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Lever drugster

ВЕРСИИ (39)

release

Lever drugster 1.8.8

1.8.8
12 июл. 2026 г.63,3 тыс.Minecraft: 1.21.1neoforge
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Что нового
- fixed perfomance issues
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Lever drugster 1.8.71

1.8.71
11 июл. 2026 г.362Minecraft: 1.21.1neoforge
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Что нового
# ULTRA SUPER MEGA UPDATE!!!!!!!!!!!!!!!! - made text "hold and drag to adjust" same as in aeronautics
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Lever drugster 1.8.7

1.8.7
11 июл. 2026 г.400Minecraft: 1.21.1neoforge
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Что нового
- fixed compat gearbox _shift + right click_ action <sub>check out compat gearbox, its nice</sub>
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Lever drugster 1.8.6

1.8.6
5 июл. 2026 г.1,8 тыс.Minecraft: 1.21.1neoforge
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Что нового
fixed the tps leak
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Lever drugster 1.8.51

1.8.51
1 июл. 2026 г.1,1 тыс.Minecraft: 1.21.1neoforge
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Что нового
- wire cutter can cut connections on levers
release

Lever drugster 1.8.5

1.8.5
1 июл. 2026 г.31Minecraft: 1.21.1neoforge
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Что нового
- sable and create connected levers are now can be used (i tested) - Drive by wire works with levers
release

Lever drugster 1.8.4

1.8.4
30 июн. 2026 г.468Minecraft: 1.21.1neoforge
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Что нового
- fixed sable bug
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Lever drugster 1.8.3

1.8.3
29 июн. 2026 г.355Minecraft: 1.21.1neoforge
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Что нового
- fixed breaker switch stutter
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Lever drugster 1.8.2

1.8.2
28 июн. 2026 г.450Minecraft: 1.21.1neoforge
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Что нового
* fixed dnd levers not working <sup>sorry</sup>
release

Lever drugster 1.8.1

1.8.1
28 июн. 2026 г.156Minecraft: 1.21.1neoforge
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Что нового
- fixed UI not appear on Sable sub-levels - when block reach is changed it will be respected on sub-levels and real world ## Dnd broke in this version <small>sorry for not testing everything(..;)</small>
release

Lever drugster 1.8.0

1.8.0
25 июн. 2026 г.1 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Fixed an issue where block reach modifier was being ignored - Enhanced lever check system ### SUBLEVELS DO NOT WORK IN THIS VERSION UPDATE TO 1.8.1
release

Lever drugster 1.8.0

1.8.0
25 июн. 2026 г.1,5 тыс.Minecraft: 1.20.1forge
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Что нового
- Fixed an issue where block reach modifier was being ignored - Enhanced lever check system
release

Lever drugster 1.7.3

1.7.3
19 июн. 2026 г.5,3 тыс.Minecraft: 1.21.1neoforge
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Что нового
- Lever Drugster now avoids reading neoforge client values before the config is loaded which should fix the crash - this update should have fixed bug with aeroworks joystick discord for bug reports and suggestions - https://discord.gg/DvWt9HAg8e
release

Lever drugster 1.7.2

1.7.2
18 июн. 2026 г.527Minecraft: 1.21.1neoforge
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Что нового
manual gearbox movement have been fixed now you can move it easier and i should have fixed possible bugs, i hope
release

Lever drugster 1.7.1

1.7.1
17 июн. 2026 г.618Minecraft: 1.21.1neoforge
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Что нового
remade smooth H movement to make it easier _requested by guardian_5 on discord_
release

Lever drugster 1.7.0

1.7.0
16 июн. 2026 г.146Minecraft: 1.20.1forge
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Что нового
added [create:connected](https://modrinth.com/mod/create-connected) compatability create_connected:linked_analog_lever is now working like analog lever
release

Lever drugster 1.7.0

1.7.0
16 июн. 2026 г.533Minecraft: 1.21.1neoforge
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Что нового
added [create compact gearbox transmisson](https://www.curseforge.com/minecraft/mc-mods/create-compact-gearbox-transmisson) compatability, now you can shift gears easier added [create:connected](https://modrinth.com/mod/create-connected) compatability create_connected:linked_analog_lever is working like analog lever
release

