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ВЕРСИИ (59)
beta
Lithereal 26.1 BETA 12 1.6.0 NeoForge
1.6.0.beta.12-26.1.2-NeoForge12 окт. 2026 г.27Minecraft: 26.1.2neoforge
Что нового
### Changes
- Removed the etherstone from global loot modifiers
#### === FROM BETA 11 ===
- Updated to Defaulted 1.3.3
#### === FROM BETA 10 ===
- Added hammers for all vanilla tool materials
- Retextured Odysium Pickaxe, Shovel, Hoe, and Hammer to make them less awkward but more unique
- Odysium Shovel and Odysium Hoe now have the ability to do multi-block interactions, Shovel can mine or path in its AOE while sneaking, while Hoe can till in a 3x3 area unless sneaking
- Added tooltips for `lithereal:special_ability` component
- Added `lithereal:smelter` data component, which makes the loot dropped when mining smelted; takes in a list of items or a tag defining what items cannot be smelted
- Added `lithereal:multi_miner` data component, allowing an item it is on to mine multiple blocks at once, with the following fields:
- `shape_configs`: A list or single entry of configurations for shapes to mine out, with format as follows:
- `shape`: A shape to mine out, can be any registered miner shape.
- `radius`: The "radius" of the shape, used by all shapes
- `depth`: The length prism-like shapes will extend outwards in the view direction
- `center_offset`: The offset of the center pos to provide to this shape, takes `x`, `y`, and `z` as value providers
- `total_speed_factor`: The factor for mining speed which the total of all blocks mined will be multiplied by
- `min_speed_factor`: Is multiplied by the immediate target block's speed to get the minimum speed for mining the block, if the total speed is less, this will be used
- `triggers_if`: List of trigger conditions for this item, controls when it can be triggered
- Possible values:
1. `primary_action`: Player must NOT be sneaking to trigger this
2. `secondary_action`: Player must be sneaking to trigger this
3. `is_face_horizontal`: Only triggers when interacting on a horizontal face of the block
4. `is_face_vertical`: Only triggers when interacting on a vertical face of the block
5. `is_mining`: Only triggers when using left-click functionality on the block
6. `is_using`: Only triggers when using right-click functionality on the block
- Added `lithereal:miner_shapes` datapack registry, defines miner shapes to be used with the `lithereal:multi_miner` component
- JSON files for this registry are located in `<namespace>/lithereal/miner_shapes/<path>.json`
- These JSON files have the following format:
- `display_name`: The component to display inside the tooltip
- `condition`: The condition to match blocks inside the bounding box for, full format will be documented later
- `uses_depth`: Whether the shape should make use of the depth field on the shape config, this should always match with if you actually utilize depth
- Added built-in miner shapes:
1. `rectangular_prism`
2. `cylinder`
3. `sphere`
4. `octahedron`
5. `diamond_prism`
6. `cross` (a single cross shape aligned with the direction you are mining it across for length `depth`)
7. `tricross` (a cross shape across the 3 axes, centered at the middle of its `radius`)
8. `straight` (just a straight line)
#### === FROM BETA 9 ===
- Burning, Smoldering, Frozen, and Frostbitten Litherite tools, as well as Enhanced Odysium tools, now use custom damage types.
- Burning and Smoldering Litherite are now affected by fire resistance, fire prot, and natural fire immunity
- Frozen and Frostbitten Litherite now affect Blazes, Striders, and Magma Cubes for extra damage
- Frozen and Frostbitten Litherite now provide weaker freeze, in exchange for a new ability, causing chill for 5s and 7.5s upon hit, adding 2.5s and 3.75s if the entity is already chilled
- Added Chill, a "status effect" which slows down entities while it is active
- If Chill exceeds 9 seconds in duration with the attack, causes Freeze for 1.5s (immobilizes the affected entity)
- Added Freeze Resistance Mob Effect, which makes the affected entity immune to Chill/Freeze status, freezing damage, and being frozen by powder snow
- Added Freeze Resistance Potion, which can be made with a fermented spider eye on Fire Resistance
- Added Frailness Potion, which can be made with a fermented spider eye on Sturdiness, takes armor instead of giving it
- Frozen and Frostbitten Litherite armors now provide Freeze Resistance passively
#### === FROM BETA 8 ===
- Buffed Litherite Armor durability
- Electric Crucible and Fire Crucible now emit light while lit
- Electric Crucible and Infusement Chamber's use of ether is now more intuitive
- Added custom hearts to the Retribution effect
- Custom recipe types are now synched to the client on Fabric, fixing issues with Fire Crucible & Electric Crucible, as well as them now appearing in JEI
#### === FROM BETA 7 ===
- Added buttons for all existing block sets
- Added Cracked Etherstone Bricks and Cracked Polished Pailite Bricks
- Added brick variants for Verdone and Luminite, completing their block sets (including Cracked Verdone/Luminite Bricks)
#### === FROM BETA 6 ===
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 26.1 BETA 12 1.6.0 Fabric
1.6.0.beta.12-26.1.2-Fabric12 окт. 2026 г.36Minecraft: 26.1.2fabric, quilt
Что нового
### Changes
- Removed the etherstone from global loot modifiers
#### === FROM BETA 11 ===
- Updated to Defaulted 1.3.3
#### === FROM BETA 10 ===
- Added hammers for all vanilla tool materials
- Retextured Odysium Pickaxe, Shovel, Hoe, and Hammer to make them less awkward but more unique
- Odysium Shovel and Odysium Hoe now have the ability to do multi-block interactions, Shovel can mine or path in its AOE while sneaking, while Hoe can till in a 3x3 area unless sneaking
- Added tooltips for `lithereal:special_ability` component
- Added `lithereal:smelter` data component, which makes the loot dropped when mining smelted; takes in a list of items or a tag defining what items cannot be smelted
- Added `lithereal:multi_miner` data component, allowing an item it is on to mine multiple blocks at once, with the following fields:
- `shape_configs`: A list or single entry of configurations for shapes to mine out, with format as follows:
- `shape`: A shape to mine out, can be any registered miner shape.
- `radius`: The "radius" of the shape, used by all shapes
- `depth`: The length prism-like shapes will extend outwards in the view direction
- `center_offset`: The offset of the center pos to provide to this shape, takes `x`, `y`, and `z` as value providers
- `total_speed_factor`: The factor for mining speed which the total of all blocks mined will be multiplied by
- `min_speed_factor`: Is multiplied by the immediate target block's speed to get the minimum speed for mining the block, if the total speed is less, this will be used
- `triggers_if`: List of trigger conditions for this item, controls when it can be triggered
- Possible values:
1. `primary_action`: Player must NOT be sneaking to trigger this
2. `secondary_action`: Player must be sneaking to trigger this
3. `is_face_horizontal`: Only triggers when interacting on a horizontal face of the block
4. `is_face_vertical`: Only triggers when interacting on a vertical face of the block
5. `is_mining`: Only triggers when using left-click functionality on the block
6. `is_using`: Only triggers when using right-click functionality on the block
- Added `lithereal:miner_shapes` datapack registry, defines miner shapes to be used with the `lithereal:multi_miner` component
- JSON files for this registry are located in `<namespace>/lithereal/miner_shapes/<path>.json`
- These JSON files have the following format:
- `display_name`: The component to display inside the tooltip
- `condition`: The condition to match blocks inside the bounding box for, full format will be documented later
- `uses_depth`: Whether the shape should make use of the depth field on the shape config, this should always match with if you actually utilize depth
- Added built-in miner shapes:
1. `rectangular_prism`
2. `cylinder`
3. `sphere`
4. `octahedron`
5. `diamond_prism`
6. `cross` (a single cross shape aligned with the direction you are mining it across for length `depth`)
7. `tricross` (a cross shape across the 3 axes, centered at the middle of its `radius`)
8. `straight` (just a straight line)
#### === FROM BETA 9 ===
- Burning, Smoldering, Frozen, and Frostbitten Litherite tools, as well as Enhanced Odysium tools, now use custom damage types.
