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E-LITE shaders (MakeUp edit)

A MakeUp - Ultra Fast shaders edit that is highly customizable, beautiful, and fast!

Автор: Entokito1,7 млн376обновлён 10 окт. 2026 г.
potatosemi-realisticshadows

Описание

E-LITE 5

There is a bug in sky in Minecraft 26.1+ (Iris 1.11.1). Install Iris 1.11.2 to fix.

ABOUT

E-LITE shaders (formerly known as LITE) is a modification of MakeUp - Ultra Fast that aims to make it fancier while maintaining great performance. It adds a lot of customisation as well as a Portuguese translation, and is ideal for use on most PCs, with highly adaptable graphics profiles.

DO NOT use OptiFine preview versions, they are very buggy.

TESTED ON:

  • Minecraft 1.12.2 - 26.x
  • NVIDIA, AMD and Intel, NO warranty that it works on all hardware.
  • Windows 10 and 11.

Features:

Majority of these features can be turned off or reduced to enhance performance.

  • Shadow casting and colored shadows.
  • Style button for fast switching of Realistic looks and Vanilla.
  • Godrays.
  • Smart sharpening TAA and FXAA.
  • Screen-Space reflections on blocks and water.
  • Realistic and Vanilla clouds/water.
  • Ambient occlusion.
  • Bloom, Motion blur and Depth of Field.
  • +5 customized color schemes.
  • Optional auto-exposure.
  • Distant horizons and Voxy support (Iris only)
  • LabPBR support.
  • And more...

Gallery

How to config?

PROFILES:

  • Minimum: Pure shader.
  • Very low - MAX: Progressively increase the quality and amount of effects at the cost of performance.
  • Choose the best for you!

COLOR SCHEME:

  • Change the color of sky and lighting. Realistic+ is the default and most recommended.

STYLE:

  • By clicking on the style button, you switch between Enhanced and Vanilla, Enhanced aims to be realistic, and Vanilla preserves the Minecraft aesthetic.

SCREENS:

  • Basic: Basic features of shader.
  • Lighting: Shadow quality, distance, light intensity, etc.
  • Effects: Majority of options of shader, separed into sub-screens, such as Rendering, Camera, etc.
  • Misc: Extra options, like seasons, selection line, etc.
  • Info: Information about the shader.

How to install?

  • First, you need Iris shaders or OptiFine: https://irisshaders.dev/ https://optifine.net/downloads
  • Put E-LITE shaders.zip folder at .minecraft/your_instance/shaderpacks
  • Launch Minecraft with Iris or OptiFine installed.
  • Open: "Options -> Video Settings -> Shaders"
  • Choose E-LITE shaders.

Recommendations:

  • Minecraft Java 1.12.2, previous versions works but with some bugs.
  • "Medium" profile.
  • Smart leaves turned off, as it can break lighting.

CREDITS:

MakeUp - Ultrafast original creator: Javier Garduño.
Links:

https://www.planetminecraft.com/mod/makeup-ultra-fast-shader https://www.curseforge.com/minecraft/customization/makeup-ultra-fast-shader https://github.com/javiergcim/MakeUpUltraFast

Modified and translated by Entokito.

Credits for forks of E-LITE shaders:

Made in Brazil!

WARNING:

This shader is only available on MODRINTH, CURSEFORGE and PLANET MINECRAFT. Downloading it from any other site may not be safe. I haven't officially uploaded it to any other site.

Галерея

E-LITE shaders 5Walkway.Cherry blossoms.Glow!

Последние версии

Все версии →
release

E-LITE shaders 5.1.3

ELT513
10 окт. 2026 г.103 тыс.Minecraft: 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3iris, optifine
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Что нового
![Support for new leaves added on 26.3.](https://cdn.modrinth.com/data/cached_images/079b5f1c27254b20ed6bc7df9cc0a728637c8276.png) `E-LITE shaders 5.1.3` # OVERVIEW - Small patch to fix bugs and some visual tweaks. # General changes: - Glass now reacts less to blocklight color. - Added support for 26.3 leaves. - Reduced noise while using Depth of Field, small performance cost. # Bugfixes: - Fixed some vanilla clouds issues reintroduced on 5.1.2. - Fixed enchantment glint not appearing at 26.3 (Inherited from MakeUp.) - Fixed failure when disabling near fog.
release

