COWMODSКаталог модов
LiveBuddy

ВЕРСИИ (14)

beta

Expanding the Reach

0.5.0
8 мая 2026 г.211Minecraft: 1.21.4fabric
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Что нового
# LiveBuddy v0.5.0 - Expanding the Reach v0.5.0 adds a new Carve task for horizontal excavation and brings a round of stability improvements to everyday Buddy behavior. ## Moving from Alpha to Beta After a major internal refactor and the removal of Vanilla Mode, the direction of this mod has become clear. v0.5.0 marks the transition from alpha to beta — a foundation to build further improvements and new features on. ## What's New ### Carve Task A new **Carve** task lets Buddy excavate horizontally across a fixed Y plane, 4 blocks tall. Great for clearing out mining floors or widening cave passages. - Scans the work area column by column and digs one block at a time. - Skips any column that contains ore — those are left for the player to mine. - Once the player clears the ore from a column, Buddy will resume digging it. - **Carve and Grade are mutually exclusive.** Enabling one will automatically disable the other. ### Vanilla Mode Removed — Inventory Unified The Buddy Mode / Vanilla Mode toggle has been removed. Buddy now uses a single 27-slot storage-only inventory. Items do not consume durability or deplete from inventory — that behavior remains unchanged. > If you're updating from v0.4.0, any items that were in the old equipment slots will remain in the first row of the inventory. ### Door Navigation Improved Buddy is now better at navigating through door-equipped buildings. Cases where Buddy would stop at a door or pace against a wall should be noticeably reduced. ### Chopping Improvements - Fixed a bug where Buddy would not move to the next tree after finishing the first one. - Improved handling of logs left at the top of a tree after lower sections are cleared. ### Other Fixes - Buddy will now go to sleep at night even in STANDBY mode. - Torch placement no longer targets ice or frosted ice blocks (cold biome fix). - Adjusted the upward scan height for the Grade task for more natural digging behavior. - Raised the chest deposit threshold — Buddy will work longer before heading to a chest (18 of 27 slots filled, up from 10). --- ## Known Issues - In enclosed spaces like caves, Buddy may get lost due to pathfinding limitations. Use `/lb call` to bring them back and they'll resume from there. - Very tall trees may still leave some logs at the top if Buddy can't reach them.
beta

Expanding the Reach

0.5.0
8 мая 2026 г.35Minecraft: 1.21.9fabric
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Что нового
# LiveBuddy v0.5.0 - Expanding the Reach v0.5.0 adds a new Carve task for horizontal excavation and brings a round of stability improvements to everyday Buddy behavior. ## Moving from Alpha to Beta After a major internal refactor and the removal of Vanilla Mode, the direction of this mod has become clear. v0.5.0 marks the transition from alpha to beta — a foundation to build further improvements and new features on. ## What's New ### Carve Task A new **Carve** task lets Buddy excavate horizontally across a fixed Y plane, 4 blocks tall. Great for clearing out mining floors or widening cave passages. - Scans the work area column by column and digs one block at a time. - Skips any column that contains ore — those are left for the player to mine. - Once the player clears the ore from a column, Buddy will resume digging it. - **Carve and Grade are mutually exclusive.** Enabling one will automatically disable the other. ### Vanilla Mode Removed — Inventory Unified The Buddy Mode / Vanilla Mode toggle has been removed. Buddy now uses a single 27-slot storage-only inventory. Items do not consume durability or deplete from inventory — that behavior remains unchanged. > If you're updating from v0.4.0, any items that were in the old equipment slots will remain in the first row of the inventory. ### Door Navigation Improved Buddy is now better at navigating through door-equipped buildings. Cases where Buddy would stop at a door or pace against a wall should be noticeably reduced. ### Chopping Improvements - Fixed a bug where Buddy would not move to the next tree after finishing the first one. - Improved handling of logs left at the top of a tree after lower sections are cleared. ### Other Fixes - Buddy will now go to sleep at night even in STANDBY mode. - Torch placement no longer targets ice or frosted ice blocks (cold biome fix). - Adjusted the upward scan height for the Grade task for more natural digging behavior. - Raised the chest deposit threshold — Buddy will work longer before heading to a chest (18 of 27 slots filled, up from 10). --- ## Known Issues - In enclosed spaces like caves, Buddy may get lost due to pathfinding limitations. Use `/lb call` to bring them back and they'll resume from there. - Very tall trees may still leave some logs at the top if Buddy can't reach them.
beta

