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ВЕРСИИ (103)
release
LandOfSignals-1.21.1-neoforge-1.5.1
1.5.12 сент. 2026 г.237Minecraft: 1.21.1neoforge
Что нового
### Release 1.5.1
* Bugfix: Removed code that is meant for the next UMC release
* Bugfix: Crash after rendering item or block. (NullPointerException / ClassNotFoundException)
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.20.1-forge-1.5.1
1.5.12 сент. 2026 г.141Minecraft: 1.20.1forge
Что нового
### Release 1.5.1
* Bugfix: Removed code that is meant for the next UMC release
* Bugfix: Crash after rendering item or block. (NullPointerException / ClassNotFoundException)
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.19.4-forge-1.5.1
1.5.12 сент. 2026 г.27Minecraft: 1.19.4forge
Что нового
### Release 1.5.1
* Bugfix: Removed code that is meant for the next UMC release
* Bugfix: Crash after rendering item or block. (NullPointerException / ClassNotFoundException)
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.18.2-forge-1.5.1
1.5.12 сент. 2026 г.20Minecraft: 1.18.2forge
Что нового
### Release 1.5.1
* Bugfix: Removed code that is meant for the next UMC release
* Bugfix: Crash after rendering item or block. (NullPointerException / ClassNotFoundException)
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.17.1-forge-1.5.1
1.5.12 сент. 2026 г.17Minecraft: 1.17.1forge
Что нового
### Release 1.5.1
* Bugfix: Removed code that is meant for the next UMC release
* Bugfix: Crash after rendering item or block. (NullPointerException / ClassNotFoundException)
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.16.5-forge-1.5.1
1.5.12 сент. 2026 г.55Minecraft: 1.16.5forge
Что нового
### Release 1.5.1
* Bugfix: Removed code that is meant for the next UMC release
* Bugfix: Crash after rendering item or block. (NullPointerException / ClassNotFoundException)
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.15.2-forge-1.5.1
1.5.12 сент. 2026 г.8Minecraft: 1.15.2forge
Что нового
### Release 1.5.1
* Bugfix: Removed code that is meant for the next UMC release
* Bugfix: Crash after rendering item or block. (NullPointerException / ClassNotFoundException)
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.14.4-forge-1.5.1
1.5.12 сент. 2026 г.19Minecraft: 1.14.4forge
Что нового
### Release 1.5.1
* Bugfix: Removed code that is meant for the next UMC release
* Bugfix: Crash after rendering item or block. (NullPointerException / ClassNotFoundException)
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.12.2-forge-1.5.1
1.5.12 сент. 2026 г.125Minecraft: 1.12.2forge
Что нового
### Release 1.5.1
* Bugfix: Removed code that is meant for the next UMC release
* Bugfix: Crash after rendering item or block. (NullPointerException / ClassNotFoundException)
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.11.2-forge-1.5.1
1.5.12 сент. 2026 г.18Minecraft: 1.11.2forge
Что нового
### Release 1.5.1
* Bugfix: Removed code that is meant for the next UMC release
* Bugfix: Crash after rendering item or block. (NullPointerException / ClassNotFoundException)
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.10.2-forge-1.5.1
1.5.12 сент. 2026 г.27Minecraft: 1.10.2forge
Что нового
### Release 1.5.1
* Bugfix: Removed code that is meant for the next UMC release
* Bugfix: Crash after rendering item or block. (NullPointerException / ClassNotFoundException)
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.7.10-forge-1.5.1
1.5.12 сент. 2026 г.89Minecraft: 1.7.10forge
Что нового
### Release 1.5.1
* Bugfix: Removed code that is meant for the next UMC release
* Bugfix: Crash after rendering item or block. (NullPointerException / ClassNotFoundException)
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.21.1-neoforge-1.5.0
1.5.02 сент. 2026 г.36Minecraft: 1.21.1neoforge
Что нового
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.20.1-forge-1.5.0
1.5.02 сент. 2026 г.32Minecraft: 1.20.1forge
Что нового
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.19.4-forge-1.5.0
1.5.02 сент. 2026 г.28Minecraft: 1.19.4forge
Что нового
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.18.2-forge-1.5.0
1.5.02 сент. 2026 г.18Minecraft: 1.18.2forge
Что нового
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.17.1-forge-1.5.0
1.5.02 сент. 2026 г.18Minecraft: 1.17.1forge
Что нового
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.16.5-forge-1.5.0
