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Lanthanum

ВЕРСИИ (17)

alpha

Lanthanum 0.0.3-alpha for Forge 1.20.1

1.20.1-0.0.3-alpha-forge
8 сент. 2026 г.33Minecraft: 1.20.1forge
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Что нового
- fix: correct deepslate silk touch drop and GUI energy bar offset; feat: add upgrade card recipes and redraw machine textures for clarity; chore: bump version to 0.0.3-alpha - fix: remove conflicting duplicate crusher recipes - chore: ignore private dev folders and refresh stale index entries - feat: Phase 1 MVP — Industrial ore processing foundation (v0.0.2-alpha) - build: stabilize CI environment with Java 17, Gradle 8.8 and pinned Loom - docs: rewrite README with standard guidelines --- Full commit log: - 48d055f fix: correct deepslate silk touch drop and GUI energy bar offset; feat: add upgrade card recipes and redraw machine textures for clarity; chore: bump version to 0.0.3-alpha - eaf5fef fix: remove conflicting duplicate crusher recipes These tag-based recipes collided with the mod-specific dust recipes on the same tags (forge:ores/iron, etc.), causing nondeterministic recipe matching. The intent is vanilla/modded ores yield mod dusts, so the raw-output duplicates are removed. - 1ecaadc chore: ignore private dev folders and refresh stale index entries - 283ebea feat: Phase 1 MVP — Industrial ore processing foundation (v0.0.2-alpha) ⚠️ ALPHA VERSION — NOT intended for gameplay. 0.x.x builds contain known bugs and may corrupt saves. Wait for 1.0.0 for a stable release. ### Architecture - Architectury multi-platform (Fabric + Forge) with Mojang Mappings - BaseMachineBlockEntity: shared abstract base (~260 lines), new machines ~39 lines each - Botarium SimpleEnergyContainer for cross-platform energy - Architectury DeferredRegister pattern throughout ### Machines (3 of 7 pipeline) - Crusher: ore → 2× dust (200t / 32 FE/t / 30k FE cap) - Ore Washer: dust → washed dust (150t / 16 FE/t / 20k FE cap) - Crystallizer: washed dust → 2× crystals (300t / 64 FE/t / 40k FE cap) - 176×166 vanilla furnace-style GUI with energy bar + progress arrow - Redstone dust/block/torch as fuel (1600 / 14400 / 3200 FE) ### Processing Chain (1× → 4×) raw ore → Crusher(2×) → dust → OreWasher → washed dust → Crystallizer → 2× crystal → furnace → ingot All intermediate products smeltable to ingots at any stage. ### Material System - ItemColor tinting: 2 grayscale base textures × 4 materials (iron/gold/copper/lanthanum) - 12 dust/crystal items from 2 base textures - Forge tag suite: ores, dusts, crystals, ingots, raw_materials, storage_blocks ### Upgrade Cards - Speed: halves processing time - Efficiency: reduces energy 40% - Output: 25% chance bonus output per craft ### Cross-Mod Compatibility - Forge tags for all lanthanum materials - Tag-based crusher recipes (forge:ores/iron → 2× iron_dust, etc.) - Vanilla/modded iron/gold/copper ores processable through crusher - Hopper I/O: sides insert to input, bottom extracts from output ### World Generation - Lanthanum ore (stone + deepslate) spawning at Y=-32~64 via BiomeModifications ### CI/CD - Separate Fabric/Forge publish steps via mc-publish v3.3 to CurseForge, Modrinth, and GitHub - Auto-generated changelog from git log since last tag - Tag-triggered release (`mc*` pattern, Sodium-style: mc1.20.1-0.0.2-alpha) - version-type auto-detection (0.x → alpha, 1.x → release) - Automated changelog spanning all unreleased commits ### Bug Fixes (from audit) - Output slot overflow when bonus triggers (max 64 + 1 = 65) - MachineRecipe.matches() blocking client-side recipe viewer queries - quickMoveStack targeting output slot - Fuel oscillation at full energy (refuel only when current + fuel ≤ capacity) - Smelting recipe invalid 'count' field removed (1.20.x incompatible) - Block registration before Item registration (avoids null BlockItem) - GUI blit UV miscalculation (explicit texture dimensions) - 4c9c47c build: stabilize CI environment with Java 17, Gradle 8.8 and pinned Loom - Downgrade Gradle to 8.8 to ensure compatibility with Architectury Loom 1.7. - Pin Loom version to 1.7.435 to bypass unstable SNAPSHOT metadata resolution. - Enforce Maven repository priority in settings.gradle to fix artifact lookup errors. - Ensure toolchain is strictly locked to Java 17 across local and CI environments. - ed4842d docs: rewrite README with standard guidelines
alpha