- Burning and Smoldering Litherite are now affected by fire resistance, fire prot, and natural fire immunity
- Frozen and Frostbitten Litherite now affect Blazes, Striders, and Magma Cubes for extra damage
- Frozen and Frostbitten Litherite now provide weaker freeze, in exchange for a new ability, causing chill for 5s and 7.5s upon hit, adding 2.5s and 3.75s if the entity is already chilled
- Added Chill, a "status effect" which slows down entities while it is active
- If Chill exceeds 9 seconds in duration with the attack, causes Freeze for 1.5s (immobilizes the affected entity)
- Added Freeze Resistance Mob Effect, which makes the affected entity immune to Chill/Freeze status, freezing damage, and being frozen by powder snow
- Added Freeze Resistance Potion, which can be made with a fermented spider eye on Fire Resistance
- Added Frailness Potion, which can be made with a fermented spider eye on Sturdiness, takes armor instead of giving it
- Frozen and Frostbitten Litherite armors now provide Freeze Resistance passively
#### === FROM BETA 8 ===
- Buffed Litherite Armor durability
- Electric Crucible and Fire Crucible now emit light while lit
- Electric Crucible and Infusement Chamber's use of ether is now more intuitive
- Added custom hearts to the Retribution effect
- Custom recipe types are now synched to the client on Fabric, fixing issues with Fire Crucible & Electric Crucible, as well as them now appearing in JEI
#### === FROM BETA 7 ===
- Added buttons for all existing block sets
- Added Cracked Etherstone Bricks and Cracked Polished Pailite Bricks
- Added brick variants for Verdone and Luminite, completing their block sets (including Cracked Verdone/Luminite Bricks)
#### === FROM BETA 6 ===
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 26.1 BETA 12 1.6.0 Fabric
1.6.0.beta.12-26.1.2-Fabric12 окт. 2026 г.11Minecraft: 26.1.2fabric, quilt
Что нового
### Changes
- Removed the etherstone from global loot modifiers
#### === FROM BETA 11 ===
- Updated to Defaulted 1.3.3
#### === FROM BETA 10 ===
- Added hammers for all vanilla tool materials
- Retextured Odysium Pickaxe, Shovel, Hoe, and Hammer to make them less awkward but more unique
- Odysium Shovel and Odysium Hoe now have the ability to do multi-block interactions, Shovel can mine or path in its AOE while sneaking, while Hoe can till in a 3x3 area unless sneaking
- Added tooltips for `lithereal:special_ability` component
- Added `lithereal:smelter` data component, which makes the loot dropped when mining smelted; takes in a list of items or a tag defining what items cannot be smelted
- Added `lithereal:multi_miner` data component, allowing an item it is on to mine multiple blocks at once, with the following fields:
- `shape_configs`: A list or single entry of configurations for shapes to mine out, with format as follows:
- `shape`: A shape to mine out, can be any registered miner shape.
- `radius`: The "radius" of the shape, used by all shapes
- `depth`: The length prism-like shapes will extend outwards in the view direction
- `center_offset`: The offset of the center pos to provide to this shape, takes `x`, `y`, and `z` as value providers
- `total_speed_factor`: The factor for mining speed which the total of all blocks mined will be multiplied by
- `min_speed_factor`: Is multiplied by the immediate target block's speed to get the minimum speed for mining the block, if the total speed is less, this will be used
- `triggers_if`: List of trigger conditions for this item, controls when it can be triggered
- Possible values:
1. `primary_action`: Player must NOT be sneaking to trigger this
2. `secondary_action`: Player must be sneaking to trigger this
3. `is_face_horizontal`: Only triggers when interacting on a horizontal face of the block
4. `is_face_vertical`: Only triggers when interacting on a vertical face of the block
5. `is_mining`: Only triggers when using left-click functionality on the block
6. `is_using`: Only triggers when using right-click functionality on the block
- Added `lithereal:miner_shapes` datapack registry, defines miner shapes to be used with the `lithereal:multi_miner` component
- JSON files for this registry are located in `<namespace>/lithereal/miner_shapes/<path>.json`
- These JSON files have the following format:
- `display_name`: The component to display inside the tooltip
- `condition`: The condition to match blocks inside the bounding box for, full format will be documented later
- `uses_depth`: Whether the shape should make use of the depth field on the shape config, this should always match with if you actually utilize depth
- Added built-in miner shapes:
1. `rectangular_prism`
2. `cylinder`
3. `sphere`
4. `octahedron`
5. `diamond_prism`
6. `cross` (a single cross shape aligned with the direction you are mining it across for length `depth`)
7. `tricross` (a cross shape across the 3 axes, centered at the middle of its `radius`)
8. `straight` (just a straight line)
#### === FROM BETA 9 ===
- Burning, Smoldering, Frozen, and Frostbitten Litherite tools, as well as Enhanced Odysium tools, now use custom damage types.
- Burning and Smoldering Litherite are now affected by fire resistance, fire prot, and natural fire immunity
- Frozen and Frostbitten Litherite now affect Blazes, Striders, and Magma Cubes for extra damage
- Frozen and Frostbitten Litherite now provide weaker freeze, in exchange for a new ability, causing chill for 5s and 7.5s upon hit, adding 2.5s and 3.75s if the entity is already chilled
- Added Chill, a "status effect" which slows down entities while it is active
- If Chill exceeds 9 seconds in duration with the attack, causes Freeze for 1.5s (immobilizes the affected entity)
- Added Freeze Resistance Mob Effect, which makes the affected entity immune to Chill/Freeze status, freezing damage, and being frozen by powder snow
- Added Freeze Resistance Potion, which can be made with a fermented spider eye on Fire Resistance
- Added Frailness Potion, which can be made with a fermented spider eye on Sturdiness, takes armor instead of giving it
- Frozen and Frostbitten Litherite armors now provide Freeze Resistance passively
#### === FROM BETA 8 ===
- Buffed Litherite Armor durability
- Electric Crucible and Fire Crucible now emit light while lit
- Electric Crucible and Infusement Chamber's use of ether is now more intuitive
- Added custom hearts to the Retribution effect
- Custom recipe types are now synched to the client on Fabric, fixing issues with Fire Crucible & Electric Crucible, as well as them now appearing in JEI
#### === FROM BETA 7 ===
- Added buttons for all existing block sets
- Added Cracked Etherstone Bricks and Cracked Polished Pailite Bricks
- Added brick variants for Verdone and Luminite, completing their block sets (including Cracked Verdone/Luminite Bricks)
#### === FROM BETA 6 ===
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 26.1 BETA 12 1.6.0 NeoForge
1.6.0.beta.12-26.1.2-NeoForge12 окт. 2026 г.10Minecraft: 26.1.2neoforge
Что нового
### Changes
- Removed the etherstone from global loot modifiers
#### === FROM BETA 11 ===
- Updated to Defaulted 1.3.3
#### === FROM BETA 10 ===
- Added hammers for all vanilla tool materials
- Retextured Odysium Pickaxe, Shovel, Hoe, and Hammer to make them less awkward but more unique
- Odysium Shovel and Odysium Hoe now have the ability to do multi-block interactions, Shovel can mine or path in its AOE while sneaking, while Hoe can till in a 3x3 area unless sneaking
- Added tooltips for `lithereal:special_ability` component
- Added `lithereal:smelter` data component, which makes the loot dropped when mining smelted; takes in a list of items or a tag defining what items cannot be smelted
- Added `lithereal:multi_miner` data component, allowing an item it is on to mine multiple blocks at once, with the following fields:
- `shape_configs`: A list or single entry of configurations for shapes to mine out, with format as follows:
- `shape`: A shape to mine out, can be any registered miner shape.
- `radius`: The "radius" of the shape, used by all shapes
- `depth`: The length prism-like shapes will extend outwards in the view direction
- `center_offset`: The offset of the center pos to provide to this shape, takes `x`, `y`, and `z` as value providers
- `total_speed_factor`: The factor for mining speed which the total of all blocks mined will be multiplied by
- `min_speed_factor`: Is multiplied by the immediate target block's speed to get the minimum speed for mining the block, if the total speed is less, this will be used
- `triggers_if`: List of trigger conditions for this item, controls when it can be triggered
- Possible values:
1. `primary_action`: Player must NOT be sneaking to trigger this
2. `secondary_action`: Player must be sneaking to trigger this
3. `is_face_horizontal`: Only triggers when interacting on a horizontal face of the block
4. `is_face_vertical`: Only triggers when interacting on a vertical face of the block
5. `is_mining`: Only triggers when using left-click functionality on the block
6. `is_using`: Only triggers when using right-click functionality on the block
- Added `lithereal:miner_shapes` datapack registry, defines miner shapes to be used with the `lithereal:multi_miner` component
- JSON files for this registry are located in `<namespace>/lithereal/miner_shapes/<path>.json`
- These JSON files have the following format:
- `display_name`: The component to display inside the tooltip
- `condition`: The condition to match blocks inside the bounding box for, full format will be documented later
- `uses_depth`: Whether the shape should make use of the depth field on the shape config, this should always match with if you actually utilize depth
- Added built-in miner shapes:
1. `rectangular_prism`
2. `cylinder`
3. `sphere`
4. `octahedron`
5. `diamond_prism`
6. `cross` (a single cross shape aligned with the direction you are mining it across for length `depth`)
7. `tricross` (a cross shape across the 3 axes, centered at the middle of its `radius`)
8. `straight` (just a straight line)
#### === FROM BETA 9 ===
- Burning, Smoldering, Frozen, and Frostbitten Litherite tools, as well as Enhanced Odysium tools, now use custom damage types.
