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Logicore

A tech storage mod where you build networks, not magic storage blocks.

Автор: MigelxDev3315обновлён 12 сент. 2026 г.
УправлениеХранениеТехнологии

Описание

New logo

So… what the hell is Logicore?

Good question.

I made it myself, and sometimes I'm still figuring it out.

It started because I wanted to learn Java. In the meantime, I decided that storing cobblestone required enough processors, disks, server racks, generators, and cables.

And well, here we are.

The network storage concept was inspired by Applied Energistics 2. The rest grew out of my interest in hardware and things I've experimented with in real life. I want building the network to be part of the fun. Looking at your server room and actually understanding what every single piece is for.

───

What can you do in Logicore? Build your digital storage DSDs are disks you install in racks, with capacities ranging from 64 MB to 1 GB. The space used depends on the Digital Size of the items. Recipes also factor into the math: crafted objects inherit the size of their ingredients, divided by the output quantity. Because of this, turning nine redstones into a block won't make the space they occupied disappear.

Connect your existing chests The RWB Interface (Read/Write Bus) lets you connect chests, barrels, and shulker boxes to the network. Items stay inside those inventories. The terminal allows you to view and move the contents through the network.

Store fluids in tanks

Water and lava deserve proper storage too.

Tank Capacity

Glass 5 buckets

Stone 15 buckets

Iron 60 buckets

Diamond 180 buckets

In Logicore, 1 m³ equals one bucket. Each tank holds a single type of fluid and can be connected to the network via an RWB Interface. Fluids appear in the terminal, where you can deposit or withdraw them using buckets.

Set up the processing

LPUs are the network's processing cores. Thread Modules are physical blocks you add in straight lines, supporting up to eight modules per LPU face.

Each task is assigned to a core, and that core's threads can cooperate to process the requests. The goal is to give you a reason to build and expand your hardware as you use the network.

Use a terminal with actual room to work The Data Terminal gathers available items and fluids into a 9 × 7 grid view, featuring search, smooth scrolling, and sorting by name, category, or digital size. It also includes four saved crafting targets and recursive crafting: the network can plan the required intermediate components, provided there are compatible recipes, ingredients, and room for the output.

Power it all

The network requires energy, provided by redstone, coal, diamond, and Nether Star generators, featuring two tiers per family. The DERM Console consolidates network management functions, including data organization and idle power saving. And yes: if the power runs out, your requests stop too.

Learn in-game

Press L (it's the same keybind as achivements so, put in mind that you need to change it) to open the Logicore Interactive Guide. It includes explanations, a search tool, and interactive 3D models to help you understand how to assemble the infrastructure. Because trying to guess how a machine works based solely on its texture has its limits.

And get out of the server room

There are also fuel-powered Base and Pro jetpacks. They won't help you organize your chests, but they will help you reach the top of the facility you just built.

───

It's still in Beta

Logicore is still in active development. Systems are being tweaked, textures are being refined, and there is probably a bug waiting for a combination of blocks that nobody has tried yet. This description applies to Beta 1.12.2.1. Ideas for future versions will be shared when they are ready. Just to avoid confusion

Logicore has absolutely nothing to do with LogiCycles.

Different mod, different developer, different code, different mechanics, different direction.

There is no affiliation or connection between the two projects the similar name is just a coincidence.

───

Third-Party Texture Credits

Logicore contains adapted or reused assets from third-party projects:

• Applied Energistics 2 — The LPU light/overlay artwork contains adapted AE2 texture work, cropped and adjusted for Logicore. AE2 texture/model assets are licensed under CC BY-NC-SA 3.0: https://creativecommons.org/licenses/by-nc-sa/3.0/

• Create: Power Grid — The Copper Wire and Platinum Wire textures are based on assets from Create: Power Grid and have been adapted for Logicore. The project is distributed under the Apache License 2.0: https://www.apache.org/licenses/LICENSE-2.0

Logicore is not affiliated with or endorsed by Applied Energistics 2 or Create: Power Grid.