Lanthanum 0.0.3-alpha for Fabric 1.20.1

1.20.1-0.0.3-alpha-fabric
8 сент. 2026 г.15Minecraft: 1.20.1fabric
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Что нового
- fix: correct deepslate silk touch drop and GUI energy bar offset; feat: add upgrade card recipes and redraw machine textures for clarity; chore: bump version to 0.0.3-alpha - fix: remove conflicting duplicate crusher recipes - chore: ignore private dev folders and refresh stale index entries - feat: Phase 1 MVP — Industrial ore processing foundation (v0.0.2-alpha) - build: stabilize CI environment with Java 17, Gradle 8.8 and pinned Loom - docs: rewrite README with standard guidelines --- Full commit log: - 48d055f fix: correct deepslate silk touch drop and GUI energy bar offset; feat: add upgrade card recipes and redraw machine textures for clarity; chore: bump version to 0.0.3-alpha - eaf5fef fix: remove conflicting duplicate crusher recipes These tag-based recipes collided with the mod-specific dust recipes on the same tags (forge:ores/iron, etc.), causing nondeterministic recipe matching. The intent is vanilla/modded ores yield mod dusts, so the raw-output duplicates are removed. - 1ecaadc chore: ignore private dev folders and refresh stale index entries - 283ebea feat: Phase 1 MVP — Industrial ore processing foundation (v0.0.2-alpha) ⚠️ ALPHA VERSION — NOT intended for gameplay. 0.x.x builds contain known bugs and may corrupt saves. Wait for 1.0.0 for a stable release. ### Architecture - Architectury multi-platform (Fabric + Forge) with Mojang Mappings - BaseMachineBlockEntity: shared abstract base (~260 lines), new machines ~39 lines each - Botarium SimpleEnergyContainer for cross-platform energy - Architectury DeferredRegister pattern throughout ### Machines (3 of 7 pipeline) - Crusher: ore → 2× dust (200t / 32 FE/t / 30k FE cap) - Ore Washer: dust → washed dust (150t / 16 FE/t / 20k FE cap) - Crystallizer: washed dust → 2× crystals (300t / 64 FE/t / 40k FE cap) - 176×166 vanilla furnace-style GUI with energy bar + progress arrow - Redstone dust/block/torch as fuel (1600 / 14400 / 3200 FE) ### Processing Chain (1× → 4×) raw ore → Crusher(2×) → dust → OreWasher → washed dust → Crystallizer → 2× crystal → furnace → ingot All intermediate products smeltable to ingots at any stage. ### Material System - ItemColor tinting: 2 grayscale base textures × 4 materials (iron/gold/copper/lanthanum) - 12 dust/crystal items from 2 base textures - Forge tag suite: ores, dusts, crystals, ingots, raw_materials, storage_blocks ### Upgrade Cards - Speed: halves processing time - Efficiency: reduces energy 40% - Output: 25% chance bonus output per craft ### Cross-Mod Compatibility - Forge tags for all lanthanum materials - Tag-based crusher recipes (forge:ores/iron → 2× iron_dust, etc.) - Vanilla/modded iron/gold/copper ores processable through crusher - Hopper I/O: sides insert to input, bottom extracts from output ### World Generation - Lanthanum ore (stone + deepslate) spawning at Y=-32~64 via BiomeModifications ### CI/CD - Separate Fabric/Forge publish steps via mc-publish v3.3 to CurseForge, Modrinth, and GitHub - Auto-generated changelog from git log since last tag - Tag-triggered release (`mc*` pattern, Sodium-style: mc1.20.1-0.0.2-alpha) - version-type auto-detection (0.x → alpha, 1.x → release) - Automated changelog spanning all unreleased commits ### Bug Fixes (from audit) - Output slot overflow when bonus triggers (max 64 + 1 = 65) - MachineRecipe.matches() blocking client-side recipe viewer queries - quickMoveStack targeting output slot - Fuel oscillation at full energy (refuel only when current + fuel ≤ capacity) - Smelting recipe invalid 'count' field removed (1.20.x incompatible) - Block registration before Item registration (avoids null BlockItem) - GUI blit UV miscalculation (explicit texture dimensions) - 4c9c47c build: stabilize CI environment with Java 17, Gradle 8.8 and pinned Loom - Downgrade Gradle to 8.8 to ensure compatibility with Architectury Loom 1.7. - Pin Loom version to 1.7.435 to bypass unstable SNAPSHOT metadata resolution. - Enforce Maven repository priority in settings.gradle to fix artifact lookup errors. - Ensure toolchain is strictly locked to Java 17 across local and CI environments. - ed4842d docs: rewrite README with standard guidelines
alpha