1.5.02 сент. 2026 г.12Minecraft: 1.16.5forge
Что нового
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.15.2-forge-1.5.0
1.5.02 сент. 2026 г.16Minecraft: 1.15.2forge
Что нового
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.14.4-forge-1.5.0
1.5.02 сент. 2026 г.12Minecraft: 1.14.4forge
Что нового
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.12.2-forge-1.5.0
1.5.02 сент. 2026 г.19Minecraft: 1.12.2forge
Что нового
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.11.2-forge-1.5.0
1.5.02 сент. 2026 г.17Minecraft: 1.11.2forge
Что нового
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.10.2-forge-1.5.0
1.5.02 сент. 2026 г.9Minecraft: 1.10.2forge
Что нового
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.7.10-forge-1.5.0
1.5.02 сент. 2026 г.10Minecraft: 1.7.10forge
Что нового
### Release 1.5.0
* Supporting UMC 1.3.x
* Important: New dependency maybe needed:
- 1.7.10: Unimixins
- 1.10.2: MixinBooter
- 1.11.2: MixinBooter
- 1.12.2: MixinBooter
- 1.14.4: MixinBootstrap
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.16.5-forge-1.4.1
1.4.11 апр. 2026 г.223Minecraft: 1.16.5forge
Что нового
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.15.2-forge-1.4.1
1.4.11 апр. 2026 г.21Minecraft: 1.15.2forge
Что нового
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.14.4-forge-1.4.1
1.4.11 апр. 2026 г.21Minecraft: 1.14.4forge
Что нового
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.12.2-forge-1.4.1
1.4.11 апр. 2026 г.233Minecraft: 1.12.2forge
Что нового
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.11.2-forge-1.4.1
1.4.11 апр. 2026 г.22Minecraft: 1.11.2forge
Что нового
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.10.2-forge-1.4.1
1.4.11 апр. 2026 г.18Minecraft: 1.10.2forge
Что нового
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.7.10-forge-1.4.1
1.4.11 апр. 2026 г.117Minecraft: 1.7.10forge
Что нового
### Release 1.4.1
* Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.16.5-forge-1.4.0
1.4.029 мар. 2026 г.23Minecraft: 1.16.5forge
Что нового
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.15.2-forge-1.4.0
1.4.029 мар. 2026 г.22Minecraft: 1.15.2forge
Что нового
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.14.4-forge-1.4.0
1.4.029 мар. 2026 г.13Minecraft: 1.14.4forge
Что нового
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.12.2-forge-1.4.0
1.4.029 мар. 2026 г.32Minecraft: 1.12.2forge
Что нового
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.11.2-forge-1.4.0
1.4.029 мар. 2026 г.20Minecraft: 1.11.2forge
Что нового
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.10.2-forge-1.4.0
1.4.029 мар. 2026 г.14Minecraft: 1.10.2forge
Что нового
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.7.10-forge-1.4.0
1.4.029 мар. 2026 г.23Minecraft: 1.7.10forge
Что нового
### Release 1.4.0
* Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.16.5-forge-1.3.3
1.3.328 сент. 2024 г.593Minecraft: 1.16.5forge
Что нового
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.15.2-forge-1.3.3
1.3.328 сент. 2024 г.67Minecraft: 1.15.2forge
Что нового
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.14.4-forge-1.3.3
1.3.328 сент. 2024 г.95Minecraft: 1.14.4forge
Что нового
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.12.2-forge-1.3.3
1.3.328 сент. 2024 г.1,3 тыс.Minecraft: 1.12.2forge
Что нового
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.11.2-forge-1.3.3
1.3.328 сент. 2024 г.57Minecraft: 1.11.2forge
Что нового
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.10.2-forge-1.3.3
1.3.328 сент. 2024 г.58Minecraft: 1.10.2forge
Что нового
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.7.10-forge-1.3.3
1.3.328 сент. 2024 г.303Minecraft: 1.7.10forge
Что нового
### Release 1.3.3
* Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
* Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.16.5-forge-1.3.2
1.3.215 февр. 2024 г.194Minecraft: 1.16.5forge
Что нового
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.15.2-forge-1.3.2
1.3.215 февр. 2024 г.68Minecraft: 1.15.2forge
Что нового
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.14.4-forge-1.3.2
1.3.215 февр. 2024 г.75Minecraft: 1.14.4forge
Что нового
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.12.2-forge-1.3.2
1.3.215 февр. 2024 г.378Minecraft: 1.12.2forge
Что нового
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.11.2-forge-1.3.2