Expanding the Reach

0.5.0
8 мая 2026 г.120Minecraft: 1.21.10fabric
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Что нового
# LiveBuddy v0.5.0 - Expanding the Reach v0.5.0 adds a new Carve task for horizontal excavation and brings a round of stability improvements to everyday Buddy behavior. ## Moving from Alpha to Beta After a major internal refactor and the removal of Vanilla Mode, the direction of this mod has become clear. v0.5.0 marks the transition from alpha to beta — a foundation to build further improvements and new features on. ## What's New ### Carve Task A new **Carve** task lets Buddy excavate horizontally across a fixed Y plane, 4 blocks tall. Great for clearing out mining floors or widening cave passages. - Scans the work area column by column and digs one block at a time. - Skips any column that contains ore — those are left for the player to mine. - Once the player clears the ore from a column, Buddy will resume digging it. - **Carve and Grade are mutually exclusive.** Enabling one will automatically disable the other. ### Vanilla Mode Removed — Inventory Unified The Buddy Mode / Vanilla Mode toggle has been removed. Buddy now uses a single 27-slot storage-only inventory. Items do not consume durability or deplete from inventory — that behavior remains unchanged. > If you're updating from v0.4.0, any items that were in the old equipment slots will remain in the first row of the inventory. ### Door Navigation Improved Buddy is now better at navigating through door-equipped buildings. Cases where Buddy would stop at a door or pace against a wall should be noticeably reduced. ### Chopping Improvements - Fixed a bug where Buddy would not move to the next tree after finishing the first one. - Improved handling of logs left at the top of a tree after lower sections are cleared. ### Other Fixes - Buddy will now go to sleep at night even in STANDBY mode. - Torch placement no longer targets ice or frosted ice blocks (cold biome fix). - Adjusted the upward scan height for the Grade task for more natural digging behavior. - Raised the chest deposit threshold — Buddy will work longer before heading to a chest (18 of 27 slots filled, up from 10). --- ## Known Issues - In enclosed spaces like caves, Buddy may get lost due to pathfinding limitations. Use `/lb call` to bring them back and they'll resume from there. - Very tall trees may still leave some logs at the top if Buddy can't reach them.
beta

Expanding the Reach

0.5.0
8 мая 2026 г.760Minecraft: 1.21.11fabric
Скачать
Что нового
# LiveBuddy v0.5.0 - Expanding the Reach v0.5.0 adds a new Carve task for horizontal excavation and brings a round of stability improvements to everyday Buddy behavior. ## Moving from Alpha to Beta After a major internal refactor and the removal of Vanilla Mode, the direction of this mod has become clear. v0.5.0 marks the transition from alpha to beta — a foundation to build further improvements and new features on. ## What's New ### Carve Task A new **Carve** task lets Buddy excavate horizontally across a fixed Y plane, 4 blocks tall. Great for clearing out mining floors or widening cave passages. - Scans the work area column by column and digs one block at a time. - Skips any column that contains ore — those are left for the player to mine. - Once the player clears the ore from a column, Buddy will resume digging it. - **Carve and Grade are mutually exclusive.** Enabling one will automatically disable the other. ### Vanilla Mode Removed — Inventory Unified The Buddy Mode / Vanilla Mode toggle has been removed. Buddy now uses a single 27-slot storage-only inventory. Items do not consume durability or deplete from inventory — that behavior remains unchanged. > If you're updating from v0.4.0, any items that were in the old equipment slots will remain in the first row of the inventory. ### Door Navigation Improved Buddy is now better at navigating through door-equipped buildings. Cases where Buddy would stop at a door or pace against a wall should be noticeably reduced. ### Chopping Improvements - Fixed a bug where Buddy would not move to the next tree after finishing the first one. - Improved handling of logs left at the top of a tree after lower sections are cleared. ### Other Fixes - Buddy will now go to sleep at night even in STANDBY mode. - Torch placement no longer targets ice or frosted ice blocks (cold biome fix). - Adjusted the upward scan height for the Grade task for more natural digging behavior. - Raised the chest deposit threshold — Buddy will work longer before heading to a chest (18 of 27 slots filled, up from 10). --- ## Known Issues - In enclosed spaces like caves, Buddy may get lost due to pathfinding limitations. Use `/lb call` to bring them back and they'll resume from there. - Very tall trees may still leave some logs at the top if Buddy can't reach them.
alpha