E-LITE shaders 5.1.2

ELT512
27 сент. 2026 г.23,9 тыс.Minecraft: 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 26.2iris, optifine
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Что нового
`E-LITE shaders 5.1.2` # SPECIAL THANKS TO BETA TESTERS: - tasxatzial - avc1657 # OVERVIEW - This version includes several bug fixes and a few visual tweaks (such as a new aurora borealis). # General changes: - Ice now has a "relief" effect on reflections. - Small optimizations made on code. - DH chunks texture now has bigger pixels. - Cherry leaves are now pinker. - Leaves are slightly brighter in general. - Changes in colors to reduce excessive contrast and saturation. - Shaded upside block faces are now more blue. - Reworked aurora borealis. - New language: Russian, by ShallIMove. # Bugfixes: - Fixed POM shadows having broken transitions. - Fixed failure when using LabPBR on Nether. - Fixed sky being dark when entering caves above sea level. - Fixed Depth of Field not working properly. - Fixed some visual issues with Block reflection. (SSR and MAX) - Fixed Subsurface scattering (leaves transparency) not working. - Fixed POM shadow appearing at shaded areas. - Fixed a bug that made daytime look wrong at multiplayer servers at 26.x above. - Fixed some issues with translucency. - Fixed too bright entities on fire. - Fixed compilation failure on Vanilla color scheme.
release

E-LITE shaders 5.1.1

ELT511
24 июн. 2026 г.413,5 тыс.Minecraft: 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
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Что нового
`E-LITE shaders 5.1.1` # SPECIAL THANKS TO BETA TESTERS: - tasxatzial - avc1657 # OVERVIEW - Small patch to fix bugs and improve shader's look. # General changes: - Crimson and warped stems and hyphae now glow. - Removed unused files. - Nether fog has been reworked. - Small changes in how LabPBR materials reflect light. - Small improvements on how blocks reflect light w/block reflection (without LabPBR). - Small sky color changes. - Reduced depth-based godrays intensity. # Bugfixes: - Fixed some missing translations in Portuguese and Spanish versions. - Fixed Aurora borealis having a "square-shaped" look when boxy clouds were enabled. - Fixed a bug that made translucent particles and entities very dark. - Fixed raindrops on the "Particle rain" mod being too dark. - Fixed Nether fog having wrong colors. - Fixed stretched reflections when water texture is enabled. - Fixed a bug that made lighting very dark when using LabPBR with POM disabled. - Fixed a bug that made boxy clouds not work on The End. - Fixed Voxy fog not working on Nether. - Fixed "Fullbright" mode broken on caves and Nether. Version code: ELT511 Based on MakeUp Ultrafast 9.5b Olá de Entokito :)
release

E-LITE shaders 5.1

ELT51
12 июн. 2026 г.137,6 тыс.Minecraft: 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris, optifine
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Что нового
`E-LITE shaders 5.1` # SPECIAL THANKS TO BETA TESTERS: - tasxatzial - avc1657 # OVERVIEW - This update improves the overall look and feel, refining what arrived in 5.0 and adding new features such as LabPBR and Voxy support. # General changes: - Remade fog adjustment in the Nether; now it works better. - Small color changes. - Small adjustments to the round sun. - Sharpness effect intensity was reduced in dark and bright places. - Blocklight dispersion and color were slightly changed. - Sky reflection was upgraded and now reflects with higher fidelity. - Some code was rewritten. - "Extreme" profile is discontinued due to its similarity to "High". - "Medium" profile no longer has AO, Motion Blur, Bloom, and Godrays, improving performance by up to 10%. - Automatic quality adjustment while on low FPS (introduced in version 4.6) has been removed. - (INHERITED) Added support for some mods (Create, Botania, etc.). - Indirect lighting was improved, becoming more realistic. - "Enhanced" style is now "Natural". - "Vanilla" style water now has small relief details on reflections. - Armor trims now glow. - Rainy weather now looks and feels better. - End portal now has parallax. - Water now has a blue tint when viewed from outside. - Title now disappears when GUI is hidden. # New feature: LabPBR support! - Supports reflections, normal mapping on lighting, and POM. # Lighting changes: - Material gloss now uses a more advanced and sophisticated model, looking better in all scenarios (GGX). - Indirect light was reworked; now it looks less flat. # Bugfixes: - Fixed Aurora Borealis texture cutting off in the sky. - Fixed some flickering issues on specular block reflections. - Fixed big caves having weird lighting in distant places. - Fixed caves changing brightness during day/night cycle. - Fixed big caves showing too bright fog and clouds on the horizon when using low render distances. - Fixed square sun reflection not having the correct angle. - Fixed failure on AMD/Intel GPU hardware when using pixel-locked shadows. - Fixed a bug that made Title/Profile splash too small on 4K resolution and too big on low resolutions. - A tentative attempt was made to fix light leaking in caves. - Fixed a bug that made boxy clouds reflection on water stretched. Version code: ELT51 Based on MakeUp Ultrafast 9.5a Olá de Entokito :)
release