1.3.215 февр. 2024 г.67Minecraft: 1.11.2forge
Что нового
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.10.2-forge-1.3.2
1.3.215 февр. 2024 г.76Minecraft: 1.10.2forge
Что нового
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.7.10-forge-1.3.2
1.3.215 февр. 2024 г.144Minecraft: 1.7.10forge
Что нового
### Release 1.3.2
* Fixed [#151] : Rail switch always points left from either perspective
* Added [#151] : Added three more versions of the switch stand
* Added : SH2 with light as top and full version
* Improved : LF1 model (fixed lights)
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.16.5-forge-1.3.1
1.3.17 янв. 2024 г.82Minecraft: 1.16.5forge
Что нового
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.15.2-forge-1.3.1
1.3.17 янв. 2024 г.63Minecraft: 1.15.2forge
Что нового
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.14.4-forge-1.3.1
1.3.17 янв. 2024 г.57Minecraft: 1.14.4forge
Что нового
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.12.2-forge-1.3.1
1.3.17 янв. 2024 г.89Minecraft: 1.12.2forge
Что нового
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.11.2-forge-1.3.1
1.3.17 янв. 2024 г.71Minecraft: 1.11.2forge
Что нового
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.10.2-forge-1.3.1
1.3.17 янв. 2024 г.64Minecraft: 1.10.2forge
Что нового
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.7.10-forge-1.3.1
1.3.17 янв. 2024 г.63Minecraft: 1.7.10forge
Что нового
### Release 1.3.1
* Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.16.5-forge-1.3.0
1.3.020 дек. 2023 г.60Minecraft: 1.16.5forge
Что нового
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.15.2-forge-1.3.0
1.3.020 дек. 2023 г.46Minecraft: 1.15.2forge
Что нового
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.14.4-forge-1.3.0
1.3.020 дек. 2023 г.42Minecraft: 1.14.4forge
Что нового
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.12.2-forge-1.3.0
1.3.020 дек. 2023 г.70Minecraft: 1.12.2forge
Что нового
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.11.2-forge-1.3.0
1.3.020 дек. 2023 г.48Minecraft: 1.11.2forge
Что нового
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.10.2-forge-1.3.0
1.3.020 дек. 2023 г.48Minecraft: 1.10.2forge
Что нового
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.7.10-forge-1.3.0
1.3.020 дек. 2023 г.48Minecraft: 1.7.10forge
Что нового
### Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
* Added [#140] : Preparations for official release supporting UMC 1.2
* Fixed : The issues regarding the lang-files not working with 1.14 and above.
* Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
alpha
LandOfSignals-1.16.5-forge-1.2.0-UMC-testbuild
1.2.0-UMC-testbuild13 нояб. 2023 г.71Minecraft: 1.16.5forge
Что нового
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
alpha
LandOfSignals-1.12.2-forge-1.2.0-UMC-testbuild
1.2.0-UMC-testbuild13 нояб. 2023 г.101Minecraft: 1.12.2forge
Что нового
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.16.5-forge-1.2.0
1.2.013 нояб. 2023 г.49Minecraft: 1.16.5forge
Что нового
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.15.2-forge-1.2.0
1.2.013 нояб. 2023 г.44Minecraft: 1.15.2forge
Что нового
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.14.4-forge-1.2.0
1.2.013 нояб. 2023 г.48Minecraft: 1.14.4forge
Что нового
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.12.2-forge-1.2.0
1.2.013 нояб. 2023 г.70Minecraft: 1.12.2forge
Что нового
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.11.2-forge-1.2.0
1.2.013 нояб. 2023 г.46Minecraft: 1.11.2forge
Что нового
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.10.2-forge-1.2.0
1.2.013 нояб. 2023 г.38Minecraft: 1.10.2forge
Что нового
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.7.10-forge-1.2.0
1.2.013 нояб. 2023 г.52Minecraft: 1.7.10forge
Что нового
#### Release 1.2.0
* Added [#125] : Levers w/o animation (extendable via contentpacks)
* Fixed [#127] : Magnifyingglass crashes server
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
alpha
LandOfSignals-1.16.5-forge-1.1.1-UMC-testbuild
1.1.1-UMC-testbuild31 авг. 2023 г.62Minecraft: 1.16.5forge
Что нового
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
alpha
LandOfSignals-1.12.2-forge-1.1.1-UMC-testbuild
1.1.1-UMC-testbuild31 авг. 2023 г.74Minecraft: 1.12.2forge
Что нового
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