Lanthanum 0.0.2-alpha for Forge 1.20.1

1.20.1-0.0.2-alpha-forge
3 июн. 2026 г.100Minecraft: 1.20.1forge
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Что нового
- feat: Phase 1 MVP — Industrial ore processing foundation (v0.0.2-alpha) - build: stabilize CI environment with Java 17, Gradle 8.8 and pinned Loom - docs: rewrite README with standard guidelines --- Full commit log: - 283ebea feat: Phase 1 MVP — Industrial ore processing foundation (v0.0.2-alpha) ⚠️ ALPHA VERSION — NOT intended for gameplay. 0.x.x builds contain known bugs and may corrupt saves. Wait for 1.0.0 for a stable release. ### Architecture - Architectury multi-platform (Fabric + Forge) with Mojang Mappings - BaseMachineBlockEntity: shared abstract base (~260 lines), new machines ~39 lines each - Botarium SimpleEnergyContainer for cross-platform energy - Architectury DeferredRegister pattern throughout ### Machines (3 of 7 pipeline) - Crusher: ore → 2× dust (200t / 32 FE/t / 30k FE cap) - Ore Washer: dust → washed dust (150t / 16 FE/t / 20k FE cap) - Crystallizer: washed dust → 2× crystals (300t / 64 FE/t / 40k FE cap) - 176×166 vanilla furnace-style GUI with energy bar + progress arrow - Redstone dust/block/torch as fuel (1600 / 14400 / 3200 FE) ### Processing Chain (1× → 4×) raw ore → Crusher(2×) → dust → OreWasher → washed dust → Crystallizer → 2× crystal → furnace → ingot All intermediate products smeltable to ingots at any stage. ### Material System - ItemColor tinting: 2 grayscale base textures × 4 materials (iron/gold/copper/lanthanum) - 12 dust/crystal items from 2 base textures - Forge tag suite: ores, dusts, crystals, ingots, raw_materials, storage_blocks ### Upgrade Cards - Speed: halves processing time - Efficiency: reduces energy 40% - Output: 25% chance bonus output per craft ### Cross-Mod Compatibility - Forge tags for all lanthanum materials - Tag-based crusher recipes (forge:ores/iron → 2× iron_dust, etc.) - Vanilla/modded iron/gold/copper ores processable through crusher - Hopper I/O: sides insert to input, bottom extracts from output ### World Generation - Lanthanum ore (stone + deepslate) spawning at Y=-32~64 via BiomeModifications ### CI/CD - Separate Fabric/Forge publish steps via mc-publish v3.3 to CurseForge, Modrinth, and GitHub - Auto-generated changelog from git log since last tag - Tag-triggered release (`mc*` pattern, Sodium-style: mc1.20.1-0.0.2-alpha) - version-type auto-detection (0.x → alpha, 1.x → release) - Automated changelog spanning all unreleased commits ### Bug Fixes (from audit) - Output slot overflow when bonus triggers (max 64 + 1 = 65) - MachineRecipe.matches() blocking client-side recipe viewer queries - quickMoveStack targeting output slot - Fuel oscillation at full energy (refuel only when current + fuel ≤ capacity) - Smelting recipe invalid 'count' field removed (1.20.x incompatible) - Block registration before Item registration (avoids null BlockItem) - GUI blit UV miscalculation (explicit texture dimensions) - 4c9c47c build: stabilize CI environment with Java 17, Gradle 8.8 and pinned Loom - Downgrade Gradle to 8.8 to ensure compatibility with Architectury Loom 1.7. - Pin Loom version to 1.7.435 to bypass unstable SNAPSHOT metadata resolution. - Enforce Maven repository priority in settings.gradle to fix artifact lookup errors. - Ensure toolchain is strictly locked to Java 17 across local and CI environments. - ed4842d docs: rewrite README with standard guidelines
alpha