Road to Stability

0.4.0
4 мая 2026 г.9Minecraft: 1.21.4fabric
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Что нового
# LiveBuddy v0.4.0 - Road to Stability v0.4.0 focuses on improving the unnatural behaviors most noticeable during normal solo play, making Buddy more reliable to travel with. ## Changes ### Internal Architecture Overhaul Buddy's action decision-making has been centralized into a single coordinator. The priority chain across all tasks (sleep, combat, farming, grading, chopping, etc.) is now organized in one place, making task switching and conflict resolution more stable. Duplicate processing has also been reduced to lower tick overhead. From a user perspective, task interruptions, resumptions, and post-Apply switches now behave more naturally. ### Sleep Stabilization - Switching to FOLLOW mode at night will now **immediately wake a sleeping Buddy**. - Reworked the morning wake-up flow to fix cases where the sleep pose was not properly reset. - Fixed stale sleep state persisting after world load. ### Farming Improvements - **Added sugar cane harvesting.** Buddy breaks the second block of sugar cane that has grown to height 2 or above, leaving the root (height 1) intact for natural regrowth. ### Grading Improvements - When stuck, Buddy now scans for the next target more quickly. - Revised the sky light check so that grading works more reliably indoors and in caves. ### Combat Improvements - Attack cooldown adjusted to sword equivalent (approx. 13 ticks). - Buddy now **maintains its target** until the enemy is defeated, becomes unreachable, or a timeout elapses. - Fixed combat being interrupted too early while in FOLLOW mode. ### Other Fixes - Fixed an issue where reassigning a task mid-execution could cause Buddy to continue the previous task instead of switching to the new one. - Buddy now moves toward the target tree before starting to chop (further improvements planned). - Fixed equipment slot background frames not rendering correctly. --- ## Known Issues ### Houses with Doors Buddy can navigate to targets such as farms in open layouts without doors. In houses with doors, Buddy may stop at the door or at the nearest wall. Explicit door-opening support is planned for v0.5.0. ### Other - Chopping behavior is still being improved. - Vanilla mode removal is planned for v0.5.0.
alpha

Road to Stability

0.4.0
4 мая 2026 г.5Minecraft: 1.21.9fabric
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Что нового
# LiveBuddy v0.4.0 - Road to Stability v0.4.0 focuses on improving the unnatural behaviors most noticeable during normal solo play, making Buddy more reliable to travel with. ## Changes ### Internal Architecture Overhaul Buddy's action decision-making has been centralized into a single coordinator. The priority chain across all tasks (sleep, combat, farming, grading, chopping, etc.) is now organized in one place, making task switching and conflict resolution more stable. Duplicate processing has also been reduced to lower tick overhead. From a user perspective, task interruptions, resumptions, and post-Apply switches now behave more naturally. ### Sleep Stabilization - Switching to FOLLOW mode at night will now **immediately wake a sleeping Buddy**. - Reworked the morning wake-up flow to fix cases where the sleep pose was not properly reset. - Fixed stale sleep state persisting after world load. ### Farming Improvements - **Added sugar cane harvesting.** Buddy breaks the second block of sugar cane that has grown to height 2 or above, leaving the root (height 1) intact for natural regrowth. ### Grading Improvements - When stuck, Buddy now scans for the next target more quickly. - Revised the sky light check so that grading works more reliably indoors and in caves. ### Combat Improvements - Attack cooldown adjusted to sword equivalent (approx. 13 ticks). - Buddy now **maintains its target** until the enemy is defeated, becomes unreachable, or a timeout elapses. - Fixed combat being interrupted too early while in FOLLOW mode. ### Other Fixes - Fixed an issue where reassigning a task mid-execution could cause Buddy to continue the previous task instead of switching to the new one. - Buddy now moves toward the target tree before starting to chop (further improvements planned). - Fixed equipment slot background frames not rendering correctly. --- ## Known Issues ### Houses with Doors Buddy can navigate to targets such as farms in open layouts without doors. In houses with doors, Buddy may stop at the door or at the nearest wall. Explicit door-opening support is planned for v0.5.0. ### Other - Chopping behavior is still being improved. - Vanilla mode removal is planned for v0.5.0.
alpha