- Burning and Smoldering Litherite are now affected by fire resistance, fire prot, and natural fire immunity
- Frozen and Frostbitten Litherite now affect Blazes, Striders, and Magma Cubes for extra damage
- Frozen and Frostbitten Litherite now provide weaker freeze, in exchange for a new ability, causing chill for 5s and 7.5s upon hit, adding 2.5s and 3.75s if the entity is already chilled
- Added Chill, a "status effect" which slows down entities while it is active
- If Chill exceeds 9 seconds in duration with the attack, causes Freeze for 1.5s (immobilizes the affected entity)
- Added Freeze Resistance Mob Effect, which makes the affected entity immune to Chill/Freeze status, freezing damage, and being frozen by powder snow
- Added Freeze Resistance Potion, which can be made with a fermented spider eye on Fire Resistance
- Added Frailness Potion, which can be made with a fermented spider eye on Sturdiness, takes armor instead of giving it
- Frozen and Frostbitten Litherite armors now provide Freeze Resistance passively
#### === FROM BETA 8 ===
- Buffed Litherite Armor durability
- Electric Crucible and Fire Crucible now emit light while lit
- Electric Crucible and Infusement Chamber's use of ether is now more intuitive
- Added custom hearts to the Retribution effect
- Custom recipe types are now synched to the client on Fabric, fixing issues with Fire Crucible & Electric Crucible, as well as them now appearing in JEI
#### === FROM BETA 7 ===
- Added buttons for all existing block sets
- Added Cracked Etherstone Bricks and Cracked Polished Pailite Bricks
- Added brick variants for Verdone and Luminite, completing their block sets (including Cracked Verdone/Luminite Bricks)
#### === FROM BETA 6 ===
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 26.1 BETA 11 1.6.0 NeoForge
1.6.0.beta.11-26.1.2-NeoForge13 июл. 2026 г.184Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
### Changes
- Updated to Defaulted 1.3.3
#### === FROM BETA 10 ===
- Added hammers for all vanilla tool materials
- Retextured Odysium Pickaxe, Shovel, Hoe, and Hammer to make them less awkward but more unique
- Odysium Shovel and Odysium Hoe now have the ability to do multi-block interactions, Shovel can mine or path in its AOE while sneaking, while Hoe can till in a 3x3 area unless sneaking
- Added tooltips for `lithereal:special_ability` component
- Added `lithereal:smelter` data component, which makes the loot dropped when mining smelted; takes in a list of items or a tag defining what items cannot be smelted
- Added `lithereal:multi_miner` data component, allowing an item it is on to mine multiple blocks at once, with the following fields:
- `shape_configs`: A list or single entry of configurations for shapes to mine out, with format as follows:
- `shape`: A shape to mine out, can be any registered miner shape.
- `radius`: The "radius" of the shape, used by all shapes
- `depth`: The length prism-like shapes will extend outwards in the view direction
- `center_offset`: The offset of the center pos to provide to this shape, takes `x`, `y`, and `z` as value providers
- `total_speed_factor`: The factor for mining speed which the total of all blocks mined will be multiplied by
- `min_speed_factor`: Is multiplied by the immediate target block's speed to get the minimum speed for mining the block, if the total speed is less, this will be used
- `triggers_if`: List of trigger conditions for this item, controls when it can be triggered
- Possible values:
1. `primary_action`: Player must NOT be sneaking to trigger this
2. `secondary_action`: Player must be sneaking to trigger this
3. `is_face_horizontal`: Only triggers when interacting on a horizontal face of the block
4. `is_face_vertical`: Only triggers when interacting on a vertical face of the block
5. `is_mining`: Only triggers when using left-click functionality on the block
6. `is_using`: Only triggers when using right-click functionality on the block
- Added `lithereal:miner_shapes` datapack registry, defines miner shapes to be used with the `lithereal:multi_miner` component
- JSON files for this registry are located in `<namespace>/lithereal/miner_shapes/<path>.json`
- These JSON files have the following format:
- `display_name`: The component to display inside the tooltip
- `condition`: The condition to match blocks inside the bounding box for, full format will be documented later
- `uses_depth`: Whether the shape should make use of the depth field on the shape config, this should always match with if you actually utilize depth
- Added built-in miner shapes:
1. `rectangular_prism`
2. `cylinder`
3. `sphere`
4. `octahedron`
5. `diamond_prism`
6. `cross` (a single cross shape aligned with the direction you are mining it across for length `depth`)
7. `tricross` (a cross shape across the 3 axes, centered at the middle of its `radius`)
8. `straight` (just a straight line)
#### === FROM BETA 9 ===
- Burning, Smoldering, Frozen, and Frostbitten Litherite tools, as well as Enhanced Odysium tools, now use custom damage types.
- Burning and Smoldering Litherite are now affected by fire resistance, fire prot, and natural fire immunity
- Frozen and Frostbitten Litherite now affect Blazes, Striders, and Magma Cubes for extra damage
- Frozen and Frostbitten Litherite now provide weaker freeze, in exchange for a new ability, causing chill for 5s and 7.5s upon hit, adding 2.5s and 3.75s if the entity is already chilled
- Added Chill, a "status effect" which slows down entities while it is active
- If Chill exceeds 9 seconds in duration with the attack, causes Freeze for 1.5s (immobilizes the affected entity)
- Added Freeze Resistance Mob Effect, which makes the affected entity immune to Chill/Freeze status, freezing damage, and being frozen by powder snow
- Added Freeze Resistance Potion, which can be made with a fermented spider eye on Fire Resistance
- Added Frailness Potion, which can be made with a fermented spider eye on Sturdiness, takes armor instead of giving it
- Frozen and Frostbitten Litherite armors now provide Freeze Resistance passively
#### === FROM BETA 8 ===
- Buffed Litherite Armor durability
- Electric Crucible and Fire Crucible now emit light while lit
- Electric Crucible and Infusement Chamber's use of ether is now more intuitive
- Added custom hearts to the Retribution effect
- Custom recipe types are now synched to the client on Fabric, fixing issues with Fire Crucible & Electric Crucible, as well as them now appearing in JEI
#### === FROM BETA 7 ===
- Added buttons for all existing block sets
- Added Cracked Etherstone Bricks and Cracked Polished Pailite Bricks
- Added brick variants for Verdone and Luminite, completing their block sets (including Cracked Verdone/Luminite Bricks)
#### === FROM BETA 6 ===
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 26.1 BETA 11 1.6.0 Fabric
1.6.0.beta.11-26.1.2-Fabric13 июл. 2026 г.157Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
### Changes
- Updated to Defaulted 1.3.3
#### === FROM BETA 10 ===
- Added hammers for all vanilla tool materials
- Retextured Odysium Pickaxe, Shovel, Hoe, and Hammer to make them less awkward but more unique
- Odysium Shovel and Odysium Hoe now have the ability to do multi-block interactions, Shovel can mine or path in its AOE while sneaking, while Hoe can till in a 3x3 area unless sneaking
- Added tooltips for `lithereal:special_ability` component
- Added `lithereal:smelter` data component, which makes the loot dropped when mining smelted; takes in a list of items or a tag defining what items cannot be smelted
- Added `lithereal:multi_miner` data component, allowing an item it is on to mine multiple blocks at once, with the following fields:
- `shape_configs`: A list or single entry of configurations for shapes to mine out, with format as follows:
- `shape`: A shape to mine out, can be any registered miner shape.
- `radius`: The "radius" of the shape, used by all shapes
- `depth`: The length prism-like shapes will extend outwards in the view direction
- `center_offset`: The offset of the center pos to provide to this shape, takes `x`, `y`, and `z` as value providers
- `total_speed_factor`: The factor for mining speed which the total of all blocks mined will be multiplied by
- `min_speed_factor`: Is multiplied by the immediate target block's speed to get the minimum speed for mining the block, if the total speed is less, this will be used
- `triggers_if`: List of trigger conditions for this item, controls when it can be triggered
- Possible values:
1. `primary_action`: Player must NOT be sneaking to trigger this
2. `secondary_action`: Player must be sneaking to trigger this
3. `is_face_horizontal`: Only triggers when interacting on a horizontal face of the block
4. `is_face_vertical`: Only triggers when interacting on a vertical face of the block
5. `is_mining`: Only triggers when using left-click functionality on the block
6. `is_using`: Only triggers when using right-click functionality on the block
- Added `lithereal:miner_shapes` datapack registry, defines miner shapes to be used with the `lithereal:multi_miner` component
- JSON files for this registry are located in `<namespace>/lithereal/miner_shapes/<path>.json`
- These JSON files have the following format:
- `display_name`: The component to display inside the tooltip
- `condition`: The condition to match blocks inside the bounding box for, full format will be documented later
- `uses_depth`: Whether the shape should make use of the depth field on the shape config, this should always match with if you actually utilize depth
- Added built-in miner shapes:
1. `rectangular_prism`
2. `cylinder`
3. `sphere`
4. `octahedron`
5. `diamond_prism`
6. `cross` (a single cross shape aligned with the direction you are mining it across for length `depth`)
7. `tricross` (a cross shape across the 3 axes, centered at the middle of its `radius`)
8. `straight` (just a straight line)
#### === FROM BETA 9 ===
- Burning, Smoldering, Frozen, and Frostbitten Litherite tools, as well as Enhanced Odysium tools, now use custom damage types.
