ender Cable to the Deep Cable ([975750a](https://github.com/Indemnity83/logistics/commit/975750a36bc89371e43b447281894e1b866ca58f))
### Fixed
* **core:** stop a wooden pickaxe harvesting the Redstone Engine and Battery ([#1322](https://github.com/Indemnity83/logistics/issues/1322)) ([aeb7971](https://github.com/Indemnity83/logistics/commit/aeb79718df5e2c8082217a06fc26cef124e4dca6))
* **core:** stop batteries and ores losing their drops on 26.3 ([#1355](https://github.com/Indemnity83/logistics/issues/1355)) ([c3355c7](https://github.com/Indemnity83/logistics/commit/c3355c7b5bba8a2be68a5d33ccd1b0dc8da6aeb7))
* **energy:** keep the magmatic engine running until its buffer is nearly full ([#1353](https://github.com/Indemnity83/logistics/issues/1353)) ([8b90bfe](https://github.com/Indemnity83/logistics/commit/8b90bfe8f6a5c74ed838bff465cc61a9948cef00))
* **routing:** re-home items a full destination turns away ([#1352](https://github.com/Indemnity83/logistics/issues/1352)) ([5cf8e70](https://github.com/Indemnity83/logistics/commit/5cf8e701cddeecc1c7f342826a590e0d57de6344))
* **routing:** stop routing items to a destination that is full ([#1331](https://github.com/Indemnity83/logistics/issues/1331)) ([d3f02a8](https://github.com/Indemnity83/logistics/commit/d3f02a8660bd162e19d5d3df45819f66f2752d59))
release
Logistics v0.8.10 for neoforge 1.21.11
0.8.10+mc1.21.11.neoforge25 сент. 2026 г.31Minecraft: 1.21.11neoforge
Что нового
## [0.8.10](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.9...mc1.21.11-v0.8.10) (2026-09-22)
### Changed
* **energy:** batteries on one cable level out ([#1257](https://github.com/Indemnity83/logistics/issues/1257)) ([442f00e](https://github.com/Indemnity83/logistics/commit/442f00e01430ba8b50f15d9e70c22fd3f38899f2))
* **energy:** let the logistics network drain a Power Junction without a rate cap ([#1263](https://github.com/Indemnity83/logistics/issues/1263)) ([f64385b](https://github.com/Indemnity83/logistics/commit/f64385b0f7163daec6a3a9dd6c06b51cc8a815f6))
### Fixed
* **energy:** empty a battery bank evenly instead of one at a time ([#1256](https://github.com/Indemnity83/logistics/issues/1256)) ([bcca3a4](https://github.com/Indemnity83/logistics/commit/bcca3a4dbe5bcfacedcb042115bc1ebc57707448))
* **energy:** serve machines before batteries on a cable ([#1255](https://github.com/Indemnity83/logistics/issues/1255)) ([79dacf2](https://github.com/Indemnity83/logistics/commit/79dacf2b6a3a4e3a772c60e2b47240b10c28c3b8))
* **energy:** stop a cable draining the Power Junction ([#1253](https://github.com/Indemnity83/logistics/issues/1253)) ([e50559b](https://github.com/Indemnity83/logistics/commit/e50559bc9300221cfdaa6d5664e71dfd5c6871a6))
release
Logistics v0.8.10 for fabric 1.21.11
0.8.10+mc1.21.11.fabric25 сент. 2026 г.76Minecraft: 1.21.11fabric
Что нового
## [0.8.10](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.9...mc1.21.11-v0.8.10) (2026-09-22)
### Changed
* **energy:** batteries on one cable level out ([#1257](https://github.com/Indemnity83/logistics/issues/1257)) ([442f00e](https://github.com/Indemnity83/logistics/commit/442f00e01430ba8b50f15d9e70c22fd3f38899f2))
* **energy:** let the logistics network drain a Power Junction without a rate cap ([#1263](https://github.com/Indemnity83/logistics/issues/1263)) ([f64385b](https://github.com/Indemnity83/logistics/commit/f64385b0f7163daec6a3a9dd6c06b51cc8a815f6))
### Fixed
* **energy:** empty a battery bank evenly instead of one at a time ([#1256](https://github.com/Indemnity83/logistics/issues/1256)) ([bcca3a4](https://github.com/Indemnity83/logistics/commit/bcca3a4dbe5bcfacedcb042115bc1ebc57707448))
* **energy:** serve machines before batteries on a cable ([#1255](https://github.com/Indemnity83/logistics/issues/1255)) ([79dacf2](https://github.com/Indemnity83/logistics/commit/79dacf2b6a3a4e3a772c60e2b47240b10c28c3b8))
* **energy:** stop a cable draining the Power Junction ([#1253](https://github.com/Indemnity83/logistics/issues/1253)) ([e50559b](https://github.com/Indemnity83/logistics/commit/e50559bc9300221cfdaa6d5664e71dfd5c6871a6))
release
Logistics v0.8.10 for neoforge 1.21.1
0.8.10+mc1.21.1.neoforge25 сент. 2026 г.59Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.8.10](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.9...mc1.21.1-v0.8.10) (2026-09-22)
### Changed
* **energy:** batteries on one cable level out ([#1257](https://github.com/Indemnity83/logistics/issues/1257)) ([fb974e7](https://github.com/Indemnity83/logistics/commit/fb974e7a62eb270375a8cc486f02c8c0b1e6723d))
* **energy:** let the logistics network drain a Power Junction without a rate cap ([#1263](https://github.com/Indemnity83/logistics/issues/1263)) ([2d9f690](https://github.com/Indemnity83/logistics/commit/2d9f6908b062606e2475e78b6202a503fcc92231))
### Fixed
* **energy:** empty a battery bank evenly instead of one at a time ([#1256](https://github.com/Indemnity83/logistics/issues/1256)) ([7c79987](https://github.com/Indemnity83/logistics/commit/7c79987e49b2149723522b2a65ee466881ff52ef))
* **energy:** serve machines before batteries on a cable ([#1255](https://github.com/Indemnity83/logistics/issues/1255)) ([5152006](https://github.com/Indemnity83/logistics/commit/5152006a1b216481d3f9046b15554e7d74a4d28f))
* **energy:** stop a cable draining the Power Junction ([#1253](https://github.com/Indemnity83/logistics/issues/1253)) ([843ba69](https://github.com/Indemnity83/logistics/commit/843ba6950987582d396f1ef052a01a3f5e82efbe))
release
Logistics v0.8.10 for fabric 1.21.1
0.8.10+mc1.21.1.fabric25 сент. 2026 г.125Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.8.10](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.9...mc1.21.1-v0.8.10) (2026-09-22)
### Changed
* **energy:** batteries on one cable level out ([#1257](https://github.com/Indemnity83/logistics/issues/1257)) ([fb974e7](https://github.com/Indemnity83/logistics/commit/fb974e7a62eb270375a8cc486f02c8c0b1e6723d))
* **energy:** let the logistics network drain a Power Junction without a rate cap ([#1263](https://github.com/Indemnity83/logistics/issues/1263)) ([2d9f690](https://github.com/Indemnity83/logistics/commit/2d9f6908b062606e2475e78b6202a503fcc92231))
### Fixed
* **energy:** empty a battery bank evenly instead of one at a time ([#1256](https://github.com/Indemnity83/logistics/issues/1256)) ([7c79987](https://github.com/Indemnity83/logistics/commit/7c79987e49b2149723522b2a65ee466881ff52ef))
* **energy:** serve machines before batteries on a cable ([#1255](https://github.com/Indemnity83/logistics/issues/1255)) ([5152006](https://github.com/Indemnity83/logistics/commit/5152006a1b216481d3f9046b15554e7d74a4d28f))
* **energy:** stop a cable draining the Power Junction ([#1253](https://github.com/Indemnity83/logistics/issues/1253)) ([843ba69](https://github.com/Indemnity83/logistics/commit/843ba6950987582d396f1ef052a01a3f5e82efbe))
release
Logistics v0.8.10 for neoforge 26.1
0.8.10+mc26.1.neoforge25 сент. 2026 г.24Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.8.10](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.9...mc26.1-v0.8.10) (2026-09-22)
### Changed
* **energy:** batteries on one cable level out ([#1257](https://github.com/Indemnity83/logistics/issues/1257)) ([0e25ab6](https://github.com/Indemnity83/logistics/commit/0e25ab6ef08cb28b303bb71fa9e9d47f405ef38a))
* **energy:** let the logistics network drain a Power Junction without a rate cap ([#1263](https://github.com/Indemnity83/logistics/issues/1263)) ([cf25849](https://github.com/Indemnity83/logistics/commit/cf258499590c27fcf21788e67803961c542b954c))
### Fixed
* **energy:** empty a battery bank evenly instead of one at a time ([#1256](https://github.com/Indemnity83/logistics/issues/1256)) ([9241268](https://github.com/Indemnity83/logistics/commit/92412680b7375f2933897b601b7c7a5b3b4a04ba))
* **energy:** serve machines before batteries on a cable ([#1255](https://github.com/Indemnity83/logistics/issues/1255)) ([afc48d4](https://github.com/Indemnity83/logistics/commit/afc48d4de99df60beceff1f6455e649f6f8f19c6))
* **energy:** stop a cable draining the Power Junction ([#1253](https://github.com/Indemnity83/logistics/issues/1253)) ([3c2f007](https://github.com/Indemnity83/logistics/commit/3c2f0071fcee0399f9b9b1b4039f3cf302496fc8))
release
Logistics v0.8.10 for neoforge 26.2
0.8.10+mc26.2.neoforge25 сент. 2026 г.34Minecraft: 26.2neoforge
Что нового
## [0.8.10](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.9...mc26.2-v0.8.10) (2026-09-22)
### Changed
* **energy:** batteries on one cable level out ([#1257](https://github.com/Indemnity83/logistics/issues/1257)) ([bb56aa6](https://github.com/Indemnity83/logistics/commit/bb56aa6df37c880fd430997ccae7a6ff1240c811))
* **energy:** let the logistics network drain a Power Junction without a rate cap ([#1263](https://github.com/Indemnity83/logistics/issues/1263)) ([f16ebcb](https://github.com/Indemnity83/logistics/commit/f16ebcb79bc232642f61e46d038edee4f57a4869))
### Fixed
* **energy:** empty a battery bank evenly instead of one at a time ([#1256](https://github.com/Indemnity83/logistics/issues/1256)) ([462b6e6](https://github.com/Indemnity83/logistics/commit/462b6e6c6c11bc55d6d3abf12b2c7c5a0c384077))
* **energy:** serve machines before batteries on a cable ([#1255](https://github.com/Indemnity83/logistics/issues/1255)) ([81555b2](https://github.com/Indemnity83/logistics/commit/81555b2391349b6391421cde85d1654822e5f381))
* **energy:** stop a cable draining the Power Junction ([#1253](https://github.com/Indemnity83/logistics/issues/1253)) ([2edc9a6](https://github.com/Indemnity83/logistics/commit/2edc9a651bc223f71577b72442a5ef0beb2701a9))
release
Logistics v0.8.10 for fabric 26.1
0.8.10+mc26.1.fabric25 сент. 2026 г.61Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.8.10](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.9...mc26.1-v0.8.10) (2026-09-22)
### Changed
* **energy:** batteries on one cable level out ([#1257](https://github.com/Indemnity83/logistics/issues/1257)) ([0e25ab6](https://github.com/Indemnity83/logistics/commit/0e25ab6ef08cb28b303bb71fa9e9d47f405ef38a))
* **energy:** let the logistics network drain a Power Junction without a rate cap ([#1263](https://github.com/Indemnity83/logistics/issues/1263)) ([cf25849](https://github.com/Indemnity83/logistics/commit/cf258499590c27fcf21788e67803961c542b954c))
### Fixed
* **energy:** empty a battery bank evenly instead of one at a time ([#1256](https://github.com/Indemnity83/logistics/issues/1256)) ([9241268](https://github.com/Indemnity83/logistics/commit/92412680b7375f2933897b601b7c7a5b3b4a04ba))
* **energy:** serve machines before batteries on a cable ([#1255](https://github.com/Indemnity83/logistics/issues/1255)) ([afc48d4](https://github.com/Indemnity83/logistics/commit/afc48d4de99df60beceff1f6455e649f6f8f19c6))
* **energy:** stop a cable draining the Power Junction ([#1253](https://github.com/Indemnity83/logistics/issues/1253)) ([3c2f007](https://github.com/Indemnity83/logistics/commit/3c2f0071fcee0399f9b9b1b4039f3cf302496fc8))
release
Logistics v0.8.10 for fabric 26.2
0.8.10+mc26.2.fabric25 сент. 2026 г.195Minecraft: 26.2fabric
Что нового
## [0.8.10](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.9...mc26.2-v0.8.10) (2026-09-22)
### Changed
* **energy:** batteries on one cable level out ([#1257](https://github.com/Indemnity83/logistics/issues/1257)) ([bb56aa6](https://github.com/Indemnity83/logistics/commit/bb56aa6df37c880fd430997ccae7a6ff1240c811))
* **energy:** let the logistics network drain a Power Junction without a rate cap ([#1263](https://github.com/Indemnity83/logistics/issues/1263)) ([f16ebcb](https://github.com/Indemnity83/logistics/commit/f16ebcb79bc232642f61e46d038edee4f57a4869))
### Fixed
* **energy:** empty a battery bank evenly instead of one at a time ([#1256](https://github.com/Indemnity83/logistics/issues/1256)) ([462b6e6](https://github.com/Indemnity83/logistics/commit/462b6e6c6c11bc55d6d3abf12b2c7c5a0c384077))
* **energy:** serve machines before batteries on a cable ([#1255](https://github.com/Indemnity83/logistics/issues/1255)) ([81555b2](https://github.com/Indemnity83/logistics/commit/81555b2391349b6391421cde85d1654822e5f381))
* **energy:** stop a cable draining the Power Junction ([#1253](https://github.com/Indemnity83/logistics/issues/1253)) ([2edc9a6](https://github.com/Indemnity83/logistics/commit/2edc9a651bc223f71577b72442a5ef0beb2701a9))
release
Logistics v0.8.10 for neoforge 26.3
0.8.10+mc26.3.neoforge25 сент. 2026 г.64Minecraft: 26.3neoforge
Что нового
## [0.8.10](https://github.com/Indemnity83/logistics/compare/mc26.3-v0.8.9...mc26.3-v0.8.10) (2026-09-22)
### Changed
* **energy:** batteries on one cable level out ([#1257](https://github.com/Indemnity83/logistics/issues/1257)) ([103a7fb](https://github.com/Indemnity83/logistics/commit/103a7fb38ccbfcdd7f1f80662441e33a1bb36410))
* **energy:** let the logistics network drain a Power Junction without a rate cap ([#1263](https://github.com/Indemnity83/logistics/issues/1263)) ([ebeb8b7](https://github.com/Indemnity83/logistics/commit/ebeb8b72724383ab74635c828847350b72cc5835))
### Fixed
* **energy:** empty a battery bank evenly instead of one at a time ([#1256](https://github.com/Indemnity83/logistics/issues/1256)) ([3295780](https://github.com/Indemnity83/logistics/commit/3295780b0e0056c7f8b2217e6d8dc675d69b3e07))
* **energy:** serve machines before batteries on a cable ([#1255](https://github.com/Indemnity83/logistics/issues/1255)) ([9915d17](https://github.com/Indemnity83/logistics/commit/9915d17d712c6660a67a0c0484565121e35c3ba3))
* **energy:** stop a cable draining the Power Junction ([#1253](https://github.com/Indemnity83/logistics/issues/1253)) ([4a5d01d](https://github.com/Indemnity83/logistics/commit/4a5d01d8efcdf898ab4a0b3d66b32d82666bcac3))
release
Logistics v0.8.10 for fabric 26.3
0.8.10+mc26.3.fabric25 сент. 2026 г.486Minecraft: 26.3fabric
Что нового
## [0.8.10](https://github.com/Indemnity83/logistics/compare/mc26.3-v0.8.9...mc26.3-v0.8.10) (2026-09-22)
### Changed
* **energy:** batteries on one cable level out ([#1257](https://github.com/Indemnity83/logistics/issues/1257)) ([103a7fb](https://github.com/Indemnity83/logistics/commit/103a7fb38ccbfcdd7f1f80662441e33a1bb36410))
* **energy:** let the logistics network drain a Power Junction without a rate cap ([#1263](https://github.com/Indemnity83/logistics/issues/1263)) ([ebeb8b7](https://github.com/Indemnity83/logistics/commit/ebeb8b72724383ab74635c828847350b72cc5835))
### Fixed
* **energy:** empty a battery bank evenly instead of one at a time ([#1256](https://github.com/Indemnity83/logistics/issues/1256)) ([3295780](https://github.com/Indemnity83/logistics/commit/3295780b0e0056c7f8b2217e6d8dc675d69b3e07))
* **energy:** serve machines before batteries on a cable ([#1255](https://github.com/Indemnity83/logistics/issues/1255)) ([9915d17](https://github.com/Indemnity83/logistics/commit/9915d17d712c6660a67a0c0484565121e35c3ba3))
* **energy:** stop a cable draining the Power Junction ([#1253](https://github.com/Indemnity83/logistics/issues/1253)) ([4a5d01d](https://github.com/Indemnity83/logistics/commit/4a5d01d8efcdf898ab4a0b3d66b32d82666bcac3))
release
Logistics v0.8.9 for neoforge 1.21.11
0.8.9+mc1.21.11.neoforge21 сент. 2026 г.12Minecraft: 1.21.11neoforge
Что нового
## [0.8.9](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.8...mc1.21.11-v0.8.9) (2026-09-21)
### Added
* **automation:** let sawdust burn as furnace fuel ([8064c7c](https://github.com/Indemnity83/logistics/commit/8064c7c89cdcf94a18a171305787ce63e395d7dd))
* **common:** show ores, machines and oil lakes on maps ([449debb](https://github.com/Indemnity83/logistics/commit/449debbe98b5dccd6a442428f4df2672c424ccd7))
* **fluids:** comparators read a tank column's fill level ([8a5d075](https://github.com/Indemnity83/logistics/commit/8a5d075241d64565903269922deae03374b73184))
* **quarry:** keep the cleared area clear while mining ([d27afbd](https://github.com/Indemnity83/logistics/commit/d27afbd2982fa1cfc29cd41491f62b1c60c2e8b5))
* **quarry:** rebuild frame blocks broken during mining ([d27afbd](https://github.com/Indemnity83/logistics/commit/d27afbd2982fa1cfc29cd41491f62b1c60c2e8b5))
* **routing:** recover stranded packets onto live orders ([3e8510f](https://github.com/Indemnity83/logistics/commit/3e8510f8b525092a128c520805f2e0f9291e7c69))
### Changed
* **automation:** require a stone pickaxe for the Quarry and Power Junction ([5d3b3fd](https://github.com/Indemnity83/logistics/commit/5d3b3fd8ab393c55d0480dca357f88be8ece93b2))
* **energy:** scan cable devices once per tick ([25fac90](https://github.com/Indemnity83/logistics/commit/25fac90a98bb5d72af7d40f5f9df80861301c838))
* **routing:** protect the Provider's named slot by index ([cfdaca1](https://github.com/Indemnity83/logistics/commit/cfdaca1736dc5823cd61277afffcc377bfe0486a))
* **routing:** stop availability scans slowing as reservations pile up ([7f250d8](https://github.com/Indemnity83/logistics/commit/7f250d88a13c7f83a88fe89ffcd0df0d35889082))
### Fixed
* **automation:** scale the Crucible gauge by the server's tank size ([909c8b8](https://github.com/Indemnity83/logistics/commit/909c8b86b181ce31d1f97f77f713e6c8d5832000))
* **common:** stop pickaxes destroying blocks they should harvest ([5d3b3fd](https://github.com/Indemnity83/logistics/commit/5d3b3fd8ab393c55d0480dca357f88be8ece93b2))
* **crafting:** report a malformed byproduct chance as a recipe error ([ca9c6b7](https://github.com/Indemnity83/logistics/commit/ca9c6b7667a256a14146140e5707c58b1a3dddb5))
* **energy:** power the new network right after a pipe split ([3507c8d](https://github.com/Indemnity83/logistics/commit/3507c8df04c2e8b7966c0cea15a03a2a2112dd19))
* **energy:** scale the Stirling charge gauge to the buffer size ([3611e37](https://github.com/Indemnity83/logistics/commit/3611e37a33e917c02251f425e6ee42285cbd084c))
* **energy:** stop batteries draining each other ([#1242](https://github.com/Indemnity83/logistics/issues/1242)) ([3cb5b5c](https://github.com/Indemnity83/logistics/commit/3cb5b5cbc88f07ac7aacae3aa44a513d636f299b))
* **energy:** stop cables drawing a wrong connection arm ([0bd281e](https://github.com/Indemnity83/logistics/commit/0bd281eaaf306640ca37d8d33ea26664539e4f46))
* **fluids:** show correct tank amounts above 32,767 mB ([1020ff9](https://github.com/Indemnity83/logistics/commit/1020ff917f3b5fbb7a909118e00da6bdcbb98d17))
* **neoforge:** report a wrapped mod inventory's real slot capacity ([b001e36](https://github.com/Indemnity83/logistics/commit/b001e363b6ffcd78a880eb7b7fe1e98aee51b48b))
* **quarry:** animate the arm at the real tick rate ([da61128](https://github.com/Indemnity83/logistics/commit/da61128d57a197eb76196115d3cefbf02de75393))
* **quarry:** pick up loose items around the laser head ([#1241](https://github.com/Indemnity83/logistics/issues/1241)) ([d0e3097](https://github.com/Indemnity83/logistics/commit/d0e3097fc48d70a20bbb8430ff7e3abc9c24e66b))
* **quarry:** resume block break progress after a reload ([3941f34](https://github.com/Indemnity83/logistics/commit/3941f3456b4882ff5993a43eb0f8fc20ca8e0c60))
* **routing:** send items and fluids to the nearest matching destination ([491604c](https://github.com/Indemnity83/logistics/commit/491604c286af2346a93cb3248ac13e01d018661e))
* **ui:** refresh machine textures after a resource reload ([#1191](https://github.com/Indemnity83/logistics/issues/1191)) ([d18f781](https://github.com/Indemnity83/logistics/commit/d18f781ca35f1e9423c2c8ec910e44713adc935b))
* **ui:** show the server's config values on multiplayer clients ([9c6d431](https://github.com/Indemnity83/logistics/commit/9c6d43160e441f245e4e72120d47d401ba31a4df))
* **worldgen:** speckle the whole oil seep bank on 1.21.x ([#1189](https://github.com/Indemnity83/logistics/issues/1189)) ([3a8ed07](https://github.com/Indemnity83/logistics/commit/3a8ed07f9cfa265d94e89d097580cd9f1151741d))
* **worldgen:** stop oil seeps erasing nearby oil deposits ([#1180](https://github.com/Indemnity83/logistics/issues/1180)) ([02f7e10](https://github.com/Indemnity83/logistics/commit/02f7e100a197f83e2a9fea71214e68dbdd83d81b))
release
Logistics v0.8.9 for neoforge 26.3
0.8.9+mc26.3.neoforge21 сент. 2026 г.14Minecraft: 26.3neoforge
Что нового
## [0.8.9](https://github.com/Indemnity83/logistics/compare/mc26.3-v0.8.8...mc26.3-v0.8.9) (2026-09-21)
### Added
* **common:** run on Minecraft 26.3 ([#1230](https://github.com/Indemnity83/logistics/issues/1230)) ([f50d550](https://github.com/Indemnity83/logistics/commit/f50d550b7c3eb232aa0a420f5166979e19db7e2f))
### Fixed
* **energy:** stop batteries draining each other ([#1242](https://github.com/Indemnity83/logistics/issues/1242)) ([a4a77db](https://github.com/Indemnity83/logistics/commit/a4a77db10ef4473fc9c211899d058349f5fecaf4))
* **quarry:** pick up loose items around the laser head ([#1241](https://github.com/Indemnity83/logistics/issues/1241)) ([a560ca8](https://github.com/Indemnity83/logistics/commit/a560ca8825935adee32cf8f3c0460b93740f197a))
release
Logistics v0.8.9 for neoforge 1.21.1
0.8.9+mc1.21.1.neoforge21 сент. 2026 г.14Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.8.9](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.8...mc1.21.1-v0.8.9) (2026-09-21)
### Added
* **automation:** let sawdust burn as furnace fuel ([4329950](https://github.com/Indemnity83/logistics/commit/432995049f5c0c0124e4e94719dc8a52ce71319f))
* **common:** show ores, machines and oil lakes on maps ([a376668](https://github.com/Indemnity83/logistics/commit/a3766680272206ea3bedfa0d6bd749e5342e7cef))
* **fluids:** comparators read a tank column's fill level ([c150dd0](https://github.com/Indemnity83/logistics/commit/c150dd02c31cd52f99cc5d7f2b283cda4e9b2d53))
* **quarry:** keep the cleared area clear while mining ([37289fd](https://github.com/Indemnity83/logistics/commit/37289fdcf50405e0778dee9bab381bb2b06e2db0))
* **quarry:** rebuild frame blocks broken during mining ([37289fd](https://github.com/Indemnity83/logistics/commit/37289fdcf50405e0778dee9bab381bb2b06e2db0))
* **routing:** recover stranded packets onto live orders ([2429756](https://github.com/Indemnity83/logistics/commit/242975641fcce3e19137cfa178ed4b3adf4fe087))
### Changed
* **automation:** require a stone pickaxe for the Quarry and Power Junction ([f38123f](https://github.com/Indemnity83/logistics/commit/f38123fa9b1391e610b8a3d72138a20fbf39b76d))
* **energy:** scan cable devices once per tick ([1557737](https://github.com/Indemnity83/logistics/commit/155773712801b2315bc5d91ede523c5b72e9a90c))
* **routing:** protect the Provider's named slot by index ([d675720](https://github.com/Indemnity83/logistics/commit/d675720492021d688db736d2ad0e0920d2f747eb))
* **routing:** stop availability scans slowing as reservations pile up ([1e6cbb6](https://github.com/Indemnity83/logistics/commit/1e6cbb621cdeab67bfb815e03b96ed8da4423fa2))
### Fixed
* **automation:** scale the Crucible gauge by the server's tank size ([d2803a8](https://github.com/Indemnity83/logistics/commit/d2803a8a3122ccbb08171f2dcd9f92101543501b))
* **common:** stop pickaxes destroying blocks they should harvest ([f38123f](https://github.com/Indemnity83/logistics/commit/f38123fa9b1391e610b8a3d72138a20fbf39b76d))
* **crafting:** report a malformed byproduct chance as a recipe error ([3bcedae](https://github.com/Indemnity83/logistics/commit/3bcedae1cd98565a5a9adda73af290d4b3b8db35))
* **energy:** power the new network right after a pipe split ([3d60177](https://github.com/Indemnity83/logistics/commit/3d60177f234491f35ca1f5eea76afe6cc8f039ed))
* **energy:** scale the Stirling charge gauge to the buffer size ([2dca349](https://github.com/Indemnity83/logistics/commit/2dca3495bf9cb40856ab78267b151dacb50ad589))
* **energy:** stop batteries draining each other ([#1242](https://github.com/Indemnity83/logistics/issues/1242)) ([85c346c](https://github.com/Indemnity83/logistics/commit/85c346c98dd937f6026e25f67a26554c53fcc7c0))
* **energy:** stop cables drawing a wrong connection arm ([1fb4e00](https://github.com/Indemnity83/logistics/commit/1fb4e00c198f232dcaa77a038c0d04f0b76c2570))
* **fluids:** show correct tank amounts above 32,767 mB ([50f3b13](https://github.com/Indemnity83/logistics/commit/50f3b135f77f8f6f8e1ec71ce517f74a63d0b0b9))
* **quarry:** animate the arm at the server's tick rate ([#1190](https://github.com/Indemnity83/logistics/issues/1190)) ([10350dd](https://github.com/Indemnity83/logistics/commit/10350dd2a2358dd0cbfdcc9a871bed157e620823))
* **quarry:** pick up loose items around the laser head ([#1241](https://github.com/Indemnity83/logistics/issues/1241)) ([94e65fe](https://github.com/Indemnity83/logistics/commit/94e65fe2da29f15b13ee8fde7478402e996870ca))
* **quarry:** resume block break progress after a reload ([26e40be](https://github.com/Indemnity83/logistics/commit/26e40be549b60f194a07ccbd96c7cc1bc1b14367))
* **routing:** send items and fluids to the nearest matching destination ([24657d4](https://github.com/Indemnity83/logistics/commit/24657d4ff7c3bd5443438247fcb6eb1be916ed04))
* **routing:** stop Providers draining the slot they reserve ([88a83ce](https://github.com/Indemnity83/logistics/commit/88a83ce3d919f3428980d2205136ad31b1797db3))
* **ui:** refresh machine textures after a resource reload ([#1192](https://github.com/Indemnity83/logistics/issues/1192)) ([e3a3bb9](https://github.com/Indemnity83/logistics/commit/e3a3bb9bbd40389ab29537364babdb870fc35f4e))
* **ui:** show the server's config values on multiplayer clients ([e03ca0a](https://github.com/Indemnity83/logistics/commit/e03ca0abd7a9cf128053efba4bf293d1b1100337))
* **worldgen:** speckle the whole oil seep bank on 1.21.x ([#1189](https://github.com/Indemnity83/logistics/issues/1189)) ([a533b3f](https://github.com/Indemnity83/logistics/commit/a533b3fe37c933c2f777f861d08325fc18490c5e))
* **worldgen:** stop oil seeps erasing nearby oil deposits ([#1180](https://github.com/Indemnity83/logistics/issues/1180)) ([528bfc2](https://github.com/Indemnity83/logistics/commit/528bfc293f8da0ea00c5e859fffa635bd4250b68))
release
Logistics v0.8.9 for fabric 26.3
0.8.9+mc26.3.fabric21 сент. 2026 г.38Minecraft: 26.3fabric
Что нового
## [0.8.9](https://github.com/Indemnity83/logistics/compare/mc26.3-v0.8.8...mc26.3-v0.8.9) (2026-09-21)
### Added
* **common:** run on Minecraft 26.3 ([#1230](https://github.com/Indemnity83/logistics/issues/1230)) ([f50d550](https://github.com/Indemnity83/logistics/commit/f50d550b7c3eb232aa0a420f5166979e19db7e2f))
### Fixed
* **energy:** stop batteries draining each other ([#1242](https://github.com/Indemnity83/logistics/issues/1242)) ([a4a77db](https://github.com/Indemnity83/logistics/commit/a4a77db10ef4473fc9c211899d058349f5fecaf4))
* **quarry:** pick up loose items around the laser head ([#1241](https://github.com/Indemnity83/logistics/issues/1241)) ([a560ca8](https://github.com/Indemnity83/logistics/commit/a560ca8825935adee32cf8f3c0460b93740f197a))
release
Logistics v0.8.9 for fabric 1.21.11
0.8.9+mc1.21.11.fabric21 сент. 2026 г.20Minecraft: 1.21.11fabric
Что нового
## [0.8.9](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.8...mc1.21.11-v0.8.9) (2026-09-21)
### Added
* **automation:** let sawdust burn as furnace fuel ([8064c7c](https://github.com/Indemnity83/logistics/commit/8064c7c89cdcf94a18a171305787ce63e395d7dd))
* **common:** show ores, machines and oil lakes on maps ([449debb](https://github.com/Indemnity83/logistics/commit/449debbe98b5dccd6a442428f4df2672c424ccd7))
* **fluids:** comparators read a tank column's fill level ([8a5d075](https://github.com/Indemnity83/logistics/commit/8a5d075241d64565903269922deae03374b73184))
* **quarry:** keep the cleared area clear while mining ([d27afbd](https://github.com/Indemnity83/logistics/commit/d27afbd2982fa1cfc29cd41491f62b1c60c2e8b5))
* **quarry:** rebuild frame blocks broken during mining ([d27afbd](https://github.com/Indemnity83/logistics/commit/d27afbd2982fa1cfc29cd41491f62b1c60c2e8b5))
* **routing:** recover stranded packets onto live orders ([3e8510f](https://github.com/Indemnity83/logistics/commit/3e8510f8b525092a128c520805f2e0f9291e7c69))
### Changed
* **automation:** require a stone pickaxe for the Quarry and Power Junction ([5d3b3fd](https://github.com/Indemnity83/logistics/commit/5d3b3fd8ab393c55d0480dca357f88be8ece93b2))
* **energy:** scan cable devices once per tick ([25fac90](https://github.com/Indemnity83/logistics/commit/25fac90a98bb5d72af7d40f5f9df80861301c838))
* **routing:** protect the Provider's named slot by index ([cfdaca1](https://github.com/Indemnity83/logistics/commit/cfdaca1736dc5823cd61277afffcc377bfe0486a))
* **routing:** stop availability scans slowing as reservations pile up ([7f250d8](https://github.com/Indemnity83/logistics/commit/7f250d88a13c7f83a88fe89ffcd0df0d35889082))
### Fixed
* **automation:** scale the Crucible gauge by the server's tank size ([909c8b8](https://github.com/Indemnity83/logistics/commit/909c8b86b181ce31d1f97f77f713e6c8d5832000))
* **common:** stop pickaxes destroying blocks they should harvest ([5d3b3fd](https://github.com/Indemnity83/logistics/commit/5d3b3fd8ab393c55d0480dca357f88be8ece93b2))
* **crafting:** report a malformed byproduct chance as a recipe error ([ca9c6b7](https://github.com/Indemnity83/logistics/commit/ca9c6b7667a256a14146140e5707c58b1a3dddb5))
* **energy:** power the new network right after a pipe split ([3507c8d](https://github.com/Indemnity83/logistics/commit/3507c8df04c2e8b7966c0cea15a03a2a2112dd19))
* **energy:** scale the Stirling charge gauge to the buffer size ([3611e37](https://github.com/Indemnity83/logistics/commit/3611e37a33e917c02251f425e6ee42285cbd084c))
* **energy:** stop batteries draining each other ([#1242](https://github.com/Indemnity83/logistics/issues/1242)) ([3cb5b5c](https://github.com/Indemnity83/logistics/commit/3cb5b5cbc88f07ac7aacae3aa44a513d636f299b))
* **energy:** stop cables drawing a wrong connection arm ([0bd281e](https://github.com/Indemnity83/logistics/commit/0bd281eaaf306640ca37d8d33ea26664539e4f46))
* **fluids:** show correct tank amounts above 32,767 mB ([1020ff9](https://github.com/Indemnity83/logistics/commit/1020ff917f3b5fbb7a909118e00da6bdcbb98d17))
* **neoforge:** report a wrapped mod inventory's real slot capacity ([b001e36](https://github.com/Indemnity83/logistics/commit/b001e363b6ffcd78a880eb7b7fe1e98aee51b48b))
* **quarry:** animate the arm at the real tick rate ([da61128](https://github.com/Indemnity83/logistics/commit/da61128d57a197eb76196115d3cefbf02de75393))
* **quarry:** pick up loose items around the laser head ([#1241](https://github.com/Indemnity83/logistics/issues/1241)) ([d0e3097](https://github.com/Indemnity83/logistics/commit/d0e3097fc48d70a20bbb8430ff7e3abc9c24e66b))
* **quarry:** resume block break progress after a reload ([3941f34](https://github.com/Indemnity83/logistics/commit/3941f3456b4882ff5993a43eb0f8fc20ca8e0c60))
* **routing:** send items and fluids to the nearest matching destination ([491604c](https://github.com/Indemnity83/logistics/commit/491604c286af2346a93cb3248ac13e01d018661e))
* **ui:** refresh machine textures after a resource reload ([#1191](https://github.com/Indemnity83/logistics/issues/1191)) ([d18f781](https://github.com/Indemnity83/logistics/commit/d18f781ca35f1e9423c2c8ec910e44713adc935b))
* **ui:** show the server's config values on multiplayer clients ([9c6d431](https://github.com/Indemnity83/logistics/commit/9c6d43160e441f245e4e72120d47d401ba31a4df))
* **worldgen:** speckle the whole oil seep bank on 1.21.x ([#1189](https://github.com/Indemnity83/logistics/issues/1189)) ([3a8ed07](https://github.com/Indemnity83/logistics/commit/3a8ed07f9cfa265d94e89d097580cd9f1151741d))
* **worldgen:** stop oil seeps erasing nearby oil deposits ([#1180](https://github.com/Indemnity83/logistics/issues/1180)) ([02f7e10](https://github.com/Indemnity83/logistics/commit/02f7e100a197f83e2a9fea71214e68dbdd83d81b))
release
Logistics v0.8.9 for fabric 1.21.1
0.8.9+mc1.21.1.fabric21 сент. 2026 г.28Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.8.9](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.8...mc1.21.1-v0.8.9) (2026-09-21)
### Added
* **automation:** let sawdust burn as furnace fuel ([4329950](https://github.com/Indemnity83/logistics/commit/432995049f5c0c0124e4e94719dc8a52ce71319f))
* **common:** show ores, machines and oil lakes on maps ([a376668](https://github.com/Indemnity83/logistics/commit/a3766680272206ea3bedfa0d6bd749e5342e7cef))
* **fluids:** comparators read a tank column's fill level ([c150dd0](https://github.com/Indemnity83/logistics/commit/c150dd02c31cd52f99cc5d7f2b283cda4e9b2d53))
* **quarry:** keep the cleared area clear while mining ([37289fd](https://github.com/Indemnity83/logistics/commit/37289fdcf50405e0778dee9bab381bb2b06e2db0))
* **quarry:** rebuild frame blocks broken during mining ([37289fd](https://github.com/Indemnity83/logistics/commit/37289fdcf50405e0778dee9bab381bb2b06e2db0))
* **routing:** recover stranded packets onto live orders ([2429756](https://github.com/Indemnity83/logistics/commit/242975641fcce3e19137cfa178ed4b3adf4fe087))
### Changed
* **automation:** require a stone pickaxe for the Quarry and Power Junction ([f38123f](https://github.com/Indemnity83/logistics/commit/f38123fa9b1391e610b8a3d72138a20fbf39b76d))
* **energy:** scan cable devices once per tick ([1557737](https://github.com/Indemnity83/logistics/commit/155773712801b2315bc5d91ede523c5b72e9a90c))
* **routing:** protect the Provider's named slot by index ([d675720](https://github.com/Indemnity83/logistics/commit/d675720492021d688db736d2ad0e0920d2f747eb))
* **routing:** stop availability scans slowing as reservations pile up ([1e6cbb6](https://github.com/Indemnity83/logistics/commit/1e6cbb621cdeab67bfb815e03b96ed8da4423fa2))
### Fixed
* **automation:** scale the Crucible gauge by the server's tank size ([d2803a8](https://github.com/Indemnity83/logistics/commit/d2803a8a3122ccbb08171f2dcd9f92101543501b))
* **common:** stop pickaxes destroying blocks they should harvest ([f38123f](https://github.com/Indemnity83/logistics/commit/f38123fa9b1391e610b8a3d72138a20fbf39b76d))
* **crafting:** report a malformed byproduct chance as a recipe error ([3bcedae](https://github.com/Indemnity83/logistics/commit/3bcedae1cd98565a5a9adda73af290d4b3b8db35))
* **energy:** power the new network right after a pipe split ([3d60177](https://github.com/Indemnity83/logistics/commit/3d60177f234491f35ca1f5eea76afe6cc8f039ed))
* **energy:** scale the Stirling charge gauge to the buffer size ([2dca349](https://github.com/Indemnity83/logistics/commit/2dca3495bf9cb40856ab78267b151dacb50ad589))
* **energy:** stop batteries draining each other ([#1242](https://github.com/Indemnity83/logistics/issues/1242)) ([85c346c](https://github.com/Indemnity83/logistics/commit/85c346c98dd937f6026e25f67a26554c53fcc7c0))
* **energy:** stop cables drawing a wrong connection arm ([1fb4e00](https://github.com/Indemnity83/logistics/commit/1fb4e00c198f232dcaa77a038c0d04f0b76c2570))
* **fluids:** show correct tank amounts above 32,767 mB ([50f3b13](https://github.com/Indemnity83/logistics/commit/50f3b135f77f8f6f8e1ec71ce517f74a63d0b0b9))
* **quarry:** animate the arm at the server's tick rate ([#1190](https://github.com/Indemnity83/logistics/issues/1190)) ([10350dd](https://github.com/Indemnity83/logistics/commit/10350dd2a2358dd0cbfdcc9a871bed157e620823))
* **quarry:** pick up loose items around the laser head ([#1241](https://github.com/Indemnity83/logistics/issues/1241)) ([94e65fe](https://github.com/Indemnity83/logistics/commit/94e65fe2da29f15b13ee8fde7478402e996870ca))
* **quarry:** resume block break progress after a reload ([26e40be](https://github.com/Indemnity83/logistics/commit/26e40be549b60f194a07ccbd96c7cc1bc1b14367))
* **routing:** send items and fluids to the nearest matching destination ([24657d4](https://github.com/Indemnity83/logistics/commit/24657d4ff7c3bd5443438247fcb6eb1be916ed04))
* **routing:** stop Providers draining the slot they reserve ([88a83ce](https://github.com/Indemnity83/logistics/commit/88a83ce3d919f3428980d2205136ad31b1797db3))
* **ui:** refresh machine textures after a resource reload ([#1192](https://github.com/Indemnity83/logistics/issues/1192)) ([e3a3bb9](https://github.com/Indemnity83/logistics/commit/e3a3bb9bbd40389ab29537364babdb870fc35f4e))
* **ui:** show the server's config values on multiplayer clients ([e03ca0a](https://github.com/Indemnity83/logistics/commit/e03ca0abd7a9cf128053efba4bf293d1b1100337))
* **worldgen:** speckle the whole oil seep bank on 1.21.x ([#1189](https://github.com/Indemnity83/logistics/issues/1189)) ([a533b3f](https://github.com/Indemnity83/logistics/commit/a533b3fe37c933c2f777f861d08325fc18490c5e))
* **worldgen:** stop oil seeps erasing nearby oil deposits ([#1180](https://github.com/Indemnity83/logistics/issues/1180)) ([528bfc2](https://github.com/Indemnity83/logistics/commit/528bfc293f8da0ea00c5e859fffa635bd4250b68))
release
Logistics v0.8.9 for neoforge 26.1
0.8.9+mc26.1.neoforge21 сент. 2026 г.14Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.8.9](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.8...mc26.1-v0.8.9) (2026-09-21)
### Added
* **automation:** let sawdust burn as furnace fuel ([d1cfaa5](https://github.com/Indemnity83/logistics/commit/d1cfaa508fe78bc3358721c0eac447030373eebf))
* **common:** show ores, machines and oil lakes on maps ([5305fc8](https://github.com/Indemnity83/logistics/commit/5305fc8ec895b7f4e5e10d90194463f8449710ee))
* **fluids:** comparators read a tank column's fill level ([9f4ce73](https://github.com/Indemnity83/logistics/commit/9f4ce738fedf9a6f52bfd117451f3f599fb70909))
* **quarry:** keep the cleared area clear while mining ([6f21c77](https://github.com/Indemnity83/logistics/commit/6f21c77099e60d33f504ee39a9dc1a778d3879ec))
* **quarry:** rebuild frame blocks broken during mining ([6f21c77](https://github.com/Indemnity83/logistics/commit/6f21c77099e60d33f504ee39a9dc1a778d3879ec))
* **routing:** recover stranded packets onto live orders ([1a3fbaf](https://github.com/Indemnity83/logistics/commit/1a3fbafaef7c04b315085a7714602ce080cbabe6))
### Changed
* **automation:** require a stone pickaxe for the Quarry and Power Junction ([0ec0dbb](https://github.com/Indemnity83/logistics/commit/0ec0dbba4688d24057a75d8832140623fec86dbb))
* **energy:** scan cable devices once per tick ([1d8b14e](https://github.com/Indemnity83/logistics/commit/1d8b14e2b99bc6e44dc941cac0e617cc06f8f7b6))
* **routing:** protect the Provider's named slot by index ([e822224](https://github.com/Indemnity83/logistics/commit/e8222241ac8b954f98808a86cf99026440406cb7))
* **routing:** stop availability scans slowing as reservations pile up ([cf79ac4](https://github.com/Indemnity83/logistics/commit/cf79ac4f0ff2817dac397915331b95ccd24a4e6b))
### Fixed
* **automation:** scale the Crucible gauge by the server's tank size ([b9fcd18](https://github.com/Indemnity83/logistics/commit/b9fcd184d2d36d14b32c3af6f42e65423fd684e1))
* **common:** stop pickaxes destroying blocks they should harvest ([0ec0dbb](https://github.com/Indemnity83/logistics/commit/0ec0dbba4688d24057a75d8832140623fec86dbb))
* **core:** stop stale machine textures after a resource reload ([15a4186](https://github.com/Indemnity83/logistics/commit/15a4186cbcbc7f71ec10c84fef37e5a2e21029ad))
* **crafting:** report a malformed byproduct chance as a recipe error ([b2b69d2](https://github.com/Indemnity83/logistics/commit/b2b69d2961197658a5859aa3785a6cb962aad6fe))
* **energy:** power the new network right after a pipe split ([8cbdf15](https://github.com/Indemnity83/logistics/commit/8cbdf15e02d55ea18d14759d33fccef5637734a9))
* **energy:** scale the Stirling charge gauge to the buffer size ([eeca741](https://github.com/Indemnity83/logistics/commit/eeca741c819a47da8201596c1f2e87c511450e0a))
* **energy:** stop batteries draining each other ([#1242](https://github.com/Indemnity83/logistics/issues/1242)) ([24bfe39](https://github.com/Indemnity83/logistics/commit/24bfe39e7f13017a1a0e44ab07330c226cd27708))
* **energy:** stop cables drawing a wrong connection arm ([b023d98](https://github.com/Indemnity83/logistics/commit/b023d985414fcbcf2d76026774999d31a16009ed))
* **fluids:** show correct tank amounts above 32,767 mB ([f553821](https://github.com/Indemnity83/logistics/commit/f553821fc28bb73de3eebf376d7fa7a4ebf64988))
* **neoforge:** report a wrapped mod inventory's real slot capacity ([150ac87](https://github.com/Indemnity83/logistics/commit/150ac87a0792a08bf18e1b8f37defe954c5e6b36))
* **quarry:** animate the arm at the real tick rate ([3fffb2d](https://github.com/Indemnity83/logistics/commit/3fffb2d9547b5306eee5d0e5321327b8c9d4f341))
* **quarry:** pick up loose items around the laser head ([#1241](https://github.com/Indemnity83/logistics/issues/1241)) ([aa4e29b](https://github.com/Indemnity83/logistics/commit/aa4e29bd0f488d65a99938fa14c48ffdd4b843d5))
* **quarry:** resume block break progress after a reload ([9b2ff42](https://github.com/Indemnity83/logistics/commit/9b2ff42a6e2ca24007a4b8ea2931cce380d991c5))
* **routing:** send items and fluids to the nearest matching destination ([d46cb88](https://github.com/Indemnity83/logistics/commit/d46cb88e5ff337cf4ae411afee566037ef10cf3b))
* **ui:** show the server's config values on multiplayer clients ([6bad220](https://github.com/Indemnity83/logistics/commit/6bad220886eb5715ce0dd63aa4753b83ef147862))
* **worldgen:** stop oil seeps erasing nearby oil deposits ([#1180](https://github.com/Indemnity83/logistics/issues/1180)) ([fdc031a](https://github.com/Indemnity83/logistics/commit/fdc031a23b7845c98a6af6becac480c634311a7c))
release
Logistics v0.8.9 for fabric 26.1
0.8.9+mc26.1.fabric21 сент. 2026 г.10Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.8.9](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.8...mc26.1-v0.8.9) (2026-09-21)
### Added
* **automation:** let sawdust burn as furnace fuel ([d1cfaa5](https://github.com/Indemnity83/logistics/commit/d1cfaa508fe78bc3358721c0eac447030373eebf))
* **common:** show ores, machines and oil lakes on maps ([5305fc8](https://github.com/Indemnity83/logistics/commit/5305fc8ec895b7f4e5e10d90194463f8449710ee))
* **fluids:** comparators read a tank column's fill level ([9f4ce73](https://github.com/Indemnity83/logistics/commit/9f4ce738fedf9a6f52bfd117451f3f599fb70909))
* **quarry:** keep the cleared area clear while mining ([6f21c77](https://github.com/Indemnity83/logistics/commit/6f21c77099e60d33f504ee39a9dc1a778d3879ec))
* **quarry:** rebuild frame blocks broken during mining ([6f21c77](https://github.com/Indemnity83/logistics/commit/6f21c77099e60d33f504ee39a9dc1a778d3879ec))
* **routing:** recover stranded packets onto live orders ([1a3fbaf](https://github.com/Indemnity83/logistics/commit/1a3fbafaef7c04b315085a7714602ce080cbabe6))
### Changed
* **automation:** require a stone pickaxe for the Quarry and Power Junction ([0ec0dbb](https://github.com/Indemnity83/logistics/commit/0ec0dbba4688d24057a75d8832140623fec86dbb))
* **energy:** scan cable devices once per tick ([1d8b14e](https://github.com/Indemnity83/logistics/commit/1d8b14e2b99bc6e44dc941cac0e617cc06f8f7b6))
* **routing:** protect the Provider's named slot by index ([e822224](https://github.com/Indemnity83/logistics/commit/e8222241ac8b954f98808a86cf99026440406cb7))
* **routing:** stop availability scans slowing as reservations pile up ([cf79ac4](https://github.com/Indemnity83/logistics/commit/cf79ac4f0ff2817dac397915331b95ccd24a4e6b))
### Fixed
* **automation:** scale the Crucible gauge by the server's tank size ([b9fcd18](https://github.com/Indemnity83/logistics/commit/b9fcd184d2d36d14b32c3af6f42e65423fd684e1))
* **common:** stop pickaxes destroying blocks they should harvest ([0ec0dbb](https://github.com/Indemnity83/logistics/commit/0ec0dbba4688d24057a75d8832140623fec86dbb))
* **core:** stop stale machine textures after a resource reload ([15a4186](https://github.com/Indemnity83/logistics/commit/15a4186cbcbc7f71ec10c84fef37e5a2e21029ad))
* **crafting:** report a malformed byproduct chance as a recipe error ([b2b69d2](https://github.com/Indemnity83/logistics/commit/b2b69d2961197658a5859aa3785a6cb962aad6fe))
* **energy:** power the new network right after a pipe split ([8cbdf15](https://github.com/Indemnity83/logistics/commit/8cbdf15e02d55ea18d14759d33fccef5637734a9))
* **energy:** scale the Stirling charge gauge to the buffer size ([eeca741](https://github.com/Indemnity83/logistics/commit/eeca741c819a47da8201596c1f2e87c511450e0a))
* **energy:** stop batteries draining each other ([#1242](https://github.com/Indemnity83/logistics/issues/1242)) ([24bfe39](https://github.com/Indemnity83/logistics/commit/24bfe39e7f13017a1a0e44ab07330c226cd27708))
* **energy:** stop cables drawing a wrong connection arm ([b023d98](https://github.com/Indemnity83/logistics/commit/b023d985414fcbcf2d76026774999d31a16009ed))
* **fluids:** show correct tank amounts above 32,767 mB ([f553821](https://github.com/Indemnity83/logistics/commit/f553821fc28bb73de3eebf376d7fa7a4ebf64988))
* **neoforge:** report a wrapped mod inventory's real slot capacity ([150ac87](https://github.com/Indemnity83/logistics/commit/150ac87a0792a08bf18e1b8f37defe954c5e6b36))
* **quarry:** animate the arm at the real tick rate ([3fffb2d](https://github.com/Indemnity83/logistics/commit/3fffb2d9547b5306eee5d0e5321327b8c9d4f341))
* **quarry:** pick up loose items around the laser head ([#1241](https://github.com/Indemnity83/logistics/issues/1241)) ([aa4e29b](https://github.com/Indemnity83/logistics/commit/aa4e29bd0f488d65a99938fa14c48ffdd4b843d5))
* **quarry:** resume block break progress after a reload ([9b2ff42](https://github.com/Indemnity83/logistics/commit/9b2ff42a6e2ca24007a4b8ea2931cce380d991c5))
* **routing:** send items and fluids to the nearest matching destination ([d46cb88](https://github.com/Indemnity83/logistics/commit/d46cb88e5ff337cf4ae411afee566037ef10cf3b))
* **ui:** show the server's config values on multiplayer clients ([6bad220](https://github.com/Indemnity83/logistics/commit/6bad220886eb5715ce0dd63aa4753b83ef147862))
* **worldgen:** stop oil seeps erasing nearby oil deposits ([#1180](https://github.com/Indemnity83/logistics/issues/1180)) ([fdc031a](https://github.com/Indemnity83/logistics/commit/fdc031a23b7845c98a6af6becac480c634311a7c))
release
Logistics v0.8.9 for neoforge 26.2
0.8.9+mc26.2.neoforge21 сент. 2026 г.13Minecraft: 26.2neoforge
Что нового
## [0.8.9](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.8...mc26.2-v0.8.9) (2026-09-21)
### Added
* **automation:** let sawdust burn as furnace fuel ([ffe9610](https://github.com/Indemnity83/logistics/commit/ffe9610341ed7b2e7c8f23fae9f30cffd871f5b4))
* **common:** show ores, machines and oil lakes on maps ([fa238be](https://github.com/Indemnity83/logistics/commit/fa238be1d44e43031b81d790d92e58de8004c022))
* **fluids:** comparators read a tank column's fill level ([8555c14](https://github.com/Indemnity83/logistics/commit/8555c146ecaa02c18c66a4858f08672a89175bb3))
* **quarry:** keep the cleared area clear while mining ([c171eda](https://github.com/Indemnity83/logistics/commit/c171edaec7375d16f3a6f3391c6813719c629ba1))
* **quarry:** rebuild frame blocks broken during mining ([c171eda](https://github.com/Indemnity83/logistics/commit/c171edaec7375d16f3a6f3391c6813719c629ba1))
* **routing:** recover stranded packets onto live orders ([526ea67](https://github.com/Indemnity83/logistics/commit/526ea6758cb5a810db6bbbc9985a1704f5cc1c89))
### Changed
* **automation:** require a stone pickaxe for the Quarry and Power Junction ([438e9f4](https://github.com/Indemnity83/logistics/commit/438e9f474fe19b03cd6b8d90ebdfb43ae7dc8bab))
* **energy:** scan cable devices once per tick ([026c428](https://github.com/Indemnity83/logistics/commit/026c42832bff03589d99ce036924a40cc1355950))
* **routing:** protect the Provider's named slot by index ([c33de60](https://github.com/Indemnity83/logistics/commit/c33de60251420ede8c308d47eb99fb37f0297cca))
* **routing:** stop availability scans slowing as reservations pile up ([334f95f](https://github.com/Indemnity83/logistics/commit/334f95f411b1251a4751d45cbdc6fee0735ab619))
### Fixed
* **automation:** scale the Crucible gauge by the server's tank size ([93d8762](https://github.com/Indemnity83/logistics/commit/93d87620b0a22f7a2e8d4bc88532d650e24e4914))
* **common:** stop pickaxes destroying blocks they should harvest ([438e9f4](https://github.com/Indemnity83/logistics/commit/438e9f474fe19b03cd6b8d90ebdfb43ae7dc8bab))
* **core:** stop stale machine textures after a resource reload ([507b8fe](https://github.com/Indemnity83/logistics/commit/507b8fe366843d9dd19513aa3f09da897875f429))
* **crafting:** report a malformed byproduct chance as a recipe error ([a9e4724](https://github.com/Indemnity83/logistics/commit/a9e4724506a7b169f64fbaaa201c0701b5608588))
* **energy:** power the new network right after a pipe split ([7caa48b](https://github.com/Indemnity83/logistics/commit/7caa48be3c0707e7f75c113a37d1a27ec06f718b))
* **energy:** scale the Stirling charge gauge to the buffer size ([161714a](https://github.com/Indemnity83/logistics/commit/161714a53273a6dc4e40a6b360102204456b23a8))
* **energy:** stop batteries draining each other ([#1242](https://github.com/Indemnity83/logistics/issues/1242)) ([4b23f3a](https://github.com/Indemnity83/logistics/commit/4b23f3aeb45f4acfad0fb8c93f2fe0a3be20c969))
* **energy:** stop cables drawing a wrong connection arm ([bdbfc39](https://github.com/Indemnity83/logistics/commit/bdbfc3929d20903ec8fe2d2aac216383ddee5a86))
* **fluids:** show correct tank amounts above 32,767 mB ([f78b905](https://github.com/Indemnity83/logistics/commit/f78b905ddb7437a73345de91ea1c75ef94da2a85))
* **neoforge:** report a wrapped mod inventory's real slot capacity ([f7def7a](https://github.com/Indemnity83/logistics/commit/f7def7ad0948d032c3863a3e1de18385991e229c))
* **quarry:** animate the arm at the real tick rate ([c533674](https://github.com/Indemnity83/logistics/commit/c5336748b1897f97fa20d4a0cd93d44b51aed9e4))
* **quarry:** pick up loose items around the laser head ([#1241](https://github.com/Indemnity83/logistics/issues/1241)) ([519f6ad](https://github.com/Indemnity83/logistics/commit/519f6ad6ad073a7456f1d03f4f3776264112d01a))
* **quarry:** resume block break progress after a reload ([2f4cc5e](https://github.com/Indemnity83/logistics/commit/2f4cc5eb03fd8a327fc525a49434d8ba03b38e0f))
* **routing:** send items and fluids to the nearest matching destination ([43e7bee](https://github.com/Indemnity83/logistics/commit/43e7beec95856c5ea3bade5c8b3a830faa6a925d))
* **ui:** show the server's config values on multiplayer clients ([197f7ca](https://github.com/Indemnity83/logistics/commit/197f7ca20b92548575c4548e4d46f10f139ad343))
* **worldgen:** stop oil seeps erasing nearby oil deposits ([#1180](https://github.com/Indemnity83/logistics/issues/1180)) ([af6b5ce](https://github.com/Indemnity83/logistics/commit/af6b5ceded7bff6e56208c122a02ed0e6b4c0f43))
release
Logistics v0.8.9 for fabric 26.2
0.8.9+mc26.2.fabric21 сент. 2026 г.53Minecraft: 26.2fabric
Что нового
## [0.8.9](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.8...mc26.2-v0.8.9) (2026-09-21)
### Added
* **automation:** let sawdust burn as furnace fuel ([ffe9610](https://github.com/Indemnity83/logistics/commit/ffe9610341ed7b2e7c8f23fae9f30cffd871f5b4))
* **common:** show ores, machines and oil lakes on maps ([fa238be](https://github.com/Indemnity83/logistics/commit/fa238be1d44e43031b81d790d92e58de8004c022))
* **fluids:** comparators read a tank column's fill level ([8555c14](https://github.com/Indemnity83/logistics/commit/8555c146ecaa02c18c66a4858f08672a89175bb3))
* **quarry:** keep the cleared area clear while mining ([c171eda](https://github.com/Indemnity83/logistics/commit/c171edaec7375d16f3a6f3391c6813719c629ba1))
* **quarry:** rebuild frame blocks broken during mining ([c171eda](https://github.com/Indemnity83/logistics/commit/c171edaec7375d16f3a6f3391c6813719c629ba1))
* **routing:** recover stranded packets onto live orders ([526ea67](https://github.com/Indemnity83/logistics/commit/526ea6758cb5a810db6bbbc9985a1704f5cc1c89))
### Changed
* **automation:** require a stone pickaxe for the Quarry and Power Junction ([438e9f4](https://github.com/Indemnity83/logistics/commit/438e9f474fe19b03cd6b8d90ebdfb43ae7dc8bab))
* **energy:** scan cable devices once per tick ([026c428](https://github.com/Indemnity83/logistics/commit/026c42832bff03589d99ce036924a40cc1355950))
* **routing:** protect the Provider's named slot by index ([c33de60](https://github.com/Indemnity83/logistics/commit/c33de60251420ede8c308d47eb99fb37f0297cca))
* **routing:** stop availability scans slowing as reservations pile up ([334f95f](https://github.com/Indemnity83/logistics/commit/334f95f411b1251a4751d45cbdc6fee0735ab619))
### Fixed
* **automation:** scale the Crucible gauge by the server's tank size ([93d8762](https://github.com/Indemnity83/logistics/commit/93d87620b0a22f7a2e8d4bc88532d650e24e4914))
* **common:** stop pickaxes destroying blocks they should harvest ([438e9f4](https://github.com/Indemnity83/logistics/commit/438e9f474fe19b03cd6b8d90ebdfb43ae7dc8bab))
* **core:** stop stale machine textures after a resource reload ([507b8fe](https://github.com/Indemnity83/logistics/commit/507b8fe366843d9dd19513aa3f09da897875f429))
* **crafting:** report a malformed byproduct chance as a recipe error ([a9e4724](https://github.com/Indemnity83/logistics/commit/a9e4724506a7b169f64fbaaa201c0701b5608588))
* **energy:** power the new network right after a pipe split ([7caa48b](https://github.com/Indemnity83/logistics/commit/7caa48be3c0707e7f75c113a37d1a27ec06f718b))
* **energy:** scale the Stirling charge gauge to the buffer size ([161714a](https://github.com/Indemnity83/logistics/commit/161714a53273a6dc4e40a6b360102204456b23a8))
* **energy:** stop batteries draining each other ([#1242](https://github.com/Indemnity83/logistics/issues/1242)) ([4b23f3a](https://github.com/Indemnity83/logistics/commit/4b23f3aeb45f4acfad0fb8c93f2fe0a3be20c969))
* **energy:** stop cables drawing a wrong connection arm ([bdbfc39](https://github.com/Indemnity83/logistics/commit/bdbfc3929d20903ec8fe2d2aac216383ddee5a86))
* **fluids:** show correct tank amounts above 32,767 mB ([f78b905](https://github.com/Indemnity83/logistics/commit/f78b905ddb7437a73345de91ea1c75ef94da2a85))
* **neoforge:** report a wrapped mod inventory's real slot capacity ([f7def7a](https://github.com/Indemnity83/logistics/commit/f7def7ad0948d032c3863a3e1de18385991e229c))
* **quarry:** animate the arm at the real tick rate ([c533674](https://github.com/Indemnity83/logistics/commit/c5336748b1897f97fa20d4a0cd93d44b51aed9e4))
* **quarry:** pick up loose items around the laser head ([#1241](https://github.com/Indemnity83/logistics/issues/1241)) ([519f6ad](https://github.com/Indemnity83/logistics/commit/519f6ad6ad073a7456f1d03f4f3776264112d01a))
* **quarry:** resume block break progress after a reload ([2f4cc5e](https://github.com/Indemnity83/logistics/commit/2f4cc5eb03fd8a327fc525a49434d8ba03b38e0f))
* **routing:** send items and fluids to the nearest matching destination ([43e7bee](https://github.com/Indemnity83/logistics/commit/43e7beec95856c5ea3bade5c8b3a830faa6a925d))
* **ui:** show the server's config values on multiplayer clients ([197f7ca](https://github.com/Indemnity83/logistics/commit/197f7ca20b92548575c4548e4d46f10f139ad343))
* **worldgen:** stop oil seeps erasing nearby oil deposits ([#1180](https://github.com/Indemnity83/logistics/issues/1180)) ([af6b5ce](https://github.com/Indemnity83/logistics/commit/af6b5ceded7bff6e56208c122a02ed0e6b4c0f43))
release
Logistics v0.8.8 for neoforge 1.21.1
0.8.8+mc1.21.1.neoforge9 сент. 2026 г.43Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.8.8](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.7...mc1.21.1-v0.8.8) (2026-09-09)
### Changed
* **energy:** stop idle engines resaving their chunks every tick ([ac93a07](https://github.com/Indemnity83/logistics/commit/ac93a07201ec6b9676c933677d0b423157055e84))
* **fluids:** stop tank columns rewriting cells that did not change ([ac93a07](https://github.com/Indemnity83/logistics/commit/ac93a07201ec6b9676c933677d0b423157055e84))
* **routing:** make the MkIII Extractor a real upgrade ([81f50b2](https://github.com/Indemnity83/logistics/commit/81f50b254c2c552bacb2f71108b8ff66d63da614))
* **routing:** rank specific Item Sinks above Polymorphic ([2bf5648](https://github.com/Indemnity83/logistics/commit/2bf564862833d79aa6e33e05c184be53d897956f))
* **routing:** serve pipe shapes from the connection cache ([b7f04d1](https://github.com/Indemnity83/logistics/commit/b7f04d1dbbcc9c737c3c5507e8ce30854427bbad))
### Removed
* **crafting:** drop the classic crafting resource pack ([d58c93c](https://github.com/Indemnity83/logistics/commit/d58c93c8893e2429d4bb7c73c5c7c27c9263ff19)), closes [#960](https://github.com/Indemnity83/logistics/issues/960)
### Fixed
* **automation:** let a stalled Fabricator order be cancelled ([51931cd](https://github.com/Indemnity83/logistics/commit/51931cd2ea92113ef9cacca4bb15fc0414050d3a))
* **automation:** stop a new quarry inheriting the old one's arm position ([042844a](https://github.com/Indemnity83/logistics/commit/042844a8ad5041bb207f0f8a8b02a2d0e37465a2))
* **automation:** stop machines jamming on items they cannot use ([4754ea8](https://github.com/Indemnity83/logistics/commit/4754ea81bbfa2589dedbb2658adefd9416c6adfe))
* **automation:** stop the Fabricator eating a failed craft ([aa8195c](https://github.com/Indemnity83/logistics/commit/aa8195cda2177e3fb6146146b225a99393e15673))
* **ci:** stop the release pipeline publishing broken releases ([1ff390b](https://github.com/Indemnity83/logistics/commit/1ff390b899738a09e22512b9715728cf2d6e4d59))
* **core:** give the Seed Oil Bucket its missing model and texture ([#904](https://github.com/Indemnity83/logistics/issues/904)) ([009c5a8](https://github.com/Indemnity83/logistics/commit/009c5a80eaa5f6cd98aead5025eeb92726909432))
* **core:** reject config values that silently brick a machine ([db50398](https://github.com/Indemnity83/logistics/commit/db50398e72c14628c78ae220d961cc3641eeb515))
* **core:** survive a malformed config file at startup ([d5c2a36](https://github.com/Indemnity83/logistics/commit/d5c2a36db7aa6c4d27b208d88d4e142d767fa350))
* **crafting:** keep the sourceable remainder when a request is replanned ([83ac2e9](https://github.com/Indemnity83/logistics/commit/83ac2e9d60e92e67691b74c955d58d4f61ab484f))
* **crafting:** order only what was requested from a crafting batch ([83ac2e9](https://github.com/Indemnity83/logistics/commit/83ac2e9d60e92e67691b74c955d58d4f61ab484f))
* **energy:** face a newly placed engine at a full machine on NeoForge ([77cd947](https://github.com/Indemnity83/logistics/commit/77cd947f898b5f6a3f9834fd8ebd041b31a02423)), closes [#977](https://github.com/Indemnity83/logistics/issues/977) [#989](https://github.com/Indemnity83/logistics/issues/989)
* **energy:** give engine and battery models their missing particle texture ([#909](https://github.com/Indemnity83/logistics/issues/909)) ([f379bcb](https://github.com/Indemnity83/logistics/commit/f379bcb089ad5d44a42c692457be0defff562307))
* **energy:** hold the battery's per-side push to its own I/O ceiling ([db50398](https://github.com/Indemnity83/logistics/commit/db50398e72c14628c78ae220d961cc3641eeb515)), closes [#992](https://github.com/Indemnity83/logistics/issues/992) [#982](https://github.com/Indemnity83/logistics/issues/982) [#995](https://github.com/Indemnity83/logistics/issues/995) [#1000](https://github.com/Indemnity83/logistics/issues/1000)
* **energy:** stop a battery starving its own cable network ([77cd947](https://github.com/Indemnity83/logistics/commit/77cd947f898b5f6a3f9834fd8ebd041b31a02423))
* **energy:** stop a legal steam config making RF free ([db50398](https://github.com/Indemnity83/logistics/commit/db50398e72c14628c78ae220d961cc3641eeb515))
* **energy:** stop a new engine resuming the old one's piston stroke ([042844a](https://github.com/Indemnity83/logistics/commit/042844a8ad5041bb207f0f8a8b02a2d0e37465a2)), closes [#976](https://github.com/Indemnity83/logistics/issues/976) [#988](https://github.com/Indemnity83/logistics/issues/988)
* **energy:** stop cables exceeding their throughput cap ([1242ec3](https://github.com/Indemnity83/logistics/commit/1242ec36b7376f29473bdc1641eb3db31423cf37))
* **energy:** stop cables voiding power into slow machines ([351ef35](https://github.com/Indemnity83/logistics/commit/351ef350036476df98bd4411fd7f416baae3989c))
* **energy:** stop duplicating and voiding energy on Fabric ([fbdbd2a](https://github.com/Indemnity83/logistics/commit/fbdbd2a51001ad4eea6b57d57dc28ecac702776b))
* **energy:** stop the Magmatic Engine locking itself out of ignition ([db50398](https://github.com/Indemnity83/logistics/commit/db50398e72c14628c78ae220d961cc3641eeb515))
* **neoforge:** make peat, bitumen and tar burn again ([a706a27](https://github.com/Indemnity83/logistics/commit/a706a27e074d47c9eb33ad0b2caf671905bd1bac))
* **pipes:** re-request deliveries that time out in transit ([6c06951](https://github.com/Indemnity83/logistics/commit/6c06951864e40ee0a51942bcbfe8253197d68758))
* **pump:** keep long intake tubes visible off screen ([aa4881b](https://github.com/Indemnity83/logistics/commit/aa4881b5480bdc5d6fda8516a74cdaa2a74063a4))
* **pump:** stop the intake tube descending through waterlogged blocks ([04fc53e](https://github.com/Indemnity83/logistics/commit/04fc53e20f95c83948c4b1f6cda337e0f65ffc57)), closes [#968](https://github.com/Indemnity83/logistics/issues/968) [#969](https://github.com/Indemnity83/logistics/issues/969)
* **quarry:** keep marker beams visible off screen ([aa4881b](https://github.com/Indemnity83/logistics/commit/aa4881b5480bdc5d6fda8516a74cdaa2a74063a4)), closes [#940](https://github.com/Indemnity83/logistics/issues/940)
* **quarry:** keep the frame and laser visible off screen ([aa4881b](https://github.com/Indemnity83/logistics/commit/aa4881b5480bdc5d6fda8516a74cdaa2a74063a4))
* **quarry:** let players break abandoned frames in survival ([5c8f0bb](https://github.com/Indemnity83/logistics/commit/5c8f0bb56e1c6ee03efc490fe0d5a52d1faed683))
* **quarry:** mine waterlogged blocks instead of skipping them ([04fc53e](https://github.com/Indemnity83/logistics/commit/04fc53e20f95c83948c4b1f6cda337e0f65ffc57))
* **quarry:** remove the unintended duplicate recipe ([98dec57](https://github.com/Indemnity83/logistics/commit/98dec57a553afab89862f12ba9a9f36d1e5ddce4))
* **quarry:** stop a zero arm speed freezing the quarry forever ([654f678](https://github.com/Indemnity83/logistics/commit/654f67822322209d57a88b5d05285d87f7d0eafa))
* **quarry:** stop frame blocks vanishing without warning ([5c8f0bb](https://github.com/Indemnity83/logistics/commit/5c8f0bb56e1c6ee03efc490fe0d5a52d1faed683))
* **quarry:** stop vacuuming loose items off the ground ([25bb95f](https://github.com/Indemnity83/logistics/commit/25bb95f04754f155666b71c6ab08616ba78196c0)), closes [#973](https://github.com/Indemnity83/logistics/issues/973)
* **routing:** apply one interaction range to every pipe menu ([73ad39f](https://github.com/Indemnity83/logistics/commit/73ad39fc05fb2ed932a72d24eb684c9cc4a6d7b2)), closes [#937](https://github.com/Indemnity83/logistics/issues/937) [#942](https://github.com/Indemnity83/logistics/issues/942)
* **routing:** cancel the order behind a job that has finished ([83ac2e9](https://github.com/Indemnity83/logistics/commit/83ac2e9d60e92e67691b74c955d58d4f61ab484f)), closes [#933](https://github.com/Indemnity83/logistics/issues/933) [#944](https://github.com/Indemnity83/logistics/issues/944) [#947](https://github.com/Indemnity83/logistics/issues/947)
* **routing:** close module menus when the pipe is broken ([73ad39f](https://github.com/Indemnity83/logistics/commit/73ad39fc05fb2ed932a72d24eb684c9cc4a6d7b2))
* **routing:** detach chassis modules shift-clicked out ([7e19c2a](https://github.com/Indemnity83/logistics/commit/7e19c2a8b01b178d13d91c190f617d6ce038adcc))
* **routing:** fall through to the next provider when one is fully reserved ([fa05a41](https://github.com/Indemnity83/logistics/commit/fa05a417e094b6194874be4ea7b6f51895cc122a)), closes [#928](https://github.com/Indemnity83/logistics/issues/928) [#938](https://github.com/Indemnity83/logistics/issues/938) [#939](https://github.com/Indemnity83/logistics/issues/939)
* **routing:** keep chassis sinks working after a network split ([43870f6](https://github.com/Indemnity83/logistics/commit/43870f66ba75c58404fba859d7bb73089c853c35))
* **routing:** make tied sink priorities pick a stable destination ([2bf5648](https://github.com/Indemnity83/logistics/commit/2bf564862833d79aa6e33e05c184be53d897956f))
* **routing:** release only the delivered part of a shipment ([fa05a41](https://github.com/Indemnity83/logistics/commit/fa05a417e094b6194874be4ea7b6f51895cc122a))
* **routing:** render the right pipe arm after a neighbour changes ([b7f04d1](https://github.com/Indemnity83/logistics/commit/b7f04d1dbbcc9c737c3c5507e8ce30854427bbad))
* **routing:** stop a bad button id crashing the server ([d482da0](https://github.com/Indemnity83/logistics/commit/d482da05e8cb0755f527067126fc292cf93525f2))
* **routing:** stop broadcasting requester contents to every player ([d165385](https://github.com/Indemnity83/logistics/commit/d165385bd1bf9f5156b601797f44741a3057220f))
