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Left Forgotten

Golden days of Minecraft buried beneath the bedrock, left abandoned and forgotten

Автор: JustMili3,8 тыс.23обновлён 1 июл. 2026 г.
ПриключенияГенерация мира

Описание

Left Forgotten

Left to fade away into distant memories

Competitor to Alpha Below/The World Below
Based on a tweet by @SlimerSlimy and Minecraft Alpha 1.1.2_01 (the actual version, not the fangame)


Why?

Mainly just to play around with parts of True End's code for soon coming Fabric+Forge port (and because I was bored)

Description

Left Forgotten adds a Alpha-like dimension accessible by blowing a hole in Overworld's bedrock layer wherever there is Brittle Bedrock.
It is dark and abandoned, untouched in years and shadowed by the overworld above with no mobs or anything alive other than some vegetation.

This is not a horror mod, but rather a adventure and decoration mod. Just plain old Minecraft Alpha 1.1.2_01 with a few remnants of player activity from many years ago.


Features

  • Is (supposed to be) multi-loader and multi-version (I'm working on it)
    • See what Minecraft versions I'll update this to lower on this mod page
  • A dimension based on Minecraft Alpha 1.1.2_01
    • Accessible by going into the Overworld void
    • Escapable by either attempted death or flying up to the bedrock ceiling
      • Leaving via death will cancel the damage and just teleport you to your spawnpoint
    • World generation straight from 1.1.2_01
      • Yes, there are Farlands
  • "Old player activity" features
    • Chopped down trees (fully, one block left, not fully chopped down)
  • Nearly all blocks present in Minecraft Alpha 1.1.2_01
    • With modern variants of them, mainly made for decoration
  • Minecraft Alpha's gameplay features
    • Version Overlay
    • Version-Accurate HUD
    • No sprint
    • No attack cooldown
    • Alpha Food-Health System
    • Wool drops from sheep when damaged
    • Blocky lighting
    • Old hurt sound
  • B o a t .
    • Aka crappy pre-1.9 boat that everyone knows and loves
  • Only music from Minecraft Volume Alpha in the dimension
    • +A chance to get an unused track "Droopy Likes Your Face"
    • +A chance to get screwed by music disc 13

Dependencies and Mod Compatibility

REQUIRES

Fabric - Fabric API, Architectury API
Forge - Architectury API
NeoForge - Architectury API

RECOMMENDS

Polymorph, LambDynamicLights

BROKEN BUT PLAYABLE

Big Globe
*Entering and leaving works fine. The Brittle Bedrock though? It can't even generate at Big Globe's bedrock layer to give the player easier access to this mod's content.

INCOMPATIBLE

True End
*Due to similar codebases, as both were partially or fully made by JustMili.


When newer Minecraft versions?

With version 1.1.x Left Forgotten will update from Fabric+Forge 1.20.1 to:

  • [DONE] 1.21.1 Fabric & NeoForge
  • [DELAYED UNTIL 1.2] 1.21.11 Fabric & NeoForge
  • [DELAYED UNTIL 1.2] 26.1.2 Fabric & NeoForge
  • [DELAYED UNTIL 1.2] 26.2+ Fabric only

REMEMBER! MOD DEVELOPMENT TAKES TIME! :D

How long will this be kept updated?

Probably for very long like my other projects.