- Burning and Smoldering Litherite are now affected by fire resistance, fire prot, and natural fire immunity
- Frozen and Frostbitten Litherite now affect Blazes, Striders, and Magma Cubes for extra damage
- Frozen and Frostbitten Litherite now provide weaker freeze, in exchange for a new ability, causing chill for 5s and 7.5s upon hit, adding 2.5s and 3.75s if the entity is already chilled
- Added Chill, a "status effect" which slows down entities while it is active
- If Chill exceeds 9 seconds in duration with the attack, causes Freeze for 1.5s (immobilizes the affected entity)
- Added Freeze Resistance Mob Effect, which makes the affected entity immune to Chill/Freeze status, freezing damage, and being frozen by powder snow
- Added Freeze Resistance Potion, which can be made with a fermented spider eye on Fire Resistance
- Added Frailness Potion, which can be made with a fermented spider eye on Sturdiness, takes armor instead of giving it
- Frozen and Frostbitten Litherite armors now provide Freeze Resistance passively
#### === FROM BETA 8 ===
- Buffed Litherite Armor durability
- Electric Crucible and Fire Crucible now emit light while lit
- Electric Crucible and Infusement Chamber's use of ether is now more intuitive
- Added custom hearts to the Retribution effect
- Custom recipe types are now synched to the client on Fabric, fixing issues with Fire Crucible & Electric Crucible, as well as them now appearing in JEI
#### === FROM BETA 7 ===
- Added buttons for all existing block sets
- Added Cracked Etherstone Bricks and Cracked Polished Pailite Bricks
- Added brick variants for Verdone and Luminite, completing their block sets (including Cracked Verdone/Luminite Bricks)
#### === FROM BETA 6 ===
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 10 26.1.2 NeoForge
1.6.0.beta.10-26.1.2-NeoForge4 июл. 2026 г.33Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
### Changes
- Added hammers for all vanilla tool materials
- Retextured Odysium Pickaxe, Shovel, Hoe, and Hammer to make them less awkward but more unique
- Odysium Shovel and Odysium Hoe now have the ability to do multi-block interactions, Shovel can mine or path in its AOE while sneaking, while Hoe can till in a 3x3 area unless sneaking
- Added tooltips for `lithereal:special_ability` component
- Added `lithereal:smelter` data component, which makes the loot dropped when mining smelted; takes in a list of items or a tag defining what items cannot be smelted
- Added `lithereal:multi_miner` data component, allowing an item it is on to mine multiple blocks at once, with the following fields:
- `shape_configs`: A list or single entry of configurations for shapes to mine out, with format as follows:
- `shape`: A shape to mine out, can be any registered miner shape.
- `radius`: The "radius" of the shape, used by all shapes
- `depth`: The length prism-like shapes will extend outwards in the view direction
- `center_offset`: The offset of the center pos to provide to this shape, takes `x`, `y`, and `z` as value providers
- `total_speed_factor`: The factor for mining speed which the total of all blocks mined will be multiplied by
- `min_speed_factor`: Is multiplied by the immediate target block's speed to get the minimum speed for mining the block, if the total speed is less, this will be used
- `triggers_if`: List of trigger conditions for this item, controls when it can be triggered
- Possible values:
1. `primary_action`: Player must NOT be sneaking to trigger this
2. `secondary_action`: Player must be sneaking to trigger this
3. `is_face_horizontal`: Only triggers when interacting on a horizontal face of the block
4. `is_face_vertical`: Only triggers when interacting on a vertical face of the block
5. `is_mining`: Only triggers when using left-click functionality on the block
6. `is_using`: Only triggers when using right-click functionality on the block
- Added `lithereal:miner_shapes` datapack registry, defines miner shapes to be used with the `lithereal:multi_miner` component
- JSON files for this registry are located in `<namespace>/lithereal/miner_shapes/<path>.json`
- These JSON files have the following format:
- `display_name`: The component to display inside the tooltip
- `condition`: The condition to match blocks inside the bounding box for, full format will be documented later
- `uses_depth`: Whether the shape should make use of the depth field on the shape config, this should always match with if you actually utilize depth
- Added built-in miner shapes:
1. `rectangular_prism`
2. `cylinder`
3. `sphere`
4. `octahedron`
5. `diamond_prism`
6. `cross` (a single cross shape aligned with the direction you are mining it across for length `depth`)
7. `tricross` (a cross shape across the 3 axes, centered at the middle of its `radius`)
8. `straight` (just a straight line)
#### === FROM BETA 9 ===
- Burning, Smoldering, Frozen, and Frostbitten Litherite tools, as well as Enhanced Odysium tools, now use custom damage types.
- Burning and Smoldering Litherite are now affected by fire resistance, fire prot, and natural fire immunity
- Frozen and Frostbitten Litherite now affect Blazes, Striders, and Magma Cubes for extra damage
- Frozen and Frostbitten Litherite now provide weaker freeze, in exchange for a new ability, causing chill for 5s and 7.5s upon hit, adding 2.5s and 3.75s if the entity is already chilled
- Added Chill, a "status effect" which slows down entities while it is active
- If Chill exceeds 9 seconds in duration with the attack, causes Freeze for 1.5s (immobilizes the affected entity)
- Added Freeze Resistance Mob Effect, which makes the affected entity immune to Chill/Freeze status, freezing damage, and being frozen by powder snow
- Added Freeze Resistance Potion, which can be made with a fermented spider eye on Fire Resistance
- Added Frailness Potion, which can be made with a fermented spider eye on Sturdiness, takes armor instead of giving it
- Frozen and Frostbitten Litherite armors now provide Freeze Resistance passively
#### === FROM BETA 8 ===
- Buffed Litherite Armor durability
- Electric Crucible and Fire Crucible now emit light while lit
- Electric Crucible and Infusement Chamber's use of ether is now more intuitive
- Added custom hearts to the Retribution effect
- Custom recipe types are now synched to the client on Fabric, fixing issues with Fire Crucible & Electric Crucible, as well as them now appearing in JEI
#### === FROM BETA 7 ===
- Added buttons for all existing block sets
- Added Cracked Etherstone Bricks and Cracked Polished Pailite Bricks
- Added brick variants for Verdone and Luminite, completing their block sets (including Cracked Verdone/Luminite Bricks)
#### === FROM BETA 6 ===
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 10 26.1.2 Fabric
1.6.0.beta.10-26.1.2-Fabric4 июл. 2026 г.58Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
### Changes
- Added hammers for all vanilla tool materials
- Retextured Odysium Pickaxe, Shovel, Hoe, and Hammer to make them less awkward but more unique
- Odysium Shovel and Odysium Hoe now have the ability to do multi-block interactions, Shovel can mine or path in its AOE while sneaking, while Hoe can till in a 3x3 area unless sneaking
- Added tooltips for `lithereal:special_ability` component
- Added `lithereal:smelter` data component, which makes the loot dropped when mining smelted; takes in a list of items or a tag defining what items cannot be smelted
- Added `lithereal:multi_miner` data component, allowing an item it is on to mine multiple blocks at once, with the following fields:
- `shape_configs`: A list or single entry of configurations for shapes to mine out, with format as follows:
- `shape`: A shape to mine out, can be any registered miner shape.
- `radius`: The "radius" of the shape, used by all shapes
- `depth`: The length prism-like shapes will extend outwards in the view direction
- `center_offset`: The offset of the center pos to provide to this shape, takes `x`, `y`, and `z` as value providers
- `total_speed_factor`: The factor for mining speed which the total of all blocks mined will be multiplied by
- `min_speed_factor`: Is multiplied by the immediate target block's speed to get the minimum speed for mining the block, if the total speed is less, this will be used
- `triggers_if`: List of trigger conditions for this item, controls when it can be triggered
- Possible values:
1. `primary_action`: Player must NOT be sneaking to trigger this
2. `secondary_action`: Player must be sneaking to trigger this
3. `is_face_horizontal`: Only triggers when interacting on a horizontal face of the block
4. `is_face_vertical`: Only triggers when interacting on a vertical face of the block
5. `is_mining`: Only triggers when using left-click functionality on the block
6. `is_using`: Only triggers when using right-click functionality on the block
- Added `lithereal:miner_shapes` datapack registry, defines miner shapes to be used with the `lithereal:multi_miner` component
- JSON files for this registry are located in `<namespace>/lithereal/miner_shapes/<path>.json`
- These JSON files have the following format:
- `display_name`: The component to display inside the tooltip
- `condition`: The condition to match blocks inside the bounding box for, full format will be documented later
- `uses_depth`: Whether the shape should make use of the depth field on the shape config, this should always match with if you actually utilize depth
- Added built-in miner shapes:
1. `rectangular_prism`
2. `cylinder`
3. `sphere`
4. `octahedron`
5. `diamond_prism`
6. `cross` (a single cross shape aligned with the direction you are mining it across for length `depth`)
7. `tricross` (a cross shape across the 3 axes, centered at the middle of its `radius`)
8. `straight` (just a straight line)
#### === FROM BETA 9 ===
- Burning, Smoldering, Frozen, and Frostbitten Litherite tools, as well as Enhanced Odysium tools, now use custom damage types.