* **routing:** stop failed deliveries shrinking a provider's stock ([fa05a41](https://github.com/Indemnity83/logistics/commit/fa05a417e094b6194874be4ea7b6f51895cc122a))
* **routing:** stop Providers destroying items on an unpowered network ([7f11ac2](https://github.com/Indemnity83/logistics/commit/7f11ac21bf062ff27f1f066996fcf363643d88e2))
* **routing:** stop Supplier slots editing the wrong entry ([6343bc8](https://github.com/Indemnity83/logistics/commit/6343bc82c470ef52f301f01fa69b9eb2dac4b5dd))
* **routing:** stop Suppliers forgetting their stock target ([a39a33c](https://github.com/Indemnity83/logistics/commit/a39a33c5bb784ba8154a833eef25f2068fd4258a))
* **routing:** stop the MkIII Extractor pulling less than the MkII ([81f50b2](https://github.com/Indemnity83/logistics/commit/81f50b254c2c552bacb2f71108b8ff66d63da614))
* **routing:** stop the Provider MkII shipping the wrong item to the next order ([3ce9e6e](https://github.com/Indemnity83/logistics/commit/3ce9e6e9742e8e606e46b0e1a4effc64b84556ba))
* **transport:** apply config reloads to stone and gold pipes ([c0c787c](https://github.com/Indemnity83/logistics/commit/c0c787c879cb1392d8aba5d1be2e636e9a634675))
* **transport:** stop losing items on a partial pipe handoff ([c80697e](https://github.com/Indemnity83/logistics/commit/c80697e133d24ee49be17ba4e470bf563b32be24))
* **ui:** close machine screens when the machine is gone ([3fc4cf1](https://github.com/Indemnity83/logistics/commit/3fc4cf1d42e0c8ee22347724e39b99859318b2a1))
* **ui:** show byproduct guaranteed count in JEI ([b158840](https://github.com/Indemnity83/logistics/commit/b158840ea3ec45310981b91f9bae4bc27d684244))
* **ui:** stop listing every automation recipe twice in JEI ([d7a14ad](https://github.com/Indemnity83/logistics/commit/d7a14ad736647bee0299368959f61b7304b90f93))
release
Logistics v0.8.8 for neoforge 1.21.11
0.8.8+mc1.21.11.neoforge9 сент. 2026 г.17Minecraft: 1.21.11neoforge
Что нового
## [0.8.8](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.7...mc1.21.11-v0.8.8) (2026-09-09)
### Changed
* **energy:** stop idle engines resaving their chunks every tick ([3a82071](https://github.com/Indemnity83/logistics/commit/3a82071eb71170e65cfff16613b9608ea6bcef96))
* **fluids:** stop tank columns rewriting cells that did not change ([3a82071](https://github.com/Indemnity83/logistics/commit/3a82071eb71170e65cfff16613b9608ea6bcef96))
* **routing:** make the MkIII Extractor a real upgrade ([abe0a40](https://github.com/Indemnity83/logistics/commit/abe0a40c29b7e0bb7f36f888bbc5d29d328c1e1b))
* **routing:** rank specific Item Sinks above Polymorphic ([925518f](https://github.com/Indemnity83/logistics/commit/925518fcffe30076e3bad3ad331833f9ce2b9bd4))
* **routing:** serve pipe shapes from the connection cache ([de0bd86](https://github.com/Indemnity83/logistics/commit/de0bd86d2885df55f24aba8ff5b94d80b2f26103))
### Removed
* **crafting:** drop the classic crafting resource pack ([c24b160](https://github.com/Indemnity83/logistics/commit/c24b16003244bce76f3c364aea08a40df1f00c34)), closes [#960](https://github.com/Indemnity83/logistics/issues/960)
### Fixed
* **automation:** let a stalled Fabricator order be cancelled ([6933bc0](https://github.com/Indemnity83/logistics/commit/6933bc068bd54b22643d7e6f8a91f4239c501aa8))
* **automation:** stop a new quarry inheriting the old one's arm position ([07da556](https://github.com/Indemnity83/logistics/commit/07da5564d7d557608510ac74ca4c8ed7b3540e5f))
* **automation:** stop machines jamming on items they cannot use ([7853936](https://github.com/Indemnity83/logistics/commit/78539360b34f1bf223eda63a52f48e3a9f090c37))
* **automation:** stop the Alloy Smelter duplicating recipe inputs ([d17f48d](https://github.com/Indemnity83/logistics/commit/d17f48dcfbe725d28cfeff12b548b09e3f35a73f))
* **automation:** stop the Fabricator eating a failed craft ([5eaed00](https://github.com/Indemnity83/logistics/commit/5eaed00c1a0fef6ce26555ec779c732802f6640d))
* **ci:** stop the release pipeline publishing broken releases ([3aa7a64](https://github.com/Indemnity83/logistics/commit/3aa7a6431f25c7ee8b53f9b1ac4d29d7e19a9e4c))
* **core:** give the Seed Oil Bucket its missing model and texture ([#904](https://github.com/Indemnity83/logistics/issues/904)) ([f30a1d3](https://github.com/Indemnity83/logistics/commit/f30a1d37f19335bab13803b53380964446436882))
* **core:** reject config values that silently brick a machine ([5e6a698](https://github.com/Indemnity83/logistics/commit/5e6a698db2c2f9410c6d452c81449cc67b8e60a8))
* **core:** survive a malformed config file at startup ([0305550](https://github.com/Indemnity83/logistics/commit/03055504816376395e2ba248f35c9ff7e23afbdf))
* **crafting:** keep the sourceable remainder when a request is replanned ([2a98d88](https://github.com/Indemnity83/logistics/commit/2a98d88aa2e13e55fa60fe24dceff7b2d509fa3b))
* **crafting:** order only what was requested from a crafting batch ([2a98d88](https://github.com/Indemnity83/logistics/commit/2a98d88aa2e13e55fa60fe24dceff7b2d509fa3b))
* **energy:** face a newly placed engine at a full machine on NeoForge ([4d4879b](https://github.com/Indemnity83/logistics/commit/4d4879be70e13a181caceb4661261dcefe9587c7)), closes [#977](https://github.com/Indemnity83/logistics/issues/977) [#989](https://github.com/Indemnity83/logistics/issues/989)
* **energy:** give engine and battery models their missing particle texture ([#909](https://github.com/Indemnity83/logistics/issues/909)) ([1bf0684](https://github.com/Indemnity83/logistics/commit/1bf0684b4c1066c70e10732420021a5d8e0657c6))
* **energy:** hold the battery's per-side push to its own I/O ceiling ([5e6a698](https://github.com/Indemnity83/logistics/commit/5e6a698db2c2f9410c6d452c81449cc67b8e60a8)), closes [#992](https://github.com/Indemnity83/logistics/issues/992) [#982](https://github.com/Indemnity83/logistics/issues/982) [#995](https://github.com/Indemnity83/logistics/issues/995) [#1000](https://github.com/Indemnity83/logistics/issues/1000)
* **energy:** stop a battery starving its own cable network ([4d4879b](https://github.com/Indemnity83/logistics/commit/4d4879be70e13a181caceb4661261dcefe9587c7))
* **energy:** stop a legal steam config making RF free ([5e6a698](https://github.com/Indemnity83/logistics/commit/5e6a698db2c2f9410c6d452c81449cc67b8e60a8))
* **energy:** stop a new engine resuming the old one's piston stroke ([07da556](https://github.com/Indemnity83/logistics/commit/07da5564d7d557608510ac74ca4c8ed7b3540e5f)), closes [#976](https://github.com/Indemnity83/logistics/issues/976) [#988](https://github.com/Indemnity83/logistics/issues/988)
* **energy:** stop cables exceeding their throughput cap ([9de83ab](https://github.com/Indemnity83/logistics/commit/9de83abc4d18113fb11ba54bb63663fa3a1e6ba6))
* **energy:** stop cables voiding power into slow machines ([1a3780e](https://github.com/Indemnity83/logistics/commit/1a3780e9fba6766fe4166d5cfe0f785fd2fc8b28))
* **energy:** stop duplicating and voiding energy on Fabric ([ab6b225](https://github.com/Indemnity83/logistics/commit/ab6b22547d2b06959633e4234eff4384545ead16))
* **energy:** stop the Magmatic Engine locking itself out of ignition ([5e6a698](https://github.com/Indemnity83/logistics/commit/5e6a698db2c2f9410c6d452c81449cc67b8e60a8))
* **fluids:** fade fluid out of a pipe instead of popping it ([efcf709](https://github.com/Indemnity83/logistics/commit/efcf709192c65ba5a50fb64c8f734775a82a24c2))
* **fluids:** keep the fill animation steady at any frame rate ([efcf709](https://github.com/Indemnity83/logistics/commit/efcf709192c65ba5a50fb64c8f734775a82a24c2))
* **pipes:** re-request deliveries that time out in transit ([0adbd4a](https://github.com/Indemnity83/logistics/commit/0adbd4a10dfa965ba96c9c12e62d41de91ecb47f))
* **pump:** keep long intake tubes visible off screen ([73cac73](https://github.com/Indemnity83/logistics/commit/73cac7353a90d501d85d3140e99e3b1e59244549))
* **pump:** stop the intake tube descending through waterlogged blocks ([cfa4ee3](https://github.com/Indemnity83/logistics/commit/cfa4ee39642f117b56bd4c498d9d9c5f2eea4840)), closes [#968](https://github.com/Indemnity83/logistics/issues/968) [#969](https://github.com/Indemnity83/logistics/issues/969)
* **quarry:** keep marker beams visible off screen ([73cac73](https://github.com/Indemnity83/logistics/commit/73cac7353a90d501d85d3140e99e3b1e59244549)), closes [#940](https://github.com/Indemnity83/logistics/issues/940)
* **quarry:** keep the frame and laser visible off screen ([73cac73](https://github.com/Indemnity83/logistics/commit/73cac7353a90d501d85d3140e99e3b1e59244549))
* **quarry:** let players break abandoned frames in survival ([2118f45](https://github.com/Indemnity83/logistics/commit/2118f45d5cb060b2cd8b7a7ec00772300af8d65a))
* **quarry:** mine waterlogged blocks instead of skipping them ([cfa4ee3](https://github.com/Indemnity83/logistics/commit/cfa4ee39642f117b56bd4c498d9d9c5f2eea4840))
* **quarry:** remove the unintended duplicate recipe ([81d6e2b](https://github.com/Indemnity83/logistics/commit/81d6e2bc44dc708b62ca9b53bec0156e1bbfdfe4))
* **quarry:** stop a zero arm speed freezing the quarry forever ([a1536c5](https://github.com/Indemnity83/logistics/commit/a1536c526fb8e51fcc1eb0042bb3b2a0a72c23f2))
* **quarry:** stop frame blocks vanishing without warning ([2118f45](https://github.com/Indemnity83/logistics/commit/2118f45d5cb060b2cd8b7a7ec00772300af8d65a))
* **quarry:** stop vacuuming loose items off the ground ([d8bcf4d](https://github.com/Indemnity83/logistics/commit/d8bcf4d465c7c044cb128b297a645453228aa57c)), closes [#973](https://github.com/Indemnity83/logistics/issues/973)
* **routing:** apply one interaction range to every pipe menu ([2afb47f](https://github.com/Indemnity83/logistics/commit/2afb47f567813b5b863ecea4f1b46cd4792aef6b)), closes [#937](https://github.com/Indemnity83/logistics/issues/937) [#942](https://github.com/Indemnity83/logistics/issues/942)
* **routing:** cancel the order behind a job that has finished ([2a98d88](https://github.com/Indemnity83/logistics/commit/2a98d88aa2e13e55fa60fe24dceff7b2d509fa3b)), closes [#933](https://github.com/Indemnity83/logistics/issues/933) [#944](https://github.com/Indemnity83/logistics/issues/944) [#947](https://github.com/Indemnity83/logistics/issues/947)
* **routing:** close module menus when the pipe is broken ([2afb47f](https://github.com/Indemnity83/logistics/commit/2afb47f567813b5b863ecea4f1b46cd4792aef6b))
* **routing:** detach chassis modules shift-clicked out ([490bb20](https://github.com/Indemnity83/logistics/commit/490bb20032da4241469f65a3fb0731d301a60bc8))
* **routing:** fall through to the next provider when one is fully reserved ([9b99466](https://github.com/Indemnity83/logistics/commit/9b994667983edddbb002bc28564149635aff0aac)), closes [#928](https://github.com/Indemnity83/logistics/issues/928) [#938](https://github.com/Indemnity83/logistics/issues/938) [#939](https://github.com/Indemnity83/logistics/issues/939)
* **routing:** keep chassis sinks working after a network split ([e948744](https://github.com/Indemnity83/logistics/commit/e9487441e33cd843e7b675aff1ae8a32c8e4e425))
* **routing:** make tied sink priorities pick a stable destination ([925518f](https://github.com/Indemnity83/logistics/commit/925518fcffe30076e3bad3ad331833f9ce2b9bd4))
* **routing:** release only the delivered part of a shipment ([9b99466](https://github.com/Indemnity83/logistics/commit/9b994667983edddbb002bc28564149635aff0aac))
* **routing:** render the right pipe arm after a neighbour changes ([de0bd86](https://github.com/Indemnity83/logistics/commit/de0bd86d2885df55f24aba8ff5b94d80b2f26103))
* **routing:** stop a bad button id crashing the server ([b41652d](https://github.com/Indemnity83/logistics/commit/b41652da833b22e750263f14cecb077906d6eb7e))
* **routing:** stop broadcasting requester contents to every player ([166088a](https://github.com/Indemnity83/logistics/commit/166088a611459b0ad5af278b924db5f27c2b3f6d))
* **routing:** stop failed deliveries shrinking a provider's stock ([9b99466](https://github.com/Indemnity83/logistics/commit/9b994667983edddbb002bc28564149635aff0aac))
* **routing:** stop Providers destroying items on an unpowered network ([55583d5](https://github.com/Indemnity83/logistics/commit/55583d58ee8da6291e0b81b324f755a9496d2e2e))
* **routing:** stop Providers draining the slot they reserve ([77963c1](https://github.com/Indemnity83/logistics/commit/77963c1bc339e24ca22e793eaf79bea114240d3d))
* **routing:** stop Supplier slots editing the wrong entry ([a30c07c](https://github.com/Indemnity83/logistics/commit/a30c07c15db0b7df377c9d2b0b2a74d7775cd0a1))
* **routing:** stop Suppliers forgetting their stock target ([af28e7d](https://github.com/Indemnity83/logistics/commit/af28e7d36aecab14dd6d1bda88dab38aee0e4525))
* **routing:** stop the MkIII Extractor pulling less than the MkII ([abe0a40](https://github.com/Indemnity83/logistics/commit/abe0a40c29b7e0bb7f36f888bbc5d29d328c1e1b))
* **routing:** stop the Provider MkII shipping the wrong item to the next order ([68f4429](https://github.com/Indemnity83/logistics/commit/68f4429278b592e25def0ec66653d4aa95ca4bed))
* **storage:** report a real item capacity to other mods ([82d3490](https://github.com/Indemnity83/logistics/commit/82d3490d2ad2514f4ebfed8aa7577ab3833b8359)), closes [#985](https://github.com/Indemnity83/logistics/issues/985) [#986](https://github.com/Indemnity83/logistics/issues/986) [#990](https://github.com/Indemnity83/logistics/issues/990)
* **transport:** apply config reloads to stone and gold pipes ([3cafb2b](https://github.com/Indemnity83/logistics/commit/3cafb2b34d4145ad1220cab6159e3558d8ee30ab))
* **transport:** apply the configured minimum pipe speed ([efcf709](https://github.com/Indemnity83/logistics/commit/efcf709192c65ba5a50fb64c8f734775a82a24c2)), closes [#950](https://github.com/Indemnity83/logistics/issues/950)
* **transport:** stop losing items on a partial pipe handoff ([086f01c](https://github.com/Indemnity83/logistics/commit/086f01c3611e52724fbf40b5bbc2bac3bc40c1c9))
* **ui:** close machine screens when the machine is gone ([534feef](https://github.com/Indemnity83/logistics/commit/534feef3f5151d3de22cd3991d3c361510f5a03e))
* **ui:** show byproduct guaranteed count in JEI ([9dcc8a6](https://github.com/Indemnity83/logistics/commit/9dcc8a6fc3bbc24b907aab2eb71bca54270fd2cf))
* **ui:** stop listing every automation recipe twice in JEI ([7796911](https://github.com/Indemnity83/logistics/commit/7796911facdd2995ad4fd73d54c59830217197a2))
release
Logistics v0.8.8 for fabric 1.21.1
0.8.8+mc1.21.1.fabric9 сент. 2026 г.72Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.8.8](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.7...mc1.21.1-v0.8.8) (2026-09-09)
### Changed
* **energy:** stop idle engines resaving their chunks every tick ([ac93a07](https://github.com/Indemnity83/logistics/commit/ac93a07201ec6b9676c933677d0b423157055e84))
* **fluids:** stop tank columns rewriting cells that did not change ([ac93a07](https://github.com/Indemnity83/logistics/commit/ac93a07201ec6b9676c933677d0b423157055e84))
* **routing:** make the MkIII Extractor a real upgrade ([81f50b2](https://github.com/Indemnity83/logistics/commit/81f50b254c2c552bacb2f71108b8ff66d63da614))
* **routing:** rank specific Item Sinks above Polymorphic ([2bf5648](https://github.com/Indemnity83/logistics/commit/2bf564862833d79aa6e33e05c184be53d897956f))
* **routing:** serve pipe shapes from the connection cache ([b7f04d1](https://github.com/Indemnity83/logistics/commit/b7f04d1dbbcc9c737c3c5507e8ce30854427bbad))
### Removed
* **crafting:** drop the classic crafting resource pack ([d58c93c](https://github.com/Indemnity83/logistics/commit/d58c93c8893e2429d4bb7c73c5c7c27c9263ff19)), closes [#960](https://github.com/Indemnity83/logistics/issues/960)
### Fixed
* **automation:** let a stalled Fabricator order be cancelled ([51931cd](https://github.com/Indemnity83/logistics/commit/51931cd2ea92113ef9cacca4bb15fc0414050d3a))
* **automation:** stop a new quarry inheriting the old one's arm position ([042844a](https://github.com/Indemnity83/logistics/commit/042844a8ad5041bb207f0f8a8b02a2d0e37465a2))
* **automation:** stop machines jamming on items they cannot use ([4754ea8](https://github.com/Indemnity83/logistics/commit/4754ea81bbfa2589dedbb2658adefd9416c6adfe))
* **automation:** stop the Fabricator eating a failed craft ([aa8195c](https://github.com/Indemnity83/logistics/commit/aa8195cda2177e3fb6146146b225a99393e15673))
* **ci:** stop the release pipeline publishing broken releases ([1ff390b](https://github.com/Indemnity83/logistics/commit/1ff390b899738a09e22512b9715728cf2d6e4d59))
* **core:** give the Seed Oil Bucket its missing model and texture ([#904](https://github.com/Indemnity83/logistics/issues/904)) ([009c5a8](https://github.com/Indemnity83/logistics/commit/009c5a80eaa5f6cd98aead5025eeb92726909432))
* **core:** reject config values that silently brick a machine ([db50398](https://github.com/Indemnity83/logistics/commit/db50398e72c14628c78ae220d961cc3641eeb515))
* **core:** survive a malformed config file at startup ([d5c2a36](https://github.com/Indemnity83/logistics/commit/d5c2a36db7aa6c4d27b208d88d4e142d767fa350))
* **crafting:** keep the sourceable remainder when a request is replanned ([83ac2e9](https://github.com/Indemnity83/logistics/commit/83ac2e9d60e92e67691b74c955d58d4f61ab484f))
* **crafting:** order only what was requested from a crafting batch ([83ac2e9](https://github.com/Indemnity83/logistics/commit/83ac2e9d60e92e67691b74c955d58d4f61ab484f))
* **energy:** face a newly placed engine at a full machine on NeoForge ([77cd947](https://github.com/Indemnity83/logistics/commit/77cd947f898b5f6a3f9834fd8ebd041b31a02423)), closes [#977](https://github.com/Indemnity83/logistics/issues/977) [#989](https://github.com/Indemnity83/logistics/issues/989)
* **energy:** give engine and battery models their missing particle texture ([#909](https://github.com/Indemnity83/logistics/issues/909)) ([f379bcb](https://github.com/Indemnity83/logistics/commit/f379bcb089ad5d44a42c692457be0defff562307))
* **energy:** hold the battery's per-side push to its own I/O ceiling ([db50398](https://github.com/Indemnity83/logistics/commit/db50398e72c14628c78ae220d961cc3641eeb515)), closes [#992](https://github.com/Indemnity83/logistics/issues/992) [#982](https://github.com/Indemnity83/logistics/issues/982) [#995](https://github.com/Indemnity83/logistics/issues/995) [#1000](https://github.com/Indemnity83/logistics/issues/1000)
* **energy:** stop a battery starving its own cable network ([77cd947](https://github.com/Indemnity83/logistics/commit/77cd947f898b5f6a3f9834fd8ebd041b31a02423))
* **energy:** stop a legal steam config making RF free ([db50398](https://github.com/Indemnity83/logistics/commit/db50398e72c14628c78ae220d961cc3641eeb515))
* **energy:** stop a new engine resuming the old one's piston stroke ([042844a](https://github.com/Indemnity83/logistics/commit/042844a8ad5041bb207f0f8a8b02a2d0e37465a2)), closes [#976](https://github.com/Indemnity83/logistics/issues/976) [#988](https://github.com/Indemnity83/logistics/issues/988)
* **energy:** stop cables exceeding their throughput cap ([1242ec3](https://github.com/Indemnity83/logistics/commit/1242ec36b7376f29473bdc1641eb3db31423cf37))
* **energy:** stop cables voiding power into slow machines ([351ef35](https://github.com/Indemnity83/logistics/commit/351ef350036476df98bd4411fd7f416baae3989c))
* **energy:** stop duplicating and voiding energy on Fabric ([fbdbd2a](https://github.com/Indemnity83/logistics/commit/fbdbd2a51001ad4eea6b57d57dc28ecac702776b))
* **energy:** stop the Magmatic Engine locking itself out of ignition ([db50398](https://github.com/Indemnity83/logistics/commit/db50398e72c14628c78ae220d961cc3641eeb515))
* **neoforge:** make peat, bitumen and tar burn again ([a706a27](https://github.com/Indemnity83/logistics/commit/a706a27e074d47c9eb33ad0b2caf671905bd1bac))
* **pipes:** re-request deliveries that time out in transit ([6c06951](https://github.com/Indemnity83/logistics/commit/6c06951864e40ee0a51942bcbfe8253197d68758))
* **pump:** keep long intake tubes visible off screen ([aa4881b](https://github.com/Indemnity83/logistics/commit/aa4881b5480bdc5d6fda8516a74cdaa2a74063a4))
* **pump:** stop the intake tube descending through waterlogged blocks ([04fc53e](https://github.com/Indemnity83/logistics/commit/04fc53e20f95c83948c4b1f6cda337e0f65ffc57)), closes [#968](https://github.com/Indemnity83/logistics/issues/968) [#969](https://github.com/Indemnity83/logistics/issues/969)
* **quarry:** keep marker beams visible off screen ([aa4881b](https://github.com/Indemnity83/logistics/commit/aa4881b5480bdc5d6fda8516a74cdaa2a74063a4)), closes [#940](https://github.com/Indemnity83/logistics/issues/940)
* **quarry:** keep the frame and laser visible off screen ([aa4881b](https://github.com/Indemnity83/logistics/commit/aa4881b5480bdc5d6fda8516a74cdaa2a74063a4))
* **quarry:** let players break abandoned frames in survival ([5c8f0bb](https://github.com/Indemnity83/logistics/commit/5c8f0bb56e1c6ee03efc490fe0d5a52d1faed683))
* **quarry:** mine waterlogged blocks instead of skipping them ([04fc53e](https://github.com/Indemnity83/logistics/commit/04fc53e20f95c83948c4b1f6cda337e0f65ffc57))
* **quarry:** remove the unintended duplicate recipe ([98dec57](https://github.com/Indemnity83/logistics/commit/98dec57a553afab89862f12ba9a9f36d1e5ddce4))
* **quarry:** stop a zero arm speed freezing the quarry forever ([654f678](https://github.com/Indemnity83/logistics/commit/654f67822322209d57a88b5d05285d87f7d0eafa))
* **quarry:** stop frame blocks vanishing without warning ([5c8f0bb](https://github.com/Indemnity83/logistics/commit/5c8f0bb56e1c6ee03efc490fe0d5a52d1faed683))
* **quarry:** stop vacuuming loose items off the ground ([25bb95f](https://github.com/Indemnity83/logistics/commit/25bb95f04754f155666b71c6ab08616ba78196c0)), closes [#973](https://github.com/Indemnity83/logistics/issues/973)
* **routing:** apply one interaction range to every pipe menu ([73ad39f](https://github.com/Indemnity83/logistics/commit/73ad39fc05fb2ed932a72d24eb684c9cc4a6d7b2)), closes [#937](https://github.com/Indemnity83/logistics/issues/937) [#942](https://github.com/Indemnity83/logistics/issues/942)
* **routing:** cancel the order behind a job that has finished ([83ac2e9](https://github.com/Indemnity83/logistics/commit/83ac2e9d60e92e67691b74c955d58d4f61ab484f)), closes [#933](https://github.com/Indemnity83/logistics/issues/933) [#944](https://github.com/Indemnity83/logistics/issues/944) [#947](https://github.com/Indemnity83/logistics/issues/947)
* **routing:** close module menus when the pipe is broken ([73ad39f](https://github.com/Indemnity83/logistics/commit/73ad39fc05fb2ed932a72d24eb684c9cc4a6d7b2))
* **routing:** detach chassis modules shift-clicked out ([7e19c2a](https://github.com/Indemnity83/logistics/commit/7e19c2a8b01b178d13d91c190f617d6ce038adcc))
* **routing:** fall through to the next provider when one is fully reserved ([fa05a41](https://github.com/Indemnity83/logistics/commit/fa05a417e094b6194874be4ea7b6f51895cc122a)), closes [#928](https://github.com/Indemnity83/logistics/issues/928) [#938](https://github.com/Indemnity83/logistics/issues/938) [#939](https://github.com/Indemnity83/logistics/issues/939)
* **routing:** keep chassis sinks working after a network split ([43870f6](https://github.com/Indemnity83/logistics/commit/43870f66ba75c58404fba859d7bb73089c853c35))
* **routing:** make tied sink priorities pick a stable destination ([2bf5648](https://github.com/Indemnity83/logistics/commit/2bf564862833d79aa6e33e05c184be53d897956f))
* **routing:** release only the delivered part of a shipment ([fa05a41](https://github.com/Indemnity83/logistics/commit/fa05a417e094b6194874be4ea7b6f51895cc122a))
* **routing:** render the right pipe arm after a neighbour changes ([b7f04d1](https://github.com/Indemnity83/logistics/commit/b7f04d1dbbcc9c737c3c5507e8ce30854427bbad))
* **routing:** stop a bad button id crashing the server ([d482da0](https://github.com/Indemnity83/logistics/commit/d482da05e8cb0755f527067126fc292cf93525f2))
* **routing:** stop broadcasting requester contents to every player ([d165385](https://github.com/Indemnity83/logistics/commit/d165385bd1bf9f5156b601797f44741a3057220f))
* **routing:** stop failed deliveries shrinking a provider's stock ([fa05a41](https://github.com/Indemnity83/logistics/commit/fa05a417e094b6194874be4ea7b6f51895cc122a))
* **routing:** stop Providers destroying items on an unpowered network ([7f11ac2](https://github.com/Indemnity83/logistics/commit/7f11ac21bf062ff27f1f066996fcf363643d88e2))
* **routing:** stop Supplier slots editing the wrong entry ([6343bc8](https://github.com/Indemnity83/logistics/commit/6343bc82c470ef52f301f01fa69b9eb2dac4b5dd))
* **routing:** stop Suppliers forgetting their stock target ([a39a33c](https://github.com/Indemnity83/logistics/commit/a39a33c5bb784ba8154a833eef25f2068fd4258a))
* **routing:** stop the MkIII Extractor pulling less than the MkII ([81f50b2](https://github.com/Indemnity83/logistics/commit/81f50b254c2c552bacb2f71108b8ff66d63da614))
* **routing:** stop the Provider MkII shipping the wrong item to the next order ([3ce9e6e](https://github.com/Indemnity83/logistics/commit/3ce9e6e9742e8e606e46b0e1a4effc64b84556ba))
* **transport:** apply config reloads to stone and gold pipes ([c0c787c](https://github.com/Indemnity83/logistics/commit/c0c787c879cb1392d8aba5d1be2e636e9a634675))
* **transport:** stop losing items on a partial pipe handoff ([c80697e](https://github.com/Indemnity83/logistics/commit/c80697e133d24ee49be17ba4e470bf563b32be24))
* **ui:** close machine screens when the machine is gone ([3fc4cf1](https://github.com/Indemnity83/logistics/commit/3fc4cf1d42e0c8ee22347724e39b99859318b2a1))
* **ui:** show byproduct guaranteed count in JEI ([b158840](https://github.com/Indemnity83/logistics/commit/b158840ea3ec45310981b91f9bae4bc27d684244))
* **ui:** stop listing every automation recipe twice in JEI ([d7a14ad](https://github.com/Indemnity83/logistics/commit/d7a14ad736647bee0299368959f61b7304b90f93))
release
Logistics v0.8.8 for fabric 1.21.11
0.8.8+mc1.21.11.fabric9 сент. 2026 г.34Minecraft: 1.21.11fabric
Что нового
## [0.8.8](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.7...mc1.21.11-v0.8.8) (2026-09-09)
### Changed
* **energy:** stop idle engines resaving their chunks every tick ([3a82071](https://github.com/Indemnity83/logistics/commit/3a82071eb71170e65cfff16613b9608ea6bcef96))
* **fluids:** stop tank columns rewriting cells that did not change ([3a82071](https://github.com/Indemnity83/logistics/commit/3a82071eb71170e65cfff16613b9608ea6bcef96))
* **routing:** make the MkIII Extractor a real upgrade ([abe0a40](https://github.com/Indemnity83/logistics/commit/abe0a40c29b7e0bb7f36f888bbc5d29d328c1e1b))
* **routing:** rank specific Item Sinks above Polymorphic ([925518f](https://github.com/Indemnity83/logistics/commit/925518fcffe30076e3bad3ad331833f9ce2b9bd4))
* **routing:** serve pipe shapes from the connection cache ([de0bd86](https://github.com/Indemnity83/logistics/commit/de0bd86d2885df55f24aba8ff5b94d80b2f26103))
### Removed
* **crafting:** drop the classic crafting resource pack ([c24b160](https://github.com/Indemnity83/logistics/commit/c24b16003244bce76f3c364aea08a40df1f00c34)), closes [#960](https://github.com/Indemnity83/logistics/issues/960)
### Fixed
* **automation:** let a stalled Fabricator order be cancelled ([6933bc0](https://github.com/Indemnity83/logistics/commit/6933bc068bd54b22643d7e6f8a91f4239c501aa8))
* **automation:** stop a new quarry inheriting the old one's arm position ([07da556](https://github.com/Indemnity83/logistics/commit/07da5564d7d557608510ac74ca4c8ed7b3540e5f))
* **automation:** stop machines jamming on items they cannot use ([7853936](https://github.com/Indemnity83/logistics/commit/78539360b34f1bf223eda63a52f48e3a9f090c37))
* **automation:** stop the Alloy Smelter duplicating recipe inputs ([d17f48d](https://github.com/Indemnity83/logistics/commit/d17f48dcfbe725d28cfeff12b548b09e3f35a73f))
* **automation:** stop the Fabricator eating a failed craft ([5eaed00](https://github.com/Indemnity83/logistics/commit/5eaed00c1a0fef6ce26555ec779c732802f6640d))
* **ci:** stop the release pipeline publishing broken releases ([3aa7a64](https://github.com/Indemnity83/logistics/commit/3aa7a6431f25c7ee8b53f9b1ac4d29d7e19a9e4c))
* **core:** give the Seed Oil Bucket its missing model and texture ([#904](https://github.com/Indemnity83/logistics/issues/904)) ([f30a1d3](https://github.com/Indemnity83/logistics/commit/f30a1d37f19335bab13803b53380964446436882))
* **core:** reject config values that silently brick a machine ([5e6a698](https://github.com/Indemnity83/logistics/commit/5e6a698db2c2f9410c6d452c81449cc67b8e60a8))
* **core:** survive a malformed config file at startup ([0305550](https://github.com/Indemnity83/logistics/commit/03055504816376395e2ba248f35c9ff7e23afbdf))
* **crafting:** keep the sourceable remainder when a request is replanned ([2a98d88](https://github.com/Indemnity83/logistics/commit/2a98d88aa2e13e55fa60fe24dceff7b2d509fa3b))
* **crafting:** order only what was requested from a crafting batch ([2a98d88](https://github.com/Indemnity83/logistics/commit/2a98d88aa2e13e55fa60fe24dceff7b2d509fa3b))
* **energy:** face a newly placed engine at a full machine on NeoForge ([4d4879b](https://github.com/Indemnity83/logistics/commit/4d4879be70e13a181caceb4661261dcefe9587c7)), closes [#977](https://github.com/Indemnity83/logistics/issues/977) [#989](https://github.com/Indemnity83/logistics/issues/989)
* **energy:** give engine and battery models their missing particle texture ([#909](https://github.com/Indemnity83/logistics/issues/909)) ([1bf0684](https://github.com/Indemnity83/logistics/commit/1bf0684b4c1066c70e10732420021a5d8e0657c6))
* **energy:** hold the battery's per-side push to its own I/O ceiling ([5e6a698](https://github.com/Indemnity83/logistics/commit/5e6a698db2c2f9410c6d452c81449cc67b8e60a8)), closes [#992](https://github.com/Indemnity83/logistics/issues/992) [#982](https://github.com/Indemnity83/logistics/issues/982) [#995](https://github.com/Indemnity83/logistics/issues/995) [#1000](https://github.com/Indemnity83/logistics/issues/1000)
* **energy:** stop a battery starving its own cable network ([4d4879b](https://github.com/Indemnity83/logistics/commit/4d4879be70e13a181caceb4661261dcefe9587c7))
* **energy:** stop a legal steam config making RF free ([5e6a698](https://github.com/Indemnity83/logistics/commit/5e6a698db2c2f9410c6d452c81449cc67b8e60a8))
* **energy:** stop a new engine resuming the old one's piston stroke ([07da556](https://github.com/Indemnity83/logistics/commit/07da5564d7d557608510ac74ca4c8ed7b3540e5f)), closes [#976](https://github.com/Indemnity83/logistics/issues/976) [#988](https://github.com/Indemnity83/logistics/issues/988)
* **energy:** stop cables exceeding their throughput cap ([9de83ab](https://github.com/Indemnity83/logistics/commit/9de83abc4d18113fb11ba54bb63663fa3a1e6ba6))
* **energy:** stop cables voiding power into slow machines ([1a3780e](https://github.com/Indemnity83/logistics/commit/1a3780e9fba6766fe4166d5cfe0f785fd2fc8b28))
* **energy:** stop duplicating and voiding energy on Fabric ([ab6b225](https://github.com/Indemnity83/logistics/commit/ab6b22547d2b06959633e4234eff4384545ead16))
* **energy:** stop the Magmatic Engine locking itself out of ignition ([5e6a698](https://github.com/Indemnity83/logistics/commit/5e6a698db2c2f9410c6d452c81449cc67b8e60a8))
* **fluids:** fade fluid out of a pipe instead of popping it ([efcf709](https://github.com/Indemnity83/logistics/commit/efcf709192c65ba5a50fb64c8f734775a82a24c2))
* **fluids:** keep the fill animation steady at any frame rate ([efcf709](https://github.com/Indemnity83/logistics/commit/efcf709192c65ba5a50fb64c8f734775a82a24c2))
* **pipes:** re-request deliveries that time out in transit ([0adbd4a](https://github.com/Indemnity83/logistics/commit/0adbd4a10dfa965ba96c9c12e62d41de91ecb47f))
* **pump:** keep long intake tubes visible off screen ([73cac73](https://github.com/Indemnity83/logistics/commit/73cac7353a90d501d85d3140e99e3b1e59244549))
* **pump:** stop the intake tube descending through waterlogged blocks ([cfa4ee3](https://github.com/Indemnity83/logistics/commit/cfa4ee39642f117b56bd4c498d9d9c5f2eea4840)), closes [#968](https://github.com/Indemnity83/logistics/issues/968) [#969](https://github.com/Indemnity83/logistics/issues/969)
* **quarry:** keep marker beams visible off screen ([73cac73](https://github.com/Indemnity83/logistics/commit/73cac7353a90d501d85d3140e99e3b1e59244549)), closes [#940](https://github.com/Indemnity83/logistics/issues/940)
* **quarry:** keep the frame and laser visible off screen ([73cac73](https://github.com/Indemnity83/logistics/commit/73cac7353a90d501d85d3140e99e3b1e59244549))
* **quarry:** let players break abandoned frames in survival ([2118f45](https://github.com/Indemnity83/logistics/commit/2118f45d5cb060b2cd8b7a7ec00772300af8d65a))
* **quarry:** mine waterlogged blocks instead of skipping them ([cfa4ee3](https://github.com/Indemnity83/logistics/commit/cfa4ee39642f117b56bd4c498d9d9c5f2eea4840))
* **quarry:** remove the unintended duplicate recipe ([81d6e2b](https://github.com/Indemnity83/logistics/commit/81d6e2bc44dc708b62ca9b53bec0156e1bbfdfe4))
* **quarry:** stop a zero arm speed freezing the quarry forever ([a1536c5](https://github.com/Indemnity83/logistics/commit/a1536c526fb8e51fcc1eb0042bb3b2a0a72c23f2))
* **quarry:** stop frame blocks vanishing without warning ([2118f45](https://github.com/Indemnity83/logistics/commit/2118f45d5cb060b2cd8b7a7ec00772300af8d65a))
* **quarry:** stop vacuuming loose items off the ground ([d8bcf4d](https://github.com/Indemnity83/logistics/commit/d8bcf4d465c7c044cb128b297a645453228aa57c)), closes [#973](https://github.com/Indemnity83/logistics/issues/973)
* **routing:** apply one interaction range to every pipe menu ([2afb47f](https://github.com/Indemnity83/logistics/commit/2afb47f567813b5b863ecea4f1b46cd4792aef6b)), closes [#937](https://github.com/Indemnity83/logistics/issues/937) [#942](https://github.com/Indemnity83/logistics/issues/942)
* **routing:** cancel the order behind a job that has finished ([2a98d88](https://github.com/Indemnity83/logistics/commit/2a98d88aa2e13e55fa60fe24dceff7b2d509fa3b)), closes [#933](https://github.com/Indemnity83/logistics/issues/933) [#944](https://github.com/Indemnity83/logistics/issues/944) [#947](https://github.com/Indemnity83/logistics/issues/947)
* **routing:** close module menus when the pipe is broken ([2afb47f](https://github.com/Indemnity83/logistics/commit/2afb47f567813b5b863ecea4f1b46cd4792aef6b))
* **routing:** detach chassis modules shift-clicked out ([490bb20](https://github.com/Indemnity83/logistics/commit/490bb20032da4241469f65a3fb0731d301a60bc8))
* **routing:** fall through to the next provider when one is fully reserved ([9b99466](https://github.com/Indemnity83/logistics/commit/9b994667983edddbb002bc28564149635aff0aac)), closes [#928](https://github.com/Indemnity83/logistics/issues/928) [#938](https://github.com/Indemnity83/logistics/issues/938) [#939](https://github.com/Indemnity83/logistics/issues/939)
* **routing:** keep chassis sinks working after a network split ([e948744](https://github.com/Indemnity83/logistics/commit/e9487441e33cd843e7b675aff1ae8a32c8e4e425))
* **routing:** make tied sink priorities pick a stable destination ([925518f](https://github.com/Indemnity83/logistics/commit/925518fcffe30076e3bad3ad331833f9ce2b9bd4))
* **routing:** release only the delivered part of a shipment ([9b99466](https://github.com/Indemnity83/logistics/commit/9b994667983edddbb002bc28564149635aff0aac))
* **routing:** render the right pipe arm after a neighbour changes ([de0bd86](https://github.com/Indemnity83/logistics/commit/de0bd86d2885df55f24aba8ff5b94d80b2f26103))
* **routing:** stop a bad button id crashing the server ([b41652d](https://github.com/Indemnity83/logistics/commit/b41652da833b22e750263f14cecb077906d6eb7e))
* **routing:** stop broadcasting requester contents to every player ([166088a](https://github.com/Indemnity83/logistics/commit/166088a611459b0ad5af278b924db5f27c2b3f6d))
* **routing:** stop failed deliveries shrinking a provider's stock ([9b99466](https://github.com/Indemnity83/logistics/commit/9b994667983edddbb002bc28564149635aff0aac))
* **routing:** stop Providers destroying items on an unpowered network ([55583d5](https://github.com/Indemnity83/logistics/commit/55583d58ee8da6291e0b81b324f755a9496d2e2e))
* **routing:** stop Providers draining the slot they reserve ([77963c1](https://github.com/Indemnity83/logistics/commit/77963c1bc339e24ca22e793eaf79bea114240d3d))
* **routing:** stop Supplier slots editing the wrong entry ([a30c07c](https://github.com/Indemnity83/logistics/commit/a30c07c15db0b7df377c9d2b0b2a74d7775cd0a1))
* **routing:** stop Suppliers forgetting their stock target ([af28e7d](https://github.com/Indemnity83/logistics/commit/af28e7d36aecab14dd6d1bda88dab38aee0e4525))
* **routing:** stop the MkIII Extractor pulling less than the MkII ([abe0a40](https://github.com/Indemnity83/logistics/commit/abe0a40c29b7e0bb7f36f888bbc5d29d328c1e1b))
* **routing:** stop the Provider MkII shipping the wrong item to the next order ([68f4429](https://github.com/Indemnity83/logistics/commit/68f4429278b592e25def0ec66653d4aa95ca4bed))
* **storage:** report a real item capacity to other mods ([82d3490](https://github.com/Indemnity83/logistics/commit/82d3490d2ad2514f4ebfed8aa7577ab3833b8359)), closes [#985](https://github.com/Indemnity83/logistics/issues/985) [#986](https://github.com/Indemnity83/logistics/issues/986) [#990](https://github.com/Indemnity83/logistics/issues/990)
* **transport:** apply config reloads to stone and gold pipes ([3cafb2b](https://github.com/Indemnity83/logistics/commit/3cafb2b34d4145ad1220cab6159e3558d8ee30ab))
* **transport:** apply the configured minimum pipe speed ([efcf709](https://github.com/Indemnity83/logistics/commit/efcf709192c65ba5a50fb64c8f734775a82a24c2)), closes [#950](https://github.com/Indemnity83/logistics/issues/950)
* **transport:** stop losing items on a partial pipe handoff ([086f01c](https://github.com/Indemnity83/logistics/commit/086f01c3611e52724fbf40b5bbc2bac3bc40c1c9))
* **ui:** close machine screens when the machine is gone ([534feef](https://github.com/Indemnity83/logistics/commit/534feef3f5151d3de22cd3991d3c361510f5a03e))
* **ui:** show byproduct guaranteed count in JEI ([9dcc8a6](https://github.com/Indemnity83/logistics/commit/9dcc8a6fc3bbc24b907aab2eb71bca54270fd2cf))
* **ui:** stop listing every automation recipe twice in JEI ([7796911](https://github.com/Indemnity83/logistics/commit/7796911facdd2995ad4fd73d54c59830217197a2))
release
Logistics v0.8.8 for neoforge 26.1
0.8.8+mc26.1.neoforge9 сент. 2026 г.26Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.8.8](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.7...mc26.1-v0.8.8) (2026-09-09)
### Changed
* **energy:** stop idle engines resaving their chunks every tick ([888b002](https://github.com/Indemnity83/logistics/commit/888b002c9fcebf727b66ac7ad61e824ba7c99f85))
* **fluids:** stop tank columns rewriting cells that did not change ([888b002](https://github.com/Indemnity83/logistics/commit/888b002c9fcebf727b66ac7ad61e824ba7c99f85))
* **routing:** make the MkIII Extractor a real upgrade ([efe2dfa](https://github.com/Indemnity83/logistics/commit/efe2dfa769e0a844544f76e3621c75f178f86663))
* **routing:** rank specific Item Sinks above Polymorphic ([201b7e1](https://github.com/Indemnity83/logistics/commit/201b7e1dc780afd7a7f6daa68fddad32e88cfc9b))
* **routing:** serve pipe shapes from the connection cache ([e2501b3](https://github.com/Indemnity83/logistics/commit/e2501b34d5ce01105e94eef5e4086303f751616f))
### Removed
* **crafting:** drop the classic crafting resource pack ([55fe8ad](https://github.com/Indemnity83/logistics/commit/55fe8ad8249bbb64e8dc0a97b3abddeafa0b7b5f)), closes [#960](https://github.com/Indemnity83/logistics/issues/960)
### Fixed
* **automation:** let a stalled Fabricator order be cancelled ([a81828b](https://github.com/Indemnity83/logistics/commit/a81828be47c65db69d3d2be1acede7c7968b38c3))
* **automation:** stop a new quarry inheriting the old one's arm position ([55d3625](https://github.com/Indemnity83/logistics/commit/55d3625dca55be2a0fc2fde2cdf20cb6ddcbb663))
* **automation:** stop machines jamming on items they cannot use ([5923724](https://github.com/Indemnity83/logistics/commit/59237240c7822996492e391f6acef0c3efb50b0a))
* **automation:** stop the Alloy Smelter duplicating recipe inputs ([ac0f6ba](https://github.com/Indemnity83/logistics/commit/ac0f6ba81a7179da0710f2f1bb748b01cab7653f))
* **automation:** stop the Fabricator eating a failed craft ([8781fe4](https://github.com/Indemnity83/logistics/commit/8781fe468efc4ea924c3c12dc300e800eb99c5fe))
* **ci:** stop the release pipeline publishing broken releases ([e1a7efd](https://github.com/Indemnity83/logistics/commit/e1a7efd4877d0a850d7c9eb379311a401f192794))
* **core:** give the Seed Oil Bucket its missing model and texture ([#904](https://github.com/Indemnity83/logistics/issues/904)) ([2d044f1](https://github.com/Indemnity83/logistics/commit/2d044f1774e20fdc301cdf466ac6e328f41aa9e7))
* **core:** reject config values that silently brick a machine ([76ff2f6](https://github.com/Indemnity83/logistics/commit/76ff2f6270cf5ef403846f0129c0e6378954666c))
* **core:** survive a malformed config file at startup ([23381b8](https://github.com/Indemnity83/logistics/commit/23381b86aae9fc654b5ce36867ec1a92315fff1b))
* **crafting:** keep the sourceable remainder when a request is replanned ([174c1f2](https://github.com/Indemnity83/logistics/commit/174c1f28dca4d5da4770fe37e8be9fe8fb9b28b5))
* **crafting:** order only what was requested from a crafting batch ([174c1f2](https://github.com/Indemnity83/logistics/commit/174c1f28dca4d5da4770fe37e8be9fe8fb9b28b5))
* **energy:** face a newly placed engine at a full machine on NeoForge ([b558d02](https://github.com/Indemnity83/logistics/commit/b558d0266abb620f1b07d2135d0cedf79858ffa2)), closes [#977](https://github.com/Indemnity83/logistics/issues/977) [#989](https://github.com/Indemnity83/logistics/issues/989)
* **energy:** give engine and battery models their missing particle texture ([#909](https://github.com/Indemnity83/logistics/issues/909)) ([43d1d04](https://github.com/Indemnity83/logistics/commit/43d1d041a03e292412822bf1d038e4e58a307a88))
* **energy:** hold the battery's per-side push to its own I/O ceiling ([76ff2f6](https://github.com/Indemnity83/logistics/commit/76ff2f6270cf5ef403846f0129c0e6378954666c)), closes [#992](https://github.com/Indemnity83/logistics/issues/992) [#982](https://github.com/Indemnity83/logistics/issues/982) [#995](https://github.com/Indemnity83/logistics/issues/995) [#1000](https://github.com/Indemnity83/logistics/issues/1000)
* **energy:** stop a battery starving its own cable network ([b558d02](https://github.com/Indemnity83/logistics/commit/b558d0266abb620f1b07d2135d0cedf79858ffa2))
* **energy:** stop a legal steam config making RF free ([76ff2f6](https://github.com/Indemnity83/logistics/commit/76ff2f6270cf5ef403846f0129c0e6378954666c))
* **energy:** stop a new engine resuming the old one's piston stroke ([55d3625](https://github.com/Indemnity83/logistics/commit/55d3625dca55be2a0fc2fde2cdf20cb6ddcbb663)), closes [#976](https://github.com/Indemnity83/logistics/issues/976) [#988](https://github.com/Indemnity83/logistics/issues/988)
* **energy:** stop cables exceeding their throughput cap ([5da0b16](https://github.com/Indemnity83/logistics/commit/5da0b1667bf245a9eae5369917d7095eba23e7cf))
* **energy:** stop cables voiding power into slow machines ([3c2472b](https://github.com/Indemnity83/logistics/commit/3c2472b2149e5320c964db19306a33d4aebb4195))
* **energy:** stop duplicating and voiding energy on Fabric ([170ad27](https://github.com/Indemnity83/logistics/commit/170ad27ed6a06c262977bd54134d1c54326b789e))
* **energy:** stop the Magmatic Engine locking itself out of ignition ([76ff2f6](https://github.com/Indemnity83/logistics/commit/76ff2f6270cf5ef403846f0129c0e6378954666c))
* **fluids:** fade fluid out of a pipe instead of popping it ([eb8295c](https://github.com/Indemnity83/logistics/commit/eb8295c6ef6f5d42f71d75883e8550b507e4318a))
* **fluids:** keep the fill animation steady at any frame rate ([eb8295c](https://github.com/Indemnity83/logistics/commit/eb8295c6ef6f5d42f71d75883e8550b507e4318a))
* **pipes:** re-request deliveries that time out in transit ([3dff072](https://github.com/Indemnity83/logistics/commit/3dff072803dfc0b136d308aedfd69ec5ceb8f8de))
* **pump:** keep long intake tubes visible off screen ([52f153a](https://github.com/Indemnity83/logistics/commit/52f153a8d8481fa0387ceaf6cf87a2936effb41e))
* **pump:** stop the intake tube descending through waterlogged blocks ([a280f8e](https://github.com/Indemnity83/logistics/commit/a280f8e1873e0642479e83198868577932cdf7ab)), closes [#968](https://github.com/Indemnity83/logistics/issues/968) [#969](https://github.com/Indemnity83/logistics/issues/969)
* **quarry:** keep marker beams visible off screen ([52f153a](https://github.com/Indemnity83/logistics/commit/52f153a8d8481fa0387ceaf6cf87a2936effb41e)), closes [#940](https://github.com/Indemnity83/logistics/issues/940)
* **quarry:** keep the frame and laser visible off screen ([52f153a](https://github.com/Indemnity83/logistics/commit/52f153a8d8481fa0387ceaf6cf87a2936effb41e))
* **quarry:** let players break abandoned frames in survival ([d92cde2](https://github.com/Indemnity83/logistics/commit/d92cde2957a04e12c88834a58e8f17bd62aa74ef))
* **quarry:** mine waterlogged blocks instead of skipping them ([a280f8e](https://github.com/Indemnity83/logistics/commit/a280f8e1873e0642479e83198868577932cdf7ab))
* **quarry:** remove the unintended duplicate recipe ([13758c8](https://github.com/Indemnity83/logistics/commit/13758c89f624da9fc1e6ce12650b8fd7487169eb))
* **quarry:** stop a zero arm speed freezing the quarry forever ([38f1730](https://github.com/Indemnity83/logistics/commit/38f17307e31e1dc494f24ff90bbb56fabb6a6af5))
* **quarry:** stop frame blocks vanishing without warning ([d92cde2](https://github.com/Indemnity83/logistics/commit/d92cde2957a04e12c88834a58e8f17bd62aa74ef))
* **quarry:** stop vacuuming loose items off the ground ([7d3f302](https://github.com/Indemnity83/logistics/commit/7d3f302f63d4bb4fb7899dc5e670b92eb58f9f91)), closes [#973](https://github.com/Indemnity83/logistics/issues/973)
* **routing:** apply one interaction range to every pipe menu ([587b984](https://github.com/Indemnity83/logistics/commit/587b9841bcf4332d0a1031fbeb5bc11a277fb41b)), closes [#937](https://github.com/Indemnity83/logistics/issues/937) [#942](https://github.com/Indemnity83/logistics/issues/942)
* **routing:** cancel the order behind a job that has finished ([174c1f2](https://github.com/Indemnity83/logistics/commit/174c1f28dca4d5da4770fe37e8be9fe8fb9b28b5)), closes [#933](https://github.com/Indemnity83/logistics/issues/933) [#944](https://github.com/Indemnity83/logistics/issues/944) [#947](https://github.com/Indemnity83/logistics/issues/947)
* **routing:** close module menus when the pipe is broken ([587b984](https://github.com/Indemnity83/logistics/commit/587b9841bcf4332d0a1031fbeb5bc11a277fb41b))
* **routing:** detach chassis modules shift-clicked out ([87c9157](https://github.com/Indemnity83/logistics/commit/87c9157889730a53ac501bdf6c13bb9e227e0c1e))
* **routing:** fall through to the next provider when one is fully reserved ([c0f0662](https://github.com/Indemnity83/logistics/commit/c0f066244a8e9e7efdf46261e9a9471e97d579d8)), closes [#928](https://github.com/Indemnity83/logistics/issues/928) [#938](https://github.com/Indemnity83/logistics/issues/938) [#939](https://github.com/Indemnity83/logistics/issues/939)
* **routing:** keep chassis sinks working after a network split ([1f16426](https://github.com/Indemnity83/logistics/commit/1f164260697b590c780bc3372cdaae37a341aca2))
* **routing:** make tied sink priorities pick a stable destination ([201b7e1](https://github.com/Indemnity83/logistics/commit/201b7e1dc780afd7a7f6daa68fddad32e88cfc9b))
* **routing:** release only the delivered part of a shipment ([c0f0662](https://github.com/Indemnity83/logistics/commit/c0f066244a8e9e7efdf46261e9a9471e97d579d8))
* **routing:** render the right pipe arm after a neighbour changes ([e2501b3](https://github.com/Indemnity83/logistics/commit/e2501b34d5ce01105e94eef5e4086303f751616f))
* **routing:** stop a bad button id crashing the server ([60a6e36](https://github.com/Indemnity83/logistics/commit/60a6e36a2539cbfba4885b8b68e013bc6bfac4d9))
* **routing:** stop broadcasting requester contents to every player ([37918fe](https://github.com/Indemnity83/logistics/commit/37918fe5162631c939caaf85d0723a486d6fc429))
* **routing:** stop failed deliveries shrinking a provider's stock ([c0f0662](https://github.com/Indemnity83/logistics/commit/c0f066244a8e9e7efdf46261e9a9471e97d579d8))
* **routing:** stop Providers destroying items on an unpowered network ([2b62986](https://github.com/Indemnity83/logistics/commit/2b62986c717994797cb8ac1809ae2da3778c96bb))
* **routing:** stop Providers draining the slot they reserve ([98ed3e7](https://github.com/Indemnity83/logistics/commit/98ed3e781c54fea8859d3653ecbd8dbdf943ff87))
* **routing:** stop Supplier slots editing the wrong entry ([512ec68](https://github.com/Indemnity83/logistics/commit/512ec68e10be4424d072c327a1f12435bb96ae2f))
* **routing:** stop Suppliers forgetting their stock target ([58840c5](https://github.com/Indemnity83/logistics/commit/58840c59020be028e60e314c4fa1de99f58f44e0))
* **routing:** stop the MkIII Extractor pulling less than the MkII ([efe2dfa](https://github.com/Indemnity83/logistics/commit/efe2dfa769e0a844544f76e3621c75f178f86663))
* **routing:** stop the Provider MkII shipping the wrong item to the next order ([f24f717](https://github.com/Indemnity83/logistics/commit/f24f7170533e806408499ae44111f27358c7b43e))
* **storage:** report a real item capacity to other mods ([df332da](https://github.com/Indemnity83/logistics/commit/df332dac9062687c70e9f011792dc136a9a7f327)), closes [#985](https://github.com/Indemnity83/logistics/issues/985) [#986](https://github.com/Indemnity83/logistics/issues/986) [#990](https://github.com/Indemnity83/logistics/issues/990)
* **transport:** apply config reloads to stone and gold pipes ([2760dcc](https://github.com/Indemnity83/logistics/commit/2760dccb976b117b7a94b8523bd4009c9bd2a674))
* **transport:** apply the configured minimum pipe speed ([eb8295c](https://github.com/Indemnity83/logistics/commit/eb8295c6ef6f5d42f71d75883e8550b507e4318a)), closes [#950](https://github.com/Indemnity83/logistics/issues/950)
* **transport:** stop losing items on a partial pipe handoff ([43e98c1](https://github.com/Indemnity83/logistics/commit/43e98c17c419cf57b82b4730710865a90aa174a7))
* **ui:** close machine screens when the machine is gone ([62ed84f](https://github.com/Indemnity83/logistics/commit/62ed84f28649df1d9edb31aa58c0f5253b99738c))
* **ui:** show byproduct guaranteed count in JEI ([2aae0b4](https://github.com/Indemnity83/logistics/commit/2aae0b420ca432e1ae98f90f9109c1c83f33ae7f))
* **ui:** stop listing every automation recipe twice in JEI ([2a95a4f](https://github.com/Indemnity83/logistics/commit/2a95a4f0da1b00831c6258e243c14c754d4a5c0c))
release
Logistics v0.8.8 for fabric 26.1
0.8.8+mc26.1.fabric9 сент. 2026 г.44Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.8.8](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.7...mc26.1-v0.8.8) (2026-09-09)
### Changed
* **energy:** stop idle engines resaving their chunks every tick ([888b002](https://github.com/Indemnity83/logistics/commit/888b002c9fcebf727b66ac7ad61e824ba7c99f85))
* **fluids:** stop tank columns rewriting cells that did not change ([888b002](https://github.com/Indemnity83/logistics/commit/888b002c9fcebf727b66ac7ad61e824ba7c99f85))
* **routing:** make the MkIII Extractor a real upgrade ([efe2dfa](https://github.com/Indemnity83/logistics/commit/efe2dfa769e0a844544f76e3621c75f178f86663))
* **routing:** rank specific Item Sinks above Polymorphic ([201b7e1](https://github.com/Indemnity83/logistics/commit/201b7e1dc780afd7a7f6daa68fddad32e88cfc9b))
* **routing:** serve pipe shapes from the connection cache ([e2501b3](https://github.com/Indemnity83/logistics/commit/e2501b34d5ce01105e94eef5e4086303f751616f))
### Removed
* **crafting:** drop the classic crafting resource pack ([55fe8ad](https://github.com/Indemnity83/logistics/commit/55fe8ad8249bbb64e8dc0a97b3abddeafa0b7b5f)), closes [#960](https://github.com/Indemnity83/logistics/issues/960)
### Fixed
* **automation:** let a stalled Fabricator order be cancelled ([a81828b](https://github.com/Indemnity83/logistics/commit/a81828be47c65db69d3d2be1acede7c7968b38c3))
* **automation:** stop a new quarry inheriting the old one's arm position ([55d3625](https://github.com/Indemnity83/logistics/commit/55d3625dca55be2a0fc2fde2cdf20cb6ddcbb663))
* **automation:** stop machines jamming on items they cannot use ([5923724](https://github.com/Indemnity83/logistics/commit/59237240c7822996492e391f6acef0c3efb50b0a))
* **automation:** stop the Alloy Smelter duplicating recipe inputs ([ac0f6ba](https://github.com/Indemnity83/logistics/commit/ac0f6ba81a7179da0710f2f1bb748b01cab7653f))
* **automation:** stop the Fabricator eating a failed craft ([8781fe4](https://github.com/Indemnity83/logistics/commit/8781fe468efc4ea924c3c12dc300e800eb99c5fe))
* **ci:** stop the release pipeline publishing broken releases ([e1a7efd](https://github.com/Indemnity83/logistics/commit/e1a7efd4877d0a850d7c9eb379311a401f192794))
* **core:** give the Seed Oil Bucket its missing model and texture ([#904](https://github.com/Indemnity83/logistics/issues/904)) ([2d044f1](https://github.com/Indemnity83/logistics/commit/2d044f1774e20fdc301cdf466ac6e328f41aa9e7))
* **core:** reject config values that silently brick a machine ([76ff2f6](https://github.com/Indemnity83/logistics/commit/76ff2f6270cf5ef403846f0129c0e6378954666c))
* **core:** survive a malformed config file at startup ([23381b8](https://github.com/Indemnity83/logistics/commit/23381b86aae9fc654b5ce36867ec1a92315fff1b))
* **crafting:** keep the sourceable remainder when a request is replanned ([174c1f2](https://github.com/Indemnity83/logistics/commit/174c1f28dca4d5da4770fe37e8be9fe8fb9b28b5))
* **crafting:** order only what was requested from a crafting batch ([174c1f2](https://github.com/Indemnity83/logistics/commit/174c1f28dca4d5da4770fe37e8be9fe8fb9b28b5))
* **energy:** face a newly placed engine at a full machine on NeoForge ([b558d02](https://github.com/Indemnity83/logistics/commit/b558d0266abb620f1b07d2135d0cedf79858ffa2)), closes [#977](https://github.com/Indemnity83/logistics/issues/977) [#989](https://github.com/Indemnity83/logistics/issues/989)
* **energy:** give engine and battery models their missing particle texture ([#909](https://github.com/Indemnity83/logistics/issues/909)) ([43d1d04](https://github.com/Indemnity83/logistics/commit/43d1d041a03e292412822bf1d038e4e58a307a88))
* **energy:** hold the battery's per-side push to its own I/O ceiling ([76ff2f6](https://github.com/Indemnity83/logistics/commit/76ff2f6270cf5ef403846f0129c0e6378954666c)), closes [#992](https://github.com/Indemnity83/logistics/issues/992) [#982](https://github.com/Indemnity83/logistics/issues/982) [#995](https://github.com/Indemnity83/logistics/issues/995) [#1000](https://github.com/Indemnity83/logistics/issues/1000)
* **energy:** stop a battery starving its own cable network ([b558d02](https://github.com/Indemnity83/logistics/commit/b558d0266abb620f1b07d2135d0cedf79858ffa2))
* **energy:** stop a legal steam config making RF free ([76ff2f6](https://github.com/Indemnity83/logistics/commit/76ff2f6270cf5ef403846f0129c0e6378954666c))
* **energy:** stop a new engine resuming the old one's piston stroke ([55d3625](https://github.com/Indemnity83/logistics/commit/55d3625dca55be2a0fc2fde2cdf20cb6ddcbb663)), closes [#976](https://github.com/Indemnity83/logistics/issues/976) [#988](https://github.com/Indemnity83/logistics/issues/988)
* **energy:** stop cables exceeding their throughput cap ([5da0b16](https://github.com/Indemnity83/logistics/commit/5da0b1667bf245a9eae5369917d7095eba23e7cf))
* **energy:** stop cables voiding power into slow machines ([3c2472b](https://github.com/Indemnity83/logistics/commit/3c2472b2149e5320c964db19306a33d4aebb4195))
* **energy:** stop duplicating and voiding energy on Fabric ([170ad27](https://github.com/Indemnity83/logistics/commit/170ad27ed6a06c262977bd54134d1c54326b789e))
* **energy:** stop the Magmatic Engine locking itself out of ignition ([76ff2f6](https://github.com/Indemnity83/logistics/commit/76ff2f6270cf5ef403846f0129c0e6378954666c))
* **fluids:** fade fluid out of a pipe instead of popping it ([eb8295c](https://github.com/Indemnity83/logistics/commit/eb8295c6ef6f5d42f71d75883e8550b507e4318a))
* **fluids:** keep the fill animation steady at any frame rate ([eb8295c](https://github.com/Indemnity83/logistics/commit/eb8295c6ef6f5d42f71d75883e8550b507e4318a))
* **pipes:** re-request deliveries that time out in transit ([3dff072](https://github.com/Indemnity83/logistics/commit/3dff072803dfc0b136d308aedfd69ec5ceb8f8de))
* **pump:** keep long intake tubes visible off screen ([52f153a](https://github.com/Indemnity83/logistics/commit/52f153a8d8481fa0387ceaf6cf87a2936effb41e))
* **pump:** stop the intake tube descending through waterlogged blocks ([a280f8e](https://github.com/Indemnity83/logistics/commit/a280f8e1873e0642479e83198868577932cdf7ab)), closes [#968](https://github.com/Indemnity83/logistics/issues/968) [#969](https://github.com/Indemnity83/logistics/issues/969)
* **quarry:** keep marker beams visible off screen ([52f153a](https://github.com/Indemnity83/logistics/commit/52f153a8d8481fa0387ceaf6cf87a2936effb41e)), closes [#940](https://github.com/Indemnity83/logistics/issues/940)
* **quarry:** keep the frame and laser visible off screen ([52f153a](https://github.com/Indemnity83/logistics/commit/52f153a8d8481fa0387ceaf6cf87a2936effb41e))
* **quarry:** let players break abandoned frames in survival ([d92cde2](https://github.com/Indemnity83/logistics/commit/d92cde2957a04e12c88834a58e8f17bd62aa74ef))
* **quarry:** mine waterlogged blocks instead of skipping them ([a280f8e](https://github.com/Indemnity83/logistics/commit/a280f8e1873e0642479e83198868577932cdf7ab))
* **quarry:** remove the unintended duplicate recipe ([13758c8](https://github.com/Indemnity83/logistics/commit/13758c89f624da9fc1e6ce12650b8fd7487169eb))
* **quarry:** stop a zero arm speed freezing the quarry forever ([38f1730](https://github.com/Indemnity83/logistics/commit/38f17307e31e1dc494f24ff90bbb56fabb6a6af5))
* **quarry:** stop frame blocks vanishing without warning ([d92cde2](https://github.com/Indemnity83/logistics/commit/d92cde2957a04e12c88834a58e8f17bd62aa74ef))
* **quarry:** stop vacuuming loose items off the ground ([7d3f302](https://github.com/Indemnity83/logistics/commit/7d3f302f63d4bb4fb7899dc5e670b92eb58f9f91)), closes [#973](https://github.com/Indemnity83/logistics/issues/973)
* **routing:** apply one interaction range to every pipe menu ([587b984](https://github.com/Indemnity83/logistics/commit/587b9841bcf4332d0a1031fbeb5bc11a277fb41b)), closes [#937](https://github.com/Indemnity83/logistics/issues/937) [#942](https://github.com/Indemnity83/logistics/issues/942)
* **routing:** cancel the order behind a job that has finished ([174c1f2](https://github.com/Indemnity83/logistics/commit/174c1f28dca4d5da4770fe37e8be9fe8fb9b28b5)), closes [#933](https://github.com/Indemnity83/logistics/issues/933) [#944](https://github.com/Indemnity83/logistics/issues/944) [#947](https://github.com/Indemnity83/logistics/issues/947)
* **routing:** close module menus when the pipe is broken ([587b984](https://github.com/Indemnity83/logistics/commit/587b9841bcf4332d0a1031fbeb5bc11a277fb41b))
* **routing:** detach chassis modules shift-clicked out ([87c9157](https://github.com/Indemnity83/logistics/commit/87c9157889730a53ac501bdf6c13bb9e227e0c1e))
* **routing:** fall through to the next provider when one is fully reserved ([c0f0662](https://github.com/Indemnity83/logistics/commit/c0f066244a8e9e7efdf46261e9a9471e97d579d8)), closes [#928](https://github.com/Indemnity83/logistics/issues/928) [#938](https://github.com/Indemnity83/logistics/issues/938) [#939](https://github.com/Indemnity83/logistics/issues/939)
* **routing:** keep chassis sinks working after a network split ([1f16426](https://github.com/Indemnity83/logistics/commit/1f164260697b590c780bc3372cdaae37a341aca2))
* **routing:** make tied sink priorities pick a stable destination ([201b7e1](https://github.com/Indemnity83/logistics/commit/201b7e1dc780afd7a7f6daa68fddad32e88cfc9b))
* **routing:** release only the delivered part of a shipment ([c0f0662](https://github.com/Indemnity83/logistics/commit/c0f066244a8e9e7efdf46261e9a9471e97d579d8))
* **routing:** render the right pipe arm after a neighbour changes ([e2501b3](https://github.com/Indemnity83/logistics/commit/e2501b34d5ce01105e94eef5e4086303f751616f))
* **routing:** stop a bad button id crashing the server ([60a6e36](https://github.com/Indemnity83/logistics/commit/60a6e36a2539cbfba4885b8b68e013bc6bfac4d9))
* **routing:** stop broadcasting requester contents to every player ([37918fe](https://github.com/Indemnity83/logistics/commit/37918fe5162631c939caaf85d0723a486d6fc429))
* **routing:** stop failed deliveries shrinking a provider's stock ([c0f0662](https://github.com/Indemnity83/logistics/commit/c0f066244a8e9e7efdf46261e9a9471e97d579d8))
* **routing:** stop Providers destroying items on an unpowered network ([2b62986](https://github.com/Indemnity83/logistics/commit/2b62986c717994797cb8ac1809ae2da3778c96bb))
* **routing:** stop Providers draining the slot they reserve ([98ed3e7](https://github.com/Indemnity83/logistics/commit/98ed3e781c54fea8859d3653ecbd8dbdf943ff87))
* **routing:** stop Supplier slots editing the wrong entry ([512ec68](https://github.com/Indemnity83/logistics/commit/512ec68e10be4424d072c327a1f12435bb96ae2f))
* **routing:** stop Suppliers forgetting their stock target ([58840c5](https://github.com/Indemnity83/logistics/commit/58840c59020be028e60e314c4fa1de99f58f44e0))
* **routing:** stop the MkIII Extractor pulling less than the MkII ([efe2dfa](https://github.com/Indemnity83/logistics/commit/efe2dfa769e0a844544f76e3621c75f178f86663))
* **routing:** stop the Provider MkII shipping the wrong item to the next order ([f24f717](https://github.com/Indemnity83/logistics/commit/f24f7170533e806408499ae44111f27358c7b43e))
* **storage:** report a real item capacity to other mods ([df332da](https://github.com/Indemnity83/logistics/commit/df332dac9062687c70e9f011792dc136a9a7f327)), closes [#985](https://github.com/Indemnity83/logistics/issues/985) [#986](https://github.com/Indemnity83/logistics/issues/986) [#990](https://github.com/Indemnity83/logistics/issues/990)
* **transport:** apply config reloads to stone and gold pipes ([2760dcc](https://github.com/Indemnity83/logistics/commit/2760dccb976b117b7a94b8523bd4009c9bd2a674))
* **transport:** apply the configured minimum pipe speed ([eb8295c](https://github.com/Indemnity83/logistics/commit/eb8295c6ef6f5d42f71d75883e8550b507e4318a)), closes [#950](https://github.com/Indemnity83/logistics/issues/950)
* **transport:** stop losing items on a partial pipe handoff ([43e98c1](https://github.com/Indemnity83/logistics/commit/43e98c17c419cf57b82b4730710865a90aa174a7))
* **ui:** close machine screens when the machine is gone ([62ed84f](https://github.com/Indemnity83/logistics/commit/62ed84f28649df1d9edb31aa58c0f5253b99738c))
* **ui:** show byproduct guaranteed count in JEI ([2aae0b4](https://github.com/Indemnity83/logistics/commit/2aae0b420ca432e1ae98f90f9109c1c83f33ae7f))
* **ui:** stop listing every automation recipe twice in JEI ([2a95a4f](https://github.com/Indemnity83/logistics/commit/2a95a4f0da1b00831c6258e243c14c754d4a5c0c))
release
Logistics v0.8.8 for neoforge 26.2
0.8.8+mc26.2.neoforge9 сент. 2026 г.95Minecraft: 26.2neoforge
Что нового
## [0.8.8](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.7...mc26.2-v0.8.8) (2026-09-09)
### Changed
* **energy:** stop idle engines resaving their chunks every tick ([c5e4b60](https://github.com/Indemnity83/logistics/commit/c5e4b60f2a7ba60c1ace69679ba6a20109476f3d))
* **fluids:** stop tank columns rewriting cells that did not change ([c5e4b60](https://github.com/Indemnity83/logistics/commit/c5e4b60f2a7ba60c1ace69679ba6a20109476f3d))
* **routing:** make the MkIII Extractor a real upgrade ([75be9f9](https://github.com/Indemnity83/logistics/commit/75be9f912b04ad5c7b005d754907d8f8df171422))
* **routing:** rank specific Item Sinks above Polymorphic ([84283a6](https://github.com/Indemnity83/logistics/commit/84283a6f74ba2303d920bbc2355a09074cd199ee))
* **routing:** serve pipe shapes from the connection cache ([f5c82e1](https://github.com/Indemnity83/logistics/commit/f5c82e15f09c9b92b04660f28e3626607cb0a532))
### Removed
* **crafting:** drop the classic crafting resource pack ([c562c7c](https://github.com/Indemnity83/logistics/commit/c562c7ce14d77b536ce5eceae8b210464354d319)), closes [#960](https://github.com/Indemnity83/logistics/issues/960)
### Fixed
* **automation:** let a stalled Fabricator order be cancelled ([1df337d](https://github.com/Indemnity83/logistics/commit/1df337d526fd9fb3d9c90d4933f6e626190acf74))