E-LITE shaders 5.0.1

ELT501
14 мар. 2026 г.326,7 тыс.Minecraft: 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2iris, optifine
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Что нового
# OVERVIEW - Small patch to fix bugs and make minor adjustments. # General changes: - Vines now wave. - Round sun now has antialiasing and is bigger. - Small changes to ambient occlusion. - Fullbright mode was reworked to work better during night. # Bugfixes: - Fixed "Reflection info" compilation failure on AMD hardware. - Fixed "dither13" failure on AMD hardware. - Fixed a bug that caused aurora borealis to be distorted at far world positions, e.g., 30K+. - Fixed blown image on Vanilla color scheme when using simpler exposure. - Fixed a bug that caused soul lights to be too strong in hands. - Fixed weird look on trees when using fullbright mode. - Fixed fog intensity adjust not working on Nether. - Fixed an issue that caused water reflections (when viewed from underwater) to be too bright.
release

E-LITE shaders 5

ELT5
28 февр. 2026 г.32,2 тыс.Minecraft: 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine
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Что нового
![Lake.](https://cdn.modrinth.com/data/cached_images/397fb3c532c815e46747cea69ede141e0c13e1e7.jpeg) ``` E-LITE shaders version 5.0 ``` # SPECIAL THANKS TO BETA TESTERS: - tasxatzial - avc1657 # OVERVIEW - This version is a major update, bringing several features and improving the appearance of the shader in several areas, such as fog and sky, in addition to a rebrand. # Rebrand: LITE is now E-LITE. - "E-" stands for Entokito, my nickname :) # New feature - Block reflection. - Makes blocks reflect light like water. - Medium performance impact. - Integrated with Material Gloss. # New feature - Pixel-locked shadows. (Inherited from MakeUp) - Makes shadows pixel-locked in the world. - Adjustable pixel size. - Works with caustics. # New feature - Aurora Borealis. - Optional feature. - Fast and fancy! # New feature - Round sun. - Optional feature. # New feature - Near fog. - Adds a small fog near the player, increasing immersion. - Optional feature. # New feature - Seasons. - Adjustable season length. - Fancy! Enable it at: Misc -> Seasons. # New tonemap - Uchimura. - Better contrast and colors than Lottes. Now it is the default. # Color scheme changes: - The following color schemes were removed in E-LITE: Ethereal, Shoka, Legacy (MakeUp), Captain, Psychedelic, Testigo, and Realistic (pollution). - LITE Cursed, LITE Vanilla, and LITE Legacy are now: Cursed, Vanilla, and Legacy. - New color scheme: Realistic (Simple), simulates Realistic+, but introducing a slight performance gain. # Lighting changes: - Subsurface scattering of leaves has been modified, making trees look better at long distances. - Grass lighting is improved. Now it is smoother. - Main lighting is clearer during the day. # Fog change: - Fog is now influenced by the sun, giving a more volumetric look to sunsets/rises. # General changes: - Sugar cane does not wave anymore. - Selection lines are now white by default. They can be RGB-like too (Misc -> Selection lines). - Motion blur code has been restored to the same as in version 4.7.3, as this works better. - Improved bloom quality. - Sky now has a bit of noise to avoid color banding (Realistic+ and Cursed). - PS1 effect does not render at 50% quality anymore due to some bugs and "blur". - Small optimizations have been made to the code. - Auto-exposure now avoids overly bright blocks when the player is in a cave or a dark place. - Vanilla sun look was enhanced. - Realistic+ sky now simulates sun glow, even in rain. - Improved godrays during rain at sunsets. - Reduced TAA ghosting. - Added waving support to the [Wilder Flowers](https://modrinth.com/mod/wilder-flowers/gallery) mod (Thanks to Tas). - Added support for the [Aurora’s Lanterns](https://www.curseforge.com/minecraft/mc-mods/auroraslanterns/comments) mod (Inherited). - AMD FSR 1.0 has been removed because it did not meet expectations and caused (MANY) problems. - Some typos were fixed. - Reduced noise on clouds. - FXAA is now enabled by default. - Cleaned up unused code. # Interface changes: - New screen: Misc. Some options have been moved here. # Profile changes: - Shadowless profiles are discontinued. - "No effects" is now "Minimum". # Bugfixes: - Fixed cherry and pale leaves not waving. - Fixed a bug that made fire cast by entities almost black. - Fixed a bug that made the bottom of trees / caves in the LITE Cursed color scheme too bright. - Fixed a bug that made the screen zoom when enabling PS1-Like on Oculus 1.8.0. (#5 GitHub) - Fixed some inconsistencies in glowing ores and materials. - Fixed a bug that caused clouds to be stretched in older versions of Minecraft. - Fixed a bug that caused vanilla clouds above 1.21.6 to appear in DH chunks. # Known issue: - Colored glass is not visible through water when viewed from outside.
release

