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KuvaLich

ВЕРСИИ (11)

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KuvaLich 2.7.0

2.7.0
5 окт. 2026 г.134Minecraft: 1.20.1forge
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问题修复 & 功能更新 新增「赤毒玄骸 冒险指南」,游戏内自带的教程书,右键打开,数值随当前玩法设置自动变化,不再依赖帕秋莉手册。 新增 197 张武器模组、5 张战甲模组、5 种武器词条,以及战甲词条「挖矿倍率」,丰富搭配与玩法。 新增暗影塑形块(仅创造模式),无视面板锁定重塑武器。 重做武器信息面板与模组图鉴界面,属性按组对齐、行数大幅缩短,新增击杀叠层实时显示、图鉴搜索与收集进度。 新增安魂密语顶部解密 HUD,更直观地反馈线索进度与解密结果。 新增第三方魔法伤害识别,伤害数字改为按实际扣除的血量显示,并支持合并短时间内的多次伤害。 补全「死亡抵抗」附魔缺失的效果,受到致命伤害时消耗经验抵抗死亡。 调整近战伤害按蓄力比例折算,战利品倍率不再限制最多一组。 调整赤毒奴仆与玄骸的生成规则,仅在够暗的地方出现,并限制附近同类数量,不再一次刷出一大堆。 解密失败的惩罚现在只对赤毒敌人生效,穿刺改为削弱挂着穿刺的攻击方。 修复了安魂矿石不掉经验、首把赤毒武器等级为 0、部分物品无法堆叠等异常问题。 修复了多个武器叠层与持续伤害异常,以及 TACZ 多连发加成失效、元素触发重复结算等问题。 优化了服务端属性计算与网络同步性能,修复了元素效果造成的内存泄漏,打开图鉴不再卡顿。 TACZ 改为可选前置,未安装时相关内容自动不生效。 Bug Fixes & Updates Added the "Kuva Lich Field Guide", an in-game tutorial book opened with right-click, whose numbers follow the current gameplay settings; Patchouli is no longer required. Added 197 weapon modules, 5 Warframe modules, 5 weapon attributes and the Warframe attribute "Ore Drop Multiplier", enriching builds and gameplay. Added the Shadow Forma (Creative only), which reshapes a weapon while ignoring the panel lock. Reworked the weapon info panel and the Module Codex: attributes are aligned in groups with far fewer lines, and kill stacks are shown live, with search and collection progress added to the Codex. Added a Decryption HUD at the top of the screen for Requiem decryption, giving clearer feedback on clue progress and results. Added third-party magic damage recognition; damage numbers now show the damage actually dealt and can merge several hits in a short window. Restored the missing effect of the Death Resistance enchantment, which now spends experience to resist fatal damage. Changed melee damage to scale with attack charge, and loot multipliers are no longer capped at one stack. Changed the spawn rules of Kuva Thralls and the Kuva Lich: they only appear in the dark, and the number of the same kind nearby is limited, so they no longer spawn in huge clumps. The Failed Decryption penalties now only apply against Kuva enemies, and Puncture now weakens the afflicted attacker instead. Fixed Requiem Ore dropping no experience, the first Kuva weapon being level 0, some items failing to stack, and other abnormal behavior. Fixed several weapon stacking and damage-over-time issues, as well as TACZ burst bonuses not applying and elemental procs being counted twice. Optimized server-side attribute calculation and network synchronization, fixed a memory leak caused by elemental effects, and opening the Codex no longer stutters. TACZ is now an optional dependency; related content is simply inactive when it is not installed.
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KuvaLich 2.6.0

2.6.0
24 апр. 2026 г.1,1 тыс.Minecraft: 1.20.1forge
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问题修复 & 功能更新 修复了若干已知 Bug,提升整体稳定性。 修复了经验矿石掉落相关的异常问题,现在掉落逻辑按预期工作。 优化了模组相关的网络通讯性能,降低了数据包体积与发送频率,减轻服务端与客户端的网络压力。 触发元素效果时新增额外特效表现,更直观地反馈触发瞬间,同时提升整体视觉观感。 Bug Fixes & Updates Fixed several known bugs, improving overall stability. Fixed abnormal behavior related to Experience Ore drops; drop logic now works as intended. Optimized network communication performance for modules, reducing packet size and transmission frequency to ease load on both server and client. Added extra visual effects when elemental procs trigger, providing clearer feedback on the moment of activation and enhancing overall visual impact.
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KuvaLich 2.5.0