* **automation:** stop a new quarry inheriting the old one's arm position ([27f3dd1](https://github.com/Indemnity83/logistics/commit/27f3dd18beaa31e0b8e17d1ad2e8ec9cb646d39c))
* **automation:** stop machines jamming on items they cannot use ([ec1a98c](https://github.com/Indemnity83/logistics/commit/ec1a98ca3c4c550ccc8393eda50d7716eb2e12bb))
* **automation:** stop the Alloy Smelter duplicating recipe inputs ([01ad7ca](https://github.com/Indemnity83/logistics/commit/01ad7ca99e4ca973e5e71735c25ad70294008c32))
* **automation:** stop the Fabricator eating a failed craft ([643f4b0](https://github.com/Indemnity83/logistics/commit/643f4b0196b536dbca5b9a06c97f7bf2f71d8ef1))
* **ci:** stop the release pipeline publishing broken releases ([b83830f](https://github.com/Indemnity83/logistics/commit/b83830f8a265326b3813da3f3d566edcfbf27d49))
* **core:** give the Seed Oil Bucket its missing model and texture ([#904](https://github.com/Indemnity83/logistics/issues/904)) ([33a0529](https://github.com/Indemnity83/logistics/commit/33a05298b2f916b420a9c99d70c21882c6132983))
* **core:** reject config values that silently brick a machine ([10df166](https://github.com/Indemnity83/logistics/commit/10df166dd8a5041fb1540db2875a79b0e67448d8))
* **core:** survive a malformed config file at startup ([9230b17](https://github.com/Indemnity83/logistics/commit/9230b178352a753cc27b0e3fa9c7322c052ea671))
* **crafting:** keep the sourceable remainder when a request is replanned ([147669f](https://github.com/Indemnity83/logistics/commit/147669f0d9f264ed05a9ae537d4dcbc108137766))
* **crafting:** order only what was requested from a crafting batch ([147669f](https://github.com/Indemnity83/logistics/commit/147669f0d9f264ed05a9ae537d4dcbc108137766))
* **energy:** face a newly placed engine at a full machine on NeoForge ([67027d0](https://github.com/Indemnity83/logistics/commit/67027d0cfdab9c02c9b7f4756dde01065b96c5e8)), closes [#977](https://github.com/Indemnity83/logistics/issues/977) [#989](https://github.com/Indemnity83/logistics/issues/989)
* **energy:** give engine and battery models their missing particle texture ([#909](https://github.com/Indemnity83/logistics/issues/909)) ([f124e8e](https://github.com/Indemnity83/logistics/commit/f124e8ecf559e19c2b1f71564977071ecaf188fe))
* **energy:** hold the battery's per-side push to its own I/O ceiling ([10df166](https://github.com/Indemnity83/logistics/commit/10df166dd8a5041fb1540db2875a79b0e67448d8)), closes [#992](https://github.com/Indemnity83/logistics/issues/992) [#982](https://github.com/Indemnity83/logistics/issues/982) [#995](https://github.com/Indemnity83/logistics/issues/995) [#1000](https://github.com/Indemnity83/logistics/issues/1000)
* **energy:** stop a battery starving its own cable network ([67027d0](https://github.com/Indemnity83/logistics/commit/67027d0cfdab9c02c9b7f4756dde01065b96c5e8))
* **energy:** stop a legal steam config making RF free ([10df166](https://github.com/Indemnity83/logistics/commit/10df166dd8a5041fb1540db2875a79b0e67448d8))
* **energy:** stop a new engine resuming the old one's piston stroke ([27f3dd1](https://github.com/Indemnity83/logistics/commit/27f3dd18beaa31e0b8e17d1ad2e8ec9cb646d39c)), closes [#976](https://github.com/Indemnity83/logistics/issues/976) [#988](https://github.com/Indemnity83/logistics/issues/988)
* **energy:** stop cables exceeding their throughput cap ([02af441](https://github.com/Indemnity83/logistics/commit/02af4410bce8487d73314329696a5369f5b69c4b))
* **energy:** stop cables voiding power into slow machines ([8e89185](https://github.com/Indemnity83/logistics/commit/8e891856fc0955cd76247365c822f60b9635bb35))
* **energy:** stop duplicating and voiding energy on Fabric ([098f8e9](https://github.com/Indemnity83/logistics/commit/098f8e9fb09d83e4e95513a278039e565bcedce5))
* **energy:** stop the Magmatic Engine locking itself out of ignition ([10df166](https://github.com/Indemnity83/logistics/commit/10df166dd8a5041fb1540db2875a79b0e67448d8))
* **fluids:** fade fluid out of a pipe instead of popping it ([81a6139](https://github.com/Indemnity83/logistics/commit/81a61396e74fa95b46a0249464dc52543234664c))
* **fluids:** keep the fill animation steady at any frame rate ([81a6139](https://github.com/Indemnity83/logistics/commit/81a61396e74fa95b46a0249464dc52543234664c))
* **pipes:** re-request deliveries that time out in transit ([71772d5](https://github.com/Indemnity83/logistics/commit/71772d55bba7fe3d5b4d59c627789a6346a495c7))
* **pump:** keep long intake tubes visible off screen ([5a5765a](https://github.com/Indemnity83/logistics/commit/5a5765ae2209cab7f436bee6acb071d1ffe0caf1))
* **pump:** stop the intake tube descending through waterlogged blocks ([b7f980f](https://github.com/Indemnity83/logistics/commit/b7f980ffde93156528cadc4960d042f74c404f84)), closes [#968](https://github.com/Indemnity83/logistics/issues/968) [#969](https://github.com/Indemnity83/logistics/issues/969)
* **quarry:** keep marker beams visible off screen ([5a5765a](https://github.com/Indemnity83/logistics/commit/5a5765ae2209cab7f436bee6acb071d1ffe0caf1)), closes [#940](https://github.com/Indemnity83/logistics/issues/940)
* **quarry:** keep the frame and laser visible off screen ([5a5765a](https://github.com/Indemnity83/logistics/commit/5a5765ae2209cab7f436bee6acb071d1ffe0caf1))
* **quarry:** let players break abandoned frames in survival ([547a145](https://github.com/Indemnity83/logistics/commit/547a145d0bbe316f5c2106a84e6ad33670a3ff71))
* **quarry:** mine waterlogged blocks instead of skipping them ([b7f980f](https://github.com/Indemnity83/logistics/commit/b7f980ffde93156528cadc4960d042f74c404f84))
* **quarry:** remove the unintended duplicate recipe ([3a21c65](https://github.com/Indemnity83/logistics/commit/3a21c650d4c072fb3f3bbe99ba118cf041f6e682))
* **quarry:** stop a zero arm speed freezing the quarry forever ([641e7f1](https://github.com/Indemnity83/logistics/commit/641e7f1b92308500d7525f80c7e08ead429d5505))
* **quarry:** stop frame blocks vanishing without warning ([547a145](https://github.com/Indemnity83/logistics/commit/547a145d0bbe316f5c2106a84e6ad33670a3ff71))
* **quarry:** stop vacuuming loose items off the ground ([df46db0](https://github.com/Indemnity83/logistics/commit/df46db09959ba0174611a3f87c8dc0ecccf1e8fe)), closes [#973](https://github.com/Indemnity83/logistics/issues/973)
* **routing:** apply one interaction range to every pipe menu ([fc27fd1](https://github.com/Indemnity83/logistics/commit/fc27fd100044d666b3b3d99764f2bf2443dee040)), closes [#937](https://github.com/Indemnity83/logistics/issues/937) [#942](https://github.com/Indemnity83/logistics/issues/942)
* **routing:** cancel the order behind a job that has finished ([147669f](https://github.com/Indemnity83/logistics/commit/147669f0d9f264ed05a9ae537d4dcbc108137766)), closes [#933](https://github.com/Indemnity83/logistics/issues/933) [#944](https://github.com/Indemnity83/logistics/issues/944) [#947](https://github.com/Indemnity83/logistics/issues/947)
* **routing:** close module menus when the pipe is broken ([fc27fd1](https://github.com/Indemnity83/logistics/commit/fc27fd100044d666b3b3d99764f2bf2443dee040))
* **routing:** detach chassis modules shift-clicked out ([b915ff9](https://github.com/Indemnity83/logistics/commit/b915ff9318cae9f8d4aa6f1dd17a9d0ee8c4a8f4))
* **routing:** fall through to the next provider when one is fully reserved ([63ccaf8](https://github.com/Indemnity83/logistics/commit/63ccaf8c27080c47c7464b349fad968731d324a8)), closes [#928](https://github.com/Indemnity83/logistics/issues/928) [#938](https://github.com/Indemnity83/logistics/issues/938) [#939](https://github.com/Indemnity83/logistics/issues/939)
* **routing:** keep chassis sinks working after a network split ([57453c8](https://github.com/Indemnity83/logistics/commit/57453c8e4fb17ce6e98516c4c38fe3f9d73ee2b4))
* **routing:** make tied sink priorities pick a stable destination ([84283a6](https://github.com/Indemnity83/logistics/commit/84283a6f74ba2303d920bbc2355a09074cd199ee))
* **routing:** release only the delivered part of a shipment ([63ccaf8](https://github.com/Indemnity83/logistics/commit/63ccaf8c27080c47c7464b349fad968731d324a8))
* **routing:** render the right pipe arm after a neighbour changes ([f5c82e1](https://github.com/Indemnity83/logistics/commit/f5c82e15f09c9b92b04660f28e3626607cb0a532))
* **routing:** stop a bad button id crashing the server ([ea3150d](https://github.com/Indemnity83/logistics/commit/ea3150d0f71804353593bc2c51cc67a7832e68f9))
* **routing:** stop broadcasting requester contents to every player ([6380e33](https://github.com/Indemnity83/logistics/commit/6380e33dc3000a315d01cbfb837281da5bb3f7a5))
* **routing:** stop failed deliveries shrinking a provider's stock ([63ccaf8](https://github.com/Indemnity83/logistics/commit/63ccaf8c27080c47c7464b349fad968731d324a8))
* **routing:** stop Providers destroying items on an unpowered network ([9743e03](https://github.com/Indemnity83/logistics/commit/9743e03c9f02a4e2a3606e430aca784627ee15ee))
* **routing:** stop Providers draining the slot they reserve ([87476f3](https://github.com/Indemnity83/logistics/commit/87476f3e8a183b7d4b7b9154161de08dd3bc80f6))
* **routing:** stop Supplier slots editing the wrong entry ([568069e](https://github.com/Indemnity83/logistics/commit/568069ece8b19104e73d7482c379252e15010948))
* **routing:** stop Suppliers forgetting their stock target ([1886c4f](https://github.com/Indemnity83/logistics/commit/1886c4fcc4babb26851a9680982a8e37e5c94866))
* **routing:** stop the MkIII Extractor pulling less than the MkII ([75be9f9](https://github.com/Indemnity83/logistics/commit/75be9f912b04ad5c7b005d754907d8f8df171422))
* **routing:** stop the Provider MkII shipping the wrong item to the next order ([5dcc07f](https://github.com/Indemnity83/logistics/commit/5dcc07f6f674304af9891bcf6b665ed1a82c44b3))
* **storage:** report a real item capacity to other mods ([74bc524](https://github.com/Indemnity83/logistics/commit/74bc52461d51b19e60d878d3f27d8c181e1b60fd)), closes [#985](https://github.com/Indemnity83/logistics/issues/985) [#986](https://github.com/Indemnity83/logistics/issues/986) [#990](https://github.com/Indemnity83/logistics/issues/990)
* **transport:** apply config reloads to stone and gold pipes ([4b4a1e4](https://github.com/Indemnity83/logistics/commit/4b4a1e440b21f186f6f7f797d349d870b94db919))
* **transport:** apply the configured minimum pipe speed ([81a6139](https://github.com/Indemnity83/logistics/commit/81a61396e74fa95b46a0249464dc52543234664c)), closes [#950](https://github.com/Indemnity83/logistics/issues/950)
* **transport:** stop losing items on a partial pipe handoff ([5c92671](https://github.com/Indemnity83/logistics/commit/5c926713a400fe10d3221d296927f7d65382805b))
* **ui:** close machine screens when the machine is gone ([1679aeb](https://github.com/Indemnity83/logistics/commit/1679aebf6c4e82f421be402b06dac0221b6df446))
* **ui:** show byproduct guaranteed count in JEI ([729ae31](https://github.com/Indemnity83/logistics/commit/729ae312c35dec0205f07a16734a4016fc939151))
* **ui:** stop listing every automation recipe twice in JEI ([f163a5f](https://github.com/Indemnity83/logistics/commit/f163a5f3ff9a90e6b5bead23991a20157818b98b))
release
Logistics v0.8.8 for fabric 26.2
0.8.8+mc26.2.fabric9 сент. 2026 г.228Minecraft: 26.2fabric
Что нового
## [0.8.8](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.7...mc26.2-v0.8.8) (2026-09-09)
### Changed
* **energy:** stop idle engines resaving their chunks every tick ([c5e4b60](https://github.com/Indemnity83/logistics/commit/c5e4b60f2a7ba60c1ace69679ba6a20109476f3d))
* **fluids:** stop tank columns rewriting cells that did not change ([c5e4b60](https://github.com/Indemnity83/logistics/commit/c5e4b60f2a7ba60c1ace69679ba6a20109476f3d))
* **routing:** make the MkIII Extractor a real upgrade ([75be9f9](https://github.com/Indemnity83/logistics/commit/75be9f912b04ad5c7b005d754907d8f8df171422))
* **routing:** rank specific Item Sinks above Polymorphic ([84283a6](https://github.com/Indemnity83/logistics/commit/84283a6f74ba2303d920bbc2355a09074cd199ee))
* **routing:** serve pipe shapes from the connection cache ([f5c82e1](https://github.com/Indemnity83/logistics/commit/f5c82e15f09c9b92b04660f28e3626607cb0a532))
### Removed
* **crafting:** drop the classic crafting resource pack ([c562c7c](https://github.com/Indemnity83/logistics/commit/c562c7ce14d77b536ce5eceae8b210464354d319)), closes [#960](https://github.com/Indemnity83/logistics/issues/960)
### Fixed
* **automation:** let a stalled Fabricator order be cancelled ([1df337d](https://github.com/Indemnity83/logistics/commit/1df337d526fd9fb3d9c90d4933f6e626190acf74))
* **automation:** stop a new quarry inheriting the old one's arm position ([27f3dd1](https://github.com/Indemnity83/logistics/commit/27f3dd18beaa31e0b8e17d1ad2e8ec9cb646d39c))
* **automation:** stop machines jamming on items they cannot use ([ec1a98c](https://github.com/Indemnity83/logistics/commit/ec1a98ca3c4c550ccc8393eda50d7716eb2e12bb))
* **automation:** stop the Alloy Smelter duplicating recipe inputs ([01ad7ca](https://github.com/Indemnity83/logistics/commit/01ad7ca99e4ca973e5e71735c25ad70294008c32))
* **automation:** stop the Fabricator eating a failed craft ([643f4b0](https://github.com/Indemnity83/logistics/commit/643f4b0196b536dbca5b9a06c97f7bf2f71d8ef1))
* **ci:** stop the release pipeline publishing broken releases ([b83830f](https://github.com/Indemnity83/logistics/commit/b83830f8a265326b3813da3f3d566edcfbf27d49))
* **core:** give the Seed Oil Bucket its missing model and texture ([#904](https://github.com/Indemnity83/logistics/issues/904)) ([33a0529](https://github.com/Indemnity83/logistics/commit/33a05298b2f916b420a9c99d70c21882c6132983))
* **core:** reject config values that silently brick a machine ([10df166](https://github.com/Indemnity83/logistics/commit/10df166dd8a5041fb1540db2875a79b0e67448d8))
* **core:** survive a malformed config file at startup ([9230b17](https://github.com/Indemnity83/logistics/commit/9230b178352a753cc27b0e3fa9c7322c052ea671))
* **crafting:** keep the sourceable remainder when a request is replanned ([147669f](https://github.com/Indemnity83/logistics/commit/147669f0d9f264ed05a9ae537d4dcbc108137766))
* **crafting:** order only what was requested from a crafting batch ([147669f](https://github.com/Indemnity83/logistics/commit/147669f0d9f264ed05a9ae537d4dcbc108137766))
* **energy:** face a newly placed engine at a full machine on NeoForge ([67027d0](https://github.com/Indemnity83/logistics/commit/67027d0cfdab9c02c9b7f4756dde01065b96c5e8)), closes [#977](https://github.com/Indemnity83/logistics/issues/977) [#989](https://github.com/Indemnity83/logistics/issues/989)
* **energy:** give engine and battery models their missing particle texture ([#909](https://github.com/Indemnity83/logistics/issues/909)) ([f124e8e](https://github.com/Indemnity83/logistics/commit/f124e8ecf559e19c2b1f71564977071ecaf188fe))
* **energy:** hold the battery's per-side push to its own I/O ceiling ([10df166](https://github.com/Indemnity83/logistics/commit/10df166dd8a5041fb1540db2875a79b0e67448d8)), closes [#992](https://github.com/Indemnity83/logistics/issues/992) [#982](https://github.com/Indemnity83/logistics/issues/982) [#995](https://github.com/Indemnity83/logistics/issues/995) [#1000](https://github.com/Indemnity83/logistics/issues/1000)
* **energy:** stop a battery starving its own cable network ([67027d0](https://github.com/Indemnity83/logistics/commit/67027d0cfdab9c02c9b7f4756dde01065b96c5e8))
* **energy:** stop a legal steam config making RF free ([10df166](https://github.com/Indemnity83/logistics/commit/10df166dd8a5041fb1540db2875a79b0e67448d8))
* **energy:** stop a new engine resuming the old one's piston stroke ([27f3dd1](https://github.com/Indemnity83/logistics/commit/27f3dd18beaa31e0b8e17d1ad2e8ec9cb646d39c)), closes [#976](https://github.com/Indemnity83/logistics/issues/976) [#988](https://github.com/Indemnity83/logistics/issues/988)
* **energy:** stop cables exceeding their throughput cap ([02af441](https://github.com/Indemnity83/logistics/commit/02af4410bce8487d73314329696a5369f5b69c4b))
* **energy:** stop cables voiding power into slow machines ([8e89185](https://github.com/Indemnity83/logistics/commit/8e891856fc0955cd76247365c822f60b9635bb35))
* **energy:** stop duplicating and voiding energy on Fabric ([098f8e9](https://github.com/Indemnity83/logistics/commit/098f8e9fb09d83e4e95513a278039e565bcedce5))
* **energy:** stop the Magmatic Engine locking itself out of ignition ([10df166](https://github.com/Indemnity83/logistics/commit/10df166dd8a5041fb1540db2875a79b0e67448d8))
* **fluids:** fade fluid out of a pipe instead of popping it ([81a6139](https://github.com/Indemnity83/logistics/commit/81a61396e74fa95b46a0249464dc52543234664c))
* **fluids:** keep the fill animation steady at any frame rate ([81a6139](https://github.com/Indemnity83/logistics/commit/81a61396e74fa95b46a0249464dc52543234664c))
* **pipes:** re-request deliveries that time out in transit ([71772d5](https://github.com/Indemnity83/logistics/commit/71772d55bba7fe3d5b4d59c627789a6346a495c7))
* **pump:** keep long intake tubes visible off screen ([5a5765a](https://github.com/Indemnity83/logistics/commit/5a5765ae2209cab7f436bee6acb071d1ffe0caf1))
* **pump:** stop the intake tube descending through waterlogged blocks ([b7f980f](https://github.com/Indemnity83/logistics/commit/b7f980ffde93156528cadc4960d042f74c404f84)), closes [#968](https://github.com/Indemnity83/logistics/issues/968) [#969](https://github.com/Indemnity83/logistics/issues/969)
* **quarry:** keep marker beams visible off screen ([5a5765a](https://github.com/Indemnity83/logistics/commit/5a5765ae2209cab7f436bee6acb071d1ffe0caf1)), closes [#940](https://github.com/Indemnity83/logistics/issues/940)
* **quarry:** keep the frame and laser visible off screen ([5a5765a](https://github.com/Indemnity83/logistics/commit/5a5765ae2209cab7f436bee6acb071d1ffe0caf1))
* **quarry:** let players break abandoned frames in survival ([547a145](https://github.com/Indemnity83/logistics/commit/547a145d0bbe316f5c2106a84e6ad33670a3ff71))
* **quarry:** mine waterlogged blocks instead of skipping them ([b7f980f](https://github.com/Indemnity83/logistics/commit/b7f980ffde93156528cadc4960d042f74c404f84))
* **quarry:** remove the unintended duplicate recipe ([3a21c65](https://github.com/Indemnity83/logistics/commit/3a21c650d4c072fb3f3bbe99ba118cf041f6e682))
* **quarry:** stop a zero arm speed freezing the quarry forever ([641e7f1](https://github.com/Indemnity83/logistics/commit/641e7f1b92308500d7525f80c7e08ead429d5505))
* **quarry:** stop frame blocks vanishing without warning ([547a145](https://github.com/Indemnity83/logistics/commit/547a145d0bbe316f5c2106a84e6ad33670a3ff71))
* **quarry:** stop vacuuming loose items off the ground ([df46db0](https://github.com/Indemnity83/logistics/commit/df46db09959ba0174611a3f87c8dc0ecccf1e8fe)), closes [#973](https://github.com/Indemnity83/logistics/issues/973)
* **routing:** apply one interaction range to every pipe menu ([fc27fd1](https://github.com/Indemnity83/logistics/commit/fc27fd100044d666b3b3d99764f2bf2443dee040)), closes [#937](https://github.com/Indemnity83/logistics/issues/937) [#942](https://github.com/Indemnity83/logistics/issues/942)
* **routing:** cancel the order behind a job that has finished ([147669f](https://github.com/Indemnity83/logistics/commit/147669f0d9f264ed05a9ae537d4dcbc108137766)), closes [#933](https://github.com/Indemnity83/logistics/issues/933) [#944](https://github.com/Indemnity83/logistics/issues/944) [#947](https://github.com/Indemnity83/logistics/issues/947)
* **routing:** close module menus when the pipe is broken ([fc27fd1](https://github.com/Indemnity83/logistics/commit/fc27fd100044d666b3b3d99764f2bf2443dee040))
* **routing:** detach chassis modules shift-clicked out ([b915ff9](https://github.com/Indemnity83/logistics/commit/b915ff9318cae9f8d4aa6f1dd17a9d0ee8c4a8f4))
* **routing:** fall through to the next provider when one is fully reserved ([63ccaf8](https://github.com/Indemnity83/logistics/commit/63ccaf8c27080c47c7464b349fad968731d324a8)), closes [#928](https://github.com/Indemnity83/logistics/issues/928) [#938](https://github.com/Indemnity83/logistics/issues/938) [#939](https://github.com/Indemnity83/logistics/issues/939)
* **routing:** keep chassis sinks working after a network split ([57453c8](https://github.com/Indemnity83/logistics/commit/57453c8e4fb17ce6e98516c4c38fe3f9d73ee2b4))
* **routing:** make tied sink priorities pick a stable destination ([84283a6](https://github.com/Indemnity83/logistics/commit/84283a6f74ba2303d920bbc2355a09074cd199ee))
* **routing:** release only the delivered part of a shipment ([63ccaf8](https://github.com/Indemnity83/logistics/commit/63ccaf8c27080c47c7464b349fad968731d324a8))
* **routing:** render the right pipe arm after a neighbour changes ([f5c82e1](https://github.com/Indemnity83/logistics/commit/f5c82e15f09c9b92b04660f28e3626607cb0a532))
* **routing:** stop a bad button id crashing the server ([ea3150d](https://github.com/Indemnity83/logistics/commit/ea3150d0f71804353593bc2c51cc67a7832e68f9))
* **routing:** stop broadcasting requester contents to every player ([6380e33](https://github.com/Indemnity83/logistics/commit/6380e33dc3000a315d01cbfb837281da5bb3f7a5))
* **routing:** stop failed deliveries shrinking a provider's stock ([63ccaf8](https://github.com/Indemnity83/logistics/commit/63ccaf8c27080c47c7464b349fad968731d324a8))
* **routing:** stop Providers destroying items on an unpowered network ([9743e03](https://github.com/Indemnity83/logistics/commit/9743e03c9f02a4e2a3606e430aca784627ee15ee))
* **routing:** stop Providers draining the slot they reserve ([87476f3](https://github.com/Indemnity83/logistics/commit/87476f3e8a183b7d4b7b9154161de08dd3bc80f6))
* **routing:** stop Supplier slots editing the wrong entry ([568069e](https://github.com/Indemnity83/logistics/commit/568069ece8b19104e73d7482c379252e15010948))
* **routing:** stop Suppliers forgetting their stock target ([1886c4f](https://github.com/Indemnity83/logistics/commit/1886c4fcc4babb26851a9680982a8e37e5c94866))
* **routing:** stop the MkIII Extractor pulling less than the MkII ([75be9f9](https://github.com/Indemnity83/logistics/commit/75be9f912b04ad5c7b005d754907d8f8df171422))
* **routing:** stop the Provider MkII shipping the wrong item to the next order ([5dcc07f](https://github.com/Indemnity83/logistics/commit/5dcc07f6f674304af9891bcf6b665ed1a82c44b3))
* **storage:** report a real item capacity to other mods ([74bc524](https://github.com/Indemnity83/logistics/commit/74bc52461d51b19e60d878d3f27d8c181e1b60fd)), closes [#985](https://github.com/Indemnity83/logistics/issues/985) [#986](https://github.com/Indemnity83/logistics/issues/986) [#990](https://github.com/Indemnity83/logistics/issues/990)
* **transport:** apply config reloads to stone and gold pipes ([4b4a1e4](https://github.com/Indemnity83/logistics/commit/4b4a1e440b21f186f6f7f797d349d870b94db919))
* **transport:** apply the configured minimum pipe speed ([81a6139](https://github.com/Indemnity83/logistics/commit/81a61396e74fa95b46a0249464dc52543234664c)), closes [#950](https://github.com/Indemnity83/logistics/issues/950)
* **transport:** stop losing items on a partial pipe handoff ([5c92671](https://github.com/Indemnity83/logistics/commit/5c926713a400fe10d3221d296927f7d65382805b))
* **ui:** close machine screens when the machine is gone ([1679aeb](https://github.com/Indemnity83/logistics/commit/1679aebf6c4e82f421be402b06dac0221b6df446))
* **ui:** show byproduct guaranteed count in JEI ([729ae31](https://github.com/Indemnity83/logistics/commit/729ae312c35dec0205f07a16734a4016fc939151))
* **ui:** stop listing every automation recipe twice in JEI ([f163a5f](https://github.com/Indemnity83/logistics/commit/f163a5f3ff9a90e6b5bead23991a20157818b98b))
release
Logistics v0.8.7 for neoforge 1.21.11
0.8.7+mc1.21.11.neoforge1 сент. 2026 г.19Minecraft: 1.21.11neoforge
Что нового
## [0.8.7](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.6...mc1.21.11-v0.8.7) (2026-09-01)
### Added
* **automation:** add crude oil to petroleum-block transposer recipes ([#851](https://github.com/Indemnity83/logistics/issues/851)) ([cccdadd](https://github.com/Indemnity83/logistics/commit/cccdadd4b04c42119cf06c47ac83e61f7ee8922f))
* **automation:** add RF cost and recipe system to the Transposer ([#829](https://github.com/Indemnity83/logistics/issues/829)) ([c325e9b](https://github.com/Indemnity83/logistics/commit/c325e9b43c963b15c78891a10403a95dcd158fb9))
* **core:** add shared gear recipe tags ([#871](https://github.com/Indemnity83/logistics/issues/871)) ([e43884c](https://github.com/Indemnity83/logistics/commit/e43884c74dc07c720417fad09f617817894f0583))
* **energy:** show engine fuels in the recipe browser ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([0476cda](https://github.com/Indemnity83/logistics/commit/0476cdaec38b01eedab23d7362b778980157568c))
* **fluids:** drain cauldrons with the fluid extractor pipe ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([23b5bad](https://github.com/Indemnity83/logistics/commit/23b5badb5141a103e3c0208e9ad21f082f58047f))
### Changed
* **automation:** restyle the Crucible progress gauge as a droplet ([#834](https://github.com/Indemnity83/logistics/issues/834)) ([a7774b3](https://github.com/Indemnity83/logistics/commit/a7774b3d3db42357daf6d59dcb97835c9c1e713e))
### Fixed
* **automation:** accept raw ore in the quicksilver amalgamation recipes ([#840](https://github.com/Indemnity83/logistics/issues/840)) ([99773ed](https://github.com/Indemnity83/logistics/commit/99773edcdc37ebd9b3dc55f0c7602f70658c3496))
* **automation:** stop refinery shift-click from duplicating items ([#846](https://github.com/Indemnity83/logistics/issues/846)) ([4b72c6f](https://github.com/Indemnity83/logistics/commit/4b72c6f21d866d91702370a93c1e8c92c5b36b4e))
* **compat:** stop Jade plugin error on dedicated servers ([#878](https://github.com/Indemnity83/logistics/issues/878)) ([c32fe49](https://github.com/Indemnity83/logistics/commit/c32fe49a3c74fd1f298ba57eccc09106b0d3b432))
* **energy:** add catalyst engine JEI category ([#874](https://github.com/Indemnity83/logistics/issues/874)) ([bd7569a](https://github.com/Indemnity83/logistics/commit/bd7569aca8ff5ba7019ec3dc5547390cfc20fdec))
* **energy:** show the reaction engine's recipes in JEI on Fabric ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([0476cda](https://github.com/Indemnity83/logistics/commit/0476cdaec38b01eedab23d7362b778980157568c))
* **energy:** stop battery and cable taking forever to mine ([#839](https://github.com/Indemnity83/logistics/issues/839)) ([8c5a8ff](https://github.com/Indemnity83/logistics/commit/8c5a8ff322407c547805e3e94bb6a411694b8ee3))
* **fluids:** honor pipe transfer rates set above the default ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([23b5bad](https://github.com/Indemnity83/logistics/commit/23b5badb5141a103e3c0208e9ad21f082f58047f))
* **fluids:** obscure vision and apply Nausea/Poison/Slowness in Crude Oil ([#848](https://github.com/Indemnity83/logistics/issues/848)) ([155735f](https://github.com/Indemnity83/logistics/commit/155735fefeaf51ed3840b4c51d7167a66826bf39))
* **fluids:** stop over-capacity saved tank amounts from crashing on load ([#849](https://github.com/Indemnity83/logistics/issues/849)) ([2fc0764](https://github.com/Indemnity83/logistics/commit/2fc0764a5e1ed830ac2f92187dadfad9288a2166))
* **macerator:** grind loose raw ore items into dust ([#838](https://github.com/Indemnity83/logistics/issues/838)) ([e7eb896](https://github.com/Indemnity83/logistics/commit/e7eb896858c87c9462a5468069962328167478d8))
* **quarry:** stop the arm mining through lava or ignoring reappeared blocks ([#850](https://github.com/Indemnity83/logistics/issues/850)) ([9aec6fd](https://github.com/Indemnity83/logistics/commit/9aec6fd49d549dd8de8a149cdc1fbbc308b86c06))
* **routing:** treat requester deliveries with no inventory as fulfilled ([#847](https://github.com/Indemnity83/logistics/issues/847)) ([eb8ce68](https://github.com/Indemnity83/logistics/commit/eb8ce68c3f78a89ffdc3d6ae0da3ceef3293a943))
release
Logistics v0.8.7 for neoforge 1.21.1
0.8.7+mc1.21.1.neoforge1 сент. 2026 г.37Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.8.7](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.6...mc1.21.1-v0.8.7) (2026-09-01)
### Added
* **automation:** add crude oil to petroleum-block transposer recipes ([#851](https://github.com/Indemnity83/logistics/issues/851)) ([043e782](https://github.com/Indemnity83/logistics/commit/043e782192812b0b2889364c44b8a97c37706d8b))
* **automation:** add RF cost and recipe system to the Transposer ([#829](https://github.com/Indemnity83/logistics/issues/829)) ([75ea7c5](https://github.com/Indemnity83/logistics/commit/75ea7c52c231ccae17d9cb8d10e751fe14d34b2b))
* **core:** add shared gear recipe tags ([#871](https://github.com/Indemnity83/logistics/issues/871)) ([ce2bb8c](https://github.com/Indemnity83/logistics/commit/ce2bb8c656013e45aaf6a8b724d25dc6454a9191))
* **energy:** show engine fuels in the recipe browser ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([47d4f1b](https://github.com/Indemnity83/logistics/commit/47d4f1b722223073b45b97223d0f297359644301))
* **fluids:** drain cauldrons with the fluid extractor pipe ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([50f4d37](https://github.com/Indemnity83/logistics/commit/50f4d374c3648e0847852d54f54fae21dad1ddc0))
### Changed
* **automation:** restyle the Crucible progress gauge as a droplet ([#834](https://github.com/Indemnity83/logistics/issues/834)) ([1f2f678](https://github.com/Indemnity83/logistics/commit/1f2f6782492e5513304f120a0eec8caf104dd155))
### Fixed
* **automation:** accept raw ore in the quicksilver amalgamation recipes ([#840](https://github.com/Indemnity83/logistics/issues/840)) ([b85e78a](https://github.com/Indemnity83/logistics/commit/b85e78a5309f6bb00335912e4d423e683da63e46))
* **automation:** resolve missing transposer texture issue ([fa7f75a](https://github.com/Indemnity83/logistics/commit/fa7f75ad189592df8988699009b125dca597616a))
* **automation:** stop refinery shift-click from duplicating items ([#846](https://github.com/Indemnity83/logistics/issues/846)) ([a6e6cf2](https://github.com/Indemnity83/logistics/commit/a6e6cf26acf699be0ba58942c2fb7711f1d181d1))
* **compat:** stop Jade plugin error on dedicated servers ([#878](https://github.com/Indemnity83/logistics/issues/878)) ([405bf57](https://github.com/Indemnity83/logistics/commit/405bf570ec38652a94749b410e4819a6cc1100e5))
* **energy:** add catalyst engine JEI category ([#874](https://github.com/Indemnity83/logistics/issues/874)) ([6320406](https://github.com/Indemnity83/logistics/commit/6320406930b82b702302a67a4e18772126382922))
* **energy:** show the reaction engine's recipes in JEI on Fabric ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([47d4f1b](https://github.com/Indemnity83/logistics/commit/47d4f1b722223073b45b97223d0f297359644301))
* **energy:** stop battery and cable taking forever to mine ([#839](https://github.com/Indemnity83/logistics/issues/839)) ([c98ddff](https://github.com/Indemnity83/logistics/commit/c98ddff2d8e778d58d44e5f75b941d0a4d5c08ff))
* **fluids:** honor pipe transfer rates set above the default ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([50f4d37](https://github.com/Indemnity83/logistics/commit/50f4d374c3648e0847852d54f54fae21dad1ddc0))
* **fluids:** obscure vision and apply Nausea/Poison/Slowness in Crude Oil ([#848](https://github.com/Indemnity83/logistics/issues/848)) ([bab7a21](https://github.com/Indemnity83/logistics/commit/bab7a21c2a7a47e26bfff0f89e966c6c17c339c0))
* **fluids:** stop over-capacity saved tank amounts from crashing on load ([#849](https://github.com/Indemnity83/logistics/issues/849)) ([67e986c](https://github.com/Indemnity83/logistics/commit/67e986c368747a558f01731975d2d2d3361ea8cc))
* **macerator:** grind loose raw ore items into dust ([#838](https://github.com/Indemnity83/logistics/issues/838)) ([a2dc8c3](https://github.com/Indemnity83/logistics/commit/a2dc8c3370260c5787aa3217e60f9baa6ea5e463))
* **quarry:** stop the arm mining through lava or ignoring reappeared blocks ([#850](https://github.com/Indemnity83/logistics/issues/850)) ([88a8f07](https://github.com/Indemnity83/logistics/commit/88a8f07e26b089fcf5b41192f59a3cda5128cbe1))
* **routing:** treat requester deliveries with no inventory as fulfilled ([#847](https://github.com/Indemnity83/logistics/issues/847)) ([6eb6e02](https://github.com/Indemnity83/logistics/commit/6eb6e021201ef051a6731f1ac93b127645b1c9a3))
release
Logistics v0.8.7 for fabric 1.21.11
0.8.7+mc1.21.11.fabric1 сент. 2026 г.31Minecraft: 1.21.11fabric
Что нового
## [0.8.7](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.6...mc1.21.11-v0.8.7) (2026-09-01)
### Added
* **automation:** add crude oil to petroleum-block transposer recipes ([#851](https://github.com/Indemnity83/logistics/issues/851)) ([cccdadd](https://github.com/Indemnity83/logistics/commit/cccdadd4b04c42119cf06c47ac83e61f7ee8922f))
* **automation:** add RF cost and recipe system to the Transposer ([#829](https://github.com/Indemnity83/logistics/issues/829)) ([c325e9b](https://github.com/Indemnity83/logistics/commit/c325e9b43c963b15c78891a10403a95dcd158fb9))
* **core:** add shared gear recipe tags ([#871](https://github.com/Indemnity83/logistics/issues/871)) ([e43884c](https://github.com/Indemnity83/logistics/commit/e43884c74dc07c720417fad09f617817894f0583))
* **energy:** show engine fuels in the recipe browser ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([0476cda](https://github.com/Indemnity83/logistics/commit/0476cdaec38b01eedab23d7362b778980157568c))
* **fluids:** drain cauldrons with the fluid extractor pipe ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([23b5bad](https://github.com/Indemnity83/logistics/commit/23b5badb5141a103e3c0208e9ad21f082f58047f))
### Changed
* **automation:** restyle the Crucible progress gauge as a droplet ([#834](https://github.com/Indemnity83/logistics/issues/834)) ([a7774b3](https://github.com/Indemnity83/logistics/commit/a7774b3d3db42357daf6d59dcb97835c9c1e713e))
### Fixed
* **automation:** accept raw ore in the quicksilver amalgamation recipes ([#840](https://github.com/Indemnity83/logistics/issues/840)) ([99773ed](https://github.com/Indemnity83/logistics/commit/99773edcdc37ebd9b3dc55f0c7602f70658c3496))
* **automation:** stop refinery shift-click from duplicating items ([#846](https://github.com/Indemnity83/logistics/issues/846)) ([4b72c6f](https://github.com/Indemnity83/logistics/commit/4b72c6f21d866d91702370a93c1e8c92c5b36b4e))
* **compat:** stop Jade plugin error on dedicated servers ([#878](https://github.com/Indemnity83/logistics/issues/878)) ([c32fe49](https://github.com/Indemnity83/logistics/commit/c32fe49a3c74fd1f298ba57eccc09106b0d3b432))
* **energy:** add catalyst engine JEI category ([#874](https://github.com/Indemnity83/logistics/issues/874)) ([bd7569a](https://github.com/Indemnity83/logistics/commit/bd7569aca8ff5ba7019ec3dc5547390cfc20fdec))
* **energy:** show the reaction engine's recipes in JEI on Fabric ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([0476cda](https://github.com/Indemnity83/logistics/commit/0476cdaec38b01eedab23d7362b778980157568c))
* **energy:** stop battery and cable taking forever to mine ([#839](https://github.com/Indemnity83/logistics/issues/839)) ([8c5a8ff](https://github.com/Indemnity83/logistics/commit/8c5a8ff322407c547805e3e94bb6a411694b8ee3))
* **fluids:** honor pipe transfer rates set above the default ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([23b5bad](https://github.com/Indemnity83/logistics/commit/23b5badb5141a103e3c0208e9ad21f082f58047f))
* **fluids:** obscure vision and apply Nausea/Poison/Slowness in Crude Oil ([#848](https://github.com/Indemnity83/logistics/issues/848)) ([155735f](https://github.com/Indemnity83/logistics/commit/155735fefeaf51ed3840b4c51d7167a66826bf39))
* **fluids:** stop over-capacity saved tank amounts from crashing on load ([#849](https://github.com/Indemnity83/logistics/issues/849)) ([2fc0764](https://github.com/Indemnity83/logistics/commit/2fc0764a5e1ed830ac2f92187dadfad9288a2166))
* **macerator:** grind loose raw ore items into dust ([#838](https://github.com/Indemnity83/logistics/issues/838)) ([e7eb896](https://github.com/Indemnity83/logistics/commit/e7eb896858c87c9462a5468069962328167478d8))
* **quarry:** stop the arm mining through lava or ignoring reappeared blocks ([#850](https://github.com/Indemnity83/logistics/issues/850)) ([9aec6fd](https://github.com/Indemnity83/logistics/commit/9aec6fd49d549dd8de8a149cdc1fbbc308b86c06))
* **routing:** treat requester deliveries with no inventory as fulfilled ([#847](https://github.com/Indemnity83/logistics/issues/847)) ([eb8ce68](https://github.com/Indemnity83/logistics/commit/eb8ce68c3f78a89ffdc3d6ae0da3ceef3293a943))
release
Logistics v0.8.7 for fabric 1.21.1
0.8.7+mc1.21.1.fabric1 сент. 2026 г.48Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.8.7](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.6...mc1.21.1-v0.8.7) (2026-09-01)
### Added
* **automation:** add crude oil to petroleum-block transposer recipes ([#851](https://github.com/Indemnity83/logistics/issues/851)) ([043e782](https://github.com/Indemnity83/logistics/commit/043e782192812b0b2889364c44b8a97c37706d8b))
* **automation:** add RF cost and recipe system to the Transposer ([#829](https://github.com/Indemnity83/logistics/issues/829)) ([75ea7c5](https://github.com/Indemnity83/logistics/commit/75ea7c52c231ccae17d9cb8d10e751fe14d34b2b))
* **core:** add shared gear recipe tags ([#871](https://github.com/Indemnity83/logistics/issues/871)) ([ce2bb8c](https://github.com/Indemnity83/logistics/commit/ce2bb8c656013e45aaf6a8b724d25dc6454a9191))
* **energy:** show engine fuels in the recipe browser ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([47d4f1b](https://github.com/Indemnity83/logistics/commit/47d4f1b722223073b45b97223d0f297359644301))
* **fluids:** drain cauldrons with the fluid extractor pipe ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([50f4d37](https://github.com/Indemnity83/logistics/commit/50f4d374c3648e0847852d54f54fae21dad1ddc0))
### Changed
* **automation:** restyle the Crucible progress gauge as a droplet ([#834](https://github.com/Indemnity83/logistics/issues/834)) ([1f2f678](https://github.com/Indemnity83/logistics/commit/1f2f6782492e5513304f120a0eec8caf104dd155))
### Fixed
* **automation:** accept raw ore in the quicksilver amalgamation recipes ([#840](https://github.com/Indemnity83/logistics/issues/840)) ([b85e78a](https://github.com/Indemnity83/logistics/commit/b85e78a5309f6bb00335912e4d423e683da63e46))
* **automation:** resolve missing transposer texture issue ([fa7f75a](https://github.com/Indemnity83/logistics/commit/fa7f75ad189592df8988699009b125dca597616a))
* **automation:** stop refinery shift-click from duplicating items ([#846](https://github.com/Indemnity83/logistics/issues/846)) ([a6e6cf2](https://github.com/Indemnity83/logistics/commit/a6e6cf26acf699be0ba58942c2fb7711f1d181d1))
* **compat:** stop Jade plugin error on dedicated servers ([#878](https://github.com/Indemnity83/logistics/issues/878)) ([405bf57](https://github.com/Indemnity83/logistics/commit/405bf570ec38652a94749b410e4819a6cc1100e5))
* **energy:** add catalyst engine JEI category ([#874](https://github.com/Indemnity83/logistics/issues/874)) ([6320406](https://github.com/Indemnity83/logistics/commit/6320406930b82b702302a67a4e18772126382922))
* **energy:** show the reaction engine's recipes in JEI on Fabric ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([47d4f1b](https://github.com/Indemnity83/logistics/commit/47d4f1b722223073b45b97223d0f297359644301))
* **energy:** stop battery and cable taking forever to mine ([#839](https://github.com/Indemnity83/logistics/issues/839)) ([c98ddff](https://github.com/Indemnity83/logistics/commit/c98ddff2d8e778d58d44e5f75b941d0a4d5c08ff))
* **fluids:** honor pipe transfer rates set above the default ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([50f4d37](https://github.com/Indemnity83/logistics/commit/50f4d374c3648e0847852d54f54fae21dad1ddc0))
* **fluids:** obscure vision and apply Nausea/Poison/Slowness in Crude Oil ([#848](https://github.com/Indemnity83/logistics/issues/848)) ([bab7a21](https://github.com/Indemnity83/logistics/commit/bab7a21c2a7a47e26bfff0f89e966c6c17c339c0))
* **fluids:** stop over-capacity saved tank amounts from crashing on load ([#849](https://github.com/Indemnity83/logistics/issues/849)) ([67e986c](https://github.com/Indemnity83/logistics/commit/67e986c368747a558f01731975d2d2d3361ea8cc))
* **macerator:** grind loose raw ore items into dust ([#838](https://github.com/Indemnity83/logistics/issues/838)) ([a2dc8c3](https://github.com/Indemnity83/logistics/commit/a2dc8c3370260c5787aa3217e60f9baa6ea5e463))
* **quarry:** stop the arm mining through lava or ignoring reappeared blocks ([#850](https://github.com/Indemnity83/logistics/issues/850)) ([88a8f07](https://github.com/Indemnity83/logistics/commit/88a8f07e26b089fcf5b41192f59a3cda5128cbe1))
* **routing:** treat requester deliveries with no inventory as fulfilled ([#847](https://github.com/Indemnity83/logistics/issues/847)) ([6eb6e02](https://github.com/Indemnity83/logistics/commit/6eb6e021201ef051a6731f1ac93b127645b1c9a3))
release
Logistics v0.8.7 for neoforge 26.1
0.8.7+mc26.1.neoforge1 сент. 2026 г.17Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.8.7](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.6...mc26.1-v0.8.7) (2026-09-01)
### Added
* **automation:** add crude oil to petroleum-block transposer recipes ([#851](https://github.com/Indemnity83/logistics/issues/851)) ([5a7a588](https://github.com/Indemnity83/logistics/commit/5a7a588bcb52de8c6fbc88e9dc7c1d6d8b04f866))
* **automation:** add RF cost and recipe system to the Transposer ([#829](https://github.com/Indemnity83/logistics/issues/829)) ([8ccc413](https://github.com/Indemnity83/logistics/commit/8ccc413c32c13c7c72583ab2b3f2036e98d00c5f))
* **core:** add shared gear recipe tags ([#871](https://github.com/Indemnity83/logistics/issues/871)) ([7bc1527](https://github.com/Indemnity83/logistics/commit/7bc152796837ed4795456eaf7add7fa29a8b0de0))
* **energy:** show engine fuels in the recipe browser ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([0a58190](https://github.com/Indemnity83/logistics/commit/0a58190b0f7f7b1515987151bb88b56cc012f324))
* **fluids:** drain cauldrons with the fluid extractor pipe ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([f0d916b](https://github.com/Indemnity83/logistics/commit/f0d916b52eaadda1591b7d2f79b483893251acbc))
### Changed
* **automation:** restyle the Crucible progress gauge as a droplet ([#834](https://github.com/Indemnity83/logistics/issues/834)) ([25a4ff4](https://github.com/Indemnity83/logistics/commit/25a4ff4d10814fe567f3dea09337cfa767250175))
### Fixed
* **automation:** accept raw ore in the quicksilver amalgamation recipes ([#840](https://github.com/Indemnity83/logistics/issues/840)) ([b2ea20c](https://github.com/Indemnity83/logistics/commit/b2ea20c736cf7596b24f31089b4483b3d363a3f3))
* **automation:** stop refinery shift-click from duplicating items ([#846](https://github.com/Indemnity83/logistics/issues/846)) ([329d875](https://github.com/Indemnity83/logistics/commit/329d875c02079ed5826b5018645501db108bcae0))
* **compat:** stop Jade plugin error on dedicated servers ([#878](https://github.com/Indemnity83/logistics/issues/878)) ([6593a3e](https://github.com/Indemnity83/logistics/commit/6593a3ec21f4a37eca2c59d87a10c6fb57076ea9))
* **energy:** add catalyst engine JEI category ([#874](https://github.com/Indemnity83/logistics/issues/874)) ([18df47f](https://github.com/Indemnity83/logistics/commit/18df47f38ce34676e980dd5365698ad983919863))
* **energy:** show the reaction engine's recipes in JEI on Fabric ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([0a58190](https://github.com/Indemnity83/logistics/commit/0a58190b0f7f7b1515987151bb88b56cc012f324))
* **energy:** stop battery and cable taking forever to mine ([#839](https://github.com/Indemnity83/logistics/issues/839)) ([8413528](https://github.com/Indemnity83/logistics/commit/8413528051a4747555e6ba8d2819b9cf38eb3a02))
* **fluids:** honor pipe transfer rates set above the default ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([f0d916b](https://github.com/Indemnity83/logistics/commit/f0d916b52eaadda1591b7d2f79b483893251acbc))
* **fluids:** obscure vision and apply Nausea/Poison/Slowness in Crude Oil ([#848](https://github.com/Indemnity83/logistics/issues/848)) ([335c3f6](https://github.com/Indemnity83/logistics/commit/335c3f65022b3b8eae42a31398686b957f447067))
* **fluids:** stop over-capacity saved tank amounts from crashing on load ([#849](https://github.com/Indemnity83/logistics/issues/849)) ([6159f1a](https://github.com/Indemnity83/logistics/commit/6159f1a994c9b920d34bed07b49565a37ce69694))
* **macerator:** grind loose raw ore items into dust ([#838](https://github.com/Indemnity83/logistics/issues/838)) ([7fe8771](https://github.com/Indemnity83/logistics/commit/7fe87715615b6c6afa9a314c222add7732e9397b))
* **quarry:** stop the arm mining through lava or ignoring reappeared blocks ([#850](https://github.com/Indemnity83/logistics/issues/850)) ([9361d19](https://github.com/Indemnity83/logistics/commit/9361d191705e76eca3d7d6c6ffbe17d39e5a64e8))
* **routing:** treat requester deliveries with no inventory as fulfilled ([#847](https://github.com/Indemnity83/logistics/issues/847)) ([02f4cd8](https://github.com/Indemnity83/logistics/commit/02f4cd805438571a341fb5f5f25752aeb4b7d5ad))
release
Logistics v0.8.7 for fabric 26.1
0.8.7+mc26.1.fabric1 сент. 2026 г.27Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.8.7](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.6...mc26.1-v0.8.7) (2026-09-01)
### Added
* **automation:** add crude oil to petroleum-block transposer recipes ([#851](https://github.com/Indemnity83/logistics/issues/851)) ([5a7a588](https://github.com/Indemnity83/logistics/commit/5a7a588bcb52de8c6fbc88e9dc7c1d6d8b04f866))
* **automation:** add RF cost and recipe system to the Transposer ([#829](https://github.com/Indemnity83/logistics/issues/829)) ([8ccc413](https://github.com/Indemnity83/logistics/commit/8ccc413c32c13c7c72583ab2b3f2036e98d00c5f))
* **core:** add shared gear recipe tags ([#871](https://github.com/Indemnity83/logistics/issues/871)) ([7bc1527](https://github.com/Indemnity83/logistics/commit/7bc152796837ed4795456eaf7add7fa29a8b0de0))
* **energy:** show engine fuels in the recipe browser ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([0a58190](https://github.com/Indemnity83/logistics/commit/0a58190b0f7f7b1515987151bb88b56cc012f324))
* **fluids:** drain cauldrons with the fluid extractor pipe ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([f0d916b](https://github.com/Indemnity83/logistics/commit/f0d916b52eaadda1591b7d2f79b483893251acbc))
### Changed
* **automation:** restyle the Crucible progress gauge as a droplet ([#834](https://github.com/Indemnity83/logistics/issues/834)) ([25a4ff4](https://github.com/Indemnity83/logistics/commit/25a4ff4d10814fe567f3dea09337cfa767250175))
### Fixed
* **automation:** accept raw ore in the quicksilver amalgamation recipes ([#840](https://github.com/Indemnity83/logistics/issues/840)) ([b2ea20c](https://github.com/Indemnity83/logistics/commit/b2ea20c736cf7596b24f31089b4483b3d363a3f3))
* **automation:** stop refinery shift-click from duplicating items ([#846](https://github.com/Indemnity83/logistics/issues/846)) ([329d875](https://github.com/Indemnity83/logistics/commit/329d875c02079ed5826b5018645501db108bcae0))
* **compat:** stop Jade plugin error on dedicated servers ([#878](https://github.com/Indemnity83/logistics/issues/878)) ([6593a3e](https://github.com/Indemnity83/logistics/commit/6593a3ec21f4a37eca2c59d87a10c6fb57076ea9))
* **energy:** add catalyst engine JEI category ([#874](https://github.com/Indemnity83/logistics/issues/874)) ([18df47f](https://github.com/Indemnity83/logistics/commit/18df47f38ce34676e980dd5365698ad983919863))
* **energy:** show the reaction engine's recipes in JEI on Fabric ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([0a58190](https://github.com/Indemnity83/logistics/commit/0a58190b0f7f7b1515987151bb88b56cc012f324))
* **energy:** stop battery and cable taking forever to mine ([#839](https://github.com/Indemnity83/logistics/issues/839)) ([8413528](https://github.com/Indemnity83/logistics/commit/8413528051a4747555e6ba8d2819b9cf38eb3a02))
* **fluids:** honor pipe transfer rates set above the default ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([f0d916b](https://github.com/Indemnity83/logistics/commit/f0d916b52eaadda1591b7d2f79b483893251acbc))
* **fluids:** obscure vision and apply Nausea/Poison/Slowness in Crude Oil ([#848](https://github.com/Indemnity83/logistics/issues/848)) ([335c3f6](https://github.com/Indemnity83/logistics/commit/335c3f65022b3b8eae42a31398686b957f447067))
* **fluids:** stop over-capacity saved tank amounts from crashing on load ([#849](https://github.com/Indemnity83/logistics/issues/849)) ([6159f1a](https://github.com/Indemnity83/logistics/commit/6159f1a994c9b920d34bed07b49565a37ce69694))
* **macerator:** grind loose raw ore items into dust ([#838](https://github.com/Indemnity83/logistics/issues/838)) ([7fe8771](https://github.com/Indemnity83/logistics/commit/7fe87715615b6c6afa9a314c222add7732e9397b))
* **quarry:** stop the arm mining through lava or ignoring reappeared blocks ([#850](https://github.com/Indemnity83/logistics/issues/850)) ([9361d19](https://github.com/Indemnity83/logistics/commit/9361d191705e76eca3d7d6c6ffbe17d39e5a64e8))
* **routing:** treat requester deliveries with no inventory as fulfilled ([#847](https://github.com/Indemnity83/logistics/issues/847)) ([02f4cd8](https://github.com/Indemnity83/logistics/commit/02f4cd805438571a341fb5f5f25752aeb4b7d5ad))
release
Logistics v0.8.7 for neoforge 26.2
0.8.7+mc26.2.neoforge1 сент. 2026 г.45Minecraft: 26.2neoforge
Что нового
## [0.8.7](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.6...mc26.2-v0.8.7) (2026-09-01)
### Added
* **automation:** add crude oil to petroleum-block transposer recipes ([#851](https://github.com/Indemnity83/logistics/issues/851)) ([9d5fe2b](https://github.com/Indemnity83/logistics/commit/9d5fe2b5fd2c97f1ab91c7c647e7e338b20f9289))
* **automation:** add RF cost and recipe system to the Transposer ([#829](https://github.com/Indemnity83/logistics/issues/829)) ([65194ae](https://github.com/Indemnity83/logistics/commit/65194ae1659522de7f62e649651e625360144530))
* **automation:** add stone, concrete, cactus, and seed-oil Transposer recipes ([65194ae](https://github.com/Indemnity83/logistics/commit/65194ae1659522de7f62e649651e625360144530))
* **core:** add shared gear recipe tags ([#871](https://github.com/Indemnity83/logistics/issues/871)) ([2989ccc](https://github.com/Indemnity83/logistics/commit/2989ccc1377c1baff495a9777e890f765178aa0e))
* **energy:** show engine fuels in the recipe browser ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([c27fb39](https://github.com/Indemnity83/logistics/commit/c27fb392e64de6d0ed0d5135ecad9ae5099ecbd7))
* **fluids:** drain cauldrons with the fluid extractor pipe ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([6a6d908](https://github.com/Indemnity83/logistics/commit/6a6d9081621b6fbc70ec6933ab7bfd639aef4d3c))
### Changed
* **automation:** restyle the Crucible progress gauge as a droplet ([#834](https://github.com/Indemnity83/logistics/issues/834)) ([bde1374](https://github.com/Indemnity83/logistics/commit/bde1374e5a46e6e79e64b5c07bfb3093a9811a0f))
* **automation:** swap side buckets for glass in the Transposer recipe ([65194ae](https://github.com/Indemnity83/logistics/commit/65194ae1659522de7f62e649651e625360144530))
### Fixed
* **automation:** accept raw ore in the quicksilver amalgamation recipes ([#840](https://github.com/Indemnity83/logistics/issues/840)) ([35a926c](https://github.com/Indemnity83/logistics/commit/35a926cc90370036478222cfe8a31732a37311b0))
* **automation:** stop refinery shift-click from duplicating items ([#846](https://github.com/Indemnity83/logistics/issues/846)) ([e72c218](https://github.com/Indemnity83/logistics/commit/e72c218ae4f656496742b305a02b144f551425ff))
* **compat:** stop Jade plugin error on dedicated servers ([#878](https://github.com/Indemnity83/logistics/issues/878)) ([659dd01](https://github.com/Indemnity83/logistics/commit/659dd01b5047c314e743b0766e677c18051ad3ad))
* **energy:** add catalyst engine JEI category ([#874](https://github.com/Indemnity83/logistics/issues/874)) ([e93d5c3](https://github.com/Indemnity83/logistics/commit/e93d5c356d8a8665b246ac81787ab63d04431f51))
* **energy:** show the reaction engine's recipes in JEI on Fabric ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([c27fb39](https://github.com/Indemnity83/logistics/commit/c27fb392e64de6d0ed0d5135ecad9ae5099ecbd7))
* **energy:** stop battery and cable taking forever to mine ([#839](https://github.com/Indemnity83/logistics/issues/839)) ([66d6e29](https://github.com/Indemnity83/logistics/commit/66d6e29ef9e69b30f4056b173618993e9dd54268))
* **fluids:** honor pipe transfer rates set above the default ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([6a6d908](https://github.com/Indemnity83/logistics/commit/6a6d9081621b6fbc70ec6933ab7bfd639aef4d3c))
* **fluids:** obscure vision and apply Nausea/Poison/Slowness in Crude Oil ([#848](https://github.com/Indemnity83/logistics/issues/848)) ([0e9471c](https://github.com/Indemnity83/logistics/commit/0e9471c892fbd787f12a7bd2607cbbc401302e9d))
* **fluids:** stop over-capacity saved tank amounts from crashing on load ([#849](https://github.com/Indemnity83/logistics/issues/849)) ([e675697](https://github.com/Indemnity83/logistics/commit/e675697a703b18798979e58f2301843349455d53))
* **macerator:** grind loose raw ore items into dust ([#838](https://github.com/Indemnity83/logistics/issues/838)) ([43a9cb9](https://github.com/Indemnity83/logistics/commit/43a9cb9c7b960748361d0d95b6797dc5c28600b6))
* **quarry:** stop the arm mining through lava or ignoring reappeared blocks ([#850](https://github.com/Indemnity83/logistics/issues/850)) ([ce3eb60](https://github.com/Indemnity83/logistics/commit/ce3eb6005e47dfab0108218fb598dab6bf23917a))
* **routing:** treat requester deliveries with no inventory as fulfilled ([#847](https://github.com/Indemnity83/logistics/issues/847)) ([0cdb4c1](https://github.com/Indemnity83/logistics/commit/0cdb4c1af0413009d3c3d4eb7506b8eacb04a20e))
release
Logistics v0.8.7 for fabric 26.2
0.8.7+mc26.2.fabric1 сент. 2026 г.177Minecraft: 26.2fabric
Что нового
## [0.8.7](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.6...mc26.2-v0.8.7) (2026-09-01)
### Added
* **automation:** add crude oil to petroleum-block transposer recipes ([#851](https://github.com/Indemnity83/logistics/issues/851)) ([9d5fe2b](https://github.com/Indemnity83/logistics/commit/9d5fe2b5fd2c97f1ab91c7c647e7e338b20f9289))
* **automation:** add RF cost and recipe system to the Transposer ([#829](https://github.com/Indemnity83/logistics/issues/829)) ([65194ae](https://github.com/Indemnity83/logistics/commit/65194ae1659522de7f62e649651e625360144530))
* **automation:** add stone, concrete, cactus, and seed-oil Transposer recipes ([65194ae](https://github.com/Indemnity83/logistics/commit/65194ae1659522de7f62e649651e625360144530))
* **core:** add shared gear recipe tags ([#871](https://github.com/Indemnity83/logistics/issues/871)) ([2989ccc](https://github.com/Indemnity83/logistics/commit/2989ccc1377c1baff495a9777e890f765178aa0e))
* **energy:** show engine fuels in the recipe browser ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([c27fb39](https://github.com/Indemnity83/logistics/commit/c27fb392e64de6d0ed0d5135ecad9ae5099ecbd7))
* **fluids:** drain cauldrons with the fluid extractor pipe ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([6a6d908](https://github.com/Indemnity83/logistics/commit/6a6d9081621b6fbc70ec6933ab7bfd639aef4d3c))
### Changed
* **automation:** restyle the Crucible progress gauge as a droplet ([#834](https://github.com/Indemnity83/logistics/issues/834)) ([bde1374](https://github.com/Indemnity83/logistics/commit/bde1374e5a46e6e79e64b5c07bfb3093a9811a0f))
* **automation:** swap side buckets for glass in the Transposer recipe ([65194ae](https://github.com/Indemnity83/logistics/commit/65194ae1659522de7f62e649651e625360144530))
### Fixed
* **automation:** accept raw ore in the quicksilver amalgamation recipes ([#840](https://github.com/Indemnity83/logistics/issues/840)) ([35a926c](https://github.com/Indemnity83/logistics/commit/35a926cc90370036478222cfe8a31732a37311b0))
* **automation:** stop refinery shift-click from duplicating items ([#846](https://github.com/Indemnity83/logistics/issues/846)) ([e72c218](https://github.com/Indemnity83/logistics/commit/e72c218ae4f656496742b305a02b144f551425ff))
* **compat:** stop Jade plugin error on dedicated servers ([#878](https://github.com/Indemnity83/logistics/issues/878)) ([659dd01](https://github.com/Indemnity83/logistics/commit/659dd01b5047c314e743b0766e677c18051ad3ad))
* **energy:** add catalyst engine JEI category ([#874](https://github.com/Indemnity83/logistics/issues/874)) ([e93d5c3](https://github.com/Indemnity83/logistics/commit/e93d5c356d8a8665b246ac81787ab63d04431f51))
* **energy:** show the reaction engine's recipes in JEI on Fabric ([#886](https://github.com/Indemnity83/logistics/issues/886)) ([c27fb39](https://github.com/Indemnity83/logistics/commit/c27fb392e64de6d0ed0d5135ecad9ae5099ecbd7))
* **energy:** stop battery and cable taking forever to mine ([#839](https://github.com/Indemnity83/logistics/issues/839)) ([66d6e29](https://github.com/Indemnity83/logistics/commit/66d6e29ef9e69b30f4056b173618993e9dd54268))
* **fluids:** honor pipe transfer rates set above the default ([#885](https://github.com/Indemnity83/logistics/issues/885)) ([6a6d908](https://github.com/Indemnity83/logistics/commit/6a6d9081621b6fbc70ec6933ab7bfd639aef4d3c))
* **fluids:** obscure vision and apply Nausea/Poison/Slowness in Crude Oil ([#848](https://github.com/Indemnity83/logistics/issues/848)) ([0e9471c](https://github.com/Indemnity83/logistics/commit/0e9471c892fbd787f12a7bd2607cbbc401302e9d))
* **fluids:** stop over-capacity saved tank amounts from crashing on load ([#849](https://github.com/Indemnity83/logistics/issues/849)) ([e675697](https://github.com/Indemnity83/logistics/commit/e675697a703b18798979e58f2301843349455d53))
* **macerator:** grind loose raw ore items into dust ([#838](https://github.com/Indemnity83/logistics/issues/838)) ([43a9cb9](https://github.com/Indemnity83/logistics/commit/43a9cb9c7b960748361d0d95b6797dc5c28600b6))
* **quarry:** stop the arm mining through lava or ignoring reappeared blocks ([#850](https://github.com/Indemnity83/logistics/issues/850)) ([ce3eb60](https://github.com/Indemnity83/logistics/commit/ce3eb6005e47dfab0108218fb598dab6bf23917a))
* **routing:** treat requester deliveries with no inventory as fulfilled ([#847](https://github.com/Indemnity83/logistics/issues/847)) ([0cdb4c1](https://github.com/Indemnity83/logistics/commit/0cdb4c1af0413009d3c3d4eb7506b8eacb04a20e))
release
Logistics v0.8.6 for neoforge 1.21.11
0.8.6+mc1.21.11.neoforge7 авг. 2026 г.49Minecraft: 1.21.11neoforge
Что нового
## [0.8.6](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.5...mc1.21.11-v0.8.6) (2026-08-07)
### Added
* **automation:** add the Transposer ([#792](https://github.com/Indemnity83/logistics/issues/792)) ([07bd037](https://github.com/Indemnity83/logistics/commit/07bd037bf3113df67aca3463960c59d95f03b3c7))
* **fluids:** add a dedicated fluid supplier GUI ([#811](https://github.com/Indemnity83/logistics/issues/811)) ([c7cbcf5](https://github.com/Indemnity83/logistics/commit/c7cbcf5689d46e1886705b5aa3b8080385af9204))
* **fluids:** add fluid provider and supplier chassis modules ([#825](https://github.com/Indemnity83/logistics/issues/825)) ([f84fbca](https://github.com/Indemnity83/logistics/commit/f84fbca02b8b42d5565f115b40007d0fa913f78b))
* **fluids:** add supplier partial/exact and minimum-deficit modes ([#822](https://github.com/Indemnity83/logistics/issues/822)) ([36f0320](https://github.com/Indemnity83/logistics/commit/36f0320a808990799293ce8c46d9b71d3cd18793))
* **fluids:** add the fluid provider pipe ([#790](https://github.com/Indemnity83/logistics/issues/790)) ([2774bb1](https://github.com/Indemnity83/logistics/commit/2774bb14224b7aca32a705af52ffcac748d5b15f))
* **fluids:** add the fluid supplier pipe ([#791](https://github.com/Indemnity83/logistics/issues/791)) ([973e643](https://github.com/Indemnity83/logistics/commit/973e643dd0acceb98287c51d38f571e882e75c48))
### Changed
* **fluids:** switch the fluid packet's frame window to a rectangle ([#823](https://github.com/Indemnity83/logistics/issues/823)) ([2474c31](https://github.com/Indemnity83/logistics/commit/2474c316ec502f89bbf1be4c7cb87533832d5a01))
### Fixed
* **automation:** show the sawmill's real ingredient count in JEI ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([4e26216](https://github.com/Indemnity83/logistics/commit/4e262168b14a3d7a17b1409197aaa6ab1441ffae))
* **automation:** stop the sawmill from silently rejecting seeds ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([4e26216](https://github.com/Indemnity83/logistics/commit/4e262168b14a3d7a17b1409197aaa6ab1441ffae))
* **fluids:** never drop fluid packets on the ground ([#805](https://github.com/Indemnity83/logistics/issues/805)) ([a1bab4a](https://github.com/Indemnity83/logistics/commit/a1bab4ad8126473a18352c5bef27d31e90d80559))
* **fluids:** stop suppliers requesting fluid/items with no room ([#804](https://github.com/Indemnity83/logistics/issues/804)) ([eb93b8c](https://github.com/Indemnity83/logistics/commit/eb93b8ca0ab606e069fa3c7febfc20ebd171f4fb))
* **sawmill:** accept single-item deliveries for batched recipes ([#827](https://github.com/Indemnity83/logistics/issues/827)) ([5a5c425](https://github.com/Indemnity83/logistics/commit/5a5c425d8b8027bcd2590bad1389a22765768e7a))
release
Logistics v0.8.6 for neoforge 1.21.1
0.8.6+mc1.21.1.neoforge7 авг. 2026 г.160Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.8.6](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.5...mc1.21.1-v0.8.6) (2026-08-07)
### Added
* **automation:** add the Transposer ([#792](https://github.com/Indemnity83/logistics/issues/792)) ([43e57c9](https://github.com/Indemnity83/logistics/commit/43e57c943037dce236fa00cbe440a39a96bdac47))
* **fluids:** add a dedicated fluid supplier GUI ([#811](https://github.com/Indemnity83/logistics/issues/811)) ([b6f3a3a](https://github.com/Indemnity83/logistics/commit/b6f3a3a26ca5c02f5cbf24ef7629c23f7f316211))
* **fluids:** add fluid provider and supplier chassis modules ([#825](https://github.com/Indemnity83/logistics/issues/825)) ([43e5b15](https://github.com/Indemnity83/logistics/commit/43e5b158f5e80af06fd987ab095b54b31b1181d4))
* **fluids:** add supplier partial/exact and minimum-deficit modes ([#822](https://github.com/Indemnity83/logistics/issues/822)) ([f1c2484](https://github.com/Indemnity83/logistics/commit/f1c248452880715d98534fd0f50abdb9724722bb))
* **fluids:** add the fluid provider pipe ([#790](https://github.com/Indemnity83/logistics/issues/790)) ([44c9f7f](https://github.com/Indemnity83/logistics/commit/44c9f7fb73f6417cc460c7461d2dc9ccbbcbe5e3))
* **fluids:** add the fluid supplier pipe ([#791](https://github.com/Indemnity83/logistics/issues/791)) ([e105a34](https://github.com/Indemnity83/logistics/commit/e105a34960386778edb088ea8d9f306fe4a4a437))
### Changed
* **fluids:** switch the fluid packet's frame window to a rectangle ([#823](https://github.com/Indemnity83/logistics/issues/823)) ([9e271dd](https://github.com/Indemnity83/logistics/commit/9e271ddb1ea298ca1f21fc78662182aa4c7d2784))
### Fixed
* **automation:** show the sawmill's real ingredient count in JEI ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([adbcb8f](https://github.com/Indemnity83/logistics/commit/adbcb8f3243c7e4250c64d7b164d43cc01432efe))
* **automation:** stop the sawmill from silently rejecting seeds ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([adbcb8f](https://github.com/Indemnity83/logistics/commit/adbcb8f3243c7e4250c64d7b164d43cc01432efe))
* **fluids:** never drop fluid packets on the ground ([#805](https://github.com/Indemnity83/logistics/issues/805)) ([9294efe](https://github.com/Indemnity83/logistics/commit/9294efe3d383607f7f22f5691cef109999750d8f))
* **fluids:** stop suppliers requesting fluid/items with no room ([#804](https://github.com/Indemnity83/logistics/issues/804)) ([f818ce5](https://github.com/Indemnity83/logistics/commit/f818ce57f2ec0aa82cd4773ba0cb47fe367aa4c0))
* **sawmill:** accept single-item deliveries for batched recipes ([#827](https://github.com/Indemnity83/logistics/issues/827)) ([9cb6126](https://github.com/Indemnity83/logistics/commit/9cb6126a1111e6b080e171ec2bf16d90b8322db1))
release
Logistics v0.8.6 for fabric 1.21.11
0.8.6+mc1.21.11.fabric7 авг. 2026 г.82Minecraft: 1.21.11fabric
Что нового