alpha
LandOfSignals-1.16.5-forge-1.1.0-UMC-testbuild
1.1.0-UMC-testbuild15 авг. 2023 г.55Minecraft: 1.16.5forge
Что нового
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
alpha
LandOfSignals-1.12.2-forge-1.1.0-UMC-testbuild
1.1.0-UMC-testbuild15 авг. 2023 г.51Minecraft: 1.12.2forge
Что нового
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
alpha
LandOfSignals-1.16.5-forge-1.0.4-UMC-testbuild
1.0.4-UMC-testbuild3 авг. 2023 г.62Minecraft: 1.16.5forge
Что нового
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
alpha
LandOfSignals-1.12.2-forge-1.0.4-UMC-testbuild
1.0.4-UMC-testbuild3 авг. 2023 г.55Minecraft: 1.12.2forge
Что нового
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.16.5-forge-1.1.0
1.1.031 июл. 2023 г.72Minecraft: 1.16.5forge
Что нового
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.15.2-forge-1.1.0
1.1.031 июл. 2023 г.54Minecraft: 1.15.2forge
Что нового
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.14.4-forge-1.1.0
1.1.031 июл. 2023 г.48Minecraft: 1.14.4forge
Что нового
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.12.2-forge-1.1.0
1.1.031 июл. 2023 г.64Minecraft: 1.12.2forge
Что нового
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.11.2-forge-1.1.0
1.1.031 июл. 2023 г.46Minecraft: 1.11.2forge
Что нового
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.10.2-forge-1.1.0
1.1.031 июл. 2023 г.40Minecraft: 1.10.2forge
Что нового
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
LandOfSignals-1.7.10-forge-1.1.0
1.1.031 июл. 2023 г.85Minecraft: 1.7.10forge
Что нового
#### Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks\
Added #98 : Preloading option for models (see config)\
Added #103 : Reimplemented ItemManipulator\
Added #106 : Reimplemented MagnifyingGlass\
Added #108 : Implemented dynamic scaling (see config)
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
1.0.4
1.0.417 мая 2023 г.43Minecraft: 1.16.5forge
Что нового
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
1.0.4
1.0.417 мая 2023 г.44Minecraft: 1.15.2forge
Что нового
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
1.0.4
1.0.417 мая 2023 г.52Minecraft: 1.14.4forge
Что нового
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
1.0.4
1.0.417 мая 2023 г.55Minecraft: 1.12.2forge
Что нового
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
1.0.4
1.0.417 мая 2023 г.38Minecraft: 1.11.2forge
Что нового
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
1.0.4
1.0.417 мая 2023 г.30Minecraft: 1.10.2forge
Что нового
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
release
1.0.4
1.0.417 мая 2023 г.60Minecraft: 1.7.10forge
Что нового
#### Release 1.0.4
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
alpha
1.0.4-UMC-testbuild
1.0.4-UMC-testbuild15 мая 2023 г.46Minecraft: 1.12.2forge
Что нового
### BACKUP YOUR WORLD BEFORE UPDATING!
#### Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again.
Fixed missing logging parameter in ContentPackHandlerV2#load
#### Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major
bugs in it. Please report any bugs you find to our [issue tracker](https://github.com/LandOfRails/LandOfSignals/issues)
or our [discord](https://discord.gg/ykAqHKYjVM).
#### Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:\
Not loaded signals made the client crash once it got updated by the server.
#### Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:\
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
#### Release 1.0.1
Fixed #72 | 1.7.10:\
Items are now available in their creative tab
#### Release 1.0.0
* Changed literally everything
---
* New (contentpack) signs
* New (contentpack) decoblocks
* New contentpack-system v2
* Added mapper for contentpack-system v1
* Fixed some bugs
* Deprecated stellwand
beta
LandOfSignals-1.16.5-forge-0.0.3.jar
0.0.34 апр. 2021 г.65Minecraft: 1.16.4, 1.16.5forge
beta
LandOfSignals-1.15.2-forge-0.0.3.jar
0.0.34 апр. 2021 г.58Minecraft: 1.15.2forge
beta
LandOfSignals-1.14.4-forge-0.0.3.jar
0.0.34 апр. 2021 г.33Minecraft: 1.14.4forge
beta
LandOfSignals-1.12.2-forge-0.0.3.jar
0.0.34 апр. 2021 г.68Minecraft: 1.12.2forge
beta
LandOfSignals-1.11.2-forge-0.0.3.jar
0.0.34 апр. 2021 г.38Minecraft: 1.11.2forge
beta
LandOfSignals-1.10.2-forge-0.0.3.jar
0.0.34 апр. 2021 г.121Minecraft: 1.10.2forge
beta
LandOfSignals-1.7.10-forge-0.0.3.jar
0.0.34 апр. 2021 г.61Minecraft: 1.7.10forge