Lever drugster 1.6.0

1.6.0
10 июн. 2026 г.84Minecraft: 1.20.1forge
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Что нового
# Version 1.6.0 camera unlock added new setting, **_camera unlock_** now you can move your camera and change signal at the same time! default keys are: ``` arrow up ``` ``` arrow down ``` requested on 4ch by Anonymus
release

Lever drugster 1.6.0

1.6.0
10 июн. 2026 г.1,9 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Version 1.6.0 camera unlock added new setting, **_camera unlock_** now you can move your camera and change signal at the same time! default keys are: ``` arrow up ``` ``` arrow down ``` requested on 4ch by Anonymus
release

Lever durgster 1.5.2

1.5.2
1 июн. 2026 г.8,4 тыс.Minecraft: 1.21.1neoforge
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Что нового
## fixed switch breaker sound (thanks buni.luni in discord) *oops ive forgot to make sounds on breaker switch normal…* in-game version is now correct! (~~0.9.97~~ 1.5.2) in-game name is now correct! (~~analogleverdrag~~ leverdrugster)
release

Lever durgster 1.5.0

1.5.0
30 мая 2026 г.918Minecraft: 1.21.1neoforge
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Что нового
added support for breaker switch in new update for design n' decor ʷʰᵒ ᵉᵛᵉⁿ ʳᵉᵃᵈ ᵗʰⁱˢ﹖
release

Lever durgster 1.4.5

1.4.5
23 мая 2026 г.1,3 тыс.Minecraft: 1.21.1neoforge
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Что нового
fixed epic fight camera lag
release

Lever durgster 1.4.5

1.4.5
23 мая 2026 г.163Minecraft: 1.20.1forge
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Что нового
fixed epic fight camera lag
release

Lever durgster 1.4.0

1.4.0
13 мая 2026 г.5,9 тыс.Minecraft: 1.21.1neoforge
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Что нового
## 1.4.0 added server tab to settings fixed supplementaries pulley block + supplemenaries crank added fair mode to match original crank rotation fixed placing a lever then inverting it, then breaking said lever and placing another in it's place inherits the inverted state
release

Lever durgster 1.4.0

1.4.0
13 мая 2026 г.72Minecraft: 1.20.1forge
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Что нового
## 1.4.0 added server tab to settings fixed supplementaries pulley block + supplemenaries crank added fair mode to match original crank rotation fixed placing a lever then inverting it, then breaking said lever and placing another in it's place inherits the inverted state
release

Lever durgster 1.3.0

1.3.0
9 мая 2026 г.64Minecraft: 1.20.1forge
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Что нового
## 1.3.0 Update added scale UI setting addded throttle-like UI setting added wheel scroll setting throttle lever UI now can be toggable and work with wheel scroll
release

Lever durgster 1.3.0

1.3.0
9 мая 2026 г.698Minecraft: 1.21.1neoforge
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Что нового
## 1.3.0 Update added scale UI setting addded throttle-like UI setting added wheel scroll setting throttle lever UI now can be toggable and work with wheel scroll
release

Lever durgster 1.2.1

1.2.1
8 мая 2026 г.808Minecraft: 1.21.1neoforge
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Что нового
added Controllable support added wrench invert signal
release

Lever durgster 1.2.1

1.2.1
8 мая 2026 г.41Minecraft: 1.20.1forge
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Что нового
added Controllable support added wrench invert signal
release

Lever durgster 1.2.1

1.2.1
8 мая 2026 г.228Minecraft: 1.20.1neoforge
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Что нового
added Controllable support added wrench invert signal
release

Lever durgster 1.1.0

1.1.0
8 мая 2026 г.152Minecraft: 1.21.1neoforge
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Что нового
## 1.1.0 added toggle setting while toggle mode is on, hint says "_click to change_" instead of "_hold and drag to change_"
release

Lever durgster 1.1.0

1.1.0
8 мая 2026 г.13Minecraft: 1.20.1neoforge
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Что нового
## 1.1.0 added toggle setting while toggle mode is on, hint says "_click to change_" instead of "_hold and drag to change_"
release

Lever durgster 1.1.0

1.1.0
8 мая 2026 г.28Minecraft: 1.20.1forge
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Что нового
## 1.1.0 added toggle setting while toggle mode is on, hint says "_click to change_" instead of "_hold and drag to change_"
release