## [0.8.6](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.5...mc1.21.11-v0.8.6) (2026-08-07)
### Added
* **automation:** add the Transposer ([#792](https://github.com/Indemnity83/logistics/issues/792)) ([07bd037](https://github.com/Indemnity83/logistics/commit/07bd037bf3113df67aca3463960c59d95f03b3c7))
* **fluids:** add a dedicated fluid supplier GUI ([#811](https://github.com/Indemnity83/logistics/issues/811)) ([c7cbcf5](https://github.com/Indemnity83/logistics/commit/c7cbcf5689d46e1886705b5aa3b8080385af9204))
* **fluids:** add fluid provider and supplier chassis modules ([#825](https://github.com/Indemnity83/logistics/issues/825)) ([f84fbca](https://github.com/Indemnity83/logistics/commit/f84fbca02b8b42d5565f115b40007d0fa913f78b))
* **fluids:** add supplier partial/exact and minimum-deficit modes ([#822](https://github.com/Indemnity83/logistics/issues/822)) ([36f0320](https://github.com/Indemnity83/logistics/commit/36f0320a808990799293ce8c46d9b71d3cd18793))
* **fluids:** add the fluid provider pipe ([#790](https://github.com/Indemnity83/logistics/issues/790)) ([2774bb1](https://github.com/Indemnity83/logistics/commit/2774bb14224b7aca32a705af52ffcac748d5b15f))
* **fluids:** add the fluid supplier pipe ([#791](https://github.com/Indemnity83/logistics/issues/791)) ([973e643](https://github.com/Indemnity83/logistics/commit/973e643dd0acceb98287c51d38f571e882e75c48))
### Changed
* **fluids:** switch the fluid packet's frame window to a rectangle ([#823](https://github.com/Indemnity83/logistics/issues/823)) ([2474c31](https://github.com/Indemnity83/logistics/commit/2474c316ec502f89bbf1be4c7cb87533832d5a01))
### Fixed
* **automation:** show the sawmill's real ingredient count in JEI ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([4e26216](https://github.com/Indemnity83/logistics/commit/4e262168b14a3d7a17b1409197aaa6ab1441ffae))
* **automation:** stop the sawmill from silently rejecting seeds ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([4e26216](https://github.com/Indemnity83/logistics/commit/4e262168b14a3d7a17b1409197aaa6ab1441ffae))
* **fluids:** never drop fluid packets on the ground ([#805](https://github.com/Indemnity83/logistics/issues/805)) ([a1bab4a](https://github.com/Indemnity83/logistics/commit/a1bab4ad8126473a18352c5bef27d31e90d80559))
* **fluids:** stop suppliers requesting fluid/items with no room ([#804](https://github.com/Indemnity83/logistics/issues/804)) ([eb93b8c](https://github.com/Indemnity83/logistics/commit/eb93b8ca0ab606e069fa3c7febfc20ebd171f4fb))
* **sawmill:** accept single-item deliveries for batched recipes ([#827](https://github.com/Indemnity83/logistics/issues/827)) ([5a5c425](https://github.com/Indemnity83/logistics/commit/5a5c425d8b8027bcd2590bad1389a22765768e7a))
release
Logistics v0.8.6 for fabric 1.21.1
0.8.6+mc1.21.1.fabric7 авг. 2026 г.88Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.8.6](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.5...mc1.21.1-v0.8.6) (2026-08-07)
### Added
* **automation:** add the Transposer ([#792](https://github.com/Indemnity83/logistics/issues/792)) ([43e57c9](https://github.com/Indemnity83/logistics/commit/43e57c943037dce236fa00cbe440a39a96bdac47))
* **fluids:** add a dedicated fluid supplier GUI ([#811](https://github.com/Indemnity83/logistics/issues/811)) ([b6f3a3a](https://github.com/Indemnity83/logistics/commit/b6f3a3a26ca5c02f5cbf24ef7629c23f7f316211))
* **fluids:** add fluid provider and supplier chassis modules ([#825](https://github.com/Indemnity83/logistics/issues/825)) ([43e5b15](https://github.com/Indemnity83/logistics/commit/43e5b158f5e80af06fd987ab095b54b31b1181d4))
* **fluids:** add supplier partial/exact and minimum-deficit modes ([#822](https://github.com/Indemnity83/logistics/issues/822)) ([f1c2484](https://github.com/Indemnity83/logistics/commit/f1c248452880715d98534fd0f50abdb9724722bb))
* **fluids:** add the fluid provider pipe ([#790](https://github.com/Indemnity83/logistics/issues/790)) ([44c9f7f](https://github.com/Indemnity83/logistics/commit/44c9f7fb73f6417cc460c7461d2dc9ccbbcbe5e3))
* **fluids:** add the fluid supplier pipe ([#791](https://github.com/Indemnity83/logistics/issues/791)) ([e105a34](https://github.com/Indemnity83/logistics/commit/e105a34960386778edb088ea8d9f306fe4a4a437))
### Changed
* **fluids:** switch the fluid packet's frame window to a rectangle ([#823](https://github.com/Indemnity83/logistics/issues/823)) ([9e271dd](https://github.com/Indemnity83/logistics/commit/9e271ddb1ea298ca1f21fc78662182aa4c7d2784))
### Fixed
* **automation:** show the sawmill's real ingredient count in JEI ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([adbcb8f](https://github.com/Indemnity83/logistics/commit/adbcb8f3243c7e4250c64d7b164d43cc01432efe))
* **automation:** stop the sawmill from silently rejecting seeds ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([adbcb8f](https://github.com/Indemnity83/logistics/commit/adbcb8f3243c7e4250c64d7b164d43cc01432efe))
* **fluids:** never drop fluid packets on the ground ([#805](https://github.com/Indemnity83/logistics/issues/805)) ([9294efe](https://github.com/Indemnity83/logistics/commit/9294efe3d383607f7f22f5691cef109999750d8f))
* **fluids:** stop suppliers requesting fluid/items with no room ([#804](https://github.com/Indemnity83/logistics/issues/804)) ([f818ce5](https://github.com/Indemnity83/logistics/commit/f818ce57f2ec0aa82cd4773ba0cb47fe367aa4c0))
* **sawmill:** accept single-item deliveries for batched recipes ([#827](https://github.com/Indemnity83/logistics/issues/827)) ([9cb6126](https://github.com/Indemnity83/logistics/commit/9cb6126a1111e6b080e171ec2bf16d90b8322db1))
release
Logistics v0.8.6 for neoforge 26.1
0.8.6+mc26.1.neoforge7 авг. 2026 г.28Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.8.6](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.5...mc26.1-v0.8.6) (2026-08-07)
### Added
* **automation:** add the Transposer ([#792](https://github.com/Indemnity83/logistics/issues/792)) ([fac7307](https://github.com/Indemnity83/logistics/commit/fac7307089c3c508edea938e2688d30ebef9c969))
* **fluids:** add a dedicated fluid supplier GUI ([#811](https://github.com/Indemnity83/logistics/issues/811)) ([f89c779](https://github.com/Indemnity83/logistics/commit/f89c7797da81beb0113ac6f08e54c3b0d1973cb2))
* **fluids:** add fluid provider and supplier chassis modules ([#825](https://github.com/Indemnity83/logistics/issues/825)) ([88938dc](https://github.com/Indemnity83/logistics/commit/88938dcf4b55f40790590e1f8966df0a389656d1))
* **fluids:** add supplier partial/exact and minimum-deficit modes ([#822](https://github.com/Indemnity83/logistics/issues/822)) ([cfe8215](https://github.com/Indemnity83/logistics/commit/cfe82154c1a86e33afe9274a9131d6b56769c8db))
* **fluids:** add the fluid provider pipe ([#790](https://github.com/Indemnity83/logistics/issues/790)) ([eef7f60](https://github.com/Indemnity83/logistics/commit/eef7f60fdcf006305d95a6bab08754194fce7ce4))
* **fluids:** add the fluid supplier pipe ([#791](https://github.com/Indemnity83/logistics/issues/791)) ([174b2dc](https://github.com/Indemnity83/logistics/commit/174b2dc154d09d7a98285793aa903f3512d57911))
### Changed
* **fluids:** switch the fluid packet's frame window to a rectangle ([#823](https://github.com/Indemnity83/logistics/issues/823)) ([15e7553](https://github.com/Indemnity83/logistics/commit/15e7553f8a486b782fa6b4a1fbac90f785ec0af2))
### Fixed
* **automation:** show the sawmill's real ingredient count in JEI ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([94ab19d](https://github.com/Indemnity83/logistics/commit/94ab19d4666f36e9e968b2284c4d4730396d90ff))
* **automation:** stop the sawmill from silently rejecting seeds ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([94ab19d](https://github.com/Indemnity83/logistics/commit/94ab19d4666f36e9e968b2284c4d4730396d90ff))
* **fluids:** never drop fluid packets on the ground ([#805](https://github.com/Indemnity83/logistics/issues/805)) ([a97ad9f](https://github.com/Indemnity83/logistics/commit/a97ad9f5e0294601b3d5e1b05909c82cf9c69d31))
* **fluids:** stop suppliers requesting fluid/items with no room ([#804](https://github.com/Indemnity83/logistics/issues/804)) ([4f14970](https://github.com/Indemnity83/logistics/commit/4f1497047ff886b5485d1dbea30238dcd1375801))
* **sawmill:** accept single-item deliveries for batched recipes ([#827](https://github.com/Indemnity83/logistics/issues/827)) ([861b5b8](https://github.com/Indemnity83/logistics/commit/861b5b8d6f5154d84b120ccae01aa001d46819b3))
release
Logistics v0.8.6 for fabric 26.1
0.8.6+mc26.1.fabric7 авг. 2026 г.86Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.8.6](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.5...mc26.1-v0.8.6) (2026-08-07)
### Added
* **automation:** add the Transposer ([#792](https://github.com/Indemnity83/logistics/issues/792)) ([fac7307](https://github.com/Indemnity83/logistics/commit/fac7307089c3c508edea938e2688d30ebef9c969))
* **fluids:** add a dedicated fluid supplier GUI ([#811](https://github.com/Indemnity83/logistics/issues/811)) ([f89c779](https://github.com/Indemnity83/logistics/commit/f89c7797da81beb0113ac6f08e54c3b0d1973cb2))
* **fluids:** add fluid provider and supplier chassis modules ([#825](https://github.com/Indemnity83/logistics/issues/825)) ([88938dc](https://github.com/Indemnity83/logistics/commit/88938dcf4b55f40790590e1f8966df0a389656d1))
* **fluids:** add supplier partial/exact and minimum-deficit modes ([#822](https://github.com/Indemnity83/logistics/issues/822)) ([cfe8215](https://github.com/Indemnity83/logistics/commit/cfe82154c1a86e33afe9274a9131d6b56769c8db))
* **fluids:** add the fluid provider pipe ([#790](https://github.com/Indemnity83/logistics/issues/790)) ([eef7f60](https://github.com/Indemnity83/logistics/commit/eef7f60fdcf006305d95a6bab08754194fce7ce4))
* **fluids:** add the fluid supplier pipe ([#791](https://github.com/Indemnity83/logistics/issues/791)) ([174b2dc](https://github.com/Indemnity83/logistics/commit/174b2dc154d09d7a98285793aa903f3512d57911))
### Changed
* **fluids:** switch the fluid packet's frame window to a rectangle ([#823](https://github.com/Indemnity83/logistics/issues/823)) ([15e7553](https://github.com/Indemnity83/logistics/commit/15e7553f8a486b782fa6b4a1fbac90f785ec0af2))
### Fixed
* **automation:** show the sawmill's real ingredient count in JEI ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([94ab19d](https://github.com/Indemnity83/logistics/commit/94ab19d4666f36e9e968b2284c4d4730396d90ff))
* **automation:** stop the sawmill from silently rejecting seeds ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([94ab19d](https://github.com/Indemnity83/logistics/commit/94ab19d4666f36e9e968b2284c4d4730396d90ff))
* **fluids:** never drop fluid packets on the ground ([#805](https://github.com/Indemnity83/logistics/issues/805)) ([a97ad9f](https://github.com/Indemnity83/logistics/commit/a97ad9f5e0294601b3d5e1b05909c82cf9c69d31))
* **fluids:** stop suppliers requesting fluid/items with no room ([#804](https://github.com/Indemnity83/logistics/issues/804)) ([4f14970](https://github.com/Indemnity83/logistics/commit/4f1497047ff886b5485d1dbea30238dcd1375801))
* **sawmill:** accept single-item deliveries for batched recipes ([#827](https://github.com/Indemnity83/logistics/issues/827)) ([861b5b8](https://github.com/Indemnity83/logistics/commit/861b5b8d6f5154d84b120ccae01aa001d46819b3))
release
Logistics v0.8.6 for neoforge 26.2
0.8.6+mc26.2.neoforge7 авг. 2026 г.69Minecraft: 26.2neoforge
Что нового
## [0.8.6](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.5...mc26.2-v0.8.6) (2026-08-07)
### Added
* **automation:** add the Transposer ([#792](https://github.com/Indemnity83/logistics/issues/792)) ([831477e](https://github.com/Indemnity83/logistics/commit/831477e4cdccb86592ed8a432799165cb3974f33))
* **fluids:** add a dedicated fluid supplier GUI ([#811](https://github.com/Indemnity83/logistics/issues/811)) ([c9eaa24](https://github.com/Indemnity83/logistics/commit/c9eaa24e3fc33f28a093b85b9fd77bddf008e121))
* **fluids:** add fluid provider and supplier chassis modules ([#825](https://github.com/Indemnity83/logistics/issues/825)) ([f938b2f](https://github.com/Indemnity83/logistics/commit/f938b2fbe2600ba822fa296c54bad0b85cce5f61))
* **fluids:** add supplier partial/exact and minimum-deficit modes ([#822](https://github.com/Indemnity83/logistics/issues/822)) ([7f7fefc](https://github.com/Indemnity83/logistics/commit/7f7fefcdc32f152080b7db9d64cff7248d8974d5))
* **fluids:** add the fluid provider pipe ([#790](https://github.com/Indemnity83/logistics/issues/790)) ([5804080](https://github.com/Indemnity83/logistics/commit/58040807ae5629fec79fffe72d5ffd88077f9ef0))
* **fluids:** add the fluid supplier pipe ([#791](https://github.com/Indemnity83/logistics/issues/791)) ([64abf5c](https://github.com/Indemnity83/logistics/commit/64abf5c131453b9934a4b621a6ba710e67e60239))
### Changed
* **fluids:** switch the fluid packet's frame window to a rectangle ([#823](https://github.com/Indemnity83/logistics/issues/823)) ([bf8fb18](https://github.com/Indemnity83/logistics/commit/bf8fb188f3327bc8a6b6abf19d0d0fac8bb0441f))
### Fixed
* **automation:** show the sawmill's real ingredient count in JEI ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([31e07be](https://github.com/Indemnity83/logistics/commit/31e07beb60880532c72c9756fc3fe091f73fed1f))
* **automation:** stop the sawmill from silently rejecting seeds ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([31e07be](https://github.com/Indemnity83/logistics/commit/31e07beb60880532c72c9756fc3fe091f73fed1f))
* **fluids:** never drop fluid packets on the ground ([#805](https://github.com/Indemnity83/logistics/issues/805)) ([441befb](https://github.com/Indemnity83/logistics/commit/441befb759087362d45e85181e0dbddbd1d53191))
* **fluids:** stop suppliers requesting fluid/items with no room ([#804](https://github.com/Indemnity83/logistics/issues/804)) ([a41190a](https://github.com/Indemnity83/logistics/commit/a41190ac5096919ce7e5e08eb2fd40a4e9e338dd))
* **sawmill:** accept single-item deliveries for batched recipes ([#827](https://github.com/Indemnity83/logistics/issues/827)) ([ad52f38](https://github.com/Indemnity83/logistics/commit/ad52f3859f934655ad0ffa0e5264cd8bc8a8fe32))
release
Logistics v0.8.6 for fabric 26.2
0.8.6+mc26.2.fabric7 авг. 2026 г.396Minecraft: 26.2fabric
Что нового
## [0.8.6](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.5...mc26.2-v0.8.6) (2026-08-07)
### Added
* **automation:** add the Transposer ([#792](https://github.com/Indemnity83/logistics/issues/792)) ([831477e](https://github.com/Indemnity83/logistics/commit/831477e4cdccb86592ed8a432799165cb3974f33))
* **fluids:** add a dedicated fluid supplier GUI ([#811](https://github.com/Indemnity83/logistics/issues/811)) ([c9eaa24](https://github.com/Indemnity83/logistics/commit/c9eaa24e3fc33f28a093b85b9fd77bddf008e121))
* **fluids:** add fluid provider and supplier chassis modules ([#825](https://github.com/Indemnity83/logistics/issues/825)) ([f938b2f](https://github.com/Indemnity83/logistics/commit/f938b2fbe2600ba822fa296c54bad0b85cce5f61))
* **fluids:** add supplier partial/exact and minimum-deficit modes ([#822](https://github.com/Indemnity83/logistics/issues/822)) ([7f7fefc](https://github.com/Indemnity83/logistics/commit/7f7fefcdc32f152080b7db9d64cff7248d8974d5))
* **fluids:** add the fluid provider pipe ([#790](https://github.com/Indemnity83/logistics/issues/790)) ([5804080](https://github.com/Indemnity83/logistics/commit/58040807ae5629fec79fffe72d5ffd88077f9ef0))
* **fluids:** add the fluid supplier pipe ([#791](https://github.com/Indemnity83/logistics/issues/791)) ([64abf5c](https://github.com/Indemnity83/logistics/commit/64abf5c131453b9934a4b621a6ba710e67e60239))
### Changed
* **fluids:** switch the fluid packet's frame window to a rectangle ([#823](https://github.com/Indemnity83/logistics/issues/823)) ([bf8fb18](https://github.com/Indemnity83/logistics/commit/bf8fb188f3327bc8a6b6abf19d0d0fac8bb0441f))
### Fixed
* **automation:** show the sawmill's real ingredient count in JEI ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([31e07be](https://github.com/Indemnity83/logistics/commit/31e07beb60880532c72c9756fc3fe091f73fed1f))
* **automation:** stop the sawmill from silently rejecting seeds ([#824](https://github.com/Indemnity83/logistics/issues/824)) ([31e07be](https://github.com/Indemnity83/logistics/commit/31e07beb60880532c72c9756fc3fe091f73fed1f))
* **fluids:** never drop fluid packets on the ground ([#805](https://github.com/Indemnity83/logistics/issues/805)) ([441befb](https://github.com/Indemnity83/logistics/commit/441befb759087362d45e85181e0dbddbd1d53191))
* **fluids:** stop suppliers requesting fluid/items with no room ([#804](https://github.com/Indemnity83/logistics/issues/804)) ([a41190a](https://github.com/Indemnity83/logistics/commit/a41190ac5096919ce7e5e08eb2fd40a4e9e338dd))
* **sawmill:** accept single-item deliveries for batched recipes ([#827](https://github.com/Indemnity83/logistics/issues/827)) ([ad52f38](https://github.com/Indemnity83/logistics/commit/ad52f3859f934655ad0ffa0e5264cd8bc8a8fe32))
release
Logistics v0.8.5 for neoforge 1.21.11
0.8.5+mc1.21.11.neoforge3 авг. 2026 г.9Minecraft: 1.21.11neoforge
Что нового
## [0.8.5](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.4...mc1.21.11-v0.8.5) (2026-08-03)
### Changed
* **energy:** gate engine harvesting by tool tier ([#784](https://github.com/Indemnity83/logistics/issues/784)) ([39c2299](https://github.com/Indemnity83/logistics/commit/39c2299feb32dbe7a97d934e79ba8d1f05ceed9f))
### Fixed
* **energy:** correct cable connections to engines ([#801](https://github.com/Indemnity83/logistics/issues/801)) ([830e65a](https://github.com/Indemnity83/logistics/commit/830e65a108ca73ef1ab23efe869a62e553490fee))
* **quarry:** fix immediate crash on published Fabric builds ([#798](https://github.com/Indemnity83/logistics/issues/798)) ([36ef445](https://github.com/Indemnity83/logistics/commit/36ef445723d95035102a1c3b7c97ebeb5ca891e8))
release
Logistics v0.8.5 for fabric 1.21.11
0.8.5+mc1.21.11.fabric3 авг. 2026 г.27Minecraft: 1.21.11fabric
Что нового
## [0.8.5](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.4...mc1.21.11-v0.8.5) (2026-08-03)
### Changed
* **energy:** gate engine harvesting by tool tier ([#784](https://github.com/Indemnity83/logistics/issues/784)) ([39c2299](https://github.com/Indemnity83/logistics/commit/39c2299feb32dbe7a97d934e79ba8d1f05ceed9f))
### Fixed
* **energy:** correct cable connections to engines ([#801](https://github.com/Indemnity83/logistics/issues/801)) ([830e65a](https://github.com/Indemnity83/logistics/commit/830e65a108ca73ef1ab23efe869a62e553490fee))
* **quarry:** fix immediate crash on published Fabric builds ([#798](https://github.com/Indemnity83/logistics/issues/798)) ([36ef445](https://github.com/Indemnity83/logistics/commit/36ef445723d95035102a1c3b7c97ebeb5ca891e8))
release
Logistics v0.8.5 for neoforge 1.21.1
0.8.5+mc1.21.1.neoforge3 авг. 2026 г.28Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.8.5](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.4...mc1.21.1-v0.8.5) (2026-08-03)
### Changed
* **energy:** gate engine harvesting by tool tier ([#784](https://github.com/Indemnity83/logistics/issues/784)) ([ad95ecd](https://github.com/Indemnity83/logistics/commit/ad95ecd15bf71c4ecf3dada0ea46cbefc468c77e))
### Fixed
* **energy:** correct cable connections to engines ([#801](https://github.com/Indemnity83/logistics/issues/801)) ([d51c67f](https://github.com/Indemnity83/logistics/commit/d51c67f9212e536921efefd0140c09df5f4b4cb4))
* **quarry:** fix immediate crash on published Fabric builds ([#798](https://github.com/Indemnity83/logistics/issues/798)) ([ef3b00d](https://github.com/Indemnity83/logistics/commit/ef3b00d7852632f7e8e6c8cab302fa07b393064b))
release
Logistics v0.8.5 for neoforge 26.2
0.8.5+mc26.2.neoforge3 авг. 2026 г.25Minecraft: 26.2neoforge
Что нового
## [0.8.5](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.4...mc26.2-v0.8.5) (2026-08-03)
### Changed
* **energy:** gate engine harvesting by tool tier ([#784](https://github.com/Indemnity83/logistics/issues/784)) ([820a5e6](https://github.com/Indemnity83/logistics/commit/820a5e6c12cc4b22351c09ccf02d2e024468752f))
### Fixed
* **energy:** correct cable connections to engines ([#801](https://github.com/Indemnity83/logistics/issues/801)) ([567f65e](https://github.com/Indemnity83/logistics/commit/567f65e17242dfd4718e83477301c5e04f02796c))
* **quarry:** fix immediate crash on published Fabric builds ([#798](https://github.com/Indemnity83/logistics/issues/798)) ([3e71220](https://github.com/Indemnity83/logistics/commit/3e71220e5f655ccf04af62be3bdcb46757a6b58c))
release
Logistics v0.8.5 for fabric 1.21.1
0.8.5+mc1.21.1.fabric3 авг. 2026 г.21Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.8.5](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.4...mc1.21.1-v0.8.5) (2026-08-03)
### Changed
* **energy:** gate engine harvesting by tool tier ([#784](https://github.com/Indemnity83/logistics/issues/784)) ([ad95ecd](https://github.com/Indemnity83/logistics/commit/ad95ecd15bf71c4ecf3dada0ea46cbefc468c77e))
### Fixed
* **energy:** correct cable connections to engines ([#801](https://github.com/Indemnity83/logistics/issues/801)) ([d51c67f](https://github.com/Indemnity83/logistics/commit/d51c67f9212e536921efefd0140c09df5f4b4cb4))
* **quarry:** fix immediate crash on published Fabric builds ([#798](https://github.com/Indemnity83/logistics/issues/798)) ([ef3b00d](https://github.com/Indemnity83/logistics/commit/ef3b00d7852632f7e8e6c8cab302fa07b393064b))
release
Logistics v0.8.5 for fabric 26.2
0.8.5+mc26.2.fabric3 авг. 2026 г.58Minecraft: 26.2fabric
Что нового
## [0.8.5](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.4...mc26.2-v0.8.5) (2026-08-03)
### Changed
* **energy:** gate engine harvesting by tool tier ([#784](https://github.com/Indemnity83/logistics/issues/784)) ([820a5e6](https://github.com/Indemnity83/logistics/commit/820a5e6c12cc4b22351c09ccf02d2e024468752f))
### Fixed
* **energy:** correct cable connections to engines ([#801](https://github.com/Indemnity83/logistics/issues/801)) ([567f65e](https://github.com/Indemnity83/logistics/commit/567f65e17242dfd4718e83477301c5e04f02796c))
* **quarry:** fix immediate crash on published Fabric builds ([#798](https://github.com/Indemnity83/logistics/issues/798)) ([3e71220](https://github.com/Indemnity83/logistics/commit/3e71220e5f655ccf04af62be3bdcb46757a6b58c))
release
Logistics v0.8.5 for neoforge 26.1
0.8.5+mc26.1.neoforge3 авг. 2026 г.11Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.8.5](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.4...mc26.1-v0.8.5) (2026-08-03)
### Changed
* **energy:** gate engine harvesting by tool tier ([#784](https://github.com/Indemnity83/logistics/issues/784)) ([1d3cb5c](https://github.com/Indemnity83/logistics/commit/1d3cb5cf400634098b275634901d7b1ac28f865a))
### Fixed
* **energy:** correct cable connections to engines ([#801](https://github.com/Indemnity83/logistics/issues/801)) ([d260edc](https://github.com/Indemnity83/logistics/commit/d260edc5f40eff05832c45945ee556520172e38d))
* **quarry:** fix immediate crash on published Fabric builds ([#798](https://github.com/Indemnity83/logistics/issues/798)) ([c59c02f](https://github.com/Indemnity83/logistics/commit/c59c02faa288325b46223c5b9ce222bea4baa270))
release
Logistics v0.8.5 for fabric 26.1
0.8.5+mc26.1.fabric3 авг. 2026 г.19Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.8.5](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.4...mc26.1-v0.8.5) (2026-08-03)
### Changed
* **energy:** gate engine harvesting by tool tier ([#784](https://github.com/Indemnity83/logistics/issues/784)) ([1d3cb5c](https://github.com/Indemnity83/logistics/commit/1d3cb5cf400634098b275634901d7b1ac28f865a))
### Fixed
* **energy:** correct cable connections to engines ([#801](https://github.com/Indemnity83/logistics/issues/801)) ([d260edc](https://github.com/Indemnity83/logistics/commit/d260edc5f40eff05832c45945ee556520172e38d))
* **quarry:** fix immediate crash on published Fabric builds ([#798](https://github.com/Indemnity83/logistics/issues/798)) ([c59c02f](https://github.com/Indemnity83/logistics/commit/c59c02faa288325b46223c5b9ce222bea4baa270))
release
Logistics v0.8.4 for neoforge 1.21.11
0.8.4+mc1.21.11.neoforge25 июл. 2026 г.22Minecraft: 1.21.11neoforge
Что нового
## [0.8.4](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.3...mc1.21.11-v0.8.4) (2026-07-24)
### Added
* **energy:** add the Fuel Engine ([#759](https://github.com/Indemnity83/logistics/issues/759)) ([b36ae14](https://github.com/Indemnity83/logistics/commit/b36ae146056ccb249c7422815d26a69c45f7ca9c))
* **energy:** add the Magmatic Engine ([#776](https://github.com/Indemnity83/logistics/issues/776)) ([30883c6](https://github.com/Indemnity83/logistics/commit/30883c6f61414984d1b6911e21858e5926285a6e))
* **energy:** add the Reaction Engine ([#777](https://github.com/Indemnity83/logistics/issues/777)) ([4aea1c1](https://github.com/Indemnity83/logistics/commit/4aea1c1d92a1293173d68deb5801e0793bbef19b))
* **energy:** add the Steam Engine ([#765](https://github.com/Indemnity83/logistics/issues/765)) ([b45dc55](https://github.com/Indemnity83/logistics/commit/b45dc55bdc8a59acf8a09612e543b6ce40eae6b6))
### Changed
* **core:** retexture the bronze and tin metal blocks and items ([#766](https://github.com/Indemnity83/logistics/issues/766)) ([4ca4775](https://github.com/Indemnity83/logistics/commit/4ca47752a2df25958f792723349efc75a0f0d7e9))
* **energy:** restyle the Stirling Engine GUI ([#763](https://github.com/Indemnity83/logistics/issues/763)) ([5bc8836](https://github.com/Indemnity83/logistics/commit/5bc8836381cac289ba6fe42003522dadc4e2fb09))
* **fluids:** restyle the fluid pipe textures ([#740](https://github.com/Indemnity83/logistics/issues/740)) ([fe095fd](https://github.com/Indemnity83/logistics/commit/fe095fd9c15f04d1fedd445c292c7e0da04c6080))
### Fixed
* **pipes:** fix missing pixel in logistics power junction animation ([#637](https://github.com/Indemnity83/logistics/issues/637)) ([b5d7c5a](https://github.com/Indemnity83/logistics/commit/b5d7c5aa855d25800912b0c1d72eae59bad1e113))
release
Logistics v0.8.4 for fabric 1.21.11
0.8.4+mc1.21.11.fabric25 июл. 2026 г.54Minecraft: 1.21.11fabric
Что нового
## [0.8.4](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.3...mc1.21.11-v0.8.4) (2026-07-24)
### Added
* **energy:** add the Fuel Engine ([#759](https://github.com/Indemnity83/logistics/issues/759)) ([b36ae14](https://github.com/Indemnity83/logistics/commit/b36ae146056ccb249c7422815d26a69c45f7ca9c))
* **energy:** add the Magmatic Engine ([#776](https://github.com/Indemnity83/logistics/issues/776)) ([30883c6](https://github.com/Indemnity83/logistics/commit/30883c6f61414984d1b6911e21858e5926285a6e))
* **energy:** add the Reaction Engine ([#777](https://github.com/Indemnity83/logistics/issues/777)) ([4aea1c1](https://github.com/Indemnity83/logistics/commit/4aea1c1d92a1293173d68deb5801e0793bbef19b))
* **energy:** add the Steam Engine ([#765](https://github.com/Indemnity83/logistics/issues/765)) ([b45dc55](https://github.com/Indemnity83/logistics/commit/b45dc55bdc8a59acf8a09612e543b6ce40eae6b6))
### Changed
* **core:** retexture the bronze and tin metal blocks and items ([#766](https://github.com/Indemnity83/logistics/issues/766)) ([4ca4775](https://github.com/Indemnity83/logistics/commit/4ca47752a2df25958f792723349efc75a0f0d7e9))
* **energy:** restyle the Stirling Engine GUI ([#763](https://github.com/Indemnity83/logistics/issues/763)) ([5bc8836](https://github.com/Indemnity83/logistics/commit/5bc8836381cac289ba6fe42003522dadc4e2fb09))
* **fluids:** restyle the fluid pipe textures ([#740](https://github.com/Indemnity83/logistics/issues/740)) ([fe095fd](https://github.com/Indemnity83/logistics/commit/fe095fd9c15f04d1fedd445c292c7e0da04c6080))
### Fixed
* **pipes:** fix missing pixel in logistics power junction animation ([#637](https://github.com/Indemnity83/logistics/issues/637)) ([b5d7c5a](https://github.com/Indemnity83/logistics/commit/b5d7c5aa855d25800912b0c1d72eae59bad1e113))
release
Logistics v0.8.4 for neoforge 1.21.1
0.8.4+mc1.21.1.neoforge25 июл. 2026 г.57Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.8.4](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.3...mc1.21.1-v0.8.4) (2026-07-24)
### Added
* **energy:** add the Fuel Engine ([#759](https://github.com/Indemnity83/logistics/issues/759)) ([e8e7001](https://github.com/Indemnity83/logistics/commit/e8e700125373428cb8c4dd3aa307b1e3617de751))
* **energy:** add the Magmatic Engine ([#776](https://github.com/Indemnity83/logistics/issues/776)) ([e2badad](https://github.com/Indemnity83/logistics/commit/e2badade219646444650e96639927a685544baa3))
* **energy:** add the Reaction Engine ([#777](https://github.com/Indemnity83/logistics/issues/777)) ([b54b119](https://github.com/Indemnity83/logistics/commit/b54b1191e82034023de0de49c75a7a29de02eba4))
* **energy:** add the Steam Engine ([#765](https://github.com/Indemnity83/logistics/issues/765)) ([38c01ba](https://github.com/Indemnity83/logistics/commit/38c01ba6297c9b3e6735d05abcd16ae9c75e11cf))
### Changed
* **core:** retexture the bronze and tin metal blocks and items ([#766](https://github.com/Indemnity83/logistics/issues/766)) ([11f4415](https://github.com/Indemnity83/logistics/commit/11f441566d5c64f04c06062f529b3a0df22f0eca))
* **energy:** restyle the Stirling Engine GUI ([#763](https://github.com/Indemnity83/logistics/issues/763)) ([bf0e065](https://github.com/Indemnity83/logistics/commit/bf0e065b7f2b3920522cc2ffd4490b952ef08557))
* **fluids:** restyle the fluid pipe textures ([#740](https://github.com/Indemnity83/logistics/issues/740)) ([bbe15da](https://github.com/Indemnity83/logistics/commit/bbe15dae727ba4e98ce095c29b4cb8f3f813d8ad))
### Fixed
* **pipes:** fix missing pixel in logistics power junction animation ([#637](https://github.com/Indemnity83/logistics/issues/637)) ([2320d86](https://github.com/Indemnity83/logistics/commit/2320d86ad953e1c07c4c83adf9b19e4e02441fd5))
release
Logistics v0.8.4 for fabric 26.2
0.8.4+mc26.2.fabric25 июл. 2026 г.153Minecraft: 26.2fabric
Что нового
## [0.8.4](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.3...mc26.2-v0.8.4) (2026-07-24)
### Added
* **energy:** add the Fuel Engine ([#759](https://github.com/Indemnity83/logistics/issues/759)) ([3ead98b](https://github.com/Indemnity83/logistics/commit/3ead98bb07a20b4ba1dbb8f9d60a2f8ace46f6a1))
* **energy:** add the Magmatic Engine ([#776](https://github.com/Indemnity83/logistics/issues/776)) ([8cb6069](https://github.com/Indemnity83/logistics/commit/8cb60697f0459297d3ccf789166c47e453a656a0))
* **energy:** add the Reaction Engine ([#777](https://github.com/Indemnity83/logistics/issues/777)) ([0e31e65](https://github.com/Indemnity83/logistics/commit/0e31e6512a7460c5050b2af1c8ce0abc67859b95))
* **energy:** add the Steam Engine ([#765](https://github.com/Indemnity83/logistics/issues/765)) ([8f7d8fd](https://github.com/Indemnity83/logistics/commit/8f7d8fda95acf33c1adfafcd6b427c65eb7cb971))
### Changed
* **core:** retexture the bronze and tin metal blocks and items ([#766](https://github.com/Indemnity83/logistics/issues/766)) ([3b2a686](https://github.com/Indemnity83/logistics/commit/3b2a686d24728b4c66449f9cb2344a68602f35d8))
* **energy:** restyle the Stirling Engine GUI ([#763](https://github.com/Indemnity83/logistics/issues/763)) ([901cf64](https://github.com/Indemnity83/logistics/commit/901cf64aa9370d14e975e71da0baeebcce821628))
release
Logistics v0.8.4 for fabric 1.21.1
0.8.4+mc1.21.1.fabric25 июл. 2026 г.53Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.8.4](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.3...mc1.21.1-v0.8.4) (2026-07-24)
### Added
* **energy:** add the Fuel Engine ([#759](https://github.com/Indemnity83/logistics/issues/759)) ([e8e7001](https://github.com/Indemnity83/logistics/commit/e8e700125373428cb8c4dd3aa307b1e3617de751))
* **energy:** add the Magmatic Engine ([#776](https://github.com/Indemnity83/logistics/issues/776)) ([e2badad](https://github.com/Indemnity83/logistics/commit/e2badade219646444650e96639927a685544baa3))
* **energy:** add the Reaction Engine ([#777](https://github.com/Indemnity83/logistics/issues/777)) ([b54b119](https://github.com/Indemnity83/logistics/commit/b54b1191e82034023de0de49c75a7a29de02eba4))
* **energy:** add the Steam Engine ([#765](https://github.com/Indemnity83/logistics/issues/765)) ([38c01ba](https://github.com/Indemnity83/logistics/commit/38c01ba6297c9b3e6735d05abcd16ae9c75e11cf))
### Changed
* **core:** retexture the bronze and tin metal blocks and items ([#766](https://github.com/Indemnity83/logistics/issues/766)) ([11f4415](https://github.com/Indemnity83/logistics/commit/11f441566d5c64f04c06062f529b3a0df22f0eca))
* **energy:** restyle the Stirling Engine GUI ([#763](https://github.com/Indemnity83/logistics/issues/763)) ([bf0e065](https://github.com/Indemnity83/logistics/commit/bf0e065b7f2b3920522cc2ffd4490b952ef08557))
* **fluids:** restyle the fluid pipe textures ([#740](https://github.com/Indemnity83/logistics/issues/740)) ([bbe15da](https://github.com/Indemnity83/logistics/commit/bbe15dae727ba4e98ce095c29b4cb8f3f813d8ad))
### Fixed
* **pipes:** fix missing pixel in logistics power junction animation ([#637](https://github.com/Indemnity83/logistics/issues/637)) ([2320d86](https://github.com/Indemnity83/logistics/commit/2320d86ad953e1c07c4c83adf9b19e4e02441fd5))
release
Logistics v0.8.4 for neoforge 26.1
0.8.4+mc26.1.neoforge25 июл. 2026 г.37Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.8.4](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.3...mc26.1-v0.8.4) (2026-07-24)
### Added
* **energy:** add the Fuel Engine ([#759](https://github.com/Indemnity83/logistics/issues/759)) ([ac1b2eb](https://github.com/Indemnity83/logistics/commit/ac1b2ebc63bd387d4dfd9281916152eb26862f77))
* **energy:** add the Magmatic Engine ([#776](https://github.com/Indemnity83/logistics/issues/776)) ([fd98c4e](https://github.com/Indemnity83/logistics/commit/fd98c4e0ee64fae9189ebb2f0d653543e332a800))
* **energy:** add the Reaction Engine ([#777](https://github.com/Indemnity83/logistics/issues/777)) ([9e4b602](https://github.com/Indemnity83/logistics/commit/9e4b602d8274cb47dd57484723cb6e4343b7b01a))
* **energy:** add the Steam Engine ([#765](https://github.com/Indemnity83/logistics/issues/765)) ([22a06fd](https://github.com/Indemnity83/logistics/commit/22a06fd6898816e1a46afc5157d27db1d2ea15ce))
### Changed
* **core:** retexture the bronze and tin metal blocks and items ([#766](https://github.com/Indemnity83/logistics/issues/766)) ([67597e5](https://github.com/Indemnity83/logistics/commit/67597e5b92cc4787c9484a33717f6e73f801b346))
* **energy:** restyle the Stirling Engine GUI ([#763](https://github.com/Indemnity83/logistics/issues/763)) ([8a00c4a](https://github.com/Indemnity83/logistics/commit/8a00c4a4788bab70620b2204e245108f55746c21))
* **fluids:** restyle the fluid pipe textures ([#740](https://github.com/Indemnity83/logistics/issues/740)) ([a49c103](https://github.com/Indemnity83/logistics/commit/a49c1035f5c4391609d108e067369e9171486cdc))
### Fixed
* **pipes:** fix missing pixel in logistics power junction animation ([#637](https://github.com/Indemnity83/logistics/issues/637)) ([b3fe7df](https://github.com/Indemnity83/logistics/commit/b3fe7df82e95ab24c0c65ad526d978395a1578aa))
release
Logistics v0.8.4 for fabric 26.1
0.8.4+mc26.1.fabric25 июл. 2026 г.36Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.8.4](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.3...mc26.1-v0.8.4) (2026-07-24)
### Added
* **energy:** add the Fuel Engine ([#759](https://github.com/Indemnity83/logistics/issues/759)) ([ac1b2eb](https://github.com/Indemnity83/logistics/commit/ac1b2ebc63bd387d4dfd9281916152eb26862f77))
* **energy:** add the Magmatic Engine ([#776](https://github.com/Indemnity83/logistics/issues/776)) ([fd98c4e](https://github.com/Indemnity83/logistics/commit/fd98c4e0ee64fae9189ebb2f0d653543e332a800))
* **energy:** add the Reaction Engine ([#777](https://github.com/Indemnity83/logistics/issues/777)) ([9e4b602](https://github.com/Indemnity83/logistics/commit/9e4b602d8274cb47dd57484723cb6e4343b7b01a))
* **energy:** add the Steam Engine ([#765](https://github.com/Indemnity83/logistics/issues/765)) ([22a06fd](https://github.com/Indemnity83/logistics/commit/22a06fd6898816e1a46afc5157d27db1d2ea15ce))
### Changed
* **core:** retexture the bronze and tin metal blocks and items ([#766](https://github.com/Indemnity83/logistics/issues/766)) ([67597e5](https://github.com/Indemnity83/logistics/commit/67597e5b92cc4787c9484a33717f6e73f801b346))
* **energy:** restyle the Stirling Engine GUI ([#763](https://github.com/Indemnity83/logistics/issues/763)) ([8a00c4a](https://github.com/Indemnity83/logistics/commit/8a00c4a4788bab70620b2204e245108f55746c21))
* **fluids:** restyle the fluid pipe textures ([#740](https://github.com/Indemnity83/logistics/issues/740)) ([a49c103](https://github.com/Indemnity83/logistics/commit/a49c1035f5c4391609d108e067369e9171486cdc))
### Fixed
* **pipes:** fix missing pixel in logistics power junction animation ([#637](https://github.com/Indemnity83/logistics/issues/637)) ([b3fe7df](https://github.com/Indemnity83/logistics/commit/b3fe7df82e95ab24c0c65ad526d978395a1578aa))
release
Logistics v0.8.3 for neoforge 1.21.11
0.8.3+mc1.21.11.neoforge20 июл. 2026 г.16Minecraft: 1.21.11neoforge
Что нового
## [0.8.3](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.2...mc1.21.11-v0.8.3) (2026-07-20)
### Added
* **automation:** add the refinery ([#714](https://github.com/Indemnity83/logistics/issues/714)) ([6488f4c](https://github.com/Indemnity83/logistics/commit/6488f4c28da10fe8bd37728defba77bf143b0662))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([607c3b4](https://github.com/Indemnity83/logistics/commit/607c3b4d6e2cdaa0d4b89387cae1a75866d63aba))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([607c3b4](https://github.com/Indemnity83/logistics/commit/607c3b4d6e2cdaa0d4b89387cae1a75866d63aba))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([8cbff82](https://github.com/Indemnity83/logistics/commit/8cbff82d0554a4dac49ede577681355ef0aaa507))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([8cbff82](https://github.com/Indemnity83/logistics/commit/8cbff82d0554a4dac49ede577681355ef0aaa507))
* **automation:** make machine tuning configurable per machine ([#713](https://github.com/Indemnity83/logistics/issues/713)) ([08d214b](https://github.com/Indemnity83/logistics/commit/08d214b9add2ae3b1b0897c85e6efa313eba4042))
* **compat:** add Jade HUD support for refinery and sequential fabricator ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([e2dabbe](https://github.com/Indemnity83/logistics/commit/e2dabbea4143e808beebccd5b7a973b8ec4ea624))
* **core:** add a copper nugget ([#722](https://github.com/Indemnity83/logistics/issues/722)) ([4435420](https://github.com/Indemnity83/logistics/commit/4435420cd4c5f618f641b034b7e6d8a289a1f70c))
* **crafting:** add tin, rubber, amethyst, and echo valves ([7536bb9](https://github.com/Indemnity83/logistics/commit/7536bb9ac7055227294225bbe942c64cbcac8135))
* **crafting:** rework the valve lineup with a bench recipe ([#727](https://github.com/Indemnity83/logistics/issues/727)) ([7536bb9](https://github.com/Indemnity83/logistics/commit/7536bb9ac7055227294225bbe942c64cbcac8135))
* **crafting:** show sequential fabricator recipes in JEI ([#745](https://github.com/Indemnity83/logistics/issues/745)) ([c9bbd56](https://github.com/Indemnity83/logistics/commit/c9bbd56129a348f04a1ce0fb1a8ad399140bbc87))
* **energy:** add natural and synthetic polymers for rubber ([#716](https://github.com/Indemnity83/logistics/issues/716)) ([c5d9d87](https://github.com/Indemnity83/logistics/commit/c5d9d8773eadc83ea5c14769fbebe091eefcdd2a))
* **fluids:** add bio fuel and fuel oil fluids ([6488f4c](https://github.com/Indemnity83/logistics/commit/6488f4c28da10fe8bd37728defba77bf143b0662))
* **fluids:** add tar as an alternative fluid pipe sealant ([#715](https://github.com/Indemnity83/logistics/issues/715)) ([67331b7](https://github.com/Indemnity83/logistics/commit/67331b717a24e219ce4c880669ac20e1841f2c82))
* **routing:** add chipset crafting alternatives for pipes and modules ([3095cc7](https://github.com/Indemnity83/logistics/commit/3095cc7def6bccafb114e74a1f25486b9b591399))
* **ui:** split creative menu into domain tabs ([#738](https://github.com/Indemnity83/logistics/issues/738)) ([1def318](https://github.com/Indemnity83/logistics/commit/1def3189a3da5c7aaa9aadbe66ed8a0e0e643c96))
### Changed
* **crafting:** craft valves from quartz, redstone, and a base material ([7536bb9](https://github.com/Indemnity83/logistics/commit/7536bb9ac7055227294225bbe942c64cbcac8135))
* **crafting:** restyle every valve with a distinct electron-tube texture ([7536bb9](https://github.com/Indemnity83/logistics/commit/7536bb9ac7055227294225bbe942c64cbcac8135))
* **macerator:** recycle netherite dust to and from ingots ([#734](https://github.com/Indemnity83/logistics/issues/734)) ([5cbce97](https://github.com/Indemnity83/logistics/commit/5cbce97e6f393042392f629d0f7eb0195c097e99))
* **routing:** rework logistics pipe recipes with chipset alternatives ([#721](https://github.com/Indemnity83/logistics/issues/721)) ([3095cc7](https://github.com/Indemnity83/logistics/commit/3095cc7def6bccafb114e74a1f25486b9b591399))
* **routing:** use a copper nugget in the blank module recipe ([4435420](https://github.com/Indemnity83/logistics/commit/4435420cd4c5f618f641b034b7e6d8a289a1f70c))
### Removed
* **crafting:** drop the wooden and ender valves ([7536bb9](https://github.com/Indemnity83/logistics/commit/7536bb9ac7055227294225bbe942c64cbcac8135))
### Fixed
* **automation:** make the refinery and sequential fabricator harvestable ([e7dfe5c](https://github.com/Indemnity83/logistics/commit/e7dfe5c7731dea79ae33215c766fccc536f07912))
* **automation:** show machine recipes in JEI on multiplayer clients ([#735](https://github.com/Indemnity83/logistics/issues/735)) ([d8c2af7](https://github.com/Indemnity83/logistics/commit/d8c2af724ec5d84992901b95dbf6de3197c93448))
* **compat:** register Crucible with NeoForge Jade plugin ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([e2dabbe](https://github.com/Indemnity83/logistics/commit/e2dabbea4143e808beebccd5b7a973b8ec4ea624))
* **compat:** show values in the Jade HUD instead of only labels ([#761](https://github.com/Indemnity83/logistics/issues/761)) ([8b5cf44](https://github.com/Indemnity83/logistics/commit/8b5cf442c0038f80a6e9d64735841b70b77d98f7))
* **neoforge:** let pipes and cables interact with the refinery and sawmill ([#733](https://github.com/Indemnity83/logistics/issues/733)) ([480ce33](https://github.com/Indemnity83/logistics/commit/480ce333301b3cb17fc321d1350a45fa57922278))
release
Logistics v0.8.3 for fabric 1.21.11
0.8.3+mc1.21.11.fabric20 июл. 2026 г.19Minecraft: 1.21.11fabric
Что нового
## [0.8.3](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.2...mc1.21.11-v0.8.3) (2026-07-20)
### Added
* **automation:** add the refinery ([#714](https://github.com/Indemnity83/logistics/issues/714)) ([6488f4c](https://github.com/Indemnity83/logistics/commit/6488f4c28da10fe8bd37728defba77bf143b0662))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([607c3b4](https://github.com/Indemnity83/logistics/commit/607c3b4d6e2cdaa0d4b89387cae1a75866d63aba))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([607c3b4](https://github.com/Indemnity83/logistics/commit/607c3b4d6e2cdaa0d4b89387cae1a75866d63aba))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([8cbff82](https://github.com/Indemnity83/logistics/commit/8cbff82d0554a4dac49ede577681355ef0aaa507))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([8cbff82](https://github.com/Indemnity83/logistics/commit/8cbff82d0554a4dac49ede577681355ef0aaa507))
* **automation:** make machine tuning configurable per machine ([#713](https://github.com/Indemnity83/logistics/issues/713)) ([08d214b](https://github.com/Indemnity83/logistics/commit/08d214b9add2ae3b1b0897c85e6efa313eba4042))
* **compat:** add Jade HUD support for refinery and sequential fabricator ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([e2dabbe](https://github.com/Indemnity83/logistics/commit/e2dabbea4143e808beebccd5b7a973b8ec4ea624))
* **core:** add a copper nugget ([#722](https://github.com/Indemnity83/logistics/issues/722)) ([4435420](https://github.com/Indemnity83/logistics/commit/4435420cd4c5f618f641b034b7e6d8a289a1f70c))
* **crafting:** add tin, rubber, amethyst, and echo valves ([7536bb9](https://github.com/Indemnity83/logistics/commit/7536bb9ac7055227294225bbe942c64cbcac8135))
* **crafting:** rework the valve lineup with a bench recipe ([#727](https://github.com/Indemnity83/logistics/issues/727)) ([7536bb9](https://github.com/Indemnity83/logistics/commit/7536bb9ac7055227294225bbe942c64cbcac8135))
* **crafting:** show sequential fabricator recipes in JEI ([#745](https://github.com/Indemnity83/logistics/issues/745)) ([c9bbd56](https://github.com/Indemnity83/logistics/commit/c9bbd56129a348f04a1ce0fb1a8ad399140bbc87))
* **energy:** add natural and synthetic polymers for rubber ([#716](https://github.com/Indemnity83/logistics/issues/716)) ([c5d9d87](https://github.com/Indemnity83/logistics/commit/c5d9d8773eadc83ea5c14769fbebe091eefcdd2a))
* **fluids:** add bio fuel and fuel oil fluids ([6488f4c](https://github.com/Indemnity83/logistics/commit/6488f4c28da10fe8bd37728defba77bf143b0662))
* **fluids:** add tar as an alternative fluid pipe sealant ([#715](https://github.com/Indemnity83/logistics/issues/715)) ([67331b7](https://github.com/Indemnity83/logistics/commit/67331b717a24e219ce4c880669ac20e1841f2c82))
* **routing:** add chipset crafting alternatives for pipes and modules ([3095cc7](https://github.com/Indemnity83/logistics/commit/3095cc7def6bccafb114e74a1f25486b9b591399))
* **ui:** split creative menu into domain tabs ([#738](https://github.com/Indemnity83/logistics/issues/738)) ([1def318](https://github.com/Indemnity83/logistics/commit/1def3189a3da5c7aaa9aadbe66ed8a0e0e643c96))
### Changed
* **crafting:** craft valves from quartz, redstone, and a base material ([7536bb9](https://github.com/Indemnity83/logistics/commit/7536bb9ac7055227294225bbe942c64cbcac8135))
* **crafting:** restyle every valve with a distinct electron-tube texture ([7536bb9](https://github.com/Indemnity83/logistics/commit/7536bb9ac7055227294225bbe942c64cbcac8135))
* **macerator:** recycle netherite dust to and from ingots ([#734](https://github.com/Indemnity83/logistics/issues/734)) ([5cbce97](https://github.com/Indemnity83/logistics/commit/5cbce97e6f393042392f629d0f7eb0195c097e99))
* **routing:** rework logistics pipe recipes with chipset alternatives ([#721](https://github.com/Indemnity83/logistics/issues/721)) ([3095cc7](https://github.com/Indemnity83/logistics/commit/3095cc7def6bccafb114e74a1f25486b9b591399))
* **routing:** use a copper nugget in the blank module recipe ([4435420](https://github.com/Indemnity83/logistics/commit/4435420cd4c5f618f641b034b7e6d8a289a1f70c))
### Removed
* **crafting:** drop the wooden and ender valves ([7536bb9](https://github.com/Indemnity83/logistics/commit/7536bb9ac7055227294225bbe942c64cbcac8135))
### Fixed
* **automation:** make the refinery and sequential fabricator harvestable ([e7dfe5c](https://github.com/Indemnity83/logistics/commit/e7dfe5c7731dea79ae33215c766fccc536f07912))
* **automation:** show machine recipes in JEI on multiplayer clients ([#735](https://github.com/Indemnity83/logistics/issues/735)) ([d8c2af7](https://github.com/Indemnity83/logistics/commit/d8c2af724ec5d84992901b95dbf6de3197c93448))
* **compat:** register Crucible with NeoForge Jade plugin ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([e2dabbe](https://github.com/Indemnity83/logistics/commit/e2dabbea4143e808beebccd5b7a973b8ec4ea624))
* **compat:** show values in the Jade HUD instead of only labels ([#761](https://github.com/Indemnity83/logistics/issues/761)) ([8b5cf44](https://github.com/Indemnity83/logistics/commit/8b5cf442c0038f80a6e9d64735841b70b77d98f7))
* **neoforge:** let pipes and cables interact with the refinery and sawmill ([#733](https://github.com/Indemnity83/logistics/issues/733)) ([480ce33](https://github.com/Indemnity83/logistics/commit/480ce333301b3cb17fc321d1350a45fa57922278))
release
Logistics v0.8.3 for neoforge 1.21.1
0.8.3+mc1.21.1.neoforge20 июл. 2026 г.28Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.8.3](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.2...mc1.21.1-v0.8.3) (2026-07-20)
### Added
* **automation:** add the refinery ([#714](https://github.com/Indemnity83/logistics/issues/714)) ([7aec821](https://github.com/Indemnity83/logistics/commit/7aec8217c2002a3154106cab4386a629496ebe67))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([8586cbe](https://github.com/Indemnity83/logistics/commit/8586cbea75461218df82c6bbc1ac3afe25469a53))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([8586cbe](https://github.com/Indemnity83/logistics/commit/8586cbea75461218df82c6bbc1ac3afe25469a53))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([56ead97](https://github.com/Indemnity83/logistics/commit/56ead97981be2dd263c535d4729330cd42d28269))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([56ead97](https://github.com/Indemnity83/logistics/commit/56ead97981be2dd263c535d4729330cd42d28269))
* **automation:** make machine tuning configurable per machine ([#713](https://github.com/Indemnity83/logistics/issues/713)) ([606095c](https://github.com/Indemnity83/logistics/commit/606095cbd0907a1472e5e65095bf6db495c161f5))
* **compat:** add Jade HUD support for refinery and sequential fabricator ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([8b5f6cb](https://github.com/Indemnity83/logistics/commit/8b5f6cb9c287f0aac8633ba718bb1a269b464408))
* **core:** add a copper nugget ([#722](https://github.com/Indemnity83/logistics/issues/722)) ([9864c6a](https://github.com/Indemnity83/logistics/commit/9864c6a840306684f083e73cdf8e42155eb91351))
* **crafting:** add tin, rubber, amethyst, and echo valves ([85fb7a2](https://github.com/Indemnity83/logistics/commit/85fb7a2b24a412c00cd7c9095dde30b775cf12e1))
* **crafting:** rework the valve lineup with a bench recipe ([#727](https://github.com/Indemnity83/logistics/issues/727)) ([85fb7a2](https://github.com/Indemnity83/logistics/commit/85fb7a2b24a412c00cd7c9095dde30b775cf12e1))
* **crafting:** show sequential fabricator recipes in JEI ([#745](https://github.com/Indemnity83/logistics/issues/745)) ([b745a2d](https://github.com/Indemnity83/logistics/commit/b745a2dfad07eb3bf169ebed309b532cddaed40d))
* **energy:** add natural and synthetic polymers for rubber ([#716](https://github.com/Indemnity83/logistics/issues/716)) ([f3bf1e6](https://github.com/Indemnity83/logistics/commit/f3bf1e63a8bddabf7de91801c68d752e58bf0bc3))
* **fluids:** add bio fuel and fuel oil fluids ([7aec821](https://github.com/Indemnity83/logistics/commit/7aec8217c2002a3154106cab4386a629496ebe67))
* **fluids:** add tar as an alternative fluid pipe sealant ([#715](https://github.com/Indemnity83/logistics/issues/715)) ([5fa58de](https://github.com/Indemnity83/logistics/commit/5fa58de4296ea974c221c408242be7d9d518aafe))
* **routing:** add chipset crafting alternatives for pipes and modules ([c5fc004](https://github.com/Indemnity83/logistics/commit/c5fc0043fa8e1c5cb7e17fe6bf8c2acb3a276324))
* **ui:** split creative menu into domain tabs ([#738](https://github.com/Indemnity83/logistics/issues/738)) ([f446d03](https://github.com/Indemnity83/logistics/commit/f446d034f0128c06b0cf9a4e9afac259376c1189))
### Changed
* **crafting:** craft valves from quartz, redstone, and a base material ([85fb7a2](https://github.com/Indemnity83/logistics/commit/85fb7a2b24a412c00cd7c9095dde30b775cf12e1))
* **crafting:** restyle every valve with a distinct electron-tube texture ([85fb7a2](https://github.com/Indemnity83/logistics/commit/85fb7a2b24a412c00cd7c9095dde30b775cf12e1))
* **macerator:** recycle netherite dust to and from ingots ([#734](https://github.com/Indemnity83/logistics/issues/734)) ([39133ff](https://github.com/Indemnity83/logistics/commit/39133ffcb498a40da36e51cded3cba39e391b135))
* **routing:** rework logistics pipe recipes with chipset alternatives ([#721](https://github.com/Indemnity83/logistics/issues/721)) ([c5fc004](https://github.com/Indemnity83/logistics/commit/c5fc0043fa8e1c5cb7e17fe6bf8c2acb3a276324))
* **routing:** use a copper nugget in the blank module recipe ([9864c6a](https://github.com/Indemnity83/logistics/commit/9864c6a840306684f083e73cdf8e42155eb91351))
### Removed
* **crafting:** drop the wooden and ender valves ([85fb7a2](https://github.com/Indemnity83/logistics/commit/85fb7a2b24a412c00cd7c9095dde30b775cf12e1))
### Fixed
* **automation:** make the refinery and sequential fabricator harvestable ([24ab4bf](https://github.com/Indemnity83/logistics/commit/24ab4bf5bc19222922b1aebabf47ba31569db493))
* **automation:** show machine recipes in JEI on multiplayer clients ([#735](https://github.com/Indemnity83/logistics/issues/735)) ([cec19be](https://github.com/Indemnity83/logistics/commit/cec19be6386564e616f4370a809702563b247d9f))
* **compat:** register Crucible with NeoForge Jade plugin ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([8b5f6cb](https://github.com/Indemnity83/logistics/commit/8b5f6cb9c287f0aac8633ba718bb1a269b464408))
* **compat:** show values in the Jade HUD instead of only labels ([#762](https://github.com/Indemnity83/logistics/issues/762)) ([d64e17c](https://github.com/Indemnity83/logistics/commit/d64e17c663019b465a0931f59dcceb522bcc11c8))
* **macerator:** use blank JEI background so byproduct output displays correctly ([#737](https://github.com/Indemnity83/logistics/issues/737)) ([b2426da](https://github.com/Indemnity83/logistics/commit/b2426daa14039f443a2758460ff42ad3474391d4))
* **neoforge:** let pipes and cables interact with the refinery and sawmill ([#733](https://github.com/Indemnity83/logistics/issues/733)) ([4188593](https://github.com/Indemnity83/logistics/commit/41885935342c9f97206e756402be561229638ce4))
release
Logistics v0.8.3 for fabric 1.21.1
0.8.3+mc1.21.1.fabric20 июл. 2026 г.31Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.8.3](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.2...mc1.21.1-v0.8.3) (2026-07-20)
### Added
* **automation:** add the refinery ([#714](https://github.com/Indemnity83/logistics/issues/714)) ([7aec821](https://github.com/Indemnity83/logistics/commit/7aec8217c2002a3154106cab4386a629496ebe67))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([8586cbe](https://github.com/Indemnity83/logistics/commit/8586cbea75461218df82c6bbc1ac3afe25469a53))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([8586cbe](https://github.com/Indemnity83/logistics/commit/8586cbea75461218df82c6bbc1ac3afe25469a53))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([56ead97](https://github.com/Indemnity83/logistics/commit/56ead97981be2dd263c535d4729330cd42d28269))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([56ead97](https://github.com/Indemnity83/logistics/commit/56ead97981be2dd263c535d4729330cd42d28269))
* **automation:** make machine tuning configurable per machine ([#713](https://github.com/Indemnity83/logistics/issues/713)) ([606095c](https://github.com/Indemnity83/logistics/commit/606095cbd0907a1472e5e65095bf6db495c161f5))
* **compat:** add Jade HUD support for refinery and sequential fabricator ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([8b5f6cb](https://github.com/Indemnity83/logistics/commit/8b5f6cb9c287f0aac8633ba718bb1a269b464408))
* **core:** add a copper nugget ([#722](https://github.com/Indemnity83/logistics/issues/722)) ([9864c6a](https://github.com/Indemnity83/logistics/commit/9864c6a840306684f083e73cdf8e42155eb91351))
* **crafting:** add tin, rubber, amethyst, and echo valves ([85fb7a2](https://github.com/Indemnity83/logistics/commit/85fb7a2b24a412c00cd7c9095dde30b775cf12e1))
* **crafting:** rework the valve lineup with a bench recipe ([#727](https://github.com/Indemnity83/logistics/issues/727)) ([85fb7a2](https://github.com/Indemnity83/logistics/commit/85fb7a2b24a412c00cd7c9095dde30b775cf12e1))
* **crafting:** show sequential fabricator recipes in JEI ([#745](https://github.com/Indemnity83/logistics/issues/745)) ([b745a2d](https://github.com/Indemnity83/logistics/commit/b745a2dfad07eb3bf169ebed309b532cddaed40d))
* **energy:** add natural and synthetic polymers for rubber ([#716](https://github.com/Indemnity83/logistics/issues/716)) ([f3bf1e6](https://github.com/Indemnity83/logistics/commit/f3bf1e63a8bddabf7de91801c68d752e58bf0bc3))
* **fluids:** add bio fuel and fuel oil fluids ([7aec821](https://github.com/Indemnity83/logistics/commit/7aec8217c2002a3154106cab4386a629496ebe67))
* **fluids:** add tar as an alternative fluid pipe sealant ([#715](https://github.com/Indemnity83/logistics/issues/715)) ([5fa58de](https://github.com/Indemnity83/logistics/commit/5fa58de4296ea974c221c408242be7d9d518aafe))
* **routing:** add chipset crafting alternatives for pipes and modules ([c5fc004](https://github.com/Indemnity83/logistics/commit/c5fc0043fa8e1c5cb7e17fe6bf8c2acb3a276324))
* **ui:** split creative menu into domain tabs ([#738](https://github.com/Indemnity83/logistics/issues/738)) ([f446d03](https://github.com/Indemnity83/logistics/commit/f446d034f0128c06b0cf9a4e9afac259376c1189))
### Changed
* **crafting:** craft valves from quartz, redstone, and a base material ([85fb7a2](https://github.com/Indemnity83/logistics/commit/85fb7a2b24a412c00cd7c9095dde30b775cf12e1))
* **crafting:** restyle every valve with a distinct electron-tube texture ([85fb7a2](https://github.com/Indemnity83/logistics/commit/85fb7a2b24a412c00cd7c9095dde30b775cf12e1))
* **macerator:** recycle netherite dust to and from ingots ([#734](https://github.com/Indemnity83/logistics/issues/734)) ([39133ff](https://github.com/Indemnity83/logistics/commit/39133ffcb498a40da36e51cded3cba39e391b135))
* **routing:** rework logistics pipe recipes with chipset alternatives ([#721](https://github.com/Indemnity83/logistics/issues/721)) ([c5fc004](https://github.com/Indemnity83/logistics/commit/c5fc0043fa8e1c5cb7e17fe6bf8c2acb3a276324))
* **routing:** use a copper nugget in the blank module recipe ([9864c6a](https://github.com/Indemnity83/logistics/commit/9864c6a840306684f083e73cdf8e42155eb91351))
### Removed
* **crafting:** drop the wooden and ender valves ([85fb7a2](https://github.com/Indemnity83/logistics/commit/85fb7a2b24a412c00cd7c9095dde30b775cf12e1))
### Fixed
* **automation:** make the refinery and sequential fabricator harvestable ([24ab4bf](https://github.com/Indemnity83/logistics/commit/24ab4bf5bc19222922b1aebabf47ba31569db493))
* **automation:** show machine recipes in JEI on multiplayer clients ([#735](https://github.com/Indemnity83/logistics/issues/735)) ([cec19be](https://github.com/Indemnity83/logistics/commit/cec19be6386564e616f4370a809702563b247d9f))
* **compat:** register Crucible with NeoForge Jade plugin ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([8b5f6cb](https://github.com/Indemnity83/logistics/commit/8b5f6cb9c287f0aac8633ba718bb1a269b464408))
* **compat:** show values in the Jade HUD instead of only labels ([#762](https://github.com/Indemnity83/logistics/issues/762)) ([d64e17c](https://github.com/Indemnity83/logistics/commit/d64e17c663019b465a0931f59dcceb522bcc11c8))
* **macerator:** use blank JEI background so byproduct output displays correctly ([#737](https://github.com/Indemnity83/logistics/issues/737)) ([b2426da](https://github.com/Indemnity83/logistics/commit/b2426daa14039f443a2758460ff42ad3474391d4))
* **neoforge:** let pipes and cables interact with the refinery and sawmill ([#733](https://github.com/Indemnity83/logistics/issues/733)) ([4188593](https://github.com/Indemnity83/logistics/commit/41885935342c9f97206e756402be561229638ce4))
release
Logistics v0.8.3 for neoforge 26.1
0.8.3+mc26.1.neoforge20 июл. 2026 г.10Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.8.3](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.2...mc26.1-v0.8.3) (2026-07-20)
### Added
* **automation:** add the refinery ([#714](https://github.com/Indemnity83/logistics/issues/714)) ([a42e0d0](https://github.com/Indemnity83/logistics/commit/a42e0d0893f2b6ebedbec65410e6390872bbec22))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([f208f30](https://github.com/Indemnity83/logistics/commit/f208f3009e26a74a03cfe99ee866c02bfdf52a05))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([f208f30](https://github.com/Indemnity83/logistics/commit/f208f3009e26a74a03cfe99ee866c02bfdf52a05))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([0646bfb](https://github.com/Indemnity83/logistics/commit/0646bfbeb743899c84d765ea08b0d87ad0fe0d7b))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([0646bfb](https://github.com/Indemnity83/logistics/commit/0646bfbeb743899c84d765ea08b0d87ad0fe0d7b))
* **automation:** make machine tuning configurable per machine ([#713](https://github.com/Indemnity83/logistics/issues/713)) ([edfd279](https://github.com/Indemnity83/logistics/commit/edfd27979952fc47b90f21e8d4edff79217ff580))
* **compat:** add Jade HUD support for refinery and sequential fabricator ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([9df1b69](https://github.com/Indemnity83/logistics/commit/9df1b69a39a304ba473f9acd6f73312302ec02a4))
* **core:** add a copper nugget ([#722](https://github.com/Indemnity83/logistics/issues/722)) ([79bebbb](https://github.com/Indemnity83/logistics/commit/79bebbb026fa80c849b5a2793e32f8077a23e343))
* **crafting:** add tin, rubber, amethyst, and echo valves ([701fbee](https://github.com/Indemnity83/logistics/commit/701fbeee8220a89855ace7129243e649bffbe6ac))
* **crafting:** rework the valve lineup with a bench recipe ([#727](https://github.com/Indemnity83/logistics/issues/727)) ([701fbee](https://github.com/Indemnity83/logistics/commit/701fbeee8220a89855ace7129243e649bffbe6ac))
* **crafting:** show sequential fabricator recipes in JEI ([#745](https://github.com/Indemnity83/logistics/issues/745)) ([be059f3](https://github.com/Indemnity83/logistics/commit/be059f36cfdfe763567525cad0c4fa7cd2a85aff))
* **energy:** add natural and synthetic polymers for rubber ([#716](https://github.com/Indemnity83/logistics/issues/716)) ([7678f48](https://github.com/Indemnity83/logistics/commit/7678f48cdcf29a86aac0dd6dcfa83c1d65b6e8a8))
* **fluids:** add bio fuel and fuel oil fluids ([a42e0d0](https://github.com/Indemnity83/logistics/commit/a42e0d0893f2b6ebedbec65410e6390872bbec22))
* **fluids:** add tar as an alternative fluid pipe sealant ([#715](https://github.com/Indemnity83/logistics/issues/715)) ([4c5c82b](https://github.com/Indemnity83/logistics/commit/4c5c82b21d38f9c73dac3070f27f04cf32941cf5))
* **routing:** add chipset crafting alternatives for pipes and modules ([d4e9029](https://github.com/Indemnity83/logistics/commit/d4e90299e1e0c20794255bd3a4eaa47b8243f1f1))
* **ui:** split creative menu into domain tabs ([#738](https://github.com/Indemnity83/logistics/issues/738)) ([878b34e](https://github.com/Indemnity83/logistics/commit/878b34ea06c1308732be4ef09b7dd0cf26f867d5))
### Changed
* **crafting:** craft valves from quartz, redstone, and a base material ([701fbee](https://github.com/Indemnity83/logistics/commit/701fbeee8220a89855ace7129243e649bffbe6ac))
* **crafting:** restyle every valve with a distinct electron-tube texture ([701fbee](https://github.com/Indemnity83/logistics/commit/701fbeee8220a89855ace7129243e649bffbe6ac))
* **macerator:** recycle netherite dust to and from ingots ([#734](https://github.com/Indemnity83/logistics/issues/734)) ([0b0ecca](https://github.com/Indemnity83/logistics/commit/0b0eccad2d829047be9897dd0e73f730b8cf6df8))
* **routing:** rework logistics pipe recipes with chipset alternatives ([#721](https://github.com/Indemnity83/logistics/issues/721)) ([d4e9029](https://github.com/Indemnity83/logistics/commit/d4e90299e1e0c20794255bd3a4eaa47b8243f1f1))
* **routing:** use a copper nugget in the blank module recipe ([79bebbb](https://github.com/Indemnity83/logistics/commit/79bebbb026fa80c849b5a2793e32f8077a23e343))
### Removed
* **crafting:** drop the wooden and ender valves ([701fbee](https://github.com/Indemnity83/logistics/commit/701fbeee8220a89855ace7129243e649bffbe6ac))
### Fixed
* **automation:** make the refinery and sequential fabricator harvestable ([49b5329](https://github.com/Indemnity83/logistics/commit/49b5329f75966df2693ad0bc3fe24b279ec58aa2))
* **automation:** show machine recipes in JEI on multiplayer clients ([#735](https://github.com/Indemnity83/logistics/issues/735)) ([b51ea1e](https://github.com/Indemnity83/logistics/commit/b51ea1ed98403a8c9123290aa1f7e7932065bca9))
* **compat:** register Crucible with NeoForge Jade plugin ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([9df1b69](https://github.com/Indemnity83/logistics/commit/9df1b69a39a304ba473f9acd6f73312302ec02a4))
* **compat:** show values in the Jade HUD instead of only labels ([#760](https://github.com/Indemnity83/logistics/issues/760)) ([9759af8](https://github.com/Indemnity83/logistics/commit/9759af8099465b5012741e7396ae6b186b78228f))