- Burning and Smoldering Litherite are now affected by fire resistance, fire prot, and natural fire immunity
- Frozen and Frostbitten Litherite now affect Blazes, Striders, and Magma Cubes for extra damage
- Frozen and Frostbitten Litherite now provide weaker freeze, in exchange for a new ability, causing chill for 5s and 7.5s upon hit, adding 2.5s and 3.75s if the entity is already chilled
- Added Chill, a "status effect" which slows down entities while it is active
- If Chill exceeds 9 seconds in duration with the attack, causes Freeze for 1.5s (immobilizes the affected entity)
- Added Freeze Resistance Mob Effect, which makes the affected entity immune to Chill/Freeze status, freezing damage, and being frozen by powder snow
- Added Freeze Resistance Potion, which can be made with a fermented spider eye on Fire Resistance
- Added Frailness Potion, which can be made with a fermented spider eye on Sturdiness, takes armor instead of giving it
- Frozen and Frostbitten Litherite armors now provide Freeze Resistance passively
#### === FROM BETA 8 ===
- Buffed Litherite Armor durability
- Electric Crucible and Fire Crucible now emit light while lit
- Electric Crucible and Infusement Chamber's use of ether is now more intuitive
- Added custom hearts to the Retribution effect
- Custom recipe types are now synched to the client on Fabric, fixing issues with Fire Crucible & Electric Crucible, as well as them now appearing in JEI
#### === FROM BETA 7 ===
- Added buttons for all existing block sets
- Added Cracked Etherstone Bricks and Cracked Polished Pailite Bricks
- Added brick variants for Verdone and Luminite, completing their block sets (including Cracked Verdone/Luminite Bricks)
#### === FROM BETA 6 ===
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 9 26.1.2 NeoForge
1.6.0.beta.9-26.1.2-NeoForge1 июл. 2026 г.25Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
### Changes
- Burning, Smoldering, Frozen, and Frostbitten Litherite tools, as well as Enhanced Odysium tools, now use custom damage types.
- Burning and Smoldering Litherite are now affected by fire resistance, fire prot, and natural fire immunity
- Frozen and Frostbitten Litherite now affect Blazes, Striders, and Magma Cubes for extra damage
- Frozen and Frostbitten Litherite now provide weaker freeze, in exchange for a new ability, causing chill for 5s and 7.5s upon hit, adding 2.5s and 3.75s if the entity is already chilled
- Added Chill, a "status effect" which slows down entities while it is active
- If Chill exceeds 9 seconds in duration with the attack, causes Freeze for 1.5s (immobilizes the affected entity)
- Added Freeze Resistance Mob Effect, which makes the affected entity immune to Chill/Freeze status, freezing damage, and being frozen by powder snow
- Added Freeze Resistance Potion, which can be made with a fermented spider eye on Fire Resistance
- Added Frailness Potion, which can be made with a fermented spider eye on Sturdiness, takes armor instead of giving it
- Frozen and Frostbitten Litherite armors now provide Freeze Resistance passively
#### === FROM BETA 8 ===
- Buffed Litherite Armor durability
- Electric Crucible and Fire Crucible now emit light while lit
- Electric Crucible and Infusement Chamber's use of ether is now more intuitive
- Added custom hearts to the Retribution effect
- Custom recipe types are now synched to the client on Fabric, fixing issues with Fire Crucible & Electric Crucible, as well as them now appearing in JEI
#### === FROM BETA 7 ===
- Added buttons for all existing block sets
- Added Cracked Etherstone Bricks and Cracked Polished Pailite Bricks
- Added brick variants for Verdone and Luminite, completing their block sets (including Cracked Verdone/Luminite Bricks)
#### === FROM BETA 6 ===
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 9 26.1.2 Fabric
1.6.0.beta.9-26.1.2-Fabric1 июл. 2026 г.28Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
### Changes
- Burning, Smoldering, Frozen, and Frostbitten Litherite tools, as well as Enhanced Odysium tools, now use custom damage types.
- Burning and Smoldering Litherite are now affected by fire resistance, fire prot, and natural fire immunity
- Frozen and Frostbitten Litherite now affect Blazes, Striders, and Magma Cubes for extra damage
- Frozen and Frostbitten Litherite now provide weaker freeze, in exchange for a new ability, causing chill for 5s and 7.5s upon hit, adding 2.5s and 3.75s if the entity is already chilled
- Added Chill, a "status effect" which slows down entities while it is active
- If Chill exceeds 9 seconds in duration with the attack, causes Freeze for 1.5s (immobilizes the affected entity)
- Added Freeze Resistance Mob Effect, which makes the affected entity immune to Chill/Freeze status, freezing damage, and being frozen by powder snow
- Added Freeze Resistance Potion, which can be made with a fermented spider eye on Fire Resistance
- Added Frailness Potion, which can be made with a fermented spider eye on Sturdiness, takes armor instead of giving it
- Frozen and Frostbitten Litherite armors now provide Freeze Resistance passively
#### === FROM BETA 8 ===
- Buffed Litherite Armor durability
- Electric Crucible and Fire Crucible now emit light while lit
- Electric Crucible and Infusement Chamber's use of ether is now more intuitive
- Added custom hearts to the Retribution effect
- Custom recipe types are now synched to the client on Fabric, fixing issues with Fire Crucible & Electric Crucible, as well as them now appearing in JEI
#### === FROM BETA 7 ===
- Added buttons for all existing block sets
- Added Cracked Etherstone Bricks and Cracked Polished Pailite Bricks
- Added brick variants for Verdone and Luminite, completing their block sets (including Cracked Verdone/Luminite Bricks)
#### === FROM BETA 6 ===
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 8 26.1.2 NeoForge
1.6.0.beta.8-26.1.2-NeoForge29 июн. 2026 г.20Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
### Changes
- Buffed Litherite Armor durability
- Electric Crucible and Fire Crucible now emit light while lit
- Electric Crucible and Infusement Chamber's use of ether is now more intuitive
- Added custom hearts to the Retribution effect
- Custom recipe types are now synched to the client on Fabric, fixing issues with Fire Crucible & Electric Crucible, as well as them now appearing in JEI
#### === FROM BETA 7 ===
- Added buttons for all existing block sets
- Added Cracked Etherstone Bricks and Cracked Polished Pailite Bricks
- Added brick variants for Verdone and Luminite, completing their block sets (including Cracked Verdone/Luminite Bricks)
#### === FROM BETA 6 ===
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 8 26.1.2 Fabric
1.6.0.beta.8-26.1.2-Fabric29 июн. 2026 г.63Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
### Changes
- Buffed Litherite Armor durability
- Electric Crucible and Fire Crucible now emit light while lit
- Electric Crucible and Infusement Chamber's use of ether is now more intuitive
- Added custom hearts to the Retribution effect
- Custom recipe types are now synched to the client on Fabric, fixing issues with Fire Crucible & Electric Crucible, as well as them now appearing in JEI
#### === FROM BETA 7 ===
- Added buttons for all existing block sets
- Added Cracked Etherstone Bricks and Cracked Polished Pailite Bricks
- Added brick variants for Verdone and Luminite, completing their block sets (including Cracked Verdone/Luminite Bricks)
#### === FROM BETA 6 ===
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 7 26.1.2 NeoForge
1.6.0.beta.7-26.1.2-NeoForge19 июн. 2026 г.26Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
### Changes
- Added buttons for all existing block sets
- Added Cracked Etherstone Bricks and Cracked Polished Pailite Bricks
- Added brick variants for Verdone and Luminite, completing their block sets (including Cracked Verdone/Luminite Bricks)
#### === FROM BETA 6 ===
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 7 26.1.2 Fabric
1.6.0.beta.7-26.1.2-Fabric19 июн. 2026 г.58Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
### Changes
- Added buttons for all existing block sets
- Added Cracked Etherstone Bricks and Cracked Polished Pailite Bricks
- Added brick variants for Verdone and Luminite, completing their block sets (including Cracked Verdone/Luminite Bricks)
#### === FROM BETA 6 ===
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 26.1.2 1.6.0 BETA 6 NeoForge
1.6.0.beta.6-26.1.2-NeoForge17 июн. 2026 г.19Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
### Changes
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 26.1.2 1.6.0 BETA 6 Fabric
1.6.0.beta.6-26.1.2-Fabric17 июн. 2026 г.31Minecraft: 26.1, 26.1.1, 26.1.2fabric, quilt
Что нового
### Changes
- Port to 26.1
- Redesigned Ethereal Core + Biome Tweaks
- Added Ethereal Farmland
- Added Phantom Oak, Fortshroom, and Malishroom Shelves
- Added Spears for all equipment sets
- Item Abilities have been moved into a new Data Component: `lithereal:special_ability`
- Fields:
- `type`: Either `tool` or `armor`, controls what effects will be triggered for the ability
- `ability`: Object with fields:
- `type`: One of `lithereal:standard_ability`, `lithereal:infused_ability`, or `lithereal:thermal_ability`, with unique fields for each, too much to get into here.
