COWMODSКаталог модов

LittleTiles

This mod allows you to build anything with smaller details. Build amazing looking functional structures like chair, bed, doors, storage.

Автор: creativemd236,5 тыс.274обновлён 9 окт. 2026 г.
Декор

Описание

LittleTiles

Update to 1.21?

It does NOT support Optifine anymore. Use Sodium and Iris instead. If you want to convert your old world from 1.12 install LittleTilesImportOld.

This mod allows you to build anything you want. It adds a way to add more detail to everything. You can hammer blocks into tiles which can be 4096 (or even more) times smaller than an ordinary minecraft block. You can combine your tiles together to create doors, chairs, ladders, no-clip, storage and any kind of furniture structure. There are endless possibilities as shown in the trailer. So download this mod and start to go crazy (and maybe post some pics of your work).

Development for this mod started 2015, since then it has grown to a massive collection of features. Many things needed a lot of tweaking and time to fix all the bugs.

Use the promo code teamcreative to get 25% off the first month on any of the gaming servers!

Addons

Kiros Basic Blocks (by Kiro)

ALET (by _Doc)

LittleTiles 3d Importer (by Timardo)

LittleFrames

Галерея

Последние версии

Все версии →
beta

1.6.0-pre234

1.6.0-pre234
9 окт. 2026 г.3,4 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
* Fixed not supporting rotation collision on sable origins * Add Iris shader support for tiles in the world and on Sable structures (by ArchangelDan) * - previously caused weird shading issues * Fixed sable mass calculation always be zero (still WIP)
beta

1.6.0-pre233

1.6.0-pre233
6 окт. 2026 г.763Minecraft: 1.21.1neoforge
Скачать
Что нового
* Added support for jade (hide overlay to fix performance issue) * Fixed not hiding faces from other blocks when there are fully covered #2 * Fixed potential race condition when queuing block for rendering * Fixed connected textures not working caused previous fix
beta

1.6.0-pre232

1.6.0-pre232
2 окт. 2026 г.964Minecraft: 1.21.1neoforge
Скачать
Что нового
* Fixed not being able to handle no translucent quad getting accepted causing a crash * Fixed blob und cube placement offset * Fixed blueprint not showing colors correctly * Fixed animation transition crashing sometimes * Fixed animation transition translucent blocks darken * Fixed debug log from downloading sodium chunk render data * Fixed not hiding faces from other blocks when there are fully covered * Removed debug log from pillar shape
beta

1.6.0-pre231

1.6.0-pre231
29 сент. 2026 г.656Minecraft: 1.21.1neoforge
Скачать
Что нового
* Fixed not being able to handle sodium not accepting translucent quads (causing faces to be invisible) * Fixed converting block entity for face culling * Fixed not hiding faces from other blocks when there are fully covered when sodium is installed * Fixed animation preview not being fully bright * Fixed double nested children shaking at the start and end of the grandparent transition * Fixed smooth lighting sometimes not updating properly with sodium installed
beta

1.6.0-pre230

1.6.0-pre230
25 сент. 2026 г.733Minecraft: 1.21.1neoforge
Скачать
Что нового
* Added support for sable mass calculations * Fixed not rotating blocks properly during disassembly * Fixed double nested doors not getting readded to animation list when grand parent door changes form * Fixed placement of structures not working correctly with child relation when child is no structure * Fixed smooth lighting issue (Thanks to @DraGonFiirE)
beta

1.6.0-pre229

1.6.0-pre229
22 сент. 2026 г.594Minecraft: 1.21.1neoforge
Скачать
Что нового
* Fixed child doors on sable ships not working * Added catenary shape (by Deepseasaltyfish) * Removed config option useQuadCache as it does no longer work
beta

1.6.0-pre228

1.6.0-pre228
11 сент. 2026 г.1,7 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
* Fixed rendering blueprint content of other blueprints on empty ones
beta

1.6.0-pre227

1.6.0-pre227
10 сент. 2026 г.217Minecraft: 1.21.1neoforge
Скачать
Что нового
* Added building mode to tooltip * Adapted to CreativeCore changes and made animations move smoothly when sable structure moves * Fixed rendering pipeline causing block entities to load which can lead to crashes and other rendering issues * Fixed shader block support not working (neither for vanilla nor for sodium renderer) * Fixed several issues with sodium (appeared since the port to the newest version) * Fixed some issues related to door transitions * Fixed occasional error (might also cause rendering bugs) when opening door * Fixed not updating bounding box when sable level moves * Removed appending render data to section when it updates (this should be done by the buffers anyway)
beta

1.6.0-pre226

1.6.0-pre226
26 авг. 2026 г.2,5 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
* Fixed crash when opening door if sodium is not installed
beta

1.6.0-pre225

1.6.0-pre225
21 авг. 2026 г.1,1 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
* Reworked item models (now renders with JEI) * Fixed crash with SuperResolution calling allChanged too early * Fixed interacting with structure (for example with the wrench) not working properly on animations * Fixed spelling mistake cobweb * Fixed item holder duplication (only taking one item, but storing the full stack) * Fixed ticking structures on client side even when the game is paused * Fixed not loading scheduled tickets at all * Fixed signal schedule tickets not getting saved correctly (delay was reset) * Fixed structure on animation not loading correctly (not scheduling for update)