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Living World: Seasons & Ecology

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release

Living World: Seasons & Ecology 1.0-SNAPSHOT

1.0-SNAPSHOT
4 янв. 2026 г.240Minecraft: 1.21, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9bukkit, paper, spigot
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**Living World: Seasons & Ecology** 1.0.0 Type: Initial Release 🌿 🛠️ Core Systems - Implemented dynamic seasons: Spring, Summer, Autumn, Winter with visual and gameplay effects. - Added temperature system affecting player stamina and optional heat/cold effects. 🌳 Ecosystem Simulation - Forests and grasslands regenerate over time if left undisturbed. - Over-mined areas degrade and slow regrowth. - Seasonal grass spread adjustments. 🦌 Wildlife Behavior - Wolves hunt more actively during Winter. - Birds migrate using particle/entity simulation. - Passive animals avoid high player activity zones. 🔥 Environmental Events - Seasonal storms, fog, auroras in Winter. - Crop-destroying blight events. - Spring overgrowth events and summer heat waves. 📊 Player Interaction - Excessive harvesting slows biome regeneration. - Environmental restoration (planting trees, restoring areas) increases biodevelopment score.