Road to Stability

0.4.0
4 мая 2026 г.13Minecraft: 1.21.10fabric
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Что нового
# LiveBuddy v0.4.0 - Road to Stability v0.4.0 focuses on improving the unnatural behaviors most noticeable during normal solo play, making Buddy more reliable to travel with. ## Changes ### Internal Architecture Overhaul Buddy's action decision-making has been centralized into a single coordinator. The priority chain across all tasks (sleep, combat, farming, grading, chopping, etc.) is now organized in one place, making task switching and conflict resolution more stable. Duplicate processing has also been reduced to lower tick overhead. From a user perspective, task interruptions, resumptions, and post-Apply switches now behave more naturally. ### Sleep Stabilization - Switching to FOLLOW mode at night will now **immediately wake a sleeping Buddy**. - Reworked the morning wake-up flow to fix cases where the sleep pose was not properly reset. - Fixed stale sleep state persisting after world load. ### Farming Improvements - **Added sugar cane harvesting.** Buddy breaks the second block of sugar cane that has grown to height 2 or above, leaving the root (height 1) intact for natural regrowth. ### Grading Improvements - When stuck, Buddy now scans for the next target more quickly. - Revised the sky light check so that grading works more reliably indoors and in caves. ### Combat Improvements - Attack cooldown adjusted to sword equivalent (approx. 13 ticks). - Buddy now **maintains its target** until the enemy is defeated, becomes unreachable, or a timeout elapses. - Fixed combat being interrupted too early while in FOLLOW mode. ### Other Fixes - Fixed an issue where reassigning a task mid-execution could cause Buddy to continue the previous task instead of switching to the new one. - Buddy now moves toward the target tree before starting to chop (further improvements planned). - Fixed equipment slot background frames not rendering correctly. --- ## Known Issues ### Houses with Doors Buddy can navigate to targets such as farms in open layouts without doors. In houses with doors, Buddy may stop at the door or at the nearest wall. Explicit door-opening support is planned for v0.5.0. ### Other - Chopping behavior is still being improved. - Vanilla mode removal is planned for v0.5.0.
alpha

Road to Stability

0.4.0
4 мая 2026 г.16Minecraft: 1.21.11fabric
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Что нового
# LiveBuddy v0.4.0 - Road to Stability v0.4.0 focuses on improving the unnatural behaviors most noticeable during normal solo play, making Buddy more reliable to travel with. ## Changes ### Internal Architecture Overhaul Buddy's action decision-making has been centralized into a single coordinator. The priority chain across all tasks (sleep, combat, farming, grading, chopping, etc.) is now organized in one place, making task switching and conflict resolution more stable. Duplicate processing has also been reduced to lower tick overhead. From a user perspective, task interruptions, resumptions, and post-Apply switches now behave more naturally. ### Sleep Stabilization - Switching to FOLLOW mode at night will now **immediately wake a sleeping Buddy**. - Reworked the morning wake-up flow to fix cases where the sleep pose was not properly reset. - Fixed stale sleep state persisting after world load. ### Farming Improvements - **Added sugar cane harvesting.** Buddy breaks the second block of sugar cane that has grown to height 2 or above, leaving the root (height 1) intact for natural regrowth. ### Grading Improvements - When stuck, Buddy now scans for the next target more quickly. - Revised the sky light check so that grading works more reliably indoors and in caves. ### Combat Improvements - Attack cooldown adjusted to sword equivalent (approx. 13 ticks). - Buddy now **maintains its target** until the enemy is defeated, becomes unreachable, or a timeout elapses. - Fixed combat being interrupted too early while in FOLLOW mode. ### Other Fixes - Fixed an issue where reassigning a task mid-execution could cause Buddy to continue the previous task instead of switching to the new one. - Buddy now moves toward the target tree before starting to chop (further improvements planned). - Fixed equipment slot background frames not rendering correctly. --- ## Known Issues ### Houses with Doors Buddy can navigate to targets such as farms in open layouts without doors. In houses with doors, Buddy may stop at the door or at the nearest wall. Explicit door-opening support is planned for v0.5.0. ### Other - Chopping behavior is still being improved. - Vanilla mode removal is planned for v0.5.0.
alpha