License and credits

Logicore is distributed under the MIT license. Third-party assets retain the copyrights and licenses of their respective creators. Applicable notices accompany the distributed assets. Applied Energistics 2 is a design inspiration reference. Logicore is an independent project, with no affiliation to the teams behind the mentioned projects.

Галерея

micro network

Последние версии

Все версии →
beta

Logicore 1.15.3-beta

1.15.3-beta
12 сент. 2026 г.37Minecraft: 1.21fabric
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Beta 1.15.3 Release date: 2026-09-10 Stage: Beta Summary: Okay, this one is the metal and cable-cover update. The new progression is in, the Alloy Forge exists, and Fiber can finally hide without pretending to be a full block. ### Added - Tin, Zinc, Nickel and Lutetium ores with raw materials, ingots, world generation, Fortune, Silk Touch, smelting and blasting. - A persistent 200-tick Alloy Forge using normal furnace fuels. - Material-preserving Network Fiber facades for all six faces. ### Changed - Remastered the approved 1.15 machine, core, Fiber, generator and component recipes. - Moved the surviving DERM routing controls onto the Data Terminal while keeping legacy blocks loadable. ### Fixed - Facade parts and RWB parts cannot overlap on the same Fiber face. - All [incompleto — falta o resto deste item]
beta

Logicore 1.14.2-beta

1.14.2-beta
10 сент. 2026 г.10Minecraft: 1.21fabric
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Beta 1.14.2 Release date: 2026-09-09 Stage: Beta Summary: The Terminal can finally grow with the screen, and the Fluid Combiner has learned that crafting should take more than one tick. Added Five supplied Data Terminal layouts: Small, Medium, Large, Extra Large and XX Large. A red Fluid Combiner progress bar with an exact percentage tooltip. Changed The Terminal remembers its preferred size locally and falls back to one that actually fits the current resolution and GUI scale. The Fluid Combiner now takes 2,400 ticks, or two minutes at 20 TPS, instead of finishing suspiciously fast. The Fluid Combiner chamber now shows animated Lava only while it is actually processing. Platinum Quartz and Platinum Ingot now use their new supplied textures. Fixed Grid entries, slot hitboxes, scrolling and the real player inventory now line up with every supplied Terminal texture. Fluid Combiner progress is owned by the server, saved with the machine and synchronized through the menu. The Combiner progress bar and its tooltip area now line up one pixel farther up and left. Removed None Known Issues The five GUI sizes and full two-minute process still need real in-game visual testing. Still beta Keep in mind this is still beta. Giant GUIs are excellent at finding screen scales I forgot existed.
beta

Logicore 1.14.1-beta

1.14.1-beta
8 сент. 2026 г.18Minecraft: 1.21fabric
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## Logicore Beta 1.14.1 — Thread texture fixes Okay, this one is just a small visual cleanup for Thread Modules. ### What changed Updated the Thread Module side texture. Fixed the directional UV mapping for all six connection directions. Open sides should now point toward the connected Thread, LPU or TRP. Fixed the top and bottom faces on horizontal connections. Vertical connections now use separate Up and Down orientations. Middle chain and closed end textures were left unchanged. No compute, network or gameplay logic was changed. ### Still beta Keep in mind this is still beta, so visual bugs and weird edge cases may still be hiding somewhere.
beta

Logicore 1.14.1-beta

1.14.1-beta
7 сент. 2026 г.11Minecraft: 1.21fabric
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## Beta 1.14.1 Release date: 2026-09-07 Stage: Beta Summary: LPU allocation finally moved out of the slightly cursed click controls and into commands. ### Added - `/logicore alloc routes <value>`, `/logicore alloc ut <value>` and `/logicore alloc throughput <value>` while looking at an LPU. - `/logicore alloc auto`, which keeps Throughput, covers Routes first and gives the remaining parameters to real connected Threads. - Independent scheduling for separate LPU sets on the same Fiber network. A Request picks the eligible set with the shortest estimated wait and stays there. ### Changed - Face-adjacent LPUs now share one allocation backed by their combined SBPU budget. Fiber never combines these budgets. - Jade reports the selected LPU set, its shared allocation, physical Threads and free parameters. - LPU column textures now use explicit X/Y/Z face mapping instead of rotating the whole model and hoping the UVs behave. ### Fixed - Corners and junctions no longer drop back to the normal standalone LPU model. - Horizontal column bodies and powered/off overlays keep a consistent orientation. - Breaking an LPU is normal again because attack/right-click allocation interception is gone. ### Known Issues - The new commands, column appearance and scheduler still need real in-game and multiplayer testing. ### Still beta Keep in mind this is still beta. Weird layouts will probably find something I didn't.
beta