Lanthanum 0.0.2-alpha for Fabric 1.20.1

1.20.1-0.0.2-alpha-fabric
3 июн. 2026 г.34Minecraft: 1.20.1fabric
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Что нового
- feat: Phase 1 MVP — Industrial ore processing foundation (v0.0.2-alpha) - build: stabilize CI environment with Java 17, Gradle 8.8 and pinned Loom - docs: rewrite README with standard guidelines --- Full commit log: - 283ebea feat: Phase 1 MVP — Industrial ore processing foundation (v0.0.2-alpha) ⚠️ ALPHA VERSION — NOT intended for gameplay. 0.x.x builds contain known bugs and may corrupt saves. Wait for 1.0.0 for a stable release. ### Architecture - Architectury multi-platform (Fabric + Forge) with Mojang Mappings - BaseMachineBlockEntity: shared abstract base (~260 lines), new machines ~39 lines each - Botarium SimpleEnergyContainer for cross-platform energy - Architectury DeferredRegister pattern throughout ### Machines (3 of 7 pipeline) - Crusher: ore → 2× dust (200t / 32 FE/t / 30k FE cap) - Ore Washer: dust → washed dust (150t / 16 FE/t / 20k FE cap) - Crystallizer: washed dust → 2× crystals (300t / 64 FE/t / 40k FE cap) - 176×166 vanilla furnace-style GUI with energy bar + progress arrow - Redstone dust/block/torch as fuel (1600 / 14400 / 3200 FE) ### Processing Chain (1× → 4×) raw ore → Crusher(2×) → dust → OreWasher → washed dust → Crystallizer → 2× crystal → furnace → ingot All intermediate products smeltable to ingots at any stage. ### Material System - ItemColor tinting: 2 grayscale base textures × 4 materials (iron/gold/copper/lanthanum) - 12 dust/crystal items from 2 base textures - Forge tag suite: ores, dusts, crystals, ingots, raw_materials, storage_blocks ### Upgrade Cards - Speed: halves processing time - Efficiency: reduces energy 40% - Output: 25% chance bonus output per craft ### Cross-Mod Compatibility - Forge tags for all lanthanum materials - Tag-based crusher recipes (forge:ores/iron → 2× iron_dust, etc.) - Vanilla/modded iron/gold/copper ores processable through crusher - Hopper I/O: sides insert to input, bottom extracts from output ### World Generation - Lanthanum ore (stone + deepslate) spawning at Y=-32~64 via BiomeModifications ### CI/CD - Separate Fabric/Forge publish steps via mc-publish v3.3 to CurseForge, Modrinth, and GitHub - Auto-generated changelog from git log since last tag - Tag-triggered release (`mc*` pattern, Sodium-style: mc1.20.1-0.0.2-alpha) - version-type auto-detection (0.x → alpha, 1.x → release) - Automated changelog spanning all unreleased commits ### Bug Fixes (from audit) - Output slot overflow when bonus triggers (max 64 + 1 = 65) - MachineRecipe.matches() blocking client-side recipe viewer queries - quickMoveStack targeting output slot - Fuel oscillation at full energy (refuel only when current + fuel ≤ capacity) - Smelting recipe invalid 'count' field removed (1.20.x incompatible) - Block registration before Item registration (avoids null BlockItem) - GUI blit UV miscalculation (explicit texture dimensions) - 4c9c47c build: stabilize CI environment with Java 17, Gradle 8.8 and pinned Loom - Downgrade Gradle to 8.8 to ensure compatibility with Architectury Loom 1.7. - Pin Loom version to 1.7.435 to bypass unstable SNAPSHOT metadata resolution. - Enforce Maven repository priority in settings.gradle to fix artifact lookup errors. - Ensure toolchain is strictly locked to Java 17 across local and CI environments. - ed4842d docs: rewrite README with standard guidelines
release

v0.0.1 (1.20.1)