Lever durgster 1.0.0

1.0.0
7 мая 2026 г.16Minecraft: 1.20.1forge
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Что нового
# Big update ## Input and mouse controls - The mod now respects Minecraft’s configured **Use Item / Place Block** mouse button instead of using a hardcoded right mouse button. - The configured **Attack / Destroy** mouse button is ignored by the drag handler, so levers can still be broken when mouse buttons are swapped. - If **Use** and **Attack** are bound to the same mouse button, breaking is preferred and drag does not start. - Active drag release detection now watches the configured Use button. - Debug and mod description wording was updated from “right mouse button” to “Use Item button”. ## Server and multiplayer fixes - Server-side vanilla-use cancellation now happens only while the client has an active drag session. - Added server drag-session tracking with timeout safety. - Signal packets refresh the active server drag session. - NeoForge 1.21.1 mixin config was made fail-soft / non-required. - Previous dedicated-server safety fixes were kept intact. ## Held-use and external UI fixes - Fixed held-hover behavior: holding Use outside an ALD lever and then moving the crosshair onto a supported lever can now open the ALD interface. - Holding Use from air, stone, or ordinary non-ALD blocks can now start ALD when the crosshair later reaches a supported lever. - Holding Use from `simulated:throttle_lever` suppresses ALD until release, preventing the Simulated throttle UI and ALD UI from opening at the same time. - Added explicit Use-button held tracking from the press event to make held-hover fallback more reliable. ## Supplementaries crank UI - Re-centered the circular crank UI so the ring, labels, handle, and pivot share the same visual center. - Fixed crank handle rotation and pivot alignment using the user-provided handle texture anchor. - Restored stepped crank movement: the crank handle renders on discrete signal positions instead of smooth free movement. - Replaced the crank handle texture to remove the visible red marker pixel. - Kept the final crank pivot/handle alignment fixes. ## DnDecor stepped lever UI - Added a separate DnDecor stepped-lever visual theme instead of reusing the Create analog lever theme. - The stepped lever UI now uses a red striped handle style. - The progress bar now uses a cleaner light gray / near-white style. - Added solid 3-stripe progress bar styling. - Added step markers for the stepped lever. - Step markers no longer overlap the slot/frame outline. - Major step markers were darkened so values like 5 and 10 are easier to see. - The full progress bar fill now stays inset inside the slot, making full value look cleaner. - The DnDecor outer panel border was changed from yellow/gold to gray. ## Create analog lever UI - Create analog lever keeps its own visual theme instead of inheriting the DnDecor stepped style. - Step markers on Create analog lever and DnDecor stepped lever now use the same vertical spacing grid. - Create analog lever preview was added to the config screen. ## Wall-mounted linear UI - Added an orientation-aware linear UI option. - When enabled, wall-mounted linear levers can use inverted vertical UI behavior. - The wall-mounted linear UI option now affects both linear preview types: Create analog lever and DnDecor stepped lever. - Floor and ceiling levers remain unaffected by the wall inversion setting. - Fixed inverted wall UI fill and handle movement so the handle follows the visual direction correctly. - Fixed mouse direction for inverted wall UI. ## Config screen - Reworked the config screen into top tabs: - Position - Sensitivity - Visual - Controls - Added a Visual section with: - Wall-mounted linear UI - Show outer panel - Show step markers - Added `Show outer panel`: when disabled, the rectangular background panel is hidden and only the lever/crank element remains. - Added `Show step markers`: allows hiding linear step markers completely. - Added preview widgets for: - Create analog lever - DnDecor stepped lever - Supplementaries crank - Preview widgets are dummy-interactive: holding left mouse and dragging changes only the preview, not real settings. - Preview visuals react live to visual settings. - Rearranged previews into a compact `| | o` layout. - Removed preview labels to keep the visual area clean. - Fixed config screen layout so controls, previews, and the info box stay inside the panel on different GUI scales. - Fixed persistent Visual-tab help text; descriptions now appear only when hovering a row or preview. ## Localization - Added / kept extra language files. - Added and corrected Russian text for new Visual settings and preview help. - Russian UI labels now consistently use: - `Аналоговый рычаг` - `Шатун` - “crank” and “analog lever” wording was cleaned up in Russian UI text.
release