Version Lanes

0.3.0
26 апр. 2026 г.22Minecraft: 1.21.11fabric
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Что нового
# LiveBuddy v0.3.0 - Version Lanes v0.3.0 expands LiveBuddy's Minecraft 1.21 support. This release keeps `1.21.4` as the maintenance lane and adds `1.21.9`, `1.21.10`, and `1.21.11` as the new main lane. ## Main Changes ### Added supported versions - Minecraft `1.21.4` - Minecraft `1.21.9` - Minecraft `1.21.10` - Minecraft `1.21.11` `1.21.4` is treated as the maintenance lane. `1.21.9`, `1.21.10`, and `1.21.11` are treated as the main lane. ### Version-specific structure The internal structure has been rebuilt so LiveBuddy can be released separately for each supported Minecraft version. ### Task changes - The standalone mining task has been removed from the v0.3.0 UI for now. - In v0.3.0, mining and terrain leveling are temporarily combined into one `Level / Dig` task. - The old mining behavior could dig straight down from the surface and leave Buddy stranded in a vertical shaft. Mining will be redesigned as a safer digging workflow in v0.4.0. - The upward scan height for `Level / Dig` is now limited to 4 blocks above the start position. This is a temporary adjustment for stable surface / foot-level terrain work, not for clearing high walls or ceilings. ### Bed behavior - Reduced cases where multiple Buddies choose the same bed. - Added bed reservation behavior so multiple Buddies are less likely to converge on one bed. ### Other fixes - Fixed some chat messages appearing in Japanese under English language settings. - Shortened the English Equipment tab label to `Equip`. ## Notes When Updating From 0.2.0 ### Existing Buddy owner data Since v0.2.0, Buddies store an owner UUID. Depending on when a Buddy was created or migrated, an existing Buddy may not have owner data matching the current player. If that happens, the Buddy may not respond to commands or GUI operations. If you have OP/admin permissions, you can reassign the owner with: ```mcfunction /lb owner <BuddyName> <UserName> ``` Example: ```mcfunction /lb owner Charlie polarstern ``` If successful, the specified Buddy will be assigned to that user. ### Workaround for cheat-disabled singleplayer worlds In a singleplayer world with cheats disabled, `/lb owner` normally cannot be used. You can temporarily get OP-like permission for the current session: 1. Open the world. 2. Press `Esc` and choose `Open to LAN`. 3. Set `Allow Cheats` to `On`. 4. Start the LAN world. 5. Run `/lb owner <BuddyName> <UserName>`. 6. Save and exit. This only enables cheats for that session. If the existing Buddy has no name, or the migration does not work cleanly, deleting and respawning the Buddy may be the safest option. ## Known Notes ### Door-equipped houses Buddy can route toward targets such as farms in open layouts without doors. However, in houses with doors, Buddy may stop at the door or at the nearest wall in the direction of the target. At the moment, Buddy cannot reliably open, close, and pass through doors. This will be considered for improvement in v0.4.0.
alpha