Галерея

Brittle BedrockDown Under

Последние версии

Все версии →
release

Left Forgotten 1.1.3

1.1.3+mc1.21.1-NeoForge
1 июл. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
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Что нового
# Left Forgotten - 1.1.3 Release ***All changes apply for both 1.20.1 and 1.21.1 unless specified otherwise*** ### ***GENERAL*** - Updated mod icon - Added custom Mod Menu links to `fabric.mod.json` - Added configuration files to the mod. The config does not have a UI yet! - Config files can be found in `config/left_forgotten/`. ### ***WORLDGEN*** - "Boosted" diamond and gold ore generation in `left_forgotten:alpha_minecraft` dimension (Ores no longer discard on air exposure) ### ***VISUAL CHANGES*** - If turned on in config, player now will appear as Steve (Old skin) in `left_forgotten:alpha_minecraft` dimension ### ***GAMEPLAY*** - You can now place `left_forgotten:cactus` on `minecraft:cactus` - Yes, you weren't able to before. ### ***BUG FIXES/TECHNICAL CHANGES*** - Fixed `left_forgotten:wooden_fence_gate` destroy time being up to 10.5x longer than - Fixed being able to till the ground if block above isn't air - Fixed effects of Suspicious Stews made from `left_forgotten:red_flower` and `left_forgotten:yellow_flower` no longer last extra long - Fixed [Issue #3](https://github.com/JustMili0/LeftForgotten/issues/3). Recipes are now all correct and added a recipe to turn `wood_6_sided` into planks - Clouds no longer appear in `left_forgotten:alpha_minecraft` dimension on Forge/NeoForge - AppleSkin HUD elements no longer render while in `left_forgotten:alpha_minecraft` dimension on NeoForge - They already didn't render on Fabric and on Forge.. (I'm surprised it was only a Neo issue) - Fixed translation for `block.left_forgotten.iron_ore`, changing it from "iron Ore" to "Iron Ore" - Added translation keys for biome names of `left_forgotten:alpha_minecraft` (Forest, Meadow) - Experience level no longer renders while in `left_forgotten:alpha_minecraft` dimension on 1.21.1 ### ***DEV STUFF*** - Optimized registry classes (`LFBlocks`, `LFEntities`, `LFItems`, `LFResources`, `LFSounds`, `LFTab`) - Moved package `net.justmili.leftforgotten.mechanics` to `net.justmili.leftforgotten.content.mechanics` - Split Forge datagen method from `LeftForgottenForge` class into `ForgeDategen` class to copy Fabric - Made all block classes extend the appropriate classes for them - Removed unnescessary overrides from block classes - Optimized *literal grass growing* - Changed SoundSource of eating from NEUTRAL to PLAYERS in AlphaFoodSystem - Diamond Ore and Gold Ore no longer get discarded on air exposure during worldgen of `left_forgotten:alpha_minecraft` <hr> ## Upcoming - 1.2 Release - Finally fixing chest remodeling when using any Block Entity optimization mod - Cave fog - Config UI and more config options ## Upcoming - 1.3 Release - *"More Below"* <hr> ***Dev notes***<br> So I decided to delay releases for never versions until I'm happy with the codebase- which means also waiting until I can do the 1.2.0 update
release

Left Forgotten 1.1.3

1.1.3+mc1.21.1-Fabric
1 июл. 2026 г.710Minecraft: 1.21.1fabric
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Что нового
# Left Forgotten - 1.1.3 Release ***All changes apply for both 1.20.1 and 1.21.1 unless specified otherwise*** ### ***GENERAL*** - Updated mod icon - Added custom Mod Menu links to `fabric.mod.json` - Added configuration files to the mod. The config does not have a UI yet! - Config files can be found in `config/left_forgotten/`. ### ***WORLDGEN*** - "Boosted" diamond and gold ore generation in `left_forgotten:alpha_minecraft` dimension (Ores no longer discard on air exposure) ### ***VISUAL CHANGES*** - If turned on in config, player now will appear as Steve (Old skin) in `left_forgotten:alpha_minecraft` dimension ### ***GAMEPLAY*** - You can now place `left_forgotten:cactus` on `minecraft:cactus` - Yes, you weren't able to before. ### ***BUG FIXES/TECHNICAL CHANGES*** - Fixed `left_forgotten:wooden_fence_gate` destroy time being up to 10.5x longer than - Fixed being able to till the ground if block above isn't air - Fixed effects of Suspicious Stews made from `left_forgotten:red_flower` and `left_forgotten:yellow_flower` no longer last extra long - Fixed [Issue #3](https://github.com/JustMili0/LeftForgotten/issues/3). Recipes are now all correct and added a recipe to turn `wood_6_sided` into planks - Clouds no longer appear in `left_forgotten:alpha_minecraft` dimension on Forge/NeoForge - AppleSkin HUD elements no longer render while in `left_forgotten:alpha_minecraft` dimension on NeoForge - They already didn't render on Fabric and on Forge.. (I'm surprised it was only a Neo issue) - Fixed translation for `block.left_forgotten.iron_ore`, changing it from "iron Ore" to "Iron Ore" - Added translation keys for biome names of `left_forgotten:alpha_minecraft` (Forest, Meadow) - Experience level no longer renders while in `left_forgotten:alpha_minecraft` dimension on 1.21.1 ### ***DEV STUFF*** - Optimized registry classes (`LFBlocks`, `LFEntities`, `LFItems`, `LFResources`, `LFSounds`, `LFTab`) - Moved package `net.justmili.leftforgotten.mechanics` to `net.justmili.leftforgotten.content.mechanics` - Split Forge datagen method from `LeftForgottenForge` class into `ForgeDategen` class to copy Fabric - Made all block classes extend the appropriate classes for them - Removed unnescessary overrides from block classes - Optimized *literal grass growing* - Changed SoundSource of eating from NEUTRAL to PLAYERS in AlphaFoodSystem - Diamond Ore and Gold Ore no longer get discarded on air exposure during worldgen of `left_forgotten:alpha_minecraft` <hr> ## Upcoming - 1.2 Release - Finally fixing chest remodeling when using any Block Entity optimization mod - Cave fog - Config UI and more config options ## Upcoming - 1.3 Release - *"More Below"* <hr> ***Dev notes***<br> So I decided to delay releases for never versions until I'm happy with the codebase- which means also waiting until I can do the 1.2.0 update
release