Lever durgster 1.0.0

1.0.0
7 мая 2026 г.15Minecraft: 1.20.1forge
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Что нового
# Big update ## Input and mouse controls - The mod now respects Minecraft’s configured **Use Item / Place Block** mouse button instead of using a hardcoded right mouse button. - The configured **Attack / Destroy** mouse button is ignored by the drag handler, so levers can still be broken when mouse buttons are swapped. - If **Use** and **Attack** are bound to the same mouse button, breaking is preferred and drag does not start. - Active drag release detection now watches the configured Use button. - Debug and mod description wording was updated from “right mouse button” to “Use Item button”. ## Server and multiplayer fixes - Server-side vanilla-use cancellation now happens only while the client has an active drag session. - Added server drag-session tracking with timeout safety. - Signal packets refresh the active server drag session. - NeoForge 1.21.1 mixin config was made fail-soft / non-required. - Previous dedicated-server safety fixes were kept intact. ## Held-use and external UI fixes - Fixed held-hover behavior: holding Use outside an ALD lever and then moving the crosshair onto a supported lever can now open the ALD interface. - Holding Use from air, stone, or ordinary non-ALD blocks can now start ALD when the crosshair later reaches a supported lever. - Holding Use from `simulated:throttle_lever` suppresses ALD until release, preventing the Simulated throttle UI and ALD UI from opening at the same time. - Added explicit Use-button held tracking from the press event to make held-hover fallback more reliable. ## Supplementaries crank UI - Re-centered the circular crank UI so the ring, labels, handle, and pivot share the same visual center. - Fixed crank handle rotation and pivot alignment using the user-provided handle texture anchor. - Restored stepped crank movement: the crank handle renders on discrete signal positions instead of smooth free movement. - Replaced the crank handle texture to remove the visible red marker pixel. - Kept the final crank pivot/handle alignment fixes. ## DnDecor stepped lever UI - Added a separate DnDecor stepped-lever visual theme instead of reusing the Create analog lever theme. - The stepped lever UI now uses a red striped handle style. - The progress bar now uses a cleaner light gray / near-white style. - Added solid 3-stripe progress bar styling. - Added step markers for the stepped lever. - Step markers no longer overlap the slot/frame outline. - Major step markers were darkened so values like 5 and 10 are easier to see. - The full progress bar fill now stays inset inside the slot, making full value look cleaner. - The DnDecor outer panel border was changed from yellow/gold to gray. ## Create analog lever UI - Create analog lever keeps its own visual theme instead of inheriting the DnDecor stepped style. - Step markers on Create analog lever and DnDecor stepped lever now use the same vertical spacing grid. - Create analog lever preview was added to the config screen. ## Wall-mounted linear UI - Added an orientation-aware linear UI option. - When enabled, wall-mounted linear levers can use inverted vertical UI behavior. - The wall-mounted linear UI option now affects both linear preview types: Create analog lever and DnDecor stepped lever. - Floor and ceiling levers remain unaffected by the wall inversion setting. - Fixed inverted wall UI fill and handle movement so the handle follows the visual direction correctly. - Fixed mouse direction for inverted wall UI. ## Config screen - Reworked the config screen into top tabs: - Position - Sensitivity - Visual - Controls - Added a Visual section with: - Wall-mounted linear UI - Show outer panel - Show step markers - Added `Show outer panel`: when disabled, the rectangular background panel is hidden and only the lever/crank element remains. - Added `Show step markers`: allows hiding linear step markers completely. - Added preview widgets for: - Create analog lever - DnDecor stepped lever - Supplementaries crank - Preview widgets are dummy-interactive: holding left mouse and dragging changes only the preview, not real settings. - Preview visuals react live to visual settings. - Rearranged previews into a compact `| | o` layout. - Removed preview labels to keep the visual area clean. - Fixed config screen layout so controls, previews, and the info box stay inside the panel on different GUI scales. - Fixed persistent Visual-tab help text; descriptions now appear only when hovering a row or preview. ## Localization - Added / kept extra language files. - Added and corrected Russian text for new Visual settings and preview help. - Russian UI labels now consistently use: - `Аналоговый рычаг` - `Шатун` - “crank” and “analog lever” wording was cleaned up in Russian UI text.
release