* **neoforge:** let pipes and cables interact with the refinery and sawmill ([#733](https://github.com/Indemnity83/logistics/issues/733)) ([5c9cded](https://github.com/Indemnity83/logistics/commit/5c9cded467f283664d6901229279d8fc40ddd4cc))
release
Logistics v0.8.3 for fabric 26.1
0.8.3+mc26.1.fabric20 июл. 2026 г.22Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.8.3](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.2...mc26.1-v0.8.3) (2026-07-20)
### Added
* **automation:** add the refinery ([#714](https://github.com/Indemnity83/logistics/issues/714)) ([a42e0d0](https://github.com/Indemnity83/logistics/commit/a42e0d0893f2b6ebedbec65410e6390872bbec22))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([f208f30](https://github.com/Indemnity83/logistics/commit/f208f3009e26a74a03cfe99ee866c02bfdf52a05))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([f208f30](https://github.com/Indemnity83/logistics/commit/f208f3009e26a74a03cfe99ee866c02bfdf52a05))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([0646bfb](https://github.com/Indemnity83/logistics/commit/0646bfbeb743899c84d765ea08b0d87ad0fe0d7b))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([0646bfb](https://github.com/Indemnity83/logistics/commit/0646bfbeb743899c84d765ea08b0d87ad0fe0d7b))
* **automation:** make machine tuning configurable per machine ([#713](https://github.com/Indemnity83/logistics/issues/713)) ([edfd279](https://github.com/Indemnity83/logistics/commit/edfd27979952fc47b90f21e8d4edff79217ff580))
* **compat:** add Jade HUD support for refinery and sequential fabricator ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([9df1b69](https://github.com/Indemnity83/logistics/commit/9df1b69a39a304ba473f9acd6f73312302ec02a4))
* **core:** add a copper nugget ([#722](https://github.com/Indemnity83/logistics/issues/722)) ([79bebbb](https://github.com/Indemnity83/logistics/commit/79bebbb026fa80c849b5a2793e32f8077a23e343))
* **crafting:** add tin, rubber, amethyst, and echo valves ([701fbee](https://github.com/Indemnity83/logistics/commit/701fbeee8220a89855ace7129243e649bffbe6ac))
* **crafting:** rework the valve lineup with a bench recipe ([#727](https://github.com/Indemnity83/logistics/issues/727)) ([701fbee](https://github.com/Indemnity83/logistics/commit/701fbeee8220a89855ace7129243e649bffbe6ac))
* **crafting:** show sequential fabricator recipes in JEI ([#745](https://github.com/Indemnity83/logistics/issues/745)) ([be059f3](https://github.com/Indemnity83/logistics/commit/be059f36cfdfe763567525cad0c4fa7cd2a85aff))
* **energy:** add natural and synthetic polymers for rubber ([#716](https://github.com/Indemnity83/logistics/issues/716)) ([7678f48](https://github.com/Indemnity83/logistics/commit/7678f48cdcf29a86aac0dd6dcfa83c1d65b6e8a8))
* **fluids:** add bio fuel and fuel oil fluids ([a42e0d0](https://github.com/Indemnity83/logistics/commit/a42e0d0893f2b6ebedbec65410e6390872bbec22))
* **fluids:** add tar as an alternative fluid pipe sealant ([#715](https://github.com/Indemnity83/logistics/issues/715)) ([4c5c82b](https://github.com/Indemnity83/logistics/commit/4c5c82b21d38f9c73dac3070f27f04cf32941cf5))
* **routing:** add chipset crafting alternatives for pipes and modules ([d4e9029](https://github.com/Indemnity83/logistics/commit/d4e90299e1e0c20794255bd3a4eaa47b8243f1f1))
* **ui:** split creative menu into domain tabs ([#738](https://github.com/Indemnity83/logistics/issues/738)) ([878b34e](https://github.com/Indemnity83/logistics/commit/878b34ea06c1308732be4ef09b7dd0cf26f867d5))
### Changed
* **crafting:** craft valves from quartz, redstone, and a base material ([701fbee](https://github.com/Indemnity83/logistics/commit/701fbeee8220a89855ace7129243e649bffbe6ac))
* **crafting:** restyle every valve with a distinct electron-tube texture ([701fbee](https://github.com/Indemnity83/logistics/commit/701fbeee8220a89855ace7129243e649bffbe6ac))
* **macerator:** recycle netherite dust to and from ingots ([#734](https://github.com/Indemnity83/logistics/issues/734)) ([0b0ecca](https://github.com/Indemnity83/logistics/commit/0b0eccad2d829047be9897dd0e73f730b8cf6df8))
* **routing:** rework logistics pipe recipes with chipset alternatives ([#721](https://github.com/Indemnity83/logistics/issues/721)) ([d4e9029](https://github.com/Indemnity83/logistics/commit/d4e90299e1e0c20794255bd3a4eaa47b8243f1f1))
* **routing:** use a copper nugget in the blank module recipe ([79bebbb](https://github.com/Indemnity83/logistics/commit/79bebbb026fa80c849b5a2793e32f8077a23e343))
### Removed
* **crafting:** drop the wooden and ender valves ([701fbee](https://github.com/Indemnity83/logistics/commit/701fbeee8220a89855ace7129243e649bffbe6ac))
### Fixed
* **automation:** make the refinery and sequential fabricator harvestable ([49b5329](https://github.com/Indemnity83/logistics/commit/49b5329f75966df2693ad0bc3fe24b279ec58aa2))
* **automation:** show machine recipes in JEI on multiplayer clients ([#735](https://github.com/Indemnity83/logistics/issues/735)) ([b51ea1e](https://github.com/Indemnity83/logistics/commit/b51ea1ed98403a8c9123290aa1f7e7932065bca9))
* **compat:** register Crucible with NeoForge Jade plugin ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([9df1b69](https://github.com/Indemnity83/logistics/commit/9df1b69a39a304ba473f9acd6f73312302ec02a4))
* **compat:** show values in the Jade HUD instead of only labels ([#760](https://github.com/Indemnity83/logistics/issues/760)) ([9759af8](https://github.com/Indemnity83/logistics/commit/9759af8099465b5012741e7396ae6b186b78228f))
* **neoforge:** let pipes and cables interact with the refinery and sawmill ([#733](https://github.com/Indemnity83/logistics/issues/733)) ([5c9cded](https://github.com/Indemnity83/logistics/commit/5c9cded467f283664d6901229279d8fc40ddd4cc))
release
Logistics v0.8.3 for neoforge 26.2
0.8.3+mc26.2.neoforge20 июл. 2026 г.47Minecraft: 26.2neoforge
Что нового
## [0.8.3](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.2...mc26.2-v0.8.3) (2026-07-20)
### Added
* **automation:** add the refinery ([#714](https://github.com/Indemnity83/logistics/issues/714)) ([0ace76c](https://github.com/Indemnity83/logistics/commit/0ace76c237ec785f898573e70dbc64f32feaca14))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([ae6321b](https://github.com/Indemnity83/logistics/commit/ae6321bc4008dac305767cdaa0176726ff54a153))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([ae6321b](https://github.com/Indemnity83/logistics/commit/ae6321bc4008dac305767cdaa0176726ff54a153))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([a07c428](https://github.com/Indemnity83/logistics/commit/a07c428d5cbc65baec7384b2b7e9b79cbe6c0474))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([a07c428](https://github.com/Indemnity83/logistics/commit/a07c428d5cbc65baec7384b2b7e9b79cbe6c0474))
* **automation:** make machine tuning configurable per machine ([#713](https://github.com/Indemnity83/logistics/issues/713)) ([1c48581](https://github.com/Indemnity83/logistics/commit/1c48581a6431fdbf98004c6c098af01e798b942b))
* **compat:** add Jade HUD support for refinery and sequential fabricator ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([c3ff99c](https://github.com/Indemnity83/logistics/commit/c3ff99c57cdff308521eb707c6fcbd61695ef499))
* **core:** add a copper nugget ([#722](https://github.com/Indemnity83/logistics/issues/722)) ([9629b47](https://github.com/Indemnity83/logistics/commit/9629b4714885dab8439b4dc8ab7795e8938f0dd7))
* **crafting:** add tin, rubber, amethyst, and echo valves ([139d341](https://github.com/Indemnity83/logistics/commit/139d341ed2bc9dc8fec1e1ea9ab0fcdfb43b70ab))
* **crafting:** rework the valve lineup with a bench recipe ([#727](https://github.com/Indemnity83/logistics/issues/727)) ([139d341](https://github.com/Indemnity83/logistics/commit/139d341ed2bc9dc8fec1e1ea9ab0fcdfb43b70ab))
* **crafting:** show sequential fabricator recipes in JEI ([#745](https://github.com/Indemnity83/logistics/issues/745)) ([9fa46ea](https://github.com/Indemnity83/logistics/commit/9fa46eae97629bfa06b1e5f131b62013c4ce5f57))
* **energy:** add natural and synthetic polymers for rubber ([#716](https://github.com/Indemnity83/logistics/issues/716)) ([07b678a](https://github.com/Indemnity83/logistics/commit/07b678a533396180ed561b217934a6dfbf9b6eee))
* **fluids:** add bio fuel and fuel oil fluids ([0ace76c](https://github.com/Indemnity83/logistics/commit/0ace76c237ec785f898573e70dbc64f32feaca14))
* **fluids:** add tar as an alternative fluid pipe sealant ([#715](https://github.com/Indemnity83/logistics/issues/715)) ([a6c2fba](https://github.com/Indemnity83/logistics/commit/a6c2fba82c57dd78e35c1995c23d40736d8373f9))
* **routing:** add chipset crafting alternatives for pipes and modules ([5747612](https://github.com/Indemnity83/logistics/commit/5747612932b87783645baac039558ecd3b0f2f65))
* **ui:** split creative menu into domain tabs ([#738](https://github.com/Indemnity83/logistics/issues/738)) ([74a0f99](https://github.com/Indemnity83/logistics/commit/74a0f991e0ac046647e7066dd4b608fa0b6280f8))
### Changed
* **crafting:** craft valves from quartz, redstone, and a base material ([139d341](https://github.com/Indemnity83/logistics/commit/139d341ed2bc9dc8fec1e1ea9ab0fcdfb43b70ab))
* **crafting:** restyle every valve with a distinct electron-tube texture ([139d341](https://github.com/Indemnity83/logistics/commit/139d341ed2bc9dc8fec1e1ea9ab0fcdfb43b70ab))
* **fluids:** restyle the fluid pipe textures ([#740](https://github.com/Indemnity83/logistics/issues/740)) ([4351016](https://github.com/Indemnity83/logistics/commit/4351016da8e408a7f4e66a5dc5fb58f01eb86513))
* **macerator:** recycle netherite dust to and from ingots ([#734](https://github.com/Indemnity83/logistics/issues/734)) ([3022ce0](https://github.com/Indemnity83/logistics/commit/3022ce07b8d50a52b93fd2969313f4bdcce1cbe4))
* **routing:** rework logistics pipe recipes with chipset alternatives ([#721](https://github.com/Indemnity83/logistics/issues/721)) ([5747612](https://github.com/Indemnity83/logistics/commit/5747612932b87783645baac039558ecd3b0f2f65))
* **routing:** use a copper nugget in the blank module recipe ([9629b47](https://github.com/Indemnity83/logistics/commit/9629b4714885dab8439b4dc8ab7795e8938f0dd7))
* **transport:** lighten the item extractor pipe to distinguish it from oxidized copper ([4351016](https://github.com/Indemnity83/logistics/commit/4351016da8e408a7f4e66a5dc5fb58f01eb86513))
### Removed
* **crafting:** drop the wooden and ender valves ([139d341](https://github.com/Indemnity83/logistics/commit/139d341ed2bc9dc8fec1e1ea9ab0fcdfb43b70ab))
### Fixed
* **automation:** make the refinery and sequential fabricator harvestable ([31dfc5d](https://github.com/Indemnity83/logistics/commit/31dfc5df8de2d497f4f55f518931ca6468d54b54))
* **automation:** show machine recipes in JEI on multiplayer clients ([#735](https://github.com/Indemnity83/logistics/issues/735)) ([57b2901](https://github.com/Indemnity83/logistics/commit/57b2901b5c59761ffc74581541d74486cf44a373))
* **compat:** register Crucible with NeoForge Jade plugin ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([c3ff99c](https://github.com/Indemnity83/logistics/commit/c3ff99c57cdff308521eb707c6fcbd61695ef499))
* **compat:** show values in the Jade HUD instead of only labels ([#757](https://github.com/Indemnity83/logistics/issues/757)) ([8aff490](https://github.com/Indemnity83/logistics/commit/8aff490a58dabf10718f15ecd2fe4fb501970a06))
* **neoforge:** let pipes and cables interact with the refinery and sawmill ([#733](https://github.com/Indemnity83/logistics/issues/733)) ([0da9eee](https://github.com/Indemnity83/logistics/commit/0da9eeeecf48debd2cf9a121dcf5a23a1c29a8f0))
release
Logistics v0.8.3 for fabric 26.2
0.8.3+mc26.2.fabric20 июл. 2026 г.68Minecraft: 26.2fabric
Что нового
## [0.8.3](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.2...mc26.2-v0.8.3) (2026-07-20)
### Added
* **automation:** add the refinery ([#714](https://github.com/Indemnity83/logistics/issues/714)) ([0ace76c](https://github.com/Indemnity83/logistics/commit/0ace76c237ec785f898573e70dbc64f32feaca14))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([ae6321b](https://github.com/Indemnity83/logistics/commit/ae6321bc4008dac305767cdaa0176726ff54a153))
* **automation:** add the sequential fabricator ([#719](https://github.com/Indemnity83/logistics/issues/719)) ([ae6321b](https://github.com/Indemnity83/logistics/commit/ae6321bc4008dac305767cdaa0176726ff54a153))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([a07c428](https://github.com/Indemnity83/logistics/commit/a07c428d5cbc65baec7384b2b7e9b79cbe6c0474))
* **automation:** fabricate chipsets in the sequential fabricator ([#720](https://github.com/Indemnity83/logistics/issues/720)) ([a07c428](https://github.com/Indemnity83/logistics/commit/a07c428d5cbc65baec7384b2b7e9b79cbe6c0474))
* **automation:** make machine tuning configurable per machine ([#713](https://github.com/Indemnity83/logistics/issues/713)) ([1c48581](https://github.com/Indemnity83/logistics/commit/1c48581a6431fdbf98004c6c098af01e798b942b))
* **compat:** add Jade HUD support for refinery and sequential fabricator ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([c3ff99c](https://github.com/Indemnity83/logistics/commit/c3ff99c57cdff308521eb707c6fcbd61695ef499))
* **core:** add a copper nugget ([#722](https://github.com/Indemnity83/logistics/issues/722)) ([9629b47](https://github.com/Indemnity83/logistics/commit/9629b4714885dab8439b4dc8ab7795e8938f0dd7))
* **crafting:** add tin, rubber, amethyst, and echo valves ([139d341](https://github.com/Indemnity83/logistics/commit/139d341ed2bc9dc8fec1e1ea9ab0fcdfb43b70ab))
* **crafting:** rework the valve lineup with a bench recipe ([#727](https://github.com/Indemnity83/logistics/issues/727)) ([139d341](https://github.com/Indemnity83/logistics/commit/139d341ed2bc9dc8fec1e1ea9ab0fcdfb43b70ab))
* **crafting:** show sequential fabricator recipes in JEI ([#745](https://github.com/Indemnity83/logistics/issues/745)) ([9fa46ea](https://github.com/Indemnity83/logistics/commit/9fa46eae97629bfa06b1e5f131b62013c4ce5f57))
* **energy:** add natural and synthetic polymers for rubber ([#716](https://github.com/Indemnity83/logistics/issues/716)) ([07b678a](https://github.com/Indemnity83/logistics/commit/07b678a533396180ed561b217934a6dfbf9b6eee))
* **fluids:** add bio fuel and fuel oil fluids ([0ace76c](https://github.com/Indemnity83/logistics/commit/0ace76c237ec785f898573e70dbc64f32feaca14))
* **fluids:** add tar as an alternative fluid pipe sealant ([#715](https://github.com/Indemnity83/logistics/issues/715)) ([a6c2fba](https://github.com/Indemnity83/logistics/commit/a6c2fba82c57dd78e35c1995c23d40736d8373f9))
* **routing:** add chipset crafting alternatives for pipes and modules ([5747612](https://github.com/Indemnity83/logistics/commit/5747612932b87783645baac039558ecd3b0f2f65))
* **ui:** split creative menu into domain tabs ([#738](https://github.com/Indemnity83/logistics/issues/738)) ([74a0f99](https://github.com/Indemnity83/logistics/commit/74a0f991e0ac046647e7066dd4b608fa0b6280f8))
### Changed
* **crafting:** craft valves from quartz, redstone, and a base material ([139d341](https://github.com/Indemnity83/logistics/commit/139d341ed2bc9dc8fec1e1ea9ab0fcdfb43b70ab))
* **crafting:** restyle every valve with a distinct electron-tube texture ([139d341](https://github.com/Indemnity83/logistics/commit/139d341ed2bc9dc8fec1e1ea9ab0fcdfb43b70ab))
* **fluids:** restyle the fluid pipe textures ([#740](https://github.com/Indemnity83/logistics/issues/740)) ([4351016](https://github.com/Indemnity83/logistics/commit/4351016da8e408a7f4e66a5dc5fb58f01eb86513))
* **macerator:** recycle netherite dust to and from ingots ([#734](https://github.com/Indemnity83/logistics/issues/734)) ([3022ce0](https://github.com/Indemnity83/logistics/commit/3022ce07b8d50a52b93fd2969313f4bdcce1cbe4))
* **routing:** rework logistics pipe recipes with chipset alternatives ([#721](https://github.com/Indemnity83/logistics/issues/721)) ([5747612](https://github.com/Indemnity83/logistics/commit/5747612932b87783645baac039558ecd3b0f2f65))
* **routing:** use a copper nugget in the blank module recipe ([9629b47](https://github.com/Indemnity83/logistics/commit/9629b4714885dab8439b4dc8ab7795e8938f0dd7))
* **transport:** lighten the item extractor pipe to distinguish it from oxidized copper ([4351016](https://github.com/Indemnity83/logistics/commit/4351016da8e408a7f4e66a5dc5fb58f01eb86513))
### Removed
* **crafting:** drop the wooden and ender valves ([139d341](https://github.com/Indemnity83/logistics/commit/139d341ed2bc9dc8fec1e1ea9ab0fcdfb43b70ab))
### Fixed
* **automation:** make the refinery and sequential fabricator harvestable ([31dfc5d](https://github.com/Indemnity83/logistics/commit/31dfc5df8de2d497f4f55f518931ca6468d54b54))
* **automation:** show machine recipes in JEI on multiplayer clients ([#735](https://github.com/Indemnity83/logistics/issues/735)) ([57b2901](https://github.com/Indemnity83/logistics/commit/57b2901b5c59761ffc74581541d74486cf44a373))
* **compat:** register Crucible with NeoForge Jade plugin ([#744](https://github.com/Indemnity83/logistics/issues/744)) ([c3ff99c](https://github.com/Indemnity83/logistics/commit/c3ff99c57cdff308521eb707c6fcbd61695ef499))
* **compat:** show values in the Jade HUD instead of only labels ([#757](https://github.com/Indemnity83/logistics/issues/757)) ([8aff490](https://github.com/Indemnity83/logistics/commit/8aff490a58dabf10718f15ecd2fe4fb501970a06))
* **neoforge:** let pipes and cables interact with the refinery and sawmill ([#733](https://github.com/Indemnity83/logistics/issues/733)) ([0da9eee](https://github.com/Indemnity83/logistics/commit/0da9eeeecf48debd2cf9a121dcf5a23a1c29a8f0))
beta
Logistics v0.8.3-rc.1 for neoforge 26.2
0.8.3-rc.1+mc26.2.neoforge18 июл. 2026 г.25Minecraft: 26.2neoforge
beta
Logistics v0.8.3-rc.1 for neoforge 1.21.11
0.8.3-rc.1+mc1.21.11.neoforge18 июл. 2026 г.16Minecraft: 1.21.11neoforge
beta
Logistics v0.8.3-rc.1 for fabric 26.2
0.8.3-rc.1+mc26.2.fabric18 июл. 2026 г.42Minecraft: 26.2fabric
beta
Logistics v0.8.3-rc.1 for fabric 1.21.11
0.8.3-rc.1+mc1.21.11.fabric18 июл. 2026 г.30Minecraft: 1.21.11fabric
beta
Logistics v0.8.3-rc.1 for neoforge 1.21.1
0.8.3-rc.1+mc1.21.1.neoforge18 июл. 2026 г.24Minecraft: 1.21, 1.21.1neoforge
beta
Logistics v0.8.3-rc.1 for fabric 1.21.1
0.8.3-rc.1+mc1.21.1.fabric18 июл. 2026 г.15Minecraft: 1.21, 1.21.1fabric
beta
Logistics v0.8.3-rc.1 for neoforge 26.1
0.8.3-rc.1+mc26.1.neoforge18 июл. 2026 г.25Minecraft: 26.1, 26.1.1, 26.1.2neoforge
beta
Logistics v0.8.3-rc.1 for fabric 26.1
0.8.3-rc.1+mc26.1.fabric18 июл. 2026 г.21Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Logistics v0.8.2 for neoforge 1.21.11
0.8.2+mc1.21.11.neoforge9 июл. 2026 г.16Minecraft: 1.21.11neoforge
Что нового
## [0.8.2](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.1...mc1.21.11-v0.8.2) (2026-07-09)
### Added
* **automation:** add pulped biomass from the sawmill ([#660](https://github.com/Indemnity83/logistics/issues/660)) ([96dc6b6](https://github.com/Indemnity83/logistics/commit/96dc6b6d9d1220036885703015bc19efbbc0b904))
* **automation:** add the alloy smelter ([#656](https://github.com/Indemnity83/logistics/issues/656)) ([749f564](https://github.com/Indemnity83/logistics/commit/749f5640b3ce0061423b6e65f41382c0ab99512e))
* **automation:** add the crucible ([#679](https://github.com/Indemnity83/logistics/issues/679)) ([726217d](https://github.com/Indemnity83/logistics/commit/726217dc6137ca21584e4100c04747d30def3390))
* **fluids:** add custom fluids and buckets for the Magma Crucible ([7b7c8ed](https://github.com/Indemnity83/logistics/commit/7b7c8eda76d1dd4d9b8d9a6782f4f0ec50689595))
* **fluids:** light-emitting fluids glow in pipes and tanks ([#695](https://github.com/Indemnity83/logistics/issues/695)) ([b6fd1e3](https://github.com/Indemnity83/logistics/commit/b6fd1e366e5ea74058016c01dd6e34c58fb04fcb))
* **fluids:** show machine fluid tanks in the Jade HUD ([#703](https://github.com/Indemnity83/logistics/issues/703)) ([525c99f](https://github.com/Indemnity83/logistics/commit/525c99f3f9fcbbf4321e317a4da312c6434e66db))
* **worldgen:** add bog earth and peat fuel ([#658](https://github.com/Indemnity83/logistics/issues/658)) ([44a5401](https://github.com/Indemnity83/logistics/commit/44a5401811364e2964966e7bc989a1042b9ff9d9))
* **worldgen:** add crude oil and the oil chain ([#690](https://github.com/Indemnity83/logistics/issues/690)) ([3a70942](https://github.com/Indemnity83/logistics/commit/3a709423d53da10b5ddd6f3eb42bb1d5b6e34d6a))
### Fixed
* **automation:** reject non-finite recipe experience values ([60f2a66](https://github.com/Indemnity83/logistics/commit/60f2a6663942f6e1f1591b93018b627037414c78))
* **automation:** sync machine progress and energy so bars can't overflow ([#694](https://github.com/Indemnity83/logistics/issues/694)) ([fae9b32](https://github.com/Indemnity83/logistics/commit/fae9b32405c19e07d315043c064bd60c1dd984b6))
* **ci:** stop Sentry release failing on cross-branch set-commits ([#683](https://github.com/Indemnity83/logistics/issues/683)) ([9791421](https://github.com/Indemnity83/logistics/commit/9791421cb32a9942e46b237ffcafac91c84d853f))
* **ci:** unblock release publishing broken by Sentry set-commits ([#678](https://github.com/Indemnity83/logistics/issues/678)) ([56afa20](https://github.com/Indemnity83/logistics/commit/56afa20661c3364e2cf4668522a896d7efa65b46))
* **compat:** add missing Jade fluid-pipe config translation ([#701](https://github.com/Indemnity83/logistics/issues/701)) ([fa24f72](https://github.com/Indemnity83/logistics/commit/fa24f7207ba0d471b6462fc5d4c7fb99ed42fb7e))
* **fluids:** render custom fluids in the look-at HUD ([#706](https://github.com/Indemnity83/logistics/issues/706)) ([d45436d](https://github.com/Indemnity83/logistics/commit/d45436dee53c35dc189e618327be924dba24b64f))
* **fluids:** stop drained pipes rendering a checkerboard ([#696](https://github.com/Indemnity83/logistics/issues/696)) ([852ce38](https://github.com/Indemnity83/logistics/commit/852ce382f3c8f0db80cec56be58b80cb3a5ffef4))
* **fluids:** stop fluid extractor pipes from connecting to each other ([#692](https://github.com/Indemnity83/logistics/issues/692)) ([b6c59c6](https://github.com/Indemnity83/logistics/commit/b6c59c6e51cac0b442546f15903b9200adb4fc55))
* **pump:** make the pump tank output-only ([#693](https://github.com/Indemnity83/logistics/issues/693)) ([ac5fcaa](https://github.com/Indemnity83/logistics/commit/ac5fcaaad0b80614709e7379eecee096dbaef39b))
* **routing:** drop the failed order's index entry on delivery retry ([5216286](https://github.com/Indemnity83/logistics/commit/5216286ef4c008788f5e4450f40057469054f012))
release
Logistics v0.8.2 for fabric 1.21.11
0.8.2+mc1.21.11.fabric9 июл. 2026 г.58Minecraft: 1.21.11fabric
Что нового
## [0.8.2](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.8.1...mc1.21.11-v0.8.2) (2026-07-09)
### Added
* **automation:** add pulped biomass from the sawmill ([#660](https://github.com/Indemnity83/logistics/issues/660)) ([96dc6b6](https://github.com/Indemnity83/logistics/commit/96dc6b6d9d1220036885703015bc19efbbc0b904))
* **automation:** add the alloy smelter ([#656](https://github.com/Indemnity83/logistics/issues/656)) ([749f564](https://github.com/Indemnity83/logistics/commit/749f5640b3ce0061423b6e65f41382c0ab99512e))
* **automation:** add the crucible ([#679](https://github.com/Indemnity83/logistics/issues/679)) ([726217d](https://github.com/Indemnity83/logistics/commit/726217dc6137ca21584e4100c04747d30def3390))
* **fluids:** add custom fluids and buckets for the Magma Crucible ([7b7c8ed](https://github.com/Indemnity83/logistics/commit/7b7c8eda76d1dd4d9b8d9a6782f4f0ec50689595))
* **fluids:** light-emitting fluids glow in pipes and tanks ([#695](https://github.com/Indemnity83/logistics/issues/695)) ([b6fd1e3](https://github.com/Indemnity83/logistics/commit/b6fd1e366e5ea74058016c01dd6e34c58fb04fcb))
* **fluids:** show machine fluid tanks in the Jade HUD ([#703](https://github.com/Indemnity83/logistics/issues/703)) ([525c99f](https://github.com/Indemnity83/logistics/commit/525c99f3f9fcbbf4321e317a4da312c6434e66db))
* **worldgen:** add bog earth and peat fuel ([#658](https://github.com/Indemnity83/logistics/issues/658)) ([44a5401](https://github.com/Indemnity83/logistics/commit/44a5401811364e2964966e7bc989a1042b9ff9d9))
* **worldgen:** add crude oil and the oil chain ([#690](https://github.com/Indemnity83/logistics/issues/690)) ([3a70942](https://github.com/Indemnity83/logistics/commit/3a709423d53da10b5ddd6f3eb42bb1d5b6e34d6a))
### Fixed
* **automation:** reject non-finite recipe experience values ([60f2a66](https://github.com/Indemnity83/logistics/commit/60f2a6663942f6e1f1591b93018b627037414c78))
* **automation:** sync machine progress and energy so bars can't overflow ([#694](https://github.com/Indemnity83/logistics/issues/694)) ([fae9b32](https://github.com/Indemnity83/logistics/commit/fae9b32405c19e07d315043c064bd60c1dd984b6))
* **ci:** stop Sentry release failing on cross-branch set-commits ([#683](https://github.com/Indemnity83/logistics/issues/683)) ([9791421](https://github.com/Indemnity83/logistics/commit/9791421cb32a9942e46b237ffcafac91c84d853f))
* **ci:** unblock release publishing broken by Sentry set-commits ([#678](https://github.com/Indemnity83/logistics/issues/678)) ([56afa20](https://github.com/Indemnity83/logistics/commit/56afa20661c3364e2cf4668522a896d7efa65b46))
* **compat:** add missing Jade fluid-pipe config translation ([#701](https://github.com/Indemnity83/logistics/issues/701)) ([fa24f72](https://github.com/Indemnity83/logistics/commit/fa24f7207ba0d471b6462fc5d4c7fb99ed42fb7e))
* **fluids:** render custom fluids in the look-at HUD ([#706](https://github.com/Indemnity83/logistics/issues/706)) ([d45436d](https://github.com/Indemnity83/logistics/commit/d45436dee53c35dc189e618327be924dba24b64f))
* **fluids:** stop drained pipes rendering a checkerboard ([#696](https://github.com/Indemnity83/logistics/issues/696)) ([852ce38](https://github.com/Indemnity83/logistics/commit/852ce382f3c8f0db80cec56be58b80cb3a5ffef4))
* **fluids:** stop fluid extractor pipes from connecting to each other ([#692](https://github.com/Indemnity83/logistics/issues/692)) ([b6c59c6](https://github.com/Indemnity83/logistics/commit/b6c59c6e51cac0b442546f15903b9200adb4fc55))
* **pump:** make the pump tank output-only ([#693](https://github.com/Indemnity83/logistics/issues/693)) ([ac5fcaa](https://github.com/Indemnity83/logistics/commit/ac5fcaaad0b80614709e7379eecee096dbaef39b))
* **routing:** drop the failed order's index entry on delivery retry ([5216286](https://github.com/Indemnity83/logistics/commit/5216286ef4c008788f5e4450f40057469054f012))
release
Logistics v0.8.2 for neoforge 1.21.1
0.8.2+mc1.21.1.neoforge9 июл. 2026 г.39Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.8.2](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.1...mc1.21.1-v0.8.2) (2026-07-09)
### Added
* **automation:** add pulped biomass from the sawmill ([#660](https://github.com/Indemnity83/logistics/issues/660)) ([fd6701b](https://github.com/Indemnity83/logistics/commit/fd6701b83fe65ac4c9f494cd6ad2f2c3baf56ec4))
* **automation:** add the alloy smelter ([#656](https://github.com/Indemnity83/logistics/issues/656)) ([3e334fa](https://github.com/Indemnity83/logistics/commit/3e334faced31ed8473a9a38b94d53ace01852f55))
* **automation:** add the crucible ([#679](https://github.com/Indemnity83/logistics/issues/679)) ([7412d6f](https://github.com/Indemnity83/logistics/commit/7412d6f59135bec2a7098f45d0d3bfd519f8ebf9))
* **fluids:** add custom fluids and buckets for the Magma Crucible ([2178ff8](https://github.com/Indemnity83/logistics/commit/2178ff86cb40471b431fcbd0d052a642e8074add))
* **fluids:** light-emitting fluids glow in pipes and tanks ([#695](https://github.com/Indemnity83/logistics/issues/695)) ([6505e21](https://github.com/Indemnity83/logistics/commit/6505e216dbdcb5c7e570fcfdc88006b1cbc16926))
* **worldgen:** add bog earth and peat fuel ([#658](https://github.com/Indemnity83/logistics/issues/658)) ([0342a4d](https://github.com/Indemnity83/logistics/commit/0342a4d248f7112edfbefa82b93e8b5bf64d1a60))
* **worldgen:** add crude oil and the oil chain ([#690](https://github.com/Indemnity83/logistics/issues/690)) ([38648ad](https://github.com/Indemnity83/logistics/commit/38648addcfe885decb97ff0486a0d261c40c0721))
### Fixed
* **automation:** reject non-finite recipe experience values ([d168dfc](https://github.com/Indemnity83/logistics/commit/d168dfcef7142e231319d521fe0e1af5a88789d4))
* **automation:** sync machine progress and energy so bars can't overflow ([#694](https://github.com/Indemnity83/logistics/issues/694)) ([e7a4331](https://github.com/Indemnity83/logistics/commit/e7a433142b39eceeeb45bc3e6b35d7d777464845))
* **ci:** stop Sentry release failing on cross-branch set-commits ([#683](https://github.com/Indemnity83/logistics/issues/683)) ([a874c05](https://github.com/Indemnity83/logistics/commit/a874c0526a83a626caadfbb46f6da32b4a32f936))
* **ci:** unblock release publishing broken by Sentry set-commits ([#678](https://github.com/Indemnity83/logistics/issues/678)) ([13344f3](https://github.com/Indemnity83/logistics/commit/13344f357af784f66da3292841564fa70448b103))
* **compat:** add missing Jade fluid-pipe config translation ([#701](https://github.com/Indemnity83/logistics/issues/701)) ([b00f9e5](https://github.com/Indemnity83/logistics/commit/b00f9e5288007ae829b277b0486d98bc8704f089))
* **fluids:** stop drained pipes rendering a checkerboard ([#696](https://github.com/Indemnity83/logistics/issues/696)) ([034ab8e](https://github.com/Indemnity83/logistics/commit/034ab8e6f90ac51dd30e5da891d65b7061d191a8))
* **fluids:** stop fluid extractor pipes from connecting to each other ([#692](https://github.com/Indemnity83/logistics/issues/692)) ([ec492c8](https://github.com/Indemnity83/logistics/commit/ec492c8d9ee6ec0ee88ccc5ef34bb6f915289aa2))
* **pump:** make the pump tank output-only ([#693](https://github.com/Indemnity83/logistics/issues/693)) ([10d3746](https://github.com/Indemnity83/logistics/commit/10d37467c38a57272bd2ccc2f05bf3bfae40d059))
* **routing:** drop the failed order's index entry on delivery retry ([28d80b5](https://github.com/Indemnity83/logistics/commit/28d80b50577dd3f912271ee66dd57d5e3ec1a932))
release
Logistics v0.8.2 for fabric 1.21.1
0.8.2+mc1.21.1.fabric9 июл. 2026 г.61Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.8.2](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.8.1...mc1.21.1-v0.8.2) (2026-07-09)
### Added
* **automation:** add pulped biomass from the sawmill ([#660](https://github.com/Indemnity83/logistics/issues/660)) ([fd6701b](https://github.com/Indemnity83/logistics/commit/fd6701b83fe65ac4c9f494cd6ad2f2c3baf56ec4))
* **automation:** add the alloy smelter ([#656](https://github.com/Indemnity83/logistics/issues/656)) ([3e334fa](https://github.com/Indemnity83/logistics/commit/3e334faced31ed8473a9a38b94d53ace01852f55))
* **automation:** add the crucible ([#679](https://github.com/Indemnity83/logistics/issues/679)) ([7412d6f](https://github.com/Indemnity83/logistics/commit/7412d6f59135bec2a7098f45d0d3bfd519f8ebf9))
* **fluids:** add custom fluids and buckets for the Magma Crucible ([2178ff8](https://github.com/Indemnity83/logistics/commit/2178ff86cb40471b431fcbd0d052a642e8074add))
* **fluids:** light-emitting fluids glow in pipes and tanks ([#695](https://github.com/Indemnity83/logistics/issues/695)) ([6505e21](https://github.com/Indemnity83/logistics/commit/6505e216dbdcb5c7e570fcfdc88006b1cbc16926))
* **worldgen:** add bog earth and peat fuel ([#658](https://github.com/Indemnity83/logistics/issues/658)) ([0342a4d](https://github.com/Indemnity83/logistics/commit/0342a4d248f7112edfbefa82b93e8b5bf64d1a60))
* **worldgen:** add crude oil and the oil chain ([#690](https://github.com/Indemnity83/logistics/issues/690)) ([38648ad](https://github.com/Indemnity83/logistics/commit/38648addcfe885decb97ff0486a0d261c40c0721))
### Fixed
* **automation:** reject non-finite recipe experience values ([d168dfc](https://github.com/Indemnity83/logistics/commit/d168dfcef7142e231319d521fe0e1af5a88789d4))
* **automation:** sync machine progress and energy so bars can't overflow ([#694](https://github.com/Indemnity83/logistics/issues/694)) ([e7a4331](https://github.com/Indemnity83/logistics/commit/e7a433142b39eceeeb45bc3e6b35d7d777464845))
* **ci:** stop Sentry release failing on cross-branch set-commits ([#683](https://github.com/Indemnity83/logistics/issues/683)) ([a874c05](https://github.com/Indemnity83/logistics/commit/a874c0526a83a626caadfbb46f6da32b4a32f936))
* **ci:** unblock release publishing broken by Sentry set-commits ([#678](https://github.com/Indemnity83/logistics/issues/678)) ([13344f3](https://github.com/Indemnity83/logistics/commit/13344f357af784f66da3292841564fa70448b103))
* **compat:** add missing Jade fluid-pipe config translation ([#701](https://github.com/Indemnity83/logistics/issues/701)) ([b00f9e5](https://github.com/Indemnity83/logistics/commit/b00f9e5288007ae829b277b0486d98bc8704f089))
* **fluids:** stop drained pipes rendering a checkerboard ([#696](https://github.com/Indemnity83/logistics/issues/696)) ([034ab8e](https://github.com/Indemnity83/logistics/commit/034ab8e6f90ac51dd30e5da891d65b7061d191a8))
* **fluids:** stop fluid extractor pipes from connecting to each other ([#692](https://github.com/Indemnity83/logistics/issues/692)) ([ec492c8](https://github.com/Indemnity83/logistics/commit/ec492c8d9ee6ec0ee88ccc5ef34bb6f915289aa2))
* **pump:** make the pump tank output-only ([#693](https://github.com/Indemnity83/logistics/issues/693)) ([10d3746](https://github.com/Indemnity83/logistics/commit/10d37467c38a57272bd2ccc2f05bf3bfae40d059))
* **routing:** drop the failed order's index entry on delivery retry ([28d80b5](https://github.com/Indemnity83/logistics/commit/28d80b50577dd3f912271ee66dd57d5e3ec1a932))
release
Logistics v0.8.2 for neoforge 26.2
0.8.2+mc26.2.neoforge9 июл. 2026 г.43Minecraft: 26.2neoforge
Что нового
## [0.8.2](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.1...mc26.2-v0.8.2) (2026-07-04)
### Added
* **automation:** add pulped biomass from the sawmill ([#660](https://github.com/Indemnity83/logistics/issues/660)) ([6a83220](https://github.com/Indemnity83/logistics/commit/6a83220185f68f8298543e7745b90191f4f7f457))
* **automation:** add the alloy smelter ([#656](https://github.com/Indemnity83/logistics/issues/656)) ([3ee3325](https://github.com/Indemnity83/logistics/commit/3ee33250f5673033c29f7a014080db2ab0b38c20))
* **automation:** add the crucible ([#679](https://github.com/Indemnity83/logistics/issues/679)) ([e3eff42](https://github.com/Indemnity83/logistics/commit/e3eff42eacf4d61240bde8d738d5bd2f40a26833))
* **fluids:** add custom fluids and buckets for the Magma Crucible ([6b988d6](https://github.com/Indemnity83/logistics/commit/6b988d63216ce054919f434a2381b82b24ff0e6c))
* **fluids:** light-emitting fluids glow in pipes and tanks ([#695](https://github.com/Indemnity83/logistics/issues/695)) ([c713692](https://github.com/Indemnity83/logistics/commit/c7136928281c87322ceaa65792e926a5b6d72710))
* **fluids:** show machine fluid tanks in the Jade HUD ([#703](https://github.com/Indemnity83/logistics/issues/703)) ([ad8c057](https://github.com/Indemnity83/logistics/commit/ad8c057ac461210ad27f2b652a2fa522fc8dcce6))
* **worldgen:** add bog earth and peat fuel ([#658](https://github.com/Indemnity83/logistics/issues/658)) ([f6b9b17](https://github.com/Indemnity83/logistics/commit/f6b9b17bf83ed83876ab769cf9203dcba65f07f4))
* **worldgen:** add crude oil and the oil chain ([#690](https://github.com/Indemnity83/logistics/issues/690)) ([f89aa1a](https://github.com/Indemnity83/logistics/commit/f89aa1aa2afe648bb3f567f41cf4cc6bf826843e))
### Fixed
* **automation:** reject non-finite recipe experience values ([bca2ef4](https://github.com/Indemnity83/logistics/commit/bca2ef498309e59391dc1d753fb6d056ab5ea35a))
* **automation:** sync machine progress and energy so bars can't overflow ([#694](https://github.com/Indemnity83/logistics/issues/694)) ([e5a8991](https://github.com/Indemnity83/logistics/commit/e5a89911407b58ad620275c574c63b47db39c6a2))
* **ci:** stop Sentry release failing on cross-branch set-commits ([#683](https://github.com/Indemnity83/logistics/issues/683)) ([f175426](https://github.com/Indemnity83/logistics/commit/f17542687d2da52251ae5288797db7ca2f9019f4))
* **ci:** unblock release publishing broken by Sentry set-commits ([#678](https://github.com/Indemnity83/logistics/issues/678)) ([849df6b](https://github.com/Indemnity83/logistics/commit/849df6b88fe6abc79695f643c195da69f5c155d3))
* **compat:** add missing Jade fluid-pipe config translation ([#701](https://github.com/Indemnity83/logistics/issues/701)) ([fc7575d](https://github.com/Indemnity83/logistics/commit/fc7575d9116172214ee8afda1b59ffe9232221c7))
* **fluids:** render custom fluids in the look-at HUD ([#706](https://github.com/Indemnity83/logistics/issues/706)) ([4cb29af](https://github.com/Indemnity83/logistics/commit/4cb29af5423e98d48d42589a90f066b7584464a3))
* **fluids:** stop drained pipes rendering a checkerboard ([#696](https://github.com/Indemnity83/logistics/issues/696)) ([ceece30](https://github.com/Indemnity83/logistics/commit/ceece3008c47c4569894610d7f40c5886e1d7c43))
* **fluids:** stop fluid extractor pipes from connecting to each other ([#692](https://github.com/Indemnity83/logistics/issues/692)) ([97b68df](https://github.com/Indemnity83/logistics/commit/97b68dfaa35104a4fbc5a771bfa5f77ceb530b06))
* **neoforge:** stop the creative menu crashing on duplicate items ([#702](https://github.com/Indemnity83/logistics/issues/702)) ([ed04eb7](https://github.com/Indemnity83/logistics/commit/ed04eb7cc0ad9093bbbfe24755ef85ce3da88fd5))
* **pump:** make the pump tank output-only ([#693](https://github.com/Indemnity83/logistics/issues/693)) ([b9a814f](https://github.com/Indemnity83/logistics/commit/b9a814f1e98010648bdf446713c393795a0ef54c))
* **routing:** drop the failed order's index entry on delivery retry ([482c223](https://github.com/Indemnity83/logistics/commit/482c223f8c35093880c60977f5eedcef4d0487f6))
release
Logistics v0.8.2 for neoforge 26.1
0.8.2+mc26.1.neoforge9 июл. 2026 г.20Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.8.2](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.1...mc26.1-v0.8.2) (2026-07-05)
### Added
* **automation:** add pulped biomass from the sawmill ([#660](https://github.com/Indemnity83/logistics/issues/660)) ([3c24a11](https://github.com/Indemnity83/logistics/commit/3c24a1189e18acc76d87a21952624d766c326fc0))
* **automation:** add the alloy smelter ([#656](https://github.com/Indemnity83/logistics/issues/656)) ([7812be1](https://github.com/Indemnity83/logistics/commit/7812be1a52c9212d3d6b480b47333f7eb673422b))
* **automation:** add the crucible ([#679](https://github.com/Indemnity83/logistics/issues/679)) ([33527d7](https://github.com/Indemnity83/logistics/commit/33527d7b894fad253c76898ebd9de6e67364c562))
* **fluids:** add custom fluids and buckets for the Magma Crucible ([539e547](https://github.com/Indemnity83/logistics/commit/539e5474f65b219ae2e303e8c3aa8e4a6c0c196e))
* **fluids:** light-emitting fluids glow in pipes and tanks ([#695](https://github.com/Indemnity83/logistics/issues/695)) ([90060e5](https://github.com/Indemnity83/logistics/commit/90060e514d8c065dd73c278e76367d90ab5967f5))
* **fluids:** show machine fluid tanks in the Jade HUD ([#703](https://github.com/Indemnity83/logistics/issues/703)) ([714856a](https://github.com/Indemnity83/logistics/commit/714856a0185188e88114f8d525ddf21f7f97c78c))
* **worldgen:** add bog earth and peat fuel ([#658](https://github.com/Indemnity83/logistics/issues/658)) ([f3c4db8](https://github.com/Indemnity83/logistics/commit/f3c4db8b863cccf3e77a2545d09925af2a47e732))
* **worldgen:** add crude oil and the oil chain ([#690](https://github.com/Indemnity83/logistics/issues/690)) ([1367bf8](https://github.com/Indemnity83/logistics/commit/1367bf85bea234c38124ed0bd1f71fe10bc88cfa))
### Fixed
* **automation:** reject non-finite recipe experience values ([1596dd6](https://github.com/Indemnity83/logistics/commit/1596dd6d1feeff3285670ee99ca53f881b032760))
* **automation:** sync machine progress and energy so bars can't overflow ([#694](https://github.com/Indemnity83/logistics/issues/694)) ([eedda9a](https://github.com/Indemnity83/logistics/commit/eedda9a298db2ef3f42b91ac82b97c2ab29e094a))
* **ci:** stop Sentry release failing on cross-branch set-commits ([#683](https://github.com/Indemnity83/logistics/issues/683)) ([fa67d0c](https://github.com/Indemnity83/logistics/commit/fa67d0cbb5cfec68b574a32f552922cd5f2f743d))
* **ci:** unblock release publishing broken by Sentry set-commits ([#678](https://github.com/Indemnity83/logistics/issues/678)) ([1d65ba9](https://github.com/Indemnity83/logistics/commit/1d65ba92cbe1e2ced5f7994f0cdc4026a1a5573f))
* **compat:** add missing Jade fluid-pipe config translation ([#701](https://github.com/Indemnity83/logistics/issues/701)) ([6a1b420](https://github.com/Indemnity83/logistics/commit/6a1b4203453b1f3b598a021fd4a97c85a3c7237c))
* **fluids:** render custom fluids in the look-at HUD ([#706](https://github.com/Indemnity83/logistics/issues/706)) ([5340a0c](https://github.com/Indemnity83/logistics/commit/5340a0cfc8ac1737a1a493505fb0060bcdda02cf))
* **fluids:** stop drained pipes rendering a checkerboard ([#696](https://github.com/Indemnity83/logistics/issues/696)) ([e8e6047](https://github.com/Indemnity83/logistics/commit/e8e6047513088152e8c0b5cff6d83e5a5f70d1df))
* **fluids:** stop fluid extractor pipes from connecting to each other ([#692](https://github.com/Indemnity83/logistics/issues/692)) ([ab14375](https://github.com/Indemnity83/logistics/commit/ab143754a718ad9f76c30c1599ddd66d02e4eb2b))
* **pump:** make the pump tank output-only ([#693](https://github.com/Indemnity83/logistics/issues/693)) ([8eed87f](https://github.com/Indemnity83/logistics/commit/8eed87f4235765ec723aa01565dd85bdc389038e))
* **routing:** drop the failed order's index entry on delivery retry ([5798527](https://github.com/Indemnity83/logistics/commit/5798527bbb1c6a6edcc0d07cf451f4b419f6fccc))
release
Logistics v0.8.2 for fabric 26.2
0.8.2+mc26.2.fabric9 июл. 2026 г.221Minecraft: 26.2fabric
Что нового
## [0.8.2](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.8.1...mc26.2-v0.8.2) (2026-07-04)
### Added
* **automation:** add pulped biomass from the sawmill ([#660](https://github.com/Indemnity83/logistics/issues/660)) ([6a83220](https://github.com/Indemnity83/logistics/commit/6a83220185f68f8298543e7745b90191f4f7f457))
* **automation:** add the alloy smelter ([#656](https://github.com/Indemnity83/logistics/issues/656)) ([3ee3325](https://github.com/Indemnity83/logistics/commit/3ee33250f5673033c29f7a014080db2ab0b38c20))
* **automation:** add the crucible ([#679](https://github.com/Indemnity83/logistics/issues/679)) ([e3eff42](https://github.com/Indemnity83/logistics/commit/e3eff42eacf4d61240bde8d738d5bd2f40a26833))
* **fluids:** add custom fluids and buckets for the Magma Crucible ([6b988d6](https://github.com/Indemnity83/logistics/commit/6b988d63216ce054919f434a2381b82b24ff0e6c))
* **fluids:** light-emitting fluids glow in pipes and tanks ([#695](https://github.com/Indemnity83/logistics/issues/695)) ([c713692](https://github.com/Indemnity83/logistics/commit/c7136928281c87322ceaa65792e926a5b6d72710))
* **fluids:** show machine fluid tanks in the Jade HUD ([#703](https://github.com/Indemnity83/logistics/issues/703)) ([ad8c057](https://github.com/Indemnity83/logistics/commit/ad8c057ac461210ad27f2b652a2fa522fc8dcce6))
* **worldgen:** add bog earth and peat fuel ([#658](https://github.com/Indemnity83/logistics/issues/658)) ([f6b9b17](https://github.com/Indemnity83/logistics/commit/f6b9b17bf83ed83876ab769cf9203dcba65f07f4))
* **worldgen:** add crude oil and the oil chain ([#690](https://github.com/Indemnity83/logistics/issues/690)) ([f89aa1a](https://github.com/Indemnity83/logistics/commit/f89aa1aa2afe648bb3f567f41cf4cc6bf826843e))
### Fixed
* **automation:** reject non-finite recipe experience values ([bca2ef4](https://github.com/Indemnity83/logistics/commit/bca2ef498309e59391dc1d753fb6d056ab5ea35a))
* **automation:** sync machine progress and energy so bars can't overflow ([#694](https://github.com/Indemnity83/logistics/issues/694)) ([e5a8991](https://github.com/Indemnity83/logistics/commit/e5a89911407b58ad620275c574c63b47db39c6a2))
* **ci:** stop Sentry release failing on cross-branch set-commits ([#683](https://github.com/Indemnity83/logistics/issues/683)) ([f175426](https://github.com/Indemnity83/logistics/commit/f17542687d2da52251ae5288797db7ca2f9019f4))
* **ci:** unblock release publishing broken by Sentry set-commits ([#678](https://github.com/Indemnity83/logistics/issues/678)) ([849df6b](https://github.com/Indemnity83/logistics/commit/849df6b88fe6abc79695f643c195da69f5c155d3))
* **compat:** add missing Jade fluid-pipe config translation ([#701](https://github.com/Indemnity83/logistics/issues/701)) ([fc7575d](https://github.com/Indemnity83/logistics/commit/fc7575d9116172214ee8afda1b59ffe9232221c7))
* **fluids:** render custom fluids in the look-at HUD ([#706](https://github.com/Indemnity83/logistics/issues/706)) ([4cb29af](https://github.com/Indemnity83/logistics/commit/4cb29af5423e98d48d42589a90f066b7584464a3))
* **fluids:** stop drained pipes rendering a checkerboard ([#696](https://github.com/Indemnity83/logistics/issues/696)) ([ceece30](https://github.com/Indemnity83/logistics/commit/ceece3008c47c4569894610d7f40c5886e1d7c43))
* **fluids:** stop fluid extractor pipes from connecting to each other ([#692](https://github.com/Indemnity83/logistics/issues/692)) ([97b68df](https://github.com/Indemnity83/logistics/commit/97b68dfaa35104a4fbc5a771bfa5f77ceb530b06))
* **neoforge:** stop the creative menu crashing on duplicate items ([#702](https://github.com/Indemnity83/logistics/issues/702)) ([ed04eb7](https://github.com/Indemnity83/logistics/commit/ed04eb7cc0ad9093bbbfe24755ef85ce3da88fd5))
* **pump:** make the pump tank output-only ([#693](https://github.com/Indemnity83/logistics/issues/693)) ([b9a814f](https://github.com/Indemnity83/logistics/commit/b9a814f1e98010648bdf446713c393795a0ef54c))
* **routing:** drop the failed order's index entry on delivery retry ([482c223](https://github.com/Indemnity83/logistics/commit/482c223f8c35093880c60977f5eedcef4d0487f6))
release
Logistics v0.8.2 for fabric 26.1
0.8.2+mc26.1.fabric9 июл. 2026 г.42Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.8.2](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.8.1...mc26.1-v0.8.2) (2026-07-05)
### Added
* **automation:** add pulped biomass from the sawmill ([#660](https://github.com/Indemnity83/logistics/issues/660)) ([3c24a11](https://github.com/Indemnity83/logistics/commit/3c24a1189e18acc76d87a21952624d766c326fc0))
* **automation:** add the alloy smelter ([#656](https://github.com/Indemnity83/logistics/issues/656)) ([7812be1](https://github.com/Indemnity83/logistics/commit/7812be1a52c9212d3d6b480b47333f7eb673422b))
* **automation:** add the crucible ([#679](https://github.com/Indemnity83/logistics/issues/679)) ([33527d7](https://github.com/Indemnity83/logistics/commit/33527d7b894fad253c76898ebd9de6e67364c562))
* **fluids:** add custom fluids and buckets for the Magma Crucible ([539e547](https://github.com/Indemnity83/logistics/commit/539e5474f65b219ae2e303e8c3aa8e4a6c0c196e))
* **fluids:** light-emitting fluids glow in pipes and tanks ([#695](https://github.com/Indemnity83/logistics/issues/695)) ([90060e5](https://github.com/Indemnity83/logistics/commit/90060e514d8c065dd73c278e76367d90ab5967f5))
* **fluids:** show machine fluid tanks in the Jade HUD ([#703](https://github.com/Indemnity83/logistics/issues/703)) ([714856a](https://github.com/Indemnity83/logistics/commit/714856a0185188e88114f8d525ddf21f7f97c78c))
* **worldgen:** add bog earth and peat fuel ([#658](https://github.com/Indemnity83/logistics/issues/658)) ([f3c4db8](https://github.com/Indemnity83/logistics/commit/f3c4db8b863cccf3e77a2545d09925af2a47e732))
* **worldgen:** add crude oil and the oil chain ([#690](https://github.com/Indemnity83/logistics/issues/690)) ([1367bf8](https://github.com/Indemnity83/logistics/commit/1367bf85bea234c38124ed0bd1f71fe10bc88cfa))
### Fixed
* **automation:** reject non-finite recipe experience values ([1596dd6](https://github.com/Indemnity83/logistics/commit/1596dd6d1feeff3285670ee99ca53f881b032760))
* **automation:** sync machine progress and energy so bars can't overflow ([#694](https://github.com/Indemnity83/logistics/issues/694)) ([eedda9a](https://github.com/Indemnity83/logistics/commit/eedda9a298db2ef3f42b91ac82b97c2ab29e094a))
* **ci:** stop Sentry release failing on cross-branch set-commits ([#683](https://github.com/Indemnity83/logistics/issues/683)) ([fa67d0c](https://github.com/Indemnity83/logistics/commit/fa67d0cbb5cfec68b574a32f552922cd5f2f743d))
* **ci:** unblock release publishing broken by Sentry set-commits ([#678](https://github.com/Indemnity83/logistics/issues/678)) ([1d65ba9](https://github.com/Indemnity83/logistics/commit/1d65ba92cbe1e2ced5f7994f0cdc4026a1a5573f))
* **compat:** add missing Jade fluid-pipe config translation ([#701](https://github.com/Indemnity83/logistics/issues/701)) ([6a1b420](https://github.com/Indemnity83/logistics/commit/6a1b4203453b1f3b598a021fd4a97c85a3c7237c))
* **fluids:** render custom fluids in the look-at HUD ([#706](https://github.com/Indemnity83/logistics/issues/706)) ([5340a0c](https://github.com/Indemnity83/logistics/commit/5340a0cfc8ac1737a1a493505fb0060bcdda02cf))
* **fluids:** stop drained pipes rendering a checkerboard ([#696](https://github.com/Indemnity83/logistics/issues/696)) ([e8e6047](https://github.com/Indemnity83/logistics/commit/e8e6047513088152e8c0b5cff6d83e5a5f70d1df))
* **fluids:** stop fluid extractor pipes from connecting to each other ([#692](https://github.com/Indemnity83/logistics/issues/692)) ([ab14375](https://github.com/Indemnity83/logistics/commit/ab143754a718ad9f76c30c1599ddd66d02e4eb2b))
* **pump:** make the pump tank output-only ([#693](https://github.com/Indemnity83/logistics/issues/693)) ([8eed87f](https://github.com/Indemnity83/logistics/commit/8eed87f4235765ec723aa01565dd85bdc389038e))
* **routing:** drop the failed order's index entry on delivery retry ([5798527](https://github.com/Indemnity83/logistics/commit/5798527bbb1c6a6edcc0d07cf451f4b419f6fccc))
release
Logistics v0.8.1 for neoforge 1.21.11
0.8.1+mc1.21.11.neoforge1 июл. 2026 г.14Minecraft: 1.21.11neoforge
Что нового
Release 0.8.1+mc1.21.11.neoforge
release
Logistics v0.8.1 for neoforge 1.21.1
0.8.1+mc1.21.1.neoforge1 июл. 2026 г.34Minecraft: 1.21, 1.21.1neoforge
Что нового
Release 0.8.1+mc1.21.1.neoforge
release
Logistics v0.8.1 for fabric 1.21.11
0.8.1+mc1.21.11.fabric1 июл. 2026 г.42Minecraft: 1.21.11fabric
Что нового
Release 0.8.1+mc1.21.11.fabric
release
Logistics v0.8.1 for fabric 1.21.1
0.8.1+mc1.21.1.fabric1 июл. 2026 г.29Minecraft: 1.21, 1.21.1fabric
Что нового
Release 0.8.1+mc1.21.1.fabric
release
Logistics v0.8.1 for neoforge 26.1
0.8.1+mc26.1.neoforge1 июл. 2026 г.17Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
Release 0.8.1+mc26.1.neoforge
release
Logistics v0.8.1 for fabric 26.1
0.8.1+mc26.1.fabric1 июл. 2026 г.54Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
Release 0.8.1+mc26.1.fabric
release
Logistics v0.8.0 for neoforge 1.21.11
0.8.0+mc1.21.11.neoforge1 июл. 2026 г.6Minecraft: 1.21.11neoforge
Что нового
Release 0.8.0+mc1.21.11.neoforge
release
Logistics v0.8.0 for fabric 1.21.11
0.8.0+mc1.21.11.fabric1 июл. 2026 г.4Minecraft: 1.21.11fabric
Что нового
Release 0.8.0+mc1.21.11.fabric
release
Logistics v0.8.0 for neoforge 1.21.1
0.8.0+mc1.21.1.neoforge1 июл. 2026 г.10Minecraft: 1.21, 1.21.1neoforge
Что нового
Release 0.8.0+mc1.21.1.neoforge
release
Logistics v0.8.0 for fabric 1.21.1
0.8.0+mc1.21.1.fabric1 июл. 2026 г.13Minecraft: 1.21, 1.21.1fabric
Что нового
Release 0.8.0+mc1.21.1.fabric
release
Logistics v0.8.0 for neoforge 26.1
0.8.0+mc26.1.neoforge1 июл. 2026 г.8Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
Release 0.8.0+mc26.1.neoforge
release
Logistics v0.8.0 for fabric 26.1
0.8.0+mc26.1.fabric1 июл. 2026 г.8Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
Release 0.8.0+mc26.1.fabric
release
Logistics v0.8.1 for neoforge 26.2
0.8.1+mc26.2.neoforge1 июл. 2026 г.23Minecraft: 26.2neoforge
Что нового
Release 0.8.1+mc26.2.neoforge
release
Logistics v0.8.1 for fabric 26.2
0.8.1+mc26.2.fabric1 июл. 2026 г.70Minecraft: 26.2fabric
Что нового
Release 0.8.1+mc26.2.fabric
release
Logistics v0.8.0 for neoforge 26.2
0.8.0+mc26.2.neoforge30 июн. 2026 г.15Minecraft: 26.2neoforge
Что нового
## [0.8.0](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.7.4...mc26.2-v0.8.0) (2026-06-29)
### ⚠ BREAKING CHANGES
* **energy:** Cables and batteries no longer power extraction pipes or the Fluid Pump. Only a directly-adjacent engine can power them. Existing setups that fed pipes through cables/batteries will stop working — place an engine against the pipe instead.
* **energy:** Batteries no longer power a logistics network directly. A network is powered only through a Power Junction — place one between your power source (cables/batteries) and the network. Existing battery-on-a-pipe setups stop working until a Power Junction is added.
### Added
* **core:** add opt-in sanitized crash reporting ([#633](https://github.com/Indemnity83/logistics/issues/633)) ([826792d](https://github.com/Indemnity83/logistics/commit/826792ddb747f60169a4bb7dacb0827e57d4c201))
* **core:** drop niter from the breeze ([#644](https://github.com/Indemnity83/logistics/issues/644)) ([173823e](https://github.com/Indemnity83/logistics/commit/173823ef45df009cb4b47cd74e5d0c7627c28c44))
* **crafting:** craft gunpowder from coal, sulfur, and niter dust ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **energy:** add the power junction ([#612](https://github.com/Indemnity83/logistics/issues/612)) ([e33e50a](https://github.com/Indemnity83/logistics/commit/e33e50a018a833049a4796f84ec76a5cae21ad8b))
* **macerator:** add chance byproducts to ore processing ([#643](https://github.com/Indemnity83/logistics/issues/643)) ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** add recycling recipes for common blocks ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** add Sulfur Dust, Quicksilver, and Niter items ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** macerate breeze rods into wind charges ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** macerate cinnabar and sulfur blocks into quicksilver and sulfur dust ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** macerate logs and planks into sawdust and recycle wooden tools ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** macerate sulfur spikes into sulfur dust ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** recycle diamond tools and armor into diamonds ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **sawmill:** add a recipe book to the sawmill GUI ([#642](https://github.com/Indemnity83/logistics/issues/642)) ([859698a](https://github.com/Indemnity83/logistics/commit/859698ac9cd15b02447a328cf6decb29cafc414f))
* **sawmill:** add wood processing ([#580](https://github.com/Indemnity83/logistics/issues/580)) ([d26ff18](https://github.com/Indemnity83/logistics/commit/d26ff182324bad9771fd854ca2ed60df7f647bcd))
* **sawmill:** show recipes in JEI and details in the Jade HUD ([#613](https://github.com/Indemnity83/logistics/issues/613)) ([95ae978](https://github.com/Indemnity83/logistics/commit/95ae9786129fd4a7bd2073e964cf4127a7dc4dda))
### Changed
* **common:** cache pipe and cable collision shapes ([#631](https://github.com/Indemnity83/logistics/issues/631)) ([f31895a](https://github.com/Indemnity83/logistics/commit/f31895a009d315fd311f2f34124314d9aa3bd2a8))
* **core:** streamline world loading by dropping legacy save migrations ([#586](https://github.com/Indemnity83/logistics/issues/586)) ([6e1748c](https://github.com/Indemnity83/logistics/commit/6e1748c54b8b9ff653293f169079ac24d3ece74d))
* **crafting:** require a bronze gear in the machine frame ([#610](https://github.com/Indemnity83/logistics/issues/610)) ([1673320](https://github.com/Indemnity83/logistics/commit/1673320663b1ae7915e101d7439f77bcddca601a))
* **crafting:** yield one marker per craft ([#607](https://github.com/Indemnity83/logistics/issues/607)) ([3c168a7](https://github.com/Indemnity83/logistics/commit/3c168a792509c632caedbb749cfa1694061ec65c))
* **energy:** power extraction pipes only from a direct engine ([#641](https://github.com/Indemnity83/logistics/issues/641)) ([704c7e8](https://github.com/Indemnity83/logistics/commit/704c7e84bd9391eefd137ccaa2fa3994347e0e18))
* **energy:** power the logistics network through a junction instead of a battery ([e33e50a](https://github.com/Indemnity83/logistics/commit/e33e50a018a833049a4796f84ec76a5cae21ad8b))
* **fluids:** speed up fluid split allocation ([#623](https://github.com/Indemnity83/logistics/issues/623)) ([ca3b89d](https://github.com/Indemnity83/logistics/commit/ca3b89dc685a34b8a7a94f6a960eaf7089e9f7d0))
* **kiln:** restyle with the shared machine look ([7a97c75](https://github.com/Indemnity83/logistics/commit/7a97c7594651b13a61fe0ebcf565b6fb5393902b))
* **kiln:** retune smelting speed and RF cost ([7a97c75](https://github.com/Indemnity83/logistics/commit/7a97c7594651b13a61fe0ebcf565b6fb5393902b))
* **kiln:** standardize recipe around machine components ([7a97c75](https://github.com/Indemnity83/logistics/commit/7a97c7594651b13a61fe0ebcf565b6fb5393902b))
* **macerator:** ore→dust recipes now drop a chance byproduct dust ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** restyle with the shared machine look ([8183eb9](https://github.com/Indemnity83/logistics/commit/8183eb955b534709a1cadb02dc9cff246839b353))
* **macerator:** standardize recipe around machine components ([8183eb9](https://github.com/Indemnity83/logistics/commit/8183eb955b534709a1cadb02dc9cff246839b353))
* **pipes:** raise pipe blast resistance to match glass ([#618](https://github.com/Indemnity83/logistics/issues/618)) ([8a5069b](https://github.com/Indemnity83/logistics/commit/8a5069b05dee22403290bc1e2bfe34d92083ea01))
* **pump:** standardize recipe around machine components ([71dd4df](https://github.com/Indemnity83/logistics/commit/71dd4dfbd6008f245cfb181e7642428e63c6859f))
* **quarry:** restyle with the shared machine look ([#582](https://github.com/Indemnity83/logistics/issues/582)) ([5a8b069](https://github.com/Indemnity83/logistics/commit/5a8b069d2be23df9bc57525d41969cad32a1ce2f))
* **quarry:** standardize recipe around machine components ([5a8b069](https://github.com/Indemnity83/logistics/commit/5a8b069d2be23df9bc57525d41969cad32a1ce2f))
* **routing:** cache next-hop routes per destination ([#632](https://github.com/Indemnity83/logistics/issues/632)) ([178d7a9](https://github.com/Indemnity83/logistics/commit/178d7a9783d449de53045b2074c164075bda8aec))
* **sawmill:** match the energy buffer to the other machines ([#647](https://github.com/Indemnity83/logistics/issues/647)) ([86244a0](https://github.com/Indemnity83/logistics/commit/86244a01235d755801070cc0b0827ccf9babca48))
* **sawmill:** move wood processing from macerator ([d26ff18](https://github.com/Indemnity83/logistics/commit/d26ff182324bad9771fd854ca2ed60df7f647bcd))
* **sawmill:** rename Wood Pulp to Sawdust ([d26ff18](https://github.com/Indemnity83/logistics/commit/d26ff182324bad9771fd854ca2ed60df7f647bcd))
* **ui:** refresh the kiln, macerator, and sawmill GUIs ([#646](https://github.com/Indemnity83/logistics/issues/646)) ([5ae4c45](https://github.com/Indemnity83/logistics/commit/5ae4c4556ad32d816a76f56f2f6a4146c7af8e29))
* **worldgen:** tin ore drops one raw tin ([#608](https://github.com/Indemnity83/logistics/issues/608)) ([59071ef](https://github.com/Indemnity83/logistics/commit/59071ef8a9004fe0c9351d707a2ee5c214dcb963))
### Removed
* **core:** drop the tin gear ([1673320](https://github.com/Indemnity83/logistics/commit/1673320663b1ae7915e101d7439f77bcddca601a))
### Fixed
* **automation:** pause recipes until byproducts have space ([#597](https://github.com/Indemnity83/logistics/issues/597)) ([5990bef](https://github.com/Indemnity83/logistics/commit/5990befead5b340bd3f88c56e3a59ac96a3c87c0))
* **core:** let markers connect through solid blocks ([#581](https://github.com/Indemnity83/logistics/issues/581)) ([b392890](https://github.com/Indemnity83/logistics/commit/b3928905feec0475bc1b98fc5abf425d454e7459))
* **core:** restore valve and quartz crystal recipes ([#600](https://github.com/Indemnity83/logistics/issues/600)) ([b267476](https://github.com/Indemnity83/logistics/commit/b267476e70cc20d5c82e7071f512d233eb3b07ff))
* **energy:** drop the creative sink when broken ([#616](https://github.com/Indemnity83/logistics/issues/616)) ([2d92961](https://github.com/Indemnity83/logistics/commit/2d92961d7668658ab2675d083e2b32f94a12582b))
* **fluids:** drop fluid pipes and glass tank when broken ([#614](https://github.com/Indemnity83/logistics/issues/614)) ([5c47c62](https://github.com/Indemnity83/logistics/commit/5c47c628d54b0f0add33e513a2643df0fb1eb1b8))
* **fluids:** show correct fill level on tank and pipe HUDs ([#619](https://github.com/Indemnity83/logistics/issues/619)) ([0d8f2c1](https://github.com/Indemnity83/logistics/commit/0d8f2c1280b9fbd6155f16b0c8b12bf7000b22d0))
* **kiln:** accept energy from the power network ([#602](https://github.com/Indemnity83/logistics/issues/602)) ([d7bc02a](https://github.com/Indemnity83/logistics/commit/d7bc02a98e586eff3aaf7668cd285fa3d2006f91))
* **kiln:** bank smelting XP and pay it out like a furnace ([#605](https://github.com/Indemnity83/logistics/issues/605)) ([8bfa074](https://github.com/Indemnity83/logistics/commit/8bfa074fa20ef5ed89ece0b3913adfdc96185313))
* **kiln:** mine with the correct pickaxe tier ([#601](https://github.com/Indemnity83/logistics/issues/601)) ([d59f801](https://github.com/Indemnity83/logistics/commit/d59f801c3d49cf181a57facf865da320ebfbf0c5))
* **macerator:** bank maceration XP and pay it out like a furnace ([8bfa074](https://github.com/Indemnity83/logistics/commit/8bfa074fa20ef5ed89ece0b3913adfdc96185313))
* **macerator:** grant XP for macerating ancient debris ([#624](https://github.com/Indemnity83/logistics/issues/624)) ([68a5ce5](https://github.com/Indemnity83/logistics/commit/68a5ce5cc36aae0dec1bd899dc61846507cdaaf9))
* **macerator:** restore the JEI integration ([#599](https://github.com/Indemnity83/logistics/issues/599)) ([3c02705](https://github.com/Indemnity83/logistics/commit/3c02705580530a9bda2cf03c56bde8c0e0304935))
* **pipes:** fix missing pixel in logistics power junction animation ([#637](https://github.com/Indemnity83/logistics/issues/637)) ([4bd6261](https://github.com/Indemnity83/logistics/commit/4bd62610fb6e74707c2929bc19880d24d64f39c1))
* **pump:** clamp the fluid pump search radius ([#625](https://github.com/Indemnity83/logistics/issues/625)) ([4a55de1](https://github.com/Indemnity83/logistics/commit/4a55de1562f987ddb3e74bcf8193492669cb5f45))
* **pump:** match the fluid pump's top to the other machines ([#561](https://github.com/Indemnity83/logistics/issues/561)) ([7557f5e](https://github.com/Indemnity83/logistics/commit/7557f5eafa7d096109022d0da6d561a5467454ce))
* **pump:** mine the fluid pump with the correct pickaxe tier ([5c47c62](https://github.com/Indemnity83/logistics/commit/5c47c628d54b0f0add33e513a2643df0fb1eb1b8))
* **pump:** stop destroying waterlogged blocks ([71dd4df](https://github.com/Indemnity83/logistics/commit/71dd4dfbd6008f245cfb181e7642428e63c6859f))
* **pump:** sync tube animation on phase changes ([71dd4df](https://github.com/Indemnity83/logistics/commit/71dd4dfbd6008f245cfb181e7642428e63c6859f))
* **quarry:** give the laser quarry frame a display name ([#617](https://github.com/Indemnity83/logistics/issues/617)) ([4922962](https://github.com/Indemnity83/logistics/commit/4922962ab7bf1e9c7782879f9dbd12f0c823ee49))
* **routing:** keep chassis modules when a pipe explodes ([#629](https://github.com/Indemnity83/logistics/issues/629)) ([d86d5a7](https://github.com/Indemnity83/logistics/commit/d86d5a78fb117458c7ab2713ddada88ef7e1e735))
* **routing:** refresh neighbor pipe arms when markings change ([#606](https://github.com/Indemnity83/logistics/issues/606)) ([eb260e7](https://github.com/Indemnity83/logistics/commit/eb260e7c9dce2c23901126cd355a2b405440a3d3))
* **sawmill:** add the missing crafting recipe ([#609](https://github.com/Indemnity83/logistics/issues/609)) ([1c4a125](https://github.com/Indemnity83/logistics/commit/1c4a1256f3572e1f215fc4163de41aefd0f8bd50))
* **sawmill:** mine with the correct pickaxe tier ([95ae978](https://github.com/Indemnity83/logistics/commit/95ae9786129fd4a7bd2073e964cf4127a7dc4dda))
release
Logistics v0.8.0 for fabric 26.2
0.8.0+mc26.2.fabric30 июн. 2026 г.31Minecraft: 26.2fabric
Что нового
## [0.8.0](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.7.4...mc26.2-v0.8.0) (2026-06-29)
### ⚠ BREAKING CHANGES
* **energy:** Cables and batteries no longer power extraction pipes or the Fluid Pump. Only a directly-adjacent engine can power them. Existing setups that fed pipes through cables/batteries will stop working — place an engine against the pipe instead.