Logicore 1.14.0-beta

1.14.0-beta
7 сент. 2026 г.10Minecraft: 1.21fabric
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## Beta 1.14.0 Release date: 2026-09-07 Stage: Beta Summary: Adds TRP branching and direct LPU columns while cutting repeated network rebuild work. ### Added - Thread Ramification Point with eight-Thread branches on every face - Direct adjacent LPU topology and supplied column visuals ### Changed - Storage index publication now coalesces content changes separately from equipment changes - Autocrafting uses a reload-safe recipe-result index and a bounded search budget - Fiber topology edits rebuild only affected network components ### Fixed - Physical RWB imports no longer require Threads, UT or Throughput - Repeated storage-index rebuilds after transfers and RWB fingerprint polling - Repeated multipart VSC shape unions during selection and collision queries ### Removed - None. ### Known Issues - In-game visual, frame-time and multiplayer validation was not performed in this environment
beta

Logicore 1.13.2-beta

1.13.2-beta
7 сент. 2026 г.4Minecraft: 1.21fabric
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Beta 1.13.2 Release date: 2026-09-06 Stage: Beta Summary: Fix LPU controls and creative variants ### Added - None. ### Changed - LPU left-click now distinguishes a short selection click from holding to break the block ### Fixed - Empty-hand right-click allocation changes now apply once with clear feedback - The Logicore creative tab now includes configured K3, K5, K7 and K9 LPU variants ### Removed - None. ### Known Issues - Real in-game and multiplayer validation is still needed for simultaneous LPU interaction
beta

Logicore 1.12.2.1-beta

1.12.2.1-beta
4 сент. 2026 г.16Minecraft: 1.21fabric
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Beta 1.12.2.1 Release date: 2026-09-04 Stage: Beta Summary: Tiny bucket fix. Shift-click was trying to archive full buckets as data instead of doing the fairly obvious thing with the fluid inside them. ### Added - Bulk fluid import when shift-clicking several matching filled buckets. ### Changed - Each accepted bucket is emptied into compatible Fluid Tanks, then the resulting empty buckets enter the network as normal items. ### Fixed - Filled buckets can no longer sneak into digital storage through the Terminal shift-click path. - Partial tank capacity stops safely without deleting, duplicating or emptying buckets that did not fit. ### Removed - Nothing. ### Known Issues - The fluid workflow still needs a proper multiplayer and in-game visual pass. ### Still beta Keep in mind this is still beta. Buckets are simple right up until there are thirty-six of them.
beta