Version Lanes

0.3.0
26 апр. 2026 г.12Minecraft: 1.21.10fabric
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Что нового
# LiveBuddy v0.3.0 - Version Lanes v0.3.0 expands LiveBuddy's Minecraft 1.21 support. This release keeps `1.21.4` as the maintenance lane and adds `1.21.9`, `1.21.10`, and `1.21.11` as the new main lane. ## Main Changes ### Added supported versions - Minecraft `1.21.4` - Minecraft `1.21.9` - Minecraft `1.21.10` - Minecraft `1.21.11` `1.21.4` is treated as the maintenance lane. `1.21.9`, `1.21.10`, and `1.21.11` are treated as the main lane. ### Version-specific structure The internal structure has been rebuilt so LiveBuddy can be released separately for each supported Minecraft version. ### Task changes - The standalone mining task has been removed from the v0.3.0 UI for now. - In v0.3.0, mining and terrain leveling are temporarily combined into one `Level / Dig` task. - The old mining behavior could dig straight down from the surface and leave Buddy stranded in a vertical shaft. Mining will be redesigned as a safer digging workflow in v0.4.0. - The upward scan height for `Level / Dig` is now limited to 4 blocks above the start position. This is a temporary adjustment for stable surface / foot-level terrain work, not for clearing high walls or ceilings. ### Bed behavior - Reduced cases where multiple Buddies choose the same bed. - Added bed reservation behavior so multiple Buddies are less likely to converge on one bed. ### Other fixes - Fixed some chat messages appearing in Japanese under English language settings. - Shortened the English Equipment tab label to `Equip`. ## Notes When Updating From 0.2.0 ### Existing Buddy owner data Since v0.2.0, Buddies store an owner UUID. Depending on when a Buddy was created or migrated, an existing Buddy may not have owner data matching the current player. If that happens, the Buddy may not respond to commands or GUI operations. If you have OP/admin permissions, you can reassign the owner with: ```mcfunction /lb owner <BuddyName> <UserName> ``` Example: ```mcfunction /lb owner Charlie polarstern ``` If successful, the specified Buddy will be assigned to that user. ### Workaround for cheat-disabled singleplayer worlds In a singleplayer world with cheats disabled, `/lb owner` normally cannot be used. You can temporarily get OP-like permission for the current session: 1. Open the world. 2. Press `Esc` and choose `Open to LAN`. 3. Set `Allow Cheats` to `On`. 4. Start the LAN world. 5. Run `/lb owner <BuddyName> <UserName>`. 6. Save and exit. This only enables cheats for that session. If the existing Buddy has no name, or the migration does not work cleanly, deleting and respawning the Buddy may be the safest option. ## Known Notes ### Door-equipped houses Buddy can route toward targets such as farms in open layouts without doors. However, in houses with doors, Buddy may stop at the door or at the nearest wall in the direction of the target. At the moment, Buddy cannot reliably open, close, and pass through doors. This will be considered for improvement in v0.4.0.
alpha

Version Lanes

0.3.0
26 апр. 2026 г.6Minecraft: 1.21.9fabric
Скачать
Что нового
# LiveBuddy v0.3.0 - Version Lanes v0.3.0 expands LiveBuddy's Minecraft 1.21 support. This release keeps `1.21.4` as the maintenance lane and adds `1.21.9`, `1.21.10`, and `1.21.11` as the new main lane. ## Main Changes ### Added supported versions - Minecraft `1.21.4` - Minecraft `1.21.9` - Minecraft `1.21.10` - Minecraft `1.21.11` `1.21.4` is treated as the maintenance lane. `1.21.9`, `1.21.10`, and `1.21.11` are treated as the main lane. ### Version-specific structure The internal structure has been rebuilt so LiveBuddy can be released separately for each supported Minecraft version. ### Task changes - The standalone mining task has been removed from the v0.3.0 UI for now. - In v0.3.0, mining and terrain leveling are temporarily combined into one `Level / Dig` task. - The old mining behavior could dig straight down from the surface and leave Buddy stranded in a vertical shaft. Mining will be redesigned as a safer digging workflow in v0.4.0. - The upward scan height for `Level / Dig` is now limited to 4 blocks above the start position. This is a temporary adjustment for stable surface / foot-level terrain work, not for clearing high walls or ceilings. ### Bed behavior - Reduced cases where multiple Buddies choose the same bed. - Added bed reservation behavior so multiple Buddies are less likely to converge on one bed. ### Other fixes - Fixed some chat messages appearing in Japanese under English language settings. - Shortened the English Equipment tab label to `Equip`. ## Notes When Updating From 0.2.0 ### Existing Buddy owner data Since v0.2.0, Buddies store an owner UUID. Depending on when a Buddy was created or migrated, an existing Buddy may not have owner data matching the current player. If that happens, the Buddy may not respond to commands or GUI operations. If you have OP/admin permissions, you can reassign the owner with: ```mcfunction /lb owner <BuddyName> <UserName> ``` Example: ```mcfunction /lb owner Charlie polarstern ``` If successful, the specified Buddy will be assigned to that user. ### Workaround for cheat-disabled singleplayer worlds In a singleplayer world with cheats disabled, `/lb owner` normally cannot be used. You can temporarily get OP-like permission for the current session: 1. Open the world. 2. Press `Esc` and choose `Open to LAN`. 3. Set `Allow Cheats` to `On`. 4. Start the LAN world. 5. Run `/lb owner <BuddyName> <UserName>`. 6. Save and exit. This only enables cheats for that session. If the existing Buddy has no name, or the migration does not work cleanly, deleting and respawning the Buddy may be the safest option. ## Known Notes ### Door-equipped houses Buddy can route toward targets such as farms in open layouts without doors. However, in houses with doors, Buddy may stop at the door or at the nearest wall in the direction of the target. At the moment, Buddy cannot reliably open, close, and pass through doors. This will be considered for improvement in v0.4.0.
alpha