* **energy:** Batteries no longer power a logistics network directly. A network is powered only through a Power Junction — place one between your power source (cables/batteries) and the network. Existing battery-on-a-pipe setups stop working until a Power Junction is added.
### Added
* **core:** add opt-in sanitized crash reporting ([#633](https://github.com/Indemnity83/logistics/issues/633)) ([826792d](https://github.com/Indemnity83/logistics/commit/826792ddb747f60169a4bb7dacb0827e57d4c201))
* **core:** drop niter from the breeze ([#644](https://github.com/Indemnity83/logistics/issues/644)) ([173823e](https://github.com/Indemnity83/logistics/commit/173823ef45df009cb4b47cd74e5d0c7627c28c44))
* **crafting:** craft gunpowder from coal, sulfur, and niter dust ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **energy:** add the power junction ([#612](https://github.com/Indemnity83/logistics/issues/612)) ([e33e50a](https://github.com/Indemnity83/logistics/commit/e33e50a018a833049a4796f84ec76a5cae21ad8b))
* **macerator:** add chance byproducts to ore processing ([#643](https://github.com/Indemnity83/logistics/issues/643)) ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** add recycling recipes for common blocks ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** add Sulfur Dust, Quicksilver, and Niter items ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** macerate breeze rods into wind charges ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** macerate cinnabar and sulfur blocks into quicksilver and sulfur dust ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** macerate logs and planks into sawdust and recycle wooden tools ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** macerate sulfur spikes into sulfur dust ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** recycle diamond tools and armor into diamonds ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **sawmill:** add a recipe book to the sawmill GUI ([#642](https://github.com/Indemnity83/logistics/issues/642)) ([859698a](https://github.com/Indemnity83/logistics/commit/859698ac9cd15b02447a328cf6decb29cafc414f))
* **sawmill:** add wood processing ([#580](https://github.com/Indemnity83/logistics/issues/580)) ([d26ff18](https://github.com/Indemnity83/logistics/commit/d26ff182324bad9771fd854ca2ed60df7f647bcd))
* **sawmill:** show recipes in JEI and details in the Jade HUD ([#613](https://github.com/Indemnity83/logistics/issues/613)) ([95ae978](https://github.com/Indemnity83/logistics/commit/95ae9786129fd4a7bd2073e964cf4127a7dc4dda))
### Changed
* **common:** cache pipe and cable collision shapes ([#631](https://github.com/Indemnity83/logistics/issues/631)) ([f31895a](https://github.com/Indemnity83/logistics/commit/f31895a009d315fd311f2f34124314d9aa3bd2a8))
* **core:** streamline world loading by dropping legacy save migrations ([#586](https://github.com/Indemnity83/logistics/issues/586)) ([6e1748c](https://github.com/Indemnity83/logistics/commit/6e1748c54b8b9ff653293f169079ac24d3ece74d))
* **crafting:** require a bronze gear in the machine frame ([#610](https://github.com/Indemnity83/logistics/issues/610)) ([1673320](https://github.com/Indemnity83/logistics/commit/1673320663b1ae7915e101d7439f77bcddca601a))
* **crafting:** yield one marker per craft ([#607](https://github.com/Indemnity83/logistics/issues/607)) ([3c168a7](https://github.com/Indemnity83/logistics/commit/3c168a792509c632caedbb749cfa1694061ec65c))
* **energy:** power extraction pipes only from a direct engine ([#641](https://github.com/Indemnity83/logistics/issues/641)) ([704c7e8](https://github.com/Indemnity83/logistics/commit/704c7e84bd9391eefd137ccaa2fa3994347e0e18))
* **energy:** power the logistics network through a junction instead of a battery ([e33e50a](https://github.com/Indemnity83/logistics/commit/e33e50a018a833049a4796f84ec76a5cae21ad8b))
* **fluids:** speed up fluid split allocation ([#623](https://github.com/Indemnity83/logistics/issues/623)) ([ca3b89d](https://github.com/Indemnity83/logistics/commit/ca3b89dc685a34b8a7a94f6a960eaf7089e9f7d0))
* **kiln:** restyle with the shared machine look ([7a97c75](https://github.com/Indemnity83/logistics/commit/7a97c7594651b13a61fe0ebcf565b6fb5393902b))
* **kiln:** retune smelting speed and RF cost ([7a97c75](https://github.com/Indemnity83/logistics/commit/7a97c7594651b13a61fe0ebcf565b6fb5393902b))
* **kiln:** standardize recipe around machine components ([7a97c75](https://github.com/Indemnity83/logistics/commit/7a97c7594651b13a61fe0ebcf565b6fb5393902b))
* **macerator:** ore→dust recipes now drop a chance byproduct dust ([86a9c71](https://github.com/Indemnity83/logistics/commit/86a9c7128cbfd27a160f777ce1dcca3c177231c8))
* **macerator:** restyle with the shared machine look ([8183eb9](https://github.com/Indemnity83/logistics/commit/8183eb955b534709a1cadb02dc9cff246839b353))
* **macerator:** standardize recipe around machine components ([8183eb9](https://github.com/Indemnity83/logistics/commit/8183eb955b534709a1cadb02dc9cff246839b353))
* **pipes:** raise pipe blast resistance to match glass ([#618](https://github.com/Indemnity83/logistics/issues/618)) ([8a5069b](https://github.com/Indemnity83/logistics/commit/8a5069b05dee22403290bc1e2bfe34d92083ea01))
* **pump:** standardize recipe around machine components ([71dd4df](https://github.com/Indemnity83/logistics/commit/71dd4dfbd6008f245cfb181e7642428e63c6859f))
* **quarry:** restyle with the shared machine look ([#582](https://github.com/Indemnity83/logistics/issues/582)) ([5a8b069](https://github.com/Indemnity83/logistics/commit/5a8b069d2be23df9bc57525d41969cad32a1ce2f))
* **quarry:** standardize recipe around machine components ([5a8b069](https://github.com/Indemnity83/logistics/commit/5a8b069d2be23df9bc57525d41969cad32a1ce2f))
* **routing:** cache next-hop routes per destination ([#632](https://github.com/Indemnity83/logistics/issues/632)) ([178d7a9](https://github.com/Indemnity83/logistics/commit/178d7a9783d449de53045b2074c164075bda8aec))
* **sawmill:** match the energy buffer to the other machines ([#647](https://github.com/Indemnity83/logistics/issues/647)) ([86244a0](https://github.com/Indemnity83/logistics/commit/86244a01235d755801070cc0b0827ccf9babca48))
* **sawmill:** move wood processing from macerator ([d26ff18](https://github.com/Indemnity83/logistics/commit/d26ff182324bad9771fd854ca2ed60df7f647bcd))
* **sawmill:** rename Wood Pulp to Sawdust ([d26ff18](https://github.com/Indemnity83/logistics/commit/d26ff182324bad9771fd854ca2ed60df7f647bcd))
* **ui:** refresh the kiln, macerator, and sawmill GUIs ([#646](https://github.com/Indemnity83/logistics/issues/646)) ([5ae4c45](https://github.com/Indemnity83/logistics/commit/5ae4c4556ad32d816a76f56f2f6a4146c7af8e29))
* **worldgen:** tin ore drops one raw tin ([#608](https://github.com/Indemnity83/logistics/issues/608)) ([59071ef](https://github.com/Indemnity83/logistics/commit/59071ef8a9004fe0c9351d707a2ee5c214dcb963))
### Removed
* **core:** drop the tin gear ([1673320](https://github.com/Indemnity83/logistics/commit/1673320663b1ae7915e101d7439f77bcddca601a))
### Fixed
* **automation:** pause recipes until byproducts have space ([#597](https://github.com/Indemnity83/logistics/issues/597)) ([5990bef](https://github.com/Indemnity83/logistics/commit/5990befead5b340bd3f88c56e3a59ac96a3c87c0))
* **core:** let markers connect through solid blocks ([#581](https://github.com/Indemnity83/logistics/issues/581)) ([b392890](https://github.com/Indemnity83/logistics/commit/b3928905feec0475bc1b98fc5abf425d454e7459))
* **core:** restore valve and quartz crystal recipes ([#600](https://github.com/Indemnity83/logistics/issues/600)) ([b267476](https://github.com/Indemnity83/logistics/commit/b267476e70cc20d5c82e7071f512d233eb3b07ff))
* **energy:** drop the creative sink when broken ([#616](https://github.com/Indemnity83/logistics/issues/616)) ([2d92961](https://github.com/Indemnity83/logistics/commit/2d92961d7668658ab2675d083e2b32f94a12582b))
* **fluids:** drop fluid pipes and glass tank when broken ([#614](https://github.com/Indemnity83/logistics/issues/614)) ([5c47c62](https://github.com/Indemnity83/logistics/commit/5c47c628d54b0f0add33e513a2643df0fb1eb1b8))
* **fluids:** show correct fill level on tank and pipe HUDs ([#619](https://github.com/Indemnity83/logistics/issues/619)) ([0d8f2c1](https://github.com/Indemnity83/logistics/commit/0d8f2c1280b9fbd6155f16b0c8b12bf7000b22d0))
* **kiln:** accept energy from the power network ([#602](https://github.com/Indemnity83/logistics/issues/602)) ([d7bc02a](https://github.com/Indemnity83/logistics/commit/d7bc02a98e586eff3aaf7668cd285fa3d2006f91))
* **kiln:** bank smelting XP and pay it out like a furnace ([#605](https://github.com/Indemnity83/logistics/issues/605)) ([8bfa074](https://github.com/Indemnity83/logistics/commit/8bfa074fa20ef5ed89ece0b3913adfdc96185313))
* **kiln:** mine with the correct pickaxe tier ([#601](https://github.com/Indemnity83/logistics/issues/601)) ([d59f801](https://github.com/Indemnity83/logistics/commit/d59f801c3d49cf181a57facf865da320ebfbf0c5))
* **macerator:** bank maceration XP and pay it out like a furnace ([8bfa074](https://github.com/Indemnity83/logistics/commit/8bfa074fa20ef5ed89ece0b3913adfdc96185313))
* **macerator:** grant XP for macerating ancient debris ([#624](https://github.com/Indemnity83/logistics/issues/624)) ([68a5ce5](https://github.com/Indemnity83/logistics/commit/68a5ce5cc36aae0dec1bd899dc61846507cdaaf9))
* **macerator:** restore the JEI integration ([#599](https://github.com/Indemnity83/logistics/issues/599)) ([3c02705](https://github.com/Indemnity83/logistics/commit/3c02705580530a9bda2cf03c56bde8c0e0304935))
* **pipes:** fix missing pixel in logistics power junction animation ([#637](https://github.com/Indemnity83/logistics/issues/637)) ([4bd6261](https://github.com/Indemnity83/logistics/commit/4bd62610fb6e74707c2929bc19880d24d64f39c1))
* **pump:** clamp the fluid pump search radius ([#625](https://github.com/Indemnity83/logistics/issues/625)) ([4a55de1](https://github.com/Indemnity83/logistics/commit/4a55de1562f987ddb3e74bcf8193492669cb5f45))
* **pump:** match the fluid pump's top to the other machines ([#561](https://github.com/Indemnity83/logistics/issues/561)) ([7557f5e](https://github.com/Indemnity83/logistics/commit/7557f5eafa7d096109022d0da6d561a5467454ce))
* **pump:** mine the fluid pump with the correct pickaxe tier ([5c47c62](https://github.com/Indemnity83/logistics/commit/5c47c628d54b0f0add33e513a2643df0fb1eb1b8))
* **pump:** stop destroying waterlogged blocks ([71dd4df](https://github.com/Indemnity83/logistics/commit/71dd4dfbd6008f245cfb181e7642428e63c6859f))
* **pump:** sync tube animation on phase changes ([71dd4df](https://github.com/Indemnity83/logistics/commit/71dd4dfbd6008f245cfb181e7642428e63c6859f))
* **quarry:** give the laser quarry frame a display name ([#617](https://github.com/Indemnity83/logistics/issues/617)) ([4922962](https://github.com/Indemnity83/logistics/commit/4922962ab7bf1e9c7782879f9dbd12f0c823ee49))
* **routing:** keep chassis modules when a pipe explodes ([#629](https://github.com/Indemnity83/logistics/issues/629)) ([d86d5a7](https://github.com/Indemnity83/logistics/commit/d86d5a78fb117458c7ab2713ddada88ef7e1e735))
* **routing:** refresh neighbor pipe arms when markings change ([#606](https://github.com/Indemnity83/logistics/issues/606)) ([eb260e7](https://github.com/Indemnity83/logistics/commit/eb260e7c9dce2c23901126cd355a2b405440a3d3))
* **sawmill:** add the missing crafting recipe ([#609](https://github.com/Indemnity83/logistics/issues/609)) ([1c4a125](https://github.com/Indemnity83/logistics/commit/1c4a1256f3572e1f215fc4163de41aefd0f8bd50))
* **sawmill:** mine with the correct pickaxe tier ([95ae978](https://github.com/Indemnity83/logistics/commit/95ae9786129fd4a7bd2073e964cf4127a7dc4dda))
release
Logistics v0.7.4 for neoforge 26.2
0.7.4+mc26.2.neoforge22 июн. 2026 г.31Minecraft: 26.2neoforge
Что нового
## [0.7.4](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.6.1...mc26.2-v0.7.4) (2026-06-21)
### ⚠ BREAKING CHANGES
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465))
* **energy:** Logistics pipes now require power from an adjacent Battery. Existing networks stop routing/supplying/crafting — and drop items already in transit — until a charged Battery is connected.
### chore
* **build:** update to released MC 26.2 with official NeoForge beta ([#525](https://github.com/Indemnity83/logistics/issues/525)) ([d9b9daa](https://github.com/Indemnity83/logistics/commit/d9b9daae92de7c87dcf47360d80cf0dceebfdfd1))
* **core:** force version bump ([f83dafc](https://github.com/Indemnity83/logistics/commit/f83dafcf884941f84696496494db2cbdd2d40892))
### Added
* **api:** add loader-independent API for cross-mod fluid integration ([#516](https://github.com/Indemnity83/logistics/issues/516)) ([bc46019](https://github.com/Indemnity83/logistics/commit/bc46019c726b20817a2f5a281fa3929ce246ce6e))
* **automation:** add configurable laser quarry chunk loading ([#536](https://github.com/Indemnity83/logistics/issues/536)) ([2095caf](https://github.com/Indemnity83/logistics/commit/2095caf4bd769317cbd98de404b1a1e9245a904e))
* **automation:** show laser quarry status in the Jade HUD ([#498](https://github.com/Indemnity83/logistics/issues/498)) ([0beaace](https://github.com/Indemnity83/logistics/commit/0beaacee007bcacaf9965300e467aa05d59c6f6b))
* **automation:** show macerator and kiln progress in the Jade HUD ([#499](https://github.com/Indemnity83/logistics/issues/499)) ([9d9944e](https://github.com/Indemnity83/logistics/commit/9d9944e131ecf8b4f62170791ab70614c75200c8))
* **compat:** integrate Jade and remove the built-in probe ([3979277](https://github.com/Indemnity83/logistics/commit/397927718371980974c507b4c79a33d29ef0891b))
* **core:** grant ore XP when macerating metal and apatite ores ([#555](https://github.com/Indemnity83/logistics/issues/555)) ([0adb9a7](https://github.com/Indemnity83/logistics/commit/0adb9a7a1719877d3a6ee3ec415a6d0d8ba40c92))
* **energy:** add a Battery block to power logistics networks ([a711b09](https://github.com/Indemnity83/logistics/commit/a711b09270a6a459dac21e543a840bd5da89d289))
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465)) ([a711b09](https://github.com/Indemnity83/logistics/commit/a711b09270a6a459dac21e543a840bd5da89d289))
* **energy:** show power diagnostics in the Jade HUD ([#497](https://github.com/Indemnity83/logistics/issues/497)) ([b720220](https://github.com/Indemnity83/logistics/commit/b720220883cfc17f890e9770f62daf772efdc0ba))
* **pipes:** add copper fluid pipe oxidation and fluid pipe marking ([#520](https://github.com/Indemnity83/logistics/issues/520)) ([dda9508](https://github.com/Indemnity83/logistics/commit/dda95084150f6f56c35c8803758be71ea39ac37c))
* **pipes:** add fluid pipes, tanks, and powered fluid extraction ([#511](https://github.com/Indemnity83/logistics/issues/511)) ([c04a76a](https://github.com/Indemnity83/logistics/commit/c04a76a0c30e45592299091a76ae89bd876e9e12))
* **pipes:** add fluid pump ([#537](https://github.com/Indemnity83/logistics/issues/537)) ([2dfdc3b](https://github.com/Indemnity83/logistics/commit/2dfdc3b152d96108f0110e68a823a1abc21f24f5))
* **pipes:** show pipe contents in the Jade HUD ([#500](https://github.com/Indemnity83/logistics/issues/500)) ([b53ee0c](https://github.com/Indemnity83/logistics/commit/b53ee0c47e3458e79f6fa091f5157c0947b687b0))
* **pipes:** show pipe module status in the Jade HUD ([#493](https://github.com/Indemnity83/logistics/issues/493)) ([86b7f72](https://github.com/Indemnity83/logistics/commit/86b7f729523280a318689be8174409d1d36faa03))
* **ui:** color logistics pipes green when powered, red when not ([#469](https://github.com/Indemnity83/logistics/issues/469)) ([d9f9d60](https://github.com/Indemnity83/logistics/commit/d9f9d60519c9b5d665ccc3f641749a57613ed261))
### Fixed
* **automation:** add missing macerator recipes for obsidian, netherite, and metal blocks ([#554](https://github.com/Indemnity83/logistics/issues/554)) ([f5b7304](https://github.com/Indemnity83/logistics/commit/f5b7304c5f8816b7055fbf5f84276729a4b11fd7))
* **automation:** stop the macerator from trying to load other mods' recipes ([#473](https://github.com/Indemnity83/logistics/issues/473)) ([f347495](https://github.com/Indemnity83/logistics/commit/f3474952fdbe8b879f218e9c6343e144c6799985))
* **compat:** hide fluid extractor energy in Jade ([#533](https://github.com/Indemnity83/logistics/issues/533)) ([441669e](https://github.com/Indemnity83/logistics/commit/441669e67ae130841e3320122633caba79d648d5))
* **energy:** add crafting recipe for battery ([#510](https://github.com/Indemnity83/logistics/issues/510)) ([a101ad3](https://github.com/Indemnity83/logistics/commit/a101ad355dc8d27caa858d3f106f512460e8cfc1))
* **energy:** fix crash when cables power machines from other mods ([#556](https://github.com/Indemnity83/logistics/issues/556)) ([56f1d44](https://github.com/Indemnity83/logistics/commit/56f1d449cfa92148b72ced98283f30528194a5fb))
* **energy:** make engines visibly change color with heat stage ([#482](https://github.com/Indemnity83/logistics/issues/482)) ([681de24](https://github.com/Indemnity83/logistics/commit/681de2436cd9e926ed7b861fceef66aec447a1ee))
* **neoforge:** correct energy bridge insert/extract accounting ([e10bdfe](https://github.com/Indemnity83/logistics/commit/e10bdfeab1966cd4b8e17a65a9643e18df87e7c6))
* **neoforge:** fix startup crash when JEI is on the classpath ([#453](https://github.com/Indemnity83/logistics/issues/453)) ([d45efef](https://github.com/Indemnity83/logistics/commit/d45efefa3640efd8154c5984492be0fadfe67d3c))
* **pipes:** apply config changes to modules installed in a chassis ([#504](https://github.com/Indemnity83/logistics/issues/504)) ([19b2a61](https://github.com/Indemnity83/logistics/commit/19b2a61594bf11fc835a026da6bcf5ce2cd1cf99)), closes [#494](https://github.com/Indemnity83/logistics/issues/494)
* **pipes:** fix fluid pipe drain flicker ([#532](https://github.com/Indemnity83/logistics/issues/532)) ([eec7f47](https://github.com/Indemnity83/logistics/commit/eec7f47df920ee23f4cf4516627afde3cda073ea))
* **ui:** fix glass tank capacity overlay with held items ([#534](https://github.com/Indemnity83/logistics/issues/534)) ([bbe20d4](https://github.com/Indemnity83/logistics/commit/bbe20d457c3748d37175e554cf9e4ffedc1e6b35))
### Improved
* **automation:** reduce memory and load time for machine rendering ([f858416](https://github.com/Indemnity83/logistics/commit/f858416733564b6442f10a0c26023725b869d43f))
* **automation:** reduce memory and load time for machine rendering ([#451](https://github.com/Indemnity83/logistics/issues/451)) ([f858416](https://github.com/Indemnity83/logistics/commit/f858416733564b6442f10a0c26023725b869d43f))
* **energy:** reduce memory and load time for cable rendering ([#449](https://github.com/Indemnity83/logistics/issues/449)) ([1adf690](https://github.com/Indemnity83/logistics/commit/1adf6905136ea456d5a3763da06f7bf1ce4f49d6))
* **pipes:** reduce memory and load time for pipe rendering ([c0bb14f](https://github.com/Indemnity83/logistics/commit/c0bb14fe0af13a0ab3fab4dae625fbe5c4a297af))
* **pipes:** reduce memory and load time for pipe rendering ([#450](https://github.com/Indemnity83/logistics/issues/450)) ([c0bb14f](https://github.com/Indemnity83/logistics/commit/c0bb14fe0af13a0ab3fab4dae625fbe5c4a297af))
release
Logistics v0.7.4 for fabric 26.2
0.7.4+mc26.2.fabric22 июн. 2026 г.79Minecraft: 26.2fabric
Что нового
## [0.7.4](https://github.com/Indemnity83/logistics/compare/mc26.2-v0.6.1...mc26.2-v0.7.4) (2026-06-21)
### ⚠ BREAKING CHANGES
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465))
* **energy:** Logistics pipes now require power from an adjacent Battery. Existing networks stop routing/supplying/crafting — and drop items already in transit — until a charged Battery is connected.
### chore
* **build:** update to released MC 26.2 with official NeoForge beta ([#525](https://github.com/Indemnity83/logistics/issues/525)) ([d9b9daa](https://github.com/Indemnity83/logistics/commit/d9b9daae92de7c87dcf47360d80cf0dceebfdfd1))
* **core:** force version bump ([f83dafc](https://github.com/Indemnity83/logistics/commit/f83dafcf884941f84696496494db2cbdd2d40892))
### Added
* **api:** add loader-independent API for cross-mod fluid integration ([#516](https://github.com/Indemnity83/logistics/issues/516)) ([bc46019](https://github.com/Indemnity83/logistics/commit/bc46019c726b20817a2f5a281fa3929ce246ce6e))
* **automation:** add configurable laser quarry chunk loading ([#536](https://github.com/Indemnity83/logistics/issues/536)) ([2095caf](https://github.com/Indemnity83/logistics/commit/2095caf4bd769317cbd98de404b1a1e9245a904e))
* **automation:** show laser quarry status in the Jade HUD ([#498](https://github.com/Indemnity83/logistics/issues/498)) ([0beaace](https://github.com/Indemnity83/logistics/commit/0beaacee007bcacaf9965300e467aa05d59c6f6b))
* **automation:** show macerator and kiln progress in the Jade HUD ([#499](https://github.com/Indemnity83/logistics/issues/499)) ([9d9944e](https://github.com/Indemnity83/logistics/commit/9d9944e131ecf8b4f62170791ab70614c75200c8))
* **compat:** integrate Jade and remove the built-in probe ([3979277](https://github.com/Indemnity83/logistics/commit/397927718371980974c507b4c79a33d29ef0891b))
* **core:** grant ore XP when macerating metal and apatite ores ([#555](https://github.com/Indemnity83/logistics/issues/555)) ([0adb9a7](https://github.com/Indemnity83/logistics/commit/0adb9a7a1719877d3a6ee3ec415a6d0d8ba40c92))
* **energy:** add a Battery block to power logistics networks ([a711b09](https://github.com/Indemnity83/logistics/commit/a711b09270a6a459dac21e543a840bd5da89d289))
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465)) ([a711b09](https://github.com/Indemnity83/logistics/commit/a711b09270a6a459dac21e543a840bd5da89d289))
* **energy:** show power diagnostics in the Jade HUD ([#497](https://github.com/Indemnity83/logistics/issues/497)) ([b720220](https://github.com/Indemnity83/logistics/commit/b720220883cfc17f890e9770f62daf772efdc0ba))
* **pipes:** add copper fluid pipe oxidation and fluid pipe marking ([#520](https://github.com/Indemnity83/logistics/issues/520)) ([dda9508](https://github.com/Indemnity83/logistics/commit/dda95084150f6f56c35c8803758be71ea39ac37c))
* **pipes:** add fluid pipes, tanks, and powered fluid extraction ([#511](https://github.com/Indemnity83/logistics/issues/511)) ([c04a76a](https://github.com/Indemnity83/logistics/commit/c04a76a0c30e45592299091a76ae89bd876e9e12))
* **pipes:** add fluid pump ([#537](https://github.com/Indemnity83/logistics/issues/537)) ([2dfdc3b](https://github.com/Indemnity83/logistics/commit/2dfdc3b152d96108f0110e68a823a1abc21f24f5))
* **pipes:** show pipe contents in the Jade HUD ([#500](https://github.com/Indemnity83/logistics/issues/500)) ([b53ee0c](https://github.com/Indemnity83/logistics/commit/b53ee0c47e3458e79f6fa091f5157c0947b687b0))
* **pipes:** show pipe module status in the Jade HUD ([#493](https://github.com/Indemnity83/logistics/issues/493)) ([86b7f72](https://github.com/Indemnity83/logistics/commit/86b7f729523280a318689be8174409d1d36faa03))
* **ui:** color logistics pipes green when powered, red when not ([#469](https://github.com/Indemnity83/logistics/issues/469)) ([d9f9d60](https://github.com/Indemnity83/logistics/commit/d9f9d60519c9b5d665ccc3f641749a57613ed261))
### Fixed
* **automation:** add missing macerator recipes for obsidian, netherite, and metal blocks ([#554](https://github.com/Indemnity83/logistics/issues/554)) ([f5b7304](https://github.com/Indemnity83/logistics/commit/f5b7304c5f8816b7055fbf5f84276729a4b11fd7))
* **automation:** stop the macerator from trying to load other mods' recipes ([#473](https://github.com/Indemnity83/logistics/issues/473)) ([f347495](https://github.com/Indemnity83/logistics/commit/f3474952fdbe8b879f218e9c6343e144c6799985))
* **compat:** hide fluid extractor energy in Jade ([#533](https://github.com/Indemnity83/logistics/issues/533)) ([441669e](https://github.com/Indemnity83/logistics/commit/441669e67ae130841e3320122633caba79d648d5))
* **energy:** add crafting recipe for battery ([#510](https://github.com/Indemnity83/logistics/issues/510)) ([a101ad3](https://github.com/Indemnity83/logistics/commit/a101ad355dc8d27caa858d3f106f512460e8cfc1))
* **energy:** fix crash when cables power machines from other mods ([#556](https://github.com/Indemnity83/logistics/issues/556)) ([56f1d44](https://github.com/Indemnity83/logistics/commit/56f1d449cfa92148b72ced98283f30528194a5fb))
* **energy:** make engines visibly change color with heat stage ([#482](https://github.com/Indemnity83/logistics/issues/482)) ([681de24](https://github.com/Indemnity83/logistics/commit/681de2436cd9e926ed7b861fceef66aec447a1ee))
* **neoforge:** correct energy bridge insert/extract accounting ([e10bdfe](https://github.com/Indemnity83/logistics/commit/e10bdfeab1966cd4b8e17a65a9643e18df87e7c6))
* **neoforge:** fix startup crash when JEI is on the classpath ([#453](https://github.com/Indemnity83/logistics/issues/453)) ([d45efef](https://github.com/Indemnity83/logistics/commit/d45efefa3640efd8154c5984492be0fadfe67d3c))
* **pipes:** apply config changes to modules installed in a chassis ([#504](https://github.com/Indemnity83/logistics/issues/504)) ([19b2a61](https://github.com/Indemnity83/logistics/commit/19b2a61594bf11fc835a026da6bcf5ce2cd1cf99)), closes [#494](https://github.com/Indemnity83/logistics/issues/494)
* **pipes:** fix fluid pipe drain flicker ([#532](https://github.com/Indemnity83/logistics/issues/532)) ([eec7f47](https://github.com/Indemnity83/logistics/commit/eec7f47df920ee23f4cf4516627afde3cda073ea))
* **ui:** fix glass tank capacity overlay with held items ([#534](https://github.com/Indemnity83/logistics/issues/534)) ([bbe20d4](https://github.com/Indemnity83/logistics/commit/bbe20d457c3748d37175e554cf9e4ffedc1e6b35))
### Improved
* **automation:** reduce memory and load time for machine rendering ([f858416](https://github.com/Indemnity83/logistics/commit/f858416733564b6442f10a0c26023725b869d43f))
* **automation:** reduce memory and load time for machine rendering ([#451](https://github.com/Indemnity83/logistics/issues/451)) ([f858416](https://github.com/Indemnity83/logistics/commit/f858416733564b6442f10a0c26023725b869d43f))
* **energy:** reduce memory and load time for cable rendering ([#449](https://github.com/Indemnity83/logistics/issues/449)) ([1adf690](https://github.com/Indemnity83/logistics/commit/1adf6905136ea456d5a3763da06f7bf1ce4f49d6))
* **pipes:** reduce memory and load time for pipe rendering ([c0bb14f](https://github.com/Indemnity83/logistics/commit/c0bb14fe0af13a0ab3fab4dae625fbe5c4a297af))
* **pipes:** reduce memory and load time for pipe rendering ([#450](https://github.com/Indemnity83/logistics/issues/450)) ([c0bb14f](https://github.com/Indemnity83/logistics/commit/c0bb14fe0af13a0ab3fab4dae625fbe5c4a297af))
release
Logistics v0.7.4 for neoforge 1.21.1
0.7.4+mc1.21.1.neoforge21 июн. 2026 г.48Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.7.4](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.7.3...mc1.21.1-v0.7.4) (2026-06-21)
### Added
* **automation:** add configurable laser quarry chunk loading ([#536](https://github.com/Indemnity83/logistics/issues/536)) ([ce661fe](https://github.com/Indemnity83/logistics/commit/ce661fe1d1e02421052b6cb2fb31f1cecacb7d97))
* **core:** grant ore XP when macerating metal and apatite ores ([#555](https://github.com/Indemnity83/logistics/issues/555)) ([9faaa4f](https://github.com/Indemnity83/logistics/commit/9faaa4f16574368721e1036571d695334a83450c))
### Fixed
* **automation:** add missing macerator recipes for obsidian, netherite, and metal blocks ([#554](https://github.com/Indemnity83/logistics/issues/554)) ([73cb00c](https://github.com/Indemnity83/logistics/commit/73cb00c56c31daddf96d72fbbd74ab3afcd5ecc8))
* **energy:** fix crash when cables power machines from other mods ([#556](https://github.com/Indemnity83/logistics/issues/556)) ([b6f68d2](https://github.com/Indemnity83/logistics/commit/b6f68d29641f33fb06e0f68f08dd5989d008669e))
* **neoforge:** cables and quarry frames no longer render as broken/solid blocks ([#546](https://github.com/Indemnity83/logistics/issues/546)) ([4fb9ae0](https://github.com/Indemnity83/logistics/commit/4fb9ae0f46144e9b08e79e9551bd86327509ef85))
release
Logistics v0.7.4 for fabric 1.21.1
0.7.4+mc1.21.1.fabric21 июн. 2026 г.56Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.7.4](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.7.3...mc1.21.1-v0.7.4) (2026-06-21)
### Added
* **automation:** add configurable laser quarry chunk loading ([#536](https://github.com/Indemnity83/logistics/issues/536)) ([ce661fe](https://github.com/Indemnity83/logistics/commit/ce661fe1d1e02421052b6cb2fb31f1cecacb7d97))
* **core:** grant ore XP when macerating metal and apatite ores ([#555](https://github.com/Indemnity83/logistics/issues/555)) ([9faaa4f](https://github.com/Indemnity83/logistics/commit/9faaa4f16574368721e1036571d695334a83450c))
### Fixed
* **automation:** add missing macerator recipes for obsidian, netherite, and metal blocks ([#554](https://github.com/Indemnity83/logistics/issues/554)) ([73cb00c](https://github.com/Indemnity83/logistics/commit/73cb00c56c31daddf96d72fbbd74ab3afcd5ecc8))
* **energy:** fix crash when cables power machines from other mods ([#556](https://github.com/Indemnity83/logistics/issues/556)) ([b6f68d2](https://github.com/Indemnity83/logistics/commit/b6f68d29641f33fb06e0f68f08dd5989d008669e))
* **neoforge:** cables and quarry frames no longer render as broken/solid blocks ([#546](https://github.com/Indemnity83/logistics/issues/546)) ([4fb9ae0](https://github.com/Indemnity83/logistics/commit/4fb9ae0f46144e9b08e79e9551bd86327509ef85))
release
Logistics v0.7.4 for neoforge 1.21.11
0.7.4+mc1.21.11.neoforge21 июн. 2026 г.22Minecraft: 1.21.11neoforge
Что нового
## [0.7.4](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.7.3...mc1.21.11-v0.7.4) (2026-06-21)
### Added
* **automation:** add configurable laser quarry chunk loading ([#536](https://github.com/Indemnity83/logistics/issues/536)) ([5a952db](https://github.com/Indemnity83/logistics/commit/5a952dbefaa546bdf384935c948c8079ecb4728a))
* **core:** grant ore XP when macerating metal and apatite ores ([#555](https://github.com/Indemnity83/logistics/issues/555)) ([4c1bf61](https://github.com/Indemnity83/logistics/commit/4c1bf61c5fb3210570a3c52ae0aa8f9987867d28))
### Fixed
* **automation:** add missing macerator recipes for obsidian, netherite, and metal blocks ([#554](https://github.com/Indemnity83/logistics/issues/554)) ([74b291c](https://github.com/Indemnity83/logistics/commit/74b291c2489ca75de62a7fe654565f183d5644bb))
* **energy:** fix crash when cables power machines from other mods ([#556](https://github.com/Indemnity83/logistics/issues/556)) ([0338bd0](https://github.com/Indemnity83/logistics/commit/0338bd044d9ae951103ce58b090092aaea4b7428))
release
Logistics v0.7.4 for fabric 1.21.11
0.7.4+mc1.21.11.fabric21 июн. 2026 г.47Minecraft: 1.21.11fabric
Что нового
## [0.7.4](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.7.3...mc1.21.11-v0.7.4) (2026-06-21)
### Added
* **automation:** add configurable laser quarry chunk loading ([#536](https://github.com/Indemnity83/logistics/issues/536)) ([5a952db](https://github.com/Indemnity83/logistics/commit/5a952dbefaa546bdf384935c948c8079ecb4728a))
* **core:** grant ore XP when macerating metal and apatite ores ([#555](https://github.com/Indemnity83/logistics/issues/555)) ([4c1bf61](https://github.com/Indemnity83/logistics/commit/4c1bf61c5fb3210570a3c52ae0aa8f9987867d28))
### Fixed
* **automation:** add missing macerator recipes for obsidian, netherite, and metal blocks ([#554](https://github.com/Indemnity83/logistics/issues/554)) ([74b291c](https://github.com/Indemnity83/logistics/commit/74b291c2489ca75de62a7fe654565f183d5644bb))
* **energy:** fix crash when cables power machines from other mods ([#556](https://github.com/Indemnity83/logistics/issues/556)) ([0338bd0](https://github.com/Indemnity83/logistics/commit/0338bd044d9ae951103ce58b090092aaea4b7428))
release
Logistics v0.7.4 for neoforge 26.1
0.7.4+mc26.1.neoforge21 июн. 2026 г.19Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.7.4](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.7.3...mc26.1-v0.7.4) (2026-06-21)
### Added
* **automation:** add configurable laser quarry chunk loading ([#536](https://github.com/Indemnity83/logistics/issues/536)) ([11fcba1](https://github.com/Indemnity83/logistics/commit/11fcba15bf5419ad45eeffde80e6463693c1f273))
* **core:** grant ore XP when macerating metal and apatite ores ([#555](https://github.com/Indemnity83/logistics/issues/555)) ([c48dd10](https://github.com/Indemnity83/logistics/commit/c48dd104b949a90d7d5f05928ac4baa7847107fe))
### Fixed
* **automation:** add missing macerator recipes for obsidian, netherite, and metal blocks ([#554](https://github.com/Indemnity83/logistics/issues/554)) ([f710856](https://github.com/Indemnity83/logistics/commit/f710856f3b0d57e12ada9a59b23aac25c206de93))
* **energy:** fix crash when cables power machines from other mods ([#556](https://github.com/Indemnity83/logistics/issues/556)) ([189e427](https://github.com/Indemnity83/logistics/commit/189e42700c5c674484795c0d2c62508c54f2b867))
release
Logistics v0.7.4 for fabric 26.1
0.7.4+mc26.1.fabric21 июн. 2026 г.68Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.7.4](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.7.3...mc26.1-v0.7.4) (2026-06-21)
### Added
* **automation:** add configurable laser quarry chunk loading ([#536](https://github.com/Indemnity83/logistics/issues/536)) ([11fcba1](https://github.com/Indemnity83/logistics/commit/11fcba15bf5419ad45eeffde80e6463693c1f273))
* **core:** grant ore XP when macerating metal and apatite ores ([#555](https://github.com/Indemnity83/logistics/issues/555)) ([c48dd10](https://github.com/Indemnity83/logistics/commit/c48dd104b949a90d7d5f05928ac4baa7847107fe))
### Fixed
* **automation:** add missing macerator recipes for obsidian, netherite, and metal blocks ([#554](https://github.com/Indemnity83/logistics/issues/554)) ([f710856](https://github.com/Indemnity83/logistics/commit/f710856f3b0d57e12ada9a59b23aac25c206de93))
* **energy:** fix crash when cables power machines from other mods ([#556](https://github.com/Indemnity83/logistics/issues/556)) ([189e427](https://github.com/Indemnity83/logistics/commit/189e42700c5c674484795c0d2c62508c54f2b867))
release
Logistics v0.7.3 for neoforge 1.21.11
0.7.3+mc1.21.11.neoforge18 июн. 2026 г.10Minecraft: 1.21.11neoforge
Что нового
## [0.7.3](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.7.2...mc1.21.11-v0.7.3) (2026-06-18)
### Added
* **api:** add loader-independent API for cross-mod fluid integration ([#516](https://github.com/Indemnity83/logistics/issues/516)) ([d8f0c9b](https://github.com/Indemnity83/logistics/commit/d8f0c9bc852b9bd2c9b166751e319fad1980e39e))
* **pipes:** add copper fluid pipe oxidation and fluid pipe marking ([#520](https://github.com/Indemnity83/logistics/issues/520)) ([d8f0c9b](https://github.com/Indemnity83/logistics/commit/d8f0c9bc852b9bd2c9b166751e319fad1980e39e))
* **pipes:** add fluid pipes, tanks, and powered fluid extraction ([#511](https://github.com/Indemnity83/logistics/issues/511)) ([d8f0c9b](https://github.com/Indemnity83/logistics/commit/d8f0c9bc852b9bd2c9b166751e319fad1980e39e))
* **pipes:** add fluid pump ([#537](https://github.com/Indemnity83/logistics/issues/537)) ([4606765](https://github.com/Indemnity83/logistics/commit/46067657ca8655389a4fd7ecc25b0c1c4dd153c1))
### Fixed
* **compat:** hide fluid extractor energy in Jade ([#533](https://github.com/Indemnity83/logistics/issues/533)) ([209976d](https://github.com/Indemnity83/logistics/commit/209976ddf8fda5d82ecc430075468ab536863d25))
* **pipes:** fix fluid pipe drain flicker ([#532](https://github.com/Indemnity83/logistics/issues/532)) ([0bd1b83](https://github.com/Indemnity83/logistics/commit/0bd1b836a83e533e023b1ec30890ecd87197e81c))
* **ui:** fix glass tank capacity overlay with held items ([#534](https://github.com/Indemnity83/logistics/issues/534)) ([caddca1](https://github.com/Indemnity83/logistics/commit/caddca1c9d8db5c766f4bf798d4fbc88c6dc17b6))
release
Logistics v0.7.3 for fabric 1.21.11
0.7.3+mc1.21.11.fabric18 июн. 2026 г.20Minecraft: 1.21.11fabric
Что нового
## [0.7.3](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.7.2...mc1.21.11-v0.7.3) (2026-06-18)
### Added
* **api:** add loader-independent API for cross-mod fluid integration ([#516](https://github.com/Indemnity83/logistics/issues/516)) ([d8f0c9b](https://github.com/Indemnity83/logistics/commit/d8f0c9bc852b9bd2c9b166751e319fad1980e39e))
* **pipes:** add copper fluid pipe oxidation and fluid pipe marking ([#520](https://github.com/Indemnity83/logistics/issues/520)) ([d8f0c9b](https://github.com/Indemnity83/logistics/commit/d8f0c9bc852b9bd2c9b166751e319fad1980e39e))
* **pipes:** add fluid pipes, tanks, and powered fluid extraction ([#511](https://github.com/Indemnity83/logistics/issues/511)) ([d8f0c9b](https://github.com/Indemnity83/logistics/commit/d8f0c9bc852b9bd2c9b166751e319fad1980e39e))
* **pipes:** add fluid pump ([#537](https://github.com/Indemnity83/logistics/issues/537)) ([4606765](https://github.com/Indemnity83/logistics/commit/46067657ca8655389a4fd7ecc25b0c1c4dd153c1))
### Fixed
* **compat:** hide fluid extractor energy in Jade ([#533](https://github.com/Indemnity83/logistics/issues/533)) ([209976d](https://github.com/Indemnity83/logistics/commit/209976ddf8fda5d82ecc430075468ab536863d25))
* **pipes:** fix fluid pipe drain flicker ([#532](https://github.com/Indemnity83/logistics/issues/532)) ([0bd1b83](https://github.com/Indemnity83/logistics/commit/0bd1b836a83e533e023b1ec30890ecd87197e81c))
* **ui:** fix glass tank capacity overlay with held items ([#534](https://github.com/Indemnity83/logistics/issues/534)) ([caddca1](https://github.com/Indemnity83/logistics/commit/caddca1c9d8db5c766f4bf798d4fbc88c6dc17b6))
release
Logistics v0.7.3 for neoforge 1.21.1
0.7.3+mc1.21.1.neoforge18 июн. 2026 г.14Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.7.3](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.7.2...mc1.21.1-v0.7.3) (2026-06-18)
### Added
* **api:** add loader-independent API for cross-mod fluid integration ([#516](https://github.com/Indemnity83/logistics/issues/516)) ([e71b87c](https://github.com/Indemnity83/logistics/commit/e71b87c97567f1fb20bad8d0a04e1f3bef33c7dd))
* **pipes:** add copper fluid pipe oxidation and fluid pipe marking ([#520](https://github.com/Indemnity83/logistics/issues/520)) ([e71b87c](https://github.com/Indemnity83/logistics/commit/e71b87c97567f1fb20bad8d0a04e1f3bef33c7dd))
* **pipes:** add fluid pipes, tanks, and powered fluid extraction ([#511](https://github.com/Indemnity83/logistics/issues/511)) ([e71b87c](https://github.com/Indemnity83/logistics/commit/e71b87c97567f1fb20bad8d0a04e1f3bef33c7dd))
* **pipes:** add fluid pump ([#537](https://github.com/Indemnity83/logistics/issues/537)) ([59e3d9a](https://github.com/Indemnity83/logistics/commit/59e3d9af4f8183e5f1a254bf83c2524f63dd8a4b))
### Fixed
* **compat:** hide fluid extractor energy in Jade ([#533](https://github.com/Indemnity83/logistics/issues/533)) ([53ac7c9](https://github.com/Indemnity83/logistics/commit/53ac7c902ea2400b9b6dd2c1ff86cd15605972ed))
* **pipes:** fix fluid pipe drain flicker ([#532](https://github.com/Indemnity83/logistics/issues/532)) ([ca753a7](https://github.com/Indemnity83/logistics/commit/ca753a7e9475c46003df5894aa663f98d95c9c5e))
* **ui:** fix glass tank capacity overlay with held items ([#534](https://github.com/Indemnity83/logistics/issues/534)) ([261ab7d](https://github.com/Indemnity83/logistics/commit/261ab7d551680831c7424966ede9ab74ec112a96))
release
Logistics v0.7.3 for fabric 1.21.1
0.7.3+mc1.21.1.fabric18 июн. 2026 г.19Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.7.3](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.7.2...mc1.21.1-v0.7.3) (2026-06-18)
### Added
* **api:** add loader-independent API for cross-mod fluid integration ([#516](https://github.com/Indemnity83/logistics/issues/516)) ([e71b87c](https://github.com/Indemnity83/logistics/commit/e71b87c97567f1fb20bad8d0a04e1f3bef33c7dd))
* **pipes:** add copper fluid pipe oxidation and fluid pipe marking ([#520](https://github.com/Indemnity83/logistics/issues/520)) ([e71b87c](https://github.com/Indemnity83/logistics/commit/e71b87c97567f1fb20bad8d0a04e1f3bef33c7dd))
* **pipes:** add fluid pipes, tanks, and powered fluid extraction ([#511](https://github.com/Indemnity83/logistics/issues/511)) ([e71b87c](https://github.com/Indemnity83/logistics/commit/e71b87c97567f1fb20bad8d0a04e1f3bef33c7dd))
* **pipes:** add fluid pump ([#537](https://github.com/Indemnity83/logistics/issues/537)) ([59e3d9a](https://github.com/Indemnity83/logistics/commit/59e3d9af4f8183e5f1a254bf83c2524f63dd8a4b))
### Fixed
* **compat:** hide fluid extractor energy in Jade ([#533](https://github.com/Indemnity83/logistics/issues/533)) ([53ac7c9](https://github.com/Indemnity83/logistics/commit/53ac7c902ea2400b9b6dd2c1ff86cd15605972ed))
* **pipes:** fix fluid pipe drain flicker ([#532](https://github.com/Indemnity83/logistics/issues/532)) ([ca753a7](https://github.com/Indemnity83/logistics/commit/ca753a7e9475c46003df5894aa663f98d95c9c5e))
* **ui:** fix glass tank capacity overlay with held items ([#534](https://github.com/Indemnity83/logistics/issues/534)) ([261ab7d](https://github.com/Indemnity83/logistics/commit/261ab7d551680831c7424966ede9ab74ec112a96))
release
Logistics v0.7.3 for neoforge 26.1
0.7.3+mc26.1.neoforge18 июн. 2026 г.52Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.7.3](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.7.2...mc26.1-v0.7.3) (2026-06-18)
### Added
* **api:** add loader-independent API for cross-mod fluid integration ([#516](https://github.com/Indemnity83/logistics/issues/516)) ([2a23258](https://github.com/Indemnity83/logistics/commit/2a23258e3f559f84a66058efb72a0f12179ad2c1))
* **pipes:** add copper fluid pipe oxidation and fluid pipe marking ([#520](https://github.com/Indemnity83/logistics/issues/520)) ([034fe89](https://github.com/Indemnity83/logistics/commit/034fe892e1273ce3734ba74dc656c5fe338e88a8))
* **pipes:** add fluid pipes, tanks, and powered fluid extraction ([#511](https://github.com/Indemnity83/logistics/issues/511)) ([16c277e](https://github.com/Indemnity83/logistics/commit/16c277e8c415b299bb682db6228b34d049ca90d2))
* **pipes:** add fluid pump ([#537](https://github.com/Indemnity83/logistics/issues/537)) ([9f43734](https://github.com/Indemnity83/logistics/commit/9f43734c9db39300fa411154a11915bc98e87214))
### Fixed
* **compat:** hide fluid extractor energy in Jade ([#533](https://github.com/Indemnity83/logistics/issues/533)) ([cf1f95a](https://github.com/Indemnity83/logistics/commit/cf1f95a33a5b9190d76b4bda5391fa65a6fa88e4))
* **pipes:** fix fluid pipe drain flicker ([#532](https://github.com/Indemnity83/logistics/issues/532)) ([0dd55f5](https://github.com/Indemnity83/logistics/commit/0dd55f5b9b4c4375bb28c7e66c892d5c657b1596))
* **ui:** fix glass tank capacity overlay with held items ([#534](https://github.com/Indemnity83/logistics/issues/534)) ([8f35118](https://github.com/Indemnity83/logistics/commit/8f3511899036896bf47c8d34ad26ce8d55060fe9))
release
Logistics v0.7.3 for fabric 26.1
0.7.3+mc26.1.fabric18 июн. 2026 г.134Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.7.3](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.7.2...mc26.1-v0.7.3) (2026-06-18)
### Added
* **api:** add loader-independent API for cross-mod fluid integration ([#516](https://github.com/Indemnity83/logistics/issues/516)) ([2a23258](https://github.com/Indemnity83/logistics/commit/2a23258e3f559f84a66058efb72a0f12179ad2c1))
* **pipes:** add copper fluid pipe oxidation and fluid pipe marking ([#520](https://github.com/Indemnity83/logistics/issues/520)) ([034fe89](https://github.com/Indemnity83/logistics/commit/034fe892e1273ce3734ba74dc656c5fe338e88a8))
* **pipes:** add fluid pipes, tanks, and powered fluid extraction ([#511](https://github.com/Indemnity83/logistics/issues/511)) ([16c277e](https://github.com/Indemnity83/logistics/commit/16c277e8c415b299bb682db6228b34d049ca90d2))
* **pipes:** add fluid pump ([#537](https://github.com/Indemnity83/logistics/issues/537)) ([9f43734](https://github.com/Indemnity83/logistics/commit/9f43734c9db39300fa411154a11915bc98e87214))
### Fixed
* **compat:** hide fluid extractor energy in Jade ([#533](https://github.com/Indemnity83/logistics/issues/533)) ([cf1f95a](https://github.com/Indemnity83/logistics/commit/cf1f95a33a5b9190d76b4bda5391fa65a6fa88e4))
* **pipes:** fix fluid pipe drain flicker ([#532](https://github.com/Indemnity83/logistics/issues/532)) ([0dd55f5](https://github.com/Indemnity83/logistics/commit/0dd55f5b9b4c4375bb28c7e66c892d5c657b1596))
* **ui:** fix glass tank capacity overlay with held items ([#534](https://github.com/Indemnity83/logistics/issues/534)) ([8f35118](https://github.com/Indemnity83/logistics/commit/8f3511899036896bf47c8d34ad26ce8d55060fe9))
beta
Logistics v0.7.2-pre.1 for neoforge 26.2
0.7.2-pre.1+mc26.2.n17 июн. 2026 г.26Minecraft: 26.2neoforge
beta
Logistics v0.7.2-pre.1 for fabric 26.2
0.7.2-pre.1+mc26.2.f17 июн. 2026 г.51Minecraft: 26.2fabric
release
Logistics v0.7.2 for neoforge 1.21.1
0.7.2+mc1.21.1.neoforge15 июн. 2026 г.16Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.7.2](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.7.1...mc1.21.1-v0.7.2) (2026-06-15)
### Fixed
* **core:** repair recipes and item colors ([#508](https://github.com/Indemnity83/logistics/issues/508)) ([021701d](https://github.com/Indemnity83/logistics/commit/021701d92688150fefb70cbb2be75f1c44dc00ae))
* **energy:** add crafting recipe for battery ([#510](https://github.com/Indemnity83/logistics/issues/510)) ([e1abd12](https://github.com/Indemnity83/logistics/commit/e1abd1206cecb9f92b3df73c52c811862899b90f))
release
Logistics v0.7.2 for fabric 1.21.1
0.7.2+mc1.21.1.fabric15 июн. 2026 г.16Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.7.2](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.7.1...mc1.21.1-v0.7.2) (2026-06-15)
### Fixed
* **core:** repair recipes and item colors ([#508](https://github.com/Indemnity83/logistics/issues/508)) ([021701d](https://github.com/Indemnity83/logistics/commit/021701d92688150fefb70cbb2be75f1c44dc00ae))
* **energy:** add crafting recipe for battery ([#510](https://github.com/Indemnity83/logistics/issues/510)) ([e1abd12](https://github.com/Indemnity83/logistics/commit/e1abd1206cecb9f92b3df73c52c811862899b90f))
release
Logistics v0.7.2 for neoforge 1.21.11
0.7.2+mc1.21.11.neoforge15 июн. 2026 г.12Minecraft: 1.21.11neoforge
Что нового
## [0.7.2](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.7.1...mc1.21.11-v0.7.2) (2026-06-15)
### Fixed
* **energy:** add crafting recipe for battery ([#510](https://github.com/Indemnity83/logistics/issues/510)) ([53d3387](https://github.com/Indemnity83/logistics/commit/53d3387766c409b73b7c166321824e5c57a78482))
release
Logistics v0.7.2 for fabric 1.21.11
0.7.2+mc1.21.11.fabric15 июн. 2026 г.20Minecraft: 1.21.11fabric
Что нового
## [0.7.2](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.7.1...mc1.21.11-v0.7.2) (2026-06-15)
### Fixed
* **energy:** add crafting recipe for battery ([#510](https://github.com/Indemnity83/logistics/issues/510)) ([53d3387](https://github.com/Indemnity83/logistics/commit/53d3387766c409b73b7c166321824e5c57a78482))
release
Logistics v0.7.2 for neoforge 26.1
0.7.2+mc26.1.neoforge15 июн. 2026 г.13Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.7.2](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.7.1...mc26.1-v0.7.2) (2026-06-15)
### Fixed
* **energy:** add crafting recipe for battery ([#510](https://github.com/Indemnity83/logistics/issues/510)) ([b38e601](https://github.com/Indemnity83/logistics/commit/b38e6010bc40d8dd8faf8387bd3e5ab9f0c06e62))
release
Logistics v0.7.2 for fabric 26.1
0.7.2+mc26.1.fabric15 июн. 2026 г.39Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.7.2](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.7.1...mc26.1-v0.7.2) (2026-06-15)
### Fixed
* **energy:** add crafting recipe for battery ([#510](https://github.com/Indemnity83/logistics/issues/510)) ([b38e601](https://github.com/Indemnity83/logistics/commit/b38e6010bc40d8dd8faf8387bd3e5ab9f0c06e62))
release
Logistics v0.7.1 for neoforge 1.21.11
0.7.1+mc1.21.11.neoforge11 июн. 2026 г.9Minecraft: 1.21.11neoforge
Что нового
## [0.7.1](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.7.0...mc1.21.11-v0.7.1) (2026-06-11)
### Added
* **automation:** show laser quarry status in the Jade HUD ([#498](https://github.com/Indemnity83/logistics/issues/498)) ([d76b84a](https://github.com/Indemnity83/logistics/commit/d76b84ad7d0ebd72a3d66996197770fa4d62f5bd))
* **automation:** show macerator and kiln progress in the Jade HUD ([#499](https://github.com/Indemnity83/logistics/issues/499)) ([2ee8ea5](https://github.com/Indemnity83/logistics/commit/2ee8ea5fde49611eeab45e4d435b4e24452ec334))
* **compat:** integrate Jade and remove the built-in probe ([a1daae5](https://github.com/Indemnity83/logistics/commit/a1daae57fbdc84e6f5fbabe5e25d2d090fe390f4))
* **energy:** show power diagnostics in the Jade HUD ([#497](https://github.com/Indemnity83/logistics/issues/497)) ([6029420](https://github.com/Indemnity83/logistics/commit/6029420aab3fc0f88eb696c768de014340dd74be))
* **pipes:** show pipe contents in the Jade HUD ([#500](https://github.com/Indemnity83/logistics/issues/500)) ([f2ab878](https://github.com/Indemnity83/logistics/commit/f2ab87880fcd95f505205c51b55efef44e9a2bba))
* **pipes:** show pipe module status in the Jade HUD ([#493](https://github.com/Indemnity83/logistics/issues/493)) ([e3c2776](https://github.com/Indemnity83/logistics/commit/e3c2776fc98a3cc852a94e65a6c7e8ca300882eb))
### Fixed
* **pipes:** apply config changes to modules installed in a chassis ([#504](https://github.com/Indemnity83/logistics/issues/504)) ([4c3dedc](https://github.com/Indemnity83/logistics/commit/4c3dedcb48c6f8cf30cdf6d8f88daadba4b2cde8)), closes [#494](https://github.com/Indemnity83/logistics/issues/494)
release
Logistics v0.7.1 for neoforge 1.21.1
0.7.1+mc1.21.1.neoforge11 июн. 2026 г.31Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.7.1](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.7.0...mc1.21.1-v0.7.1) (2026-06-11)
### Added
* **automation:** show laser quarry status in the Jade HUD ([#498](https://github.com/Indemnity83/logistics/issues/498)) ([c99130a](https://github.com/Indemnity83/logistics/commit/c99130a13852fe78dd9f69720d3a0ef46eee7836))
* **automation:** show macerator and kiln progress in the Jade HUD ([#499](https://github.com/Indemnity83/logistics/issues/499)) ([9a5c9cb](https://github.com/Indemnity83/logistics/commit/9a5c9cbb7812d7faffb355e42cbb2f458dfee13b))
* **compat:** integrate Jade and remove the built-in probe ([529558f](https://github.com/Indemnity83/logistics/commit/529558f4ca4734e1e8ab02aa7750f66bb663132c))
* **energy:** show power diagnostics in the Jade HUD ([#497](https://github.com/Indemnity83/logistics/issues/497)) ([e5632d9](https://github.com/Indemnity83/logistics/commit/e5632d9054d069a69ae29cd6f9c131acae0cb008))
* **pipes:** show pipe contents in the Jade HUD ([#500](https://github.com/Indemnity83/logistics/issues/500)) ([d3ea0c7](https://github.com/Indemnity83/logistics/commit/d3ea0c75c31e74704258eb63a1226669ab60398c))
* **pipes:** show pipe module status in the Jade HUD ([#493](https://github.com/Indemnity83/logistics/issues/493)) ([e9db084](https://github.com/Indemnity83/logistics/commit/e9db0847039b40b54167ae1aca070e450b8402a0))
### Fixed
* **pipes:** apply config changes to modules installed in a chassis ([#504](https://github.com/Indemnity83/logistics/issues/504)) ([7fc6c60](https://github.com/Indemnity83/logistics/commit/7fc6c6079b68d942c05edfe1e02ef107c734736d)), closes [#494](https://github.com/Indemnity83/logistics/issues/494)
release
Logistics v0.7.1 for fabric 1.21.11
0.7.1+mc1.21.11.fabric11 июн. 2026 г.24Minecraft: 1.21.11fabric
Что нового
## [0.7.1](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.7.0...mc1.21.11-v0.7.1) (2026-06-11)
### Added
* **automation:** show laser quarry status in the Jade HUD ([#498](https://github.com/Indemnity83/logistics/issues/498)) ([d76b84a](https://github.com/Indemnity83/logistics/commit/d76b84ad7d0ebd72a3d66996197770fa4d62f5bd))
* **automation:** show macerator and kiln progress in the Jade HUD ([#499](https://github.com/Indemnity83/logistics/issues/499)) ([2ee8ea5](https://github.com/Indemnity83/logistics/commit/2ee8ea5fde49611eeab45e4d435b4e24452ec334))
* **compat:** integrate Jade and remove the built-in probe ([a1daae5](https://github.com/Indemnity83/logistics/commit/a1daae57fbdc84e6f5fbabe5e25d2d090fe390f4))
* **energy:** show power diagnostics in the Jade HUD ([#497](https://github.com/Indemnity83/logistics/issues/497)) ([6029420](https://github.com/Indemnity83/logistics/commit/6029420aab3fc0f88eb696c768de014340dd74be))
* **pipes:** show pipe contents in the Jade HUD ([#500](https://github.com/Indemnity83/logistics/issues/500)) ([f2ab878](https://github.com/Indemnity83/logistics/commit/f2ab87880fcd95f505205c51b55efef44e9a2bba))
* **pipes:** show pipe module status in the Jade HUD ([#493](https://github.com/Indemnity83/logistics/issues/493)) ([e3c2776](https://github.com/Indemnity83/logistics/commit/e3c2776fc98a3cc852a94e65a6c7e8ca300882eb))
### Fixed
* **pipes:** apply config changes to modules installed in a chassis ([#504](https://github.com/Indemnity83/logistics/issues/504)) ([4c3dedc](https://github.com/Indemnity83/logistics/commit/4c3dedcb48c6f8cf30cdf6d8f88daadba4b2cde8)), closes [#494](https://github.com/Indemnity83/logistics/issues/494)
release
Logistics v0.7.1 for fabric 1.21.1
0.7.1+mc1.21.1.fabric11 июн. 2026 г.31Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.7.1](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.7.0...mc1.21.1-v0.7.1) (2026-06-11)
### Added
* **automation:** show laser quarry status in the Jade HUD ([#498](https://github.com/Indemnity83/logistics/issues/498)) ([c99130a](https://github.com/Indemnity83/logistics/commit/c99130a13852fe78dd9f69720d3a0ef46eee7836))
* **automation:** show macerator and kiln progress in the Jade HUD ([#499](https://github.com/Indemnity83/logistics/issues/499)) ([9a5c9cb](https://github.com/Indemnity83/logistics/commit/9a5c9cbb7812d7faffb355e42cbb2f458dfee13b))
* **compat:** integrate Jade and remove the built-in probe ([529558f](https://github.com/Indemnity83/logistics/commit/529558f4ca4734e1e8ab02aa7750f66bb663132c))
* **energy:** show power diagnostics in the Jade HUD ([#497](https://github.com/Indemnity83/logistics/issues/497)) ([e5632d9](https://github.com/Indemnity83/logistics/commit/e5632d9054d069a69ae29cd6f9c131acae0cb008))
* **pipes:** show pipe contents in the Jade HUD ([#500](https://github.com/Indemnity83/logistics/issues/500)) ([d3ea0c7](https://github.com/Indemnity83/logistics/commit/d3ea0c75c31e74704258eb63a1226669ab60398c))
* **pipes:** show pipe module status in the Jade HUD ([#493](https://github.com/Indemnity83/logistics/issues/493)) ([e9db084](https://github.com/Indemnity83/logistics/commit/e9db0847039b40b54167ae1aca070e450b8402a0))
### Fixed
* **pipes:** apply config changes to modules installed in a chassis ([#504](https://github.com/Indemnity83/logistics/issues/504)) ([7fc6c60](https://github.com/Indemnity83/logistics/commit/7fc6c6079b68d942c05edfe1e02ef107c734736d)), closes [#494](https://github.com/Indemnity83/logistics/issues/494)
release
Logistics v0.7.1 for neoforge 26.1
0.7.1+mc26.1.neoforge11 июн. 2026 г.18Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.7.1](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.7.0...mc26.1-v0.7.1) (2026-06-11)
### Added
* **automation:** show laser quarry status in the Jade HUD ([#498](https://github.com/Indemnity83/logistics/issues/498)) ([d37ee33](https://github.com/Indemnity83/logistics/commit/d37ee3399d40d17f3349d10a4da13d209278264e))
* **automation:** show macerator and kiln progress in the Jade HUD ([#499](https://github.com/Indemnity83/logistics/issues/499)) ([a9a51f1](https://github.com/Indemnity83/logistics/commit/a9a51f122ffbd384711ea521a2da089cea34df0d))
* **compat:** integrate Jade and remove the built-in probe ([49fb320](https://github.com/Indemnity83/logistics/commit/49fb3207c587bb8dab812ca3711ef03359b61f44))
* **energy:** show power diagnostics in the Jade HUD ([#497](https://github.com/Indemnity83/logistics/issues/497)) ([5fea7b3](https://github.com/Indemnity83/logistics/commit/5fea7b31f9ef23c57265692b596b2aad957975ea))
* **pipes:** show pipe contents in the Jade HUD ([#500](https://github.com/Indemnity83/logistics/issues/500)) ([3853f6c](https://github.com/Indemnity83/logistics/commit/3853f6c77a4557af75ca3f8d5dd17be632358f1b))
* **pipes:** show pipe module status in the Jade HUD ([#493](https://github.com/Indemnity83/logistics/issues/493)) ([17def1c](https://github.com/Indemnity83/logistics/commit/17def1ce0e9dd334187ace4b3bdc8452c8d84226))
### Fixed
* **pipes:** apply config changes to modules installed in a chassis ([#504](https://github.com/Indemnity83/logistics/issues/504)) ([09d3b02](https://github.com/Indemnity83/logistics/commit/09d3b02e03737c2f1ca0a4ec3b4d3864f9f79e98)), closes [#494](https://github.com/Indemnity83/logistics/issues/494)
release
Logistics v0.7.1 for fabric 26.1
0.7.1+mc26.1.fabric11 июн. 2026 г.36Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.7.1](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.7.0...mc26.1-v0.7.1) (2026-06-11)
### Added
* **automation:** show laser quarry status in the Jade HUD ([#498](https://github.com/Indemnity83/logistics/issues/498)) ([d37ee33](https://github.com/Indemnity83/logistics/commit/d37ee3399d40d17f3349d10a4da13d209278264e))
* **automation:** show macerator and kiln progress in the Jade HUD ([#499](https://github.com/Indemnity83/logistics/issues/499)) ([a9a51f1](https://github.com/Indemnity83/logistics/commit/a9a51f122ffbd384711ea521a2da089cea34df0d))
* **compat:** integrate Jade and remove the built-in probe ([49fb320](https://github.com/Indemnity83/logistics/commit/49fb3207c587bb8dab812ca3711ef03359b61f44))
* **energy:** show power diagnostics in the Jade HUD ([#497](https://github.com/Indemnity83/logistics/issues/497)) ([5fea7b3](https://github.com/Indemnity83/logistics/commit/5fea7b31f9ef23c57265692b596b2aad957975ea))
* **pipes:** show pipe contents in the Jade HUD ([#500](https://github.com/Indemnity83/logistics/issues/500)) ([3853f6c](https://github.com/Indemnity83/logistics/commit/3853f6c77a4557af75ca3f8d5dd17be632358f1b))
* **pipes:** show pipe module status in the Jade HUD ([#493](https://github.com/Indemnity83/logistics/issues/493)) ([17def1c](https://github.com/Indemnity83/logistics/commit/17def1ce0e9dd334187ace4b3bdc8452c8d84226))
### Fixed
* **pipes:** apply config changes to modules installed in a chassis ([#504](https://github.com/Indemnity83/logistics/issues/504)) ([09d3b02](https://github.com/Indemnity83/logistics/commit/09d3b02e03737c2f1ca0a4ec3b4d3864f9f79e98)), closes [#494](https://github.com/Indemnity83/logistics/issues/494)
release
Logistics v0.7.0 for neoforge 1.21.11
0.7.0+mc1.21.11.neoforge9 июн. 2026 г.6Minecraft: 1.21.11neoforge
Что нового
## [0.7.0](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.6.3...mc1.21.11-v0.7.0) (2026-06-09)
### ⚠ BREAKING CHANGES
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465))
* **energy:** Logistics pipes now require power from an adjacent Battery. Existing networks stop routing/supplying/crafting — and drop items already in transit — until a charged Battery is connected.