Left Forgotten 1.1.3

1.1.3+mc1.20.1-Forge
1 июл. 2026 г.348Minecraft: 1.20.1forge
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Что нового
# Left Forgotten - 1.1.3 Release ***All changes apply for both 1.20.1 and 1.21.1 unless specified otherwise*** ### ***GENERAL*** - Updated mod icon - Added custom Mod Menu links to `fabric.mod.json` - Added configuration files to the mod. The config does not have a UI yet! - Config files can be found in `config/left_forgotten/`. ### ***WORLDGEN*** - "Boosted" diamond and gold ore generation in `left_forgotten:alpha_minecraft` dimension (Ores no longer discard on air exposure) ### ***VISUAL CHANGES*** - If turned on in config, player now will appear as Steve (Old skin) in `left_forgotten:alpha_minecraft` dimension ### ***GAMEPLAY*** - You can now place `left_forgotten:cactus` on `minecraft:cactus` - Yes, you weren't able to before. ### ***BUG FIXES/TECHNICAL CHANGES*** - Fixed `left_forgotten:wooden_fence_gate` destroy time being up to 10.5x longer than - Fixed being able to till the ground if block above isn't air - Fixed effects of Suspicious Stews made from `left_forgotten:red_flower` and `left_forgotten:yellow_flower` no longer last extra long - Fixed [Issue #3](https://github.com/JustMili0/LeftForgotten/issues/3). Recipes are now all correct and added a recipe to turn `wood_6_sided` into planks - Clouds no longer appear in `left_forgotten:alpha_minecraft` dimension on Forge/NeoForge - AppleSkin HUD elements no longer render while in `left_forgotten:alpha_minecraft` dimension on NeoForge - They already didn't render on Fabric and on Forge.. (I'm surprised it was only a Neo issue) - Fixed translation for `block.left_forgotten.iron_ore`, changing it from "iron Ore" to "Iron Ore" - Added translation keys for biome names of `left_forgotten:alpha_minecraft` (Forest, Meadow) - Experience level no longer renders while in `left_forgotten:alpha_minecraft` dimension on 1.21.1 ### ***DEV STUFF*** - Optimized registry classes (`LFBlocks`, `LFEntities`, `LFItems`, `LFResources`, `LFSounds`, `LFTab`) - Moved package `net.justmili.leftforgotten.mechanics` to `net.justmili.leftforgotten.content.mechanics` - Split Forge datagen method from `LeftForgottenForge` class into `ForgeDategen` class to copy Fabric - Made all block classes extend the appropriate classes for them - Removed unnescessary overrides from block classes - Optimized *literal grass growing* - Changed SoundSource of eating from NEUTRAL to PLAYERS in AlphaFoodSystem - Diamond Ore and Gold Ore no longer get discarded on air exposure during worldgen of `left_forgotten:alpha_minecraft` <hr> ## Upcoming - 1.2 Release - Finally fixing chest remodeling when using any Block Entity optimization mod - Cave fog - Config UI and more config options ## Upcoming - 1.3 Release - *"More Below"* <hr> ***Dev notes***<br> So I decided to delay releases for never versions until I'm happy with the codebase- which means also waiting until I can do the 1.2.0 update
release