0.0.1
7 янв. 2026 г.93Minecraft: 1.20.1fabric, forge
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release

Lanthanum-fabric-1.19.4-1.0.3

1.0.3
6 сент. 2024 г.144Minecraft: 1.19.4fabric
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release

Lanthanum-fabric-1.19.4-1.0.2

1.0.2
3 февр. 2024 г.141Minecraft: 1.19.4fabric
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Что нового
- **New Features** - Introduced a new GUI for the Lanthanum Refiner block, enhancing user interaction. - Added energy synchronization and display features, improving user experience in monitoring energy levels. - **Bug Fixes** - Refined energy handling and item checks for better performance and reliability. - **Documentation** - Updated README files across multiple languages for enhanced clarity and feature comprehension. - **Refactor** - Improved code structure for energy handling and block entity registration, ensuring smoother operation. - **Chores** - Updated the mod version and dependencies to ensure compatibility and access to new features.
alpha

Lanthanum-fabric-1.19.4-1.0.1-alpha

1.0.1
3 февр. 2024 г.143Minecraft: 1.19.4fabric
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alpha

Lanthanum-fabric-1.19.4-1.0.0-alpha

1.0.0
2 февр. 2024 г.127Minecraft: 1.19.4fabric
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release

Lanthanum-fabric 0.0.25 for Minecraft 1.19.4

0.0.25
1 февр. 2024 г.141Minecraft: 1.19.4fabric
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release

Lanthanum-fabric 0.0.24 for Minecraft 1.19.4

0.0.24
31 янв. 2024 г.131Minecraft: 1.19.4fabric
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release

Lanthanum-fabric 0.0.23 for Minecraft 1.19.4

0.0.23
30 янв. 2024 г.116Minecraft: 1.19.4fabric
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release

Lanthanum 0.0.22

0.0.22
30 янв. 2024 г.83Minecraft: 1.19.4fabric
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Что нового
Fix bug
release

Lanthanum 0.0.21

0.0.21
19 нояб. 2023 г.67Minecraft: 1.19.4fabric
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Что нового
- **New Features** - Introduced a new Metal Resistance HUD overlay to visually represent player's metal resistance levels. - Key bindings updated to include a new function for restoring metal resistance. - **Enhancements** - Improved player tick handling to include checks for metal presence and resistance management. - **Bug Fixes** - Fixed an issue with the HUD overlay where it would not correctly display the metal resistance levels. - **Refactor** - Renamed and updated network packets to handle metal resistance functionality instead of the previous drinking mechanics. - Code formatting and readability improvements across various classes. - **Removals** - Removed unused import statements related to old ore features. - **Documentation** - Comments added to clarify future functionality in networking code.
release

Lanthanum 0.0.18

0.0.18
7 нояб. 2023 г.83Minecraft: 1.19.4fabric
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release

Lanthanum 0.0.16

0.0.16
3 нояб. 2023 г.114Minecraft: 1.19.3, 1.19.4fabric
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Что нового
New ore by @lingyunmo in #17<br/> fix bug by @Stablaze in #18<br/> 16 the ore generation of lanthanum is no working by @lingyunmo in #19<br/> [Lanthanum] Add Lanthanum Portal by @DavidPisces in #25<br/> Rewrite Food's implement and lanthanum's texture by @lingyunmo in #24<br/> Update the dimension and fix the feature of new dimension
release

Lanthanum 0.0.12

0.0.12
1 нояб. 2023 г.163Minecraft: 1.19.3, 1.19.4fabric
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Что нового
Update the dimension by @lingyunmo in #14 Update version and language by @lingyunmo in #15