Logicore 1.12.2-beta

1.12.2-beta
4 сент. 2026 г.4Minecraft: 1.21fabric
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![1.12.2](https://cdn.modrinth.com/data/cached_images/f332b299b70a094f4139e273d1597c89b43145cf.png) Beta 1.12.2 Release date: 2026-09-04 Stage: Beta Summary: Fluids finally have somewhere sensible to live, and the Terminal no longer needs a lonely bucket slot hanging off the side. ### Added - Four Fluid Tank tiers: Glass (5 m³), Stone (15 m³), Iron (60 m³) and Diamond (180 m³). - Fluid entries in the normal 9x7 Terminal grid, ordered before item entries and drawn with the native animated fluid texture. - Compressed Cobblestone, Iron and Diamond for the tank upgrade chain. ### Changed - VSC Interface is now shown to players as RWB Interface, short for Read/Write Bus. Its internal ID stays unchanged so old worlds are safe. - RWB Interfaces can connect Fluid Tanks as well as vanilla inventories. - Organize, Re-organize and the four ghost slots moved one pixel up to match the new Terminal texture. - Fluid capacity uses m³ only, with 1 m³ equal to one bucket. - Right-clicking any grid slot with a filled bucket imports it; right-clicking a fluid entry with an empty bucket extracts it. Left-click stays out of the way. ### Fixed - Fluid imports reject mixed fluids and full networks with an actual useful message instead of silently doing nothing. - Tank contents now save, sync and render inside the tank instead of accepting a bucket and then looking suspiciously empty. - Jade now reports the real fluid, stored amount and tank capacity. - Compressed Cobblestone, Iron and Diamond now texture all six faces and render as proper 3D block items. - Cleaned the Glass Fluid Tank model to remove overlapping/broken faces. - Fluid render geometry and its live interaction shape now match: Glass uses X/Z 4..12 and Y 2..14; the other tiers keep X/Z 1..15 and Y 0..14. - Terminal fluid import now stores the fluid and imports the resulting empty bucket separately, while refusing to put filled buckets into digital storage. - Compact quantity overlays no longer draw over neighboring tooltips. ### Removed - Nothing. Existing VSC blocks and multipart data keep their old internal IDs. ### Known Issues - The new tanks and grid-based bucket workflow still need a full in-game visual pass across every RWB face and GUI scale. - Fluid Combiner is not part of this update. ### Still beta Keep in mind this is still beta. Fluids are very good at finding the one edge case nobody invited.
beta

Logicore 1.12.1-beta

1.12.1-beta
3 сент. 2026 г.7Minecraft: 1.21fabric
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![1.12](https://cdn.modrinth.com/data/cached_images/47d541a21cf4c3e85da8a1526e8a5665f35ec0ae.png) Beta 1.12.1 Release date: 2026-09-02 Stage: Beta Summary: The Terminal got a proper workspace, recursive network crafting, and the VSC finally became a real cable part instead of demanding an entire block for itself. ### Added - Four persistent ghost-crafting targets in the Data Terminal. - Recursive crafting that plans the full ingredient chain and commits it to network storage in one transaction. - Alphabetical, category and digital-size sorting controls. - Up to six VSC Interface parts on one Network Fiber, one per face. ### Changed - Expanded the Terminal storage view from 8×6 to 9×7 entries and moved every real slot/hitbox with the new GUI. - VSC Interfaces now attach directly to Network Fiber faces and continue working as Both without a GUI. - Updated the VSC to the supplied five-layer 3D model while keeping old placed VSC blocks loadable. ### Fixed - Crafting refuses the whole operation before touching storage when ingredients or output space are missing. - Physical storage behind several VSC faces is deduplicated, including double chests. - Search, smooth scrolling and compact counts now use the new 63-slot layout. ### Removed - Nothing from existing worlds. The standalone VSC registry and saved blocks remain compatible. ### Known Issues - The new Terminal and multipart VSC still need a proper in-game visual pass on every screen scale and all six cable faces. - Fluid entries and Fluid Tanks are deliberately not active yet. ### Still beta Keep in mind this is still beta. Recursive crafting and six things sharing one cable block are excellent places for weird edge cases to hide.
beta

Logicore 1.11.3-beta

1.11.3-beta
2 сент. 2026 г.9Minecraft: 1.21fabric
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Beta 1.11.3 Release date: 2026-09-02 Stage: Beta Summary: Tiny timing tweak. The LPU rainbow now takes its time instead of speedrunning the colour wheel. ### Added - Nothing new. ### Changed - The complete powered LPU colour cycle now lasts 5.5 seconds. ### Fixed - The powered animation no longer changes colours faster than intended. ### Removed - Nothing. ### Known Issues - No new issue is known from this animation timing change. ### Still beta Keep in mind this is still beta. Colourful hardware can still find creative ways to look weird.