Left Forgotten 1.1.3

1.1.3+mc1.20.1-Fabric
1 июл. 2026 г.390Minecraft: 1.20.1fabric
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Что нового
# Left Forgotten - 1.1.3 Release ***All changes apply for both 1.20.1 and 1.21.1 unless specified otherwise*** ### ***GENERAL*** - Updated mod icon - Added custom Mod Menu links to `fabric.mod.json` - Added configuration files to the mod. The config does not have a UI yet! - Config files can be found in `config/left_forgotten/`. ### ***WORLDGEN*** - "Boosted" diamond and gold ore generation in `left_forgotten:alpha_minecraft` dimension (Ores no longer discard on air exposure) ### ***VISUAL CHANGES*** - If turned on in config, player now will appear as Steve (Old skin) in `left_forgotten:alpha_minecraft` dimension ### ***GAMEPLAY*** - You can now place `left_forgotten:cactus` on `minecraft:cactus` - Yes, you weren't able to before. ### ***BUG FIXES/TECHNICAL CHANGES*** - Fixed `left_forgotten:wooden_fence_gate` destroy time being up to 10.5x longer than - Fixed being able to till the ground if block above isn't air - Fixed effects of Suspicious Stews made from `left_forgotten:red_flower` and `left_forgotten:yellow_flower` no longer last extra long - Fixed [Issue #3](https://github.com/JustMili0/LeftForgotten/issues/3). Recipes are now all correct and added a recipe to turn `wood_6_sided` into planks - Clouds no longer appear in `left_forgotten:alpha_minecraft` dimension on Forge/NeoForge - AppleSkin HUD elements no longer render while in `left_forgotten:alpha_minecraft` dimension on NeoForge - They already didn't render on Fabric and on Forge.. (I'm surprised it was only a Neo issue) - Fixed translation for `block.left_forgotten.iron_ore`, changing it from "iron Ore" to "Iron Ore" - Added translation keys for biome names of `left_forgotten:alpha_minecraft` (Forest, Meadow) - Experience level no longer renders while in `left_forgotten:alpha_minecraft` dimension on 1.21.1 ### ***DEV STUFF*** - Optimized registry classes (`LFBlocks`, `LFEntities`, `LFItems`, `LFResources`, `LFSounds`, `LFTab`) - Moved package `net.justmili.leftforgotten.mechanics` to `net.justmili.leftforgotten.content.mechanics` - Split Forge datagen method from `LeftForgottenForge` class into `ForgeDategen` class to copy Fabric - Made all block classes extend the appropriate classes for them - Removed unnescessary overrides from block classes - Optimized *literal grass growing* - Changed SoundSource of eating from NEUTRAL to PLAYERS in AlphaFoodSystem - Diamond Ore and Gold Ore no longer get discarded on air exposure during worldgen of `left_forgotten:alpha_minecraft` <hr> ## Upcoming - 1.2 Release - Finally fixing chest remodeling when using any Block Entity optimization mod - Cave fog - Config UI and more config options ## Upcoming - 1.3 Release - *"More Below"* <hr> ***Dev notes***<br> So I decided to delay releases for never versions until I'm happy with the codebase- which means also waiting until I can do the 1.2.0 update
release

Left Forgotten 1.1.2

1.1.2+1.21.1-NeoForge
19 июн. 2026 г.123Minecraft: 1.21.1neoforge
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release

Left Forgotten 1.1.2

1.1.2+1.21.1-Fabric
19 июн. 2026 г.162Minecraft: 1.21.1fabric
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Что нового
Updated to 1.21.1 (finally)
release

Left Forgotten 1.1.2

1.1.2+mc1.20.1-Forge
19 июн. 2026 г.99Minecraft: 1.20.1forge
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release