2.5.0
14 апр. 2026 г.128Minecraft: 1.20.1forge
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问题修复 & 功能更新 新增模组图鉴系统:在武器/战甲军械库中按 TAB 键打开,可浏览所有已注册模组,区分已获得与未获得状态。 图鉴支持关键词实时搜索,可按属性词条快速筛选模组。 创造模式下可在图鉴中直接点击模组获取到背包。 经验矿石现在有 50% 概率额外掉落 1-2 个内融核心。 修复了图鉴创造模式给予物品时,不同品质共享同一 type 的模组返回错误品质的问题。 修复了模组发现记录跨品质污染的问题:同一 type 不同品质的模组现在独立记录发现状态。 修复了模组精通等级跨品质继承的问题:同一 type 不同品质的模组现在独立记录精通等级,升级低品质模组不再影响高品质模组的揭示等级。 以上修复均兼容旧存档,无需迁移数据。 Bug Fixes & Updates Added the Module Codex system: press TAB in the Weapon/Warframe Arsenal to browse all registered modules, with discovered and undiscovered states clearly distinguished. The Codex supports real-time keyword search, allowing quick filtering by attribute affixes. In Creative Mode, modules can be directly clicked in the Codex to obtain them. Experience Ore now has a 50% chance to additionally drop 1–2 Endo. Fixed an issue where the Codex Creative Mode give function returned the wrong rarity when multiple tiers shared the same module type. Fixed cross-tier pollution in module discovery records: modules of the same type but different rarities now track discovery status independently. Fixed cross-tier inheritance in module mastery levels: modules of the same type but different rarities now track mastery independently — upgrading a lower-tier module no longer affects the reveal level of a higher-tier one. All fixes are fully backward-compatible with existing saves; no data migration is required.
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KuvaLich 2.4.0

2.4.0
6 апр. 2026 г.129Minecraft: 1.20.1forge
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问题修复 & 功能更新 修复了大量已知 bug,并进行了大量性能优化。 新增女仆/召唤物/同伴适配:携带对应玄骸武器时可正确触发效果,且主人会收到跳字伤害数值提示。 更新了大量物品与方块模型,视觉风格更加现代化。 新增内融核心机制:模组养成现在需要逐步升级,避免前期过度强势。 提高了玄骸刷新率,降低刷取压力。 新增副手/护甲/饰品为主手武器提供玄骸属性的机制,不同装备部位提供的属性比例各不相同。 新增大量 TACZ 词条属性及对应卡片。 新增三张模组可合成为一张模组。 新增大量可自定义的配置文件。 联动帕秋莉(Patchouli)模组,新存档将赠送模组教程手册。 Bug Fixes & Updates Fixed numerous known bugs and applied extensive performance optimizations. Added Maid / Summon / Companion support: Kuva Lich weapons now trigger correctly when held by companions, with floating damage numbers shown to the owner. Updated a large number of item and block models for a more modern visual style. Added the Fusion Core system: module progression now requires leveling up, preventing overpowered builds in the early game. Increased Kuva Lich spawn rates to reduce grind. Off-hand, armor, and accessory slots can now contribute Kuva Lich stats to the main-hand weapon, with each slot providing a different stat ratio. Added a large number of TACZ-related stat affixes and corresponding cards. Three modules can now be fused into one. Added extensive new configuration options for customization. Integrated with the Patchouli mod — new saves will include a guidebook with mod tutorials.
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KuvaLich 2.3.0

2.3.0
8 мар. 2026 г.361Minecraft: 1.20.1forge
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问题修复 & 功能更新 新增大量 TACZ 相关词条属性,并添加了对应的兼容模组(仅在安装 TACZ 后生效)。 优化了属性显示逻辑,现在能够正确展示所有属性词条。 削弱了赤毒玄骸的生命恢复能力,并新增适应性伤害机制以更贴近原作设定。 新增 Forma 系统,可用于重铸武器的基础面板属性。 新增部分自定义配置项。 优化了性能相关逻辑,修复了多重射击与 TACZ 的兼容性问题。 修复了若干已知 bug。 Bug Fixes & Updates Added a large number of TACZ-related stat affixes, along with a companion compatibility module (only active when TACZ is installed). Improved attribute display logic — all stat affixes now render correctly. Nerfed Kuva Lich health regeneration and introduced Adaptive Damage to better match the original Warframe design. Added the Forma system, allowing players to reroll a weapon's base stat panel. Added new customization config options. Optimized performance logic and fixed compatibility issues between Multishot and TACZ. Fixed several known bugs.
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KuvaLich 2.2.0

2.2.0
2 мар. 2026 г.86Minecraft: 1.20.1forge
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问题修复 & 功能更新 更新了模组所有玄骸操作台的界面。 替换了赤毒玄骸与赤毒奴仆的模型及材质。 修复了若干已知 bug,并对性能进行了优化。 新增大量自定义配置项,包括自定义怪物生成权重,以及统一调整内置模组卡数值(便于整合包作者适配其整合包)。 属性词条新增 TACZ 适配,涵盖多重射击、射速与爆炸范围等属性。 以及更多未列出的改动…… Bug Fixes & Updates Overhauled the Lich Workbench UI for all Lich types. Replaced models and textures for Kuva Lich and Kuva Thrall. Fixed several known bugs and improved overall performance. Added extensive new customization options, including custom mob spawn weights and unified value adjustments for built-in mod cards (making it easier for modpack authors to balance their packs). Added TACZ compatibility for stat affixes, including Multishot, Fire Rate, and Blast Radius. And more changes that we may have forgotten to mention…
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KuvaLich 2.1.2