- Added Phantom Zombie and Phantom Drowned Spawn Eggs
- Add Baby models for Phantom Zombie, Phantom Drowned, and custom armor items
- Add Odysium & Enhanced Odysium Horse & Nautilus Armor
- Added Pocket Rifts, creates rifts when placed
- War Hammer is now actually useful-ish
- Fire Crucible will now only accept fuel in fuel slot, fuel can now be quick moved into the fuel slot, and recipe slots for all recipe containers can no longer be inserted into
- Reworked Freezing Station, now can be provided with items in `#lithereal:chillers` as "fuel", instead of requiring them in the recipe, working more like Fire Crucible.
- Added recipe to turn Molten Litherite Bucket back into a Litherite Crystal in the Crafting Table by combining it with water
- Frozen and Burning Litherite Crystals can be converted back and forth using their opposite stations, but take longer to do than creating them
- Added Honey Bottle infusing recipe, transmutes the potion effects onto the Honey Bottle
- Fixed Lithereal Vaults
- Fixed infused repairing through crafting table
#### === FROM BETA 5 ===
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.21.1 1.6.0 BETA 5 NeoForge
1.6.0.beta.5-1.21.1-NeoForge16 июн. 2026 г.1,4 тыс.Minecraft: 1.21, 1.21.1neoforge
Что нового
### Changes
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.21.1 1.6.0 BETA 5 Fabric
1.6.0.beta.5-1.21.1-Fabric16 июн. 2026 г.108Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
### Changes
- Fixed a bug with structure generation
#### === FROM BETA 4 ===
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 4 1.21.1 NeoForge
1.6.0.beta.4-1.21.1-NeoForge9 июн. 2026 г.39Minecraft: 1.21, 1.21.1neoforge
Что нового
### Changes
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 4 1.21.1 Fabric
1.6.0.beta.4-1.21.1-Fabric9 июн. 2026 г.33Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
### Changes
- Retextured Odysium Axe & Enhanced Odysium tools/weapons
- Retextured Fortshroom, Phantom Rose, Phantom Rose (Ethereal Core), and Phantom Ice Flower
- Added Coarse Ethereal Dirt and Phantom Gravel
- Phantom Gravel now generates in all Ethereal Core Biomes
- Coarse Ethereal Dirt now generates replacing Ethereal Dirt and Ethereal Grass Blocks in patches across Ethereal Megagrowth
- Added Fortshroom, Malishroom, and Red Malishroom Blocks
- Added Fortshroom and Malishroom "wood" sets
- Added Huge Fortshrooms and Huge Malishrooms, produced when bone-mealing Fortshrooms/Malishrooms or generating naturally in the Ethereal Megagrowth
- Ethereal Core is now permanently dark
- Added initial structures to Ethereal Core
#### === FROM BETA 3 ===
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 3 1.21.1 NeoForge
1.6.0.beta.3-1.21.1-NeoForge4 янв. 2026 г.288Minecraft: 1.21, 1.21.1neoforge
Что нового
### Changes
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 3 1.21.1 Fabric
1.6.0.beta.3-1.21.1-Fabric4 янв. 2026 г.192Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
### Changes
- Fixed server crashes
#### === FROM BETA 2 ===
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 2 1.21.1 Fabric
1.6.0.beta.2-1.21.1-Fabric2 янв. 2026 г.24Minecraft: 1.21, 1.21.1fabric, quilt
Что нового
### Changes
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 2 1.21.1 NeoForge
1.6.0.beta.2-1.21.1-NeoForge2 янв. 2026 г.44Minecraft: 1.21, 1.21.1neoforge
Что нового
### Changes
- Infused Litherite Block and Infusement Chamber now use baked models for better performance
- Fixed success rate being broken on Infusement Chamber
- Last potion remaining in Infusement Chamber is no longer discarded
- Burning, Smoldering, and Frostbitten Litherite now all speed up movement through lava
- Buffed Odysium Bow enchantability
- Added Netherite Fragments, used to craft Netherite Nuggets, obtainable in the Ethereal Core
- Added Polished Pailite Bricks, Luminite, Polished Luminite, Verdone, and Polished Verdone
- Buffed Pailite recipe
- Burning Litherite's effect can also now be triggered with partial Smoldering Litherite (same with Frostbitten and Frozen)
- Withering Litherite is now compatible with Smoldering, Frostbitten, and Infused Litherite
- Fixed crashes caused with Infused Litherite
- Tags are now used to determine if the effect of a piece of Infused Litherite should be deemed non-beneficial or beneficial if a mob has inverted heal or harm and instant effects which will be delayed to trigger
- Ticking Infused Litherite now only occurs once per tick and degrading effects will now trigger once for each effect that could degrade it
- Armor effects now work on non-players
- Retextured Lithereal Vault and Lithereal Key
- Fixed several texture errors
- Added Phantom Caverns to Ethereal Core
- Fixed ore loot tables
- Hellionite Ore now generates on NeoForge
- Buffed making Withering Litherite
#### === FROM BETA 1 ===
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 1 NeoForge
1.6.0-BETA-125 дек. 2025 г.122Minecraft: 1.21.1neoforge
Что нового
#### Changes
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
beta
Lithereal 1.6.0 BETA 1 Fabric
1.6.0-BETA-125 дек. 2025 г.44Minecraft: 1.21.1fabric, quilt
Что нового
#### Changes
- Added Ethereal Core, currently creative only, will be added to survival once the first story segment is introduced
- Redid all armor models, helmets retextured
- Added Smoldering and Frostbitten Litherite, upgrades to Burning and Frozen Litherite which among being more powerful also work with Infused Litherite
- Odysium now provides passive resistance and haste, can also work with Enhanced Odysium
- Enhanced Odysium added, improves passive resistance and also provides passive Hero of the Village
- Added Odysium Bows
- Retextured Chiseled Etherstone
- Added Pailite and Polished Pailite, Ethereal Core stone variants
- Added Litherite Caves, abundant Litherite crystals here, will be important later on, also generates Etherstone and Pailite
- Added Phantom Oak, unobtainable in the Overworld as it's native to the Ethereal Core
- Plenty more decorative and useful blocks in the Ethereal Core, including variants of all custom Overworld ores except Litherite
- Added Litherite Crystal Blocks, generating in Litherite Caves
- Added Electric Crucible, an Ether powered version of the Fire Crucible
- Infusement Chamber now uses ether instead of the static charged litherite blocks for its buffed improvement input
- Added Creative Ether Source, Passive Ether Absorber, and Pure Ether Sources, the first two acting as direct ether providing blocks, and the Pure Ether Sources should be extractable at a later date
- Charged Litherite is still unobtainable in Survival
- Added Retribution mob effect, caused by Hero's Edge and Enhanced Odysium
- Improved JEI integration
- Several recipes updated, hammers are craftable (again?)
- Fire Crucible recipes are now not as assuming that what is produced will fit certain criteria
- Molten Litherite Buckets are now stackable
- Fire Crucible is now used to make Soliumite and Elcrum
- Odysium Rods are now craftable
- Retextured Lither Lantern and added Lither Torches, will become obtainable again when Charged Litherite does and it becomes possible to enter the Ethereal Realm in survival
- Lither Torches work under water and provide a greater light area than regular torches
- Retextured Boss Essence, added Awakened Boss Essence and Pure Boss Essence
- Retextured War Hammer
- Added Fortshroom and Malishroom to the Ethereal Core, can be used to brew Luck and Bad Luck potions respectively
- Reworked Hammer mining speeds, and consolidated the technical backend of Burning items
- Added prototype implementations of Phantom Zombies and Phantom Drowneds, highly subject to change and new animations
- All custom ores can be used to make armor trims
- All Litherite was re-nerfed as it was too strong in the last version
release
Lithereal 1.5.5 for Fabric 1.21.1
1.5.53 апр. 2025 г.305Minecraft: 1.21.1fabric
Что нового
Fixed an issue causing crashes on startup
release
Lithereal 1.5.5 for Neoforge 1.21.1
1.5.53 апр. 2025 г.1,2 тыс.Minecraft: 1.21.1forge, neoforge
Что нового
Fixed an issue causing crashes to occur on startup
release
Lithereal 1.5.4 for NeoForge 1.21.1
1.5.423 мар. 2025 г.105Minecraft: 1.21.1forge, neoforge
Что нового
Fixed NeoForge issues.
release
Lithereal 1.5.4 for Fabric 1.21.1
1.5.423 мар. 2025 г.90Minecraft: 1.21.1fabric
Что нового
Fixed NeoForge issues.