Left Forgotten 1.1.2

1.1.2+mc1.20.1-Fabric
19 июн. 2026 г.78Minecraft: 1.20.1fabric
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Что нового
# Left Forgotten - 1.1.2 Release ***All changes apply for both 1.20.1 and 1.21.1 unless specified otherwise*** ### ***BUG FIXES/TECHNICAL CHANGES*** - **Fixed crash related to a missing refmap** - Fixed block remodeling NullPointerException spam in logs at game loading - Fixed all HUD elements returning to normal when pressing F3 - Fixed version overlay rendering on top of F3 - Fixed Version Overlay text scaling to be *perfect* - The player is now only protected up to 512 points of fall damage in `left_forgotten:alpha_minecraft` dimension - [NEO-1.21.1] Added compatibility with MT Chunk Generation - Corrected vegetation feature placements ## ***DEV STUFF*** - Removed redundant `@OnlyIn(Dist.CLIENT)` in ForgeClient class, `Dist.CLIENT` is already defined in `@Mod` - Removed some redundant number casts from `HudModifier` mixin in Fabric and class in Forge - Added `PRECLASSIC_MINECRAFT` Level ResourceKey to `LFResources` class for later 1.3 release - Updated Runtime Exception message when True End is found to be installed along side Left Forgotten - Renamed common class `VersionOverlay` to `CommonVersionOverlay` - Added `ResourceUtil`, `ClientUtil` and `CommonHudModifier` class - Optimized Fabric `VersionOverlay` mixin and Forge `VersionOverlay` class by moving common code to `CommonVersionOverlay` - Optimized Fabric `HudModifier` mixin and Forge `HudModifier` class by moving common code to `CommonHudModifier` - Renamed event class `DimChange` to `MoveToAlpha` - Renamed method `LFResurces.getBlocks()` to `LFResources.getBlocksFromRegistry()` and added toy it a nonNull Objects filter to it - Moved Forge's `VersionOverlay` and `HudModifier` classes from `gui.forge` package to `forge.client` package - Updated `onDatagenSetup` in `LeftForgottenForge` class so every `.include...()` is its own variable - Updated variable names in `FabricDatagen` class to more resemble ones in `LeftForgottenForge.onDatagenSetup(...)` method - Updated `VERSIONS` String[] to contain all most recognized/played/modded versions of Minecraft - Renamed method `MoveToAlpha.onEntityHurt1(...)` to `MoveToAlpha.onHurtByDimensionEntry(...)` - Optimized `Leaves` block class, making it extend `LeavesBlock` instead of `Block implements SimpleWaterloggedBlock` and removing method overrides. - This also fixes randomly decaying leaves and gives the leaves texture a `fast` video setting variant <hr> ## Upcoming - 1.2 Release - Cave fog - Configuration of certain features (Fog, Cave fog, Farlands generation etc.) ## Upcoming - 1.3 Release - *"More than Alpha"* <hr> ***Dev notes***<br> Heya! I'm currently almost done with the 1.21.1 port of Left Forgotten, should release maybe like 1-2h after 1.20.1 releases for this mod version :D
alpha

Left Forgotten 1.1.1

1.1.1+mc1.20.1-Forge
20 мая 2026 г.100Minecraft: 1.20.1forge
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alpha

Left Forgotten 1.1.1

1.1.1+mc1.20.1-Fabric
20 мая 2026 г.81Minecraft: 1.20.1fabric
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Что нового
# Left Forgotten - 1.1.1 Release ### ***BUG FIXES/TECHNICAL CHANGES*** - Removed the "TP to spawn" feature when "dying" in `left_forgotten:alpha_minecraft` and replaced it with a different mechanic - Now if the damage amount is lethal, player will always end up at half a heart instead of dying or getting teleported to their spawn point. <sub>Unless the damage is higher than 512</sub> - Fixed remodels of the Furnace and Crafting Table in `left_forgotten:alpha_minecraft` - Added in a bunch of wood and stone related item tags that were previously missing ### ***DEV STUFF*** - Adapted DatagenDataUtil class to replicate one in MysticLib that still has yet to release - Shortened IF statements for mixin cancellers of C2ME's PerlinNoiseOverwrite mixin class <hr> ## Upcoming - 1.2 Release - Cave fog - Configuration of Features - Config to enable/disable the fog and cave fog in the dimension - Config to enable/disable farlands generation - Note: If you generate farlands before this update, that generated terrain will stay there unless you use tools like MCA Selector to remove those generated chunks ## Upcoming - 1.3 Release - *"More than Alpha"* <hr> ***Dev notes***<br> Hi! You might've noticed that the promised updates are taking a while.. Sorry about that y'all- I've been busy with a couple other projects as well as streaming and studies.<br> Thank you for your patience tho, and I really hope that what I'll bring you all in 1.2 and 1.3 you'll absolutely love :3