2.1.2
20 янв. 2026 г.553Minecraft: 1.20.1forge
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问题修复 修复了一些已知bug,提升了游戏稳定性。 Bug Fixes Fixed some known bugs, improving game stability.
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KuvaLich 2.1.1

2.1.1
17 янв. 2026 г.98Minecraft: 1.20.1forge
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中文版本: 稳定性修复 修复了火焰元素效果触发时导致游戏崩溃的问题,提升了战斗系统的稳定性。 修复了服务器端渲染字体时发生崩溃的问题,改善了多人游戏环境的稳定性。 English Version: Stability Fixes Fixed a crash issue that occurred when triggering fire elemental effects, improving combat system stability. Fixed a crash issue that occurred during font rendering on the server side, enhancing stability in multiplayer environments.
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KuvaLich 2.1.0

2.1.0
16 янв. 2026 г.37Minecraft: 1.20.1forge
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中文版本: 战斗系统优化 修复了攻击阶段判定的bug,解决了满蓄力攻击无法触发效果的问题。蓄力判定阈值从25%提升至50%,提高了技能触发的稳定性。 核心系统重构 完全重构了元素效果与属性数值的实现逻辑,基于原版药水系统开发了独立的实现方案,大幅提升了与其他模组的兼容性。 真实伤害机制新增多重判定系统,能够突破已知所有模组的实体伤害限制,确保伤害计算的准确性。 界面与反馈增强 触发元素效果时,现在会在伤害数值后显示对应的emoji图标,提供更直观的战斗反馈。 配置文件新增多项自定义选项,包括元素效果图标显示开关、护盾基于生命值比例计算等功能,让玩家可以根据个人偏好调整游戏体验。 平衡性调整 修复了Kuvalich武器的部分交互属性问题,改善了武器使用体验。 由于元素系统重做,对部分卡片的属性效果进行了削弱调整,以保持游戏平衡性。 English Version: Combat System Optimization Fixed attack phase detection bug that prevented fully charged attacks from triggering effects. The charge threshold has been increased from 25% to 50%, improving skill trigger reliability. Core System Refactoring Completely refactored elemental effect and attribute value implementation logic. Developed an independent system based on vanilla potion mechanics, significantly enhancing compatibility with other mods. True damage mechanism now features a multi-tier validation system that bypasses all known entity damage caps from other mods, ensuring accurate damage calculation. Interface & Feedback Enhancement When elemental effects trigger, corresponding emoji icons now appear after damage numbers, providing more intuitive combat feedback. Added multiple custom configuration options, including toggles for elemental effect icon display and shield calculation based on health percentage, allowing players to customize their gameplay experience. Balance Adjustments Fixed interaction attribute issues with Kuvalich weapons, improving weapon usability. Adjusted and reduced the attribute effects of certain cards due to the elemental system rework, maintaining game balance.
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KuvaLich-1.12.2-2.0.0

2.0.0
14 янв. 2026 г.245Minecraft: 1.12.2forge
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# 中文版本: 核心重构与优化 重构了大量底层代码,优化了模组性能,提升了运行效率。 修复了多个已知问题,提升了游戏稳定性。 配置系统改进 配置文件重构为中英文双语,并添加了详细的注释说明,便于理解每项功能。 新增各种自定义配置项,提供更高的游戏自定义程度。 新增自定义模组功能,配置文件位于config/kuvalich目录,支持移除不需要的模组。 游戏内容扩展 新增大量新词条以及新模组,丰富游戏内容和玩法多样性。 赤毒玄骸现在会在玩家解密第一个谜语后开始偷走物品,增加了游戏挑战性。 界面交互优化 界面大部分格子现可使用Shift键快捷放置物品,提升了操作便捷性。 English Version: # Core Refactoring & Optimization Refactored a large amount of underlying code, optimized mod performance, and improved runtime efficiency. Fixed multiple known issues, enhancing game stability. Configuration System Improvements Configuration files have been refactored with bilingual support (Chinese/English) and detailed comments added to explain each functionality. Added various custom configuration options for greater game customization. Added custom module functionality with configuration files located in config/kuvalich directory, supporting removal of unwanted modules. Game Content Expansion Added a large number of new affixes and modules, enriching game content and gameplay diversity. Kuva Liches will now start stealing items after players solve the first riddle, increasing game challenge. Interface Interaction Optimization Most interface slots now support quick item placement using the Shift key, improving operational convenience.
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KuvaLich-forge-1.20.1-2.0.0

2.0.0
14 янв. 2026 г.50Minecraft: 1.20.1forge
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Mod ported to Forge version 1.20.1