Version Lanes

0.3.0
26 апр. 2026 г.10Minecraft: 1.21.4fabric
Скачать
Что нового
# LiveBuddy v0.3.0 - Version Lanes v0.3.0 expands LiveBuddy's Minecraft 1.21 support. This release keeps `1.21.4` as the maintenance lane and adds `1.21.9`, `1.21.10`, and `1.21.11` as the new main lane. ## Main Changes ### Added supported versions - Minecraft `1.21.4` - Minecraft `1.21.9` - Minecraft `1.21.10` - Minecraft `1.21.11` `1.21.4` is treated as the maintenance lane. `1.21.9`, `1.21.10`, and `1.21.11` are treated as the main lane. ### Version-specific structure The internal structure has been rebuilt so LiveBuddy can be released separately for each supported Minecraft version. ### Task changes - The standalone mining task has been removed from the v0.3.0 UI for now. - In v0.3.0, mining and terrain leveling are temporarily combined into one `Level / Dig` task. - The old mining behavior could dig straight down from the surface and leave Buddy stranded in a vertical shaft. Mining will be redesigned as a safer digging workflow in v0.4.0. - The upward scan height for `Level / Dig` is now limited to 4 blocks above the start position. This is a temporary adjustment for stable surface / foot-level terrain work, not for clearing high walls or ceilings. ### Bed behavior - Reduced cases where multiple Buddies choose the same bed. - Added bed reservation behavior so multiple Buddies are less likely to converge on one bed. ### Other fixes - Fixed some chat messages appearing in Japanese under English language settings. - Shortened the English Equipment tab label to `Equip`. ## Notes When Updating From 0.2.0 ### Existing Buddy owner data Since v0.2.0, Buddies store an owner UUID. Depending on when a Buddy was created or migrated, an existing Buddy may not have owner data matching the current player. If that happens, the Buddy may not respond to commands or GUI operations. If you have OP/admin permissions, you can reassign the owner with: ```mcfunction /lb owner <BuddyName> <UserName> ``` Example: ```mcfunction /lb owner Charlie polarstern ``` If successful, the specified Buddy will be assigned to that user. ### Workaround for cheat-disabled singleplayer worlds In a singleplayer world with cheats disabled, `/lb owner` normally cannot be used. You can temporarily get OP-like permission for the current session: 1. Open the world. 2. Press `Esc` and choose `Open to LAN`. 3. Set `Allow Cheats` to `On`. 4. Start the LAN world. 5. Run `/lb owner <BuddyName> <UserName>`. 6. Save and exit. This only enables cheats for that session. If the existing Buddy has no name, or the migration does not work cleanly, deleting and respawning the Buddy may be the safest option. ## Known Notes ### Door-equipped houses Buddy can route toward targets such as farms in open layouts without doors. However, in houses with doors, Buddy may stop at the door or at the nearest wall in the direction of the target. At the moment, Buddy cannot reliably open, close, and pass through doors. This will be considered for improvement in v0.4.0.
alpha

New task: Combat

0.2.0
23 апр. 2026 г.16Minecraft: 1.21.4fabric
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Что нового
# LiveBuddy Changelog ## v0.2.0 - Alpha (2026-04-23) ### New Features **New task: Combat** - Added a combat task that automatically detects, engages, and attacks hostile mobs. **Multiplayer support** - Buddies can now remember their owner. - A Buddy can only be operated by its owner once ownership is assigned. - Ownership is now managed internally using UUIDs, and this protection is applied across the whole system: - Follow mode now follows the registered owner only. - Added server admin management commands: - `/lb delete <name|all>` for force-deleting Buddies as an OP/admin command. - `/lb owner <name> <userid>` for reassigning a Buddy's owner as an OP/admin command. ### Improvements and Other Changes - Reviewed and refined the specifications of several tasks and adjusted their implementation accordingly. - Improved support for custom skin filenames so they work more safely with uppercase letters and special characters.
alpha

first release

0.1.0
22 апр. 2026 г.20Minecraft: 1.21.4fabric
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