LITE shaders 4.9

LT49
2 янв. 2026 г.344,4 тыс.Minecraft: 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine
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Что нового
# OVERVIEW: - This version makes minor adjustments to the shader. # General changes: - Vanilla water has now a smoother texture. - Bit reduced samples on Blocky clouds, improving performance (no visual impact.) - Slightly adjusted cloud colors on rain. # Bugfixes: - Fixed ghosting on Smart TAA. - Fixed excessive fog on Distant Horizons + Snowy biome with "Biome fog" enabled. - Fixed some typos in Portuguese language.
release

LITE shaders 4.8

LT48
31 дек. 2025 г.5,8 тыс.Minecraft: 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine
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Что нового
``` LITE shaders 4.8 ``` - Thanks to tasxatzial and ediortiz for beta testing this version. # OVERVIEW: - This version adds Upscale by FSR, as well as fixing bugs and tweaking some features. # New Feature! - AMD FSR - Adjusts the resolution that the shader is rendered. - Reducing quality can greatly improve performance, especially in 4K. - A low-resolution image is reconstructed with FSR 1.0. - Artifacts and jagged edges are expected. # New language! - Spanish - Translated by ediortiz. Thanks! - Translation is available in Latin American and European Spanish. # General changes: - Image quality is improved when using Smart TAA. - Sun/moon reflections are now square, and the circular style is optional. To adjust it, go to Basic -> Sun Reflection. - The "PS1-Like" option now literally renders on lower resolution, improving performance. - Small color changes on Vanilla clouds and the End portal. - Sea pickles does not wave anymore. - Small color changes on Vanilla clouds and the End portal. - Sea pickles does not wave anymore. - Blocky clouds now has better quality by default (very low performance impact). # Bugfixes: - Fixed compilation failure when using Distant Horizons (again.) - Fixed the pinkish aspect on white, gray, and black glass. - Fixed emerald ore with some dark pixels when Glowing ores was enabled. - Fixed FULLBRIGHT mode not working.
release

LITE shaders 4.7.3

LT473
9 дек. 2025 г.47,8 тыс.Minecraft: 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine
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Что нового
- Thanks to tasxatzial for beta testing this version. ### This version fails with Distant Horizons, install it on GitHub for bugfix. https://github.com/EntokitoDezonze/LITE-shaders/ # OVERVIEW: - This version fixes bugs and adjusts some features. # INHERITED from MakeUp 9.3h: - Much of the broken compatibility with previous versions of Minecraft (from 1.12 onward) has been fixed. - Fixed an issue that made the beacon beam invisible from certain distances or angles when using Distant Horizons. # General changes: - MAX stars on overworld are disabled on old versions of Minecraft. (below 1.16.4) - Reduced brightness of MAX stars. # Bugfixes: - Fixed weird lighting when enabling simpler exposure. - Fixed too bright scene when using simpler exposure + LITE Vanilla color scheme. - Fixed sky flickering when exiting pale garden or any gray sky biome.
release

LITE shaders 4.7.2

LT472
6 дек. 2025 г.6,1 тыс.Minecraft: 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11-pre5, 1.21.11iris, optifine
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Что нового
- Thanks to tasxatzial for beta testing this version. # OVERVIEW: - This version fixes bugs and adjusts some features. # General Changes: - Some enhancemntes on End portal. - New adjustment: Vibrance, similar to saturation, but does not saturates very bright elements. - Reworked light scatter under structures and trees. - Reduced ambient light intensity during daytime. - Small color changes. - Automaitic fps correction now has threshold on 10fps. # Interface Changes: - "HDR" options name were changed. (Because it was not technically correct.) # Bugfixes: - Fixed compliation failure on Distant Horizons in Iris, The End, above 1.21.9 - An tentative was made to fix flicker on motion blur on some hardware. - Fixed translucent blocks not appearing at 1.21.11 - Fixed compilation failure when turning off end stars. - Fixed End stars above 1.21.9 - Fixed flicker when AO was enabled.