### Added
* **energy:** add a Battery block to power logistics networks ([1048c01](https://github.com/Indemnity83/logistics/commit/1048c013f32008095a1d313ef1be53c97d962f0d))
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465)) ([1048c01](https://github.com/Indemnity83/logistics/commit/1048c013f32008095a1d313ef1be53c97d962f0d))
* **ui:** color logistics pipes green when powered, red when not ([#469](https://github.com/Indemnity83/logistics/issues/469)) ([815b49b](https://github.com/Indemnity83/logistics/commit/815b49bd88e155c4b2963bc19fb2146e61bfedf7))
### Fixed
* **automation:** stop inactive markers rendering as a black cross ([#484](https://github.com/Indemnity83/logistics/issues/484)) ([c9f28e8](https://github.com/Indemnity83/logistics/commit/c9f28e8c006004db554df0cea4d7e9d8501f2a8a))
* **automation:** stop the macerator from trying to load other mods' recipes ([#473](https://github.com/Indemnity83/logistics/issues/473)) ([21c7225](https://github.com/Indemnity83/logistics/commit/21c722532e101f224ced3c42a18ef5a6e651dd3b))
* **energy:** make engines visibly change color with heat stage ([695288c](https://github.com/Indemnity83/logistics/commit/695288cdb6d3bb55244410da55478e4dd9473fd9))
* **energy:** stop the battery charge bar rendering black on NeoForge ([2ec31f4](https://github.com/Indemnity83/logistics/commit/2ec31f48c1818f5c0fcb6f5b04a8fe156eecc358))
release
Logistics v0.7.0 for fabric 1.21.11
0.7.0+mc1.21.11.fabric9 июн. 2026 г.17Minecraft: 1.21.11fabric
Что нового
## [0.7.0](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.6.3...mc1.21.11-v0.7.0) (2026-06-09)
### ⚠ BREAKING CHANGES
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465))
* **energy:** Logistics pipes now require power from an adjacent Battery. Existing networks stop routing/supplying/crafting — and drop items already in transit — until a charged Battery is connected.
### Added
* **energy:** add a Battery block to power logistics networks ([1048c01](https://github.com/Indemnity83/logistics/commit/1048c013f32008095a1d313ef1be53c97d962f0d))
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465)) ([1048c01](https://github.com/Indemnity83/logistics/commit/1048c013f32008095a1d313ef1be53c97d962f0d))
* **ui:** color logistics pipes green when powered, red when not ([#469](https://github.com/Indemnity83/logistics/issues/469)) ([815b49b](https://github.com/Indemnity83/logistics/commit/815b49bd88e155c4b2963bc19fb2146e61bfedf7))
### Fixed
* **automation:** stop inactive markers rendering as a black cross ([#484](https://github.com/Indemnity83/logistics/issues/484)) ([c9f28e8](https://github.com/Indemnity83/logistics/commit/c9f28e8c006004db554df0cea4d7e9d8501f2a8a))
* **automation:** stop the macerator from trying to load other mods' recipes ([#473](https://github.com/Indemnity83/logistics/issues/473)) ([21c7225](https://github.com/Indemnity83/logistics/commit/21c722532e101f224ced3c42a18ef5a6e651dd3b))
* **energy:** make engines visibly change color with heat stage ([695288c](https://github.com/Indemnity83/logistics/commit/695288cdb6d3bb55244410da55478e4dd9473fd9))
* **energy:** stop the battery charge bar rendering black on NeoForge ([2ec31f4](https://github.com/Indemnity83/logistics/commit/2ec31f48c1818f5c0fcb6f5b04a8fe156eecc358))
release
Logistics v0.7.0 for neoforge 1.21.1
0.7.0+mc1.21.1.neoforge9 июн. 2026 г.11Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.7.0](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.6.1...mc1.21.1-v0.7.0) (2026-06-09)
### ⚠ BREAKING CHANGES
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465))
* **energy:** Logistics pipes now require power from an adjacent Battery. Existing networks stop routing/supplying/crafting — and drop items already in transit — until a charged Battery is connected.
### Added
* **energy:** add a Battery block to power logistics networks ([e420625](https://github.com/Indemnity83/logistics/commit/e42062570dab6ee6318dd50f1f861af4ddda874c))
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465)) ([e420625](https://github.com/Indemnity83/logistics/commit/e42062570dab6ee6318dd50f1f861af4ddda874c))
* **ui:** color logistics pipes green when powered, red when not ([#469](https://github.com/Indemnity83/logistics/issues/469)) ([741f92c](https://github.com/Indemnity83/logistics/commit/741f92c355fbc4e0197b2f24cfaed3549d1f1a1f))
### Fixed
* **automation:** stop inactive markers rendering as a black cross ([#484](https://github.com/Indemnity83/logistics/issues/484)) ([ed4c84d](https://github.com/Indemnity83/logistics/commit/ed4c84d7ac27e88e5ee0a68d55ce831a92d03c00))
* **automation:** stop the macerator from trying to load other mods' recipes ([#473](https://github.com/Indemnity83/logistics/issues/473)) ([f5b7ce3](https://github.com/Indemnity83/logistics/commit/f5b7ce366f0414a6b793a625d33296b068827cf3))
* **energy:** make engines visibly change color with heat stage ([e4a3cb3](https://github.com/Indemnity83/logistics/commit/e4a3cb3d1c28d6732f9027b3c2be6e1ba66bd2b1))
* **energy:** stop the battery charge bar rendering black on NeoForge ([1ca61b1](https://github.com/Indemnity83/logistics/commit/1ca61b1e15379b82e03303e51a66dfd9dc659775))
### Improved
* **automation:** reduce memory and load time for machine rendering ([#451](https://github.com/Indemnity83/logistics/issues/451)) ([cfb04dd](https://github.com/Indemnity83/logistics/commit/cfb04dd7b89a0074069819efcc0ea8097c80b105))
* **pipes:** reduce memory and load time for pipe rendering ([#450](https://github.com/Indemnity83/logistics/issues/450)) ([4615511](https://github.com/Indemnity83/logistics/commit/461551129e7965d01aa7184b6cfb7f080cf21edf))
release
Logistics v0.7.0 for neoforge 26.1
0.7.0+mc26.1.neoforge9 июн. 2026 г.7Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.7.0](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.6.3...mc26.1-v0.7.0) (2026-06-09)
### ⚠ BREAKING CHANGES
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465))
* **energy:** Logistics pipes now require power from an adjacent Battery. Existing networks stop routing/supplying/crafting — and drop items already in transit — until a charged Battery is connected.
### Added
* **energy:** add a Battery block to power logistics networks ([aff4ba6](https://github.com/Indemnity83/logistics/commit/aff4ba65fad56cfc5c966d268bc5e0f050468ad8))
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465)) ([aff4ba6](https://github.com/Indemnity83/logistics/commit/aff4ba65fad56cfc5c966d268bc5e0f050468ad8))
* **ui:** color logistics pipes green when powered, red when not ([#469](https://github.com/Indemnity83/logistics/issues/469)) ([b9162d3](https://github.com/Indemnity83/logistics/commit/b9162d35f98f85d5a6e78c5d6a302bc7a663a7d1))
### Fixed
* **automation:** stop the macerator from trying to load other mods' recipes ([#473](https://github.com/Indemnity83/logistics/issues/473)) ([df69b72](https://github.com/Indemnity83/logistics/commit/df69b72163012a7077fa7dbb1759e38a99d95fa3))
* **energy:** make engines visibly change color with heat stage ([#482](https://github.com/Indemnity83/logistics/issues/482)) ([d3c2463](https://github.com/Indemnity83/logistics/commit/d3c24631ae7e5931181882107658ed8ed689fc7a))
alpha
Logistics 26w24a for neoforge 26.2-pre-5
26w24a+mc26.2-pre-5.n9 июн. 2026 г.8Minecraft: 26.2-pre-3, 26.2-pre-4, 26.2-pre-5neoforge
release
Logistics v0.7.0 for fabric 26.1
0.7.0+mc26.1.fabric9 июн. 2026 г.17Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.7.0](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.6.3...mc26.1-v0.7.0) (2026-06-09)
### ⚠ BREAKING CHANGES
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465))
* **energy:** Logistics pipes now require power from an adjacent Battery. Existing networks stop routing/supplying/crafting — and drop items already in transit — until a charged Battery is connected.
### Added
* **energy:** add a Battery block to power logistics networks ([aff4ba6](https://github.com/Indemnity83/logistics/commit/aff4ba65fad56cfc5c966d268bc5e0f050468ad8))
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465)) ([aff4ba6](https://github.com/Indemnity83/logistics/commit/aff4ba65fad56cfc5c966d268bc5e0f050468ad8))
* **ui:** color logistics pipes green when powered, red when not ([#469](https://github.com/Indemnity83/logistics/issues/469)) ([b9162d3](https://github.com/Indemnity83/logistics/commit/b9162d35f98f85d5a6e78c5d6a302bc7a663a7d1))
### Fixed
* **automation:** stop the macerator from trying to load other mods' recipes ([#473](https://github.com/Indemnity83/logistics/issues/473)) ([df69b72](https://github.com/Indemnity83/logistics/commit/df69b72163012a7077fa7dbb1759e38a99d95fa3))
* **energy:** make engines visibly change color with heat stage ([#482](https://github.com/Indemnity83/logistics/issues/482)) ([d3c2463](https://github.com/Indemnity83/logistics/commit/d3c24631ae7e5931181882107658ed8ed689fc7a))
release
Logistics v0.7.0 for fabric 1.21.1
0.7.0+mc1.21.1.fabric9 июн. 2026 г.9Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.7.0](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.6.1...mc1.21.1-v0.7.0) (2026-06-09)
### ⚠ BREAKING CHANGES
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465))
* **energy:** Logistics pipes now require power from an adjacent Battery. Existing networks stop routing/supplying/crafting — and drop items already in transit — until a charged Battery is connected.
### Added
* **energy:** add a Battery block to power logistics networks ([e420625](https://github.com/Indemnity83/logistics/commit/e42062570dab6ee6318dd50f1f861af4ddda874c))
* **energy:** logistics pipe operations consume power ([#465](https://github.com/Indemnity83/logistics/issues/465)) ([e420625](https://github.com/Indemnity83/logistics/commit/e42062570dab6ee6318dd50f1f861af4ddda874c))
* **ui:** color logistics pipes green when powered, red when not ([#469](https://github.com/Indemnity83/logistics/issues/469)) ([741f92c](https://github.com/Indemnity83/logistics/commit/741f92c355fbc4e0197b2f24cfaed3549d1f1a1f))
### Fixed
* **automation:** stop inactive markers rendering as a black cross ([#484](https://github.com/Indemnity83/logistics/issues/484)) ([ed4c84d](https://github.com/Indemnity83/logistics/commit/ed4c84d7ac27e88e5ee0a68d55ce831a92d03c00))
* **automation:** stop the macerator from trying to load other mods' recipes ([#473](https://github.com/Indemnity83/logistics/issues/473)) ([f5b7ce3](https://github.com/Indemnity83/logistics/commit/f5b7ce366f0414a6b793a625d33296b068827cf3))
* **energy:** make engines visibly change color with heat stage ([e4a3cb3](https://github.com/Indemnity83/logistics/commit/e4a3cb3d1c28d6732f9027b3c2be6e1ba66bd2b1))
* **energy:** stop the battery charge bar rendering black on NeoForge ([1ca61b1](https://github.com/Indemnity83/logistics/commit/1ca61b1e15379b82e03303e51a66dfd9dc659775))
### Improved
* **automation:** reduce memory and load time for machine rendering ([#451](https://github.com/Indemnity83/logistics/issues/451)) ([cfb04dd](https://github.com/Indemnity83/logistics/commit/cfb04dd7b89a0074069819efcc0ea8097c80b105))
* **pipes:** reduce memory and load time for pipe rendering ([#450](https://github.com/Indemnity83/logistics/issues/450)) ([4615511](https://github.com/Indemnity83/logistics/commit/461551129e7965d01aa7184b6cfb7f080cf21edf))
alpha
Logistics 26w24a for fabric 26.2-pre-5
26w24a+mc26.2-pre-5.f9 июн. 2026 г.16Minecraft: 26.2-pre-3, 26.2-pre-4, 26.2-pre-5fabric
beta
Logistics v0.7.0-pre.1 for neoforge 26.1
0.7.0-pre.1+mc26.1.n6 июн. 2026 г.14Minecraft: 26.1, 26.1.1, 26.1.2neoforge
beta
Logistics v0.7.0-pre.1 for fabric 26.1
0.7.0-pre.1+mc26.1.f6 июн. 2026 г.26Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Logistics v0.6.3 for neoforge 1.21.11
0.6.3+mc1.21.11.neoforge5 июн. 2026 г.11Minecraft: 1.21.11neoforge
Что нового
## [0.6.3](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.6.2...mc1.21.11-v0.6.3) (2026-06-05)
### Fixed
* **energy:** transport energy through cables on NeoForge ([a7a9a5e](https://github.com/Indemnity83/logistics/commit/a7a9a5e8bb7329a3e6496e737ed12d8592bdeb61))
release
Logistics v0.6.3 for fabric 1.21.11
0.6.3+mc1.21.11.fabric5 июн. 2026 г.19Minecraft: 1.21.11fabric
Что нового
## [0.6.3](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.6.2...mc1.21.11-v0.6.3) (2026-06-05)
### Fixed
* **energy:** transport energy through cables on NeoForge ([a7a9a5e](https://github.com/Indemnity83/logistics/commit/a7a9a5e8bb7329a3e6496e737ed12d8592bdeb61))
release
Logistics v0.6.3 for neoforge 26.1
0.6.3+mc26.1.neoforge5 июн. 2026 г.12Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.6.3](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.6.2...mc26.1-v0.6.3) (2026-06-05)
### Fixed
* **energy:** transport energy through cables on NeoForge ([#462](https://github.com/Indemnity83/logistics/issues/462)) ([af7bd3f](https://github.com/Indemnity83/logistics/commit/af7bd3f540b9819f25db51c31378885477371954))
release
Logistics v0.6.3 for fabric 26.1
0.6.3+mc26.1.fabric5 июн. 2026 г.19Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.6.3](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.6.2...mc26.1-v0.6.3) (2026-06-05)
### Fixed
* **energy:** transport energy through cables on NeoForge ([#462](https://github.com/Indemnity83/logistics/issues/462)) ([af7bd3f](https://github.com/Indemnity83/logistics/commit/af7bd3f540b9819f25db51c31378885477371954))
release
Logistics v0.6.2 for neoforge 1.21.11
0.6.2+mc1.21.11.neoforge4 июн. 2026 г.8Minecraft: 1.21.11neoforge
Что нового
## [0.6.2](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.6.1...mc1.21.11-v0.6.2) (2026-06-04)
### Improved
* **automation:** reduce memory and load time for machine rendering ([#451](https://github.com/Indemnity83/logistics/issues/451)) ([b8eba57](https://github.com/Indemnity83/logistics/commit/b8eba5757681c2e097c2277681f42ebc8934c5b2))
* **energy:** reduce memory and load time for cable rendering ([#449](https://github.com/Indemnity83/logistics/issues/449)) ([2a82bad](https://github.com/Indemnity83/logistics/commit/2a82bad95744684425ec8ceb22084c577a13621c))
* **pipes:** reduce memory and load time for pipe rendering ([#450](https://github.com/Indemnity83/logistics/issues/450)) ([155e7b7](https://github.com/Indemnity83/logistics/commit/155e7b77d9f580ff292d7e09f075bfefc23141cb))
release
Logistics v0.6.2 for neoforge 26.1
0.6.2+mc26.1.neoforge4 июн. 2026 г.10Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.6.2](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.6.1...mc26.1-v0.6.2) (2026-06-04)
### Fixed
* **neoforge:** fix startup crash when JEI is on the classpath ([#453](https://github.com/Indemnity83/logistics/issues/453)) ([d45efef](https://github.com/Indemnity83/logistics/commit/d45efefa3640efd8154c5984492be0fadfe67d3c))
### Improved
* **automation:** reduce memory and load time for machine rendering ([f858416](https://github.com/Indemnity83/logistics/commit/f858416733564b6442f10a0c26023725b869d43f))
* **automation:** reduce memory and load time for machine rendering ([#451](https://github.com/Indemnity83/logistics/issues/451)) ([f858416](https://github.com/Indemnity83/logistics/commit/f858416733564b6442f10a0c26023725b869d43f))
* **energy:** reduce memory and load time for cable rendering ([#449](https://github.com/Indemnity83/logistics/issues/449)) ([1adf690](https://github.com/Indemnity83/logistics/commit/1adf6905136ea456d5a3763da06f7bf1ce4f49d6))
* **pipes:** reduce memory and load time for pipe rendering ([c0bb14f](https://github.com/Indemnity83/logistics/commit/c0bb14fe0af13a0ab3fab4dae625fbe5c4a297af))
* **pipes:** reduce memory and load time for pipe rendering ([#450](https://github.com/Indemnity83/logistics/issues/450)) ([c0bb14f](https://github.com/Indemnity83/logistics/commit/c0bb14fe0af13a0ab3fab4dae625fbe5c4a297af))
release
Logistics v0.6.2 for fabric 26.1
0.6.2+mc26.1.fabric4 июн. 2026 г.23Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.6.2](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.6.1...mc26.1-v0.6.2) (2026-06-04)
### Fixed
* **neoforge:** fix startup crash when JEI is on the classpath ([#453](https://github.com/Indemnity83/logistics/issues/453)) ([d45efef](https://github.com/Indemnity83/logistics/commit/d45efefa3640efd8154c5984492be0fadfe67d3c))
### Improved
* **automation:** reduce memory and load time for machine rendering ([f858416](https://github.com/Indemnity83/logistics/commit/f858416733564b6442f10a0c26023725b869d43f))
* **automation:** reduce memory and load time for machine rendering ([#451](https://github.com/Indemnity83/logistics/issues/451)) ([f858416](https://github.com/Indemnity83/logistics/commit/f858416733564b6442f10a0c26023725b869d43f))
* **energy:** reduce memory and load time for cable rendering ([#449](https://github.com/Indemnity83/logistics/issues/449)) ([1adf690](https://github.com/Indemnity83/logistics/commit/1adf6905136ea456d5a3763da06f7bf1ce4f49d6))
* **pipes:** reduce memory and load time for pipe rendering ([c0bb14f](https://github.com/Indemnity83/logistics/commit/c0bb14fe0af13a0ab3fab4dae625fbe5c4a297af))
* **pipes:** reduce memory and load time for pipe rendering ([#450](https://github.com/Indemnity83/logistics/issues/450)) ([c0bb14f](https://github.com/Indemnity83/logistics/commit/c0bb14fe0af13a0ab3fab4dae625fbe5c4a297af))
alpha
Logistics 26w23a for fabric 26.2-pre-3
26w23a+mc26.2-pre-3.f3 июн. 2026 г.20Minecraft: 26.2-snapshot-1, 26.2-snapshot-2, 26.2-snapshot-3, 26.2-snapshot-4, 26.2-snapshot-5, 26.2-snapshot-6, 26.2-snapshot-7, 26.2-snapshot-8, 26.2-pre-1, 26.2-pre-2, 26.2-pre-3fabric
release
Logistics v0.6.1 for neoforge 1.21.11
0.6.1+mc1.21.11.neoforge2 июн. 2026 г.7Minecraft: 1.21.11neoforge
Что нового
## [0.6.1](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.6.0...mc1.21.11-v0.6.1) (2026-06-02)
### Fixed
* correct laser quarry edge case regressions ([#427](https://github.com/Indemnity83/logistics/issues/427)) ([48afb93](https://github.com/Indemnity83/logistics/commit/48afb93a3943e030a3130c73c41191489b8e6f91))
* enable custom Minecraft version range in build workflows ([#414](https://github.com/Indemnity83/logistics/issues/414)) ([42b66ed](https://github.com/Indemnity83/logistics/commit/42b66ede0de3f963247eca7ed522c6e8d883d142))
* update Minecraft version compatibility range for NeoForge ([#416](https://github.com/Indemnity83/logistics/issues/416)) ([5f735aa](https://github.com/Indemnity83/logistics/commit/5f735aa552712172252ee5658cd304a0e55a34e2))
release
Logistics v0.6.1 for neoforge 1.21.1
0.6.1+mc1.21.1.neoforge2 июн. 2026 г.30Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.6.1](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.6.0...mc1.21.1-v0.6.1) (2026-06-02)
### Fixed
* **automation:** fix kiln cooking time call for MC 1.21.1 ([a8bf0f2](https://github.com/Indemnity83/logistics/commit/a8bf0f2dc7973ac6bc87612b574bc188642aff50))
* correct laser quarry edge case regressions ([#427](https://github.com/Indemnity83/logistics/issues/427)) ([2228ec8](https://github.com/Indemnity83/logistics/commit/2228ec8c3fa0ee7aabe3e720f18dda8305d8263a))
* enable custom Minecraft version range in build workflows ([#414](https://github.com/Indemnity83/logistics/issues/414)) ([63f0133](https://github.com/Indemnity83/logistics/commit/63f01337419164beb70be9b45e7418092179466e))
* register inventory synchronization for NeoForge requester ([#413](https://github.com/Indemnity83/logistics/issues/413)) ([76678e1](https://github.com/Indemnity83/logistics/commit/76678e19dc0e08a08fab8de968431c67af00de0a))
* update Minecraft version compatibility range for NeoForge ([#416](https://github.com/Indemnity83/logistics/issues/416)) ([af204c4](https://github.com/Indemnity83/logistics/commit/af204c44074413b503309e2ca32e8b43a362b236))
release
Logistics v0.6.1 for fabric 1.21.11
0.6.1+mc1.21.11.fabric2 июн. 2026 г.22Minecraft: 1.21.11fabric
Что нового
## [0.6.1](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.6.0...mc1.21.11-v0.6.1) (2026-06-02)
### Fixed
* correct laser quarry edge case regressions ([#427](https://github.com/Indemnity83/logistics/issues/427)) ([48afb93](https://github.com/Indemnity83/logistics/commit/48afb93a3943e030a3130c73c41191489b8e6f91))
* enable custom Minecraft version range in build workflows ([#414](https://github.com/Indemnity83/logistics/issues/414)) ([42b66ed](https://github.com/Indemnity83/logistics/commit/42b66ede0de3f963247eca7ed522c6e8d883d142))
* update Minecraft version compatibility range for NeoForge ([#416](https://github.com/Indemnity83/logistics/issues/416)) ([5f735aa](https://github.com/Indemnity83/logistics/commit/5f735aa552712172252ee5658cd304a0e55a34e2))
release
Logistics v0.6.1 for fabric 1.21.1
0.6.1+mc1.21.1.fabric2 июн. 2026 г.20Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.6.1](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.6.0...mc1.21.1-v0.6.1) (2026-06-02)
### Fixed
* **automation:** fix kiln cooking time call for MC 1.21.1 ([a8bf0f2](https://github.com/Indemnity83/logistics/commit/a8bf0f2dc7973ac6bc87612b574bc188642aff50))
* correct laser quarry edge case regressions ([#427](https://github.com/Indemnity83/logistics/issues/427)) ([2228ec8](https://github.com/Indemnity83/logistics/commit/2228ec8c3fa0ee7aabe3e720f18dda8305d8263a))
* enable custom Minecraft version range in build workflows ([#414](https://github.com/Indemnity83/logistics/issues/414)) ([63f0133](https://github.com/Indemnity83/logistics/commit/63f01337419164beb70be9b45e7418092179466e))
* register inventory synchronization for NeoForge requester ([#413](https://github.com/Indemnity83/logistics/issues/413)) ([76678e1](https://github.com/Indemnity83/logistics/commit/76678e19dc0e08a08fab8de968431c67af00de0a))
* update Minecraft version compatibility range for NeoForge ([#416](https://github.com/Indemnity83/logistics/issues/416)) ([af204c4](https://github.com/Indemnity83/logistics/commit/af204c44074413b503309e2ca32e8b43a362b236))
release
Logistics v0.6.1 for neoforge 26.1
0.6.1+mc26.1.neoforge2 июн. 2026 г.14Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.6.1](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.6.0...mc26.1-v0.6.1) (2026-06-02)
### Fixed
* correct laser quarry edge case regressions ([#427](https://github.com/Indemnity83/logistics/issues/427)) ([f72c93a](https://github.com/Indemnity83/logistics/commit/f72c93a012acae06ac94a1f94b82aa9b2a04f88f))
* enable custom Minecraft version range in build workflows ([#414](https://github.com/Indemnity83/logistics/issues/414)) ([30ad892](https://github.com/Indemnity83/logistics/commit/30ad892eb8a30594c7d791679c15b97ec7677e5d))
* update Minecraft version compatibility range for NeoForge ([#416](https://github.com/Indemnity83/logistics/issues/416)) ([b1c384d](https://github.com/Indemnity83/logistics/commit/b1c384d8dc16c6d124a594d40f362f4b9c4262f2))
release
Logistics v0.6.1 for fabric 26.1
0.6.1+mc26.1.fabric2 июн. 2026 г.47Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.6.1](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.6.0...mc26.1-v0.6.1) (2026-06-02)
### Fixed
* correct laser quarry edge case regressions ([#427](https://github.com/Indemnity83/logistics/issues/427)) ([f72c93a](https://github.com/Indemnity83/logistics/commit/f72c93a012acae06ac94a1f94b82aa9b2a04f88f))
* enable custom Minecraft version range in build workflows ([#414](https://github.com/Indemnity83/logistics/issues/414)) ([30ad892](https://github.com/Indemnity83/logistics/commit/30ad892eb8a30594c7d791679c15b97ec7677e5d))
* update Minecraft version compatibility range for NeoForge ([#416](https://github.com/Indemnity83/logistics/issues/416)) ([b1c384d](https://github.com/Indemnity83/logistics/commit/b1c384d8dc16c6d124a594d40f362f4b9c4262f2))
release
Logistics v0.6.0 for neoforge 1.21.1
0.6.0+mc1.21.1.neoforge31 мая 2026 г.18Minecraft: 1.21, 1.21.1neoforge
Что нового
## [0.6.0](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.5.6...mc1.21.1-v0.6.0) (2026-05-31)
### Features
* Added NeoForge support, including platform services, networking/lifecycle hooks, client rendering, and storage adapters. [#378](https://github.com/Indemnity83/logistics/issues/378), [#380](https://github.com/Indemnity83/logistics/issues/380), [#381](https://github.com/Indemnity83/logistics/issues/381)
* Added power cables. [f83a857](https://github.com/Indemnity83/logistics/commit/f83a857e044f217ef2cc4a264ce09ea22ae022a6)
### Bug Fixes
* Improved logistics network reliability and safety by handling failed deliveries, validating/sanitizing config fields, and clamping energy values and transfer amounts to non-negative values. [#397](https://github.com/Indemnity83/logistics/issues/397), [#398](https://github.com/Indemnity83/logistics/issues/398), [#399](https://github.com/Indemnity83/logistics/issues/399)
* Fixed NeoForge and multi-loader content issues, including reload listener events, JEI Macerator recipe visibility, marking fluid recipe separation, and missing `META-INF` service files. [#366](https://github.com/Indemnity83/logistics/issues/366), [#382](https://github.com/Indemnity83/logistics/issues/382), [#390](https://github.com/Indemnity83/logistics/issues/390), [0897442](https://github.com/Indemnity83/logistics/commit/089744217d8b28ff08d591e5a785d420a45f260f)
* Fixed power cable compilation errors for Minecraft 1.21.1. [#359](https://github.com/Indemnity83/logistics/issues/359)
* Preserved item components in filter pipe slots across save/reload. [#386](https://github.com/Indemnity83/logistics/issues/386)
### Refactorings
* Reworked the project for multi-loader support, including NeoForge groundwork, loader-agnostic bootstrap flow, service-based platform access, cleaner module boundaries, and build configuration updates. [#306](https://github.com/Indemnity83/logistics/issues/306), [#318](https://github.com/Indemnity83/logistics/issues/318), [#320](https://github.com/Indemnity83/logistics/issues/320), [#341](https://github.com/Indemnity83/logistics/issues/341), [#342](https://github.com/Indemnity83/logistics/issues/342), [#343](https://github.com/Indemnity83/logistics/issues/343), [#344](https://github.com/Indemnity83/logistics/issues/344), [#347](https://github.com/Indemnity83/logistics/issues/347), [#348](https://github.com/Indemnity83/logistics/issues/348), [#360](https://github.com/Indemnity83/logistics/issues/360), [#361](https://github.com/Indemnity83/logistics/issues/361)
* Introduced loader-agnostic storage, energy, fluid, fuel, item matching, and client model abstractions. [#340](https://github.com/Indemnity83/logistics/issues/340), [#349](https://github.com/Indemnity83/logistics/issues/349), [#351](https://github.com/Indemnity83/logistics/issues/351), [#356](https://github.com/Indemnity83/logistics/issues/356), [#364](https://github.com/Indemnity83/logistics/issues/364), [#389](https://github.com/Indemnity83/logistics/issues/389), [#400](https://github.com/Indemnity83/logistics/issues/400)
* Cleaned up common code organization and removed remaining Fabric-specific dependencies/imports from shared sources. [#345](https://github.com/Indemnity83/logistics/issues/345), [#350](https://github.com/Indemnity83/logistics/issues/350), [#352](https://github.com/Indemnity83/logistics/issues/352), [#355](https://github.com/Indemnity83/logistics/issues/355)
### Testing
* Added NeoForge ServiceLoader and energy adapter tests, component coverage, and baseline coverage reporting. [#377](https://github.com/Indemnity83/logistics/issues/377), [#402](https://github.com/Indemnity83/logistics/issues/402)
release
Logistics v0.6.0 for fabric 1.21.1
0.6.0+mc1.21.1.fabric31 мая 2026 г.116Minecraft: 1.21.1fabric
Что нового
## [0.6.0](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.5.6...mc1.21.1-v0.6.0) (2026-05-31)
### Features
* Added NeoForge support, including platform services, networking/lifecycle hooks, client rendering, and storage adapters. [#378](https://github.com/Indemnity83/logistics/issues/378), [#380](https://github.com/Indemnity83/logistics/issues/380), [#381](https://github.com/Indemnity83/logistics/issues/381)
* Added power cables. [f83a857](https://github.com/Indemnity83/logistics/commit/f83a857e044f217ef2cc4a264ce09ea22ae022a6)
### Bug Fixes
* Improved logistics network reliability and safety by handling failed deliveries, validating/sanitizing config fields, and clamping energy values and transfer amounts to non-negative values. [#397](https://github.com/Indemnity83/logistics/issues/397), [#398](https://github.com/Indemnity83/logistics/issues/398), [#399](https://github.com/Indemnity83/logistics/issues/399)
* Fixed NeoForge and multi-loader content issues, including reload listener events, JEI Macerator recipe visibility, marking fluid recipe separation, and missing `META-INF` service files. [#366](https://github.com/Indemnity83/logistics/issues/366), [#382](https://github.com/Indemnity83/logistics/issues/382), [#390](https://github.com/Indemnity83/logistics/issues/390), [0897442](https://github.com/Indemnity83/logistics/commit/089744217d8b28ff08d591e5a785d420a45f260f)
* Fixed power cable compilation errors for Minecraft 1.21.1. [#359](https://github.com/Indemnity83/logistics/issues/359)
* Preserved item components in filter pipe slots across save/reload. [#386](https://github.com/Indemnity83/logistics/issues/386)
### Refactorings
* Reworked the project for multi-loader support, including NeoForge groundwork, loader-agnostic bootstrap flow, service-based platform access, cleaner module boundaries, and build configuration updates. [#306](https://github.com/Indemnity83/logistics/issues/306), [#318](https://github.com/Indemnity83/logistics/issues/318), [#320](https://github.com/Indemnity83/logistics/issues/320), [#341](https://github.com/Indemnity83/logistics/issues/341), [#342](https://github.com/Indemnity83/logistics/issues/342), [#343](https://github.com/Indemnity83/logistics/issues/343), [#344](https://github.com/Indemnity83/logistics/issues/344), [#347](https://github.com/Indemnity83/logistics/issues/347), [#348](https://github.com/Indemnity83/logistics/issues/348), [#360](https://github.com/Indemnity83/logistics/issues/360), [#361](https://github.com/Indemnity83/logistics/issues/361)
* Introduced loader-agnostic storage, energy, fluid, fuel, item matching, and client model abstractions. [#340](https://github.com/Indemnity83/logistics/issues/340), [#349](https://github.com/Indemnity83/logistics/issues/349), [#351](https://github.com/Indemnity83/logistics/issues/351), [#356](https://github.com/Indemnity83/logistics/issues/356), [#364](https://github.com/Indemnity83/logistics/issues/364), [#389](https://github.com/Indemnity83/logistics/issues/389), [#400](https://github.com/Indemnity83/logistics/issues/400)
* Cleaned up common code organization and removed remaining Fabric-specific dependencies/imports from shared sources. [#345](https://github.com/Indemnity83/logistics/issues/345), [#350](https://github.com/Indemnity83/logistics/issues/350), [#352](https://github.com/Indemnity83/logistics/issues/352), [#355](https://github.com/Indemnity83/logistics/issues/355)
### Testing
* Added NeoForge ServiceLoader and energy adapter tests, component coverage, and baseline coverage reporting. [#377](https://github.com/Indemnity83/logistics/issues/377), [#402](https://github.com/Indemnity83/logistics/issues/402)
release
Logistics v0.6.0 for neoforge 1.21.11
0.6.0+mc1.21.11.neoforge31 мая 2026 г.6Minecraft: 1.21.11neoforge
Что нового
## [0.6.0](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.5.6...mc1.21.11-v0.6.0) (2026-05-31)
### Features
* Added NeoForge support, including platform services, capabilities, networking/lifecycle hooks, client rendering, and storage adapters. [#378](https://github.com/Indemnity83/logistics/issues/378), [#379](https://github.com/Indemnity83/logistics/issues/379), [#380](https://github.com/Indemnity83/logistics/issues/380), [#381](https://github.com/Indemnity83/logistics/issues/381), [56a58cf](https://github.com/Indemnity83/logistics/commit/56a58cff6cc8d3efd84562ce9fbdc4594be76fe1)
* Added power cables. [3acd758](https://github.com/Indemnity83/logistics/commit/3acd75831ac3e1d8ff91808b733a2e7ee53e11af)
### Bug Fixes
* Improved logistics network reliability and safety by handling failed deliveries, validating/sanitizing config fields, and clamping energy values and transfer amounts to non-negative values. [#397](https://github.com/Indemnity83/logistics/issues/397), [#398](https://github.com/Indemnity83/logistics/issues/398), [#399](https://github.com/Indemnity83/logistics/issues/399)
* Fixed NeoForge and multi-loader content issues, including JEI Macerator recipe visibility, marking fluid recipe separation, and missing `META-INF` service files. [#382](https://github.com/Indemnity83/logistics/issues/382), [#390](https://github.com/Indemnity83/logistics/issues/390), [5fb4573](https://github.com/Indemnity83/logistics/commit/5fb457332c5e5114e791cbaa68ace00f9eef9f13)
* Fixed power cable compilation errors for Minecraft 1.21.11. [#358](https://github.com/Indemnity83/logistics/issues/358)
* Preserved item components in filter pipe slots across save/reload. [#386](https://github.com/Indemnity83/logistics/issues/386)
### Refactorings
* Reworked the project for multi-loader support, including NeoForge groundwork, loader-agnostic bootstrap flow, service-based platform access, cleaner module boundaries, and build configuration updates. [#306](https://github.com/Indemnity83/logistics/issues/306), [#318](https://github.com/Indemnity83/logistics/issues/318), [#320](https://github.com/Indemnity83/logistics/issues/320), [#341](https://github.com/Indemnity83/logistics/issues/341), [#342](https://github.com/Indemnity83/logistics/issues/342), [#343](https://github.com/Indemnity83/logistics/issues/343), [#344](https://github.com/Indemnity83/logistics/issues/344), [#347](https://github.com/Indemnity83/logistics/issues/347), [#348](https://github.com/Indemnity83/logistics/issues/348), [#360](https://github.com/Indemnity83/logistics/issues/360), [#361](https://github.com/Indemnity83/logistics/issues/361)
* Introduced loader-agnostic storage, energy, fluid, fuel, item matching, and client model abstractions. [#340](https://github.com/Indemnity83/logistics/issues/340), [#349](https://github.com/Indemnity83/logistics/issues/349), [#351](https://github.com/Indemnity83/logistics/issues/351), [#356](https://github.com/Indemnity83/logistics/issues/356), [#364](https://github.com/Indemnity83/logistics/issues/364), [#389](https://github.com/Indemnity83/logistics/issues/389), [#400](https://github.com/Indemnity83/logistics/issues/400)
* Cleaned up common code organization and removed remaining Fabric-specific dependencies/imports from shared sources. [#345](https://github.com/Indemnity83/logistics/issues/345), [#350](https://github.com/Indemnity83/logistics/issues/350), [#352](https://github.com/Indemnity83/logistics/issues/352), [#355](https://github.com/Indemnity83/logistics/issues/355)
### Testing
* Added Fabric/NeoForge test infrastructure, NeoForge ServiceLoader and energy adapter tests, component coverage, and baseline coverage reporting. [#377](https://github.com/Indemnity83/logistics/issues/377), [#402](https://github.com/Indemnity83/logistics/issues/402), [93d7f9d](https://github.com/Indemnity83/logistics/commit/93d7f9dc14592a56938ed8e0aaff574b15072a27)
release
Logistics v0.6.0 for fabric 1.21.11
0.6.0+mc1.21.11.fabric31 мая 2026 г.13Minecraft: 1.21.11fabric
Что нового
## [0.6.0](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.5.6...mc1.21.11-v0.6.0) (2026-05-31)
### Features
* Added NeoForge support, including platform services, capabilities, networking/lifecycle hooks, client rendering, and storage adapters. [#378](https://github.com/Indemnity83/logistics/issues/378), [#379](https://github.com/Indemnity83/logistics/issues/379), [#380](https://github.com/Indemnity83/logistics/issues/380), [#381](https://github.com/Indemnity83/logistics/issues/381), [56a58cf](https://github.com/Indemnity83/logistics/commit/56a58cff6cc8d3efd84562ce9fbdc4594be76fe1)
* Added power cables. [3acd758](https://github.com/Indemnity83/logistics/commit/3acd75831ac3e1d8ff91808b733a2e7ee53e11af)
### Bug Fixes
* Improved logistics network reliability and safety by handling failed deliveries, validating/sanitizing config fields, and clamping energy values and transfer amounts to non-negative values. [#397](https://github.com/Indemnity83/logistics/issues/397), [#398](https://github.com/Indemnity83/logistics/issues/398), [#399](https://github.com/Indemnity83/logistics/issues/399)
* Fixed NeoForge and multi-loader content issues, including JEI Macerator recipe visibility, marking fluid recipe separation, and missing `META-INF` service files. [#382](https://github.com/Indemnity83/logistics/issues/382), [#390](https://github.com/Indemnity83/logistics/issues/390), [5fb4573](https://github.com/Indemnity83/logistics/commit/5fb457332c5e5114e791cbaa68ace00f9eef9f13)
* Fixed power cable compilation errors for Minecraft 1.21.11. [#358](https://github.com/Indemnity83/logistics/issues/358)
* Preserved item components in filter pipe slots across save/reload. [#386](https://github.com/Indemnity83/logistics/issues/386)
### Refactorings
* Reworked the project for multi-loader support, including NeoForge groundwork, loader-agnostic bootstrap flow, service-based platform access, cleaner module boundaries, and build configuration updates. [#306](https://github.com/Indemnity83/logistics/issues/306), [#318](https://github.com/Indemnity83/logistics/issues/318), [#320](https://github.com/Indemnity83/logistics/issues/320), [#341](https://github.com/Indemnity83/logistics/issues/341), [#342](https://github.com/Indemnity83/logistics/issues/342), [#343](https://github.com/Indemnity83/logistics/issues/343), [#344](https://github.com/Indemnity83/logistics/issues/344), [#347](https://github.com/Indemnity83/logistics/issues/347), [#348](https://github.com/Indemnity83/logistics/issues/348), [#360](https://github.com/Indemnity83/logistics/issues/360), [#361](https://github.com/Indemnity83/logistics/issues/361)
* Introduced loader-agnostic storage, energy, fluid, fuel, item matching, and client model abstractions. [#340](https://github.com/Indemnity83/logistics/issues/340), [#349](https://github.com/Indemnity83/logistics/issues/349), [#351](https://github.com/Indemnity83/logistics/issues/351), [#356](https://github.com/Indemnity83/logistics/issues/356), [#364](https://github.com/Indemnity83/logistics/issues/364), [#389](https://github.com/Indemnity83/logistics/issues/389), [#400](https://github.com/Indemnity83/logistics/issues/400)
* Cleaned up common code organization and removed remaining Fabric-specific dependencies/imports from shared sources. [#345](https://github.com/Indemnity83/logistics/issues/345), [#350](https://github.com/Indemnity83/logistics/issues/350), [#352](https://github.com/Indemnity83/logistics/issues/352), [#355](https://github.com/Indemnity83/logistics/issues/355)
### Testing
* Added Fabric/NeoForge test infrastructure, NeoForge ServiceLoader and energy adapter tests, component coverage, and baseline coverage reporting. [#377](https://github.com/Indemnity83/logistics/issues/377), [#402](https://github.com/Indemnity83/logistics/issues/402), [93d7f9d](https://github.com/Indemnity83/logistics/commit/93d7f9dc14592a56938ed8e0aaff574b15072a27)
release
Logistics v0.6.0 for neoforge 26.1
0.6.0+mc26.1.neoforge31 мая 2026 г.17Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
## [0.6.0](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.5.6...mc26.1-v0.6.0) (2026-05-31)
### Features
* Added NeoForge support, including platform services, capabilities, networking/lifecycle hooks, client rendering, and storage adapters. [#378](https://github.com/Indemnity83/logistics/issues/378), [#379](https://github.com/Indemnity83/logistics/issues/379), [#380](https://github.com/Indemnity83/logistics/issues/380), [#381](https://github.com/Indemnity83/logistics/issues/381), [cdeb6a7](https://github.com/Indemnity83/logistics/commit/cdeb6a7a53adf74379ba522c980560ad9f7b6966)
* Added power cables. [f2cc460](https://github.com/Indemnity83/logistics/commit/f2cc460e64714aebab4c9c9ebcebaec393f69403)
### Bug Fixes
* Improved logistics network reliability and safety by handling failed deliveries, validating/sanitizing config fields, and clamping energy values and transfer amounts to non-negative values. [#397](https://github.com/Indemnity83/logistics/issues/397), [#398](https://github.com/Indemnity83/logistics/issues/398), [#399](https://github.com/Indemnity83/logistics/issues/399)
* Fixed NeoForge and multi-loader content issues, including JEI Macerator recipe visibility, marking fluid recipe separation, and missing `META-INF` service files. [#382](https://github.com/Indemnity83/logistics/issues/382), [#390](https://github.com/Indemnity83/logistics/issues/390), [affc30f](https://github.com/Indemnity83/logistics/commit/affc30feb49ecec0597965ea41717caa81bc7f06)
* Fixed power cable compilation errors for Minecraft 26.1. [#357](https://github.com/Indemnity83/logistics/issues/357)
* Preserved item components in filter pipe slots across save/reload. [#386](https://github.com/Indemnity83/logistics/issues/386)
### Refactorings
* Reworked the project for multi-loader support, including NeoForge groundwork, loader-agnostic bootstrap flow, service-based platform access, cleaner module boundaries, and build configuration updates. [#306](https://github.com/Indemnity83/logistics/issues/306), [#318](https://github.com/Indemnity83/logistics/issues/318), [#320](https://github.com/Indemnity83/logistics/issues/320), [#341](https://github.com/Indemnity83/logistics/issues/341), [#342](https://github.com/Indemnity83/logistics/issues/342), [#343](https://github.com/Indemnity83/logistics/issues/343), [#344](https://github.com/Indemnity83/logistics/issues/344), [#347](https://github.com/Indemnity83/logistics/issues/347), [#348](https://github.com/Indemnity83/logistics/issues/348), [#360](https://github.com/Indemnity83/logistics/issues/360), [#361](https://github.com/Indemnity83/logistics/issues/361)
* Introduced loader-agnostic storage, energy, fluid, fuel, item matching, and client model abstractions. [#340](https://github.com/Indemnity83/logistics/issues/340), [#349](https://github.com/Indemnity83/logistics/issues/349), [#351](https://github.com/Indemnity83/logistics/issues/351), [#356](https://github.com/Indemnity83/logistics/issues/356), [#364](https://github.com/Indemnity83/logistics/issues/364), [#389](https://github.com/Indemnity83/logistics/issues/389), [#400](https://github.com/Indemnity83/logistics/issues/400)
* Cleaned up common code organization and removed remaining Fabric-specific dependencies/imports from shared sources. [#345](https://github.com/Indemnity83/logistics/issues/345), [#350](https://github.com/Indemnity83/logistics/issues/350), [#352](https://github.com/Indemnity83/logistics/issues/352), [#355](https://github.com/Indemnity83/logistics/issues/355)
### Testing
* Added Fabric/NeoForge test infrastructure, NeoForge ServiceLoader and energy adapter tests, component coverage, and baseline coverage reporting. [#377](https://github.com/Indemnity83/logistics/issues/377), [#402](https://github.com/Indemnity83/logistics/issues/402), [f6c6a35](https://github.com/Indemnity83/logistics/commit/f6c6a35c2404c74519b6130590c6b62c0428d14b)
release
Logistics v0.6.0 for fabric 26.1
0.6.0+mc26.1.fabric31 мая 2026 г.20Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.6.0](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.5.6...mc26.1-v0.6.0) (2026-05-31)
### Features
* Added NeoForge support, including platform services, capabilities, networking/lifecycle hooks, client rendering, and storage adapters. [#378](https://github.com/Indemnity83/logistics/issues/378), [#379](https://github.com/Indemnity83/logistics/issues/379), [#380](https://github.com/Indemnity83/logistics/issues/380), [#381](https://github.com/Indemnity83/logistics/issues/381), [cdeb6a7](https://github.com/Indemnity83/logistics/commit/cdeb6a7a53adf74379ba522c980560ad9f7b6966)
* Added power cables. [f2cc460](https://github.com/Indemnity83/logistics/commit/f2cc460e64714aebab4c9c9ebcebaec393f69403)
### Bug Fixes
* Improved logistics network reliability and safety by handling failed deliveries, validating/sanitizing config fields, and clamping energy values and transfer amounts to non-negative values. [#397](https://github.com/Indemnity83/logistics/issues/397), [#398](https://github.com/Indemnity83/logistics/issues/398), [#399](https://github.com/Indemnity83/logistics/issues/399)
* Fixed NeoForge and multi-loader content issues, including JEI Macerator recipe visibility, marking fluid recipe separation, and missing `META-INF` service files. [#382](https://github.com/Indemnity83/logistics/issues/382), [#390](https://github.com/Indemnity83/logistics/issues/390), [affc30f](https://github.com/Indemnity83/logistics/commit/affc30feb49ecec0597965ea41717caa81bc7f06)
* Fixed power cable compilation errors for Minecraft 26.1. [#357](https://github.com/Indemnity83/logistics/issues/357)
* Preserved item components in filter pipe slots across save/reload. [#386](https://github.com/Indemnity83/logistics/issues/386)
### Refactorings
* Reworked the project for multi-loader support, including NeoForge groundwork, loader-agnostic bootstrap flow, service-based platform access, cleaner module boundaries, and build configuration updates. [#306](https://github.com/Indemnity83/logistics/issues/306), [#318](https://github.com/Indemnity83/logistics/issues/318), [#320](https://github.com/Indemnity83/logistics/issues/320), [#341](https://github.com/Indemnity83/logistics/issues/341), [#342](https://github.com/Indemnity83/logistics/issues/342), [#343](https://github.com/Indemnity83/logistics/issues/343), [#344](https://github.com/Indemnity83/logistics/issues/344), [#347](https://github.com/Indemnity83/logistics/issues/347), [#348](https://github.com/Indemnity83/logistics/issues/348), [#360](https://github.com/Indemnity83/logistics/issues/360), [#361](https://github.com/Indemnity83/logistics/issues/361)
* Introduced loader-agnostic storage, energy, fluid, fuel, item matching, and client model abstractions. [#340](https://github.com/Indemnity83/logistics/issues/340), [#349](https://github.com/Indemnity83/logistics/issues/349), [#351](https://github.com/Indemnity83/logistics/issues/351), [#356](https://github.com/Indemnity83/logistics/issues/356), [#364](https://github.com/Indemnity83/logistics/issues/364), [#389](https://github.com/Indemnity83/logistics/issues/389), [#400](https://github.com/Indemnity83/logistics/issues/400)
* Cleaned up common code organization and removed remaining Fabric-specific dependencies/imports from shared sources. [#345](https://github.com/Indemnity83/logistics/issues/345), [#350](https://github.com/Indemnity83/logistics/issues/350), [#352](https://github.com/Indemnity83/logistics/issues/352), [#355](https://github.com/Indemnity83/logistics/issues/355)
### Testing
* Added Fabric/NeoForge test infrastructure, NeoForge ServiceLoader and energy adapter tests, component coverage, and baseline coverage reporting. [#377](https://github.com/Indemnity83/logistics/issues/377), [#402](https://github.com/Indemnity83/logistics/issues/402), [f6c6a35](https://github.com/Indemnity83/logistics/commit/f6c6a35c2404c74519b6130590c6b62c0428d14b)
beta
Logistics 26w22a for neoforge 1.21.11
26w22a+mc1.21.11.n25 мая 2026 г.12Minecraft: 1.21.11neoforge
beta
Logistics 26w22a for neoforge 1.21.1
26w22a+mc1.21.1.n25 мая 2026 г.58Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
beta
Logistics 26w22a for fabric 1.21.1
26w22a+mc1.21.1.f25 мая 2026 г.206Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2fabric
beta
Logistics 26w22a for fabric 1.21.11
26w22a+mc1.21.11.f25 мая 2026 г.7Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2fabric
beta
Logistics 26w22a for fabric 26.1
26w22a+mc26.1.f25 мая 2026 г.15Minecraft: 26.1, 26.1.1, 26.1.2fabric
beta
Logistics 26w22a for neoforge 26.1
26w22a+mc26.1.n25 мая 2026 г.18Minecraft: 26.1, 26.1.1, 26.1.2neoforge
beta
Logistics 26w19b for fabric 1.21.1
26w19b+mc1.21.1.f9 мая 2026 г.239Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2fabric
beta
Logistics 26w19b for fabric 1.21.11
26w19b+mc1.21.11.f9 мая 2026 г.19Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2fabric
beta
Logistics 26w19b for fabric 26.1
26w19b+mc26.1.f9 мая 2026 г.23Minecraft: 26.1, 26.1.1, 26.1.2fabric
beta
Logistics 26w19a for fabric 1.21.1
26w19a+mc1.21.1.f9 мая 2026 г.23Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2fabric
beta
Logistics 26w19a for fabric 1.21.11
26w19a+mc1.21.11.f9 мая 2026 г.12Minecraft: 1.21.11, 26.1, 26.1.1, 26.1.2fabric
beta
Logistics 26w19a for fabric 26.1
26w19a+mc26.1.f9 мая 2026 г.8Minecraft: 26.1, 26.1.1, 26.1.2fabric
release
Logistics v0.5.6 for fabric 1.21.11
0.5.6+mc1.21.11.fabric4 мая 2026 г.47Minecraft: 1.21.11fabric
Что нового
## [0.5.6](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.5.5...mc1.21.11-v0.5.6) (2026-05-04)
### Bug Fixes
* correct lever and dust placement on engine blocks ([#300](https://github.com/Indemnity83/logistics/issues/300)) ([8add73b](https://github.com/Indemnity83/logistics/commit/8add73b4632ad827c2986de97d5d27d625844d39))
* correct supplier module UI targeting ([#295](https://github.com/Indemnity83/logistics/issues/295)) ([321ae4f](https://github.com/Indemnity83/logistics/commit/321ae4f8f0ec409bde2e2d208c073137477edd16))
* enchanted items being provided on the network ([#292](https://github.com/Indemnity83/logistics/issues/292)) ([b852306](https://github.com/Indemnity83/logistics/commit/b85230690a774c7c3e5aee9425e0adf1d7d5c7b9))
* prevent component-bearing items from sharing crafter slot ([#302](https://github.com/Indemnity83/logistics/issues/302)) ([95785ca](https://github.com/Indemnity83/logistics/commit/95785cacefc2d1b9aebc7da98fba7cd265562c07))
* prevent passive supplier from overfilling inventory items ([#303](https://github.com/Indemnity83/logistics/issues/303)) ([0cdc2d9](https://github.com/Indemnity83/logistics/commit/0cdc2d90461f08c797b85bc73a826d2407e7d1c1))
* relocate quartz crystal assets to core directory ([#311](https://github.com/Indemnity83/logistics/issues/311)) ([b03a1ce](https://github.com/Indemnity83/logistics/commit/b03a1ce091e781478f9cdfca2ce01a12c5ff3d8f))
* tooltips for items in requester screen ([#294](https://github.com/Indemnity83/logistics/issues/294)) ([3e184bf](https://github.com/Indemnity83/logistics/commit/3e184bf8c005272434bd6d1b25a9c6fec8e86dbb))
### Refactorings
* move quartz crystal registration to core domain ([#304](https://github.com/Indemnity83/logistics/issues/304)) ([89a28f8](https://github.com/Indemnity83/logistics/commit/89a28f8f0fd3ccd2f3395c9c38aad47f7a0366e0))
release
Logistics v0.5.6 for fabric 1.21.1
0.5.6+mc1.21.1.fabric4 мая 2026 г.48Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.5.6](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.5.5...mc1.21.1-v0.5.6) (2026-05-04)
### Bug Fixes
* correct lever and dust placement on engine blocks ([#300](https://github.com/Indemnity83/logistics/issues/300)) ([62efa31](https://github.com/Indemnity83/logistics/commit/62efa31eec8729263fd8a031ac279ef4482298f1))
* correct supplier module UI targeting ([#295](https://github.com/Indemnity83/logistics/issues/295)) ([67b43a5](https://github.com/Indemnity83/logistics/commit/67b43a5fafe8966f5d6cbce2aa9b92f863ed2b5c))
* enchanted items being provided on the network ([#292](https://github.com/Indemnity83/logistics/issues/292)) ([650262f](https://github.com/Indemnity83/logistics/commit/650262feae06d5b35ef301e9ce6bb19b6e2943b8))
* prevent component-bearing items from sharing crafter slot ([#302](https://github.com/Indemnity83/logistics/issues/302)) ([792aa10](https://github.com/Indemnity83/logistics/commit/792aa1074a9624dcc599b8b0162316abf230f6b7))
* prevent passive supplier from overfilling inventory items ([#303](https://github.com/Indemnity83/logistics/issues/303)) ([984a9e3](https://github.com/Indemnity83/logistics/commit/984a9e33496263ed37a42635e39130c2d5dd9dd0))
* relocate quartz crystal assets to core directory ([#311](https://github.com/Indemnity83/logistics/issues/311)) ([6d5f3b4](https://github.com/Indemnity83/logistics/commit/6d5f3b418800786ba344f0e99dd896cbb85c3524))
* tooltips for items in requester screen ([#294](https://github.com/Indemnity83/logistics/issues/294)) ([5664d1f](https://github.com/Indemnity83/logistics/commit/5664d1f21c1a7416eafe8657ddbc178e241f3a28))
### Refactorings
* move quartz crystal registration to core domain ([#304](https://github.com/Indemnity83/logistics/issues/304)) ([62c7aaf](https://github.com/Indemnity83/logistics/commit/62c7aafc7fa9bb0f88a4cea8a498f4c37274187f))
release
Logistics v0.5.6 for fabric 26.1
0.5.6+mc26.1.fabric4 мая 2026 г.67Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.5.6](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.5.5...mc26.1-v0.5.6) (2026-05-02)
### Bug Fixes
* correct lever and dust placement on engine blocks ([#300](https://github.com/Indemnity83/logistics/issues/300)) ([6f912ca](https://github.com/Indemnity83/logistics/commit/6f912ca94b19b8db514504c9d8e119aff371bbe4))
* correct supplier module UI targeting ([#295](https://github.com/Indemnity83/logistics/issues/295)) ([128358a](https://github.com/Indemnity83/logistics/commit/128358af0cd2b00446926c12ab76e95f9d764edd))
* enchanted items being provided on the network ([#292](https://github.com/Indemnity83/logistics/issues/292)) ([1d24b3a](https://github.com/Indemnity83/logistics/commit/1d24b3ab7c0be50504085f468104a05fae85b8fa))
* prevent component-bearing items from sharing crafter slot ([#302](https://github.com/Indemnity83/logistics/issues/302)) ([ab6b03c](https://github.com/Indemnity83/logistics/commit/ab6b03c5dbb799dd6600b8911499ec6cbd935418))
* prevent passive supplier from overfilling inventory items ([#303](https://github.com/Indemnity83/logistics/issues/303)) ([33792f0](https://github.com/Indemnity83/logistics/commit/33792f07093086eebe98f0e3c3d0dd72418b8b53))
* relocate quartz crystal asset files to core directory ([#305](https://github.com/Indemnity83/logistics/issues/305)) ([e075108](https://github.com/Indemnity83/logistics/commit/e075108e8f124c74c82405825ffcb69cebd19219))
* tooltips for items in requester screen ([#294](https://github.com/Indemnity83/logistics/issues/294)) ([720b699](https://github.com/Indemnity83/logistics/commit/720b699b901685fa01d9586c327ba473a9a171fc))
### Refactorings
* move quartz crystal registration to core domain ([#304](https://github.com/Indemnity83/logistics/issues/304)) ([6de65f3](https://github.com/Indemnity83/logistics/commit/6de65f3dcaa791d47a4792e76cb365928e41e672))
beta
Logistics v0.5.6-pre.1 for fabric 1.21.11
0.5.6-pre.1+mc1.21.11.f30 апр. 2026 г.41Minecraft: 1.21.11fabric
beta
Logistics v0.5.6-pre.1 for fabric 26.1
0.5.6-pre.1+mc26.1.f30 апр. 2026 г.45Minecraft: 26.1, 26.1.1, 26.1.2fabric
beta
Logistics v0.5.6-pre.1 for fabric 1.21.1
0.5.6-pre.1+mc1.21.1.f30 апр. 2026 г.32Minecraft: 1.21, 1.21.1fabric
release
Logistics v0.5.5 for fabric 1.21.11
0.5.5+mc1.21.11.fabric25 апр. 2026 г.27Minecraft: 1.21.11fabric
Что нового
## [0.5.5](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.5.4...mc1.21.11-v0.5.5) (2026-04-25)
### Bug Fixes
* resolve vanishing filters in diamond pipes serialization ([#288](https://github.com/Indemnity83/logistics/issues/288)) ([b16164e](https://github.com/Indemnity83/logistics/commit/b16164e439d5c92e67d707e0f3ec13f373e8cf5d))
release
Logistics v0.5.5 for fabric 1.21.1
0.5.5+mc1.21.1.fabric25 апр. 2026 г.58Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.5.5](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.5.4...mc1.21.1-v0.5.5) (2026-04-25)
### Bug Fixes
* resolve vanishing filters in diamond pipes serialization ([#288](https://github.com/Indemnity83/logistics/issues/288)) ([9bc893e](https://github.com/Indemnity83/logistics/commit/9bc893e30c1791b6f5f2ed06c2dc6bc6d0211808))
release
Logistics v0.5.5 for fabric 26.1
0.5.5+mc26.1.fabric25 апр. 2026 г.40Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.5.5](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.5.4...mc26.1-v0.5.5) (2026-04-25)
### Bug Fixes
* resolve vanishing filters in diamond pipes serialization ([#288](https://github.com/Indemnity83/logistics/issues/288)) ([dfe2440](https://github.com/Indemnity83/logistics/commit/dfe24400c6e7e0e25678a8246cf461b929588f4c))
release
Logistics v0.5.4 for fabric 1.21.11
0.5.4+mc1.21.11.fabric22 апр. 2026 г.49Minecraft: 1.21.11fabric
Что нового
## [0.5.4](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.5.3...mc1.21.11-v0.5.4) (2026-04-22)
### Bug Fixes
* add ender dust macerator recipe ([#282](https://github.com/Indemnity83/logistics/issues/282)) ([3c7baad](https://github.com/Indemnity83/logistics/commit/3c7baad1b45369e6be48bb5df2a45e8d1346bc63))
* use RegistryOps to fix enchanted item crash ([#283](https://github.com/Indemnity83/logistics/issues/283)) ([2a096a9](https://github.com/Indemnity83/logistics/commit/2a096a9467b9a0a2764edc12a6b900e60bd73748))
release
Logistics v0.5.4 for fabric 1.21.1
0.5.4+mc1.21.1.fabric22 апр. 2026 г.21Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.5.4](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.5.3...mc1.21.1-v0.5.4) (2026-04-22)
### Bug Fixes
* add ender dust macerator recipe ([#282](https://github.com/Indemnity83/logistics/issues/282)) ([a82b1c2](https://github.com/Indemnity83/logistics/commit/a82b1c2a76d786bb5e4fbe3658a4a94a862a0e65))
* use RegistryOps to fix enchanted item crash ([#283](https://github.com/Indemnity83/logistics/issues/283)) ([b9b12be](https://github.com/Indemnity83/logistics/commit/b9b12bed1a1f492832025b437de1eff8cc4d8269))
release
Logistics v0.5.4 for fabric 26.1
0.5.4+mc26.1.fabric22 апр. 2026 г.40Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.5.4](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.5.3...mc26.1-v0.5.4) (2026-04-22)
### Bug Fixes
* add ender dust macerator recipe ([#282](https://github.com/Indemnity83/logistics/issues/282)) ([0323f36](https://github.com/Indemnity83/logistics/commit/0323f3649230ec8787208a16a62ae163124e461b))
* use RegistryOps to fix enchanted item crash ([#283](https://github.com/Indemnity83/logistics/issues/283)) ([967be91](https://github.com/Indemnity83/logistics/commit/967be91480f14b35090fa8f3b651af2511704a37))
release
Logistics v0.5.3 for fabric 1.21.11
0.5.3+mc1.21.11.fabric14 апр. 2026 г.60Minecraft: 1.21.11fabric
Что нового
## [0.5.3](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.5.2...mc1.21.11-v0.5.3) (2026-04-14)
### Bug Fixes
* add newline at end of fabric.mod.json file ([f59c4ba](https://github.com/Indemnity83/logistics/commit/f59c4bac3f6fd2ba318c1a8a2c6b4906ccc3e589))
* add outline rendering for quarry area placement ([#274](https://github.com/Indemnity83/logistics/issues/274)) ([1f10443](https://github.com/Indemnity83/logistics/commit/1f10443273e4b9747377d7360bd10f64a11d5d08))
* expose laser quarry configuration settings to user ([#277](https://github.com/Indemnity83/logistics/issues/277)) ([4769c3e](https://github.com/Indemnity83/logistics/commit/4769c3ed49ae23f9de8edbb6cc371b8ad266ba34))
release
Logistics v0.5.3 for fabric 1.21.1
0.5.3+mc1.21.1.fabric14 апр. 2026 г.31Minecraft: 1.21, 1.21.1fabric
Что нового
## [0.5.3](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.5.2...mc1.21.1-v0.5.3) (2026-04-14)
### Bug Fixes
* add outline rendering for quarry area placement ([#274](https://github.com/Indemnity83/logistics/issues/274)) ([6601a74](https://github.com/Indemnity83/logistics/commit/6601a741d9ea6ac492cddb672a058ffc1ae000ed))
* expose laser quarry configuration settings to user ([#277](https://github.com/Indemnity83/logistics/issues/277)) ([4b8aad8](https://github.com/Indemnity83/logistics/commit/4b8aad8b8b8ca60668fffbf5d11d44350b018f19))
release
Logistics v0.5.3 for fabric 26.1
0.5.3+mc26.1.fabric14 апр. 2026 г.65Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.5.3](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.5.2...mc26.1-v0.5.3) (2026-04-14)
### Bug Fixes
* add outline rendering for quarry area placement ([#274](https://github.com/Indemnity83/logistics/issues/274)) ([b06f9fe](https://github.com/Indemnity83/logistics/commit/b06f9fec1c4ed99ddf186a9543482f1bd213b539))
* expose laser quarry configuration settings to user ([#277](https://github.com/Indemnity83/logistics/issues/277)) ([d51a24d](https://github.com/Indemnity83/logistics/commit/d51a24d7f1b41b1a5c38d11b0fa91a0a05d2bc50))
release
Logistics v0.5.2 for fabric 1.21.11
0.5.2+mc1.21.11.fabric10 апр. 2026 г.41Minecraft: 1.21.11fabric
Что нового
## [0.5.2](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.5.1...mc1.21.11-v0.5.2) (2026-04-10)
### Bug Fixes
* resolve pipe network registration issues on load ([#269](https://github.com/Indemnity83/logistics/issues/269)) ([bf641d5](https://github.com/Indemnity83/logistics/commit/bf641d517b0ed9b8cd4caf14284d29765d3d8df6))
release
Logistics v0.5.2 for fabric 26.1
0.5.2+mc26.1.fabric10 апр. 2026 г.58Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
## [0.5.2](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.5.1...mc26.1-v0.5.2) (2026-04-10)
### Bug Fixes
* resolve pipe network registration issues on load ([#269](https://github.com/Indemnity83/logistics/issues/269)) ([35c1f00](https://github.com/Indemnity83/logistics/commit/35c1f00d4f0055c016cc7ba44c5d9f793e456dbb))
release
Logistics v0.5.2 for fabric 1.21.1
0.5.2+mc1.21.1.fabric10 апр. 2026 г.30Minecraft: 1.21.1fabric
Что нового
## [0.5.2](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.5.1...mc1.21.1-v0.5.2) (2026-04-10)
### Bug Fixes
* resolve pipe network registration issues on load ([#269](https://github.com/Indemnity83/logistics/issues/269)) ([4b32de3](https://github.com/Indemnity83/logistics/commit/4b32de3e24b69ca7b1b7524a02b95c7f88b2b02e))
release
Logistics v0.5.1 for fabric 1.21.1
0.5.1+mc1.21.1.fabric6 апр. 2026 г.44Minecraft: 1.21.1fabric
Что нового
## [0.5.1](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.5.0...mc1.21.1-v0.5.1) (2026-04-06)
### Bug Fixes
* add translations for tin and bronze item tags ([#257](https://github.com/Indemnity83/logistics/issues/257)) ([f5fecb4](https://github.com/Indemnity83/logistics/commit/f5fecb4452d7f31438e0b828ac829927560113ae))
* normalize laser quarry recipe to use machine core ([#267](https://github.com/Indemnity83/logistics/issues/267)) ([67485e0](https://github.com/Indemnity83/logistics/commit/67485e00d8518dfad1ec2cfa1daf3895f2d737e3))
* remove orphaned advanced extractor module assets and update JEI entrypoint ([#256](https://github.com/Indemnity83/logistics/issues/256)) ([86d257e](https://github.com/Indemnity83/logistics/commit/86d257e4ef30a796ea9ecca51a011653937e2e23))
* rename MACHINE_FRAME to MACHINE_CORE and update assets ([#265](https://github.com/Indemnity83/logistics/issues/265)) ([50b96ca](https://github.com/Indemnity83/logistics/commit/50b96cac1808c12bbafd0be793543ad931948e70))
* update item references in machine_core recipe JSON ([f72fae2](https://github.com/Indemnity83/logistics/commit/f72fae2304d5b1ae5bd8fa78fcd3f03b066f3356))
* update macerator tags for mining and loot table renaming ([#266](https://github.com/Indemnity83/logistics/issues/266)) ([ae7c592](https://github.com/Indemnity83/logistics/commit/ae7c59222c95075941aae5acf19d8c882cf66bfa))
release
Logistics v0.5.1 for fabric 1.21.11
0.5.1+mc1.21.11.fabric6 апр. 2026 г.46Minecraft: 1.21.11fabric
Что нового
## [0.5.1](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.5.0...mc1.21.11-v0.5.1) (2026-04-06)
### Bug Fixes
* add translations for tin and bronze item tags ([#257](https://github.com/Indemnity83/logistics/issues/257)) ([df1a70e](https://github.com/Indemnity83/logistics/commit/df1a70e97bd120bcc8331fcafb401edb7ec6a53a))
* normalize laser quarry recipe to use machine core ([#267](https://github.com/Indemnity83/logistics/issues/267)) ([30cec9f](https://github.com/Indemnity83/logistics/commit/30cec9f6901b671f471adb27392a9865979ebf50))
* remove orphaned advanced extractor module assets and update JEI entrypoint ([#256](https://github.com/Indemnity83/logistics/issues/256)) ([4e563f2](https://github.com/Indemnity83/logistics/commit/4e563f29c753f37c3b995bf3e0a5ac1e5082c9f7))
* rename MACHINE_FRAME to MACHINE_CORE and update assets ([#265](https://github.com/Indemnity83/logistics/issues/265)) ([03063bc](https://github.com/Indemnity83/logistics/commit/03063bc04244ba89fa1f014cd494ef19c5ab042c))
* update macerator tags for mining and loot table renaming ([#266](https://github.com/Indemnity83/logistics/issues/266)) ([c70c6c2](https://github.com/Indemnity83/logistics/commit/c70c6c2ae58029b5bcefb8355a1801f9bd4398dc))
release
Logistics v0.5.1 for fabric 26.1
0.5.1+mc26.1.fabric6 апр. 2026 г.53Minecraft: 26.1, 26.1.1fabric
Что нового
## [0.5.1](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.5.0...mc26.1-v0.5.1) (2026-04-06)
### Bug Fixes
* add translations for tin and bronze item tags ([#257](https://github.com/Indemnity83/logistics/issues/257)) ([a7264fe](https://github.com/Indemnity83/logistics/commit/a7264fe84827b3d70f94f03637ff9496d8ae1476))
* normalize laser quarry recipe to use machine core ([#267](https://github.com/Indemnity83/logistics/issues/267)) ([c734a2e](https://github.com/Indemnity83/logistics/commit/c734a2e9bfd63590fa69e8398b2926a133632560))