(This update has no changes from previous version)
release
Lithereal 1.5.3 for NeoForge 1.21.1
1.5.31 февр. 2025 г.146Minecraft: 1.21.1forge, neoforge
Что нового
NeoForge Data Fixes
release
Lithereal 1.5.3 for Fabric 1.21.1
1.5.31 февр. 2025 г.149Minecraft: 1.21.1fabric
Что нового
NeoForge Data Fix
release
Lithereal 1.5.2 for NeoForge 1.21.1
1.5.227 янв. 2025 г.144Minecraft: 1.21.1forge, neoforge
Что нового
## 1.5.2
### Additions
- Added JEI Integration
release
Lithereal 1.5.2 for Fabric 1.21.1
1.5.227 янв. 2025 г.94Minecraft: 1.21.1fabric
Что нового
## 1.5.2
### Additions
- Added JEI Integration
release
Lithereal 1.5.1 for NeoForge 1.21.1
1.5.123 янв. 2025 г.101Minecraft: 1.21.1forge, neoforge
Что нового
## 1.5.1
### Bug Fixes
- Fixed bug causing pickaxes not to work on Neo(Forge)
- Fixed an ID and translation key error
### Additions
- Added smithing recipes for Odysium tools, armor, and weapons
- Added recipe for Odysium ingot
- Added bunch of new ores to be found in The Overworld, The Nether, and The End
- Added a Unifier to unify all ores into a greater form
- Added Boss Essence which is droppd upon defeating The Wither boss
- Added Odysium Upgrade Template found in bastions together with Netherite Upgrade Templates
release
Lithereal 1.5.1 for Fabric 1.5.1
1.5.123 янв. 2025 г.76Minecraft: 1.21.1fabric
Что нового
## 1.5.1
### Bug Fixes
- Fixed bug causing pickaxes not to work on Neo(Forge)
- Fixed an ID and translation key error
### Additions
- Added smithing recipes for Odysium tools, armor, and weapons
- Added recipe for Odysium ingot
- Added bunch of new ores to be found in The Overworld, The Nether, and The End
- Added a Unifier to unify all ores into a greater form
- Added Boss Essence which is droppd upon defeating The Wither boss
- Added Odysium Upgrade Template found in bastions together with Netherite Upgrade Templates
release
Lithereal 1.5.0 for Fabric 1.21.1
1.5.020 янв. 2025 г.82Minecraft: 1.21.1fabric
Что нового
Added more ores and a special "Odysium" ore for the endgame players!
release
Lithereal 1.5.0 for NeoForge 1.21.1
1.5.020 янв. 2025 г.85Minecraft: 1.21.1forge, neoforge
Что нового
Added more ores and a special "Odysium" ore for the endgame players!
release
Lithereal 1.4.4
1.4.43 июн. 2024 г.169Minecraft: 1.20.6neoforge
Что нового
Lithereal 1.4.4 is the first (and most likely only, as 1.21 is right around the corner!) release for Minecraft 1.20.6.
This release fixes several bugs and adds new features for the upcoming Lithereal 1.5 update, as well as additional features if Update 1.21 is enabled.
release
Lithereal 1.4.4
1.4.43 июн. 2024 г.300Minecraft: 1.20.6fabric
Что нового
Lithereal 1.4.4 is the first (and most likely only, as 1.21 is right around the corner!) release for Minecraft 1.20.6.
This release fixes several bugs and adds new features for the upcoming Lithereal 1.5 update, as well as additional features if Update 1.21 is enabled.
beta
Lithereal 1.4.4 Release Candidate 1
1.4.4-rc130 мая 2024 г.99Minecraft: 1.20.6neoforge
Что нового
As an extra pre-caution, Lithereal 1.4.4 release-candidate 1 has been released to test for any major issues before release due to some technical changes. If everything goes well, this is the full release that will be uploaded on Friday.
Lithereal 1.4.4 is the first (and most likely only, as 1.21 is right around the corner!) release for Minecraft 1.20.6.
This release fixes several bugs and adds new features for the upcoming Lithereal 1.5 update, as well as additional features if Update 1.21 is enabled.
beta
Lithereal 1.4.4 Release Candidate 1
1.4.4-rc130 мая 2024 г.103Minecraft: 1.20.6fabric
Что нового
As an extra pre-caution, Lithereal 1.4.4 release-candidate 1 has been released to test for any major issues before release due to some technical changes. If everything goes well, this is the full release that will be uploaded on Friday.
Lithereal 1.4.4 is the first (and most likely only, as 1.21 is right around the corner!) release for Minecraft 1.20.6.
This release fixes several bugs and adds new features for the upcoming Lithereal 1.5 update, as well as additional features if Update 1.21 is enabled.
release
Lithereal 1.4.3
1.4.35 апр. 2024 г.1,9 тыс.Minecraft: 1.20.1fabric
Что нового
Lithereal 1.4.3 fixes bugs and adds experimental features for the upcoming 1.5 update.
### Visuals
Updated textures for many blocks & items to match consistency with the modern Minecraft art style.
### Fixes
**Fixed several bugs including:**
All utility blocks now use the correct tools
Litherite blocks (including Burning, Charged, Frozen and Infused variants) can now be used for the base of a beacon. Additionally, their respective crystals can now power a beacon. (Infused ingots do not apply to this change)
Frozen Litherite Armor now protects you from all freezing damage
Scorched blocks now burn infinitly in all dimensions
Nether plants are now placeable on Scorched Nylium blocks
Incorrect tier requirements have been fixed based on the blocks' recipe
Fixed several rendering issues
**and many more...**
### Experimental
These features are upcoming additions to the 1.5 update. They are still a work in progress, and may change before final release.
### Blocks
**Ethereal Bricks:** A new set of bricks, including slabs, stairs and walls. The origin is currently unknown, and we will let you know once we have more information on this new discovery.
### Items
**Lither Charge:**
The Lither Charge is a new item which you can throw, and similar to an Ender Pearl you will be teleported to where the charge lands!
What's unique about this item is that part of the area in which the charge lands will explode. You *won't* take damage from this explosion, but surrounding entities, blocks, items and everything else that would normally be affected will.
When a Lither Charge hits an entity, the entity will deal knockback and be damaged, but there won't be an explosion and you won't be teleported.
**Litherite Brush:** A new brush, crafted with Litherite crystals with higher durability. What will you discover?
**Litherite Wrench:**
This item solves a problem that has haunted Minecraft for years, the fact that you can't rotate blocks without having to break and place them again.
The Litherite Wrench uses Litherite's magical properties to rotate any block with rotation properties, including doors, slabs, stairs, signs, pistons and more. All just by right clicking. With a durability of 128 and being enchantable with Unbreaking and Mending, this tool is very powerful and useful, especially for builders. Call it a vanilla-friendly debug stick.
**Lithereal Key:** The key to unlock a new block coming in the 1.5 update.
**War Hammer:**
**Conquer your battles with the new War Hammer!**
**12** attack damage with a **1.0** attack speed
Non-sprinting attacks turn into sweep hits, like swords
Critical hits have a new **"hammer smash"** behavior, dealing extra knockback to both target and surronding entities within a 3 block radius.
**Shields**
Hitting a player with a War Hammer will disable shields for 5 seconds and deal half of the hammer's knockback (unique to this item only, as no item in Minecraft currently disables and does knockback to entities using a shield simultaneously)
Hitting a sweep attack while a player is holding a shield will disable several player's shields, meaning you can disable multiple shields at once!
**There is a lot more planned for 1.5, and will possibly be our biggest update yet! Expect betas for 1.5 in the near future.**
Please report any bugs to the issue tracker, which can be found [here](https://github.com/LightBlueGamer/Lithereal/issues).
release
Lithereal 1.4.3
1.4.35 апр. 2024 г.4,2 тыс.Minecraft: 1.20.1forge
Что нового
Lithereal 1.4.3 fixes bugs and adds experimental features for the upcoming 1.5 update.
### Visuals
Updated textures for many blocks & items to match consistency with the modern Minecraft art style.
### Fixes
**Fixed several bugs including:**
All utility blocks now use the correct tools
Litherite blocks (including Burning, Charged, Frozen and Infused variants) can now be used for the base of a beacon. Additionally, their respective crystals can now power a beacon. (Infused ingots do not apply to this change)
Frozen Litherite Armor now protects you from all freezing damage
Scorched blocks now burn infinitly in all dimensions
Nether plants are now placeable on Scorched Nylium blocks
Incorrect tier requirements have been fixed based on the blocks' recipe
Fixed several rendering issues
**and many more...**
### Experimental
These features are upcoming additions to the 1.5 update. They are still a work in progress, and may change before final release.