Lever durgster 1.0.0

1.0.0
7 мая 2026 г.3,9 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
# Big update ## Input and mouse controls - The mod now respects Minecraft’s configured **Use Item / Place Block** mouse button instead of using a hardcoded right mouse button. - The configured **Attack / Destroy** mouse button is ignored by the drag handler, so levers can still be broken when mouse buttons are swapped. - If **Use** and **Attack** are bound to the same mouse button, breaking is preferred and drag does not start. - Active drag release detection now watches the configured Use button. - Debug and mod description wording was updated from “right mouse button” to “Use Item button”. ## Server and multiplayer fixes - Server-side vanilla-use cancellation now happens only while the client has an active drag session. - Added server drag-session tracking with timeout safety. - Signal packets refresh the active server drag session. - NeoForge 1.21.1 mixin config was made fail-soft / non-required. - Previous dedicated-server safety fixes were kept intact. ## Held-use and external UI fixes - Fixed held-hover behavior: holding Use outside an ALD lever and then moving the crosshair onto a supported lever can now open the ALD interface. - Holding Use from air, stone, or ordinary non-ALD blocks can now start ALD when the crosshair later reaches a supported lever. - Holding Use from `simulated:throttle_lever` suppresses ALD until release, preventing the Simulated throttle UI and ALD UI from opening at the same time. - Added explicit Use-button held tracking from the press event to make held-hover fallback more reliable. ## Supplementaries crank UI - Re-centered the circular crank UI so the ring, labels, handle, and pivot share the same visual center. - Fixed crank handle rotation and pivot alignment using the user-provided handle texture anchor. - Restored stepped crank movement: the crank handle renders on discrete signal positions instead of smooth free movement. - Replaced the crank handle texture to remove the visible red marker pixel. - Kept the final crank pivot/handle alignment fixes. ## DnDecor stepped lever UI - Added a separate DnDecor stepped-lever visual theme instead of reusing the Create analog lever theme. - The stepped lever UI now uses a red striped handle style. - The progress bar now uses a cleaner light gray / near-white style. - Added solid 3-stripe progress bar styling. - Added step markers for the stepped lever. - Step markers no longer overlap the slot/frame outline. - Major step markers were darkened so values like 5 and 10 are easier to see. - The full progress bar fill now stays inset inside the slot, making full value look cleaner. - The DnDecor outer panel border was changed from yellow/gold to gray. ## Create analog lever UI - Create analog lever keeps its own visual theme instead of inheriting the DnDecor stepped style. - Step markers on Create analog lever and DnDecor stepped lever now use the same vertical spacing grid. - Create analog lever preview was added to the config screen. ## Wall-mounted linear UI - Added an orientation-aware linear UI option. - When enabled, wall-mounted linear levers can use inverted vertical UI behavior. - The wall-mounted linear UI option now affects both linear preview types: Create analog lever and DnDecor stepped lever. - Floor and ceiling levers remain unaffected by the wall inversion setting. - Fixed inverted wall UI fill and handle movement so the handle follows the visual direction correctly. - Fixed mouse direction for inverted wall UI. ## Config screen - Reworked the config screen into top tabs: - Position - Sensitivity - Visual - Controls - Added a Visual section with: - Wall-mounted linear UI - Show outer panel - Show step markers - Added `Show outer panel`: when disabled, the rectangular background panel is hidden and only the lever/crank element remains. - Added `Show step markers`: allows hiding linear step markers completely. - Added preview widgets for: - Create analog lever - DnDecor stepped lever - Supplementaries crank - Preview widgets are dummy-interactive: holding left mouse and dragging changes only the preview, not real settings. - Preview visuals react live to visual settings. - Rearranged previews into a compact `| | o` layout. - Removed preview labels to keep the visual area clean. - Fixed config screen layout so controls, previews, and the info box stay inside the panel on different GUI scales. - Fixed persistent Visual-tab help text; descriptions now appear only when hovering a row or preview. ## Localization - Added / kept extra language files. - Added and corrected Russian text for new Visual settings and preview help. - Russian UI labels now consistently use: - `Аналоговый рычаг` - `Шатун` - “crank” and “analog lever” wording was cleaned up in Russian UI text.
release

Lever durgster 0.8.5

0.8.5
6 мая 2026 г.20Minecraft: 1.20.1neoforge
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release

Lever durgster 0.8.5

0.8.5
6 мая 2026 г.22Minecraft: 1.20.1forge
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release

Lever durgster 0.8.5

0.8.5
6 мая 2026 г.80Minecraft: 1.21.1neoforge
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