* remove orphaned advanced extractor module assets and update JEI entrypoint ([#256](https://github.com/Indemnity83/logistics/issues/256)) ([cd0d626](https://github.com/Indemnity83/logistics/commit/cd0d626ea4df38b84693f6e54324010ec41ba0b0))
* rename MACHINE_FRAME to MACHINE_CORE and update assets ([#265](https://github.com/Indemnity83/logistics/issues/265)) ([120e024](https://github.com/Indemnity83/logistics/commit/120e0241772886eb2c8625ca042f51d4501bb7d3))
* update macerator tags for mining and loot table renaming ([#266](https://github.com/Indemnity83/logistics/issues/266)) ([95f7131](https://github.com/Indemnity83/logistics/commit/95f71314e403e8f0b940160f572a8993c2c93e48))
release
Logistics v0.5.0 for fabric 26.1
0.5.0+mc26.1.fabric4 апр. 2026 г.26Minecraft: 26.1, 26.1.1fabric
Что нового
## [0.5.0](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.4.0...mc26.1-v0.5.0) (2026-04-04)
### ⚠ BREAKING CHANGES
* logistics pipe and module crafting recipes have changed; enable the "Classic Logistics Pipes crafting recipes" built-in datapack to restore the original gear-based recipes as alternates
### Features
* add Minecraft 26.1 support updates ([b49938c](https://github.com/Indemnity83/logistics/commit/b49938c1415f3f3f8190c3c21a7f57a21272b24c))
* add macerator machine with grinding time, XP drops, dust and flour outputs, in-game recipe book, and ingredient tag support ([#230](https://github.com/Indemnity83/logistics/issues/230), [#238](https://github.com/Indemnity83/logistics/issues/238), [#239](https://github.com/Indemnity83/logistics/issues/239), [#243](https://github.com/Indemnity83/logistics/issues/243), [#244](https://github.com/Indemnity83/logistics/issues/244)) ([6a2c27c](https://github.com/Indemnity83/logistics/commit/6a2c27c14a7da60e035eaeff10c8169373a6366f), [67dfcf4](https://github.com/Indemnity83/logistics/commit/67dfcf4cbddb358335eb1899ccd537d51238274d), [3cf3dd2](https://github.com/Indemnity83/logistics/commit/3cf3dd234a9d5968f849cefcfd39d8008de6247e), [0d0a142](https://github.com/Indemnity83/logistics/commit/0d0a1421e3fc80e9a3cd232f709986d9ccfe15a5), [0ebb885](https://github.com/Indemnity83/logistics/commit/0ebb88514c302e8bd8e6a382589043df29ae35ef))
* add wooden valve, automation cores, and chip crafting recipes ([#235](https://github.com/Indemnity83/logistics/issues/235), [#240](https://github.com/Indemnity83/logistics/issues/240)) ([10c8808](https://github.com/Indemnity83/logistics/commit/10c880848b5845764c2c3c6bddd4449de6949bd0), [598aec6](https://github.com/Indemnity83/logistics/commit/598aec638416b31887e798cb10be091ad86f566a))
* add JEI support for custom machines ([#234](https://github.com/Indemnity83/logistics/issues/234)) ([f20f57c](https://github.com/Indemnity83/logistics/commit/f20f57cebab68d9b3776fe454e04068e22e6f1db))
* improve Kiln with crafting table valve recipes and in-game recipe book ([#233](https://github.com/Indemnity83/logistics/issues/233), [#242](https://github.com/Indemnity83/logistics/issues/242)) ([a52e897](https://github.com/Indemnity83/logistics/commit/a52e897bc292648dd2f472f9db919a799f273638), [e36899b](https://github.com/Indemnity83/logistics/commit/e36899b708a12f6d6ff0f31dc67de80a331d81dc))
* rework pipe and module recipes ([08bda95](https://github.com/Indemnity83/logistics/commit/08bda9578569df5e2d603fb0e18b01878b09b5b0))
### Bug Fixes
* fix pack.mcmeta format fields for recipe datapack compatibility ([#250](https://github.com/Indemnity83/logistics/issues/250), [#252](https://github.com/Indemnity83/logistics/issues/252)) ([0f0ea05](https://github.com/Indemnity83/logistics/commit/0f0ea0587becc2e871e4c0c9896c65604e993d35), [08521b0](https://github.com/Indemnity83/logistics/commit/08521b0dd1ecc3b2fca721960df35c69f50a01c3))
* correct engine block colors and transparency rendering ([#248](https://github.com/Indemnity83/logistics/issues/248)) ([9d1d08a](https://github.com/Indemnity83/logistics/commit/9d1d08adebf673495572d3f17d4921e9a81058fe))
* resolve pipe access bug for satellite and process pipes ([#231](https://github.com/Indemnity83/logistics/issues/231)) ([3603a8f](https://github.com/Indemnity83/logistics/commit/3603a8fbe831699f3dc7c8d6f7c83d3083bc5d45))
* update build script to check Gradle task by MC version ([#249](https://github.com/Indemnity83/logistics/issues/249)) ([fe5d9db](https://github.com/Indemnity83/logistics/commit/fe5d9dbdbcca1e62ec14433f5504aee3888bf2d5))
release
Logistics v0.5.0 for fabric 1.21.1
0.5.0+mc1.21.1.fabric4 апр. 2026 г.27Minecraft: 1.21.1fabric
Что нового
## [0.5.0](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.4.0...mc1.21.1-v0.5.0) (2026-04-04)
### ⚠ BREAKING CHANGES
* logistics pipe and module crafting recipes have changed; enable the "Classic Logistics Pipes crafting recipes" built-in datapack to restore the original gear-based recipes as alternates
### Features
* add macerator machine with grinding time, XP drops, dust and flour outputs, and ingredient tag support ([#230](https://github.com/Indemnity83/logistics/issues/230), [#238](https://github.com/Indemnity83/logistics/issues/238), [#239](https://github.com/Indemnity83/logistics/issues/239), [#244](https://github.com/Indemnity83/logistics/issues/244), [#251](https://github.com/Indemnity83/logistics/issues/251)) ([a33a1f0](https://github.com/Indemnity83/logistics/commit/a33a1f0fda542a19878471e67ff3a695956afaba), [89439e6](https://github.com/Indemnity83/logistics/commit/89439e63704de06ad624892fbbc60beafdcbe8b1), [403b672](https://github.com/Indemnity83/logistics/commit/403b67273351b1d24b05cb7d6c782bb0a6178fb9), [25b76a5](https://github.com/Indemnity83/logistics/commit/25b76a5b730f4ac5d6848c9508ff8dd171382739), [3c304d4](https://github.com/Indemnity83/logistics/commit/3c304d4068cc20769bcac0299d4c2189373dbd1f))
* add JEI support for custom machines ([#234](https://github.com/Indemnity83/logistics/issues/234)) ([8b8f2cd](https://github.com/Indemnity83/logistics/commit/8b8f2cd1e95b4b7025c0748c7bcf950688402a6f))
* add wooden valve and new automation cores ([#235](https://github.com/Indemnity83/logistics/issues/235)) ([79e6044](https://github.com/Indemnity83/logistics/commit/79e6044c0a7167121865b7e6324fa6287c5e9765))
* improve Kiln with crafting table valve recipes and in-game recipe book ([#233](https://github.com/Indemnity83/logistics/issues/233), [#242](https://github.com/Indemnity83/logistics/issues/242)) ([ade8f4e](https://github.com/Indemnity83/logistics/commit/ade8f4ed0084e145bf482eb89b42fef13b22797c), [d1ae352](https://github.com/Indemnity83/logistics/commit/d1ae352e07205e8876d6a0c010fe50a497500fc6))
* rework pipe and module recipes ([19c9cd3](https://github.com/Indemnity83/logistics/commit/19c9cd32e26df7a6ec69637c0ca480ab9bed825f))
### Bug Fixes
* add min_format and max_format to pack.mcmeta for recipes ([#250](https://github.com/Indemnity83/logistics/issues/250)) ([6783b99](https://github.com/Indemnity83/logistics/commit/6783b99b8b2ab19653be06043197e67efec7a83b))
* compatability with minecraft 1.21.1 ([88c2bc7](https://github.com/Indemnity83/logistics/commit/88c2bc755ea7863c38e1493e66b7ae614c122471))
* resolve pipe access bug for satellite and process pipes ([#231](https://github.com/Indemnity83/logistics/issues/231)) ([2657e4b](https://github.com/Indemnity83/logistics/commit/2657e4b41b867a3e4ac7186f1811f241bedb31c1))
* update build script to check Gradle task by MC version ([#249](https://github.com/Indemnity83/logistics/issues/249)) ([05ff265](https://github.com/Indemnity83/logistics/commit/05ff265e2bdc8ed1c8381604be7ac66039993cbe))
release
Logistics v0.5.0 for fabric 1.21.11
0.5.0+mc1.21.11.fabric4 апр. 2026 г.39Minecraft: 1.21.11fabric
Что нового
## [0.5.0](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.4.0...mc1.21.11-v0.5.0) (2026-04-04)
### ⚠ BREAKING CHANGES
* logistics pipe and module crafting recipes have changed; enable the "Classic Logistics Pipes crafting recipes" built-in datapack to restore the original gear-based recipes as alternates
### Features
* add macerator machine with grinding time, XP drops, dust and flour outputs, in-game recipe book, and ingredient tag support ([#230](https://github.com/Indemnity83/logistics/issues/230), [#238](https://github.com/Indemnity83/logistics/issues/238), [#239](https://github.com/Indemnity83/logistics/issues/239), [#243](https://github.com/Indemnity83/logistics/issues/243), [#244](https://github.com/Indemnity83/logistics/issues/244), [#251](https://github.com/Indemnity83/logistics/issues/251)) ([b351be7](https://github.com/Indemnity83/logistics/commit/b351be73982e99e27b9aed01bad89d0ae312f790), [39126fa](https://github.com/Indemnity83/logistics/commit/39126faf97217471968c4b41b570fa87b815619c), [7c017f0](https://github.com/Indemnity83/logistics/commit/7c017f01f1052632d1afbc8a6f98d333b7467b1b), [f87ac33](https://github.com/Indemnity83/logistics/commit/f87ac33366fb37909d6e06714507fa5022bd912f), [ae5777a](https://github.com/Indemnity83/logistics/commit/ae5777a08386edd1af0db9b5cdf17df2f6e52c13), [d8f60b1](https://github.com/Indemnity83/logistics/commit/d8f60b121cd042d840c3a442793910c9d86a06d2))
* add wooden valve, automation cores, and chip crafting recipes ([#235](https://github.com/Indemnity83/logistics/issues/235), [#240](https://github.com/Indemnity83/logistics/issues/240)) ([419a685](https://github.com/Indemnity83/logistics/commit/419a68553999d0662785feee4667c4942f9d967a), [fd963e4](https://github.com/Indemnity83/logistics/commit/fd963e457e21136df83ec1146dbe11c7b5369831))
* add JEI support for custom machines ([#234](https://github.com/Indemnity83/logistics/issues/234)) ([78a148e](https://github.com/Indemnity83/logistics/commit/78a148e25385bccf1fd89ce0a72cce14180018f5))
* improve Kiln with crafting table valve recipes and in-game recipe book ([#233](https://github.com/Indemnity83/logistics/issues/233), [#242](https://github.com/Indemnity83/logistics/issues/242)) ([22a9de3](https://github.com/Indemnity83/logistics/commit/22a9de372c0187936dcb0c62cd2780d739ba251a), [6ea5144](https://github.com/Indemnity83/logistics/commit/6ea5144726632f0d6ab06428d7fd0075bfee73ad))
* rework pipe and module recipes ([05dfec5](https://github.com/Indemnity83/logistics/commit/05dfec576da896d88e730bbac1d4cd2edc579d0b))
### Bug Fixes
* fix pack.mcmeta format fields for recipe datapack compatibility ([#250](https://github.com/Indemnity83/logistics/issues/250), [#252](https://github.com/Indemnity83/logistics/issues/252)) ([45eb90a](https://github.com/Indemnity83/logistics/commit/45eb90a579c2e3cd2cbc7d4ba36b924e4111589d), [29425ed](https://github.com/Indemnity83/logistics/commit/29425eda997f47c9716a4e20a4076e4cffe520ab))
* resolve pipe access bug for satellite and process pipes ([#231](https://github.com/Indemnity83/logistics/issues/231)) ([91ef7c9](https://github.com/Indemnity83/logistics/commit/91ef7c990f97e5a8ec86d40e7e18836a725c084d))
* update build script to check Gradle task by MC version ([#249](https://github.com/Indemnity83/logistics/issues/249)) ([fe8336d](https://github.com/Indemnity83/logistics/commit/fe8336d28128953051ba513dd4d39f45b32c3f16))
release
Logistics v0.4.0 for fabric 1.21.1
0.4.0+mc1.21.1.fabric27 мар. 2026 г.94Minecraft: 1.21.1fabric
Что нового
## [0.4.0](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.3.5...mc1.21.1-v0.4.0) (2026-03-27)
### Features
* add logistics network with provider, supplier, requester, and sink modules; supports multiple supply modes (BULK50, BULK100, INFINITE, FULL), concurrent crafting orders, supply reconciliation, and in-transit item tracking ([#161](https://github.com/Indemnity83/logistics/issues/161), [#165](https://github.com/Indemnity83/logistics/issues/165), [#174](https://github.com/Indemnity83/logistics/issues/174), [#175](https://github.com/Indemnity83/logistics/issues/175), [#178](https://github.com/Indemnity83/logistics/issues/178), [#183](https://github.com/Indemnity83/logistics/issues/183), [#184](https://github.com/Indemnity83/logistics/issues/184), [#185](https://github.com/Indemnity83/logistics/issues/185), [#186](https://github.com/Indemnity83/logistics/issues/186), [#188](https://github.com/Indemnity83/logistics/issues/188), [#228](https://github.com/Indemnity83/logistics/issues/228), [3281871](https://github.com/Indemnity83/logistics/commit/3281871ee6afd33316b5a01b0a9be83f98fea6b8))
* add chassis pipes with modular, swappable module slots (MkI–MkV) ([#194](https://github.com/Indemnity83/logistics/issues/194), [#195](https://github.com/Indemnity83/logistics/issues/195), [#203](https://github.com/Indemnity83/logistics/issues/203))
* add crafting pipe with autocrafter integration, tiered ingredient buffers, capacity limits, and recipe import ([#189](https://github.com/Indemnity83/logistics/issues/189), [#193](https://github.com/Indemnity83/logistics/issues/193), [#200](https://github.com/Indemnity83/logistics/issues/200), [#204](https://github.com/Indemnity83/logistics/issues/204), [381c99d](https://github.com/Indemnity83/logistics/commit/381c99d888f125909ccbbeda18533f068b58836d))
* add processing, satellite, and mod sink pipe modules with GUIs ([#206](https://github.com/Indemnity83/logistics/issues/206), [#207](https://github.com/Indemnity83/logistics/issues/207))
* add beta build workflow for release branches and register kiln recipe type and serializer ([#154](https://github.com/Indemnity83/logistics/issues/154), [#155](https://github.com/Indemnity83/logistics/issues/155))
### Bug Fixes
* fix asset and presentation issues: missing particle textures, item tag names, and pipe loot tables ([#167](https://github.com/Indemnity83/logistics/issues/167), [#169](https://github.com/Indemnity83/logistics/issues/169), [#181](https://github.com/Indemnity83/logistics/issues/181))
* fix kiln screen issues: empty recipe display and missing menu registration ([#168](https://github.com/Indemnity83/logistics/issues/168), [#219](https://github.com/Indemnity83/logistics/issues/219))
* fix logistics network bugs: crafting order logic, dispatch edge cases, craftable item display, requester search sorting, provider screen GUI, extractor filter, and memory leak ([#173](https://github.com/Indemnity83/logistics/issues/173), [#176](https://github.com/Indemnity83/logistics/issues/176), [#179](https://github.com/Indemnity83/logistics/issues/179), [#180](https://github.com/Indemnity83/logistics/issues/180), [#192](https://github.com/Indemnity83/logistics/issues/192), [#198](https://github.com/Indemnity83/logistics/issues/198), [#201](https://github.com/Indemnity83/logistics/issues/201), [#205](https://github.com/Indemnity83/logistics/issues/205), [#208](https://github.com/Indemnity83/logistics/issues/208), [2f51bc8](https://github.com/Indemnity83/logistics/commit/2f51bc8a316dbd87d61c6f0eff675f78bba12707), [3281871](https://github.com/Indemnity83/logistics/commit/3281871ee6afd33316b5a01b0a9be83f98fea6b8))
* fix build and configuration issues: schemaVersion placement and beta workflow branch naming ([#157](https://github.com/Indemnity83/logistics/issues/157), [#166](https://github.com/Indemnity83/logistics/issues/166))
* fix crash caused by jar remapping collision in IPipeAccess ([#222](https://github.com/Indemnity83/logistics/issues/222))
* resolve quarry test failures by improving terrain handling ([#227](https://github.com/Indemnity83/logistics/issues/227))
### Performance
* throttle provider pipe extraction to 8 items per cycle at 6-tick intervals ([3281871](https://github.com/Indemnity83/logistics/commit/3281871ee6afd33316b5a01b0a9be83f98fea6b8))
### Refactorings
* redesign network architecture: replace request system with standing-order dispatch controller, restructure network package, and introduce dispatch planning with partial supply and explicit commands ([#177](https://github.com/Indemnity83/logistics/issues/177), [#182](https://github.com/Indemnity83/logistics/issues/182), [#187](https://github.com/Indemnity83/logistics/issues/187), [#190](https://github.com/Indemnity83/logistics/issues/190), [381c99d](https://github.com/Indemnity83/logistics/commit/381c99d888f125909ccbbeda18533f068b58836d))
* reorganize pipe module interfaces, sink management, filter slots, and components into core library; clarify supplier mode names and remove unnecessary buffer handling ([#199](https://github.com/Indemnity83/logistics/issues/199), [#202](https://github.com/Indemnity83/logistics/issues/202), [#213](https://github.com/Indemnity83/logistics/issues/213), [#214](https://github.com/Indemnity83/logistics/issues/214), [#215](https://github.com/Indemnity83/logistics/issues/215), [#216](https://github.com/Indemnity83/logistics/issues/216), [#218](https://github.com/Indemnity83/logistics/issues/218), [3281871](https://github.com/Indemnity83/logistics/commit/3281871ee6afd33316b5a01b0a9be83f98fea6b8))
* clean up imports, NBT abbreviations, and packet organization ([#209](https://github.com/Indemnity83/logistics/issues/209), [#210](https://github.com/Indemnity83/logistics/issues/210), [#211](https://github.com/Indemnity83/logistics/issues/211), [#212](https://github.com/Indemnity83/logistics/issues/212))
### Testing
* add unit, integration, and flow tests for logistics network and modules ([#191](https://github.com/Indemnity83/logistics/issues/191), [#221](https://github.com/Indemnity83/logistics/issues/221), [#223](https://github.com/Indemnity83/logistics/issues/223))
beta
Logistics v0.4.0 for fabric 26.1-snapshot-6
0.4.0+mc26.1-snapshot-6.fabric27 мар. 2026 г.84Minecraft: 26.1-snapshot-1, 26.1-snapshot-2, 26.1-snapshot-3, 26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6, 26.1-snapshot-7, 26.1-snapshot-8, 26.1-snapshot-9, 26.1-snapshot-10, 26.1-snapshot-11, 26.1-pre-1, 26.1-pre-2, 26.1-pre-3, 26.1-rc-1, 26.1-rc-2, 26.1-rc-3, 26.1fabric
Что нового
## [0.4.0](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.3.5...mc26.1-v0.4.0) (2026-03-27)
### Features
* add logistics network with provider, supplier, requester, and sink modules; supports multiple supply modes (BULK50, BULK100, INFINITE, FULL), concurrent crafting orders, supply reconciliation, and in-transit item tracking ([#161](https://github.com/Indemnity83/logistics/issues/161), [#165](https://github.com/Indemnity83/logistics/issues/165), [#174](https://github.com/Indemnity83/logistics/issues/174), [#175](https://github.com/Indemnity83/logistics/issues/175), [#178](https://github.com/Indemnity83/logistics/issues/178), [#183](https://github.com/Indemnity83/logistics/issues/183), [#184](https://github.com/Indemnity83/logistics/issues/184), [#185](https://github.com/Indemnity83/logistics/issues/185), [#186](https://github.com/Indemnity83/logistics/issues/186), [#188](https://github.com/Indemnity83/logistics/issues/188), [#228](https://github.com/Indemnity83/logistics/issues/228), [3281871](https://github.com/Indemnity83/logistics/commit/3281871ee6afd33316b5a01b0a9be83f98fea6b8))
* add chassis pipes with modular, swappable module slots (MkI–MkV) ([#194](https://github.com/Indemnity83/logistics/issues/194), [#195](https://github.com/Indemnity83/logistics/issues/195), [#203](https://github.com/Indemnity83/logistics/issues/203))
* add crafting pipe with autocrafter integration, tiered ingredient buffers, capacity limits, and recipe import ([#189](https://github.com/Indemnity83/logistics/issues/189), [#193](https://github.com/Indemnity83/logistics/issues/193), [#200](https://github.com/Indemnity83/logistics/issues/200), [#204](https://github.com/Indemnity83/logistics/issues/204), [381c99d](https://github.com/Indemnity83/logistics/commit/381c99d888f125909ccbbeda18533f068b58836d))
* add processing, satellite, and mod sink pipe modules with GUIs ([#206](https://github.com/Indemnity83/logistics/issues/206), [#207](https://github.com/Indemnity83/logistics/issues/207))
* add beta build workflow for release branches and register kiln recipe type and serializer ([#154](https://github.com/Indemnity83/logistics/issues/154), [#155](https://github.com/Indemnity83/logistics/issues/155))
### Bug Fixes
* fix asset and presentation issues: missing particle textures, item tag names, and pipe loot tables ([#167](https://github.com/Indemnity83/logistics/issues/167), [#169](https://github.com/Indemnity83/logistics/issues/169), [#181](https://github.com/Indemnity83/logistics/issues/181))
* fix kiln screen issues: empty recipe display and missing menu registration ([#168](https://github.com/Indemnity83/logistics/issues/168), [#219](https://github.com/Indemnity83/logistics/issues/219))
* fix logistics network bugs: crafting order logic, dispatch edge cases, craftable item display, requester search sorting, provider screen GUI, extractor filter, and memory leak ([#173](https://github.com/Indemnity83/logistics/issues/173), [#176](https://github.com/Indemnity83/logistics/issues/176), [#179](https://github.com/Indemnity83/logistics/issues/179), [#180](https://github.com/Indemnity83/logistics/issues/180), [#192](https://github.com/Indemnity83/logistics/issues/192), [#198](https://github.com/Indemnity83/logistics/issues/198), [#201](https://github.com/Indemnity83/logistics/issues/201), [#205](https://github.com/Indemnity83/logistics/issues/205), [#208](https://github.com/Indemnity83/logistics/issues/208), [2f51bc8](https://github.com/Indemnity83/logistics/commit/2f51bc8a316dbd87d61c6f0eff675f78bba12707), [3281871](https://github.com/Indemnity83/logistics/commit/3281871ee6afd33316b5a01b0a9be83f98fea6b8))
* fix build and configuration issues: schemaVersion placement and beta workflow branch naming ([#157](https://github.com/Indemnity83/logistics/issues/157), [#166](https://github.com/Indemnity83/logistics/issues/166))
* fix crash caused by jar remapping collision in IPipeAccess ([#222](https://github.com/Indemnity83/logistics/issues/222))
* resolve quarry test failures by improving terrain handling ([#227](https://github.com/Indemnity83/logistics/issues/227))
### Performance
* throttle provider pipe extraction to 8 items per cycle at 6-tick intervals ([3281871](https://github.com/Indemnity83/logistics/commit/3281871ee6afd33316b5a01b0a9be83f98fea6b8))
### Refactorings
* redesign network architecture: replace request system with standing-order dispatch controller, restructure network package, and introduce dispatch planning with partial supply and explicit commands ([#177](https://github.com/Indemnity83/logistics/issues/177), [#182](https://github.com/Indemnity83/logistics/issues/182), [#187](https://github.com/Indemnity83/logistics/issues/187), [#190](https://github.com/Indemnity83/logistics/issues/190), [381c99d](https://github.com/Indemnity83/logistics/commit/381c99d888f125909ccbbeda18533f068b58836d))
* reorganize pipe module interfaces, sink management, filter slots, and components into core library; clarify supplier mode names and remove unnecessary buffer handling ([#199](https://github.com/Indemnity83/logistics/issues/199), [#202](https://github.com/Indemnity83/logistics/issues/202), [#213](https://github.com/Indemnity83/logistics/issues/213), [#214](https://github.com/Indemnity83/logistics/issues/214), [#215](https://github.com/Indemnity83/logistics/issues/215), [#216](https://github.com/Indemnity83/logistics/issues/216), [#218](https://github.com/Indemnity83/logistics/issues/218), [3281871](https://github.com/Indemnity83/logistics/commit/3281871ee6afd33316b5a01b0a9be83f98fea6b8))
* clean up imports, NBT abbreviations, and packet organization ([#209](https://github.com/Indemnity83/logistics/issues/209), [#210](https://github.com/Indemnity83/logistics/issues/210), [#211](https://github.com/Indemnity83/logistics/issues/211), [#212](https://github.com/Indemnity83/logistics/issues/212))
### Testing
* add unit, integration, and flow tests for logistics network and modules ([#191](https://github.com/Indemnity83/logistics/issues/191), [#221](https://github.com/Indemnity83/logistics/issues/221), [#223](https://github.com/Indemnity83/logistics/issues/223))
release
Logistics v0.4.0 for fabric 1.21.11
0.4.0+mc1.21.11.fabric27 мар. 2026 г.435Minecraft: 1.21.11fabric
Что нового
## [0.4.0](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.3.5...mc1.21.11-v0.4.0) (2026-03-27)
### Features
* add logistics network with provider, supplier, requester, and sink modules; supports multiple supply modes (BULK50, BULK100, INFINITE, FULL), concurrent crafting orders, supply reconciliation, and in-transit item tracking ([#161](https://github.com/Indemnity83/logistics/issues/161), [#165](https://github.com/Indemnity83/logistics/issues/165), [#174](https://github.com/Indemnity83/logistics/issues/174), [#175](https://github.com/Indemnity83/logistics/issues/175), [#178](https://github.com/Indemnity83/logistics/issues/178), [#183](https://github.com/Indemnity83/logistics/issues/183), [#184](https://github.com/Indemnity83/logistics/issues/184), [#185](https://github.com/Indemnity83/logistics/issues/185), [#186](https://github.com/Indemnity83/logistics/issues/186), [#188](https://github.com/Indemnity83/logistics/issues/188), [#228](https://github.com/Indemnity83/logistics/issues/228), [3281871](https://github.com/Indemnity83/logistics/commit/3281871ee6afd33316b5a01b0a9be83f98fea6b8))
* add chassis pipes with modular, swappable module slots (MkI–MkV) ([#194](https://github.com/Indemnity83/logistics/issues/194), [#195](https://github.com/Indemnity83/logistics/issues/195), [#203](https://github.com/Indemnity83/logistics/issues/203))
* add crafting pipe with autocrafter integration, tiered ingredient buffers, capacity limits, and recipe import ([#189](https://github.com/Indemnity83/logistics/issues/189), [#193](https://github.com/Indemnity83/logistics/issues/193), [#200](https://github.com/Indemnity83/logistics/issues/200), [#204](https://github.com/Indemnity83/logistics/issues/204), [381c99d](https://github.com/Indemnity83/logistics/commit/381c99d888f125909ccbbeda18533f068b58836d))
* add processing, satellite, and mod sink pipe modules with GUIs ([#206](https://github.com/Indemnity83/logistics/issues/206), [#207](https://github.com/Indemnity83/logistics/issues/207))
* add beta build workflow for release branches and register kiln recipe type and serializer ([#154](https://github.com/Indemnity83/logistics/issues/154), [#155](https://github.com/Indemnity83/logistics/issues/155))
### Bug Fixes
* fix asset and presentation issues: missing particle textures, item tag names, and pipe loot tables ([#167](https://github.com/Indemnity83/logistics/issues/167), [#169](https://github.com/Indemnity83/logistics/issues/169), [#181](https://github.com/Indemnity83/logistics/issues/181))
* fix kiln screen issues: empty recipe display and missing menu registration ([#168](https://github.com/Indemnity83/logistics/issues/168), [#219](https://github.com/Indemnity83/logistics/issues/219))
* fix logistics network bugs: crafting order logic, dispatch edge cases, craftable item display, requester search sorting, provider screen GUI, extractor filter, and memory leak ([#173](https://github.com/Indemnity83/logistics/issues/173), [#176](https://github.com/Indemnity83/logistics/issues/176), [#179](https://github.com/Indemnity83/logistics/issues/179), [#180](https://github.com/Indemnity83/logistics/issues/180), [#192](https://github.com/Indemnity83/logistics/issues/192), [#198](https://github.com/Indemnity83/logistics/issues/198), [#201](https://github.com/Indemnity83/logistics/issues/201), [#205](https://github.com/Indemnity83/logistics/issues/205), [#208](https://github.com/Indemnity83/logistics/issues/208), [2f51bc8](https://github.com/Indemnity83/logistics/commit/2f51bc8a316dbd87d61c6f0eff675f78bba12707), [3281871](https://github.com/Indemnity83/logistics/commit/3281871ee6afd33316b5a01b0a9be83f98fea6b8))
* fix build and configuration issues: schemaVersion placement and beta workflow branch naming ([#157](https://github.com/Indemnity83/logistics/issues/157), [#166](https://github.com/Indemnity83/logistics/issues/166))
* fix crash caused by jar remapping collision in IPipeAccess ([#222](https://github.com/Indemnity83/logistics/issues/222))
* resolve quarry test failures by improving terrain handling ([#227](https://github.com/Indemnity83/logistics/issues/227))
### Performance
* throttle provider pipe extraction to 8 items per cycle at 6-tick intervals ([3281871](https://github.com/Indemnity83/logistics/commit/3281871ee6afd33316b5a01b0a9be83f98fea6b8))
### Refactorings
* redesign network architecture: replace request system with standing-order dispatch controller, restructure network package, and introduce dispatch planning with partial supply and explicit commands ([#177](https://github.com/Indemnity83/logistics/issues/177), [#182](https://github.com/Indemnity83/logistics/issues/182), [#187](https://github.com/Indemnity83/logistics/issues/187), [#190](https://github.com/Indemnity83/logistics/issues/190), [381c99d](https://github.com/Indemnity83/logistics/commit/381c99d888f125909ccbbeda18533f068b58836d))
* reorganize pipe module interfaces, sink management, filter slots, and components into core library; clarify supplier mode names and remove unnecessary buffer handling ([#199](https://github.com/Indemnity83/logistics/issues/199), [#202](https://github.com/Indemnity83/logistics/issues/202), [#213](https://github.com/Indemnity83/logistics/issues/213), [#214](https://github.com/Indemnity83/logistics/issues/214), [#215](https://github.com/Indemnity83/logistics/issues/215), [#216](https://github.com/Indemnity83/logistics/issues/216), [#218](https://github.com/Indemnity83/logistics/issues/218), [3281871](https://github.com/Indemnity83/logistics/commit/3281871ee6afd33316b5a01b0a9be83f98fea6b8))
* clean up imports, NBT abbreviations, and packet organization ([#209](https://github.com/Indemnity83/logistics/issues/209), [#210](https://github.com/Indemnity83/logistics/issues/210), [#211](https://github.com/Indemnity83/logistics/issues/211), [#212](https://github.com/Indemnity83/logistics/issues/212))
### Testing
* add unit, integration, and flow tests for logistics network and modules ([#191](https://github.com/Indemnity83/logistics/issues/191), [#221](https://github.com/Indemnity83/logistics/issues/221), [#223](https://github.com/Indemnity83/logistics/issues/223))
beta
Logistics 26w12b for fabric 1.21.1
26w12b+mc1.21.1.f20 мар. 2026 г.56Minecraft: 1.21.1fabric
beta
Logistics 26w12b for fabric 26.1-snapshot-6
26w12b+mc26.1-snapshot-6.f20 мар. 2026 г.16Minecraft: 26.1-snapshot-6fabric
beta
Logistics 26w12b for fabric 1.21.11
26w12b+mc1.21.11.f20 мар. 2026 г.78Minecraft: 1.21.11fabric
beta
Logistics 26w12a for fabric 1.21.1
26w12a+mc1.21.1.f18 мар. 2026 г.26Minecraft: 1.21.1fabric
beta
Logistics 26w12a for fabric 26.1-snapshot-6
26w12a+mc26.1-snapshot-6.f18 мар. 2026 г.15Minecraft: 26.1-snapshot-6fabric
beta
Logistics 26w12a for fabric 1.21.11
26w12a+mc1.21.11.f18 мар. 2026 г.30Minecraft: 1.21.11fabric
beta
Logistics v0.3.5-pre.26w11a (PRE) for fabric 1.21.1
0.3.5-pre.26w11a+mc1.21.1.f10 мар. 2026 г.53Minecraft: 1.21.1fabric
beta
Logistics v0.3.5-pre.26w11a (PRE) for fabric 26.1-snapshot-6
0.3.5-pre.26w11a+mc26.1-snapshot10 мар. 2026 г.8Minecraft: 26.1-snapshot-6fabric
beta
Logistics v0.3.5-pre.26w11a (PRE) for fabric 1.21.11
0.3.5-pre.26w11a+mc1.21.11.f10 мар. 2026 г.81Minecraft: 1.21.11fabric
beta
Logistics v0.3.5-pre.26w10a (PRE) for fabric 1.21.11
0.3.5-pre.26w10b+mc1.21.11.f8 мар. 2026 г.34Minecraft: 1.21.11fabric
beta
Logistics v0.3.5-pre.26w10a (PRE) for fabric 1.21.1
0.3.5-pre.26w10a+mc1.21.1.f2 мар. 2026 г.51Minecraft: 1.21.1fabric
beta
Logistics v0.3.5-pre.26w10a (PRE) for fabric 26.1-snapshot-6
0.3.5-pre.26w10a+mc26.1-snapshot2 мар. 2026 г.12Minecraft: 26.1-snapshot-6fabric
beta
Logistics v0.3.5-pre.26w10a (PRE) for fabric 1.21.11
0.3.5-pre.26w10a+mc1.21.11.f2 мар. 2026 г.87Minecraft: 1.21.11fabric
release
Logistics v0.3.5 for fabric 1.21.1
0.3.5+mc1.21.1.fabric27 февр. 2026 г.46Minecraft: 1.21.1fabric
Что нового
## [0.3.5](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.3.4...mc1.21.1-v0.3.5) (2026-02-27)
### Features
* register kiln recipe type and serializer for JSON parsing ([#154](https://github.com/Indemnity83/logistics/issues/154)) ([6261829](https://github.com/Indemnity83/logistics/commit/6261829ce0a7d99e094b2759ab7db90b25021a14))
### Bug Fixes
* restore crafting and kiln recipe loading by updating recipe data paths ([#152](https://github.com/Indemnity83/logistics/issues/152)) ([455374c](https://github.com/Indemnity83/logistics/commit/455374c521a16a58d6bbc1de1b75216e06ba2e88))
* standardize internal pipe item drops via PipeBlockEntity helper ([#149](https://github.com/Indemnity83/logistics/issues/149)) ([7fa55db](https://github.com/Indemnity83/logistics/commit/7fa55dbed90af089936ec05609d72708ba2f630b))
* update Gradle testLogging exceptionFormat syntax ([#147](https://github.com/Indemnity83/logistics/issues/147)) ([ac53503](https://github.com/Indemnity83/logistics/commit/ac53503ead76099964d34081778a0cd5374bee9d))
### Performance
* avoid per-tick pipe connection cache recalculation ([#143](https://github.com/Indemnity83/logistics/issues/143)) ([c1761a7](https://github.com/Indemnity83/logistics/commit/c1761a7c0592017dbcc8ef194851e476f92f122e))
* gate pipe connection updates behind cache dirty flag ([#150](https://github.com/Indemnity83/logistics/issues/150)) ([ffddf08](https://github.com/Indemnity83/logistics/commit/ffddf08db5702b6a4e2ff5721c9f0eeb58afb03f))
beta
Logistics v0.3.5-beta.0 for fabric 26.1-snapshot-6
0.3.5-beta.0+mc26.1-snapshot-6.f27 февр. 2026 г.18Minecraft: 26.1-snapshot-6fabric
Что нового
## [0.3.5-beta.0](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.3.4-beta.0...mc26.1-v0.3.5-beta.0) (2026-02-27)
### Bug Fixes
* restore crafting and kiln recipe loading by updating recipe data paths ([#152](https://github.com/Indemnity83/logistics/issues/152)) ([3c4d2c5](https://github.com/Indemnity83/logistics/commit/3c4d2c5c6f19a7be65e35b09fc85e850e385bef1))
* standardize internal pipe item drops via PipeBlockEntity helper ([#149](https://github.com/Indemnity83/logistics/issues/149)) ([6742071](https://github.com/Indemnity83/logistics/commit/67420714560157cd91e25d3be25fe4b01c8e983b))
* update Gradle testLogging exceptionFormat syntax ([#147](https://github.com/Indemnity83/logistics/issues/147)) ([cee7c92](https://github.com/Indemnity83/logistics/commit/cee7c927a5bd18612b2f900aa5577bc08215ab28))
### Performance
* avoid per-tick pipe connection cache recalculation ([#143](https://github.com/Indemnity83/logistics/issues/143)) ([2a7f461](https://github.com/Indemnity83/logistics/commit/2a7f461e1d288a05b38b2a1bd75285386e643747))
* gate pipe connection updates behind cache dirty flag ([#150](https://github.com/Indemnity83/logistics/issues/150)) ([bd86812](https://github.com/Indemnity83/logistics/commit/bd868120698239522fdf3f36f7157820414c8bef))
release
Logistics v0.3.5 for fabric 1.21.11
0.3.5+mc1.21.11.fabric27 февр. 2026 г.85Minecraft: 1.21.11fabric
Что нового
## [0.3.5](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.3.4...mc1.21.11-v0.3.5) (2026-02-27)
### Bug Fixes
* restore crafting and kiln recipe loading by updating recipe data paths ([#152](https://github.com/Indemnity83/logistics/issues/152)) ([77e83c8](https://github.com/Indemnity83/logistics/commit/77e83c8343307bea9a6bccee15f71324e3dcdcbc))
* standardize internal pipe item drops via PipeBlockEntity helper ([#149](https://github.com/Indemnity83/logistics/issues/149)) ([5ca7755](https://github.com/Indemnity83/logistics/commit/5ca77556a38864e0ecb3b2593cfe15a550fb756e))
* update Gradle testLogging exceptionFormat syntax ([#147](https://github.com/Indemnity83/logistics/issues/147)) ([f25f8ad](https://github.com/Indemnity83/logistics/commit/f25f8ad5b0e004e02edd40bfdc7aac6c77cbdc37))
### Performance
* avoid per-tick pipe connection cache recalculation ([#143](https://github.com/Indemnity83/logistics/issues/143)) ([b076f8c](https://github.com/Indemnity83/logistics/commit/b076f8c974e31dce1222c14d015929764b222dae))
* gate pipe connection updates behind cache dirty flag ([#150](https://github.com/Indemnity83/logistics/issues/150)) ([cffb4f0](https://github.com/Indemnity83/logistics/commit/cffb4f061c2f64bc71367de471f6842b633aca02))
beta
Logistics v0.3.4-beta.0 for fabric 26.1-snapshot-6
0.3.4-beta.0+mc26.1-snapshot-6.f26 февр. 2026 г.24Minecraft: 26.1-snapshot-6fabric
Что нового
## [0.3.4-beta.0](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.3.3-beta.0...mc26.1-v0.3.4-beta.0) (2026-02-25)
### Features
* add kiln machine with molten glass, valve recipes, and shared heat component ([#131](https://github.com/Indemnity83/logistics/issues/131)) ([8c16640](https://github.com/Indemnity83/logistics/commit/8c166405b5953332da3d1437db232ea3bc80dab5))
* add ResourceId compatibility layer and migrate identifier usage ([#136](https://github.com/Indemnity83/logistics/issues/136)) ([9bca415](https://github.com/Indemnity83/logistics/commit/9bca415960ad42407059f86ceacc5eaaa8c859c7))
### Bug Fixes
* kiln recipe loading ([fa13752](https://github.com/Indemnity83/logistics/commit/fa1375226bab57ec9ae3fc59fb3e077f5779bb51))
* pin minecraft dependency to 26.1-alpha.6 ([fce5ad6](https://github.com/Indemnity83/logistics/commit/fce5ad6c0f09dfdfcc6c1c23472523a0a46580a4))
* properly set sided inventory for engines and kiln ([#138](https://github.com/Indemnity83/logistics/issues/138)) ([d73d983](https://github.com/Indemnity83/logistics/commit/d73d9830f9b36eb0b990e2a1698ad2c262d33be2))
release
Logistics v0.3.4 for fabric 1.21.11
0.3.4+mc1.21.11.fabric25 февр. 2026 г.55Minecraft: 1.21.11fabric
Что нового
## [0.3.4](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.3.3...mc1.21.11-v0.3.4) (2026-02-25)
### Features
* add kiln machine with molten glass, valve recipes, and shared heat component ([#131](https://github.com/Indemnity83/logistics/issues/131)) ([2e96ed8](https://github.com/Indemnity83/logistics/commit/2e96ed83c0c60f82e315ddc7d3534dadba6dea8e))
* add ResourceId compatibility layer and migrate identifier usage ([#136](https://github.com/Indemnity83/logistics/issues/136)) ([bb97139](https://github.com/Indemnity83/logistics/commit/bb97139fa6306ff910e4eb93ad5dae223c5777bb))
### Bug Fixes
* kiln recipe loading ([758ffbd](https://github.com/Indemnity83/logistics/commit/758ffbd3efab51278e7bc2287554b22a3233ef36))
* properly set sided inventory for engines and kiln ([#138](https://github.com/Indemnity83/logistics/issues/138)) ([933bd0e](https://github.com/Indemnity83/logistics/commit/933bd0e9cfef99aebcba1bdd3e80dadc27934035))
release
Logistics v0.3.4 for fabric 1.21.1
0.3.4+mc1.21.1.fabric25 февр. 2026 г.27Minecraft: 1.21.1fabric
Что нового
## [0.3.4](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.3.3...mc1.21.1-v0.3.4) (2026-02-25)
### Features
* add kiln machine with molten glass, valve recipes, and shared heat component ([#131](https://github.com/Indemnity83/logistics/issues/131)) ([e9ac328](https://github.com/Indemnity83/logistics/commit/e9ac3287dde2e29f7c837aac7a976090cc377f4c))
* add ResourceId compatibility layer and migrate identifier usage ([#136](https://github.com/Indemnity83/logistics/issues/136)) ([e1a8dbf](https://github.com/Indemnity83/logistics/commit/e1a8dbf6be2a07befaf6d7f1487ae9adcf8a3015))
### Bug Fixes
* kiln recipe loading ([3f3cca1](https://github.com/Indemnity83/logistics/commit/3f3cca1d8e9e09169487fd04a13e1af6070469ae))
* properly set sided inventory for engines and kiln ([#138](https://github.com/Indemnity83/logistics/issues/138)) ([959e1b6](https://github.com/Indemnity83/logistics/commit/959e1b6177ac87df446b4f5fa8a56b76bb57173d))
* use Fabric FuelRegistry to detect kiln fuel items ([3b10287](https://github.com/Indemnity83/logistics/commit/3b102878859386fb29fe7609191cf1654840950b))
release
Logistics v0.3.3 for fabric 1.21.1
0.3.3+mc1.21.1.fabric22 февр. 2026 г.69Minecraft: 1.21.1fabric
Что нового
## [0.3.3](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.3.2...mc1.21.1-v0.3.3) (2026-02-22)
### Bug Fixes
* preserve copper pipe weathering in item state and models ([#125](https://github.com/Indemnity83/logistics/issues/125)) ([60ec68e](https://github.com/Indemnity83/logistics/commit/60ec68e654388f2ccdc5b8bee280bfd72f944b63))
* register mod content during common initialization ([#132](https://github.com/Indemnity83/logistics/issues/132)) ([43667d4](https://github.com/Indemnity83/logistics/commit/43667d4d6eec9a0e8b1d0a6808b7ec207203c0ca))
* restore laser quarry block entity renderer and client render cache cleanup ([#127](https://github.com/Indemnity83/logistics/issues/127)) ([105defa](https://github.com/Indemnity83/logistics/commit/105defad83b30b65b574220b9798c17d3958b6bb))
release
Logistics v0.3.3 for fabric 1.21.11
0.3.3+mc1.21.11.fabric22 февр. 2026 г.89Minecraft: 1.21.11fabric
Что нового
## [0.3.3](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.3.2...mc1.21.11-v0.3.3) (2026-02-22)
### Bug Fixes
* correct vertical centering for block items rendered inside pipes ([#113](https://github.com/Indemnity83/logistics/issues/113)) ([ab2bcb8](https://github.com/Indemnity83/logistics/commit/ab2bcb870745c73e0c94e33c4017194292bf57eb))
* register mod content during common initialization ([#132](https://github.com/Indemnity83/logistics/issues/132)) ([3855965](https://github.com/Indemnity83/logistics/commit/3855965915f305c9fa3c3419b71b7213a5a967b0))
beta
Logistics v0.3.3-beta.0 for fabric 26.1-snapshot-6
0.3.3-beta.0+mc26.1-snapshot-6.f22 февр. 2026 г.16Minecraft: 26.1-snapshot-6fabric
Что нового
## [0.3.3-beta.0](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.3.2-beta.0...mc26.1-v0.3.3-beta.0) (2026-02-22)
### Bug Fixes
* correct vertical centering for block items rendered inside pipes ([#113](https://github.com/Indemnity83/logistics/issues/113)) ([ea89339](https://github.com/Indemnity83/logistics/commit/ea89339ee7b44351fcbbe4eef68c120a14f494ca))
* register mod content during common initialization ([#132](https://github.com/Indemnity83/logistics/issues/132)) ([c5eac34](https://github.com/Indemnity83/logistics/commit/c5eac34659cc16e79c3d733a10029e309e26edb5))
release
Logistics v0.3.2 for fabric 1.21.1
0.3.2+mc1.21.1.fabric18 февр. 2026 г.62Minecraft: 1.21.1fabric
Что нового
## [0.3.2](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.3.1...mc1.21.1-v0.3.2) (2026-02-18)
### Bug Fixes
* correct engine piston back-face lighting in renderer ([#123](https://github.com/Indemnity83/logistics/issues/123)) ([bf7eb98](https://github.com/Indemnity83/logistics/commit/bf7eb98064f061fd93f77f14e6846659efaaed59))
* correct vertical centering for block items rendered inside pipes ([#113](https://github.com/Indemnity83/logistics/issues/113)) ([e967e05](https://github.com/Indemnity83/logistics/commit/e967e05e566fea7ffa5a4e437ea870a9f3295e39))
* preserve item filter pipe GUI entries when closing ([#122](https://github.com/Indemnity83/logistics/issues/122)) ([0d751fe](https://github.com/Indemnity83/logistics/commit/0d751feb6f713c0629efb11e6c2a40878d6a677b))
release
Logistics v0.3.1 for fabric 1.21.1
0.3.1+mc1.21.1.fabric17 февр. 2026 г.32Minecraft: 1.21.1fabric
Что нового
## [0.3.1](https://github.com/Indemnity83/logistics/compare/mc1.21.1-v0.3.0...mc1.21.1-v0.3.1) (2026-02-17)
### Features
* add tin, bronze, and apatite materials with worldgen and progression ([#100](https://github.com/Indemnity83/logistics/issues/100)) ([efd6acc](https://github.com/Indemnity83/logistics/commit/efd6acca1810f32d43f3566925914c6ce71e48e6))
* port to Minecraft 1.21.1 ([0a9d65f](https://github.com/Indemnity83/logistics/commit/0a9d65f7f4bffcf16edc05eb7317f5ba1b1dfd6c))
### Bug Fixes
* back-port basic rendering functions ([f36c8ea](https://github.com/Indemnity83/logistics/commit/f36c8eae9bc8ff5db03b4f1aeaf81501a2d24e1b))
* engine renderer tick handling and texture scaling ([d56d568](https://github.com/Indemnity83/logistics/commit/d56d56827a1409e0b006da1eea3763df16044533))
* item tinting on marking fluid items ([81db3ed](https://github.com/Indemnity83/logistics/commit/81db3edd9143f905124038234525ac37483f6e8c))
* migrate tin/bronze recipes to c: tags and drop apatite tag entries ([#110](https://github.com/Indemnity83/logistics/issues/110)) ([7121d47](https://github.com/Indemnity83/logistics/commit/7121d47036c597accd9b860f551f774c1d25bf70))
* pipe rendering with cutout layers, model loading, and BE renderer ([09c0623](https://github.com/Indemnity83/logistics/commit/09c0623f2bd929a36e60af0a45917baeb4ab00ca))
* recipes to match 1.21.1 format ([9097c4d](https://github.com/Indemnity83/logistics/commit/9097c4de2d09104152dff1ebb4ea38a27ec13a2a))
* render marker beams using baked model segments ([add119c](https://github.com/Indemnity83/logistics/commit/add119cdc75899e6806d2f79f80d6ac62b3818f4))
* restore non-overheating engine warm flash and scale piston speed by heat ([#111](https://github.com/Indemnity83/logistics/issues/111)) ([7976ef2](https://github.com/Indemnity83/logistics/commit/7976ef28e6e6e146ed692b2ca5090d8b637a2ae6))
### Known Limitations
This is a maintenance port targeting MC 1.21.1. Some features available in the 1.21.11 release are not yet ported:
* **Quarry arm rendering** — the laser quarry does not render its arm; the machine is functional but visually incomplete
* **Copper pipe item weathering** — copper pipe items in inventory always display as unoxidized; the oxidation state is preserved in-world and renders correctly as a placed block
beta
Logistics v0.3.2-beta.0 for fabric 26.1-snapshot-6
0.3.2-beta.0+mc26.1-snapshot-6.f17 февр. 2026 г.24Minecraft: 26.1-snapshot-6fabric
Что нового
## [0.3.2-beta.0](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.3.1-beta.0...mc26.1-v0.3.2-beta.0) (2026-02-17)
### Bug Fixes
* migrate tin/bronze recipes to c: tags and drop apatite tag entries ([#110](https://github.com/Indemnity83/logistics/issues/110)) ([c32d5e3](https://github.com/Indemnity83/logistics/commit/c32d5e3f9f456f187f22bfe843d73d89c933b985))
* normalize engine rendering with extra models, cutout layer, and heat tints ([#106](https://github.com/Indemnity83/logistics/issues/106)) ([f3c3a1a](https://github.com/Indemnity83/logistics/commit/f3c3a1a15e5d6f35bc09f045b549de49fd7cf988))
* restore non-overheating engine warm flash and scale piston speed by heat ([#111](https://github.com/Indemnity83/logistics/issues/111)) ([9e6478c](https://github.com/Indemnity83/logistics/commit/9e6478c1563d8dafaa740ee2474e62c928e1d04a))
release
Logistics v0.3.2 for fabric 1.21.11
0.3.2+mc1.21.11.fabric17 февр. 2026 г.107Minecraft: 1.21.11fabric
Что нового
## [0.3.2](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.3.1...mc1.21.11-v0.3.2) (2026-02-17)
### Bug Fixes
* migrate tin/bronze recipes to c: tags and drop apatite tag entries ([#110](https://github.com/Indemnity83/logistics/issues/110)) ([dd4a564](https://github.com/Indemnity83/logistics/commit/dd4a564a8b9e8f340bb93a0d2375d782483e4bb7))
* normalize engine rendering with extra models, cutout layer, and heat tints ([#106](https://github.com/Indemnity83/logistics/issues/106)) ([317f9a7](https://github.com/Indemnity83/logistics/commit/317f9a7737d7f0d47fbbe43c3b452145cb9336f3))
* restore non-overheating engine warm flash and scale piston speed by heat ([#111](https://github.com/Indemnity83/logistics/issues/111)) ([1b909c6](https://github.com/Indemnity83/logistics/commit/1b909c67ec35279887b4b3f648e963ec7406f90b))
beta
Logistics v0.3.1-beta.0 for fabric 26.1-snapshot-6
0.3.1-beta.0+mc26.1-snapshot-6.f16 февр. 2026 г.15Minecraft: 26.1-snapshot-6fabric
Что нового
# Changelog
## [0.3.1-beta.0](https://github.com/Indemnity83/logistics/compare/mc26.1-v0.3.0-beta.0...mc26.1-v0.3.1-beta.0) (2026-02-16)
### Features
* add tin, bronze, and apatite materials with worldgen and progression ([#100](https://github.com/Indemnity83/logistics/issues/100)) ([879aa61](https://github.com/Indemnity83/logistics/commit/879aa61690542435a6f51d3189813fa277b9936e))
* refresh gear textures and update creative tab ([#91](https://github.com/Indemnity83/logistics/issues/91)) ([d00bbd2](https://github.com/Indemnity83/logistics/commit/d00bbd2feee1631815c9f35a00a38900cc000685))
### Bug Fixes
* correct engine blockstates, particles, and drops ([#86](https://github.com/Indemnity83/logistics/issues/86)) ([088b00f](https://github.com/Indemnity83/logistics/commit/088b00fde890339bb62cf5e49e08e8199f7cc2de))
* correct laser quarry LED working state and screen rotation ([#99](https://github.com/Indemnity83/logistics/issues/99)) ([31a280c](https://github.com/Indemnity83/logistics/commit/31a280c4959d5b96c82c2f902c0c6af34b7d010c))
release
Logistics v0.3.1 for fabric 1.21.11
0.3.1+mc1.21.11.fabric16 февр. 2026 г.68Minecraft: 1.21.11fabric
Что нового
# Changelog
## [0.3.1](https://github.com/Indemnity83/logistics/compare/mc1.21.11-v0.3.0...mc1.21.11-v0.3.1) (2026-02-16)
### Features
* add tin, bronze, and apatite materials with worldgen and progression ([#100](https://github.com/Indemnity83/logistics/issues/100)) ([cdd2341](https://github.com/Indemnity83/logistics/commit/cdd234100d125dfd02a047b58b9f92b214ea5fd7))
* refresh gear textures and update creative tab ([#91](https://github.com/Indemnity83/logistics/issues/91)) ([516c75f](https://github.com/Indemnity83/logistics/commit/516c75f1e1d25bc42eefb13af054a75108220dc4))
### Bug Fixes
* correct engine blockstates, particles, and drops ([#86](https://github.com/Indemnity83/logistics/issues/86)) ([b39c296](https://github.com/Indemnity83/logistics/commit/b39c2960b0d9a9b58608526a2df71414d1501a41))
* correct laser quarry LED working state and screen rotation ([#99](https://github.com/Indemnity83/logistics/issues/99)) ([a51c360](https://github.com/Indemnity83/logistics/commit/a51c3606b3c5803818784b008060d75dcf68803c))
beta
Logistics v0.3.0-beta.0 for fabric 26.1-snapshot-6
0.3.0-beta.0+mc26.1-snapshot-65 февр. 2026 г.33Minecraft: 26.1-snapshot-6fabric
Что нового
### ⚠ BREAKING CHANGES
* The basic (non-powered) quarry has been removed and will be automatically deleted from existing worlds on upgrade. It may return in a redesigned form in a future release.
* The Logistics API has been reorganized and namespaced; internal and external integrations using the old API structure will need to update imports and references.
### Features
* add energy-powered laser quarry ([#69](https://github.com/Indemnity83/logistics/issues/69)) ([3500ad6](https://github.com/Indemnity83/logistics/commit/3500ad6cf70faf9f3a2d0b430b83f81cb67b80d2))
* add power system with engines, creative sink, and energy API ([#60](https://github.com/Indemnity83/logistics/issues/60)) ([4c6333d](https://github.com/Indemnity83/logistics/commit/4c6333d7097fd6f563f01bf2b6e1713d6ff8829d))
* add creative mode probe tool for getting runtime information from some blocks ([#61](https://github.com/Indemnity83/logistics/issues/61)) ([0dbb9a8](https://github.com/Indemnity83/logistics/commit/0dbb9a870de82b31398aa87b35236bf89283785e))
* extraction pipes now use energy from engines to power item movement ([#74](https://github.com/Indemnity83/logistics/issues/74)) ([ee02bd9](https://github.com/Indemnity83/logistics/commit/ee02bd9edd1ceae0f435a03de23126ad93b44188))
### Bug Fixes
* allow wrench to reset Stirling overheat and prevent non-overheating engines from overheating ([#62](https://github.com/Indemnity83/logistics/issues/62)) ([5172210](https://github.com/Indemnity83/logistics/commit/517221094242cf42c44250f2255bf3510beb8e05))
* correct engine renderer rotation for north/south facing ([#71](https://github.com/Indemnity83/logistics/issues/71)) ([46f8c2c](https://github.com/Indemnity83/logistics/commit/46f8c2c199bd3e21de07c14e95e4f56cb8a27ed3))
* prevent redstone engine from powering blocks that don’t accept low-tier energy ([#73](https://github.com/Indemnity83/logistics/issues/73)) ([3144215](https://github.com/Indemnity83/logistics/commit/31442159b8971271f4c410c076eb7549af60e45c))
* update Stirling Engine UI texture and title translation ([#63](https://github.com/Indemnity83/logistics/issues/63)) ([973dbf8](https://github.com/Indemnity83/logistics/commit/973dbf868879d4e0e91eccecd20447a3a936b038))
alpha
Logistics: Automation v0.2.5-snapshot (build 6)
0.2.5-snapshot-63 февр. 2026 г.18Minecraft: 26.1-snapshot-5fabric
Что нового
Automated snapshot build for Minecraft 26.1-snapshot-5 from commit 7a08a622d044912db2da937e350aaa16bbf79957
alpha
Logistics: Automation v0.2.5-snapshot (build 8)
0.2.5-snapshot-83 февр. 2026 г.13Minecraft: 26.1-snapshot-5fabric
Что нового
Automated snapshot build for Minecraft 26.1-snapshot-5 from commit 7a08a622d044912db2da937e350aaa16bbf79957
release
Logistics: Automation v0.3.0
0.3.02 февр. 2026 г.372Minecraft: 1.21.11fabric
Что нового
## [0.3.0](https://github.com/Indemnity83/logistics/compare/v0.2.5...v0.3.0) (2026-02-02)
### ⚠ BREAKING CHANGES
* The basic (non-powered) quarry has been removed and will be automatically deleted from existing worlds on upgrade. It may return in a redesigned form in a future release.
* The Logistics API has been reorganized and namespaced; internal and external integrations using the old API structure will need to update imports and references.
### Features
* add energy-powered laser quarry ([#69](https://github.com/Indemnity83/logistics/issues/69)) ([3500ad6](https://github.com/Indemnity83/logistics/commit/3500ad6cf70faf9f3a2d0b430b83f81cb67b80d2))
* add power system with engines, creative sink, and energy API ([#60](https://github.com/Indemnity83/logistics/issues/60)) ([4c6333d](https://github.com/Indemnity83/logistics/commit/4c6333d7097fd6f563f01bf2b6e1713d6ff8829d))
* add creative mode probe tool for getting runtime information from some blocks ([#61](https://github.com/Indemnity83/logistics/issues/61)) ([0dbb9a8](https://github.com/Indemnity83/logistics/commit/0dbb9a870de82b31398aa87b35236bf89283785e))
* extraction pipes now use energy from engines to power item movement ([#74](https://github.com/Indemnity83/logistics/issues/74)) ([ee02bd9](https://github.com/Indemnity83/logistics/commit/ee02bd9edd1ceae0f435a03de23126ad93b44188))
### Bug Fixes
* allow wrench to reset Stirling overheat and prevent non-overheating engines from overheating ([#62](https://github.com/Indemnity83/logistics/issues/62)) ([5172210](https://github.com/Indemnity83/logistics/commit/517221094242cf42c44250f2255bf3510beb8e05))
* correct engine renderer rotation for north/south facing ([#71](https://github.com/Indemnity83/logistics/issues/71)) ([46f8c2c](https://github.com/Indemnity83/logistics/commit/46f8c2c199bd3e21de07c14e95e4f56cb8a27ed3))
* prevent redstone engine from powering blocks that don’t accept low-tier energy ([#73](https://github.com/Indemnity83/logistics/issues/73)) ([3144215](https://github.com/Indemnity83/logistics/commit/31442159b8971271f4c410c076eb7549af60e45c))
* update Stirling Engine UI texture and title translation ([#63](https://github.com/Indemnity83/logistics/issues/63)) ([973dbf8](https://github.com/Indemnity83/logistics/commit/973dbf868879d4e0e91eccecd20447a3a936b038))
beta
Logistics: Automation v0.3.0-dev-23
0.3.0-dev-232 февр. 2026 г.12Minecraft: 1.21.11fabric
Что нового
Update CHANGELOG to remove refactor section
beta
Logistics: Automation v0.3.0-dev-22
0.3.0-dev-222 февр. 2026 г.11Minecraft: 1.21.11fabric
Что нового
feat: extraction pipes now use energy from engines to power extractions (#74)
beta
Logistics: Automation v0.3.0-dev-21
0.3.0-dev-212 февр. 2026 г.14Minecraft: 1.21.11fabric
Что нового
fix: prevent redstone engine from powering blocks that don’t accept low-tier energy (#73)
beta
Logistics: Automation v0.3.0-dev-19
0.3.0-dev-192 февр. 2026 г.13Minecraft: 1.21.11fabric
Что нового
fix: correct engine renderer rotation for north/south facing (#71)
beta
Logistics: Automation v0.3.0-dev-18
0.3.0-dev-182 февр. 2026 г.16Minecraft: 1.21.11fabric
Что нового
refactor: unify pipe connectivity under PipeConnection and registry (#70)
beta
Logistics: Automation v0.3.0-dev-17
0.3.0-dev-171 февр. 2026 г.14Minecraft: 1.21.11fabric
Что нового
feat: add energy-powered laser quarry (#69)
beta
Logistics: Automation v0.3.0-dev-13
0.3.0-dev-131 февр. 2026 г.20Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit d5d2d347104693f92fb1e5ebe526cef4bfbeb9bf
beta
Logistics: Automation v0.3.0-dev-12
0.3.0-dev-1231 янв. 2026 г.15Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit d538e05e889b16055457bce2f17850d80fdfaea1
beta
Logistics: Automation v0.3.0-dev-11
0.3.0-dev-1131 янв. 2026 г.10Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit ac69c53947c0d69fe53c2bf00535ef5d523257b1
beta
Logistics: Automation v0.3.0-dev-10
0.3.0-dev-1031 янв. 2026 г.15Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit a31256aed67a68dba6d76044826301c5f15e510c
beta
Logistics: Automation v0.3.0-dev-9
0.3.0-dev-929 янв. 2026 г.34Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit 91540d61daa838193fb8455bd45040863d5c7d27
alpha
Logistics: Automation v0.3.0-snapshot (build 7)
0.3.0-snapshot-728 янв. 2026 г.24Minecraft: 26.1-snapshot-5fabric
Что нового
Automated snapshot build for Minecraft 26.1-snapshot-5 from commit 7a08a622d044912db2da937e350aaa16bbf79957
alpha
Logistics: Automation v0.3.0-snapshot (build 6)
0.3.0-snapshot-628 янв. 2026 г.15Minecraft: 26.1-snapshot-4fabric
Что нового
Automated snapshot build for Minecraft 26.1-snapshot-4 from commit 38f087780c65b1f3f2124095e858734156df16c5
beta
Logistics: Automation v0.3.0-dev.a820497
0.3.0-dev.a82049728 янв. 2026 г.16Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit a820497635a5ce68978681f03d56e0fc0c85b43a
release
Logistics: Automation v0.2.5
v0.2.527 янв. 2026 г.27Minecraft: 1.21.11fabric
Что нового
## [0.2.5](https://github.com/Indemnity83/logistics/compare/v0.2.4...v0.2.5) (2026-01-27)
### Bug Fixes
* preserve pipe block entity state on normal pick-block ([#45](https://github.com/Indemnity83/logistics/issues/45)) ([a72956f](https://github.com/Indemnity83/logistics/commit/a72956f43589757b406a830d2f8c4667022993e9))
* quarry now drops item when broken ([#47](https://github.com/Indemnity83/logistics/issues/47)) ([84d1fbe](https://github.com/Indemnity83/logistics/commit/84d1fbe3c9a593aa83701019db6e95b0f48f560d))
beta
Logistics: Automation v0.2.5-dev.20b482d
0.2.5-dev.20b482d27 янв. 2026 г.12Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit 20b482d5c36ed542782c118bd863035a33ab0d81
beta
Logistics: Automation v0.2.5-dev.3b34bc3
0.2.5-dev.3b34bc327 янв. 2026 г.15Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit 3b34bc3f84859dacedf37bdc7d5ce950b86b9ed2
release
Logistics: Automation v0.2.4
v0.2.427 янв. 2026 г.21Minecraft: 1.21.11fabric
Что нового
## [0.2.4](https://github.com/Indemnity83/logistics/compare/v0.2.3...v0.2.4) (2026-01-27)
### Features
* add quarry to mine blocks using tools ([#42](https://github.com/Indemnity83/logistics/issues/42)) ([1d02736](https://github.com/Indemnity83/logistics/commit/1d02736c725bfb5276eaf2ce498809ae42a7cc79))
### Bug Fixes
* split item stacks when inventories have partial capacity ([#44](https://github.com/Indemnity83/logistics/issues/44)) ([a53cea0](https://github.com/Indemnity83/logistics/commit/a53cea04bc7f55cf7e3efc48ed2598f8eb65d1df))
beta
Logistics: Automation v0.2.4-dev.3fb3994
0.2.4-dev.3fb399427 янв. 2026 г.11Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit 3fb3994a68ef37273b5ed65d969fd7ba8f9b7174
beta
Logistics: Automation v0.2.4-dev.8051df4
0.2.4-dev.8051df427 янв. 2026 г.13Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit 8051df4b937914311b70ffcf05dc8142c755ff23
alpha
v0.2.3-snapshot.9ee3f55 (MC 26.1-snapshot-4)
0.2.3-snapshot.9ee3f5523 янв. 2026 г.33Minecraft: 26.1-snapshot-4fabric
Что нового
Automated snapshot build for Minecraft 26.1-snapshot-4 from commit 9ee3f55ded6d176209adbc95e3bec367ac2c7f16
alpha
v0.2.3-snapshot.e2d903e (MC 26.1-snapshot-4)
0.2.3-snapshot.e2d903e23 янв. 2026 г.19Minecraft: 26.1-snapshot-4fabric
Что нового
Automated snapshot build for Minecraft 26.1-snapshot-4 from commit e2d903e042750237484043d0333d5fbb4f1c74fc
release
Logistics: Automation v0.2.3
v0.2.321 янв. 2026 г.53Minecraft: 1.21.11fabric
Что нового
## [0.2.3](https://github.com/Indemnity83/logistics/compare/v0.2.2...v0.2.3) (2026-01-21)
### Features
* add copper pipe weathering with oxidation, waxing, and variant items ([#36](https://github.com/Indemnity83/logistics/issues/36)) ([ce29df5](https://github.com/Indemnity83/logistics/commit/ce29df5e5a2c17d6cc9d5d8a7716e7b43f800cdd))
* add marking fluid to color copper pipes and segment networks ([#29](https://github.com/Indemnity83/logistics/issues/29)) ([c012762](https://github.com/Indemnity83/logistics/commit/c0127625c55a4141314e0e07dc6c429819e79a20))
### Bug Fixes
* allow extraction pipes to accept items using default pipe rules ([#38](https://github.com/Indemnity83/logistics/issues/38)) ([9e87c8f](https://github.com/Indemnity83/logistics/commit/9e87c8f3a70089911407d2146445a3220ba8a961))
beta
Logistics: Automation v0.2.3-dev.1ce5993
0.2.3-dev.1ce599321 янв. 2026 г.15Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit 1ce59930056137575b9c029a821542f5a5e3f9e4
beta
Logistics: Automation v0.2.3-dev.24e577e
0.2.3-dev.24e577e20 янв. 2026 г.19Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit 24e577ecded41e792907fc4f63c7ed740c6fa41d
beta
Logistics: Automation v0.2.3-dev.7a8b09f
0.2.3-dev.7a8b09f18 янв. 2026 г.24Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit 7a8b09f2974bbf20be8dfaa542dbe9e4296f2be6
beta
Logistics: Automation v0.2.3-dev.a6d26b7
0.2.3-dev.a6d26b717 янв. 2026 г.37Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit a6d26b7e7dbf239433b848d27745db9171181f93
beta
Logistics: Automation v0.2.3-dev.4538182
0.2.3-dev.453818216 янв. 2026 г.9Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit 453818290ed0cea431114c9d69380f540eaa2879
release
Logistics: Automation v0.2.2
v0.2.215 янв. 2026 г.30Minecraft: 1.21.11fabric
Что нового
## [0.2.2](https://github.com/Indemnity83/logistics/compare/v0.2.1...v0.2.2) (2026-01-15)
### Bug Fixes
* pipe interaction and presentation polish ([#27](https://github.com/Indemnity83/logistics/issues/27)) ([3c1c5d4](https://github.com/Indemnity83/logistics/commit/3c1c5d4380c34fb8e8af538d24159c31ceba8bc6))
* pipes break instantly by hand in survival
* pipes drop their item when broken in survival
* pipe place and break sounds are now consistent
* pipes no longer render as colored blocks on maps
* fix stale pipe arm rendering when neighbors change
* tune pipe item speeds ([#25](https://github.com/Indemnity83/logistics/issues/25)) ([96c1fb6](https://github.com/Indemnity83/logistics/commit/96c1fb699a85a78ce092b0ce0442eb9af3169d0f))
beta
Logistics: Automation v0.2.2-dev.76d72fb
0.2.2-dev.76d72fb15 янв. 2026 г.16Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit 76d72fb17e25d126dbdc9d219ca55c5dada34c88
beta
Logistics: Automation v0.2.2-dev.69b68c0
0.2.2-dev.69b68c015 янв. 2026 г.11Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit 69b68c0684db4bee3331a532f9fcab71277a7a2c
beta
Logistics: Automation v0.2.2-dev.7c7df0d
0.2.2-dev.7c7df0d15 янв. 2026 г.7Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit 7c7df0d2d9efd0dbe3ebc28bb29175e38711f994
release
v0.2.1
v0.2.114 янв. 2026 г.16Minecraft: 1.21.11fabric
Что нового
## [0.2.1](https://github.com/Indemnity83/logistics/compare/v0.2.0...v0.2.1) (2026-01-14)
### Bug Fixes
* correct item passthrough pipe recipe ([#18](https://github.com/Indemnity83/logistics/issues/18)) ([f65f489](https://github.com/Indemnity83/logistics/commit/f65f489fafed4ca6c575c4feb8ab3e2360355d58))
beta
0.2.1-dev.c0d3a30
0.2.1-dev.c0d3a3014 янв. 2026 г.11Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit c0d3a30337d040121eff469724f78ff10d3527ba
beta
0.2.0-dev.19bfe94
0.2.0-dev.19bfe9414 янв. 2026 г.14Minecraft: 1.21.11fabric
Что нового
Automated dev build from commit 19bfe94af570670182c6429a7dfff078063f4fa9
release
Logistics: Automation 0.2.0
0.2.014 янв. 2026 г.13Minecraft: 1.21.11fabric
Что нового
### ⚠ BREAKING CHANGES
* Quartz pipes no longer output comparator signals. Existing item sensor pipes will automatically resolve to copper transport pipes when loading older worlds.
### Features
* add item passthrough pipe for inventory bypass ([#17](https://github.com/Indemnity83/logistics/issues/17)) ([487cabb](https://github.com/Indemnity83/logistics/commit/487cabba6aa8d99c70461f280c1a433dfc7e4426))
* add quartz pipe inventory overflow behavior ([#16](https://github.com/Indemnity83/logistics/issues/16)) ([5e9b51b](https://github.com/Indemnity83/logistics/commit/5e9b51badd130c6ba01e2821dfee87242f2fce9c))
### Bug Fixes
* remove invalid property references from pipe blockstates ([#14](https://github.com/Indemnity83/logistics/issues/14)) ([a621f05](https://github.com/Indemnity83/logistics/commit/a621f0560f8b2628fa9faaf262033773552552cb))
release
Logistics: Automation 0.1.0
0.1.014 янв. 2026 г.28Minecraft: 1.21.11fabric
Что нового
### Features
- add core pipe system with in-pipe item transport and routing
- add copper transport pipe with randomized junction routing
- add item merger pipe with wrench-configurable output routing
- add item void pipe for deleting items in transit
- add item sensor pipe with comparator output based on item count
- add item filter pipe with per-side filtering UI
- allow item merger pipe output to any connection
- align pipe naming and material progression (stone/copper/gold transport; item extractor/merger/filter/sensor/void)
### Performance
- dynamic pipe rendering via Block Entity Renderer
- reduce pipe blockstate count
- gate timing logs behind a system property