### Blocks
**Ethereal Bricks:** A new set of bricks, including slabs, stairs and walls. The origin is currently unknown, and we will let you know once we have more information on this new discovery.
### Items
**Lither Charge:**
The Lither Charge is a new item which you can throw, and similar to an Ender Pearl you will be teleported to where the charge lands!
What's unique about this item is that part of the area in which the charge lands will explode. You *won't* take damage from this explosion, but surrounding entities, blocks, items and everything else that would normally be affected will.
When a Lither Charge hits an entity, the entity will deal knockback and be damaged, but there won't be an explosion and you won't be teleported.
**Litherite Brush:** A new brush, crafted with Litherite crystals with higher durability. What will you discover?
**Litherite Wrench:**
This item solves a problem that has haunted Minecraft for years, the fact that you can't rotate blocks without having to break and place them again.
The Litherite Wrench uses Litherite's magical properties to rotate any block with rotation properties, including doors, slabs, stairs, signs, pistons and more. All just by right clicking. With a durability of 128 and being enchantable with Unbreaking and Mending, this tool is very powerful and useful, especially for builders. Call it a vanilla-friendly debug stick.
**Lithereal Key:** The key to unlock a new block coming in the 1.5 update.
**War Hammer:**
**Conquer your battles with the new War Hammer!**
**12** attack damage with a **1.0** attack speed
Non-sprinting attacks turn into sweep hits, like swords
Critical hits have a new **"hammer smash"** behavior, dealing extra knockback to both target and surronding entities within a 3 block radius.
**Shields**
Hitting a player with a War Hammer will disable shields for 5 seconds and deal half of the hammer's knockback (unique to this item only, as no item in Minecraft currently disables and does knockback to entities using a shield simultaneously)
Hitting a sweep attack while a player is holding a shield will disable several player's shields, meaning you can disable multiple shields at once!
**There is a lot more planned for 1.5, and will possibly be our biggest update yet! Expect betas for 1.5 in the near future.**
Please report any bugs to the issue tracker, which can be found [here](https://github.com/LightBlueGamer/Lithereal/issues).
release
Lithereal 1.4.2 for Forge 1.20.1
1.4.212 мар. 2024 г.6,2 тыс.Minecraft: 1.20.1forge
Что нового
Fixed compatibility issues with Mystical Agriculture
release
Lithereal 1.4.2 for Fabric 1.20.1
1.4.212 мар. 2024 г.168Minecraft: 1.20.1fabric
Что нового
Fixed compatibility issues with Mystical Agriculture
release
Lithereal 1.4.1 for Fabric 1.20.1
1.4.119 янв. 2024 г.160Minecraft: 1.20.1fabric, quilt
Что нового
# Lithereal 1.4.1
## Changes
### Additions
- Added compatibility for modded potions
### Fixes
- Fixed compatiblity with Combatify
- Fixed Withering Litherite Recipe not working as intended
release
Lithereal 1.4.1 for Forge 1.20.1
1.4.119 янв. 2024 г.973Minecraft: 1.20.1forge, neoforge
Что нового
# Lithereal 1.4.1
## Changes
### Additions
- Added compatibility for modded potions
### Fixes
- Fixed compatiblity with Combatify
- Fixed Withering Litherite Recipe not working as intended
release
Lithereal 1.4.0 for Forge 1.20.1
1.4.010 янв. 2024 г.159Minecraft: 1.20.1forge, neoforge
Что нового
# Lithereal 1.4.0
***
## Changes
***
### Added new crafting stations:
- Infusement Chamber
***
### Added new blocks
- Infused Litherite Block
- Charged Litherite Block
***
### Added new items
- Molten Litherite Bucket
- Infused Litherite Ingot
- Infused Litherite Sword
- Infused Litherite Pickaxe
- Infused Litherite Axe
- Infused Litherite Hammer
- Infused Litherite Shovel
- Infused Litherite Hoe
- Infused Litherite Armor
- Helmet
- Chestplate
- Leggings
- Boots
- Charged Litherite Crystal
***
### General Changes
- Added Infusement Chamber GUI
- Added Refrigerating Station GUI
- Added Electric Crucible GUI
- Added Charging Station GUI
- Added Lightning Capture GUI
- Changed resource location from "heated" to "burning"
- Changed resource locaiton from "cooled" to "frozen"
- Changed so the hammer breaks the correct blocks
- Changed so burning, frozen, and withering tools now all apply the effects
- Updated Fire Crucible GUI
- Updated Freezing Station GUI
- Updated Freezing Station Texture
- Removed recipes for tools & armor in Fire Crucible
- Removed recipes for tools & armor in Freezing Station
release
Lithereal 1.4.0 for Fabric 1.20.1
1.4.010 янв. 2024 г.130Minecraft: 1.20.1fabric, quilt
Что нового
# Lithereal 1.4.0
***
## Changes
***
### Added new crafting stations:
- Infusement Chamber
***
### Added new blocks
- Infused Litherite Block
- Charged Litherite Block
***
### Added new items
- Molten Litherite Bucket
- Infused Litherite Ingot
- Infused Litherite Sword
- Infused Litherite Pickaxe
- Infused Litherite Axe
- Infused Litherite Hammer
- Infused Litherite Shovel
- Infused Litherite Hoe
- Infused Litherite Armor
- Helmet
- Chestplate
- Leggings
- Boots
- Charged Litherite Crystal
***
### General Changes
- Added Infusement Chamber GUI
- Added Refrigerating Station GUI
- Added Electric Crucible GUI
- Added Charging Station GUI
- Added Lightning Capture GUI
- Changed resource location from "heated" to "burning"
- Changed resource locaiton from "cooled" to "frozen"
- Changed so the hammer breaks the correct blocks
- Changed so burning, frozen, and withering tools now all apply the effects
- Updated Fire Crucible GUI
- Updated Freezing Station GUI
- Updated Freezing Station Texture
- Removed recipes for tools & armor in Fire Crucible
- Removed recipes for tools & armor in Freezing Station
release
Lithereal 1.3.0 for Forge 1.19.4
1.3.014 июн. 2023 г.295Minecraft: 1.19.4forge
Что нового
- Added Withering Litherite
Armor will remove withering effect as well as give attackers the withering effect. (works with projectiles)
Withering Litherite Crystals can be obtained by throwing Litherite Crystals at a wither rose or on top of a Withering Litherite Crystal Block.
Withering Litherite Sword will give the withering effect on hit.
release
Lithereal 1.3.0 for Forge 1.19.2
1.3.014 июн. 2023 г.236Minecraft: 1.19.2forge
Что нового
- Added Withering Litherite
Armor will remove withering effect as well as give attackers the withering effect. (works with projectiles)
Withering Litherite Crystals can be obtained by throwing Litherite Crystals at a wither rose or on top of a Withering Litherite Crystal Block.
Withering Litherite Sword will give the withering effect on hit.
release
Lithereal 1.3.0 for Forge 1.20
1.3.014 июн. 2023 г.8,1 тыс.Minecraft: 1.20, 1.20.1forge
Что нового
- Added Withering Litherite
Armor will remove withering effect as well as give attackers the withering effect. (works with projectiles)
Withering Litherite Crystals can be obtained by throwing Litherite Crystals at a wither rose or on top of a Withering Litherite Crystal Block.
Withering Litherite Sword will give the withering effect on hit.
release
Lithereal 1.2.0 for Forge 1.19.2
1.19.213 июн. 2023 г.95Minecraft: 1.19.2forge
Что нового
Ported to 1.19.2
release
Lithereal 1.2.0 for Forge 1.20
1.2.010 июн. 2023 г.134Minecraft: 1.20forge
Что нового
Ported to 1.20
release
Lithereal 1.2.0 for Forge 1.19.4
1.2.010 июн. 2023 г.91Minecraft: 1.19.4forge
Что нового
Added Freezing & Scorching effects for the armor allowing you to interact with the world
Added keybinds for Freezing & Schorching default is grave
release
Lithereal 1.1.0 for Forge 1.19.4
1.1.025 мая 2023 г.90Minecraft: 1.19.4forge
Что нового
Added Freezing Station and Fire Crucible, which are used to make Frozen and Burning Litherite
Added (Frozen/Burning) Litherite Hammers
Burning tools will now automatically smelt items upon breaking the block (this goes for all the burning tools/weapons)
release
Lithereal 1.0.0 for Forge 1.19.4
1.0.0-1.19.4-FORGE2 мая 2023 г.121Minecraft: 1.19.4forge
Что нового
Updated & Reimagined for 1.19.4
release
Lithereal 1.0.0 for Fabric 1.19.4
1.0.0-1.19.4-FABRIC2 мая 2023 г.156Minecraft: 1.19.4fabric
Что нового
Ported & Reimagined for 1.19.4